diff options
Diffstat (limited to 'src/common/settings.h')
| -rw-r--r-- | src/common/settings.h | 620 |
1 files changed, 434 insertions, 186 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index 999f8b5be..df4bcb053 100644 --- a/src/common/settings.h +++ b/src/common/settings.h | |||
| @@ -9,7 +9,9 @@ | |||
| 9 | #include <functional> | 9 | #include <functional> |
| 10 | #include <map> | 10 | #include <map> |
| 11 | #include <optional> | 11 | #include <optional> |
| 12 | #include <stdexcept> | ||
| 12 | #include <string> | 13 | #include <string> |
| 14 | #include <typeindex> | ||
| 13 | #include <utility> | 15 | #include <utility> |
| 14 | #include <vector> | 16 | #include <vector> |
| 15 | 17 | ||
| @@ -104,6 +106,33 @@ enum class AstcRecompression : u32 { | |||
| 104 | Bc3 = 2, | 106 | Bc3 = 2, |
| 105 | }; | 107 | }; |
| 106 | 108 | ||
| 109 | enum class Category : u32 { | ||
| 110 | Audio, | ||
| 111 | Core, | ||
| 112 | Cpu, | ||
| 113 | Renderer, | ||
| 114 | AdvancedGraphics, | ||
| 115 | System, | ||
| 116 | DataStorage, | ||
| 117 | Debugging, | ||
| 118 | Miscellaneous, | ||
| 119 | Network, | ||
| 120 | WebService, | ||
| 121 | AddOns, | ||
| 122 | Controls, | ||
| 123 | Ui, | ||
| 124 | UiLayout, | ||
| 125 | UiGameList, | ||
| 126 | Screenshots, | ||
| 127 | Shortcuts, | ||
| 128 | Multiplayer, | ||
| 129 | Services, | ||
| 130 | Paths, | ||
| 131 | MaxEnum, | ||
| 132 | }; | ||
| 133 | |||
| 134 | const char* TranslateCategory(Settings::Category category); | ||
| 135 | |||
| 107 | struct ResolutionScalingInfo { | 136 | struct ResolutionScalingInfo { |
| 108 | u32 up_scale{1}; | 137 | u32 up_scale{1}; |
| 109 | u32 down_shift{0}; | 138 | u32 down_shift{0}; |
| @@ -127,15 +156,40 @@ struct ResolutionScalingInfo { | |||
| 127 | } | 156 | } |
| 128 | }; | 157 | }; |
| 129 | 158 | ||
| 130 | static std::forward_list<std::function<void()>> global_reset_registry; | 159 | class BasicSetting { |
| 160 | protected: | ||
| 161 | explicit BasicSetting() = default; | ||
| 162 | |||
| 163 | public: | ||
| 164 | virtual ~BasicSetting() = default; | ||
| 165 | |||
| 166 | virtual Category Category() const = 0; | ||
| 167 | virtual constexpr bool Switchable() const = 0; | ||
| 168 | virtual std::string ToString() const = 0; | ||
| 169 | virtual void LoadString(const std::string& load) = 0; | ||
| 170 | virtual const std::string& GetLabel() const = 0; | ||
| 171 | virtual std::string DefaultToString() const = 0; | ||
| 172 | virtual bool Save() const = 0; | ||
| 173 | virtual std::type_index TypeId() const = 0; | ||
| 174 | virtual void SetGlobal(bool global) {} | ||
| 175 | virtual bool UsingGlobal() const { | ||
| 176 | return false; | ||
| 177 | } | ||
| 178 | }; | ||
| 179 | |||
| 180 | class Linkage { | ||
| 181 | public: | ||
| 182 | std::map<Category, std::forward_list<BasicSetting*>> by_category; | ||
| 183 | std::vector<std::function<void()>> restore_functions; | ||
| 184 | }; | ||
| 131 | 185 | ||
| 132 | /** The Setting class is a simple resource manager. It defines a label and default value alongside | 186 | /** The Setting class is a simple resource manager. It defines a label and default value |
| 133 | * the actual value of the setting for simpler and less-error prone use with frontend | 187 | * alongside the actual value of the setting for simpler and less-error prone use with frontend |
| 134 | * configurations. Specifying a default value and label is required. A minimum and maximum range can | 188 | * configurations. Specifying a default value and label is required. A minimum and maximum range |
| 135 | * be specified for sanitization. | 189 | * can be specified for sanitization. |
| 136 | */ | 190 | */ |
| 137 | template <typename Type, bool ranged = false> | 191 | template <typename Type, bool ranged = false, bool save = true> |
| 138 | class Setting { | 192 | class Setting : public BasicSetting { |
| 139 | protected: | 193 | protected: |
| 140 | Setting() = default; | 194 | Setting() = default; |
| 141 | 195 | ||
| @@ -151,27 +205,36 @@ public: | |||
| 151 | /** | 205 | /** |
| 152 | * Sets a default value, label, and setting value. | 206 | * Sets a default value, label, and setting value. |
| 153 | * | 207 | * |
| 208 | * @param linkage Setting registry | ||
| 154 | * @param default_val Initial value of the setting, and default value of the setting | 209 | * @param default_val Initial value of the setting, and default value of the setting |
| 155 | * @param name Label for the setting | 210 | * @param name Label for the setting |
| 211 | * @param category_ Category of the setting AKA INI group | ||
| 156 | */ | 212 | */ |
| 157 | explicit Setting(const Type& default_val, const std::string& name) | 213 | explicit Setting(Linkage& linkage, const Type& default_val, const std::string& name, |
| 214 | enum Category category_) | ||
| 158 | requires(!ranged) | 215 | requires(!ranged) |
| 159 | : value{default_val}, default_value{default_val}, label{name} {} | 216 | : value{default_val}, default_value{default_val}, label{name}, category{category_} { |
| 217 | linkage.by_category[category].push_front(this); | ||
| 218 | } | ||
| 160 | virtual ~Setting() = default; | 219 | virtual ~Setting() = default; |
| 161 | 220 | ||
| 162 | /** | 221 | /** |
| 163 | * Sets a default value, minimum value, maximum value, and label. | 222 | * Sets a default value, minimum value, maximum value, and label. |
| 164 | * | 223 | * |
| 224 | * @param linkage Setting registry | ||
| 165 | * @param default_val Initial value of the setting, and default value of the setting | 225 | * @param default_val Initial value of the setting, and default value of the setting |
| 166 | * @param min_val Sets the minimum allowed value of the setting | 226 | * @param min_val Sets the minimum allowed value of the setting |
| 167 | * @param max_val Sets the maximum allowed value of the setting | 227 | * @param max_val Sets the maximum allowed value of the setting |
| 168 | * @param name Label for the setting | 228 | * @param name Label for the setting |
| 229 | * @param category_ Category of the setting AKA INI group | ||
| 169 | */ | 230 | */ |
| 170 | explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val, | 231 | explicit Setting(Linkage& linkage, const Type& default_val, const Type& min_val, |
| 171 | const std::string& name) | 232 | const Type& max_val, const std::string& name, enum Category category_) |
| 172 | requires(ranged) | 233 | requires(ranged) |
| 173 | : value{default_val}, | 234 | : value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val}, |
| 174 | default_value{default_val}, maximum{max_val}, minimum{min_val}, label{name} {} | 235 | label{name}, category{category_} { |
| 236 | linkage.by_category[category].push_front(this); | ||
| 237 | } | ||
| 175 | 238 | ||
| 176 | /** | 239 | /** |
| 177 | * Returns a reference to the setting's value. | 240 | * Returns a reference to the setting's value. |
| @@ -206,11 +269,62 @@ public: | |||
| 206 | * | 269 | * |
| 207 | * @returns A reference to the label | 270 | * @returns A reference to the label |
| 208 | */ | 271 | */ |
| 209 | [[nodiscard]] const std::string& GetLabel() const { | 272 | [[nodiscard]] const std::string& GetLabel() const override { |
| 210 | return label; | 273 | return label; |
| 211 | } | 274 | } |
| 212 | 275 | ||
| 213 | /** | 276 | /** |
| 277 | * Returns the setting's category AKA INI group. | ||
| 278 | * | ||
| 279 | * @returns The setting's category | ||
| 280 | */ | ||
| 281 | [[nodiscard]] enum Category Category() const override { | ||
| 282 | return category; | ||
| 283 | } | ||
| 284 | |||
| 285 | /** | ||
| 286 | * Returns whether the current setting is Switchable. | ||
| 287 | * | ||
| 288 | * @returns If the setting is a SwitchableSetting | ||
| 289 | */ | ||
| 290 | [[nodiscard]] virtual constexpr bool Switchable() const override { | ||
| 291 | return false; | ||
| 292 | } | ||
| 293 | |||
| 294 | private: | ||
| 295 | std::string ToString(const Type& value_) const { | ||
| 296 | if constexpr (std::is_same<Type, std::string>()) { | ||
| 297 | return value_; | ||
| 298 | } else if constexpr (std::is_same<Type, std::optional<u32>>()) { | ||
| 299 | return value_.has_value() ? std::to_string(*value_) : "0"; | ||
| 300 | } else if constexpr (std::is_same<Type, bool>()) { | ||
| 301 | return value_ ? "true" : "false"; | ||
| 302 | } else { | ||
| 303 | return std::to_string(static_cast<u64>(value_)); | ||
| 304 | } | ||
| 305 | } | ||
| 306 | |||
| 307 | public: | ||
| 308 | /** | ||
| 309 | * Converts the value of the setting to a std::string. Respects the global state if the setting | ||
| 310 | * has one. | ||
| 311 | * | ||
| 312 | * @returns The current setting as a std::string | ||
| 313 | */ | ||
| 314 | std::string ToString() const override { | ||
| 315 | return ToString(this->GetValue()); | ||
| 316 | } | ||
| 317 | |||
| 318 | /** | ||
| 319 | * Returns the default value of the setting as a std::string. | ||
| 320 | * | ||
| 321 | * @returns The default value as a string. | ||
| 322 | */ | ||
| 323 | std::string DefaultToString() const override { | ||
| 324 | return ToString(default_value); | ||
| 325 | } | ||
| 326 | |||
| 327 | /** | ||
| 214 | * Assigns a value to the setting. | 328 | * Assigns a value to the setting. |
| 215 | * | 329 | * |
| 216 | * @param val The desired setting value | 330 | * @param val The desired setting value |
| @@ -232,12 +346,58 @@ public: | |||
| 232 | return value; | 346 | return value; |
| 233 | } | 347 | } |
| 234 | 348 | ||
| 349 | /** | ||
| 350 | * Converts the given value to the Setting's type of value. Uses SetValue to enter the setting, | ||
| 351 | * thus respecting its constraints. | ||
| 352 | * | ||
| 353 | * @param input The desired value | ||
| 354 | */ | ||
| 355 | void LoadString(const std::string& input) override { | ||
| 356 | if (input.empty()) { | ||
| 357 | this->SetValue(this->GetDefault()); | ||
| 358 | return; | ||
| 359 | } | ||
| 360 | try { | ||
| 361 | if constexpr (std::is_same<Type, std::string>()) { | ||
| 362 | this->SetValue(input); | ||
| 363 | } else if constexpr (std::is_same<Type, std::optional<u32>>()) { | ||
| 364 | this->SetValue(static_cast<u32>(std::stoll(input))); | ||
| 365 | } else if constexpr (std::is_same<Type, bool>()) { | ||
| 366 | this->SetValue(input == "true"); | ||
| 367 | } else { | ||
| 368 | this->SetValue(static_cast<Type>(std::stoll(input))); | ||
| 369 | } | ||
| 370 | } catch (std::invalid_argument) { | ||
| 371 | this->SetValue(this->GetDefault()); | ||
| 372 | } | ||
| 373 | } | ||
| 374 | |||
| 375 | /** | ||
| 376 | * Returns the save preference of the setting i.e. when saving or reading the setting from a | ||
| 377 | * frontend, whether this setting should be skipped. | ||
| 378 | * | ||
| 379 | * @returns The save preference | ||
| 380 | */ | ||
| 381 | virtual bool Save() const override { | ||
| 382 | return save; | ||
| 383 | } | ||
| 384 | |||
| 385 | /** | ||
| 386 | * Gives us another way to identify the setting without having to go through a string. | ||
| 387 | * | ||
| 388 | * @returns the type_index of the setting's type | ||
| 389 | */ | ||
| 390 | virtual std::type_index TypeId() const override { | ||
| 391 | return std::type_index(typeid(Type)); | ||
| 392 | } | ||
| 393 | |||
| 235 | protected: | 394 | protected: |
| 236 | Type value{}; ///< The setting | 395 | Type value{}; ///< The setting |
| 237 | const Type default_value{}; ///< The default value | 396 | const Type default_value{}; ///< The default value |
| 238 | const Type maximum{}; ///< Maximum allowed value of the setting | 397 | const Type maximum{}; ///< Maximum allowed value of the setting |
| 239 | const Type minimum{}; ///< Minimum allowed value of the setting | 398 | const Type minimum{}; ///< Minimum allowed value of the setting |
| 240 | const std::string label{}; ///< The setting's label | 399 | const std::string label{}; ///< The setting's label |
| 400 | const enum Category category; ///< The setting's category AKA INI group | ||
| 241 | }; | 401 | }; |
| 242 | 402 | ||
| 243 | /** | 403 | /** |
| @@ -248,35 +408,40 @@ protected: | |||
| 248 | * | 408 | * |
| 249 | * By default, the global setting is used. | 409 | * By default, the global setting is used. |
| 250 | */ | 410 | */ |
| 251 | template <typename Type, bool ranged = false> | 411 | template <typename Type, bool ranged = false, bool save = true> |
| 252 | class SwitchableSetting : virtual public Setting<Type, ranged> { | 412 | class SwitchableSetting : virtual public Setting<Type, ranged, save> { |
| 253 | public: | 413 | public: |
| 254 | /** | 414 | /** |
| 255 | * Sets a default value, label, and setting value. | 415 | * Sets a default value, label, and setting value. |
| 256 | * | 416 | * |
| 417 | * @param linkage Setting registry | ||
| 257 | * @param default_val Initial value of the setting, and default value of the setting | 418 | * @param default_val Initial value of the setting, and default value of the setting |
| 258 | * @param name Label for the setting | 419 | * @param name Label for the setting |
| 420 | * @param category_ Category of the setting AKA INI group | ||
| 259 | */ | 421 | */ |
| 260 | explicit SwitchableSetting(const Type& default_val, const std::string& name) | 422 | explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const std::string& name, |
| 423 | Category category) | ||
| 261 | requires(!ranged) | 424 | requires(!ranged) |
| 262 | : Setting<Type>{default_val, name} { | 425 | : Setting<Type, false, save>{linkage, default_val, name, category} { |
| 263 | global_reset_registry.push_front([this]() { this->SetGlobal(true); }); | 426 | linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); }); |
| 264 | } | 427 | } |
| 265 | virtual ~SwitchableSetting() = default; | 428 | virtual ~SwitchableSetting() = default; |
| 266 | 429 | ||
| 267 | /** | 430 | /** |
| 268 | * Sets a default value, minimum value, maximum value, and label. | 431 | * Sets a default value, minimum value, maximum value, and label. |
| 269 | * | 432 | * |
| 433 | * @param linkage Setting registry | ||
| 270 | * @param default_val Initial value of the setting, and default value of the setting | 434 | * @param default_val Initial value of the setting, and default value of the setting |
| 271 | * @param min_val Sets the minimum allowed value of the setting | 435 | * @param min_val Sets the minimum allowed value of the setting |
| 272 | * @param max_val Sets the maximum allowed value of the setting | 436 | * @param max_val Sets the maximum allowed value of the setting |
| 273 | * @param name Label for the setting | 437 | * @param name Label for the setting |
| 438 | * @param category_ Category of the setting AKA INI group | ||
| 274 | */ | 439 | */ |
| 275 | explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val, | 440 | explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const Type& min_val, |
| 276 | const std::string& name) | 441 | const Type& max_val, const std::string& name, Category category) |
| 277 | requires(ranged) | 442 | requires(ranged) |
| 278 | : Setting<Type, true>{default_val, min_val, max_val, name} { | 443 | : Setting<Type, true, save>{linkage, default_val, min_val, max_val, name, category} { |
| 279 | global_reset_registry.push_front([this]() { this->SetGlobal(true); }); | 444 | linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); }); |
| 280 | } | 445 | } |
| 281 | 446 | ||
| 282 | /** | 447 | /** |
| @@ -285,7 +450,7 @@ public: | |||
| 285 | * | 450 | * |
| 286 | * @param to_global Whether to use the global or custom setting. | 451 | * @param to_global Whether to use the global or custom setting. |
| 287 | */ | 452 | */ |
| 288 | void SetGlobal(bool to_global) { | 453 | void SetGlobal(bool to_global) override { |
| 289 | use_global = to_global; | 454 | use_global = to_global; |
| 290 | } | 455 | } |
| 291 | 456 | ||
| @@ -294,7 +459,7 @@ public: | |||
| 294 | * | 459 | * |
| 295 | * @returns The global state | 460 | * @returns The global state |
| 296 | */ | 461 | */ |
| 297 | [[nodiscard]] bool UsingGlobal() const { | 462 | [[nodiscard]] bool UsingGlobal() const override { |
| 298 | return use_global; | 463 | return use_global; |
| 299 | } | 464 | } |
| 300 | 465 | ||
| @@ -333,6 +498,10 @@ public: | |||
| 333 | } | 498 | } |
| 334 | } | 499 | } |
| 335 | 500 | ||
| 501 | [[nodiscard]] virtual constexpr bool Switchable() const override { | ||
| 502 | return true; | ||
| 503 | } | ||
| 504 | |||
| 336 | /** | 505 | /** |
| 337 | * Assigns the current setting value depending on the global state. | 506 | * Assigns the current setting value depending on the global state. |
| 338 | * | 507 | * |
| @@ -405,211 +574,290 @@ struct TouchFromButtonMap { | |||
| 405 | }; | 574 | }; |
| 406 | 575 | ||
| 407 | struct Values { | 576 | struct Values { |
| 577 | Linkage linkage{}; | ||
| 578 | |||
| 408 | // Audio | 579 | // Audio |
| 409 | Setting<std::string> sink_id{"auto", "output_engine"}; | 580 | Setting<std::string> sink_id{linkage, "auto", "output_engine", Category::Audio}; |
| 410 | Setting<std::string> audio_output_device_id{"auto", "output_device"}; | 581 | Setting<std::string> audio_output_device_id{linkage, "auto", "output_device", Category::Audio}; |
| 411 | Setting<std::string> audio_input_device_id{"auto", "input_device"}; | 582 | Setting<std::string> audio_input_device_id{linkage, "auto", "input_device", Category::Audio}; |
| 412 | Setting<bool> audio_muted{false, "audio_muted"}; | 583 | Setting<bool, false, false> audio_muted{linkage, false, "audio_muted", Category::Audio}; |
| 413 | SwitchableSetting<u8, true> volume{100, 0, 200, "volume"}; | 584 | SwitchableSetting<u8, true> volume{linkage, 100, 0, 200, "volume", Category::Audio}; |
| 414 | Setting<bool> dump_audio_commands{false, "dump_audio_commands"}; | 585 | Setting<bool, false, false> dump_audio_commands{linkage, false, "dump_audio_commands", |
| 586 | Category::Audio}; | ||
| 415 | 587 | ||
| 416 | // Core | 588 | // Core |
| 417 | SwitchableSetting<bool> use_multi_core{true, "use_multi_core"}; | 589 | SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core}; |
| 418 | SwitchableSetting<bool> use_unsafe_extended_memory_layout{false, | 590 | SwitchableSetting<bool> use_unsafe_extended_memory_layout{ |
| 419 | "use_unsafe_extended_memory_layout"}; | 591 | linkage, false, "use_unsafe_extended_memory_layout", Category::Core}; |
| 420 | 592 | ||
| 421 | // Cpu | 593 | // Cpu |
| 422 | SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto, | 594 | SwitchableSetting<CPUAccuracy, true> cpu_accuracy{linkage, CPUAccuracy::Auto, |
| 423 | CPUAccuracy::Paranoid, "cpu_accuracy"}; | 595 | CPUAccuracy::Auto, CPUAccuracy::Paranoid, |
| 596 | "cpu_accuracy", Category::Cpu}; | ||
| 424 | // TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021 | 597 | // TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021 |
| 425 | Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"}; | 598 | Setting<bool> cpu_accuracy_first_time{linkage, true, "cpu_accuracy_first_time", Category::Cpu}; |
| 426 | Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"}; | 599 | Setting<bool> cpu_debug_mode{linkage, false, "cpu_debug_mode", Category::Cpu}; |
| 427 | 600 | ||
| 428 | Setting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"}; | 601 | Setting<bool> cpuopt_page_tables{linkage, true, "cpuopt_page_tables", Category::Cpu}; |
| 429 | Setting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"}; | 602 | Setting<bool> cpuopt_block_linking{linkage, true, "cpuopt_block_linking", Category::Cpu}; |
| 430 | Setting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"}; | 603 | Setting<bool> cpuopt_return_stack_buffer{linkage, true, "cpuopt_return_stack_buffer", |
| 431 | Setting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"}; | 604 | Category::Cpu}; |
| 432 | Setting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"}; | 605 | Setting<bool> cpuopt_fast_dispatcher{linkage, true, "cpuopt_fast_dispatcher", Category::Cpu}; |
| 433 | Setting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"}; | 606 | Setting<bool> cpuopt_context_elimination{linkage, true, "cpuopt_context_elimination", |
| 434 | Setting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"}; | 607 | Category::Cpu}; |
| 435 | Setting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"}; | 608 | Setting<bool> cpuopt_const_prop{linkage, true, "cpuopt_const_prop", Category::Cpu}; |
| 436 | Setting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"}; | 609 | Setting<bool> cpuopt_misc_ir{linkage, true, "cpuopt_misc_ir", Category::Cpu}; |
| 437 | Setting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"}; | 610 | Setting<bool> cpuopt_reduce_misalign_checks{linkage, true, "cpuopt_reduce_misalign_checks", |
| 438 | Setting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"}; | 611 | Category::Cpu}; |
| 439 | Setting<bool> cpuopt_ignore_memory_aborts{true, "cpuopt_ignore_memory_aborts"}; | 612 | Setting<bool> cpuopt_fastmem{linkage, true, "cpuopt_fastmem", Category::Cpu}; |
| 440 | 613 | Setting<bool> cpuopt_fastmem_exclusives{linkage, true, "cpuopt_fastmem_exclusives", | |
| 441 | SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"}; | 614 | Category::Cpu}; |
| 442 | SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"}; | 615 | Setting<bool> cpuopt_recompile_exclusives{linkage, true, "cpuopt_recompile_exclusives", |
| 616 | Category::Cpu}; | ||
| 617 | Setting<bool> cpuopt_ignore_memory_aborts{linkage, true, "cpuopt_ignore_memory_aborts", | ||
| 618 | Category::Cpu}; | ||
| 619 | |||
| 620 | SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma", | ||
| 621 | Category::Cpu}; | ||
| 622 | SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{ | ||
| 623 | linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::Cpu}; | ||
| 443 | SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{ | 624 | SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{ |
| 444 | true, "cpuopt_unsafe_ignore_standard_fpcr"}; | 625 | linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::Cpu}; |
| 445 | SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"}; | 626 | SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{ |
| 446 | SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"}; | 627 | linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::Cpu}; |
| 628 | SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{ | ||
| 629 | linkage, true, "cpuopt_unsafe_fastmem_check", Category::Cpu}; | ||
| 447 | SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{ | 630 | SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{ |
| 448 | true, "cpuopt_unsafe_ignore_global_monitor"}; | 631 | linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::Cpu}; |
| 449 | 632 | ||
| 450 | // Renderer | 633 | // Renderer |
| 451 | SwitchableSetting<RendererBackend, true> renderer_backend{ | 634 | SwitchableSetting<RendererBackend, true> renderer_backend{ |
| 452 | RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; | 635 | linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, |
| 453 | SwitchableSetting<bool> async_presentation{false, "async_presentation"}; | 636 | "backend", Category::Renderer}; |
| 454 | SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"}; | 637 | SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation", |
| 455 | Setting<bool> renderer_debug{false, "debug"}; | 638 | Category::AdvancedGraphics}; |
| 456 | Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; | 639 | SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock", |
| 457 | Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"}; | 640 | Category::AdvancedGraphics}; |
| 458 | Setting<bool> disable_shader_loop_safety_checks{false, "disable_shader_loop_safety_checks"}; | 641 | Setting<bool> renderer_debug{linkage, false, "debug", Category::Renderer}; |
| 459 | SwitchableSetting<int> vulkan_device{0, "vulkan_device"}; | 642 | Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback", Category::Renderer}; |
| 643 | Setting<bool> enable_nsight_aftermath{linkage, false, "nsight_aftermath", Category::Renderer}; | ||
| 644 | Setting<bool> disable_shader_loop_safety_checks{ | ||
| 645 | linkage, false, "disable_shader_loop_safety_checks", Category::Renderer}; | ||
| 646 | SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer}; | ||
| 460 | 647 | ||
| 461 | ResolutionScalingInfo resolution_info{}; | 648 | ResolutionScalingInfo resolution_info{}; |
| 462 | SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"}; | 649 | SwitchableSetting<ResolutionSetup> resolution_setup{linkage, ResolutionSetup::Res1X, |
| 463 | SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"}; | 650 | "resolution_setup", Category::Renderer}; |
| 464 | SwitchableSetting<int, true> fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"}; | 651 | SwitchableSetting<ScalingFilter> scaling_filter{linkage, ScalingFilter::Bilinear, |
| 465 | SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"}; | 652 | "scaling_filter", Category::Renderer}; |
| 653 | SwitchableSetting<int, true> fsr_sharpening_slider{ | ||
| 654 | linkage, 25, 0, 200, "fsr_sharpening_slider", Category::Renderer}; | ||
| 655 | SwitchableSetting<AntiAliasing> anti_aliasing{linkage, AntiAliasing::None, "anti_aliasing", | ||
| 656 | Category::Renderer}; | ||
| 466 | // *nix platforms may have issues with the borderless windowed fullscreen mode. | 657 | // *nix platforms may have issues with the borderless windowed fullscreen mode. |
| 467 | // Default to exclusive fullscreen on these platforms for now. | 658 | // Default to exclusive fullscreen on these platforms for now. |
| 468 | SwitchableSetting<FullscreenMode, true> fullscreen_mode{ | 659 | SwitchableSetting<FullscreenMode, true> fullscreen_mode{linkage, |
| 469 | #ifdef _WIN32 | 660 | #ifdef _WIN32 |
| 470 | FullscreenMode::Borderless, | 661 | FullscreenMode::Borderless, |
| 471 | #else | 662 | #else |
| 472 | FullscreenMode::Exclusive, | 663 | FullscreenMode::Exclusive, |
| 473 | #endif | 664 | #endif |
| 474 | FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"}; | 665 | FullscreenMode::Borderless, |
| 475 | SwitchableSetting<int, true> aspect_ratio{0, 0, 4, "aspect_ratio"}; | 666 | FullscreenMode::Exclusive, |
| 476 | SwitchableSetting<int, true> max_anisotropy{0, 0, 5, "max_anisotropy"}; | 667 | "fullscreen_mode", |
| 477 | SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"}; | 668 | Category::Renderer}; |
| 478 | SwitchableSetting<u16, true> speed_limit{100, 0, 9999, "speed_limit"}; | 669 | SwitchableSetting<int, true> aspect_ratio{linkage, 0, 0, 4, "aspect_ratio", Category::Renderer}; |
| 479 | SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"}; | 670 | SwitchableSetting<int, true> max_anisotropy{ |
| 480 | SwitchableSetting<GPUAccuracy, true> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal, | 671 | linkage, 0, 0, 5, "max_anisotropy", Category::AdvancedGraphics}; |
| 481 | GPUAccuracy::Extreme, "gpu_accuracy"}; | 672 | SwitchableSetting<bool, false, false> use_speed_limit{linkage, true, "use_speed_limit", |
| 482 | SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; | 673 | Category::Renderer}; |
| 483 | SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; | 674 | SwitchableSetting<u16, true> speed_limit{linkage, 100, 0, |
| 484 | SwitchableSetting<AstcDecodeMode, true> accelerate_astc{ | 675 | 9999, "speed_limit", Category::Renderer}; |
| 485 | AstcDecodeMode::CPU, AstcDecodeMode::CPU, AstcDecodeMode::CPUAsynchronous, | 676 | SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache", |
| 486 | "accelerate_astc"}; | 677 | Category::Renderer}; |
| 487 | Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate, | 678 | SwitchableSetting<GPUAccuracy, true> gpu_accuracy{ |
| 488 | VSyncMode::FIFORelaxed, "use_vsync"}; | 679 | linkage, GPUAccuracy::High, GPUAccuracy::Normal, GPUAccuracy::Extreme, |
| 489 | SwitchableSetting<bool> use_reactive_flushing{true, "use_reactive_flushing"}; | 680 | "gpu_accuracy", Category::AdvancedGraphics}; |
| 490 | SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, | 681 | SwitchableSetting<bool> use_asynchronous_gpu_emulation{ |
| 491 | ShaderBackend::SPIRV, "shader_backend"}; | 682 | linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer}; |
| 492 | SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; | 683 | SwitchableSetting<NvdecEmulation> nvdec_emulation{linkage, NvdecEmulation::GPU, |
| 493 | SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; | 684 | "nvdec_emulation", Category::Renderer}; |
| 494 | SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true, | 685 | SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage, |
| 495 | "use_vulkan_driver_pipeline_cache"}; | 686 | AstcDecodeMode::CPU, |
| 496 | SwitchableSetting<bool> enable_compute_pipelines{false, "enable_compute_pipelines"}; | 687 | AstcDecodeMode::CPU, |
| 497 | SwitchableSetting<AstcRecompression, true> astc_recompression{ | 688 | AstcDecodeMode::CPUAsynchronous, |
| 498 | AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3, | 689 | "accelerate_astc", |
| 499 | "astc_recompression"}; | 690 | Category::Renderer}; |
| 500 | SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"}; | 691 | Setting<VSyncMode, true> vsync_mode{ |
| 501 | SwitchableSetting<bool> barrier_feedback_loops{true, "barrier_feedback_loops"}; | 692 | linkage, VSyncMode::FIFO, VSyncMode::Immediate, VSyncMode::FIFORelaxed, |
| 502 | 693 | "use_vsync", Category::Renderer}; | |
| 503 | SwitchableSetting<u8> bg_red{0, "bg_red"}; | 694 | SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing", |
| 504 | SwitchableSetting<u8> bg_green{0, "bg_green"}; | 695 | Category::Renderer}; |
| 505 | SwitchableSetting<u8> bg_blue{0, "bg_blue"}; | 696 | SwitchableSetting<ShaderBackend, true> shader_backend{ |
| 697 | linkage, ShaderBackend::GLSL, ShaderBackend::GLSL, ShaderBackend::SPIRV, | ||
| 698 | "shader_backend", Category::Renderer}; | ||
| 699 | SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders", | ||
| 700 | Category::Renderer}; | ||
| 701 | SwitchableSetting<bool> use_fast_gpu_time{linkage, true, "use_fast_gpu_time", | ||
| 702 | Category::AdvancedGraphics}; | ||
| 703 | SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{ | ||
| 704 | linkage, true, "use_vulkan_driver_pipeline_cache", Category::AdvancedGraphics}; | ||
| 705 | SwitchableSetting<bool> enable_compute_pipelines{linkage, false, "enable_compute_pipelines", | ||
| 706 | Category::AdvancedGraphics}; | ||
| 707 | SwitchableSetting<AstcRecompression, true> astc_recompression{linkage, | ||
| 708 | AstcRecompression::Uncompressed, | ||
| 709 | AstcRecompression::Uncompressed, | ||
| 710 | AstcRecompression::Bc3, | ||
| 711 | "astc_recompression", | ||
| 712 | Category::AdvancedGraphics}; | ||
| 713 | SwitchableSetting<bool> use_video_framerate{linkage, false, "use_video_framerate", | ||
| 714 | Category::AdvancedGraphics}; | ||
| 715 | SwitchableSetting<bool> barrier_feedback_loops{linkage, true, "barrier_feedback_loops", | ||
| 716 | Category::AdvancedGraphics}; | ||
| 717 | |||
| 718 | SwitchableSetting<u8> bg_red{linkage, 0, "bg_red", Category::Renderer}; | ||
| 719 | SwitchableSetting<u8> bg_green{linkage, 0, "bg_green", Category::Renderer}; | ||
| 720 | SwitchableSetting<u8> bg_blue{linkage, 0, "bg_blue", Category::Renderer}; | ||
| 506 | 721 | ||
| 507 | // System | 722 | // System |
| 508 | SwitchableSetting<bool> rng_seed_enabled{false, "rng_seed_enabled"}; | 723 | SwitchableSetting<bool> rng_seed_enabled{linkage, false, "rng_seed_enabled", Category::System}; |
| 509 | SwitchableSetting<u32> rng_seed{0, "rng_seed"}; | 724 | SwitchableSetting<u32> rng_seed{linkage, 0, "rng_seed", Category::System}; |
| 510 | Setting<std::string> device_name{"Yuzu", "device_name"}; | 725 | Setting<std::string> device_name{linkage, "Yuzu", "device_name", Category::System}; |
| 511 | // Measured in seconds since epoch | 726 | // Measured in seconds since epoch |
| 512 | SwitchableSetting<bool> custom_rtc_enabled{false, "custom_rtc_enabled"}; | 727 | Setting<bool> custom_rtc_enabled{linkage, false, "custom_rtc_enabled", Category::System}; |
| 513 | SwitchableSetting<s64> custom_rtc{0, "custom_rtc"}; | 728 | Setting<s64> custom_rtc{linkage, 0, "custom_rtc", Category::System}; |
| 514 | // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` | 729 | // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` |
| 515 | s64 custom_rtc_differential; | 730 | s64 custom_rtc_differential; |
| 516 | 731 | ||
| 517 | Setting<s32> current_user{0, "current_user"}; | 732 | Setting<s32> current_user{linkage, 0, "current_user", Category::System}; |
| 518 | SwitchableSetting<s32, true> language_index{1, 0, 17, "language_index"}; | 733 | SwitchableSetting<s32, true> language_index{linkage, 1, 0, 17, "language_index", |
| 519 | SwitchableSetting<s32, true> region_index{1, 0, 6, "region_index"}; | 734 | Category::System}; |
| 520 | SwitchableSetting<s32, true> time_zone_index{0, 0, 45, "time_zone_index"}; | 735 | SwitchableSetting<s32, true> region_index{linkage, 1, 0, 6, "region_index", Category::System}; |
| 521 | SwitchableSetting<s32, true> sound_index{1, 0, 2, "sound_index"}; | 736 | SwitchableSetting<s32, true> time_zone_index{linkage, 0, 0, 45, "time_zone_index", |
| 737 | Category::System}; | ||
| 738 | SwitchableSetting<s32, true> sound_index{linkage, 1, 0, 2, "sound_index", Category::System}; | ||
| 739 | |||
| 740 | SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System}; | ||
| 522 | 741 | ||
| 523 | // Controls | 742 | // Controls |
| 524 | InputSetting<std::array<PlayerInput, 10>> players; | 743 | InputSetting<std::array<PlayerInput, 10>> players; |
| 525 | 744 | ||
| 526 | SwitchableSetting<bool> use_docked_mode{true, "use_docked_mode"}; | 745 | Setting<bool, false, |
| 527 | 746 | // Only read/write enable_raw_input on Windows platforms | |
| 528 | Setting<bool> enable_raw_input{false, "enable_raw_input"}; | 747 | #ifdef _WIN32 |
| 529 | Setting<bool> controller_navigation{true, "controller_navigation"}; | 748 | true |
| 530 | Setting<bool> enable_joycon_driver{true, "enable_joycon_driver"}; | 749 | #else |
| 531 | Setting<bool> enable_procon_driver{false, "enable_procon_driver"}; | 750 | false |
| 532 | 751 | #endif | |
| 533 | SwitchableSetting<bool> vibration_enabled{true, "vibration_enabled"}; | 752 | > |
| 534 | SwitchableSetting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"}; | 753 | enable_raw_input{linkage, false, "enable_raw_input", Category::Controls}; |
| 535 | 754 | Setting<bool> controller_navigation{linkage, true, "controller_navigation", Category::Controls}; | |
| 536 | SwitchableSetting<bool> motion_enabled{true, "motion_enabled"}; | 755 | Setting<bool> enable_joycon_driver{linkage, true, "enable_joycon_driver", Category::Controls}; |
| 537 | Setting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"}; | 756 | Setting<bool> enable_procon_driver{linkage, false, "enable_procon_driver", Category::Controls}; |
| 538 | Setting<bool> enable_udp_controller{false, "enable_udp_controller"}; | 757 | |
| 539 | 758 | SwitchableSetting<bool> vibration_enabled{linkage, true, "vibration_enabled", | |
| 540 | Setting<bool> pause_tas_on_load{true, "pause_tas_on_load"}; | 759 | Category::Controls}; |
| 541 | Setting<bool> tas_enable{false, "tas_enable"}; | 760 | SwitchableSetting<bool> enable_accurate_vibrations{linkage, false, "enable_accurate_vibrations", |
| 542 | Setting<bool> tas_loop{false, "tas_loop"}; | 761 | Category::Controls}; |
| 543 | 762 | ||
| 544 | Setting<bool> mouse_panning{false, "mouse_panning"}; | 763 | SwitchableSetting<bool> motion_enabled{linkage, true, "motion_enabled", Category::Controls}; |
| 545 | Setting<u8, true> mouse_panning_x_sensitivity{50, 1, 100, "mouse_panning_x_sensitivity"}; | 764 | Setting<std::string> udp_input_servers{linkage, "127.0.0.1:26760", "udp_input_servers", |
| 546 | Setting<u8, true> mouse_panning_y_sensitivity{50, 1, 100, "mouse_panning_y_sensitivity"}; | 765 | Category::Controls}; |
| 547 | Setting<u8, true> mouse_panning_deadzone_counterweight{20, 0, 100, | 766 | Setting<bool> enable_udp_controller{linkage, false, "enable_udp_controller", |
| 548 | "mouse_panning_deadzone_counterweight"}; | 767 | Category::Controls}; |
| 549 | Setting<u8, true> mouse_panning_decay_strength{18, 0, 100, "mouse_panning_decay_strength"}; | 768 | |
| 550 | Setting<u8, true> mouse_panning_min_decay{6, 0, 100, "mouse_panning_min_decay"}; | 769 | Setting<bool> pause_tas_on_load{linkage, true, "pause_tas_on_load", Category::Controls}; |
| 551 | 770 | Setting<bool> tas_enable{linkage, false, "tas_enable", Category::Controls}; | |
| 552 | Setting<bool> mouse_enabled{false, "mouse_enabled"}; | 771 | Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls}; |
| 553 | Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"}; | 772 | |
| 554 | Setting<bool> keyboard_enabled{false, "keyboard_enabled"}; | 773 | Setting<bool, false, false> mouse_panning{linkage, false, "mouse_panning", Category::Controls}; |
| 555 | 774 | Setting<u8, true> mouse_panning_sensitivity{ | |
| 556 | Setting<bool> debug_pad_enabled{false, "debug_pad_enabled"}; | 775 | linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls}; |
| 776 | Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls}; | ||
| 777 | |||
| 778 | Setting<u8, true> mouse_panning_x_sensitivity{ | ||
| 779 | linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls}; | ||
| 780 | Setting<u8, true> mouse_panning_y_sensitivity{ | ||
| 781 | linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls}; | ||
| 782 | Setting<u8, true> mouse_panning_deadzone_counterweight{ | ||
| 783 | linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls}; | ||
| 784 | Setting<u8, true> mouse_panning_decay_strength{ | ||
| 785 | linkage, 18, 0, 100, "mouse_panning_decay_strength", Category::Controls}; | ||
| 786 | Setting<u8, true> mouse_panning_min_decay{ | ||
| 787 | linkage, 6, 0, 100, "mouse_panning_min_decay", Category::Controls}; | ||
| 788 | |||
| 789 | Setting<bool> emulate_analog_keyboard{linkage, false, "emulate_analog_keyboard", | ||
| 790 | Category::Controls}; | ||
| 791 | Setting<bool> keyboard_enabled{linkage, false, "keyboard_enabled", Category::Controls}; | ||
| 792 | |||
| 793 | Setting<bool> debug_pad_enabled{linkage, false, "debug_pad_enabled", Category::Controls}; | ||
| 557 | ButtonsRaw debug_pad_buttons; | 794 | ButtonsRaw debug_pad_buttons; |
| 558 | AnalogsRaw debug_pad_analogs; | 795 | AnalogsRaw debug_pad_analogs; |
| 559 | 796 | ||
| 560 | TouchscreenInput touchscreen; | 797 | TouchscreenInput touchscreen; |
| 561 | 798 | ||
| 562 | Setting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850", "touch_device"}; | 799 | Setting<std::string> touch_device{linkage, "min_x:100,min_y:50,max_x:1800,max_y:850", |
| 563 | Setting<int> touch_from_button_map_index{0, "touch_from_button_map"}; | 800 | "touch_device", Category::Controls}; |
| 801 | Setting<int> touch_from_button_map_index{linkage, 0, "touch_from_button_map", | ||
| 802 | Category::Controls}; | ||
| 564 | std::vector<TouchFromButtonMap> touch_from_button_maps; | 803 | std::vector<TouchFromButtonMap> touch_from_button_maps; |
| 565 | 804 | ||
| 566 | Setting<bool> enable_ring_controller{true, "enable_ring_controller"}; | 805 | Setting<bool> enable_ring_controller{linkage, true, "enable_ring_controller", |
| 806 | Category::Controls}; | ||
| 567 | RingconRaw ringcon_analogs; | 807 | RingconRaw ringcon_analogs; |
| 568 | 808 | ||
| 569 | Setting<bool> enable_ir_sensor{false, "enable_ir_sensor"}; | 809 | Setting<bool> enable_ir_sensor{linkage, false, "enable_ir_sensor", Category::Controls}; |
| 570 | Setting<std::string> ir_sensor_device{"auto", "ir_sensor_device"}; | 810 | Setting<std::string> ir_sensor_device{linkage, "auto", "ir_sensor_device", Category::Controls}; |
| 571 | 811 | ||
| 572 | Setting<bool> random_amiibo_id{false, "random_amiibo_id"}; | 812 | Setting<bool> random_amiibo_id{linkage, false, "random_amiibo_id", Category::Controls}; |
| 573 | 813 | ||
| 574 | // Data Storage | 814 | // Data Storage |
| 575 | Setting<bool> use_virtual_sd{true, "use_virtual_sd"}; | 815 | Setting<bool> use_virtual_sd{linkage, true, "use_virtual_sd", Category::DataStorage}; |
| 576 | Setting<bool> gamecard_inserted{false, "gamecard_inserted"}; | 816 | Setting<bool> gamecard_inserted{linkage, false, "gamecard_inserted", Category::DataStorage}; |
| 577 | Setting<bool> gamecard_current_game{false, "gamecard_current_game"}; | 817 | Setting<bool> gamecard_current_game{linkage, false, "gamecard_current_game", |
| 578 | Setting<std::string> gamecard_path{std::string(), "gamecard_path"}; | 818 | Category::DataStorage}; |
| 819 | Setting<std::string> gamecard_path{linkage, std::string(), "gamecard_path", | ||
| 820 | Category::DataStorage}; | ||
| 579 | 821 | ||
| 580 | // Debugging | 822 | // Debugging |
| 581 | bool record_frame_times; | 823 | bool record_frame_times; |
| 582 | Setting<bool> use_gdbstub{false, "use_gdbstub"}; | 824 | Setting<bool> use_gdbstub{linkage, false, "use_gdbstub", Category::Debugging}; |
| 583 | Setting<u16> gdbstub_port{6543, "gdbstub_port"}; | 825 | Setting<u16> gdbstub_port{linkage, 6543, "gdbstub_port", Category::Debugging}; |
| 584 | Setting<std::string> program_args{std::string(), "program_args"}; | 826 | Setting<std::string> program_args{linkage, std::string(), "program_args", Category::Debugging}; |
| 585 | Setting<bool> dump_exefs{false, "dump_exefs"}; | 827 | Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging}; |
| 586 | Setting<bool> dump_nso{false, "dump_nso"}; | 828 | Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging}; |
| 587 | Setting<bool> dump_shaders{false, "dump_shaders"}; | 829 | Setting<bool, false, false> dump_shaders{linkage, false, "dump_shaders", Category::Debugging}; |
| 588 | Setting<bool> dump_macros{false, "dump_macros"}; | 830 | Setting<bool, false, false> dump_macros{linkage, false, "dump_macros", Category::Debugging}; |
| 589 | Setting<bool> enable_fs_access_log{false, "enable_fs_access_log"}; | 831 | Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging}; |
| 590 | Setting<bool> reporting_services{false, "reporting_services"}; | 832 | Setting<bool, false, false> reporting_services{linkage, false, "reporting_services", |
| 591 | Setting<bool> quest_flag{false, "quest_flag"}; | 833 | Category::Debugging}; |
| 592 | Setting<bool> disable_macro_jit{false, "disable_macro_jit"}; | 834 | Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging}; |
| 593 | Setting<bool> disable_macro_hle{false, "disable_macro_hle"}; | 835 | Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit", Category::Debugging}; |
| 594 | Setting<bool> extended_logging{false, "extended_logging"}; | 836 | Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle", Category::Debugging}; |
| 595 | Setting<bool> use_debug_asserts{false, "use_debug_asserts"}; | 837 | Setting<bool, false, false> extended_logging{linkage, false, "extended_logging", |
| 596 | Setting<bool> use_auto_stub{false, "use_auto_stub"}; | 838 | Category::Debugging}; |
| 597 | Setting<bool> enable_all_controllers{false, "enable_all_controllers"}; | 839 | Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging}; |
| 598 | Setting<bool> create_crash_dumps{false, "create_crash_dumps"}; | 840 | Setting<bool, false, false> use_auto_stub{linkage, false, "use_auto_stub", Category::Debugging}; |
| 599 | Setting<bool> perform_vulkan_check{true, "perform_vulkan_check"}; | 841 | Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers", |
| 842 | Category::Debugging}; | ||
| 843 | Setting<bool> create_crash_dumps{linkage, false, "create_crash_dumps", Category::Debugging}; | ||
| 844 | Setting<bool> perform_vulkan_check{linkage, true, "perform_vulkan_check", Category::Debugging}; | ||
| 600 | 845 | ||
| 601 | // Miscellaneous | 846 | // Miscellaneous |
| 602 | Setting<std::string> log_filter{"*:Info", "log_filter"}; | 847 | Setting<std::string> log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous}; |
| 603 | Setting<bool> use_dev_keys{false, "use_dev_keys"}; | 848 | Setting<bool> use_dev_keys{linkage, false, "use_dev_keys", Category::Miscellaneous}; |
| 604 | 849 | ||
| 605 | // Network | 850 | // Network |
| 606 | Setting<std::string> network_interface{std::string(), "network_interface"}; | 851 | Setting<std::string> network_interface{linkage, std::string(), "network_interface", |
| 852 | Category::Network}; | ||
| 607 | 853 | ||
| 608 | // WebService | 854 | // WebService |
| 609 | Setting<bool> enable_telemetry{true, "enable_telemetry"}; | 855 | Setting<bool> enable_telemetry{linkage, true, "enable_telemetry", Category::WebService}; |
| 610 | Setting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"}; | 856 | Setting<std::string> web_api_url{linkage, "https://api.yuzu-emu.org", "web_api_url", |
| 611 | Setting<std::string> yuzu_username{std::string(), "yuzu_username"}; | 857 | Category::WebService}; |
| 612 | Setting<std::string> yuzu_token{std::string(), "yuzu_token"}; | 858 | Setting<std::string> yuzu_username{linkage, std::string(), "yuzu_username", |
| 859 | Category::WebService}; | ||
| 860 | Setting<std::string> yuzu_token{linkage, std::string(), "yuzu_token", Category::WebService}; | ||
| 613 | 861 | ||
| 614 | // Add-Ons | 862 | // Add-Ons |
| 615 | std::map<u64, std::vector<std::string>> disabled_addons; | 863 | std::map<u64, std::vector<std::string>> disabled_addons; |