summaryrefslogtreecommitdiff
path: root/src/common/thread.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/thread.cpp')
-rw-r--r--src/common/thread.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index fe7a420cc..0cd2d10bf 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -28,11 +28,8 @@ namespace Common {
28#ifdef _MSC_VER 28#ifdef _MSC_VER
29 29
30// Sets the debugger-visible name of the current thread. 30// Sets the debugger-visible name of the current thread.
31// Uses undocumented (actually, it is now documented) trick. 31// Uses trick documented in:
32// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp 32// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
33
34// This is implemented much nicer in upcoming msvc++, see:
35// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
36void SetCurrentThreadName(const char* name) { 33void SetCurrentThreadName(const char* name) {
37 static const DWORD MS_VC_EXCEPTION = 0x406D1388; 34 static const DWORD MS_VC_EXCEPTION = 0x406D1388;
38 35
@@ -47,7 +44,7 @@ void SetCurrentThreadName(const char* name) {
47 44
48 info.dwType = 0x1000; 45 info.dwType = 0x1000;
49 info.szName = name; 46 info.szName = name;
50 info.dwThreadID = -1; // dwThreadID; 47 info.dwThreadID = std::numeric_limits<DWORD>::max();
51 info.dwFlags = 0; 48 info.dwFlags = 0;
52 49
53 __try { 50 __try {