diff options
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 16a58a750..98b43e49c 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -2,6 +2,7 @@ | |||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | 2 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 3 | 3 | ||
| 4 | #include <version> | 4 | #include <version> |
| 5 | #include "common/settings_enums.h" | ||
| 5 | #if __cpp_lib_chrono >= 201907L | 6 | #if __cpp_lib_chrono >= 201907L |
| 6 | #include <chrono> | 7 | #include <chrono> |
| 7 | #include <exception> | 8 | #include <exception> |
| @@ -44,6 +45,7 @@ SWITCHABLE(CpuAccuracy, true); | |||
| 44 | SWITCHABLE(FullscreenMode, true); | 45 | SWITCHABLE(FullscreenMode, true); |
| 45 | SWITCHABLE(GpuAccuracy, true); | 46 | SWITCHABLE(GpuAccuracy, true); |
| 46 | SWITCHABLE(Language, true); | 47 | SWITCHABLE(Language, true); |
| 48 | SWITCHABLE(MemoryLayout, true); | ||
| 47 | SWITCHABLE(NvdecEmulation, false); | 49 | SWITCHABLE(NvdecEmulation, false); |
| 48 | SWITCHABLE(Region, true); | 50 | SWITCHABLE(Region, true); |
| 49 | SWITCHABLE(RendererBackend, true); | 51 | SWITCHABLE(RendererBackend, true); |
| @@ -60,6 +62,10 @@ SWITCHABLE(u32, false); | |||
| 60 | SWITCHABLE(u8, false); | 62 | SWITCHABLE(u8, false); |
| 61 | SWITCHABLE(u8, true); | 63 | SWITCHABLE(u8, true); |
| 62 | 64 | ||
| 65 | // Used in UISettings | ||
| 66 | // TODO see if we can move this to uisettings.cpp | ||
| 67 | SWITCHABLE(ConfirmStop, true); | ||
| 68 | |||
| 63 | #undef SETTING | 69 | #undef SETTING |
| 64 | #undef SWITCHABLE | 70 | #undef SWITCHABLE |
| 65 | #endif | 71 | #endif |
| @@ -129,13 +135,17 @@ void LogSettings() { | |||
| 129 | log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); | 135 | log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); |
| 130 | } | 136 | } |
| 131 | 137 | ||
| 138 | void UpdateGPUAccuracy() { | ||
| 139 | values.current_gpu_accuracy = values.gpu_accuracy.GetValue(); | ||
| 140 | } | ||
| 141 | |||
| 132 | bool IsGPULevelExtreme() { | 142 | bool IsGPULevelExtreme() { |
| 133 | return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme; | 143 | return values.current_gpu_accuracy == GpuAccuracy::Extreme; |
| 134 | } | 144 | } |
| 135 | 145 | ||
| 136 | bool IsGPULevelHigh() { | 146 | bool IsGPULevelHigh() { |
| 137 | return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme || | 147 | return values.current_gpu_accuracy == GpuAccuracy::Extreme || |
| 138 | values.gpu_accuracy.GetValue() == GpuAccuracy::High; | 148 | values.current_gpu_accuracy == GpuAccuracy::High; |
| 139 | } | 149 | } |
| 140 | 150 | ||
| 141 | bool IsFastmemEnabled() { | 151 | bool IsFastmemEnabled() { |
| @@ -145,6 +155,10 @@ bool IsFastmemEnabled() { | |||
| 145 | return true; | 155 | return true; |
| 146 | } | 156 | } |
| 147 | 157 | ||
| 158 | bool IsDockedMode() { | ||
| 159 | return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; | ||
| 160 | } | ||
| 161 | |||
| 148 | float Volume() { | 162 | float Volume() { |
| 149 | if (values.audio_muted) { | 163 | if (values.audio_muted) { |
| 150 | return 0.0f; | 164 | return 0.0f; |
| @@ -154,6 +168,8 @@ float Volume() { | |||
| 154 | 168 | ||
| 155 | const char* TranslateCategory(Category category) { | 169 | const char* TranslateCategory(Category category) { |
| 156 | switch (category) { | 170 | switch (category) { |
| 171 | case Category::Android: | ||
| 172 | return "Android"; | ||
| 157 | case Category::Audio: | 173 | case Category::Audio: |
| 158 | return "Audio"; | 174 | return "Audio"; |
| 159 | case Category::Core: | 175 | case Category::Core: |