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Diffstat (limited to 'src/common/data_compression.h')
| -rw-r--r-- | src/common/data_compression.h | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/src/common/data_compression.h b/src/common/data_compression.h deleted file mode 100644 index f7264b7b8..000000000 --- a/src/common/data_compression.h +++ /dev/null | |||
| @@ -1,23 +0,0 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <vector> | ||
| 8 | |||
| 9 | #include "common/common_types.h" | ||
| 10 | |||
| 11 | namespace Compression { | ||
| 12 | |||
| 13 | // Compresses a source memory region with LZ4 and returns the compressed data in an vector. If | ||
| 14 | // use_LZ4_high_compression is true, the LZ4 subalgortihmn LZ4HC is used with the highst possible | ||
| 15 | // compression level. This results in a smaller compressed size, but requires more CPU time for | ||
| 16 | // compression. Data compressed with LZ4HC can also be decompressed with the default LZ4 | ||
| 17 | // decompression function. | ||
| 18 | std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size, | ||
| 19 | bool use_LZ4_high_compression); | ||
| 20 | |||
| 21 | std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size); | ||
| 22 | |||
| 23 | } // namespace Compression \ No newline at end of file | ||