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Diffstat (limited to 'src/common/common_paths.h')
| -rw-r--r-- | src/common/common_paths.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h new file mode 100644 index 000000000..9ccb87d82 --- /dev/null +++ b/src/common/common_paths.h | |||
| @@ -0,0 +1,79 @@ | |||
| 1 | // Copyright 2013 Dolphin Emulator Project | ||
| 2 | // Licensed under GPLv2 | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #ifndef _COMMON_PATHS_H_ | ||
| 6 | #define _COMMON_PATHS_H_ | ||
| 7 | |||
| 8 | // Make sure we pick up USER_DIR if set in config.h | ||
| 9 | #include "common.h" | ||
| 10 | |||
| 11 | // Directory seperators, do we need this? | ||
| 12 | #define DIR_SEP "/" | ||
| 13 | #define DIR_SEP_CHR '/' | ||
| 14 | |||
| 15 | #ifndef MAX_PATH | ||
| 16 | #define MAX_PATH 260 | ||
| 17 | #endif | ||
| 18 | |||
| 19 | // The user data dir | ||
| 20 | #define ROOT_DIR "." | ||
| 21 | #ifdef _WIN32 | ||
| 22 | #define USERDATA_DIR "user" | ||
| 23 | #define EMU_DATA_DIR "emu" | ||
| 24 | #else | ||
| 25 | #define USERDATA_DIR "user" | ||
| 26 | #ifdef USER_DIR | ||
| 27 | #define EMU_DATA_DIR USER_DIR | ||
| 28 | #else | ||
| 29 | #define EMU_DATA_DIR ".emu" | ||
| 30 | #endif | ||
| 31 | #endif | ||
| 32 | |||
| 33 | // Shared data dirs (Sys and shared User for linux) | ||
| 34 | #ifdef _WIN32 | ||
| 35 | #define SYSDATA_DIR "sys" | ||
| 36 | #else | ||
| 37 | #ifdef DATA_DIR | ||
| 38 | #define SYSDATA_DIR DATA_DIR "sys" | ||
| 39 | #define SHARED_USER_DIR DATA_DIR USERDATA_DIR DIR_SEP | ||
| 40 | #else | ||
| 41 | #define SYSDATA_DIR "sys" | ||
| 42 | #define SHARED_USER_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP | ||
| 43 | #endif | ||
| 44 | #endif | ||
| 45 | |||
| 46 | // Dirs in both User and Sys | ||
| 47 | #define EUR_DIR "EUR" | ||
| 48 | #define USA_DIR "USA" | ||
| 49 | #define JAP_DIR "JAP" | ||
| 50 | |||
| 51 | // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) | ||
| 52 | #define CONFIG_DIR "config" | ||
| 53 | #define GAMECONFIG_DIR "game_config" | ||
| 54 | #define MAPS_DIR "maps" | ||
| 55 | #define CACHE_DIR "cache" | ||
| 56 | #define SHADERCACHE_DIR "shader_cache" | ||
| 57 | #define STATESAVES_DIR "state_saves" | ||
| 58 | #define SCREENSHOTS_DIR "screenShots" | ||
| 59 | #define DUMP_DIR "dump" | ||
| 60 | #define DUMP_TEXTURES_DIR "textures" | ||
| 61 | #define DUMP_FRAMES_DIR "frames" | ||
| 62 | #define DUMP_AUDIO_DIR "audio" | ||
| 63 | #define LOGS_DIR "logs" | ||
| 64 | #define SHADERS_DIR "shaders" | ||
| 65 | #define SYSCONF_DIR "sysconf" | ||
| 66 | |||
| 67 | // Filenames | ||
| 68 | // Files in the directory returned by GetUserPath(D_CONFIG_IDX) | ||
| 69 | #define EMU_CONFIG "emu.ini" | ||
| 70 | #define DEBUGGER_CONFIG "debugger.ini" | ||
| 71 | #define LOGGER_CONFIG "logger.ini" | ||
| 72 | |||
| 73 | // Files in the directory returned by GetUserPath(D_LOGS_IDX) | ||
| 74 | #define MAIN_LOG "emu.log" | ||
| 75 | |||
| 76 | // Files in the directory returned by GetUserPath(D_SYSCONF_IDX) | ||
| 77 | #define SYSCONF "SYSCONF" | ||
| 78 | |||
| 79 | #endif // _COMMON_PATHS_H_ | ||