diff options
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 49b41c158..84955030b 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -59,6 +59,7 @@ void LogSettings() { | |||
| 59 | values.use_asynchronous_gpu_emulation.GetValue()); | 59 | values.use_asynchronous_gpu_emulation.GetValue()); |
| 60 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); | 60 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); |
| 61 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); | 61 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); |
| 62 | log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); | ||
| 62 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); | 63 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); |
| 63 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); | 64 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); |
| 64 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); | 65 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); |
| @@ -76,6 +77,13 @@ void LogSettings() { | |||
| 76 | log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue()); | 77 | log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue()); |
| 77 | log_setting("Input_EnableMotion", values.motion_enabled.GetValue()); | 78 | log_setting("Input_EnableMotion", values.motion_enabled.GetValue()); |
| 78 | log_setting("Input_EnableVibration", values.vibration_enabled.GetValue()); | 79 | log_setting("Input_EnableVibration", values.vibration_enabled.GetValue()); |
| 80 | log_setting("Input_EnableTouch", values.touchscreen.enabled); | ||
| 81 | log_setting("Input_EnableMouse", values.mouse_enabled.GetValue()); | ||
| 82 | log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue()); | ||
| 83 | log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue()); | ||
| 84 | log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue()); | ||
| 85 | log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue()); | ||
| 86 | log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue()); | ||
| 79 | log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue()); | 87 | log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue()); |
| 80 | } | 88 | } |
| 81 | 89 | ||
| @@ -212,6 +220,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 212 | values.use_asynchronous_gpu_emulation.SetGlobal(true); | 220 | values.use_asynchronous_gpu_emulation.SetGlobal(true); |
| 213 | values.nvdec_emulation.SetGlobal(true); | 221 | values.nvdec_emulation.SetGlobal(true); |
| 214 | values.accelerate_astc.SetGlobal(true); | 222 | values.accelerate_astc.SetGlobal(true); |
| 223 | values.async_astc.SetGlobal(true); | ||
| 215 | values.use_vsync.SetGlobal(true); | 224 | values.use_vsync.SetGlobal(true); |
| 216 | values.shader_backend.SetGlobal(true); | 225 | values.shader_backend.SetGlobal(true); |
| 217 | values.use_asynchronous_shaders.SetGlobal(true); | 226 | values.use_asynchronous_shaders.SetGlobal(true); |