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-rw-r--r--src/common/settings.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 15fd2e222..4ecaf550b 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -2,6 +2,7 @@
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include <version> 4#include <version>
5#include "common/settings_enums.h"
5#if __cpp_lib_chrono >= 201907L 6#if __cpp_lib_chrono >= 201907L
6#include <chrono> 7#include <chrono>
7#include <exception> 8#include <exception>
@@ -145,6 +146,10 @@ bool IsFastmemEnabled() {
145 return true; 146 return true;
146} 147}
147 148
149bool IsDockedMode() {
150 return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
151}
152
148float Volume() { 153float Volume() {
149 if (values.audio_muted) { 154 if (values.audio_muted) {
150 return 0.0f; 155 return 0.0f;
@@ -154,6 +159,8 @@ float Volume() {
154 159
155const char* TranslateCategory(Category category) { 160const char* TranslateCategory(Category category) {
156 switch (category) { 161 switch (category) {
162 case Category::Android:
163 return "Android";
157 case Category::Audio: 164 case Category::Audio:
158 return "Audio"; 165 return "Audio";
159 case Category::Core: 166 case Category::Core:
@@ -207,9 +214,7 @@ const char* TranslateCategory(Category category) {
207 return "Miscellaneous"; 214 return "Miscellaneous";
208} 215}
209 216
210void UpdateRescalingInfo() { 217void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info) {
211 const auto setup = values.resolution_setup.GetValue();
212 auto& info = values.resolution_info;
213 info.downscale = false; 218 info.downscale = false;
214 switch (setup) { 219 switch (setup) {
215 case ResolutionSetup::Res1_2X: 220 case ResolutionSetup::Res1_2X:
@@ -269,6 +274,12 @@ void UpdateRescalingInfo() {
269 info.active = info.up_scale != 1 || info.down_shift != 0; 274 info.active = info.up_scale != 1 || info.down_shift != 0;
270} 275}
271 276
277void UpdateRescalingInfo() {
278 const auto setup = values.resolution_setup.GetValue();
279 auto& info = values.resolution_info;
280 TranslateResolutionInfo(setup, info);
281}
282
272void RestoreGlobalState(bool is_powered_on) { 283void RestoreGlobalState(bool is_powered_on) {
273 // If a game is running, DO NOT restore the global settings state 284 // If a game is running, DO NOT restore the global settings state
274 if (is_powered_on) { 285 if (is_powered_on) {