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-rw-r--r--src/common/settings.cpp22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 16a58a750..98b43e49c 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -2,6 +2,7 @@
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include <version> 4#include <version>
5#include "common/settings_enums.h"
5#if __cpp_lib_chrono >= 201907L 6#if __cpp_lib_chrono >= 201907L
6#include <chrono> 7#include <chrono>
7#include <exception> 8#include <exception>
@@ -44,6 +45,7 @@ SWITCHABLE(CpuAccuracy, true);
44SWITCHABLE(FullscreenMode, true); 45SWITCHABLE(FullscreenMode, true);
45SWITCHABLE(GpuAccuracy, true); 46SWITCHABLE(GpuAccuracy, true);
46SWITCHABLE(Language, true); 47SWITCHABLE(Language, true);
48SWITCHABLE(MemoryLayout, true);
47SWITCHABLE(NvdecEmulation, false); 49SWITCHABLE(NvdecEmulation, false);
48SWITCHABLE(Region, true); 50SWITCHABLE(Region, true);
49SWITCHABLE(RendererBackend, true); 51SWITCHABLE(RendererBackend, true);
@@ -60,6 +62,10 @@ SWITCHABLE(u32, false);
60SWITCHABLE(u8, false); 62SWITCHABLE(u8, false);
61SWITCHABLE(u8, true); 63SWITCHABLE(u8, true);
62 64
65// Used in UISettings
66// TODO see if we can move this to uisettings.cpp
67SWITCHABLE(ConfirmStop, true);
68
63#undef SETTING 69#undef SETTING
64#undef SWITCHABLE 70#undef SWITCHABLE
65#endif 71#endif
@@ -129,13 +135,17 @@ void LogSettings() {
129 log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); 135 log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
130} 136}
131 137
138void UpdateGPUAccuracy() {
139 values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
140}
141
132bool IsGPULevelExtreme() { 142bool IsGPULevelExtreme() {
133 return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme; 143 return values.current_gpu_accuracy == GpuAccuracy::Extreme;
134} 144}
135 145
136bool IsGPULevelHigh() { 146bool IsGPULevelHigh() {
137 return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme || 147 return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
138 values.gpu_accuracy.GetValue() == GpuAccuracy::High; 148 values.current_gpu_accuracy == GpuAccuracy::High;
139} 149}
140 150
141bool IsFastmemEnabled() { 151bool IsFastmemEnabled() {
@@ -145,6 +155,10 @@ bool IsFastmemEnabled() {
145 return true; 155 return true;
146} 156}
147 157
158bool IsDockedMode() {
159 return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
160}
161
148float Volume() { 162float Volume() {
149 if (values.audio_muted) { 163 if (values.audio_muted) {
150 return 0.0f; 164 return 0.0f;
@@ -154,6 +168,8 @@ float Volume() {
154 168
155const char* TranslateCategory(Category category) { 169const char* TranslateCategory(Category category) {
156 switch (category) { 170 switch (category) {
171 case Category::Android:
172 return "Android";
157 case Category::Audio: 173 case Category::Audio:
158 return "Audio"; 174 return "Audio";
159 case Category::Core: 175 case Category::Core: