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1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <vector>
8#include "common/common_types.h"
9
10namespace Common {
11
12enum class SeekOrigin {
13 SetOrigin,
14 FromCurrentPos,
15 FromEnd,
16};
17
18class Stream {
19public:
20 /// Stream creates a bitstream and provides common functionality on the stream.
21 explicit Stream();
22 ~Stream();
23
24 /// Reposition bitstream "cursor" to the specified offset from origin
25 void Seek(s32 offset, SeekOrigin origin);
26
27 /// Reads next byte in the stream buffer and increments position
28 u8 ReadByte();
29
30 /// Writes byte at current position
31 void WriteByte(u8 byte);
32
33 std::size_t GetPosition() const {
34 return position;
35 }
36
37 std::vector<u8>& GetBuffer() {
38 return buffer;
39 }
40
41 const std::vector<u8>& GetBuffer() const {
42 return buffer;
43 }
44
45private:
46 std::vector<u8> buffer;
47 std::size_t position{0};
48};
49
50} // namespace Common