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Diffstat (limited to 'externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h')
| -rw-r--r-- | externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h b/externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h deleted file mode 100644 index d570f5876..000000000 --- a/externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h +++ /dev/null | |||
| @@ -1,180 +0,0 @@ | |||
| 1 | /************************************************************************* | ||
| 2 | * GLFW 3.0 - www.glfw.org | ||
| 3 | * A library for OpenGL, window and input | ||
| 4 | *------------------------------------------------------------------------ | ||
| 5 | * Copyright (c) 2002-2006 Marcus Geelnard | ||
| 6 | * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | ||
| 7 | * | ||
| 8 | * This software is provided 'as-is', without any express or implied | ||
| 9 | * warranty. In no event will the authors be held liable for any damages | ||
| 10 | * arising from the use of this software. | ||
| 11 | * | ||
| 12 | * Permission is granted to anyone to use this software for any purpose, | ||
| 13 | * including commercial applications, and to alter it and redistribute it | ||
| 14 | * freely, subject to the following restrictions: | ||
| 15 | * | ||
| 16 | * 1. The origin of this software must not be misrepresented; you must not | ||
| 17 | * claim that you wrote the original software. If you use this software | ||
| 18 | * in a product, an acknowledgment in the product documentation would | ||
| 19 | * be appreciated but is not required. | ||
| 20 | * | ||
| 21 | * 2. Altered source versions must be plainly marked as such, and must not | ||
| 22 | * be misrepresented as being the original software. | ||
| 23 | * | ||
| 24 | * 3. This notice may not be removed or altered from any source | ||
| 25 | * distribution. | ||
| 26 | * | ||
| 27 | *************************************************************************/ | ||
| 28 | |||
| 29 | #ifndef _glfw3_native_h_ | ||
| 30 | #define _glfw3_native_h_ | ||
| 31 | |||
| 32 | #ifdef __cplusplus | ||
| 33 | extern "C" { | ||
| 34 | #endif | ||
| 35 | |||
| 36 | |||
| 37 | /************************************************************************* | ||
| 38 | * Doxygen documentation | ||
| 39 | *************************************************************************/ | ||
| 40 | |||
| 41 | /*! @defgroup native Native access | ||
| 42 | * | ||
| 43 | * **By using the native API, you assert that you know what you're doing and | ||
| 44 | * how to fix problems caused by using it. If you don't, you shouldn't be | ||
| 45 | * using it.** | ||
| 46 | * | ||
| 47 | * Before the inclusion of @ref glfw3native.h, you must define exactly one | ||
| 48 | * window API macro and exactly one context API macro. Failure to do this | ||
| 49 | * will cause a compile-time error. | ||
| 50 | * | ||
| 51 | * The available window API macros are: | ||
| 52 | * * `GLFW_EXPOSE_NATIVE_WIN32` | ||
| 53 | * * `GLFW_EXPOSE_NATIVE_COCOA` | ||
| 54 | * * `GLFW_EXPOSE_NATIVE_X11` | ||
| 55 | * | ||
| 56 | * The available context API macros are: | ||
| 57 | * * `GLFW_EXPOSE_NATIVE_WGL` | ||
| 58 | * * `GLFW_EXPOSE_NATIVE_NSGL` | ||
| 59 | * * `GLFW_EXPOSE_NATIVE_GLX` | ||
| 60 | * * `GLFW_EXPOSE_NATIVE_EGL` | ||
| 61 | * | ||
| 62 | * These macros select which of the native access functions that are declared | ||
| 63 | * and which platform-specific headers to include. It is then up your (by | ||
| 64 | * definition platform-specific) code to handle which of these should be | ||
| 65 | * defined. | ||
| 66 | */ | ||
| 67 | |||
| 68 | |||
| 69 | /************************************************************************* | ||
| 70 | * System headers and types | ||
| 71 | *************************************************************************/ | ||
| 72 | |||
| 73 | #if defined(GLFW_EXPOSE_NATIVE_WIN32) | ||
| 74 | #include <windows.h> | ||
| 75 | #elif defined(GLFW_EXPOSE_NATIVE_COCOA) | ||
| 76 | #if defined(__OBJC__) | ||
| 77 | #import <Cocoa/Cocoa.h> | ||
| 78 | #else | ||
| 79 | typedef void* id; | ||
| 80 | #endif | ||
| 81 | #elif defined(GLFW_EXPOSE_NATIVE_X11) | ||
| 82 | #include <X11/Xlib.h> | ||
| 83 | #else | ||
| 84 | #error "No window API specified" | ||
| 85 | #endif | ||
| 86 | |||
| 87 | #if defined(GLFW_EXPOSE_NATIVE_WGL) | ||
| 88 | /* WGL is declared by windows.h */ | ||
| 89 | #elif defined(GLFW_EXPOSE_NATIVE_NSGL) | ||
| 90 | /* NSGL is declared by Cocoa.h */ | ||
| 91 | #elif defined(GLFW_EXPOSE_NATIVE_GLX) | ||
| 92 | #include <GL/glx.h> | ||
| 93 | #elif defined(GLFW_EXPOSE_NATIVE_EGL) | ||
| 94 | #include <EGL/egl.h> | ||
| 95 | #else | ||
| 96 | #error "No context API specified" | ||
| 97 | #endif | ||
| 98 | |||
| 99 | |||
| 100 | /************************************************************************* | ||
| 101 | * Functions | ||
| 102 | *************************************************************************/ | ||
| 103 | |||
| 104 | #if defined(GLFW_EXPOSE_NATIVE_WIN32) | ||
| 105 | /*! @brief Returns the `HWND` of the specified window. | ||
| 106 | * @return The `HWND` of the specified window. | ||
| 107 | * @ingroup native | ||
| 108 | */ | ||
| 109 | GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); | ||
| 110 | #endif | ||
| 111 | |||
| 112 | #if defined(GLFW_EXPOSE_NATIVE_WGL) | ||
| 113 | /*! @brief Returns the `HGLRC` of the specified window. | ||
| 114 | * @return The `HGLRC` of the specified window. | ||
| 115 | * @ingroup native | ||
| 116 | */ | ||
| 117 | GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); | ||
| 118 | #endif | ||
| 119 | |||
| 120 | #if defined(GLFW_EXPOSE_NATIVE_COCOA) | ||
| 121 | /*! @brief Returns the `NSWindow` of the specified window. | ||
| 122 | * @return The `NSWindow` of the specified window. | ||
| 123 | * @ingroup native | ||
| 124 | */ | ||
| 125 | GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); | ||
| 126 | #endif | ||
| 127 | |||
| 128 | #if defined(GLFW_EXPOSE_NATIVE_NSGL) | ||
| 129 | /*! @brief Returns the `NSOpenGLContext` of the specified window. | ||
| 130 | * @return The `NSOpenGLContext` of the specified window. | ||
| 131 | * @ingroup native | ||
| 132 | */ | ||
| 133 | GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); | ||
| 134 | #endif | ||
| 135 | |||
| 136 | #if defined(GLFW_EXPOSE_NATIVE_X11) | ||
| 137 | /*! @brief Returns the `Display` used by GLFW. | ||
| 138 | * @return The `Display` used by GLFW. | ||
| 139 | * @ingroup native | ||
| 140 | */ | ||
| 141 | GLFWAPI Display* glfwGetX11Display(void); | ||
| 142 | /*! @brief Returns the `Window` of the specified window. | ||
| 143 | * @return The `Window` of the specified window. | ||
| 144 | * @ingroup native | ||
| 145 | */ | ||
| 146 | GLFWAPI Window glfwGetX11Window(GLFWwindow* window); | ||
| 147 | #endif | ||
| 148 | |||
| 149 | #if defined(GLFW_EXPOSE_NATIVE_GLX) | ||
| 150 | /*! @brief Returns the `GLXContext` of the specified window. | ||
| 151 | * @return The `GLXContext` of the specified window. | ||
| 152 | * @ingroup native | ||
| 153 | */ | ||
| 154 | GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); | ||
| 155 | #endif | ||
| 156 | |||
| 157 | #if defined(GLFW_EXPOSE_NATIVE_EGL) | ||
| 158 | /*! @brief Returns the `EGLDisplay` used by GLFW. | ||
| 159 | * @return The `EGLDisplay` used by GLFW. | ||
| 160 | * @ingroup native | ||
| 161 | */ | ||
| 162 | GLFWAPI EGLDisplay glfwGetEGLDisplay(void); | ||
| 163 | /*! @brief Returns the `EGLContext` of the specified window. | ||
| 164 | * @return The `EGLContext` of the specified window. | ||
| 165 | * @ingroup native | ||
| 166 | */ | ||
| 167 | GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); | ||
| 168 | /*! @brief Returns the `EGLSurface` of the specified window. | ||
| 169 | * @return The `EGLSurface` of the specified window. | ||
| 170 | * @ingroup native | ||
| 171 | */ | ||
| 172 | GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); | ||
| 173 | #endif | ||
| 174 | |||
| 175 | #ifdef __cplusplus | ||
| 176 | } | ||
| 177 | #endif | ||
| 178 | |||
| 179 | #endif /* _glfw3_native_h_ */ | ||
| 180 | |||