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-rw-r--r--src/common/settings.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 55200c36f..2bf191cef 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -16,6 +16,13 @@
16 16
17namespace Settings { 17namespace Settings {
18 18
19enum class VSyncMode : u32 {
20 Immediate = 0,
21 Mailbox = 1,
22 FIFO = 2,
23 FIFORelaxed = 3,
24};
25
19enum class RendererBackend : u32 { 26enum class RendererBackend : u32 {
20 OpenGL = 0, 27 OpenGL = 0,
21 Vulkan = 1, 28 Vulkan = 1,
@@ -456,7 +463,8 @@ struct Values {
456 SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; 463 SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
457 SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; 464 SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
458 SwitchableSetting<bool> async_astc{false, "async_astc"}; 465 SwitchableSetting<bool> async_astc{false, "async_astc"};
459 SwitchableSetting<bool> use_vsync{true, "use_vsync"}; 466 Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate,
467 VSyncMode::FIFORelaxed, "use_vsync"};
460 SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, 468 SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
461 ShaderBackend::SPIRV, "shader_backend"}; 469 ShaderBackend::SPIRV, "shader_backend"};
462 SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; 470 SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};