diff options
Diffstat (limited to 'src/common/settings.h')
| -rw-r--r-- | src/common/settings.h | 67 |
1 files changed, 32 insertions, 35 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index 3583a2e70..2bccb8642 100644 --- a/src/common/settings.h +++ b/src/common/settings.h | |||
| @@ -106,7 +106,7 @@ struct ResolutionScalingInfo { | |||
| 106 | * configurations. Specifying a default value and label is required. A minimum and maximum range can | 106 | * configurations. Specifying a default value and label is required. A minimum and maximum range can |
| 107 | * be specified for sanitization. | 107 | * be specified for sanitization. |
| 108 | */ | 108 | */ |
| 109 | template <typename Type> | 109 | template <typename Type, bool ranged = false> |
| 110 | class Setting { | 110 | class Setting { |
| 111 | protected: | 111 | protected: |
| 112 | Setting() = default; | 112 | Setting() = default; |
| @@ -126,8 +126,8 @@ public: | |||
| 126 | * @param default_val Intial value of the setting, and default value of the setting | 126 | * @param default_val Intial value of the setting, and default value of the setting |
| 127 | * @param name Label for the setting | 127 | * @param name Label for the setting |
| 128 | */ | 128 | */ |
| 129 | explicit Setting(const Type& default_val, const std::string& name) | 129 | explicit Setting(const Type& default_val, const std::string& name) requires(!ranged) |
| 130 | : value{default_val}, default_value{default_val}, ranged{false}, label{name} {} | 130 | : value{default_val}, default_value{default_val}, label{name} {} |
| 131 | virtual ~Setting() = default; | 131 | virtual ~Setting() = default; |
| 132 | 132 | ||
| 133 | /** | 133 | /** |
| @@ -139,9 +139,9 @@ public: | |||
| 139 | * @param name Label for the setting | 139 | * @param name Label for the setting |
| 140 | */ | 140 | */ |
| 141 | explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val, | 141 | explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val, |
| 142 | const std::string& name) | 142 | const std::string& name) requires(ranged) |
| 143 | : value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val}, | 143 | : value{default_val}, |
| 144 | ranged{true}, label{name} {} | 144 | default_value{default_val}, maximum{max_val}, minimum{min_val}, label{name} {} |
| 145 | 145 | ||
| 146 | /** | 146 | /** |
| 147 | * Returns a reference to the setting's value. | 147 | * Returns a reference to the setting's value. |
| @@ -158,7 +158,7 @@ public: | |||
| 158 | * @param val The desired value | 158 | * @param val The desired value |
| 159 | */ | 159 | */ |
| 160 | virtual void SetValue(const Type& val) { | 160 | virtual void SetValue(const Type& val) { |
| 161 | Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val}; | 161 | Type temp{ranged ? std::clamp(val, minimum, maximum) : val}; |
| 162 | std::swap(value, temp); | 162 | std::swap(value, temp); |
| 163 | } | 163 | } |
| 164 | 164 | ||
| @@ -188,7 +188,7 @@ public: | |||
| 188 | * @returns A reference to the setting | 188 | * @returns A reference to the setting |
| 189 | */ | 189 | */ |
| 190 | virtual const Type& operator=(const Type& val) { | 190 | virtual const Type& operator=(const Type& val) { |
| 191 | Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val}; | 191 | Type temp{ranged ? std::clamp(val, minimum, maximum) : val}; |
| 192 | std::swap(value, temp); | 192 | std::swap(value, temp); |
| 193 | return value; | 193 | return value; |
| 194 | } | 194 | } |
| @@ -207,7 +207,6 @@ protected: | |||
| 207 | const Type default_value{}; ///< The default value | 207 | const Type default_value{}; ///< The default value |
| 208 | const Type maximum{}; ///< Maximum allowed value of the setting | 208 | const Type maximum{}; ///< Maximum allowed value of the setting |
| 209 | const Type minimum{}; ///< Minimum allowed value of the setting | 209 | const Type minimum{}; ///< Minimum allowed value of the setting |
| 210 | const bool ranged; ///< The setting has sanitization ranges | ||
| 211 | const std::string label{}; ///< The setting's label | 210 | const std::string label{}; ///< The setting's label |
| 212 | }; | 211 | }; |
| 213 | 212 | ||
| @@ -219,8 +218,8 @@ protected: | |||
| 219 | * | 218 | * |
| 220 | * By default, the global setting is used. | 219 | * By default, the global setting is used. |
| 221 | */ | 220 | */ |
| 222 | template <typename Type> | 221 | template <typename Type, bool ranged = false> |
| 223 | class SwitchableSetting : virtual public Setting<Type> { | 222 | class SwitchableSetting : virtual public Setting<Type, ranged> { |
| 224 | public: | 223 | public: |
| 225 | /** | 224 | /** |
| 226 | * Sets a default value, label, and setting value. | 225 | * Sets a default value, label, and setting value. |
| @@ -228,7 +227,7 @@ public: | |||
| 228 | * @param default_val Intial value of the setting, and default value of the setting | 227 | * @param default_val Intial value of the setting, and default value of the setting |
| 229 | * @param name Label for the setting | 228 | * @param name Label for the setting |
| 230 | */ | 229 | */ |
| 231 | explicit SwitchableSetting(const Type& default_val, const std::string& name) | 230 | explicit SwitchableSetting(const Type& default_val, const std::string& name) requires(!ranged) |
| 232 | : Setting<Type>{default_val, name} {} | 231 | : Setting<Type>{default_val, name} {} |
| 233 | virtual ~SwitchableSetting() = default; | 232 | virtual ~SwitchableSetting() = default; |
| 234 | 233 | ||
| @@ -241,8 +240,8 @@ public: | |||
| 241 | * @param name Label for the setting | 240 | * @param name Label for the setting |
| 242 | */ | 241 | */ |
| 243 | explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val, | 242 | explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val, |
| 244 | const std::string& name) | 243 | const std::string& name) requires(ranged) |
| 245 | : Setting<Type>{default_val, min_val, max_val, name} {} | 244 | : Setting<Type, true>{default_val, min_val, max_val, name} {} |
| 246 | 245 | ||
| 247 | /** | 246 | /** |
| 248 | * Tells this setting to represent either the global or custom setting when other member | 247 | * Tells this setting to represent either the global or custom setting when other member |
| @@ -290,7 +289,7 @@ public: | |||
| 290 | * @param val The new value | 289 | * @param val The new value |
| 291 | */ | 290 | */ |
| 292 | void SetValue(const Type& val) override { | 291 | void SetValue(const Type& val) override { |
| 293 | Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val}; | 292 | Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val}; |
| 294 | if (use_global) { | 293 | if (use_global) { |
| 295 | std::swap(this->value, temp); | 294 | std::swap(this->value, temp); |
| 296 | } else { | 295 | } else { |
| @@ -306,7 +305,7 @@ public: | |||
| 306 | * @returns A reference to the current setting value | 305 | * @returns A reference to the current setting value |
| 307 | */ | 306 | */ |
| 308 | const Type& operator=(const Type& val) override { | 307 | const Type& operator=(const Type& val) override { |
| 309 | Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val}; | 308 | Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val}; |
| 310 | if (use_global) { | 309 | if (use_global) { |
| 311 | std::swap(this->value, temp); | 310 | std::swap(this->value, temp); |
| 312 | return this->value; | 311 | return this->value; |
| @@ -374,15 +373,15 @@ struct Values { | |||
| 374 | Setting<std::string> audio_device_id{"auto", "output_device"}; | 373 | Setting<std::string> audio_device_id{"auto", "output_device"}; |
| 375 | Setting<std::string> sink_id{"auto", "output_engine"}; | 374 | Setting<std::string> sink_id{"auto", "output_engine"}; |
| 376 | Setting<bool> audio_muted{false, "audio_muted"}; | 375 | Setting<bool> audio_muted{false, "audio_muted"}; |
| 377 | SwitchableSetting<u8> volume{100, 0, 100, "volume"}; | 376 | SwitchableSetting<u8, true> volume{100, 0, 100, "volume"}; |
| 378 | 377 | ||
| 379 | // Core | 378 | // Core |
| 380 | SwitchableSetting<bool> use_multi_core{true, "use_multi_core"}; | 379 | SwitchableSetting<bool> use_multi_core{true, "use_multi_core"}; |
| 381 | SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"}; | 380 | SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"}; |
| 382 | 381 | ||
| 383 | // Cpu | 382 | // Cpu |
| 384 | SwitchableSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto, | 383 | SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto, |
| 385 | CPUAccuracy::Paranoid, "cpu_accuracy"}; | 384 | CPUAccuracy::Paranoid, "cpu_accuracy"}; |
| 386 | // TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021 | 385 | // TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021 |
| 387 | Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"}; | 386 | Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"}; |
| 388 | Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"}; | 387 | Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"}; |
| @@ -409,7 +408,7 @@ struct Values { | |||
| 409 | true, "cpuopt_unsafe_ignore_global_monitor"}; | 408 | true, "cpuopt_unsafe_ignore_global_monitor"}; |
| 410 | 409 | ||
| 411 | // Renderer | 410 | // Renderer |
| 412 | SwitchableSetting<RendererBackend> renderer_backend{ | 411 | SwitchableSetting<RendererBackend, true> renderer_backend{ |
| 413 | RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"}; | 412 | RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"}; |
| 414 | Setting<bool> renderer_debug{false, "debug"}; | 413 | Setting<bool> renderer_debug{false, "debug"}; |
| 415 | Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; | 414 | Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; |
| @@ -423,28 +422,26 @@ struct Values { | |||
| 423 | SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"}; | 422 | SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"}; |
| 424 | // *nix platforms may have issues with the borderless windowed fullscreen mode. | 423 | // *nix platforms may have issues with the borderless windowed fullscreen mode. |
| 425 | // Default to exclusive fullscreen on these platforms for now. | 424 | // Default to exclusive fullscreen on these platforms for now. |
| 426 | SwitchableSetting<FullscreenMode> fullscreen_mode{ | 425 | SwitchableSetting<FullscreenMode, true> fullscreen_mode{ |
| 427 | #ifdef _WIN32 | 426 | #ifdef _WIN32 |
| 428 | FullscreenMode::Borderless, | 427 | FullscreenMode::Borderless, |
| 429 | #else | 428 | #else |
| 430 | FullscreenMode::Exclusive, | 429 | FullscreenMode::Exclusive, |
| 431 | #endif | 430 | #endif |
| 432 | FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"}; | 431 | FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"}; |
| 433 | SwitchableSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"}; | 432 | SwitchableSetting<int, true> aspect_ratio{0, 0, 3, "aspect_ratio"}; |
| 434 | SwitchableSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"}; | 433 | SwitchableSetting<int, true> max_anisotropy{0, 0, 5, "max_anisotropy"}; |
| 435 | SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"}; | 434 | SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"}; |
| 436 | SwitchableSetting<u16> speed_limit{100, 0, 9999, "speed_limit"}; | 435 | SwitchableSetting<u16, true> speed_limit{100, 0, 9999, "speed_limit"}; |
| 437 | SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"}; | 436 | SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"}; |
| 438 | SwitchableSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal, | 437 | SwitchableSetting<GPUAccuracy, true> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal, |
| 439 | GPUAccuracy::Extreme, "gpu_accuracy"}; | 438 | GPUAccuracy::Extreme, "gpu_accuracy"}; |
| 440 | SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; | 439 | SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; |
| 441 | SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; | 440 | SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; |
| 442 | SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; | 441 | SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; |
| 443 | SwitchableSetting<bool> use_vsync{true, "use_vsync"}; | 442 | SwitchableSetting<bool> use_vsync{true, "use_vsync"}; |
| 444 | SwitchableSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"}; | 443 | SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL, |
| 445 | Setting<bool> disable_fps_limit{false, "disable_fps_limit"}; | 444 | ShaderBackend::SPIRV, "shader_backend"}; |
| 446 | SwitchableSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL, | ||
| 447 | ShaderBackend::SPIRV, "shader_backend"}; | ||
| 448 | SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; | 445 | SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; |
| 449 | SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; | 446 | SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; |
| 450 | 447 | ||
| @@ -460,10 +457,10 @@ struct Values { | |||
| 460 | s64 custom_rtc_differential; | 457 | s64 custom_rtc_differential; |
| 461 | 458 | ||
| 462 | Setting<s32> current_user{0, "current_user"}; | 459 | Setting<s32> current_user{0, "current_user"}; |
| 463 | SwitchableSetting<s32> language_index{1, 0, 17, "language_index"}; | 460 | SwitchableSetting<s32, true> language_index{1, 0, 17, "language_index"}; |
| 464 | SwitchableSetting<s32> region_index{1, 0, 6, "region_index"}; | 461 | SwitchableSetting<s32, true> region_index{1, 0, 6, "region_index"}; |
| 465 | SwitchableSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"}; | 462 | SwitchableSetting<s32, true> time_zone_index{0, 0, 45, "time_zone_index"}; |
| 466 | SwitchableSetting<s32> sound_index{1, 0, 2, "sound_index"}; | 463 | SwitchableSetting<s32, true> sound_index{1, 0, 2, "sound_index"}; |
| 467 | 464 | ||
| 468 | // Controls | 465 | // Controls |
| 469 | InputSetting<std::array<PlayerInput, 10>> players; | 466 | InputSetting<std::array<PlayerInput, 10>> players; |
| @@ -485,7 +482,7 @@ struct Values { | |||
| 485 | Setting<bool> tas_loop{false, "tas_loop"}; | 482 | Setting<bool> tas_loop{false, "tas_loop"}; |
| 486 | 483 | ||
| 487 | Setting<bool> mouse_panning{false, "mouse_panning"}; | 484 | Setting<bool> mouse_panning{false, "mouse_panning"}; |
| 488 | Setting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"}; | 485 | Setting<u8, true> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"}; |
| 489 | Setting<bool> mouse_enabled{false, "mouse_enabled"}; | 486 | Setting<bool> mouse_enabled{false, "mouse_enabled"}; |
| 490 | 487 | ||
| 491 | Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"}; | 488 | Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"}; |