diff options
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 84955030b..db1774c71 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -45,6 +45,7 @@ void LogSettings() { | |||
| 45 | log_setting("System_LanguageIndex", values.language_index.GetValue()); | 45 | log_setting("System_LanguageIndex", values.language_index.GetValue()); |
| 46 | log_setting("System_RegionIndex", values.region_index.GetValue()); | 46 | log_setting("System_RegionIndex", values.region_index.GetValue()); |
| 47 | log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); | 47 | log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); |
| 48 | log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue()); | ||
| 48 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); | 49 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); |
| 49 | log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); | 50 | log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); |
| 50 | log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); | 51 | log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); |
| @@ -60,7 +61,8 @@ void LogSettings() { | |||
| 60 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); | 61 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); |
| 61 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); | 62 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); |
| 62 | log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); | 63 | log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); |
| 63 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); | 64 | log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); |
| 65 | log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); | ||
| 64 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); | 66 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); |
| 65 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); | 67 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); |
| 66 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); | 68 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); |
| @@ -191,7 +193,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 191 | 193 | ||
| 192 | // Core | 194 | // Core |
| 193 | values.use_multi_core.SetGlobal(true); | 195 | values.use_multi_core.SetGlobal(true); |
| 194 | values.use_extended_memory_layout.SetGlobal(true); | 196 | values.use_unsafe_extended_memory_layout.SetGlobal(true); |
| 195 | 197 | ||
| 196 | // CPU | 198 | // CPU |
| 197 | values.cpu_accuracy.SetGlobal(true); | 199 | values.cpu_accuracy.SetGlobal(true); |
| @@ -205,6 +207,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 205 | // Renderer | 207 | // Renderer |
| 206 | values.fsr_sharpening_slider.SetGlobal(true); | 208 | values.fsr_sharpening_slider.SetGlobal(true); |
| 207 | values.renderer_backend.SetGlobal(true); | 209 | values.renderer_backend.SetGlobal(true); |
| 210 | values.async_presentation.SetGlobal(true); | ||
| 208 | values.renderer_force_max_clock.SetGlobal(true); | 211 | values.renderer_force_max_clock.SetGlobal(true); |
| 209 | values.vulkan_device.SetGlobal(true); | 212 | values.vulkan_device.SetGlobal(true); |
| 210 | values.fullscreen_mode.SetGlobal(true); | 213 | values.fullscreen_mode.SetGlobal(true); |
| @@ -221,11 +224,10 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 221 | values.nvdec_emulation.SetGlobal(true); | 224 | values.nvdec_emulation.SetGlobal(true); |
| 222 | values.accelerate_astc.SetGlobal(true); | 225 | values.accelerate_astc.SetGlobal(true); |
| 223 | values.async_astc.SetGlobal(true); | 226 | values.async_astc.SetGlobal(true); |
| 224 | values.use_vsync.SetGlobal(true); | 227 | values.use_reactive_flushing.SetGlobal(true); |
| 225 | values.shader_backend.SetGlobal(true); | 228 | values.shader_backend.SetGlobal(true); |
| 226 | values.use_asynchronous_shaders.SetGlobal(true); | 229 | values.use_asynchronous_shaders.SetGlobal(true); |
| 227 | values.use_fast_gpu_time.SetGlobal(true); | 230 | values.use_fast_gpu_time.SetGlobal(true); |
| 228 | values.use_pessimistic_flushes.SetGlobal(true); | ||
| 229 | values.use_vulkan_driver_pipeline_cache.SetGlobal(true); | 231 | values.use_vulkan_driver_pipeline_cache.SetGlobal(true); |
| 230 | values.bg_red.SetGlobal(true); | 232 | values.bg_red.SetGlobal(true); |
| 231 | values.bg_green.SetGlobal(true); | 233 | values.bg_green.SetGlobal(true); |