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-rw-r--r--src/common/settings.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index ec4d381e8..b7195670b 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -48,6 +48,12 @@ enum class FullscreenMode : u32 {
48 Exclusive = 1, 48 Exclusive = 1,
49}; 49};
50 50
51enum class NvdecEmulation : u32 {
52 Off = 0,
53 CPU = 1,
54 GPU = 2,
55};
56
51/** The BasicSetting class is a simple resource manager. It defines a label and default value 57/** The BasicSetting class is a simple resource manager. It defines a label and default value
52 * alongside the actual value of the setting for simpler and less-error prone use with frontend 58 * alongside the actual value of the setting for simpler and less-error prone use with frontend
53 * configurations. Setting a default value and label is required, though subclasses may deviate from 59 * configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -466,7 +472,7 @@ struct Values {
466 RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal, 472 RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
467 GPUAccuracy::Extreme, "gpu_accuracy"}; 473 GPUAccuracy::Extreme, "gpu_accuracy"};
468 Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"}; 474 Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
469 Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"}; 475 Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
470 Setting<bool> accelerate_astc{true, "accelerate_astc"}; 476 Setting<bool> accelerate_astc{true, "accelerate_astc"};
471 Setting<bool> use_vsync{true, "use_vsync"}; 477 Setting<bool> use_vsync{true, "use_vsync"};
472 BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"}; 478 BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};