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-rw-r--r--src/audio_core/stream.cpp103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
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1// Copyright 2018 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/assert.h"
6#include "common/logging/log.h"
7#include "core/core_timing.h"
8#include "core/core_timing_util.h"
9
10#include "audio_core/stream.h"
11
12namespace AudioCore {
13
14constexpr size_t MaxAudioBufferCount{32};
15
16/// Returns the sample size for the specified audio stream format
17static size_t SampleSizeFromFormat(Stream::Format format) {
18 switch (format) {
19 case Stream::Format::Mono16:
20 return 2;
21 case Stream::Format::Stereo16:
22 return 4;
23 case Stream::Format::Multi51Channel16:
24 return 12;
25 };
26
27 LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
28 UNREACHABLE();
29 return {};
30}
31
32Stream::Stream(int sample_rate, Format format, ReleaseCallback&& release_callback)
33 : sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)} {
34 release_event = CoreTiming::RegisterEvent(
35 "Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
36}
37
38void Stream::Play() {
39 state = State::Playing;
40 PlayNextBuffer();
41}
42
43void Stream::Stop() {
44 ASSERT_MSG(false, "Unimplemented");
45}
46
47s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
48 const size_t num_samples{buffer.GetData().size() / SampleSizeFromFormat(format)};
49 return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
50}
51
52void Stream::PlayNextBuffer() {
53 if (!IsPlaying()) {
54 // Ensure we are in playing state before playing the next buffer
55 return;
56 }
57
58 if (active_buffer) {
59 // Do not queue a new buffer if we are already playing a buffer
60 return;
61 }
62
63 if (queued_buffers.empty()) {
64 // No queued buffers - we are effectively paused
65 return;
66 }
67
68 active_buffer = queued_buffers.front();
69 queued_buffers.pop();
70
71 CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
72}
73
74void Stream::ReleaseActiveBuffer() {
75 released_buffers.push(std::move(active_buffer));
76 release_callback();
77 PlayNextBuffer();
78}
79
80bool Stream::QueueBuffer(BufferPtr&& buffer) {
81 if (queued_buffers.size() < MaxAudioBufferCount) {
82 queued_buffers.push(std::move(buffer));
83 PlayNextBuffer();
84 return true;
85 }
86 return false;
87}
88
89bool Stream::ContainsBuffer(Buffer::Tag tag) const {
90 ASSERT_MSG(false, "Unimplemented");
91 return {};
92}
93
94std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(size_t max_count) {
95 std::vector<Buffer::Tag> tags;
96 for (size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
97 tags.push_back(released_buffers.front()->GetTag());
98 released_buffers.pop();
99 }
100 return tags;
101}
102
103} // namespace AudioCore