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-rw-r--r--src/audio_core/audio_core.cpp2
-rw-r--r--src/audio_core/audio_manager.cpp17
-rw-r--r--src/audio_core/audio_manager.h19
-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.cpp2
-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.h2
-rw-r--r--src/audio_core/sink/sink_stream.cpp9
6 files changed, 21 insertions, 30 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index c845330cd..07a679c32 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -8,7 +8,7 @@
8 8
9namespace AudioCore { 9namespace AudioCore {
10 10
11AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>(system)} { 11AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} {
12 CreateSinks(); 12 CreateSinks();
13 // Must be created after the sinks 13 // Must be created after the sinks
14 adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink); 14 adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink);
diff --git a/src/audio_core/audio_manager.cpp b/src/audio_core/audio_manager.cpp
index 2f1bba9c3..2acde668e 100644
--- a/src/audio_core/audio_manager.cpp
+++ b/src/audio_core/audio_manager.cpp
@@ -1,14 +1,13 @@
1// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project 1// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include "audio_core/audio_in_manager.h"
5#include "audio_core/audio_manager.h" 4#include "audio_core/audio_manager.h"
6#include "audio_core/audio_out_manager.h"
7#include "core/core.h" 5#include "core/core.h"
6#include "core/hle/service/audio/errors.h"
8 7
9namespace AudioCore { 8namespace AudioCore {
10 9
11AudioManager::AudioManager(Core::System& system_) : system{system_} { 10AudioManager::AudioManager() {
12 thread = std::jthread([this]() { ThreadFunc(); }); 11 thread = std::jthread([this]() { ThreadFunc(); });
13} 12}
14 13
@@ -27,7 +26,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
27 26
28 const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)}; 27 const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
29 if (buffer_events[index] == nullptr) { 28 if (buffer_events[index] == nullptr) {
30 buffer_events[index] = buffer_func; 29 buffer_events[index] = std::move(buffer_func);
31 needs_update = true; 30 needs_update = true;
32 events.SetAudioEvent(Event::Type::AudioOutManager, true); 31 events.SetAudioEvent(Event::Type::AudioOutManager, true);
33 } 32 }
@@ -43,7 +42,7 @@ Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
43 42
44 const auto index{events.GetManagerIndex(Event::Type::AudioInManager)}; 43 const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
45 if (buffer_events[index] == nullptr) { 44 if (buffer_events[index] == nullptr) {
46 buffer_events[index] = buffer_func; 45 buffer_events[index] = std::move(buffer_func);
47 needs_update = true; 46 needs_update = true;
48 events.SetAudioEvent(Event::Type::AudioInManager, true); 47 events.SetAudioEvent(Event::Type::AudioInManager, true);
49 } 48 }
@@ -60,19 +59,21 @@ void AudioManager::ThreadFunc() {
60 running = true; 59 running = true;
61 60
62 while (running) { 61 while (running) {
63 auto timed_out{events.Wait(l, std::chrono::seconds(2))}; 62 const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
64 63
65 if (events.CheckAudioEventSet(Event::Type::Max)) { 64 if (events.CheckAudioEventSet(Event::Type::Max)) {
66 break; 65 break;
67 } 66 }
68 67
69 for (size_t i = 0; i < buffer_events.size(); i++) { 68 for (size_t i = 0; i < buffer_events.size(); i++) {
70 if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) { 69 const auto event_type = static_cast<Event::Type>(i);
70
71 if (events.CheckAudioEventSet(event_type) || timed_out) {
71 if (buffer_events[i]) { 72 if (buffer_events[i]) {
72 buffer_events[i](); 73 buffer_events[i]();
73 } 74 }
74 } 75 }
75 events.SetAudioEvent(Event::Type(i), false); 76 events.SetAudioEvent(event_type, false);
76 } 77 }
77 } 78 }
78} 79}
diff --git a/src/audio_core/audio_manager.h b/src/audio_core/audio_manager.h
index 8cbd95e22..abf077de4 100644
--- a/src/audio_core/audio_manager.h
+++ b/src/audio_core/audio_manager.h
@@ -10,22 +10,11 @@
10#include <thread> 10#include <thread>
11 11
12#include "audio_core/audio_event.h" 12#include "audio_core/audio_event.h"
13#include "core/hle/service/audio/errors.h"
14 13
15namespace Core { 14union Result;
16class System;
17}
18 15
19namespace AudioCore { 16namespace AudioCore {
20 17
21namespace AudioOut {
22class Manager;
23}
24
25namespace AudioIn {
26class Manager;
27}
28
29/** 18/**
30 * The AudioManager's main purpose is to wait for buffer events for the audio in and out managers, 19 * The AudioManager's main purpose is to wait for buffer events for the audio in and out managers,
31 * and call an associated callback to release buffers. 20 * and call an associated callback to release buffers.
@@ -43,7 +32,7 @@ class AudioManager {
43 using BufferEventFunc = std::function<void()>; 32 using BufferEventFunc = std::function<void()>;
44 33
45public: 34public:
46 explicit AudioManager(Core::System& system); 35 explicit AudioManager();
47 36
48 /** 37 /**
49 * Shutdown the audio manager. 38 * Shutdown the audio manager.
@@ -80,10 +69,6 @@ private:
80 */ 69 */
81 void ThreadFunc(); 70 void ThreadFunc();
82 71
83 /// Core system
84 Core::System& system;
85 /// Have sessions started palying?
86 bool sessions_started{};
87 /// Is the main thread running? 72 /// Is the main thread running?
88 std::atomic<bool> running{}; 73 std::atomic<bool> running{};
89 /// Unused 74 /// Unused
diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/renderer/adsp/audio_renderer.cpp
index bafe4822a..ab2257bd8 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.cpp
+++ b/src/audio_core/renderer/adsp/audio_renderer.cpp
@@ -47,7 +47,7 @@ RenderMessage AudioRenderer_Mailbox::ADSPWaitMessage() {
47 return msg; 47 return msg;
48} 48}
49 49
50CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) { 50CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const u32 session_id) {
51 return command_buffers[session_id]; 51 return command_buffers[session_id];
52} 52}
53 53
diff --git a/src/audio_core/renderer/adsp/audio_renderer.h b/src/audio_core/renderer/adsp/audio_renderer.h
index 02e923c84..151f38c1b 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.h
+++ b/src/audio_core/renderer/adsp/audio_renderer.h
@@ -83,7 +83,7 @@ public:
83 * @param session_id - The session id to get (0 or 1). 83 * @param session_id - The session id to get (0 or 1).
84 * @return The command buffer. 84 * @return The command buffer.
85 */ 85 */
86 CommandBuffer& GetCommandBuffer(s32 session_id); 86 CommandBuffer& GetCommandBuffer(u32 session_id);
87 87
88 /** 88 /**
89 * Set the command buffer with the given session id (0 or 1). 89 * Set the command buffer with the given session id (0 or 1).
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 37fe725e4..849f862b0 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -214,8 +214,13 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
214 // video play out without attempting to stall. 214 // video play out without attempting to stall.
215 // Can hopefully remove this later with a more complete NVDEC implementation. 215 // Can hopefully remove this later with a more complete NVDEC implementation.
216 const auto nvdec_active{system.AudioCore().IsNVDECActive()}; 216 const auto nvdec_active{system.AudioCore().IsNVDECActive()};
217 if (!nvdec_active && queued_buffers > max_queue_size) { 217
218 // Core timing cannot be paused in single-core mode, so Stall ends up being called over and over
219 // and never recovers to a normal state, so just skip attempting to sync things on single-core.
220 if (system.IsMulticore() && !nvdec_active && queued_buffers > max_queue_size) {
218 Stall(); 221 Stall();
222 } else if (system.IsMulticore() && queued_buffers <= max_queue_size) {
223 Unstall();
219 } 224 }
220 225
221 while (frames_written < num_frames) { 226 while (frames_written < num_frames) {
@@ -255,7 +260,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
255 std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size], 260 std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
256 frame_size_bytes); 261 frame_size_bytes);
257 262
258 if (stalled && queued_buffers <= max_queue_size) { 263 if (system.IsMulticore() && queued_buffers <= max_queue_size) {
259 Unstall(); 264 Unstall();
260 } 265 }
261} 266}