diff options
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 5972480e5..3f56afe94 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -82,7 +82,6 @@ void LogSettings() { | |||
| 82 | values.use_asynchronous_gpu_emulation.GetValue()); | 82 | values.use_asynchronous_gpu_emulation.GetValue()); |
| 83 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); | 83 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); |
| 84 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); | 84 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); |
| 85 | log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); | ||
| 86 | log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue()); | 85 | log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue()); |
| 87 | log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); | 86 | log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); |
| 88 | log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); | 87 | log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); |
| @@ -246,7 +245,6 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 246 | values.use_asynchronous_gpu_emulation.SetGlobal(true); | 245 | values.use_asynchronous_gpu_emulation.SetGlobal(true); |
| 247 | values.nvdec_emulation.SetGlobal(true); | 246 | values.nvdec_emulation.SetGlobal(true); |
| 248 | values.accelerate_astc.SetGlobal(true); | 247 | values.accelerate_astc.SetGlobal(true); |
| 249 | values.async_astc.SetGlobal(true); | ||
| 250 | values.astc_recompression.SetGlobal(true); | 248 | values.astc_recompression.SetGlobal(true); |
| 251 | values.use_reactive_flushing.SetGlobal(true); | 249 | values.use_reactive_flushing.SetGlobal(true); |
| 252 | values.shader_backend.SetGlobal(true); | 250 | values.shader_backend.SetGlobal(true); |