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-rw-r--r--src/common/fs/path_util.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index d71cfacc6..0abd81a45 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -88,8 +88,9 @@ public:
88 fs::path yuzu_path_config; 88 fs::path yuzu_path_config;
89 89
90#ifdef _WIN32 90#ifdef _WIN32
91#ifdef YUZU_ENABLE_PORTABLE
91 yuzu_path = GetExeDirectory() / PORTABLE_DIR; 92 yuzu_path = GetExeDirectory() / PORTABLE_DIR;
92 93#endif
93 if (!IsDir(yuzu_path)) { 94 if (!IsDir(yuzu_path)) {
94 yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR; 95 yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
95 } 96 }
@@ -101,8 +102,9 @@ public:
101 yuzu_path_cache = yuzu_path / CACHE_DIR; 102 yuzu_path_cache = yuzu_path / CACHE_DIR;
102 yuzu_path_config = yuzu_path / CONFIG_DIR; 103 yuzu_path_config = yuzu_path / CONFIG_DIR;
103#else 104#else
105#ifdef YUZU_ENABLE_PORTABLE
104 yuzu_path = GetCurrentDir() / PORTABLE_DIR; 106 yuzu_path = GetCurrentDir() / PORTABLE_DIR;
105 107#endif
106 if (Exists(yuzu_path) && IsDir(yuzu_path)) { 108 if (Exists(yuzu_path) && IsDir(yuzu_path)) {
107 yuzu_path_cache = yuzu_path / CACHE_DIR; 109 yuzu_path_cache = yuzu_path / CACHE_DIR;
108 yuzu_path_config = yuzu_path / CONFIG_DIR; 110 yuzu_path_config = yuzu_path / CONFIG_DIR;
@@ -122,10 +124,12 @@ public:
122 GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR); 124 GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
123 GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR); 125 GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
124 GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR); 126 GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
127 GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR);
125 GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR); 128 GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
126 GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); 129 GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
127 GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); 130 GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
128 GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR); 131 GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
132 GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
129 } 133 }
130 134
131private: 135private: