diff options
Diffstat (limited to 'src/common/common_paths.h')
| -rw-r--r-- | src/common/common_paths.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index 7cd5b1f35..ae08d082a 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h | |||
| @@ -7,25 +7,25 @@ | |||
| 7 | // Make sure we pick up USER_DIR if set in config.h | 7 | // Make sure we pick up USER_DIR if set in config.h |
| 8 | #include "common/common.h" | 8 | #include "common/common.h" |
| 9 | 9 | ||
| 10 | // Directory seperators, do we need this? | 10 | // Directory separators, do we need this? |
| 11 | #define DIR_SEP "/" | 11 | #define DIR_SEP "/" |
| 12 | #define DIR_SEP_CHR '/' | 12 | #define DIR_SEP_CHR '/' |
| 13 | 13 | ||
| 14 | #ifndef MAX_PATH | 14 | #ifndef MAX_PATH |
| 15 | #define MAX_PATH 260 | 15 | #define MAX_PATH 260 |
| 16 | #endif | 16 | #endif |
| 17 | 17 | ||
| 18 | // The user data dir | 18 | // The user data dir |
| 19 | #define ROOT_DIR "." | 19 | #define ROOT_DIR "." |
| 20 | #ifdef _WIN32 | 20 | #ifdef _WIN32 |
| 21 | #define USERDATA_DIR "user" | 21 | #define USERDATA_DIR "user" |
| 22 | #define EMU_DATA_DIR "emu" | 22 | #define EMU_DATA_DIR "Citra Emulator" |
| 23 | #else | 23 | #else |
| 24 | #define USERDATA_DIR "user" | 24 | #define USERDATA_DIR "user" |
| 25 | #ifdef USER_DIR | 25 | #ifdef USER_DIR |
| 26 | #define EMU_DATA_DIR USER_DIR | 26 | #define EMU_DATA_DIR USER_DIR |
| 27 | #else | 27 | #else |
| 28 | #define EMU_DATA_DIR ".emu" | 28 | #define EMU_DATA_DIR ".citra-emu" |
| 29 | #endif | 29 | #endif |
| 30 | #endif | 30 | #endif |
| 31 | 31 | ||
| @@ -48,30 +48,30 @@ | |||
| 48 | #define JAP_DIR "JAP" | 48 | #define JAP_DIR "JAP" |
| 49 | 49 | ||
| 50 | // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) | 50 | // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) |
| 51 | #define CONFIG_DIR "config" | 51 | #define CONFIG_DIR "config" |
| 52 | #define GAMECONFIG_DIR "game_config" | 52 | #define GAMECONFIG_DIR "game_config" |
| 53 | #define MAPS_DIR "maps" | 53 | #define MAPS_DIR "maps" |
| 54 | #define CACHE_DIR "cache" | 54 | #define CACHE_DIR "cache" |
| 55 | #define SDMC_DIR "sdmc" | 55 | #define SDMC_DIR "sdmc" |
| 56 | #define SHADERCACHE_DIR "shader_cache" | 56 | #define SHADERCACHE_DIR "shader_cache" |
| 57 | #define STATESAVES_DIR "state_saves" | 57 | #define STATESAVES_DIR "state_saves" |
| 58 | #define SCREENSHOTS_DIR "screenShots" | 58 | #define SCREENSHOTS_DIR "screenShots" |
| 59 | #define DUMP_DIR "dump" | 59 | #define DUMP_DIR "dump" |
| 60 | #define DUMP_TEXTURES_DIR "textures" | 60 | #define DUMP_TEXTURES_DIR "textures" |
| 61 | #define DUMP_FRAMES_DIR "frames" | 61 | #define DUMP_FRAMES_DIR "frames" |
| 62 | #define DUMP_AUDIO_DIR "audio" | 62 | #define DUMP_AUDIO_DIR "audio" |
| 63 | #define LOGS_DIR "logs" | 63 | #define LOGS_DIR "logs" |
| 64 | #define SHADERS_DIR "shaders" | 64 | #define SHADERS_DIR "shaders" |
| 65 | #define SYSCONF_DIR "sysconf" | 65 | #define SYSCONF_DIR "sysconf" |
| 66 | 66 | ||
| 67 | // Filenames | 67 | // Filenames |
| 68 | // Files in the directory returned by GetUserPath(D_CONFIG_IDX) | 68 | // Files in the directory returned by GetUserPath(D_CONFIG_IDX) |
| 69 | #define EMU_CONFIG "emu.ini" | 69 | #define EMU_CONFIG "emu.ini" |
| 70 | #define DEBUGGER_CONFIG "debugger.ini" | 70 | #define DEBUGGER_CONFIG "debugger.ini" |
| 71 | #define LOGGER_CONFIG "logger.ini" | 71 | #define LOGGER_CONFIG "logger.ini" |
| 72 | 72 | ||
| 73 | // Files in the directory returned by GetUserPath(D_LOGS_IDX) | 73 | // Files in the directory returned by GetUserPath(D_LOGS_IDX) |
| 74 | #define MAIN_LOG "emu.log" | 74 | #define MAIN_LOG "emu.log" |
| 75 | 75 | ||
| 76 | // Files in the directory returned by GetUserPath(D_SYSCONF_IDX) | 76 | // Files in the directory returned by GetUserPath(D_SYSCONF_IDX) |
| 77 | #define SYSCONF "SYSCONF" | 77 | #define SYSCONF "SYSCONF" |