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-rw-r--r--src/common/common_paths.h44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index 7cd5b1f35..ae08d082a 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -7,25 +7,25 @@
7// Make sure we pick up USER_DIR if set in config.h 7// Make sure we pick up USER_DIR if set in config.h
8#include "common/common.h" 8#include "common/common.h"
9 9
10// Directory seperators, do we need this? 10// Directory separators, do we need this?
11#define DIR_SEP "/" 11#define DIR_SEP "/"
12#define DIR_SEP_CHR '/' 12#define DIR_SEP_CHR '/'
13 13
14#ifndef MAX_PATH 14#ifndef MAX_PATH
15#define MAX_PATH 260 15#define MAX_PATH 260
16#endif 16#endif
17 17
18// The user data dir 18// The user data dir
19#define ROOT_DIR "." 19#define ROOT_DIR "."
20#ifdef _WIN32 20#ifdef _WIN32
21 #define USERDATA_DIR "user" 21 #define USERDATA_DIR "user"
22 #define EMU_DATA_DIR "emu" 22 #define EMU_DATA_DIR "Citra Emulator"
23#else 23#else
24 #define USERDATA_DIR "user" 24 #define USERDATA_DIR "user"
25 #ifdef USER_DIR 25 #ifdef USER_DIR
26 #define EMU_DATA_DIR USER_DIR 26 #define EMU_DATA_DIR USER_DIR
27 #else 27 #else
28 #define EMU_DATA_DIR ".emu" 28 #define EMU_DATA_DIR ".citra-emu"
29 #endif 29 #endif
30#endif 30#endif
31 31
@@ -48,30 +48,30 @@
48#define JAP_DIR "JAP" 48#define JAP_DIR "JAP"
49 49
50// Subdirs in the User dir returned by GetUserPath(D_USER_IDX) 50// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
51#define CONFIG_DIR "config" 51#define CONFIG_DIR "config"
52#define GAMECONFIG_DIR "game_config" 52#define GAMECONFIG_DIR "game_config"
53#define MAPS_DIR "maps" 53#define MAPS_DIR "maps"
54#define CACHE_DIR "cache" 54#define CACHE_DIR "cache"
55#define SDMC_DIR "sdmc" 55#define SDMC_DIR "sdmc"
56#define SHADERCACHE_DIR "shader_cache" 56#define SHADERCACHE_DIR "shader_cache"
57#define STATESAVES_DIR "state_saves" 57#define STATESAVES_DIR "state_saves"
58#define SCREENSHOTS_DIR "screenShots" 58#define SCREENSHOTS_DIR "screenShots"
59#define DUMP_DIR "dump" 59#define DUMP_DIR "dump"
60#define DUMP_TEXTURES_DIR "textures" 60#define DUMP_TEXTURES_DIR "textures"
61#define DUMP_FRAMES_DIR "frames" 61#define DUMP_FRAMES_DIR "frames"
62#define DUMP_AUDIO_DIR "audio" 62#define DUMP_AUDIO_DIR "audio"
63#define LOGS_DIR "logs" 63#define LOGS_DIR "logs"
64#define SHADERS_DIR "shaders" 64#define SHADERS_DIR "shaders"
65#define SYSCONF_DIR "sysconf" 65#define SYSCONF_DIR "sysconf"
66 66
67// Filenames 67// Filenames
68// Files in the directory returned by GetUserPath(D_CONFIG_IDX) 68// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
69#define EMU_CONFIG "emu.ini" 69#define EMU_CONFIG "emu.ini"
70#define DEBUGGER_CONFIG "debugger.ini" 70#define DEBUGGER_CONFIG "debugger.ini"
71#define LOGGER_CONFIG "logger.ini" 71#define LOGGER_CONFIG "logger.ini"
72 72
73// Files in the directory returned by GetUserPath(D_LOGS_IDX) 73// Files in the directory returned by GetUserPath(D_LOGS_IDX)
74#define MAIN_LOG "emu.log" 74#define MAIN_LOG "emu.log"
75 75
76// Files in the directory returned by GetUserPath(D_SYSCONF_IDX) 76// Files in the directory returned by GetUserPath(D_SYSCONF_IDX)
77#define SYSCONF "SYSCONF" 77#define SYSCONF "SYSCONF"