diff options
Diffstat (limited to 'src/citra_qt/bootmanager.cpp')
| -rw-r--r-- | src/citra_qt/bootmanager.cpp | 103 |
1 files changed, 24 insertions, 79 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index b81bd6167..a7f949411 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp | |||
| @@ -10,6 +10,7 @@ | |||
| 10 | 10 | ||
| 11 | #include "common/common.h" | 11 | #include "common/common.h" |
| 12 | #include "bootmanager.h" | 12 | #include "bootmanager.h" |
| 13 | #include "main.h" | ||
| 13 | 14 | ||
| 14 | #include "core/core.h" | 15 | #include "core/core.h" |
| 15 | #include "core/settings.h" | 16 | #include "core/settings.h" |
| @@ -27,43 +28,33 @@ | |||
| 27 | #define COPYRIGHT "Copyright (C) 2013-2014 Citra Team" | 28 | #define COPYRIGHT "Copyright (C) 2013-2014 Citra Team" |
| 28 | 29 | ||
| 29 | EmuThread::EmuThread(GRenderWindow* render_window) : | 30 | EmuThread::EmuThread(GRenderWindow* render_window) : |
| 30 | filename(""), exec_cpu_step(false), cpu_running(false), | 31 | exec_step(false), running(false), stop_run(false), render_window(render_window) { |
| 31 | stop_run(false), render_window(render_window) | ||
| 32 | { | ||
| 33 | } | ||
| 34 | 32 | ||
| 35 | void EmuThread::SetFilename(std::string filename) | 33 | connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); |
| 36 | { | ||
| 37 | this->filename = filename; | ||
| 38 | } | 34 | } |
| 39 | 35 | ||
| 40 | void EmuThread::run() | 36 | void EmuThread::run() { |
| 41 | { | ||
| 42 | stop_run = false; | 37 | stop_run = false; |
| 43 | 38 | ||
| 44 | // holds whether the cpu was running during the last iteration, | 39 | // holds whether the cpu was running during the last iteration, |
| 45 | // so that the DebugModeLeft signal can be emitted before the | 40 | // so that the DebugModeLeft signal can be emitted before the |
| 46 | // next execution step | 41 | // next execution step |
| 47 | bool was_active = false; | 42 | bool was_active = false; |
| 48 | while (!stop_run) | 43 | while (!stop_run) { |
| 49 | { | 44 | if (running) { |
| 50 | if (cpu_running) | ||
| 51 | { | ||
| 52 | if (!was_active) | 45 | if (!was_active) |
| 53 | emit DebugModeLeft(); | 46 | emit DebugModeLeft(); |
| 54 | 47 | ||
| 55 | Core::RunLoop(); | 48 | Core::RunLoop(); |
| 56 | 49 | ||
| 57 | was_active = cpu_running || exec_cpu_step; | 50 | was_active = running || exec_step; |
| 58 | if (!was_active) | 51 | if (!was_active && !stop_run) |
| 59 | emit DebugModeEntered(); | 52 | emit DebugModeEntered(); |
| 60 | } | 53 | } else if (exec_step) { |
| 61 | else if (exec_cpu_step) | ||
| 62 | { | ||
| 63 | if (!was_active) | 54 | if (!was_active) |
| 64 | emit DebugModeLeft(); | 55 | emit DebugModeLeft(); |
| 65 | 56 | ||
| 66 | exec_cpu_step = false; | 57 | exec_step = false; |
| 67 | Core::SingleStep(); | 58 | Core::SingleStep(); |
| 68 | emit DebugModeEntered(); | 59 | emit DebugModeEntered(); |
| 69 | yieldCurrentThread(); | 60 | yieldCurrentThread(); |
| @@ -71,47 +62,10 @@ void EmuThread::run() | |||
| 71 | was_active = false; | 62 | was_active = false; |
| 72 | } | 63 | } |
| 73 | } | 64 | } |
| 74 | render_window->moveContext(); | ||
| 75 | |||
| 76 | Core::Stop(); | ||
| 77 | } | ||
| 78 | |||
| 79 | void EmuThread::Stop() | ||
| 80 | { | ||
| 81 | if (!isRunning()) | ||
| 82 | { | ||
| 83 | LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning..."); | ||
| 84 | return; | ||
| 85 | } | ||
| 86 | stop_run = true; | ||
| 87 | 65 | ||
| 88 | // Release emu threads from any breakpoints, so that this doesn't hang forever. | 66 | render_window->moveContext(); |
| 89 | Pica::g_debug_context->ClearBreakpoints(); | ||
| 90 | |||
| 91 | //core::g_state = core::SYS_DIE; | ||
| 92 | |||
| 93 | // TODO: Waiting here is just a bad workaround for retarded shutdown logic. | ||
| 94 | wait(1000); | ||
| 95 | if (isRunning()) | ||
| 96 | { | ||
| 97 | LOG_WARNING(Frontend, "EmuThread still running, terminating..."); | ||
| 98 | quit(); | ||
| 99 | |||
| 100 | // TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam | ||
| 101 | // queued... This should be fixed. | ||
| 102 | wait(50000); | ||
| 103 | if (isRunning()) | ||
| 104 | { | ||
| 105 | LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here..."); | ||
| 106 | terminate(); | ||
| 107 | } | ||
| 108 | } | ||
| 109 | LOG_INFO(Frontend, "EmuThread stopped"); | ||
| 110 | |||
| 111 | System::Shutdown(); | ||
| 112 | } | 67 | } |
| 113 | 68 | ||
| 114 | |||
| 115 | // This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context. | 69 | // This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context. |
| 116 | // The corresponding functionality is handled in EmuThread instead | 70 | // The corresponding functionality is handled in EmuThread instead |
| 117 | class GGLWidgetInternal : public QGLWidget | 71 | class GGLWidgetInternal : public QGLWidget |
| @@ -133,13 +87,9 @@ private: | |||
| 133 | GRenderWindow* parent; | 87 | GRenderWindow* parent; |
| 134 | }; | 88 | }; |
| 135 | 89 | ||
| 136 | EmuThread& GRenderWindow::GetEmuThread() | 90 | GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) : |
| 137 | { | 91 | QWidget(parent), emu_thread(emu_thread), keyboard_id(0) { |
| 138 | return emu_thread; | ||
| 139 | } | ||
| 140 | 92 | ||
| 141 | GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0) | ||
| 142 | { | ||
| 143 | std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); | 93 | std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); |
| 144 | setWindowTitle(QString::fromStdString(window_title)); | 94 | setWindowTitle(QString::fromStdString(window_title)); |
| 145 | 95 | ||
| @@ -160,7 +110,6 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this | |||
| 160 | layout->addWidget(child); | 110 | layout->addWidget(child); |
| 161 | layout->setMargin(0); | 111 | layout->setMargin(0); |
| 162 | setLayout(layout); | 112 | setLayout(layout); |
| 163 | connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext())); | ||
| 164 | 113 | ||
| 165 | OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); | 114 | OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); |
| 166 | 115 | ||
| @@ -180,29 +129,17 @@ void GRenderWindow::moveContext() | |||
| 180 | // We need to move GL context to the swapping thread in Qt5 | 129 | // We need to move GL context to the swapping thread in Qt5 |
| 181 | #if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) | 130 | #if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) |
| 182 | // If the thread started running, move the GL Context to the new thread. Otherwise, move it back. | 131 | // If the thread started running, move the GL Context to the new thread. Otherwise, move it back. |
| 183 | child->context()->moveToThread((QThread::currentThread() == qApp->thread()) ? &emu_thread : qApp->thread()); | 132 | auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread(); |
| 133 | child->context()->moveToThread(thread); | ||
| 184 | #endif | 134 | #endif |
| 185 | } | 135 | } |
| 186 | 136 | ||
| 187 | GRenderWindow::~GRenderWindow() | ||
| 188 | { | ||
| 189 | if (emu_thread.isRunning()) | ||
| 190 | emu_thread.Stop(); | ||
| 191 | } | ||
| 192 | |||
| 193 | void GRenderWindow::SwapBuffers() | 137 | void GRenderWindow::SwapBuffers() |
| 194 | { | 138 | { |
| 195 | // MakeCurrent is already called in renderer_opengl | 139 | // MakeCurrent is already called in renderer_opengl |
| 196 | child->swapBuffers(); | 140 | child->swapBuffers(); |
| 197 | } | 141 | } |
| 198 | 142 | ||
| 199 | void GRenderWindow::closeEvent(QCloseEvent* event) | ||
| 200 | { | ||
| 201 | if (emu_thread.isRunning()) | ||
| 202 | emu_thread.Stop(); | ||
| 203 | QWidget::closeEvent(event); | ||
| 204 | } | ||
| 205 | |||
| 206 | void GRenderWindow::MakeCurrent() | 143 | void GRenderWindow::MakeCurrent() |
| 207 | { | 144 | { |
| 208 | child->makeCurrent(); | 145 | child->makeCurrent(); |
| @@ -288,7 +225,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent *event) | |||
| 288 | void GRenderWindow::mouseMoveEvent(QMouseEvent *event) | 225 | void GRenderWindow::mouseMoveEvent(QMouseEvent *event) |
| 289 | { | 226 | { |
| 290 | auto pos = event->pos(); | 227 | auto pos = event->pos(); |
| 291 | this->TouchMoved(static_cast<unsigned>(pos.x()), static_cast<unsigned>(pos.y())); | 228 | this->TouchMoved(static_cast<unsigned>(std::max(pos.x(), 0)), static_cast<unsigned>(std::max(pos.y(), 0))); |
| 292 | } | 229 | } |
| 293 | 230 | ||
| 294 | void GRenderWindow::mouseReleaseEvent(QMouseEvent *event) | 231 | void GRenderWindow::mouseReleaseEvent(QMouseEvent *event) |
| @@ -335,3 +272,11 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) | |||
| 335 | void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) { | 272 | void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) { |
| 336 | setMinimumSize(minimal_size.first, minimal_size.second); | 273 | setMinimumSize(minimal_size.first, minimal_size.second); |
| 337 | } | 274 | } |
| 275 | |||
| 276 | void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { | ||
| 277 | this->emu_thread = emu_thread; | ||
| 278 | } | ||
| 279 | |||
| 280 | void GRenderWindow::OnEmulationStopping() { | ||
| 281 | emu_thread = nullptr; | ||
| 282 | } | ||