diff options
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index fd3b639cd..9dd5e3efb 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -54,14 +54,13 @@ void LogSettings() { | |||
| 54 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); | 54 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); |
| 55 | log_setting("Renderer_UseAsynchronousGpuEmulation", | 55 | log_setting("Renderer_UseAsynchronousGpuEmulation", |
| 56 | values.use_asynchronous_gpu_emulation.GetValue()); | 56 | values.use_asynchronous_gpu_emulation.GetValue()); |
| 57 | log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); | 57 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); |
| 58 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); | 58 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); |
| 59 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); | 59 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); |
| 60 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); | 60 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); |
| 61 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); | 61 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); |
| 62 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); | 62 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); |
| 63 | log_setting("Audio_OutputEngine", values.sink_id.GetValue()); | 63 | log_setting("Audio_OutputEngine", values.sink_id.GetValue()); |
| 64 | log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); | ||
| 65 | log_setting("Audio_OutputDevice", values.audio_device_id.GetValue()); | 64 | log_setting("Audio_OutputDevice", values.audio_device_id.GetValue()); |
| 66 | log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue()); | 65 | log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue()); |
| 67 | log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir)); | 66 | log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir)); |
| @@ -70,8 +69,9 @@ void LogSettings() { | |||
| 70 | log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir)); | 69 | log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir)); |
| 71 | log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); | 70 | log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); |
| 72 | log_setting("Debugging_ProgramArgs", values.program_args.GetValue()); | 71 | log_setting("Debugging_ProgramArgs", values.program_args.GetValue()); |
| 73 | log_setting("Services_BCATBackend", values.bcat_backend.GetValue()); | 72 | log_setting("Input_EnableMotion", values.motion_enabled.GetValue()); |
| 74 | log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue()); | 73 | log_setting("Input_EnableVibration", values.vibration_enabled.GetValue()); |
| 74 | log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue()); | ||
| 75 | } | 75 | } |
| 76 | 76 | ||
| 77 | bool IsConfiguringGlobal() { | 77 | bool IsConfiguringGlobal() { |
| @@ -112,7 +112,6 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 112 | } | 112 | } |
| 113 | 113 | ||
| 114 | // Audio | 114 | // Audio |
| 115 | values.enable_audio_stretching.SetGlobal(true); | ||
| 116 | values.volume.SetGlobal(true); | 115 | values.volume.SetGlobal(true); |
| 117 | 116 | ||
| 118 | // Core | 117 | // Core |
| @@ -136,7 +135,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 136 | values.use_disk_shader_cache.SetGlobal(true); | 135 | values.use_disk_shader_cache.SetGlobal(true); |
| 137 | values.gpu_accuracy.SetGlobal(true); | 136 | values.gpu_accuracy.SetGlobal(true); |
| 138 | values.use_asynchronous_gpu_emulation.SetGlobal(true); | 137 | values.use_asynchronous_gpu_emulation.SetGlobal(true); |
| 139 | values.use_nvdec_emulation.SetGlobal(true); | 138 | values.nvdec_emulation.SetGlobal(true); |
| 140 | values.accelerate_astc.SetGlobal(true); | 139 | values.accelerate_astc.SetGlobal(true); |
| 141 | values.use_vsync.SetGlobal(true); | 140 | values.use_vsync.SetGlobal(true); |
| 142 | values.shader_backend.SetGlobal(true); | 141 | values.shader_backend.SetGlobal(true); |