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1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <memory>
8#include <optional>
9
10#include "common/common_types.h"
11
12namespace Common {
13
14/**
15 * Memory hooks have two purposes:
16 * 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
17 * texture forwarding and memory breakpoints for debugging.
18 * 2. To allow for the implementation of MMIO devices.
19 *
20 * A hook may be mapped to multiple regions of memory.
21 *
22 * If a std::nullopt or false is returned from a function, the read/write request is passed through
23 * to the underlying memory region.
24 */
25class MemoryHook {
26public:
27 virtual ~MemoryHook();
28
29 virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
30
31 virtual std::optional<u8> Read8(VAddr addr) = 0;
32 virtual std::optional<u16> Read16(VAddr addr) = 0;
33 virtual std::optional<u32> Read32(VAddr addr) = 0;
34 virtual std::optional<u64> Read64(VAddr addr) = 0;
35
36 virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
37
38 virtual bool Write8(VAddr addr, u8 data) = 0;
39 virtual bool Write16(VAddr addr, u16 data) = 0;
40 virtual bool Write32(VAddr addr, u32 data) = 0;
41 virtual bool Write64(VAddr addr, u64 data) = 0;
42
43 virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
44};
45
46using MemoryHookPointer = std::shared_ptr<MemoryHook>;
47} // namespace Common