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Diffstat (limited to 'src/common/fs/fs.h')
| -rw-r--r-- | src/common/fs/fs.h | 582 |
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diff --git a/src/common/fs/fs.h b/src/common/fs/fs.h new file mode 100644 index 000000000..f6f256349 --- /dev/null +++ b/src/common/fs/fs.h | |||
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| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <filesystem> | ||
| 8 | #include <memory> | ||
| 9 | |||
| 10 | #include "common/fs/fs_types.h" | ||
| 11 | #include "common/fs/fs_util.h" | ||
| 12 | |||
| 13 | namespace Common::FS { | ||
| 14 | |||
| 15 | class IOFile; | ||
| 16 | |||
| 17 | // File Operations | ||
| 18 | |||
| 19 | /** | ||
| 20 | * Creates a new file at path with the specified size. | ||
| 21 | * | ||
| 22 | * Failures occur when: | ||
| 23 | * - Input path is not valid | ||
| 24 | * - The input path's parent directory does not exist | ||
| 25 | * - Filesystem object at path exists | ||
| 26 | * - Filesystem at path is read only | ||
| 27 | * | ||
| 28 | * @param path Filesystem path | ||
| 29 | * @param size File size | ||
| 30 | * | ||
| 31 | * @returns True if the file creation succeeds, false otherwise. | ||
| 32 | */ | ||
| 33 | [[nodiscard]] bool NewFile(const std::filesystem::path& path, u64 size = 0); | ||
| 34 | |||
| 35 | #ifdef _WIN32 | ||
| 36 | template <typename Path> | ||
| 37 | [[nodiscard]] bool NewFile(const Path& path, u64 size = 0) { | ||
| 38 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 39 | return NewFile(ToU8String(path), size); | ||
| 40 | } else { | ||
| 41 | return NewFile(std::filesystem::path{path}, size); | ||
| 42 | } | ||
| 43 | } | ||
| 44 | #endif | ||
| 45 | |||
| 46 | /** | ||
| 47 | * Removes a file at path. | ||
| 48 | * | ||
| 49 | * Failures occur when: | ||
| 50 | * - Input path is not valid | ||
| 51 | * - Filesystem object at path is not a file | ||
| 52 | * - Filesystem at path is read only | ||
| 53 | * | ||
| 54 | * @param path Filesystem path | ||
| 55 | * | ||
| 56 | * @returns True if file removal succeeds or file does not exist, false otherwise. | ||
| 57 | */ | ||
| 58 | [[nodiscard]] bool RemoveFile(const std::filesystem::path& path); | ||
| 59 | |||
| 60 | #ifdef _WIN32 | ||
| 61 | template <typename Path> | ||
| 62 | [[nodiscard]] bool RemoveFile(const Path& path) { | ||
| 63 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 64 | return RemoveFile(ToU8String(path)); | ||
| 65 | } else { | ||
| 66 | return RemoveFile(std::filesystem::path{path}); | ||
| 67 | } | ||
| 68 | } | ||
| 69 | #endif | ||
| 70 | |||
| 71 | /** | ||
| 72 | * Renames a file from old_path to new_path. | ||
| 73 | * | ||
| 74 | * Failures occur when: | ||
| 75 | * - One or both input path(s) is not valid | ||
| 76 | * - Filesystem object at old_path does not exist | ||
| 77 | * - Filesystem object at old_path is not a file | ||
| 78 | * - Filesystem object at new_path exists | ||
| 79 | * - Filesystem at either path is read only | ||
| 80 | * | ||
| 81 | * @param old_path Old filesystem path | ||
| 82 | * @param new_path New filesystem path | ||
| 83 | * | ||
| 84 | * @returns True if file rename succeeds, false otherwise. | ||
| 85 | */ | ||
| 86 | [[nodiscard]] bool RenameFile(const std::filesystem::path& old_path, | ||
| 87 | const std::filesystem::path& new_path); | ||
| 88 | |||
| 89 | #ifdef _WIN32 | ||
| 90 | template <typename Path1, typename Path2> | ||
| 91 | [[nodiscard]] bool RenameFile(const Path1& old_path, const Path2& new_path) { | ||
| 92 | using ValueType1 = typename Path1::value_type; | ||
| 93 | using ValueType2 = typename Path2::value_type; | ||
| 94 | if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) { | ||
| 95 | return RenameFile(ToU8String(old_path), ToU8String(new_path)); | ||
| 96 | } else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) { | ||
| 97 | return RenameFile(ToU8String(old_path), new_path); | ||
| 98 | } else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) { | ||
| 99 | return RenameFile(old_path, ToU8String(new_path)); | ||
| 100 | } else { | ||
| 101 | return RenameFile(std::filesystem::path{old_path}, std::filesystem::path{new_path}); | ||
| 102 | } | ||
| 103 | } | ||
| 104 | #endif | ||
| 105 | |||
| 106 | /** | ||
| 107 | * Opens a file at path with the specified file access mode. | ||
| 108 | * This function behaves differently depending on the FileAccessMode. | ||
| 109 | * These behaviors are documented in each enum value of FileAccessMode. | ||
| 110 | * | ||
| 111 | * Failures occur when: | ||
| 112 | * - Input path is not valid | ||
| 113 | * - Filesystem object at path is not a file | ||
| 114 | * - The file is not opened | ||
| 115 | * | ||
| 116 | * @param path Filesystem path | ||
| 117 | * @param mode File access mode | ||
| 118 | * @param type File type, default is BinaryFile. Use TextFile to open the file as a text file | ||
| 119 | * @param flag (Windows only) File-share access flag, default is ShareReadOnly | ||
| 120 | * | ||
| 121 | * @returns A shared pointer to the opened file. Returns nullptr on failure. | ||
| 122 | */ | ||
| 123 | [[nodiscard]] std::shared_ptr<IOFile> FileOpen(const std::filesystem::path& path, | ||
| 124 | FileAccessMode mode, | ||
| 125 | FileType type = FileType::BinaryFile, | ||
| 126 | FileShareFlag flag = FileShareFlag::ShareReadOnly); | ||
| 127 | |||
| 128 | #ifdef _WIN32 | ||
| 129 | template <typename Path> | ||
| 130 | [[nodiscard]] std::shared_ptr<IOFile> FileOpen(const Path& path, FileAccessMode mode, | ||
| 131 | FileType type = FileType::BinaryFile, | ||
| 132 | FileShareFlag flag = FileShareFlag::ShareReadOnly) { | ||
| 133 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 134 | return FileOpen(ToU8String(path), mode, type, flag); | ||
| 135 | } else { | ||
| 136 | return FileOpen(std::filesystem::path{path}, mode, type, flag); | ||
| 137 | } | ||
| 138 | } | ||
| 139 | #endif | ||
| 140 | |||
| 141 | // Directory Operations | ||
| 142 | |||
| 143 | /** | ||
| 144 | * Creates a directory at path. | ||
| 145 | * Note that this function will *always* assume that the input path is a directory. For example, | ||
| 146 | * if the input path is /path/to/directory/file.txt, it will create a directory called "file.txt". | ||
| 147 | * If you intend to create the parent directory of a file, use CreateParentDir instead. | ||
| 148 | * | ||
| 149 | * Failures occur when: | ||
| 150 | * - Input path is not valid | ||
| 151 | * - The input path's parent directory does not exist | ||
| 152 | * - Filesystem at path is read only | ||
| 153 | * | ||
| 154 | * @param path Filesystem path | ||
| 155 | * | ||
| 156 | * @returns True if directory creation succeeds or directory already exists, false otherwise. | ||
| 157 | */ | ||
| 158 | [[nodiscard]] bool CreateDir(const std::filesystem::path& path); | ||
| 159 | |||
| 160 | #ifdef _WIN32 | ||
| 161 | template <typename Path> | ||
| 162 | [[nodiscard]] bool CreateDir(const Path& path) { | ||
| 163 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 164 | return CreateDir(ToU8String(path)); | ||
| 165 | } else { | ||
| 166 | return CreateDir(std::filesystem::path{path}); | ||
| 167 | } | ||
| 168 | } | ||
| 169 | #endif | ||
| 170 | |||
| 171 | /** | ||
| 172 | * Recursively creates a directory at path. | ||
| 173 | * Note that this function will *always* assume that the input path is a directory. For example, | ||
| 174 | * if the input path is /path/to/directory/file.txt, it will create a directory called "file.txt". | ||
| 175 | * If you intend to create the parent directory of a file, use CreateParentDirs instead. | ||
| 176 | * Unlike CreateDir, this creates all of input path's parent directories if they do not exist. | ||
| 177 | * | ||
| 178 | * Failures occur when: | ||
| 179 | * - Input path is not valid | ||
| 180 | * - Filesystem at path is read only | ||
| 181 | * | ||
| 182 | * @param path Filesystem path | ||
| 183 | * | ||
| 184 | * @returns True if directory creation succeeds or directory already exists, false otherwise. | ||
| 185 | */ | ||
| 186 | [[nodiscard]] bool CreateDirs(const std::filesystem::path& path); | ||
| 187 | |||
| 188 | #ifdef _WIN32 | ||
| 189 | template <typename Path> | ||
| 190 | [[nodiscard]] bool CreateDirs(const Path& path) { | ||
| 191 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 192 | return CreateDirs(ToU8String(path)); | ||
| 193 | } else { | ||
| 194 | return CreateDirs(std::filesystem::path{path}); | ||
| 195 | } | ||
| 196 | } | ||
| 197 | #endif | ||
| 198 | |||
| 199 | /** | ||
| 200 | * Creates the parent directory of a given path. | ||
| 201 | * This function calls CreateDir(path.parent_path()), see CreateDir for more details. | ||
| 202 | * | ||
| 203 | * @param path Filesystem path | ||
| 204 | * | ||
| 205 | * @returns True if directory creation succeeds or directory already exists, false otherwise. | ||
| 206 | */ | ||
| 207 | [[nodiscard]] bool CreateParentDir(const std::filesystem::path& path); | ||
| 208 | |||
| 209 | #ifdef _WIN32 | ||
| 210 | template <typename Path> | ||
| 211 | [[nodiscard]] bool CreateParentDir(const Path& path) { | ||
| 212 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 213 | return CreateParentDir(ToU8String(path)); | ||
| 214 | } else { | ||
| 215 | return CreateParentDir(std::filesystem::path{path}); | ||
| 216 | } | ||
| 217 | } | ||
| 218 | #endif | ||
| 219 | |||
| 220 | /** | ||
| 221 | * Recursively creates the parent directory of a given path. | ||
| 222 | * This function calls CreateDirs(path.parent_path()), see CreateDirs for more details. | ||
| 223 | * | ||
| 224 | * @param path Filesystem path | ||
| 225 | * | ||
| 226 | * @returns True if directory creation succeeds or directory already exists, false otherwise. | ||
| 227 | */ | ||
| 228 | [[nodiscard]] bool CreateParentDirs(const std::filesystem::path& path); | ||
| 229 | |||
| 230 | #ifdef _WIN32 | ||
| 231 | template <typename Path> | ||
| 232 | [[nodiscard]] bool CreateParentDirs(const Path& path) { | ||
| 233 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 234 | return CreateParentDirs(ToU8String(path)); | ||
| 235 | } else { | ||
| 236 | return CreateParentDirs(std::filesystem::path{path}); | ||
| 237 | } | ||
| 238 | } | ||
| 239 | #endif | ||
| 240 | |||
| 241 | /** | ||
| 242 | * Removes a directory at path. | ||
| 243 | * | ||
| 244 | * Failures occur when: | ||
| 245 | * - Input path is not valid | ||
| 246 | * - Filesystem object at path is not a directory | ||
| 247 | * - The given directory is not empty | ||
| 248 | * - Filesystem at path is read only | ||
| 249 | * | ||
| 250 | * @param path Filesystem path | ||
| 251 | * | ||
| 252 | * @returns True if directory removal succeeds or directory does not exist, false otherwise. | ||
| 253 | */ | ||
| 254 | [[nodiscard]] bool RemoveDir(const std::filesystem::path& path); | ||
| 255 | |||
| 256 | #ifdef _WIN32 | ||
| 257 | template <typename Path> | ||
| 258 | [[nodiscard]] bool RemoveDir(const Path& path) { | ||
| 259 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 260 | return RemoveDir(ToU8String(path)); | ||
| 261 | } else { | ||
| 262 | return RemoveDir(std::filesystem::path{path}); | ||
| 263 | } | ||
| 264 | } | ||
| 265 | #endif | ||
| 266 | |||
| 267 | /** | ||
| 268 | * Removes all the contents within the given directory and removes the directory itself. | ||
| 269 | * | ||
| 270 | * Failures occur when: | ||
| 271 | * - Input path is not valid | ||
| 272 | * - Filesystem object at path is not a directory | ||
| 273 | * - Filesystem at path is read only | ||
| 274 | * | ||
| 275 | * @param path Filesystem path | ||
| 276 | * | ||
| 277 | * @returns True if the directory and all of its contents are removed successfully, false otherwise. | ||
| 278 | */ | ||
| 279 | [[nodiscard]] bool RemoveDirRecursively(const std::filesystem::path& path); | ||
| 280 | |||
| 281 | #ifdef _WIN32 | ||
| 282 | template <typename Path> | ||
| 283 | [[nodiscard]] bool RemoveDirRecursively(const Path& path) { | ||
| 284 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 285 | return RemoveDirRecursively(ToU8String(path)); | ||
| 286 | } else { | ||
| 287 | return RemoveDirRecursively(std::filesystem::path{path}); | ||
| 288 | } | ||
| 289 | } | ||
| 290 | #endif | ||
| 291 | |||
| 292 | /** | ||
| 293 | * Removes all the contents within the given directory without removing the directory itself. | ||
| 294 | * | ||
| 295 | * Failures occur when: | ||
| 296 | * - Input path is not valid | ||
| 297 | * - Filesystem object at path is not a directory | ||
| 298 | * - Filesystem at path is read only | ||
| 299 | * | ||
| 300 | * @param path Filesystem path | ||
| 301 | * | ||
| 302 | * @returns True if all of the directory's contents are removed successfully, false otherwise. | ||
| 303 | */ | ||
| 304 | [[nodiscard]] bool RemoveDirContentsRecursively(const std::filesystem::path& path); | ||
| 305 | |||
| 306 | #ifdef _WIN32 | ||
| 307 | template <typename Path> | ||
| 308 | [[nodiscard]] bool RemoveDirContentsRecursively(const Path& path) { | ||
| 309 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 310 | return RemoveDirContentsRecursively(ToU8String(path)); | ||
| 311 | } else { | ||
| 312 | return RemoveDirContentsRecursively(std::filesystem::path{path}); | ||
| 313 | } | ||
| 314 | } | ||
| 315 | #endif | ||
| 316 | |||
| 317 | /** | ||
| 318 | * Renames a directory from old_path to new_path. | ||
| 319 | * | ||
| 320 | * Failures occur when: | ||
| 321 | * - One or both input path(s) is not valid | ||
| 322 | * - Filesystem object at old_path does not exist | ||
| 323 | * - Filesystem object at old_path is not a directory | ||
| 324 | * - Filesystem object at new_path exists | ||
| 325 | * - Filesystem at either path is read only | ||
| 326 | * | ||
| 327 | * @param old_path Old filesystem path | ||
| 328 | * @param new_path New filesystem path | ||
| 329 | * | ||
| 330 | * @returns True if directory rename succeeds, false otherwise. | ||
| 331 | */ | ||
| 332 | [[nodiscard]] bool RenameDir(const std::filesystem::path& old_path, | ||
| 333 | const std::filesystem::path& new_path); | ||
| 334 | |||
| 335 | #ifdef _WIN32 | ||
| 336 | template <typename Path1, typename Path2> | ||
| 337 | [[nodiscard]] bool RenameDir(const Path1& old_path, const Path2& new_path) { | ||
| 338 | using ValueType1 = typename Path1::value_type; | ||
| 339 | using ValueType2 = typename Path2::value_type; | ||
| 340 | if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) { | ||
| 341 | return RenameDir(ToU8String(old_path), ToU8String(new_path)); | ||
| 342 | } else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) { | ||
| 343 | return RenameDir(ToU8String(old_path), new_path); | ||
| 344 | } else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) { | ||
| 345 | return RenameDir(old_path, ToU8String(new_path)); | ||
| 346 | } else { | ||
| 347 | return RenameDir(std::filesystem::path{old_path}, std::filesystem::path{new_path}); | ||
| 348 | } | ||
| 349 | } | ||
| 350 | #endif | ||
| 351 | |||
| 352 | /** | ||
| 353 | * Iterates over the directory entries of a given directory. | ||
| 354 | * This does not iterate over the sub-directories of the given directory. | ||
| 355 | * The DirEntryCallable callback is called for each visited directory entry. | ||
| 356 | * A filter can be set to control which directory entries are visited based on their type. | ||
| 357 | * By default, both files and directories are visited. | ||
| 358 | * If the callback returns false or there is an error, the iteration is immediately halted. | ||
| 359 | * | ||
| 360 | * Failures occur when: | ||
| 361 | * - Input path is not valid | ||
| 362 | * - Filesystem object at path is not a directory | ||
| 363 | * | ||
| 364 | * @param path Filesystem path | ||
| 365 | * @param callback Callback to be called for each visited directory entry | ||
| 366 | * @param filter Directory entry type filter | ||
| 367 | */ | ||
| 368 | void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback, | ||
| 369 | DirEntryFilter filter = DirEntryFilter::All); | ||
| 370 | |||
| 371 | #ifdef _WIN32 | ||
| 372 | template <typename Path> | ||
| 373 | void IterateDirEntries(const Path& path, const DirEntryCallable& callback, | ||
| 374 | DirEntryFilter filter = DirEntryFilter::All) { | ||
| 375 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 376 | IterateDirEntries(ToU8String(path), callback, filter); | ||
| 377 | } else { | ||
| 378 | IterateDirEntries(std::filesystem::path{path}, callback, filter); | ||
| 379 | } | ||
| 380 | } | ||
| 381 | #endif | ||
| 382 | |||
| 383 | /** | ||
| 384 | * Iterates over the directory entries of a given directory and its sub-directories. | ||
| 385 | * The DirEntryCallable callback is called for each visited directory entry. | ||
| 386 | * A filter can be set to control which directory entries are visited based on their type. | ||
| 387 | * By default, both files and directories are visited. | ||
| 388 | * If the callback returns false or there is an error, the iteration is immediately halted. | ||
| 389 | * | ||
| 390 | * Failures occur when: | ||
| 391 | * - Input path is not valid | ||
| 392 | * - Filesystem object at path does not exist | ||
| 393 | * - Filesystem object at path is not a directory | ||
| 394 | * | ||
| 395 | * @param path Filesystem path | ||
| 396 | * @param callback Callback to be called for each visited directory entry | ||
| 397 | * @param filter Directory entry type filter | ||
| 398 | */ | ||
| 399 | void IterateDirEntriesRecursively(const std::filesystem::path& path, | ||
| 400 | const DirEntryCallable& callback, | ||
| 401 | DirEntryFilter filter = DirEntryFilter::All); | ||
| 402 | |||
| 403 | #ifdef _WIN32 | ||
| 404 | template <typename Path> | ||
| 405 | void IterateDirEntriesRecursively(const Path& path, const DirEntryCallable& callback, | ||
| 406 | DirEntryFilter filter = DirEntryFilter::All) { | ||
| 407 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 408 | IterateDirEntriesRecursively(ToU8String(path), callback, filter); | ||
| 409 | } else { | ||
| 410 | IterateDirEntriesRecursively(std::filesystem::path{path}, callback, filter); | ||
| 411 | } | ||
| 412 | } | ||
| 413 | #endif | ||
| 414 | |||
| 415 | // Generic Filesystem Operations | ||
| 416 | |||
| 417 | /** | ||
| 418 | * Returns whether a filesystem object at path exists. | ||
| 419 | * | ||
| 420 | * @param path Filesystem path | ||
| 421 | * | ||
| 422 | * @returns True if a filesystem object at path exists, false otherwise. | ||
| 423 | */ | ||
| 424 | [[nodiscard]] bool Exists(const std::filesystem::path& path); | ||
| 425 | |||
| 426 | #ifdef _WIN32 | ||
| 427 | template <typename Path> | ||
| 428 | [[nodiscard]] bool Exists(const Path& path) { | ||
| 429 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 430 | return Exists(ToU8String(path)); | ||
| 431 | } else { | ||
| 432 | return Exists(std::filesystem::path{path}); | ||
| 433 | } | ||
| 434 | } | ||
| 435 | #endif | ||
| 436 | |||
| 437 | /** | ||
| 438 | * Returns whether a filesystem object at path is a file. | ||
| 439 | * | ||
| 440 | * @param path Filesystem path | ||
| 441 | * | ||
| 442 | * @returns True if a filesystem object at path is a file, false otherwise. | ||
| 443 | */ | ||
| 444 | [[nodiscard]] bool IsFile(const std::filesystem::path& path); | ||
| 445 | |||
| 446 | #ifdef _WIN32 | ||
| 447 | template <typename Path> | ||
| 448 | [[nodiscard]] bool IsFile(const Path& path) { | ||
| 449 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 450 | return IsFile(ToU8String(path)); | ||
| 451 | } else { | ||
| 452 | return IsFile(std::filesystem::path{path}); | ||
| 453 | } | ||
| 454 | } | ||
| 455 | #endif | ||
| 456 | |||
| 457 | /** | ||
| 458 | * Returns whether a filesystem object at path is a directory. | ||
| 459 | * | ||
| 460 | * @param path Filesystem path | ||
| 461 | * | ||
| 462 | * @returns True if a filesystem object at path is a directory, false otherwise. | ||
| 463 | */ | ||
| 464 | [[nodiscard]] bool IsDir(const std::filesystem::path& path); | ||
| 465 | |||
| 466 | #ifdef _WIN32 | ||
| 467 | template <typename Path> | ||
| 468 | [[nodiscard]] bool IsDir(const Path& path) { | ||
| 469 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 470 | return IsDir(ToU8String(path)); | ||
| 471 | } else { | ||
| 472 | return IsDir(std::filesystem::path{path}); | ||
| 473 | } | ||
| 474 | } | ||
| 475 | #endif | ||
| 476 | |||
| 477 | /** | ||
| 478 | * Gets the current working directory. | ||
| 479 | * | ||
| 480 | * @returns The current working directory. Returns an empty path on failure. | ||
| 481 | */ | ||
| 482 | [[nodiscard]] std::filesystem::path GetCurrentDir(); | ||
| 483 | |||
| 484 | /** | ||
| 485 | * Sets the current working directory to path. | ||
| 486 | * | ||
| 487 | * @returns True if the current working directory is successfully set, false otherwise. | ||
| 488 | */ | ||
| 489 | [[nodiscard]] bool SetCurrentDir(const std::filesystem::path& path); | ||
| 490 | |||
| 491 | #ifdef _WIN32 | ||
| 492 | template <typename Path> | ||
| 493 | [[nodiscard]] bool SetCurrentDir(const Path& path) { | ||
| 494 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 495 | return SetCurrentDir(ToU8String(path)); | ||
| 496 | } else { | ||
| 497 | return SetCurrentDir(std::filesystem::path{path}); | ||
| 498 | } | ||
| 499 | } | ||
| 500 | #endif | ||
| 501 | |||
| 502 | /** | ||
| 503 | * Gets the entry type of the filesystem object at path. | ||
| 504 | * | ||
| 505 | * @param path Filesystem path | ||
| 506 | * | ||
| 507 | * @returns The entry type of the filesystem object. Returns file_type::not_found on failure. | ||
| 508 | */ | ||
| 509 | [[nodiscard]] std::filesystem::file_type GetEntryType(const std::filesystem::path& path); | ||
| 510 | |||
| 511 | #ifdef _WIN32 | ||
| 512 | template <typename Path> | ||
| 513 | [[nodiscard]] std::filesystem::file_type GetEntryType(const Path& path) { | ||
| 514 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 515 | return GetEntryType(ToU8String(path)); | ||
| 516 | } else { | ||
| 517 | return GetEntryType(std::filesystem::path{path}); | ||
| 518 | } | ||
| 519 | } | ||
| 520 | #endif | ||
| 521 | |||
| 522 | /** | ||
| 523 | * Gets the size of the filesystem object at path. | ||
| 524 | * | ||
| 525 | * @param path Filesystem path | ||
| 526 | * | ||
| 527 | * @returns The size in bytes of the filesystem object. Returns 0 on failure. | ||
| 528 | */ | ||
| 529 | [[nodiscard]] u64 GetSize(const std::filesystem::path& path); | ||
| 530 | |||
| 531 | #ifdef _WIN32 | ||
| 532 | template <typename Path> | ||
| 533 | [[nodiscard]] u64 GetSize(const Path& path) { | ||
| 534 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 535 | return GetSize(ToU8String(path)); | ||
| 536 | } else { | ||
| 537 | return GetSize(std::filesystem::path{path}); | ||
| 538 | } | ||
| 539 | } | ||
| 540 | #endif | ||
| 541 | |||
| 542 | /** | ||
| 543 | * Gets the free space size of the filesystem at path. | ||
| 544 | * | ||
| 545 | * @param path Filesystem path | ||
| 546 | * | ||
| 547 | * @returns The free space size in bytes of the filesystem at path. Returns 0 on failure. | ||
| 548 | */ | ||
| 549 | [[nodiscard]] u64 GetFreeSpaceSize(const std::filesystem::path& path); | ||
| 550 | |||
| 551 | #ifdef _WIN32 | ||
| 552 | template <typename Path> | ||
| 553 | [[nodiscard]] u64 GetFreeSpaceSize(const Path& path) { | ||
| 554 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 555 | return GetFreeSpaceSize(ToU8String(path)); | ||
| 556 | } else { | ||
| 557 | return GetFreeSpaceSize(std::filesystem::path{path}); | ||
| 558 | } | ||
| 559 | } | ||
| 560 | #endif | ||
| 561 | |||
| 562 | /** | ||
| 563 | * Gets the total capacity of the filesystem at path. | ||
| 564 | * | ||
| 565 | * @param path Filesystem path | ||
| 566 | * | ||
| 567 | * @returns The total capacity in bytes of the filesystem at path. Returns 0 on failure. | ||
| 568 | */ | ||
| 569 | [[nodiscard]] u64 GetTotalSpaceSize(const std::filesystem::path& path); | ||
| 570 | |||
| 571 | #ifdef _WIN32 | ||
| 572 | template <typename Path> | ||
| 573 | [[nodiscard]] u64 GetTotalSpaceSize(const Path& path) { | ||
| 574 | if constexpr (IsChar<typename Path::value_type>) { | ||
| 575 | return GetTotalSpaceSize(ToU8String(path)); | ||
| 576 | } else { | ||
| 577 | return GetTotalSpaceSize(std::filesystem::path{path}); | ||
| 578 | } | ||
| 579 | } | ||
| 580 | #endif | ||
| 581 | |||
| 582 | } // namespace Common::FS | ||