diff options
Diffstat (limited to 'externals/glad/src')
| -rw-r--r-- | externals/glad/src/glad.c | 1125 |
1 files changed, 997 insertions, 128 deletions
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c index 384507806..d3e13163f 100644 --- a/externals/glad/src/glad.c +++ b/externals/glad/src/glad.c | |||
| @@ -1,11 +1,11 @@ | |||
| 1 | /* | 1 | /* |
| 2 | 2 | ||
| 3 | OpenGL loader generated by glad 0.1.28 on Sat Nov 17 22:59:18 2018. | 3 | OpenGL loader generated by glad 0.1.29 on Wed May 22 00:45:40 2019. |
| 4 | 4 | ||
| 5 | Language/Generator: C/C++ | 5 | Language/Generator: C/C++ |
| 6 | Specification: gl | 6 | Specification: gl |
| 7 | APIs: gl=4.3 | 7 | APIs: gl=4.6 |
| 8 | Profile: core | 8 | Profile: compatibility |
| 9 | Extensions: | 9 | Extensions: |
| 10 | GL_3DFX_multisample, | 10 | GL_3DFX_multisample, |
| 11 | GL_3DFX_tbuffer, | 11 | GL_3DFX_tbuffer, |
| @@ -348,6 +348,7 @@ | |||
| 348 | GL_EXT_texture_object, | 348 | GL_EXT_texture_object, |
| 349 | GL_EXT_texture_perturb_normal, | 349 | GL_EXT_texture_perturb_normal, |
| 350 | GL_EXT_texture_sRGB, | 350 | GL_EXT_texture_sRGB, |
| 351 | GL_EXT_texture_sRGB_R8, | ||
| 351 | GL_EXT_texture_sRGB_decode, | 352 | GL_EXT_texture_sRGB_decode, |
| 352 | GL_EXT_texture_shared_exponent, | 353 | GL_EXT_texture_shared_exponent, |
| 353 | GL_EXT_texture_snorm, | 354 | GL_EXT_texture_snorm, |
| @@ -611,7 +612,7 @@ | |||
| 611 | Reproducible: False | 612 | Reproducible: False |
| 612 | 613 | ||
| 613 | Commandline: | 614 | Commandline: |
| 614 | --profile="core" --api="gl=4.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" | 615 | --profile="compatibility" --api="gl=4.6" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" |
| 615 | Online: | 616 | Online: |
| 616 | Too many extensions | 617 | Too many extensions |
| 617 | */ | 618 | */ |
| @@ -775,11 +776,7 @@ static int get_exts(void) { | |||
| 775 | num_exts_i = 0; | 776 | num_exts_i = 0; |
| 776 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); | 777 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); |
| 777 | if (num_exts_i > 0) { | 778 | if (num_exts_i > 0) { |
| 778 | char **tmp_exts_i = (char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i)); | 779 | exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); |
| 779 | if (tmp_exts_i == NULL) { | ||
| 780 | return 0; | ||
| 781 | } | ||
| 782 | exts_i = tmp_exts_i; | ||
| 783 | } | 780 | } |
| 784 | 781 | ||
| 785 | if (exts_i == NULL) { | 782 | if (exts_i == NULL) { |
| @@ -869,9 +866,17 @@ int GLAD_GL_VERSION_4_0 = 0; | |||
| 869 | int GLAD_GL_VERSION_4_1 = 0; | 866 | int GLAD_GL_VERSION_4_1 = 0; |
| 870 | int GLAD_GL_VERSION_4_2 = 0; | 867 | int GLAD_GL_VERSION_4_2 = 0; |
| 871 | int GLAD_GL_VERSION_4_3 = 0; | 868 | int GLAD_GL_VERSION_4_3 = 0; |
| 869 | int GLAD_GL_VERSION_4_4 = 0; | ||
| 870 | int GLAD_GL_VERSION_4_5 = 0; | ||
| 871 | int GLAD_GL_VERSION_4_6 = 0; | ||
| 872 | PFNGLACCUMPROC glad_glAccum = NULL; | ||
| 872 | PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; | 873 | PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; |
| 873 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; | 874 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; |
| 875 | PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; | ||
| 876 | PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; | ||
| 877 | PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; | ||
| 874 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; | 878 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; |
| 879 | PFNGLBEGINPROC glad_glBegin = NULL; | ||
| 875 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; | 880 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; |
| 876 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; | 881 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; |
| 877 | PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; | 882 | PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; |
| @@ -880,17 +885,25 @@ PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; | |||
| 880 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; | 885 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; |
| 881 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; | 886 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; |
| 882 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; | 887 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; |
| 888 | PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; | ||
| 889 | PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; | ||
| 883 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; | 890 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; |
| 884 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; | 891 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; |
| 885 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; | 892 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; |
| 886 | PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; | 893 | PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; |
| 894 | PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; | ||
| 887 | PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; | 895 | PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; |
| 888 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; | 896 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; |
| 889 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; | 897 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; |
| 898 | PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; | ||
| 890 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; | 899 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; |
| 900 | PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; | ||
| 901 | PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; | ||
| 891 | PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; | 902 | PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; |
| 892 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; | 903 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; |
| 893 | PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; | 904 | PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; |
| 905 | PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; | ||
| 906 | PFNGLBITMAPPROC glad_glBitmap = NULL; | ||
| 894 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; | 907 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; |
| 895 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; | 908 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; |
| 896 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; | 909 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; |
| @@ -901,11 +914,17 @@ PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; | |||
| 901 | PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; | 914 | PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; |
| 902 | PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; | 915 | PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; |
| 903 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; | 916 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; |
| 917 | PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; | ||
| 904 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL; | 918 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL; |
| 919 | PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; | ||
| 905 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; | 920 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; |
| 921 | PFNGLCALLLISTPROC glad_glCallList = NULL; | ||
| 922 | PFNGLCALLLISTSPROC glad_glCallLists = NULL; | ||
| 906 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; | 923 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; |
| 924 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; | ||
| 907 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; | 925 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; |
| 908 | PFNGLCLEARPROC glad_glClear = NULL; | 926 | PFNGLCLEARPROC glad_glClear = NULL; |
| 927 | PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; | ||
| 909 | PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; | 928 | PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; |
| 910 | PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; | 929 | PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; |
| 911 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; | 930 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; |
| @@ -915,14 +934,60 @@ PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; | |||
| 915 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL; | 934 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL; |
| 916 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; | 935 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; |
| 917 | PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; | 936 | PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; |
| 937 | PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; | ||
| 938 | PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; | ||
| 939 | PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; | ||
| 940 | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; | ||
| 941 | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; | ||
| 942 | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; | ||
| 943 | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; | ||
| 918 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; | 944 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; |
| 945 | PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; | ||
| 946 | PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; | ||
| 947 | PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; | ||
| 919 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; | 948 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; |
| 949 | PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; | ||
| 950 | PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; | ||
| 951 | PFNGLCOLOR3BPROC glad_glColor3b = NULL; | ||
| 952 | PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; | ||
| 953 | PFNGLCOLOR3DPROC glad_glColor3d = NULL; | ||
| 954 | PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; | ||
| 955 | PFNGLCOLOR3FPROC glad_glColor3f = NULL; | ||
| 956 | PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; | ||
| 957 | PFNGLCOLOR3IPROC glad_glColor3i = NULL; | ||
| 958 | PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; | ||
| 959 | PFNGLCOLOR3SPROC glad_glColor3s = NULL; | ||
| 960 | PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; | ||
| 961 | PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; | ||
| 962 | PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; | ||
| 963 | PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; | ||
| 964 | PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; | ||
| 965 | PFNGLCOLOR3USPROC glad_glColor3us = NULL; | ||
| 966 | PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; | ||
| 967 | PFNGLCOLOR4BPROC glad_glColor4b = NULL; | ||
| 968 | PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; | ||
| 969 | PFNGLCOLOR4DPROC glad_glColor4d = NULL; | ||
| 970 | PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; | ||
| 971 | PFNGLCOLOR4FPROC glad_glColor4f = NULL; | ||
| 972 | PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; | ||
| 973 | PFNGLCOLOR4IPROC glad_glColor4i = NULL; | ||
| 974 | PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; | ||
| 975 | PFNGLCOLOR4SPROC glad_glColor4s = NULL; | ||
| 976 | PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; | ||
| 977 | PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; | ||
| 978 | PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; | ||
| 979 | PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; | ||
| 980 | PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; | ||
| 981 | PFNGLCOLOR4USPROC glad_glColor4us = NULL; | ||
| 982 | PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; | ||
| 920 | PFNGLCOLORMASKPROC glad_glColorMask = NULL; | 983 | PFNGLCOLORMASKPROC glad_glColorMask = NULL; |
| 921 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; | 984 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; |
| 985 | PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; | ||
| 922 | PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; | 986 | PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; |
| 923 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; | 987 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; |
| 924 | PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; | 988 | PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; |
| 925 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; | 989 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; |
| 990 | PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; | ||
| 926 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; | 991 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; |
| 927 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; | 992 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; |
| 928 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; | 993 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; |
| @@ -930,22 +995,40 @@ PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; | |||
| 930 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; | 995 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; |
| 931 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; | 996 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; |
| 932 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; | 997 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; |
| 998 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; | ||
| 999 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; | ||
| 1000 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; | ||
| 933 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; | 1001 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; |
| 934 | PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; | 1002 | PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; |
| 1003 | PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; | ||
| 1004 | PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; | ||
| 935 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; | 1005 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; |
| 936 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; | 1006 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; |
| 937 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; | 1007 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; |
| 938 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; | 1008 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; |
| 939 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; | 1009 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; |
| 1010 | PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; | ||
| 1011 | PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; | ||
| 1012 | PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; | ||
| 1013 | PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; | ||
| 1014 | PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; | ||
| 940 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; | 1015 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; |
| 1016 | PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; | ||
| 1017 | PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; | ||
| 1018 | PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; | ||
| 1019 | PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; | ||
| 941 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL; | 1020 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL; |
| 942 | PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; | 1021 | PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; |
| 1022 | PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; | ||
| 1023 | PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; | ||
| 1024 | PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; | ||
| 943 | PFNGLCULLFACEPROC glad_glCullFace = NULL; | 1025 | PFNGLCULLFACEPROC glad_glCullFace = NULL; |
| 944 | PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; | 1026 | PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; |
| 945 | PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; | 1027 | PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; |
| 946 | PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; | 1028 | PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; |
| 947 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; | 1029 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; |
| 948 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; | 1030 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; |
| 1031 | PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; | ||
| 949 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; | 1032 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; |
| 950 | PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; | 1033 | PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; |
| 951 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; | 1034 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; |
| @@ -964,6 +1047,8 @@ PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL; | |||
| 964 | PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; | 1047 | PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; |
| 965 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; | 1048 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; |
| 966 | PFNGLDISABLEPROC glad_glDisable = NULL; | 1049 | PFNGLDISABLEPROC glad_glDisable = NULL; |
| 1050 | PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; | ||
| 1051 | PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; | ||
| 967 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; | 1052 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; |
| 968 | PFNGLDISABLEIPROC glad_glDisablei = NULL; | 1053 | PFNGLDISABLEIPROC glad_glDisablei = NULL; |
| 969 | PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; | 1054 | PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; |
| @@ -981,23 +1066,54 @@ PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; | |||
| 981 | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; | 1066 | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; |
| 982 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; | 1067 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; |
| 983 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; | 1068 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; |
| 1069 | PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; | ||
| 984 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; | 1070 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; |
| 985 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; | 1071 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; |
| 986 | PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; | 1072 | PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; |
| 987 | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; | 1073 | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; |
| 988 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; | 1074 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; |
| 989 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; | 1075 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; |
| 1076 | PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; | ||
| 1077 | PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; | ||
| 1078 | PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; | ||
| 990 | PFNGLENABLEPROC glad_glEnable = NULL; | 1079 | PFNGLENABLEPROC glad_glEnable = NULL; |
| 1080 | PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; | ||
| 1081 | PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; | ||
| 991 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; | 1082 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; |
| 992 | PFNGLENABLEIPROC glad_glEnablei = NULL; | 1083 | PFNGLENABLEIPROC glad_glEnablei = NULL; |
| 1084 | PFNGLENDPROC glad_glEnd = NULL; | ||
| 993 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; | 1085 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; |
| 1086 | PFNGLENDLISTPROC glad_glEndList = NULL; | ||
| 994 | PFNGLENDQUERYPROC glad_glEndQuery = NULL; | 1087 | PFNGLENDQUERYPROC glad_glEndQuery = NULL; |
| 995 | PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; | 1088 | PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; |
| 996 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; | 1089 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; |
| 1090 | PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; | ||
| 1091 | PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; | ||
| 1092 | PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; | ||
| 1093 | PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; | ||
| 1094 | PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; | ||
| 1095 | PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; | ||
| 1096 | PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; | ||
| 1097 | PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; | ||
| 1098 | PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; | ||
| 1099 | PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; | ||
| 1100 | PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; | ||
| 1101 | PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; | ||
| 1102 | PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; | ||
| 997 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL; | 1103 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL; |
| 998 | PFNGLFINISHPROC glad_glFinish = NULL; | 1104 | PFNGLFINISHPROC glad_glFinish = NULL; |
| 999 | PFNGLFLUSHPROC glad_glFlush = NULL; | 1105 | PFNGLFLUSHPROC glad_glFlush = NULL; |
| 1000 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; | 1106 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; |
| 1107 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; | ||
| 1108 | PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; | ||
| 1109 | PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; | ||
| 1110 | PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; | ||
| 1111 | PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; | ||
| 1112 | PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; | ||
| 1113 | PFNGLFOGFPROC glad_glFogf = NULL; | ||
| 1114 | PFNGLFOGFVPROC glad_glFogfv = NULL; | ||
| 1115 | PFNGLFOGIPROC glad_glFogi = NULL; | ||
| 1116 | PFNGLFOGIVPROC glad_glFogiv = NULL; | ||
| 1001 | PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; | 1117 | PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; |
| 1002 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; | 1118 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; |
| 1003 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; | 1119 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; |
| @@ -1006,8 +1122,10 @@ PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; | |||
| 1006 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; | 1122 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; |
| 1007 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; | 1123 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; |
| 1008 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL; | 1124 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL; |
| 1125 | PFNGLFRUSTUMPROC glad_glFrustum = NULL; | ||
| 1009 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; | 1126 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; |
| 1010 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; | 1127 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; |
| 1128 | PFNGLGENLISTSPROC glad_glGenLists = NULL; | ||
| 1011 | PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; | 1129 | PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; |
| 1012 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL; | 1130 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL; |
| 1013 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; | 1131 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; |
| @@ -1016,6 +1134,7 @@ PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; | |||
| 1016 | PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; | 1134 | PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; |
| 1017 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; | 1135 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; |
| 1018 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; | 1136 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; |
| 1137 | PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; | ||
| 1019 | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; | 1138 | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; |
| 1020 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; | 1139 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; |
| 1021 | PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; | 1140 | PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; |
| @@ -1034,7 +1153,10 @@ PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; | |||
| 1034 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; | 1153 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; |
| 1035 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; | 1154 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; |
| 1036 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; | 1155 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; |
| 1156 | PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; | ||
| 1037 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; | 1157 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; |
| 1158 | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; | ||
| 1159 | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; | ||
| 1038 | PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; | 1160 | PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; |
| 1039 | PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; | 1161 | PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; |
| 1040 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; | 1162 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; |
| @@ -1045,16 +1167,35 @@ PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; | |||
| 1045 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; | 1167 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; |
| 1046 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; | 1168 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; |
| 1047 | PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; | 1169 | PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; |
| 1170 | PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; | ||
| 1048 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; | 1171 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; |
| 1049 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; | 1172 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; |
| 1050 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; | 1173 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; |
| 1051 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; | 1174 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; |
| 1052 | PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; | 1175 | PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; |
| 1053 | PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; | 1176 | PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; |
| 1177 | PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; | ||
| 1178 | PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; | ||
| 1179 | PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; | ||
| 1180 | PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; | ||
| 1181 | PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; | ||
| 1182 | PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; | ||
| 1183 | PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; | ||
| 1054 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; | 1184 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; |
| 1185 | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; | ||
| 1186 | PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; | ||
| 1187 | PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; | ||
| 1188 | PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; | ||
| 1189 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; | ||
| 1190 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; | ||
| 1191 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; | ||
| 1055 | PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; | 1192 | PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; |
| 1056 | PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; | 1193 | PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; |
| 1194 | PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; | ||
| 1195 | PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; | ||
| 1196 | PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; | ||
| 1057 | PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; | 1197 | PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; |
| 1198 | PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; | ||
| 1058 | PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; | 1199 | PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; |
| 1059 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; | 1200 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; |
| 1060 | PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; | 1201 | PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; |
| @@ -1067,6 +1208,10 @@ PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL; | |||
| 1067 | PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; | 1208 | PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; |
| 1068 | PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; | 1209 | PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; |
| 1069 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; | 1210 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; |
| 1211 | PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; | ||
| 1212 | PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; | ||
| 1213 | PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; | ||
| 1214 | PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; | ||
| 1070 | PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; | 1215 | PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; |
| 1071 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; | 1216 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; |
| 1072 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; | 1217 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; |
| @@ -1087,6 +1232,11 @@ PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; | |||
| 1087 | PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; | 1232 | PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; |
| 1088 | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; | 1233 | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; |
| 1089 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; | 1234 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; |
| 1235 | PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; | ||
| 1236 | PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; | ||
| 1237 | PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; | ||
| 1238 | PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; | ||
| 1239 | PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; | ||
| 1090 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; | 1240 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; |
| 1091 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; | 1241 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; |
| 1092 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; | 1242 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; |
| @@ -1094,7 +1244,18 @@ PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; | |||
| 1094 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; | 1244 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; |
| 1095 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; | 1245 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; |
| 1096 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; | 1246 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; |
| 1247 | PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; | ||
| 1248 | PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; | ||
| 1249 | PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; | ||
| 1250 | PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; | ||
| 1251 | PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; | ||
| 1252 | PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; | ||
| 1253 | PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; | ||
| 1254 | PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; | ||
| 1097 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; | 1255 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; |
| 1256 | PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; | ||
| 1257 | PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; | ||
| 1258 | PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; | ||
| 1098 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; | 1259 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; |
| 1099 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; | 1260 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; |
| 1100 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; | 1261 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; |
| @@ -1103,6 +1264,9 @@ PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL; | |||
| 1103 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; | 1264 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; |
| 1104 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; | 1265 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; |
| 1105 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; | 1266 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; |
| 1267 | PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; | ||
| 1268 | PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; | ||
| 1269 | PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; | ||
| 1106 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; | 1270 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; |
| 1107 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; | 1271 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; |
| 1108 | PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; | 1272 | PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; |
| @@ -1110,10 +1274,44 @@ PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; | |||
| 1110 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; | 1274 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; |
| 1111 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; | 1275 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; |
| 1112 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; | 1276 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; |
| 1277 | PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL; | ||
| 1278 | PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL; | ||
| 1279 | PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL; | ||
| 1280 | PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL; | ||
| 1281 | PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL; | ||
| 1282 | PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL; | ||
| 1283 | PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL; | ||
| 1284 | PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL; | ||
| 1285 | PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL; | ||
| 1286 | PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL; | ||
| 1287 | PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL; | ||
| 1288 | PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL; | ||
| 1289 | PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL; | ||
| 1290 | PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL; | ||
| 1291 | PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL; | ||
| 1292 | PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; | ||
| 1293 | PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; | ||
| 1294 | PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; | ||
| 1113 | PFNGLHINTPROC glad_glHint = NULL; | 1295 | PFNGLHINTPROC glad_glHint = NULL; |
| 1296 | PFNGLINDEXMASKPROC glad_glIndexMask = NULL; | ||
| 1297 | PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; | ||
| 1298 | PFNGLINDEXDPROC glad_glIndexd = NULL; | ||
| 1299 | PFNGLINDEXDVPROC glad_glIndexdv = NULL; | ||
| 1300 | PFNGLINDEXFPROC glad_glIndexf = NULL; | ||
| 1301 | PFNGLINDEXFVPROC glad_glIndexfv = NULL; | ||
| 1302 | PFNGLINDEXIPROC glad_glIndexi = NULL; | ||
| 1303 | PFNGLINDEXIVPROC glad_glIndexiv = NULL; | ||
| 1304 | PFNGLINDEXSPROC glad_glIndexs = NULL; | ||
| 1305 | PFNGLINDEXSVPROC glad_glIndexsv = NULL; | ||
| 1306 | PFNGLINDEXUBPROC glad_glIndexub = NULL; | ||
| 1307 | PFNGLINDEXUBVPROC glad_glIndexubv = NULL; | ||
| 1308 | PFNGLINITNAMESPROC glad_glInitNames = NULL; | ||
| 1309 | PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; | ||
| 1114 | PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; | 1310 | PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; |
| 1115 | PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; | 1311 | PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; |
| 1116 | PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; | 1312 | PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; |
| 1313 | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; | ||
| 1314 | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; | ||
| 1117 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; | 1315 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; |
| 1118 | PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; | 1316 | PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; |
| 1119 | PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; | 1317 | PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; |
| @@ -1121,6 +1319,7 @@ PFNGLISBUFFERPROC glad_glIsBuffer = NULL; | |||
| 1121 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL; | 1319 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL; |
| 1122 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; | 1320 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; |
| 1123 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; | 1321 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; |
| 1322 | PFNGLISLISTPROC glad_glIsList = NULL; | ||
| 1124 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL; | 1323 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL; |
| 1125 | PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; | 1324 | PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; |
| 1126 | PFNGLISQUERYPROC glad_glIsQuery = NULL; | 1325 | PFNGLISQUERYPROC glad_glIsQuery = NULL; |
| @@ -1131,18 +1330,88 @@ PFNGLISSYNCPROC glad_glIsSync = NULL; | |||
| 1131 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL; | 1330 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL; |
| 1132 | PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; | 1331 | PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; |
| 1133 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; | 1332 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; |
| 1333 | PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; | ||
| 1334 | PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; | ||
| 1335 | PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; | ||
| 1336 | PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; | ||
| 1337 | PFNGLLIGHTFPROC glad_glLightf = NULL; | ||
| 1338 | PFNGLLIGHTFVPROC glad_glLightfv = NULL; | ||
| 1339 | PFNGLLIGHTIPROC glad_glLighti = NULL; | ||
| 1340 | PFNGLLIGHTIVPROC glad_glLightiv = NULL; | ||
| 1341 | PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; | ||
| 1134 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; | 1342 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; |
| 1135 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; | 1343 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; |
| 1344 | PFNGLLISTBASEPROC glad_glListBase = NULL; | ||
| 1345 | PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; | ||
| 1346 | PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; | ||
| 1347 | PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; | ||
| 1348 | PFNGLLOADNAMEPROC glad_glLoadName = NULL; | ||
| 1349 | PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; | ||
| 1350 | PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; | ||
| 1136 | PFNGLLOGICOPPROC glad_glLogicOp = NULL; | 1351 | PFNGLLOGICOPPROC glad_glLogicOp = NULL; |
| 1352 | PFNGLMAP1DPROC glad_glMap1d = NULL; | ||
| 1353 | PFNGLMAP1FPROC glad_glMap1f = NULL; | ||
| 1354 | PFNGLMAP2DPROC glad_glMap2d = NULL; | ||
| 1355 | PFNGLMAP2FPROC glad_glMap2f = NULL; | ||
| 1137 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; | 1356 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; |
| 1138 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; | 1357 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; |
| 1358 | PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; | ||
| 1359 | PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; | ||
| 1360 | PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; | ||
| 1361 | PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; | ||
| 1362 | PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; | ||
| 1363 | PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; | ||
| 1364 | PFNGLMATERIALFPROC glad_glMaterialf = NULL; | ||
| 1365 | PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; | ||
| 1366 | PFNGLMATERIALIPROC glad_glMateriali = NULL; | ||
| 1367 | PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; | ||
| 1368 | PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; | ||
| 1139 | PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; | 1369 | PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; |
| 1370 | PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; | ||
| 1140 | PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; | 1371 | PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; |
| 1372 | PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; | ||
| 1373 | PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; | ||
| 1374 | PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; | ||
| 1375 | PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; | ||
| 1141 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; | 1376 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; |
| 1142 | PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; | 1377 | PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; |
| 1378 | PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL; | ||
| 1143 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; | 1379 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; |
| 1144 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; | 1380 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; |
| 1145 | PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; | 1381 | PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; |
| 1382 | PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL; | ||
| 1383 | PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; | ||
| 1384 | PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; | ||
| 1385 | PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; | ||
| 1386 | PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; | ||
| 1387 | PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; | ||
| 1388 | PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; | ||
| 1389 | PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; | ||
| 1390 | PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; | ||
| 1391 | PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; | ||
| 1392 | PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; | ||
| 1393 | PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; | ||
| 1394 | PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; | ||
| 1395 | PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; | ||
| 1396 | PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; | ||
| 1397 | PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; | ||
| 1398 | PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; | ||
| 1399 | PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; | ||
| 1400 | PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; | ||
| 1401 | PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; | ||
| 1402 | PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; | ||
| 1403 | PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; | ||
| 1404 | PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; | ||
| 1405 | PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; | ||
| 1406 | PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; | ||
| 1407 | PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; | ||
| 1408 | PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; | ||
| 1409 | PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; | ||
| 1410 | PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; | ||
| 1411 | PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; | ||
| 1412 | PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; | ||
| 1413 | PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; | ||
| 1414 | PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; | ||
| 1146 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; | 1415 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; |
| 1147 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; | 1416 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; |
| 1148 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; | 1417 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; |
| @@ -1151,15 +1420,47 @@ PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; | |||
| 1151 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; | 1420 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; |
| 1152 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; | 1421 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; |
| 1153 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; | 1422 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; |
| 1423 | PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; | ||
| 1424 | PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; | ||
| 1425 | PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; | ||
| 1426 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; | ||
| 1427 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; | ||
| 1428 | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; | ||
| 1429 | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; | ||
| 1430 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; | ||
| 1431 | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; | ||
| 1432 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; | ||
| 1433 | PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; | ||
| 1434 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; | ||
| 1435 | PFNGLNEWLISTPROC glad_glNewList = NULL; | ||
| 1436 | PFNGLNORMAL3BPROC glad_glNormal3b = NULL; | ||
| 1437 | PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; | ||
| 1438 | PFNGLNORMAL3DPROC glad_glNormal3d = NULL; | ||
| 1439 | PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; | ||
| 1440 | PFNGLNORMAL3FPROC glad_glNormal3f = NULL; | ||
| 1441 | PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; | ||
| 1442 | PFNGLNORMAL3IPROC glad_glNormal3i = NULL; | ||
| 1443 | PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; | ||
| 1444 | PFNGLNORMAL3SPROC glad_glNormal3s = NULL; | ||
| 1445 | PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; | ||
| 1154 | PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; | 1446 | PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; |
| 1155 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; | 1447 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; |
| 1448 | PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; | ||
| 1156 | PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; | 1449 | PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; |
| 1157 | PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; | 1450 | PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; |
| 1451 | PFNGLORTHOPROC glad_glOrtho = NULL; | ||
| 1452 | PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; | ||
| 1158 | PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; | 1453 | PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; |
| 1159 | PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; | 1454 | PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; |
| 1160 | PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; | 1455 | PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; |
| 1456 | PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; | ||
| 1457 | PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; | ||
| 1458 | PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; | ||
| 1161 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; | 1459 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; |
| 1162 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; | 1460 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; |
| 1461 | PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; | ||
| 1462 | PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; | ||
| 1463 | PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; | ||
| 1163 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; | 1464 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; |
| 1164 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; | 1465 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; |
| 1165 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; | 1466 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; |
| @@ -1167,8 +1468,15 @@ PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; | |||
| 1167 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL; | 1468 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL; |
| 1168 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; | 1469 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; |
| 1169 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; | 1470 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; |
| 1471 | PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; | ||
| 1472 | PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; | ||
| 1473 | PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; | ||
| 1474 | PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; | ||
| 1170 | PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; | 1475 | PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; |
| 1476 | PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; | ||
| 1477 | PFNGLPOPNAMEPROC glad_glPopName = NULL; | ||
| 1171 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; | 1478 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; |
| 1479 | PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; | ||
| 1172 | PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; | 1480 | PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; |
| 1173 | PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; | 1481 | PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; |
| 1174 | PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; | 1482 | PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; |
| @@ -1222,14 +1530,54 @@ PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; | |||
| 1222 | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; | 1530 | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; |
| 1223 | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; | 1531 | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; |
| 1224 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; | 1532 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; |
| 1533 | PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; | ||
| 1534 | PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; | ||
| 1225 | PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; | 1535 | PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; |
| 1536 | PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; | ||
| 1537 | PFNGLPUSHNAMEPROC glad_glPushName = NULL; | ||
| 1226 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; | 1538 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; |
| 1539 | PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; | ||
| 1540 | PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; | ||
| 1541 | PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; | ||
| 1542 | PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; | ||
| 1543 | PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; | ||
| 1544 | PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; | ||
| 1545 | PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; | ||
| 1546 | PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; | ||
| 1547 | PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; | ||
| 1548 | PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; | ||
| 1549 | PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; | ||
| 1550 | PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; | ||
| 1551 | PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; | ||
| 1552 | PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; | ||
| 1553 | PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; | ||
| 1554 | PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; | ||
| 1555 | PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; | ||
| 1556 | PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; | ||
| 1557 | PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; | ||
| 1558 | PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; | ||
| 1559 | PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; | ||
| 1560 | PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; | ||
| 1561 | PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; | ||
| 1562 | PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; | ||
| 1227 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; | 1563 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; |
| 1228 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL; | 1564 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL; |
| 1565 | PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; | ||
| 1566 | PFNGLRECTDPROC glad_glRectd = NULL; | ||
| 1567 | PFNGLRECTDVPROC glad_glRectdv = NULL; | ||
| 1568 | PFNGLRECTFPROC glad_glRectf = NULL; | ||
| 1569 | PFNGLRECTFVPROC glad_glRectfv = NULL; | ||
| 1570 | PFNGLRECTIPROC glad_glRecti = NULL; | ||
| 1571 | PFNGLRECTIVPROC glad_glRectiv = NULL; | ||
| 1572 | PFNGLRECTSPROC glad_glRects = NULL; | ||
| 1573 | PFNGLRECTSVPROC glad_glRectsv = NULL; | ||
| 1229 | PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; | 1574 | PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; |
| 1575 | PFNGLRENDERMODEPROC glad_glRenderMode = NULL; | ||
| 1230 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; | 1576 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; |
| 1231 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; | 1577 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; |
| 1232 | PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; | 1578 | PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; |
| 1579 | PFNGLROTATEDPROC glad_glRotated = NULL; | ||
| 1580 | PFNGLROTATEFPROC glad_glRotatef = NULL; | ||
| 1233 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; | 1581 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; |
| 1234 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; | 1582 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; |
| 1235 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; | 1583 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; |
| @@ -1238,15 +1586,37 @@ PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; | |||
| 1238 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; | 1586 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; |
| 1239 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; | 1587 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; |
| 1240 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; | 1588 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; |
| 1589 | PFNGLSCALEDPROC glad_glScaled = NULL; | ||
| 1590 | PFNGLSCALEFPROC glad_glScalef = NULL; | ||
| 1241 | PFNGLSCISSORPROC glad_glScissor = NULL; | 1591 | PFNGLSCISSORPROC glad_glScissor = NULL; |
| 1242 | PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; | 1592 | PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; |
| 1243 | PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; | 1593 | PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; |
| 1244 | PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; | 1594 | PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; |
| 1595 | PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; | ||
| 1596 | PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; | ||
| 1597 | PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; | ||
| 1598 | PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; | ||
| 1599 | PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; | ||
| 1600 | PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; | ||
| 1601 | PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; | ||
| 1602 | PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; | ||
| 1603 | PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; | ||
| 1604 | PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; | ||
| 1605 | PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; | ||
| 1606 | PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; | ||
| 1607 | PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; | ||
| 1608 | PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; | ||
| 1609 | PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; | ||
| 1610 | PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; | ||
| 1245 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; | 1611 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; |
| 1246 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; | 1612 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; |
| 1613 | PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; | ||
| 1614 | PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; | ||
| 1615 | PFNGLSHADEMODELPROC glad_glShadeModel = NULL; | ||
| 1247 | PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; | 1616 | PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; |
| 1248 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; | 1617 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; |
| 1249 | PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; | 1618 | PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; |
| 1619 | PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL; | ||
| 1250 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; | 1620 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; |
| 1251 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; | 1621 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; |
| 1252 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; | 1622 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; |
| @@ -1255,6 +1625,38 @@ PFNGLSTENCILOPPROC glad_glStencilOp = NULL; | |||
| 1255 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; | 1625 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; |
| 1256 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; | 1626 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; |
| 1257 | PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; | 1627 | PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; |
| 1628 | PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; | ||
| 1629 | PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; | ||
| 1630 | PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; | ||
| 1631 | PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; | ||
| 1632 | PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; | ||
| 1633 | PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; | ||
| 1634 | PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; | ||
| 1635 | PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; | ||
| 1636 | PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; | ||
| 1637 | PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; | ||
| 1638 | PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; | ||
| 1639 | PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; | ||
| 1640 | PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; | ||
| 1641 | PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; | ||
| 1642 | PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; | ||
| 1643 | PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; | ||
| 1644 | PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; | ||
| 1645 | PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; | ||
| 1646 | PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; | ||
| 1647 | PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; | ||
| 1648 | PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; | ||
| 1649 | PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; | ||
| 1650 | PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; | ||
| 1651 | PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; | ||
| 1652 | PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; | ||
| 1653 | PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; | ||
| 1654 | PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; | ||
| 1655 | PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; | ||
| 1656 | PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; | ||
| 1657 | PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; | ||
| 1658 | PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; | ||
| 1659 | PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; | ||
| 1258 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; | 1660 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; |
| 1259 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; | 1661 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; |
| 1260 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; | 1662 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; |
| @@ -1263,6 +1665,17 @@ PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; | |||
| 1263 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; | 1665 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; |
| 1264 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; | 1666 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; |
| 1265 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; | 1667 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; |
| 1668 | PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; | ||
| 1669 | PFNGLTEXENVFPROC glad_glTexEnvf = NULL; | ||
| 1670 | PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; | ||
| 1671 | PFNGLTEXENVIPROC glad_glTexEnvi = NULL; | ||
| 1672 | PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; | ||
| 1673 | PFNGLTEXGENDPROC glad_glTexGend = NULL; | ||
| 1674 | PFNGLTEXGENDVPROC glad_glTexGendv = NULL; | ||
| 1675 | PFNGLTEXGENFPROC glad_glTexGenf = NULL; | ||
| 1676 | PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; | ||
| 1677 | PFNGLTEXGENIPROC glad_glTexGeni = NULL; | ||
| 1678 | PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; | ||
| 1266 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; | 1679 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; |
| 1267 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; | 1680 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; |
| 1268 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; | 1681 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; |
| @@ -1282,8 +1695,29 @@ PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL; | |||
| 1282 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; | 1695 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; |
| 1283 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; | 1696 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; |
| 1284 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; | 1697 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; |
| 1698 | PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; | ||
| 1699 | PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; | ||
| 1700 | PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; | ||
| 1701 | PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; | ||
| 1702 | PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; | ||
| 1703 | PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; | ||
| 1704 | PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; | ||
| 1705 | PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; | ||
| 1706 | PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; | ||
| 1707 | PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; | ||
| 1708 | PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; | ||
| 1709 | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; | ||
| 1710 | PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; | ||
| 1711 | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; | ||
| 1712 | PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; | ||
| 1713 | PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; | ||
| 1714 | PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; | ||
| 1285 | PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; | 1715 | PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; |
| 1716 | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; | ||
| 1717 | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; | ||
| 1286 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; | 1718 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; |
| 1719 | PFNGLTRANSLATEDPROC glad_glTranslated = NULL; | ||
| 1720 | PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; | ||
| 1287 | PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; | 1721 | PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; |
| 1288 | PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; | 1722 | PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; |
| 1289 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; | 1723 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; |
| @@ -1337,10 +1771,43 @@ PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL; | |||
| 1337 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; | 1771 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; |
| 1338 | PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; | 1772 | PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; |
| 1339 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; | 1773 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; |
| 1774 | PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; | ||
| 1340 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; | 1775 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; |
| 1341 | PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; | 1776 | PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; |
| 1342 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; | 1777 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; |
| 1343 | PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; | 1778 | PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; |
| 1779 | PFNGLVERTEX2DPROC glad_glVertex2d = NULL; | ||
| 1780 | PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; | ||
| 1781 | PFNGLVERTEX2FPROC glad_glVertex2f = NULL; | ||
| 1782 | PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; | ||
| 1783 | PFNGLVERTEX2IPROC glad_glVertex2i = NULL; | ||
| 1784 | PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; | ||
| 1785 | PFNGLVERTEX2SPROC glad_glVertex2s = NULL; | ||
| 1786 | PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; | ||
| 1787 | PFNGLVERTEX3DPROC glad_glVertex3d = NULL; | ||
| 1788 | PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; | ||
| 1789 | PFNGLVERTEX3FPROC glad_glVertex3f = NULL; | ||
| 1790 | PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; | ||
| 1791 | PFNGLVERTEX3IPROC glad_glVertex3i = NULL; | ||
| 1792 | PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; | ||
| 1793 | PFNGLVERTEX3SPROC glad_glVertex3s = NULL; | ||
| 1794 | PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; | ||
| 1795 | PFNGLVERTEX4DPROC glad_glVertex4d = NULL; | ||
| 1796 | PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; | ||
| 1797 | PFNGLVERTEX4FPROC glad_glVertex4f = NULL; | ||
| 1798 | PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; | ||
| 1799 | PFNGLVERTEX4IPROC glad_glVertex4i = NULL; | ||
| 1800 | PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; | ||
| 1801 | PFNGLVERTEX4SPROC glad_glVertex4s = NULL; | ||
| 1802 | PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; | ||
| 1803 | PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; | ||
| 1804 | PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; | ||
| 1805 | PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; | ||
| 1806 | PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; | ||
| 1807 | PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; | ||
| 1808 | PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; | ||
| 1809 | PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; | ||
| 1810 | PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; | ||
| 1344 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; | 1811 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; |
| 1345 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; | 1812 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; |
| 1346 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; | 1813 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; |
| @@ -1428,11 +1895,28 @@ PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; | |||
| 1428 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; | 1895 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; |
| 1429 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; | 1896 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; |
| 1430 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; | 1897 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; |
| 1898 | PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; | ||
| 1431 | PFNGLVIEWPORTPROC glad_glViewport = NULL; | 1899 | PFNGLVIEWPORTPROC glad_glViewport = NULL; |
| 1432 | PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; | 1900 | PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; |
| 1433 | PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; | 1901 | PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; |
| 1434 | PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; | 1902 | PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; |
| 1435 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL; | 1903 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL; |
| 1904 | PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; | ||
| 1905 | PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; | ||
| 1906 | PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; | ||
| 1907 | PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; | ||
| 1908 | PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; | ||
| 1909 | PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; | ||
| 1910 | PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; | ||
| 1911 | PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; | ||
| 1912 | PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; | ||
| 1913 | PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; | ||
| 1914 | PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; | ||
| 1915 | PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; | ||
| 1916 | PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; | ||
| 1917 | PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; | ||
| 1918 | PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; | ||
| 1919 | PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; | ||
| 1436 | int GLAD_GL_3DFX_multisample = 0; | 1920 | int GLAD_GL_3DFX_multisample = 0; |
| 1437 | int GLAD_GL_3DFX_tbuffer = 0; | 1921 | int GLAD_GL_3DFX_tbuffer = 0; |
| 1438 | int GLAD_GL_3DFX_texture_compression_FXT1 = 0; | 1922 | int GLAD_GL_3DFX_texture_compression_FXT1 = 0; |
| @@ -1774,6 +2258,7 @@ int GLAD_GL_EXT_texture_mirror_clamp = 0; | |||
| 1774 | int GLAD_GL_EXT_texture_object = 0; | 2258 | int GLAD_GL_EXT_texture_object = 0; |
| 1775 | int GLAD_GL_EXT_texture_perturb_normal = 0; | 2259 | int GLAD_GL_EXT_texture_perturb_normal = 0; |
| 1776 | int GLAD_GL_EXT_texture_sRGB = 0; | 2260 | int GLAD_GL_EXT_texture_sRGB = 0; |
| 2261 | int GLAD_GL_EXT_texture_sRGB_R8 = 0; | ||
| 1777 | int GLAD_GL_EXT_texture_sRGB_decode = 0; | 2262 | int GLAD_GL_EXT_texture_sRGB_decode = 0; |
| 1778 | int GLAD_GL_EXT_texture_shared_exponent = 0; | 2263 | int GLAD_GL_EXT_texture_shared_exponent = 0; |
| 1779 | int GLAD_GL_EXT_texture_snorm = 0; | 2264 | int GLAD_GL_EXT_texture_snorm = 0; |
| @@ -2138,7 +2623,6 @@ PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL; | |||
| 2138 | PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL; | 2623 | PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL; |
| 2139 | PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL; | 2624 | PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL; |
| 2140 | PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL; | 2625 | PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL; |
| 2141 | PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; | ||
| 2142 | PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL; | 2626 | PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL; |
| 2143 | PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL; | 2627 | PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL; |
| 2144 | PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL; | 2628 | PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL; |
| @@ -2156,114 +2640,13 @@ PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL; | |||
| 2156 | PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL; | 2640 | PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL; |
| 2157 | PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL; | 2641 | PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL; |
| 2158 | PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL; | 2642 | PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL; |
| 2159 | PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; | ||
| 2160 | PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL; | 2643 | PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL; |
| 2161 | PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; | ||
| 2162 | PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; | ||
| 2163 | PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; | ||
| 2164 | PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL; | 2644 | PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL; |
| 2165 | PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL; | 2645 | PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL; |
| 2166 | PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL; | 2646 | PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL; |
| 2167 | PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL; | 2647 | PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL; |
| 2168 | PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL; | 2648 | PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL; |
| 2169 | PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL; | 2649 | PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL; |
| 2170 | PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; | ||
| 2171 | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; | ||
| 2172 | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; | ||
| 2173 | PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; | ||
| 2174 | PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; | ||
| 2175 | PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; | ||
| 2176 | PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; | ||
| 2177 | PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; | ||
| 2178 | PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; | ||
| 2179 | PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; | ||
| 2180 | PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; | ||
| 2181 | PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; | ||
| 2182 | PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; | ||
| 2183 | PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; | ||
| 2184 | PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; | ||
| 2185 | PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; | ||
| 2186 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; | ||
| 2187 | PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; | ||
| 2188 | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; | ||
| 2189 | PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; | ||
| 2190 | PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; | ||
| 2191 | PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; | ||
| 2192 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; | ||
| 2193 | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; | ||
| 2194 | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; | ||
| 2195 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; | ||
| 2196 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; | ||
| 2197 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; | ||
| 2198 | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; | ||
| 2199 | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; | ||
| 2200 | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; | ||
| 2201 | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; | ||
| 2202 | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; | ||
| 2203 | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; | ||
| 2204 | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; | ||
| 2205 | PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; | ||
| 2206 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; | ||
| 2207 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; | ||
| 2208 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; | ||
| 2209 | PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; | ||
| 2210 | PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; | ||
| 2211 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; | ||
| 2212 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; | ||
| 2213 | PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; | ||
| 2214 | PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; | ||
| 2215 | PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; | ||
| 2216 | PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; | ||
| 2217 | PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; | ||
| 2218 | PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; | ||
| 2219 | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; | ||
| 2220 | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; | ||
| 2221 | PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; | ||
| 2222 | PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; | ||
| 2223 | PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; | ||
| 2224 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; | ||
| 2225 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; | ||
| 2226 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; | ||
| 2227 | PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; | ||
| 2228 | PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; | ||
| 2229 | PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; | ||
| 2230 | PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; | ||
| 2231 | PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; | ||
| 2232 | PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; | ||
| 2233 | PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; | ||
| 2234 | PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; | ||
| 2235 | PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; | ||
| 2236 | PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; | ||
| 2237 | PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; | ||
| 2238 | PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; | ||
| 2239 | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; | ||
| 2240 | PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; | ||
| 2241 | PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; | ||
| 2242 | PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; | ||
| 2243 | PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; | ||
| 2244 | PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; | ||
| 2245 | PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; | ||
| 2246 | PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; | ||
| 2247 | PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; | ||
| 2248 | PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; | ||
| 2249 | PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; | ||
| 2250 | PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; | ||
| 2251 | PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; | ||
| 2252 | PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; | ||
| 2253 | PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; | ||
| 2254 | PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; | ||
| 2255 | PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; | ||
| 2256 | PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; | ||
| 2257 | PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; | ||
| 2258 | PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; | ||
| 2259 | PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; | ||
| 2260 | PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; | ||
| 2261 | PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; | ||
| 2262 | PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; | ||
| 2263 | PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; | ||
| 2264 | PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; | ||
| 2265 | PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; | ||
| 2266 | PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; | ||
| 2267 | PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL; | 2650 | PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL; |
| 2268 | PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL; | 2651 | PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL; |
| 2269 | PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL; | 2652 | PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL; |
| @@ -2294,8 +2677,6 @@ PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; | |||
| 2294 | PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; | 2677 | PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; |
| 2295 | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; | 2678 | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; |
| 2296 | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; | 2679 | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; |
| 2297 | PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; | ||
| 2298 | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; | ||
| 2299 | PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL; | 2680 | PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL; |
| 2300 | PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL; | 2681 | PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL; |
| 2301 | PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL; | 2682 | PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL; |
| @@ -2373,12 +2754,6 @@ PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL; | |||
| 2373 | PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL; | 2754 | PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL; |
| 2374 | PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL; | 2755 | PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL; |
| 2375 | PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL; | 2756 | PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL; |
| 2376 | PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; | ||
| 2377 | PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; | ||
| 2378 | PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; | ||
| 2379 | PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; | ||
| 2380 | PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; | ||
| 2381 | PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; | ||
| 2382 | PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; | 2757 | PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; |
| 2383 | PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; | 2758 | PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; |
| 2384 | PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; | 2759 | PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; |
| @@ -2425,7 +2800,6 @@ PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL; | |||
| 2425 | PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL; | 2800 | PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL; |
| 2426 | PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL; | 2801 | PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL; |
| 2427 | PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL; | 2802 | PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL; |
| 2428 | PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; | ||
| 2429 | PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; | 2803 | PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; |
| 2430 | PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; | 2804 | PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; |
| 2431 | PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; | 2805 | PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; |
| @@ -2499,7 +2873,6 @@ PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL; | |||
| 2499 | PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL; | 2873 | PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL; |
| 2500 | PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL; | 2874 | PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL; |
| 2501 | PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL; | 2875 | PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL; |
| 2502 | PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; | ||
| 2503 | PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL; | 2876 | PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL; |
| 2504 | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL; | 2877 | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL; |
| 2505 | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL; | 2878 | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL; |
| @@ -3292,11 +3665,6 @@ PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL; | |||
| 3292 | PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL; | 3665 | PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL; |
| 3293 | PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL; | 3666 | PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL; |
| 3294 | PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL; | 3667 | PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL; |
| 3295 | PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; | ||
| 3296 | PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; | ||
| 3297 | PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; | ||
| 3298 | PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; | ||
| 3299 | PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; | ||
| 3300 | PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL; | 3668 | PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL; |
| 3301 | PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL; | 3669 | PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL; |
| 3302 | PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL; | 3670 | PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL; |
| @@ -4128,11 +4496,270 @@ static void load_GL_VERSION_1_0(GLADloadproc load) { | |||
| 4128 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); | 4496 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); |
| 4129 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); | 4497 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); |
| 4130 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); | 4498 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); |
| 4499 | glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); | ||
| 4500 | glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); | ||
| 4501 | glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); | ||
| 4502 | glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); | ||
| 4503 | glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); | ||
| 4504 | glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); | ||
| 4505 | glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); | ||
| 4506 | glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); | ||
| 4507 | glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); | ||
| 4508 | glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); | ||
| 4509 | glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); | ||
| 4510 | glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); | ||
| 4511 | glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); | ||
| 4512 | glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); | ||
| 4513 | glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); | ||
| 4514 | glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); | ||
| 4515 | glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); | ||
| 4516 | glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); | ||
| 4517 | glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); | ||
| 4518 | glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); | ||
| 4519 | glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); | ||
| 4520 | glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); | ||
| 4521 | glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); | ||
| 4522 | glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); | ||
| 4523 | glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); | ||
| 4524 | glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); | ||
| 4525 | glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); | ||
| 4526 | glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); | ||
| 4527 | glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); | ||
| 4528 | glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); | ||
| 4529 | glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); | ||
| 4530 | glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); | ||
| 4531 | glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); | ||
| 4532 | glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); | ||
| 4533 | glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); | ||
| 4534 | glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); | ||
| 4535 | glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); | ||
| 4536 | glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); | ||
| 4537 | glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); | ||
| 4538 | glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); | ||
| 4539 | glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); | ||
| 4540 | glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); | ||
| 4541 | glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); | ||
| 4542 | glad_glEnd = (PFNGLENDPROC)load("glEnd"); | ||
| 4543 | glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); | ||
| 4544 | glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); | ||
| 4545 | glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); | ||
| 4546 | glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); | ||
| 4547 | glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); | ||
| 4548 | glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); | ||
| 4549 | glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); | ||
| 4550 | glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); | ||
| 4551 | glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); | ||
| 4552 | glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); | ||
| 4553 | glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); | ||
| 4554 | glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); | ||
| 4555 | glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); | ||
| 4556 | glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); | ||
| 4557 | glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); | ||
| 4558 | glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); | ||
| 4559 | glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); | ||
| 4560 | glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); | ||
| 4561 | glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); | ||
| 4562 | glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); | ||
| 4563 | glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); | ||
| 4564 | glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); | ||
| 4565 | glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); | ||
| 4566 | glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); | ||
| 4567 | glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); | ||
| 4568 | glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); | ||
| 4569 | glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); | ||
| 4570 | glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); | ||
| 4571 | glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); | ||
| 4572 | glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); | ||
| 4573 | glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); | ||
| 4574 | glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); | ||
| 4575 | glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); | ||
| 4576 | glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); | ||
| 4577 | glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); | ||
| 4578 | glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); | ||
| 4579 | glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); | ||
| 4580 | glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); | ||
| 4581 | glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); | ||
| 4582 | glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); | ||
| 4583 | glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); | ||
| 4584 | glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); | ||
| 4585 | glad_glRectd = (PFNGLRECTDPROC)load("glRectd"); | ||
| 4586 | glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); | ||
| 4587 | glad_glRectf = (PFNGLRECTFPROC)load("glRectf"); | ||
| 4588 | glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv"); | ||
| 4589 | glad_glRecti = (PFNGLRECTIPROC)load("glRecti"); | ||
| 4590 | glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv"); | ||
| 4591 | glad_glRects = (PFNGLRECTSPROC)load("glRects"); | ||
| 4592 | glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv"); | ||
| 4593 | glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d"); | ||
| 4594 | glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv"); | ||
| 4595 | glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f"); | ||
| 4596 | glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv"); | ||
| 4597 | glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i"); | ||
| 4598 | glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv"); | ||
| 4599 | glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s"); | ||
| 4600 | glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv"); | ||
| 4601 | glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d"); | ||
| 4602 | glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv"); | ||
| 4603 | glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f"); | ||
| 4604 | glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv"); | ||
| 4605 | glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i"); | ||
| 4606 | glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv"); | ||
| 4607 | glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s"); | ||
| 4608 | glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv"); | ||
| 4609 | glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d"); | ||
| 4610 | glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv"); | ||
| 4611 | glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f"); | ||
| 4612 | glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv"); | ||
| 4613 | glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i"); | ||
| 4614 | glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv"); | ||
| 4615 | glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s"); | ||
| 4616 | glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv"); | ||
| 4617 | glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d"); | ||
| 4618 | glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv"); | ||
| 4619 | glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f"); | ||
| 4620 | glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv"); | ||
| 4621 | glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i"); | ||
| 4622 | glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv"); | ||
| 4623 | glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s"); | ||
| 4624 | glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv"); | ||
| 4625 | glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d"); | ||
| 4626 | glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv"); | ||
| 4627 | glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f"); | ||
| 4628 | glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv"); | ||
| 4629 | glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i"); | ||
| 4630 | glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv"); | ||
| 4631 | glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s"); | ||
| 4632 | glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv"); | ||
| 4633 | glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d"); | ||
| 4634 | glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv"); | ||
| 4635 | glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f"); | ||
| 4636 | glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv"); | ||
| 4637 | glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i"); | ||
| 4638 | glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv"); | ||
| 4639 | glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s"); | ||
| 4640 | glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv"); | ||
| 4641 | glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d"); | ||
| 4642 | glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv"); | ||
| 4643 | glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f"); | ||
| 4644 | glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv"); | ||
| 4645 | glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i"); | ||
| 4646 | glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv"); | ||
| 4647 | glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s"); | ||
| 4648 | glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv"); | ||
| 4649 | glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane"); | ||
| 4650 | glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial"); | ||
| 4651 | glad_glFogf = (PFNGLFOGFPROC)load("glFogf"); | ||
| 4652 | glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv"); | ||
| 4653 | glad_glFogi = (PFNGLFOGIPROC)load("glFogi"); | ||
| 4654 | glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv"); | ||
| 4655 | glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf"); | ||
| 4656 | glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv"); | ||
| 4657 | glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti"); | ||
| 4658 | glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv"); | ||
| 4659 | glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf"); | ||
| 4660 | glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv"); | ||
| 4661 | glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli"); | ||
| 4662 | glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv"); | ||
| 4663 | glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple"); | ||
| 4664 | glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf"); | ||
| 4665 | glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv"); | ||
| 4666 | glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali"); | ||
| 4667 | glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv"); | ||
| 4668 | glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple"); | ||
| 4669 | glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel"); | ||
| 4670 | glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf"); | ||
| 4671 | glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv"); | ||
| 4672 | glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi"); | ||
| 4673 | glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv"); | ||
| 4674 | glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend"); | ||
| 4675 | glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv"); | ||
| 4676 | glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf"); | ||
| 4677 | glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv"); | ||
| 4678 | glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni"); | ||
| 4679 | glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv"); | ||
| 4680 | glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer"); | ||
| 4681 | glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer"); | ||
| 4682 | glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode"); | ||
| 4683 | glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames"); | ||
| 4684 | glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName"); | ||
| 4685 | glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough"); | ||
| 4686 | glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName"); | ||
| 4687 | glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName"); | ||
| 4688 | glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum"); | ||
| 4689 | glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex"); | ||
| 4690 | glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask"); | ||
| 4691 | glad_glAccum = (PFNGLACCUMPROC)load("glAccum"); | ||
| 4692 | glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib"); | ||
| 4693 | glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib"); | ||
| 4694 | glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d"); | ||
| 4695 | glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f"); | ||
| 4696 | glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d"); | ||
| 4697 | glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f"); | ||
| 4698 | glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d"); | ||
| 4699 | glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f"); | ||
| 4700 | glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d"); | ||
| 4701 | glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f"); | ||
| 4702 | glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d"); | ||
| 4703 | glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv"); | ||
| 4704 | glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f"); | ||
| 4705 | glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv"); | ||
| 4706 | glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d"); | ||
| 4707 | glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv"); | ||
| 4708 | glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f"); | ||
| 4709 | glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv"); | ||
| 4710 | glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1"); | ||
| 4711 | glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1"); | ||
| 4712 | glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2"); | ||
| 4713 | glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2"); | ||
| 4714 | glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc"); | ||
| 4715 | glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom"); | ||
| 4716 | glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf"); | ||
| 4717 | glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi"); | ||
| 4718 | glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv"); | ||
| 4719 | glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv"); | ||
| 4720 | glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv"); | ||
| 4721 | glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels"); | ||
| 4722 | glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels"); | ||
| 4723 | glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane"); | ||
| 4724 | glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv"); | ||
| 4725 | glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv"); | ||
| 4726 | glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv"); | ||
| 4727 | glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv"); | ||
| 4728 | glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv"); | ||
| 4729 | glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv"); | ||
| 4730 | glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv"); | ||
| 4731 | glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv"); | ||
| 4732 | glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv"); | ||
| 4733 | glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv"); | ||
| 4734 | glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple"); | ||
| 4735 | glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv"); | ||
| 4736 | glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv"); | ||
| 4737 | glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv"); | ||
| 4738 | glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv"); | ||
| 4739 | glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv"); | ||
| 4740 | glad_glIsList = (PFNGLISLISTPROC)load("glIsList"); | ||
| 4741 | glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum"); | ||
| 4742 | glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity"); | ||
| 4743 | glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf"); | ||
| 4744 | glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd"); | ||
| 4745 | glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode"); | ||
| 4746 | glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf"); | ||
| 4747 | glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd"); | ||
| 4748 | glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho"); | ||
| 4749 | glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix"); | ||
| 4750 | glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix"); | ||
| 4751 | glad_glRotated = (PFNGLROTATEDPROC)load("glRotated"); | ||
| 4752 | glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef"); | ||
| 4753 | glad_glScaled = (PFNGLSCALEDPROC)load("glScaled"); | ||
| 4754 | glad_glScalef = (PFNGLSCALEFPROC)load("glScalef"); | ||
| 4755 | glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated"); | ||
| 4756 | glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef"); | ||
| 4131 | } | 4757 | } |
| 4132 | static void load_GL_VERSION_1_1(GLADloadproc load) { | 4758 | static void load_GL_VERSION_1_1(GLADloadproc load) { |
| 4133 | if(!GLAD_GL_VERSION_1_1) return; | 4759 | if(!GLAD_GL_VERSION_1_1) return; |
| 4134 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); | 4760 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); |
| 4135 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); | 4761 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); |
| 4762 | glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); | ||
| 4136 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); | 4763 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); |
| 4137 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); | 4764 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); |
| 4138 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); | 4765 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); |
| @@ -4144,6 +4771,22 @@ static void load_GL_VERSION_1_1(GLADloadproc load) { | |||
| 4144 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); | 4771 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); |
| 4145 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); | 4772 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); |
| 4146 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); | 4773 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); |
| 4774 | glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement"); | ||
| 4775 | glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer"); | ||
| 4776 | glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState"); | ||
| 4777 | glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer"); | ||
| 4778 | glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState"); | ||
| 4779 | glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer"); | ||
| 4780 | glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays"); | ||
| 4781 | glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer"); | ||
| 4782 | glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer"); | ||
| 4783 | glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer"); | ||
| 4784 | glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident"); | ||
| 4785 | glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures"); | ||
| 4786 | glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub"); | ||
| 4787 | glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv"); | ||
| 4788 | glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib"); | ||
| 4789 | glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib"); | ||
| 4147 | } | 4790 | } |
| 4148 | static void load_GL_VERSION_1_2(GLADloadproc load) { | 4791 | static void load_GL_VERSION_1_2(GLADloadproc load) { |
| 4149 | if(!GLAD_GL_VERSION_1_2) return; | 4792 | if(!GLAD_GL_VERSION_1_2) return; |
| @@ -4163,6 +4806,43 @@ static void load_GL_VERSION_1_3(GLADloadproc load) { | |||
| 4163 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); | 4806 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); |
| 4164 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); | 4807 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); |
| 4165 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); | 4808 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); |
| 4809 | glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture"); | ||
| 4810 | glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d"); | ||
| 4811 | glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv"); | ||
| 4812 | glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f"); | ||
| 4813 | glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv"); | ||
| 4814 | glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i"); | ||
| 4815 | glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv"); | ||
| 4816 | glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s"); | ||
| 4817 | glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv"); | ||
| 4818 | glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d"); | ||
| 4819 | glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv"); | ||
| 4820 | glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f"); | ||
| 4821 | glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv"); | ||
| 4822 | glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i"); | ||
| 4823 | glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv"); | ||
| 4824 | glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s"); | ||
| 4825 | glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv"); | ||
| 4826 | glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d"); | ||
| 4827 | glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv"); | ||
| 4828 | glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f"); | ||
| 4829 | glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv"); | ||
| 4830 | glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i"); | ||
| 4831 | glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv"); | ||
| 4832 | glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s"); | ||
| 4833 | glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv"); | ||
| 4834 | glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d"); | ||
| 4835 | glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv"); | ||
| 4836 | glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f"); | ||
| 4837 | glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv"); | ||
| 4838 | glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i"); | ||
| 4839 | glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv"); | ||
| 4840 | glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s"); | ||
| 4841 | glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv"); | ||
| 4842 | glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf"); | ||
| 4843 | glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd"); | ||
| 4844 | glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf"); | ||
| 4845 | glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd"); | ||
| 4166 | } | 4846 | } |
| 4167 | static void load_GL_VERSION_1_4(GLADloadproc load) { | 4847 | static void load_GL_VERSION_1_4(GLADloadproc load) { |
| 4168 | if(!GLAD_GL_VERSION_1_4) return; | 4848 | if(!GLAD_GL_VERSION_1_4) return; |
| @@ -4173,6 +4853,44 @@ static void load_GL_VERSION_1_4(GLADloadproc load) { | |||
| 4173 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); | 4853 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); |
| 4174 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); | 4854 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); |
| 4175 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); | 4855 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); |
| 4856 | glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf"); | ||
| 4857 | glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv"); | ||
| 4858 | glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd"); | ||
| 4859 | glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv"); | ||
| 4860 | glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer"); | ||
| 4861 | glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b"); | ||
| 4862 | glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv"); | ||
| 4863 | glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d"); | ||
| 4864 | glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv"); | ||
| 4865 | glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f"); | ||
| 4866 | glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv"); | ||
| 4867 | glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i"); | ||
| 4868 | glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv"); | ||
| 4869 | glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s"); | ||
| 4870 | glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv"); | ||
| 4871 | glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub"); | ||
| 4872 | glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv"); | ||
| 4873 | glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui"); | ||
| 4874 | glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv"); | ||
| 4875 | glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us"); | ||
| 4876 | glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv"); | ||
| 4877 | glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer"); | ||
| 4878 | glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d"); | ||
| 4879 | glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv"); | ||
| 4880 | glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f"); | ||
| 4881 | glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv"); | ||
| 4882 | glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i"); | ||
| 4883 | glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv"); | ||
| 4884 | glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s"); | ||
| 4885 | glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv"); | ||
| 4886 | glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d"); | ||
| 4887 | glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv"); | ||
| 4888 | glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f"); | ||
| 4889 | glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv"); | ||
| 4890 | glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i"); | ||
| 4891 | glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv"); | ||
| 4892 | glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s"); | ||
| 4893 | glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv"); | ||
| 4176 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); | 4894 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); |
| 4177 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); | 4895 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); |
| 4178 | } | 4896 | } |
| @@ -4694,6 +5412,150 @@ static void load_GL_VERSION_4_3(GLADloadproc load) { | |||
| 4694 | glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); | 5412 | glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); |
| 4695 | glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); | 5413 | glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); |
| 4696 | } | 5414 | } |
| 5415 | static void load_GL_VERSION_4_4(GLADloadproc load) { | ||
| 5416 | if(!GLAD_GL_VERSION_4_4) return; | ||
| 5417 | glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); | ||
| 5418 | glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); | ||
| 5419 | glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); | ||
| 5420 | glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); | ||
| 5421 | glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); | ||
| 5422 | glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); | ||
| 5423 | glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); | ||
| 5424 | glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); | ||
| 5425 | glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); | ||
| 5426 | } | ||
| 5427 | static void load_GL_VERSION_4_5(GLADloadproc load) { | ||
| 5428 | if(!GLAD_GL_VERSION_4_5) return; | ||
| 5429 | glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); | ||
| 5430 | glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); | ||
| 5431 | glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); | ||
| 5432 | glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); | ||
| 5433 | glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); | ||
| 5434 | glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); | ||
| 5435 | glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); | ||
| 5436 | glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); | ||
| 5437 | glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); | ||
| 5438 | glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); | ||
| 5439 | glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); | ||
| 5440 | glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); | ||
| 5441 | glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); | ||
| 5442 | glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); | ||
| 5443 | glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); | ||
| 5444 | glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); | ||
| 5445 | glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); | ||
| 5446 | glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); | ||
| 5447 | glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); | ||
| 5448 | glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); | ||
| 5449 | glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); | ||
| 5450 | glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); | ||
| 5451 | glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); | ||
| 5452 | glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); | ||
| 5453 | glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); | ||
| 5454 | glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); | ||
| 5455 | glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); | ||
| 5456 | glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); | ||
| 5457 | glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); | ||
| 5458 | glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); | ||
| 5459 | glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); | ||
| 5460 | glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); | ||
| 5461 | glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); | ||
| 5462 | glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); | ||
| 5463 | glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); | ||
| 5464 | glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); | ||
| 5465 | glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); | ||
| 5466 | glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); | ||
| 5467 | glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); | ||
| 5468 | glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); | ||
| 5469 | glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); | ||
| 5470 | glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); | ||
| 5471 | glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); | ||
| 5472 | glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); | ||
| 5473 | glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); | ||
| 5474 | glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); | ||
| 5475 | glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); | ||
| 5476 | glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); | ||
| 5477 | glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); | ||
| 5478 | glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); | ||
| 5479 | glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); | ||
| 5480 | glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); | ||
| 5481 | glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); | ||
| 5482 | glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); | ||
| 5483 | glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); | ||
| 5484 | glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); | ||
| 5485 | glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); | ||
| 5486 | glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); | ||
| 5487 | glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); | ||
| 5488 | glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); | ||
| 5489 | glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); | ||
| 5490 | glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); | ||
| 5491 | glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); | ||
| 5492 | glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); | ||
| 5493 | glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); | ||
| 5494 | glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); | ||
| 5495 | glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); | ||
| 5496 | glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); | ||
| 5497 | glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); | ||
| 5498 | glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); | ||
| 5499 | glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); | ||
| 5500 | glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); | ||
| 5501 | glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); | ||
| 5502 | glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); | ||
| 5503 | glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); | ||
| 5504 | glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); | ||
| 5505 | glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); | ||
| 5506 | glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); | ||
| 5507 | glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); | ||
| 5508 | glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); | ||
| 5509 | glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); | ||
| 5510 | glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); | ||
| 5511 | glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); | ||
| 5512 | glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); | ||
| 5513 | glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); | ||
| 5514 | glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); | ||
| 5515 | glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); | ||
| 5516 | glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); | ||
| 5517 | glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); | ||
| 5518 | glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); | ||
| 5519 | glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); | ||
| 5520 | glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); | ||
| 5521 | glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); | ||
| 5522 | glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); | ||
| 5523 | glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); | ||
| 5524 | glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); | ||
| 5525 | glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); | ||
| 5526 | glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); | ||
| 5527 | glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); | ||
| 5528 | glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); | ||
| 5529 | glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); | ||
| 5530 | glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); | ||
| 5531 | glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage"); | ||
| 5532 | glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage"); | ||
| 5533 | glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv"); | ||
| 5534 | glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); | ||
| 5535 | glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); | ||
| 5536 | glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); | ||
| 5537 | glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); | ||
| 5538 | glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv"); | ||
| 5539 | glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv"); | ||
| 5540 | glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv"); | ||
| 5541 | glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv"); | ||
| 5542 | glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv"); | ||
| 5543 | glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv"); | ||
| 5544 | glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple"); | ||
| 5545 | glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable"); | ||
| 5546 | glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter"); | ||
| 5547 | glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter"); | ||
| 5548 | glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram"); | ||
| 5549 | glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax"); | ||
| 5550 | glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); | ||
| 5551 | } | ||
| 5552 | static void load_GL_VERSION_4_6(GLADloadproc load) { | ||
| 5553 | if(!GLAD_GL_VERSION_4_6) return; | ||
| 5554 | glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader"); | ||
| 5555 | glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount"); | ||
| 5556 | glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount"); | ||
| 5557 | glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); | ||
| 5558 | } | ||
| 4697 | static void load_GL_3DFX_tbuffer(GLADloadproc load) { | 5559 | static void load_GL_3DFX_tbuffer(GLADloadproc load) { |
| 4698 | if(!GLAD_GL_3DFX_tbuffer) return; | 5560 | if(!GLAD_GL_3DFX_tbuffer) return; |
| 4699 | glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX"); | 5561 | glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX"); |
| @@ -8445,6 +9307,7 @@ static int find_extensionsGL(void) { | |||
| 8445 | GLAD_GL_EXT_texture_object = has_ext("GL_EXT_texture_object"); | 9307 | GLAD_GL_EXT_texture_object = has_ext("GL_EXT_texture_object"); |
| 8446 | GLAD_GL_EXT_texture_perturb_normal = has_ext("GL_EXT_texture_perturb_normal"); | 9308 | GLAD_GL_EXT_texture_perturb_normal = has_ext("GL_EXT_texture_perturb_normal"); |
| 8447 | GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB"); | 9309 | GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB"); |
| 9310 | GLAD_GL_EXT_texture_sRGB_R8 = has_ext("GL_EXT_texture_sRGB_R8"); | ||
| 8448 | GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode"); | 9311 | GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode"); |
| 8449 | GLAD_GL_EXT_texture_shared_exponent = has_ext("GL_EXT_texture_shared_exponent"); | 9312 | GLAD_GL_EXT_texture_shared_exponent = has_ext("GL_EXT_texture_shared_exponent"); |
| 8450 | GLAD_GL_EXT_texture_snorm = has_ext("GL_EXT_texture_snorm"); | 9313 | GLAD_GL_EXT_texture_snorm = has_ext("GL_EXT_texture_snorm"); |
| @@ -8758,9 +9621,12 @@ static void find_coreGL(void) { | |||
| 8758 | GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; | 9621 | GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; |
| 8759 | GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; | 9622 | GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; |
| 8760 | GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; | 9623 | GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; |
| 8761 | if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 3)) { | 9624 | GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4; |
| 9625 | GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4; | ||
| 9626 | GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4; | ||
| 9627 | if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) { | ||
| 8762 | max_loaded_major = 4; | 9628 | max_loaded_major = 4; |
| 8763 | max_loaded_minor = 3; | 9629 | max_loaded_minor = 6; |
| 8764 | } | 9630 | } |
| 8765 | } | 9631 | } |
| 8766 | 9632 | ||
| @@ -8786,6 +9652,9 @@ int gladLoadGLLoader(GLADloadproc load) { | |||
| 8786 | load_GL_VERSION_4_1(load); | 9652 | load_GL_VERSION_4_1(load); |
| 8787 | load_GL_VERSION_4_2(load); | 9653 | load_GL_VERSION_4_2(load); |
| 8788 | load_GL_VERSION_4_3(load); | 9654 | load_GL_VERSION_4_3(load); |
| 9655 | load_GL_VERSION_4_4(load); | ||
| 9656 | load_GL_VERSION_4_5(load); | ||
| 9657 | load_GL_VERSION_4_6(load); | ||
| 8789 | 9658 | ||
| 8790 | if (!find_extensionsGL()) return 0; | 9659 | if (!find_extensionsGL()) return 0; |
| 8791 | load_GL_3DFX_tbuffer(load); | 9660 | load_GL_3DFX_tbuffer(load); |