summaryrefslogtreecommitdiff
path: root/src/common/settings.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 0061e29cc..66268ea0f 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -57,7 +57,7 @@ void LogSettings() {
57 log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); 57 log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
58 log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); 58 log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
59 log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); 59 log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
60 log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue()); 60 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); 61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
62 log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue()); 62 log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
63 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); 63 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@@ -93,7 +93,7 @@ bool IsGPULevelHigh() {
93} 93}
94 94
95bool IsFastmemEnabled() { 95bool IsFastmemEnabled() {
96 if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) { 96 if (values.cpu_debug_mode) {
97 return static_cast<bool>(values.cpuopt_fastmem); 97 return static_cast<bool>(values.cpuopt_fastmem);
98 } 98 }
99 return true; 99 return true;
@@ -103,7 +103,7 @@ float Volume() {
103 if (values.audio_muted) { 103 if (values.audio_muted) {
104 return 0.0f; 104 return 0.0f;
105 } 105 }
106 return values.volume.GetValue(); 106 return values.volume.GetValue() / 100.0f;
107} 107}
108 108
109void RestoreGlobalState(bool is_powered_on) { 109void RestoreGlobalState(bool is_powered_on) {
@@ -140,7 +140,7 @@ void RestoreGlobalState(bool is_powered_on) {
140 values.use_nvdec_emulation.SetGlobal(true); 140 values.use_nvdec_emulation.SetGlobal(true);
141 values.accelerate_astc.SetGlobal(true); 141 values.accelerate_astc.SetGlobal(true);
142 values.use_vsync.SetGlobal(true); 142 values.use_vsync.SetGlobal(true);
143 values.use_assembly_shaders.SetGlobal(true); 143 values.shader_backend.SetGlobal(true);
144 values.use_asynchronous_shaders.SetGlobal(true); 144 values.use_asynchronous_shaders.SetGlobal(true);
145 values.use_fast_gpu_time.SetGlobal(true); 145 values.use_fast_gpu_time.SetGlobal(true);
146 values.use_caches_gc.SetGlobal(true); 146 values.use_caches_gc.SetGlobal(true);