diff options
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 0061e29cc..66268ea0f 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -57,7 +57,7 @@ void LogSettings() { | |||
| 57 | log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); | 57 | log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); |
| 58 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); | 58 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); |
| 59 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); | 59 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); |
| 60 | log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue()); | 60 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); |
| 61 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); | 61 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); |
| 62 | log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue()); | 62 | log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue()); |
| 63 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); | 63 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); |
| @@ -93,7 +93,7 @@ bool IsGPULevelHigh() { | |||
| 93 | } | 93 | } |
| 94 | 94 | ||
| 95 | bool IsFastmemEnabled() { | 95 | bool IsFastmemEnabled() { |
| 96 | if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) { | 96 | if (values.cpu_debug_mode) { |
| 97 | return static_cast<bool>(values.cpuopt_fastmem); | 97 | return static_cast<bool>(values.cpuopt_fastmem); |
| 98 | } | 98 | } |
| 99 | return true; | 99 | return true; |
| @@ -103,7 +103,7 @@ float Volume() { | |||
| 103 | if (values.audio_muted) { | 103 | if (values.audio_muted) { |
| 104 | return 0.0f; | 104 | return 0.0f; |
| 105 | } | 105 | } |
| 106 | return values.volume.GetValue(); | 106 | return values.volume.GetValue() / 100.0f; |
| 107 | } | 107 | } |
| 108 | 108 | ||
| 109 | void RestoreGlobalState(bool is_powered_on) { | 109 | void RestoreGlobalState(bool is_powered_on) { |
| @@ -140,7 +140,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 140 | values.use_nvdec_emulation.SetGlobal(true); | 140 | values.use_nvdec_emulation.SetGlobal(true); |
| 141 | values.accelerate_astc.SetGlobal(true); | 141 | values.accelerate_astc.SetGlobal(true); |
| 142 | values.use_vsync.SetGlobal(true); | 142 | values.use_vsync.SetGlobal(true); |
| 143 | values.use_assembly_shaders.SetGlobal(true); | 143 | values.shader_backend.SetGlobal(true); |
| 144 | values.use_asynchronous_shaders.SetGlobal(true); | 144 | values.use_asynchronous_shaders.SetGlobal(true); |
| 145 | values.use_fast_gpu_time.SetGlobal(true); | 145 | values.use_fast_gpu_time.SetGlobal(true); |
| 146 | values.use_caches_gc.SetGlobal(true); | 146 | values.use_caches_gc.SetGlobal(true); |