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-rw-r--r--src/citra/config.cpp60
1 files changed, 29 insertions, 31 deletions
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 2f13c29a2..9034b188e 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -2,14 +2,15 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#define GLFW_INCLUDE_NONE
6#include <GLFW/glfw3.h>
7#include <inih/cpp/INIReader.h> 5#include <inih/cpp/INIReader.h>
8 6
7#include <SDL.h>
8
9#include "citra/default_ini.h" 9#include "citra/default_ini.h"
10 10
11#include "common/file_util.h" 11#include "common/file_util.h"
12#include "common/logging/log.h" 12#include "common/logging/log.h"
13#include "common/make_unique.h"
13 14
14#include "core/settings.h" 15#include "core/settings.h"
15 16
@@ -17,21 +18,22 @@
17 18
18Config::Config() { 19Config::Config() {
19 // TODO: Don't hardcode the path; let the frontend decide where to put the config files. 20 // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
20 glfw_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "glfw-config.ini"; 21 sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
21 glfw_config = new INIReader(glfw_config_loc); 22 sdl2_config = Common::make_unique<INIReader>(sdl2_config_loc);
22 23
23 Reload(); 24 Reload();
24} 25}
25 26
26bool Config::LoadINI(INIReader* config, const char* location, const std::string& default_contents, bool retry) { 27bool Config::LoadINI(const std::string& default_contents, bool retry) {
27 if (config->ParseError() < 0) { 28 const char* location = this->sdl2_config_loc.c_str();
29 if (sdl2_config->ParseError() < 0) {
28 if (retry) { 30 if (retry) {
29 LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location); 31 LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
30 FileUtil::CreateFullPath(location); 32 FileUtil::CreateFullPath(location);
31 FileUtil::WriteStringToFile(true, default_contents, location); 33 FileUtil::WriteStringToFile(true, default_contents, location);
32 *config = INIReader(location); // Reopen file 34 sdl2_config = Common::make_unique<INIReader>(location); // Reopen file
33 35
34 return LoadINI(config, location, default_contents, false); 36 return LoadINI(default_contents, false);
35 } 37 }
36 LOG_ERROR(Config, "Failed."); 38 LOG_ERROR(Config, "Failed.");
37 return false; 39 return false;
@@ -41,51 +43,47 @@ bool Config::LoadINI(INIReader* config, const char* location, const std::string&
41} 43}
42 44
43static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = { 45static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
44 GLFW_KEY_A, GLFW_KEY_S, GLFW_KEY_Z, GLFW_KEY_X, 46 SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X,
45 GLFW_KEY_Q, GLFW_KEY_W, GLFW_KEY_1, GLFW_KEY_2, 47 SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_1, SDL_SCANCODE_2,
46 GLFW_KEY_M, GLFW_KEY_N, GLFW_KEY_B, 48 SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B,
47 GLFW_KEY_T, GLFW_KEY_G, GLFW_KEY_F, GLFW_KEY_H, 49 SDL_SCANCODE_T, SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H,
48 GLFW_KEY_UP, GLFW_KEY_DOWN, GLFW_KEY_LEFT, GLFW_KEY_RIGHT, 50 SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT,
49 GLFW_KEY_I, GLFW_KEY_K, GLFW_KEY_J, GLFW_KEY_L 51 SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L
50}; 52};
51 53
52void Config::ReadValues() { 54void Config::ReadValues() {
53 // Controls 55 // Controls
54 for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) { 56 for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
55 Settings::values.input_mappings[Settings::NativeInput::All[i]] = 57 Settings::values.input_mappings[Settings::NativeInput::All[i]] =
56 glfw_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]); 58 sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
57 } 59 }
58 60
59 // Core 61 // Core
60 Settings::values.frame_skip = glfw_config->GetInteger("Core", "frame_skip", 0); 62 Settings::values.frame_skip = sdl2_config->GetInteger("Core", "frame_skip", 0);
61 63
62 // Renderer 64 // Renderer
63 Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false); 65 Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", false);
64 Settings::values.use_shader_jit = glfw_config->GetBoolean("Renderer", "use_shader_jit", true); 66 Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
65 67
66 Settings::values.bg_red = (float)glfw_config->GetReal("Renderer", "bg_red", 1.0); 68 Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0);
67 Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0); 69 Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0);
68 Settings::values.bg_blue = (float)glfw_config->GetReal("Renderer", "bg_blue", 1.0); 70 Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0);
69 71
70 // Data Storage 72 // Data Storage
71 Settings::values.use_virtual_sd = glfw_config->GetBoolean("Data Storage", "use_virtual_sd", true); 73 Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
72 74
73 // System Region 75 // System Region
74 Settings::values.region_value = glfw_config->GetInteger("System Region", "region_value", 1); 76 Settings::values.region_value = sdl2_config->GetInteger("System Region", "region_value", 1);
75 77
76 // Miscellaneous 78 // Miscellaneous
77 Settings::values.log_filter = glfw_config->Get("Miscellaneous", "log_filter", "*:Info"); 79 Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
78 80
79 // Debugging 81 // Debugging
80 Settings::values.use_gdbstub = glfw_config->GetBoolean("Debugging", "use_gdbstub", false); 82 Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
81 Settings::values.gdbstub_port = glfw_config->GetInteger("Debugging", "gdbstub_port", 24689); 83 Settings::values.gdbstub_port = sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689);
82} 84}
83 85
84void Config::Reload() { 86void Config::Reload() {
85 LoadINI(glfw_config, glfw_config_loc.c_str(), DefaultINI::glfw_config_file); 87 LoadINI(DefaultINI::sdl2_config_file);
86 ReadValues(); 88 ReadValues();
87} 89}
88
89Config::~Config() {
90 delete glfw_config;
91}