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-rw-r--r--externals/glad/src/glad.c8658
1 files changed, 7966 insertions, 692 deletions
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c
index 6af737acc..81ce88fac 100644
--- a/externals/glad/src/glad.c
+++ b/externals/glad/src/glad.c
@@ -1,3 +1,605 @@
1/*
2
3 OpenGL loader generated by glad 0.1.16a0 on Thu Dec 21 14:56:57 2017.
4
5 Language/Generator: C/C++
6 Specification: gl
7 APIs: gl=3.3
8 Profile: core
9 Extensions:
10 GL_3DFX_multisample,
11 GL_3DFX_tbuffer,
12 GL_3DFX_texture_compression_FXT1,
13 GL_AMD_blend_minmax_factor,
14 GL_AMD_conservative_depth,
15 GL_AMD_debug_output,
16 GL_AMD_depth_clamp_separate,
17 GL_AMD_draw_buffers_blend,
18 GL_AMD_framebuffer_sample_positions,
19 GL_AMD_gcn_shader,
20 GL_AMD_gpu_shader_half_float,
21 GL_AMD_gpu_shader_int16,
22 GL_AMD_gpu_shader_int64,
23 GL_AMD_interleaved_elements,
24 GL_AMD_multi_draw_indirect,
25 GL_AMD_name_gen_delete,
26 GL_AMD_occlusion_query_event,
27 GL_AMD_performance_monitor,
28 GL_AMD_pinned_memory,
29 GL_AMD_query_buffer_object,
30 GL_AMD_sample_positions,
31 GL_AMD_seamless_cubemap_per_texture,
32 GL_AMD_shader_atomic_counter_ops,
33 GL_AMD_shader_ballot,
34 GL_AMD_shader_explicit_vertex_parameter,
35 GL_AMD_shader_image_load_store_lod,
36 GL_AMD_shader_stencil_export,
37 GL_AMD_shader_trinary_minmax,
38 GL_AMD_sparse_texture,
39 GL_AMD_stencil_operation_extended,
40 GL_AMD_texture_gather_bias_lod,
41 GL_AMD_texture_texture4,
42 GL_AMD_transform_feedback3_lines_triangles,
43 GL_AMD_transform_feedback4,
44 GL_AMD_vertex_shader_layer,
45 GL_AMD_vertex_shader_tessellator,
46 GL_AMD_vertex_shader_viewport_index,
47 GL_APPLE_aux_depth_stencil,
48 GL_APPLE_client_storage,
49 GL_APPLE_element_array,
50 GL_APPLE_fence,
51 GL_APPLE_float_pixels,
52 GL_APPLE_flush_buffer_range,
53 GL_APPLE_object_purgeable,
54 GL_APPLE_rgb_422,
55 GL_APPLE_row_bytes,
56 GL_APPLE_specular_vector,
57 GL_APPLE_texture_range,
58 GL_APPLE_transform_hint,
59 GL_APPLE_vertex_array_object,
60 GL_APPLE_vertex_array_range,
61 GL_APPLE_vertex_program_evaluators,
62 GL_APPLE_ycbcr_422,
63 GL_ARB_ES2_compatibility,
64 GL_ARB_ES3_1_compatibility,
65 GL_ARB_ES3_2_compatibility,
66 GL_ARB_ES3_compatibility,
67 GL_ARB_arrays_of_arrays,
68 GL_ARB_base_instance,
69 GL_ARB_bindless_texture,
70 GL_ARB_blend_func_extended,
71 GL_ARB_buffer_storage,
72 GL_ARB_cl_event,
73 GL_ARB_clear_buffer_object,
74 GL_ARB_clear_texture,
75 GL_ARB_clip_control,
76 GL_ARB_color_buffer_float,
77 GL_ARB_compatibility,
78 GL_ARB_compressed_texture_pixel_storage,
79 GL_ARB_compute_shader,
80 GL_ARB_compute_variable_group_size,
81 GL_ARB_conditional_render_inverted,
82 GL_ARB_conservative_depth,
83 GL_ARB_copy_buffer,
84 GL_ARB_copy_image,
85 GL_ARB_cull_distance,
86 GL_ARB_debug_output,
87 GL_ARB_depth_buffer_float,
88 GL_ARB_depth_clamp,
89 GL_ARB_depth_texture,
90 GL_ARB_derivative_control,
91 GL_ARB_direct_state_access,
92 GL_ARB_draw_buffers,
93 GL_ARB_draw_buffers_blend,
94 GL_ARB_draw_elements_base_vertex,
95 GL_ARB_draw_indirect,
96 GL_ARB_draw_instanced,
97 GL_ARB_enhanced_layouts,
98 GL_ARB_explicit_attrib_location,
99 GL_ARB_explicit_uniform_location,
100 GL_ARB_fragment_coord_conventions,
101 GL_ARB_fragment_layer_viewport,
102 GL_ARB_fragment_program,
103 GL_ARB_fragment_program_shadow,
104 GL_ARB_fragment_shader,
105 GL_ARB_fragment_shader_interlock,
106 GL_ARB_framebuffer_no_attachments,
107 GL_ARB_framebuffer_object,
108 GL_ARB_framebuffer_sRGB,
109 GL_ARB_geometry_shader4,
110 GL_ARB_get_program_binary,
111 GL_ARB_get_texture_sub_image,
112 GL_ARB_gl_spirv,
113 GL_ARB_gpu_shader5,
114 GL_ARB_gpu_shader_fp64,
115 GL_ARB_gpu_shader_int64,
116 GL_ARB_half_float_pixel,
117 GL_ARB_half_float_vertex,
118 GL_ARB_imaging,
119 GL_ARB_indirect_parameters,
120 GL_ARB_instanced_arrays,
121 GL_ARB_internalformat_query,
122 GL_ARB_internalformat_query2,
123 GL_ARB_invalidate_subdata,
124 GL_ARB_map_buffer_alignment,
125 GL_ARB_map_buffer_range,
126 GL_ARB_matrix_palette,
127 GL_ARB_multi_bind,
128 GL_ARB_multi_draw_indirect,
129 GL_ARB_multisample,
130 GL_ARB_multitexture,
131 GL_ARB_occlusion_query,
132 GL_ARB_occlusion_query2,
133 GL_ARB_parallel_shader_compile,
134 GL_ARB_pipeline_statistics_query,
135 GL_ARB_pixel_buffer_object,
136 GL_ARB_point_parameters,
137 GL_ARB_point_sprite,
138 GL_ARB_polygon_offset_clamp,
139 GL_ARB_post_depth_coverage,
140 GL_ARB_program_interface_query,
141 GL_ARB_provoking_vertex,
142 GL_ARB_query_buffer_object,
143 GL_ARB_robust_buffer_access_behavior,
144 GL_ARB_robustness,
145 GL_ARB_robustness_isolation,
146 GL_ARB_sample_locations,
147 GL_ARB_sample_shading,
148 GL_ARB_sampler_objects,
149 GL_ARB_seamless_cube_map,
150 GL_ARB_seamless_cubemap_per_texture,
151 GL_ARB_separate_shader_objects,
152 GL_ARB_shader_atomic_counter_ops,
153 GL_ARB_shader_atomic_counters,
154 GL_ARB_shader_ballot,
155 GL_ARB_shader_bit_encoding,
156 GL_ARB_shader_clock,
157 GL_ARB_shader_draw_parameters,
158 GL_ARB_shader_group_vote,
159 GL_ARB_shader_image_load_store,
160 GL_ARB_shader_image_size,
161 GL_ARB_shader_objects,
162 GL_ARB_shader_precision,
163 GL_ARB_shader_stencil_export,
164 GL_ARB_shader_storage_buffer_object,
165 GL_ARB_shader_subroutine,
166 GL_ARB_shader_texture_image_samples,
167 GL_ARB_shader_texture_lod,
168 GL_ARB_shader_viewport_layer_array,
169 GL_ARB_shading_language_100,
170 GL_ARB_shading_language_420pack,
171 GL_ARB_shading_language_include,
172 GL_ARB_shading_language_packing,
173 GL_ARB_shadow,
174 GL_ARB_shadow_ambient,
175 GL_ARB_sparse_buffer,
176 GL_ARB_sparse_texture,
177 GL_ARB_sparse_texture2,
178 GL_ARB_sparse_texture_clamp,
179 GL_ARB_spirv_extensions,
180 GL_ARB_stencil_texturing,
181 GL_ARB_sync,
182 GL_ARB_tessellation_shader,
183 GL_ARB_texture_barrier,
184 GL_ARB_texture_border_clamp,
185 GL_ARB_texture_buffer_object,
186 GL_ARB_texture_buffer_object_rgb32,
187 GL_ARB_texture_buffer_range,
188 GL_ARB_texture_compression,
189 GL_ARB_texture_compression_bptc,
190 GL_ARB_texture_compression_rgtc,
191 GL_ARB_texture_cube_map,
192 GL_ARB_texture_cube_map_array,
193 GL_ARB_texture_env_add,
194 GL_ARB_texture_env_combine,
195 GL_ARB_texture_env_crossbar,
196 GL_ARB_texture_env_dot3,
197 GL_ARB_texture_filter_anisotropic,
198 GL_ARB_texture_filter_minmax,
199 GL_ARB_texture_float,
200 GL_ARB_texture_gather,
201 GL_ARB_texture_mirror_clamp_to_edge,
202 GL_ARB_texture_mirrored_repeat,
203 GL_ARB_texture_multisample,
204 GL_ARB_texture_non_power_of_two,
205 GL_ARB_texture_query_levels,
206 GL_ARB_texture_query_lod,
207 GL_ARB_texture_rectangle,
208 GL_ARB_texture_rg,
209 GL_ARB_texture_rgb10_a2ui,
210 GL_ARB_texture_stencil8,
211 GL_ARB_texture_storage,
212 GL_ARB_texture_storage_multisample,
213 GL_ARB_texture_swizzle,
214 GL_ARB_texture_view,
215 GL_ARB_timer_query,
216 GL_ARB_transform_feedback2,
217 GL_ARB_transform_feedback3,
218 GL_ARB_transform_feedback_instanced,
219 GL_ARB_transform_feedback_overflow_query,
220 GL_ARB_transpose_matrix,
221 GL_ARB_uniform_buffer_object,
222 GL_ARB_vertex_array_bgra,
223 GL_ARB_vertex_array_object,
224 GL_ARB_vertex_attrib_64bit,
225 GL_ARB_vertex_attrib_binding,
226 GL_ARB_vertex_blend,
227 GL_ARB_vertex_buffer_object,
228 GL_ARB_vertex_program,
229 GL_ARB_vertex_shader,
230 GL_ARB_vertex_type_10f_11f_11f_rev,
231 GL_ARB_vertex_type_2_10_10_10_rev,
232 GL_ARB_viewport_array,
233 GL_ARB_window_pos,
234 GL_ATI_draw_buffers,
235 GL_ATI_element_array,
236 GL_ATI_envmap_bumpmap,
237 GL_ATI_fragment_shader,
238 GL_ATI_map_object_buffer,
239 GL_ATI_meminfo,
240 GL_ATI_pixel_format_float,
241 GL_ATI_pn_triangles,
242 GL_ATI_separate_stencil,
243 GL_ATI_text_fragment_shader,
244 GL_ATI_texture_env_combine3,
245 GL_ATI_texture_float,
246 GL_ATI_texture_mirror_once,
247 GL_ATI_vertex_array_object,
248 GL_ATI_vertex_attrib_array_object,
249 GL_ATI_vertex_streams,
250 GL_EXT_422_pixels,
251 GL_EXT_abgr,
252 GL_EXT_bgra,
253 GL_EXT_bindable_uniform,
254 GL_EXT_blend_color,
255 GL_EXT_blend_equation_separate,
256 GL_EXT_blend_func_separate,
257 GL_EXT_blend_logic_op,
258 GL_EXT_blend_minmax,
259 GL_EXT_blend_subtract,
260 GL_EXT_clip_volume_hint,
261 GL_EXT_cmyka,
262 GL_EXT_color_subtable,
263 GL_EXT_compiled_vertex_array,
264 GL_EXT_convolution,
265 GL_EXT_coordinate_frame,
266 GL_EXT_copy_texture,
267 GL_EXT_cull_vertex,
268 GL_EXT_debug_label,
269 GL_EXT_debug_marker,
270 GL_EXT_depth_bounds_test,
271 GL_EXT_direct_state_access,
272 GL_EXT_draw_buffers2,
273 GL_EXT_draw_instanced,
274 GL_EXT_draw_range_elements,
275 GL_EXT_external_buffer,
276 GL_EXT_fog_coord,
277 GL_EXT_framebuffer_blit,
278 GL_EXT_framebuffer_multisample,
279 GL_EXT_framebuffer_multisample_blit_scaled,
280 GL_EXT_framebuffer_object,
281 GL_EXT_framebuffer_sRGB,
282 GL_EXT_geometry_shader4,
283 GL_EXT_gpu_program_parameters,
284 GL_EXT_gpu_shader4,
285 GL_EXT_histogram,
286 GL_EXT_index_array_formats,
287 GL_EXT_index_func,
288 GL_EXT_index_material,
289 GL_EXT_index_texture,
290 GL_EXT_light_texture,
291 GL_EXT_memory_object,
292 GL_EXT_memory_object_fd,
293 GL_EXT_memory_object_win32,
294 GL_EXT_misc_attribute,
295 GL_EXT_multi_draw_arrays,
296 GL_EXT_multisample,
297 GL_EXT_packed_depth_stencil,
298 GL_EXT_packed_float,
299 GL_EXT_packed_pixels,
300 GL_EXT_paletted_texture,
301 GL_EXT_pixel_buffer_object,
302 GL_EXT_pixel_transform,
303 GL_EXT_pixel_transform_color_table,
304 GL_EXT_point_parameters,
305 GL_EXT_polygon_offset,
306 GL_EXT_polygon_offset_clamp,
307 GL_EXT_post_depth_coverage,
308 GL_EXT_provoking_vertex,
309 GL_EXT_raster_multisample,
310 GL_EXT_rescale_normal,
311 GL_EXT_secondary_color,
312 GL_EXT_semaphore,
313 GL_EXT_semaphore_fd,
314 GL_EXT_semaphore_win32,
315 GL_EXT_separate_shader_objects,
316 GL_EXT_separate_specular_color,
317 GL_EXT_shader_image_load_formatted,
318 GL_EXT_shader_image_load_store,
319 GL_EXT_shader_integer_mix,
320 GL_EXT_shadow_funcs,
321 GL_EXT_shared_texture_palette,
322 GL_EXT_sparse_texture2,
323 GL_EXT_stencil_clear_tag,
324 GL_EXT_stencil_two_side,
325 GL_EXT_stencil_wrap,
326 GL_EXT_subtexture,
327 GL_EXT_texture,
328 GL_EXT_texture3D,
329 GL_EXT_texture_array,
330 GL_EXT_texture_buffer_object,
331 GL_EXT_texture_compression_latc,
332 GL_EXT_texture_compression_rgtc,
333 GL_EXT_texture_compression_s3tc,
334 GL_EXT_texture_cube_map,
335 GL_EXT_texture_env_add,
336 GL_EXT_texture_env_combine,
337 GL_EXT_texture_env_dot3,
338 GL_EXT_texture_filter_anisotropic,
339 GL_EXT_texture_filter_minmax,
340 GL_EXT_texture_integer,
341 GL_EXT_texture_lod_bias,
342 GL_EXT_texture_mirror_clamp,
343 GL_EXT_texture_object,
344 GL_EXT_texture_perturb_normal,
345 GL_EXT_texture_sRGB,
346 GL_EXT_texture_sRGB_decode,
347 GL_EXT_texture_shared_exponent,
348 GL_EXT_texture_snorm,
349 GL_EXT_texture_swizzle,
350 GL_EXT_timer_query,
351 GL_EXT_transform_feedback,
352 GL_EXT_vertex_array,
353 GL_EXT_vertex_array_bgra,
354 GL_EXT_vertex_attrib_64bit,
355 GL_EXT_vertex_shader,
356 GL_EXT_vertex_weighting,
357 GL_EXT_win32_keyed_mutex,
358 GL_EXT_window_rectangles,
359 GL_EXT_x11_sync_object,
360 GL_GREMEDY_frame_terminator,
361 GL_GREMEDY_string_marker,
362 GL_HP_convolution_border_modes,
363 GL_HP_image_transform,
364 GL_HP_occlusion_test,
365 GL_HP_texture_lighting,
366 GL_IBM_cull_vertex,
367 GL_IBM_multimode_draw_arrays,
368 GL_IBM_rasterpos_clip,
369 GL_IBM_static_data,
370 GL_IBM_texture_mirrored_repeat,
371 GL_IBM_vertex_array_lists,
372 GL_INGR_blend_func_separate,
373 GL_INGR_color_clamp,
374 GL_INGR_interlace_read,
375 GL_INTEL_conservative_rasterization,
376 GL_INTEL_fragment_shader_ordering,
377 GL_INTEL_framebuffer_CMAA,
378 GL_INTEL_map_texture,
379 GL_INTEL_parallel_arrays,
380 GL_INTEL_performance_query,
381 GL_KHR_blend_equation_advanced,
382 GL_KHR_blend_equation_advanced_coherent,
383 GL_KHR_context_flush_control,
384 GL_KHR_debug,
385 GL_KHR_no_error,
386 GL_KHR_parallel_shader_compile,
387 GL_KHR_robust_buffer_access_behavior,
388 GL_KHR_robustness,
389 GL_KHR_texture_compression_astc_hdr,
390 GL_KHR_texture_compression_astc_ldr,
391 GL_KHR_texture_compression_astc_sliced_3d,
392 GL_MESAX_texture_stack,
393 GL_MESA_pack_invert,
394 GL_MESA_program_binary_formats,
395 GL_MESA_resize_buffers,
396 GL_MESA_shader_integer_functions,
397 GL_MESA_tile_raster_order,
398 GL_MESA_window_pos,
399 GL_MESA_ycbcr_texture,
400 GL_NVX_blend_equation_advanced_multi_draw_buffers,
401 GL_NVX_conditional_render,
402 GL_NVX_gpu_memory_info,
403 GL_NVX_linked_gpu_multicast,
404 GL_NV_alpha_to_coverage_dither_control,
405 GL_NV_bindless_multi_draw_indirect,
406 GL_NV_bindless_multi_draw_indirect_count,
407 GL_NV_bindless_texture,
408 GL_NV_blend_equation_advanced,
409 GL_NV_blend_equation_advanced_coherent,
410 GL_NV_blend_minmax_factor,
411 GL_NV_blend_square,
412 GL_NV_clip_space_w_scaling,
413 GL_NV_command_list,
414 GL_NV_compute_program5,
415 GL_NV_conditional_render,
416 GL_NV_conservative_raster,
417 GL_NV_conservative_raster_dilate,
418 GL_NV_conservative_raster_pre_snap,
419 GL_NV_conservative_raster_pre_snap_triangles,
420 GL_NV_conservative_raster_underestimation,
421 GL_NV_copy_depth_to_color,
422 GL_NV_copy_image,
423 GL_NV_deep_texture3D,
424 GL_NV_depth_buffer_float,
425 GL_NV_depth_clamp,
426 GL_NV_draw_texture,
427 GL_NV_draw_vulkan_image,
428 GL_NV_evaluators,
429 GL_NV_explicit_multisample,
430 GL_NV_fence,
431 GL_NV_fill_rectangle,
432 GL_NV_float_buffer,
433 GL_NV_fog_distance,
434 GL_NV_fragment_coverage_to_color,
435 GL_NV_fragment_program,
436 GL_NV_fragment_program2,
437 GL_NV_fragment_program4,
438 GL_NV_fragment_program_option,
439 GL_NV_fragment_shader_interlock,
440 GL_NV_framebuffer_mixed_samples,
441 GL_NV_framebuffer_multisample_coverage,
442 GL_NV_geometry_program4,
443 GL_NV_geometry_shader4,
444 GL_NV_geometry_shader_passthrough,
445 GL_NV_gpu_multicast,
446 GL_NV_gpu_program4,
447 GL_NV_gpu_program5,
448 GL_NV_gpu_program5_mem_extended,
449 GL_NV_gpu_shader5,
450 GL_NV_half_float,
451 GL_NV_internalformat_sample_query,
452 GL_NV_light_max_exponent,
453 GL_NV_multisample_coverage,
454 GL_NV_multisample_filter_hint,
455 GL_NV_occlusion_query,
456 GL_NV_packed_depth_stencil,
457 GL_NV_parameter_buffer_object,
458 GL_NV_parameter_buffer_object2,
459 GL_NV_path_rendering,
460 GL_NV_path_rendering_shared_edge,
461 GL_NV_pixel_data_range,
462 GL_NV_point_sprite,
463 GL_NV_present_video,
464 GL_NV_primitive_restart,
465 GL_NV_query_resource,
466 GL_NV_query_resource_tag,
467 GL_NV_register_combiners,
468 GL_NV_register_combiners2,
469 GL_NV_robustness_video_memory_purge,
470 GL_NV_sample_locations,
471 GL_NV_sample_mask_override_coverage,
472 GL_NV_shader_atomic_counters,
473 GL_NV_shader_atomic_float,
474 GL_NV_shader_atomic_float64,
475 GL_NV_shader_atomic_fp16_vector,
476 GL_NV_shader_atomic_int64,
477 GL_NV_shader_buffer_load,
478 GL_NV_shader_buffer_store,
479 GL_NV_shader_storage_buffer_object,
480 GL_NV_shader_thread_group,
481 GL_NV_shader_thread_shuffle,
482 GL_NV_stereo_view_rendering,
483 GL_NV_tessellation_program5,
484 GL_NV_texgen_emboss,
485 GL_NV_texgen_reflection,
486 GL_NV_texture_barrier,
487 GL_NV_texture_compression_vtc,
488 GL_NV_texture_env_combine4,
489 GL_NV_texture_expand_normal,
490 GL_NV_texture_multisample,
491 GL_NV_texture_rectangle,
492 GL_NV_texture_rectangle_compressed,
493 GL_NV_texture_shader,
494 GL_NV_texture_shader2,
495 GL_NV_texture_shader3,
496 GL_NV_transform_feedback,
497 GL_NV_transform_feedback2,
498 GL_NV_uniform_buffer_unified_memory,
499 GL_NV_vdpau_interop,
500 GL_NV_vertex_array_range,
501 GL_NV_vertex_array_range2,
502 GL_NV_vertex_attrib_integer_64bit,
503 GL_NV_vertex_buffer_unified_memory,
504 GL_NV_vertex_program,
505 GL_NV_vertex_program1_1,
506 GL_NV_vertex_program2,
507 GL_NV_vertex_program2_option,
508 GL_NV_vertex_program3,
509 GL_NV_vertex_program4,
510 GL_NV_video_capture,
511 GL_NV_viewport_array2,
512 GL_NV_viewport_swizzle,
513 GL_OES_byte_coordinates,
514 GL_OES_compressed_paletted_texture,
515 GL_OES_fixed_point,
516 GL_OES_query_matrix,
517 GL_OES_read_format,
518 GL_OES_single_precision,
519 GL_OML_interlace,
520 GL_OML_resample,
521 GL_OML_subsample,
522 GL_OVR_multiview,
523 GL_OVR_multiview2,
524 GL_PGI_misc_hints,
525 GL_PGI_vertex_hints,
526 GL_REND_screen_coordinates,
527 GL_S3_s3tc,
528 GL_SGIS_detail_texture,
529 GL_SGIS_fog_function,
530 GL_SGIS_generate_mipmap,
531 GL_SGIS_multisample,
532 GL_SGIS_pixel_texture,
533 GL_SGIS_point_line_texgen,
534 GL_SGIS_point_parameters,
535 GL_SGIS_sharpen_texture,
536 GL_SGIS_texture4D,
537 GL_SGIS_texture_border_clamp,
538 GL_SGIS_texture_color_mask,
539 GL_SGIS_texture_edge_clamp,
540 GL_SGIS_texture_filter4,
541 GL_SGIS_texture_lod,
542 GL_SGIS_texture_select,
543 GL_SGIX_async,
544 GL_SGIX_async_histogram,
545 GL_SGIX_async_pixel,
546 GL_SGIX_blend_alpha_minmax,
547 GL_SGIX_calligraphic_fragment,
548 GL_SGIX_clipmap,
549 GL_SGIX_convolution_accuracy,
550 GL_SGIX_depth_pass_instrument,
551 GL_SGIX_depth_texture,
552 GL_SGIX_flush_raster,
553 GL_SGIX_fog_offset,
554 GL_SGIX_fragment_lighting,
555 GL_SGIX_framezoom,
556 GL_SGIX_igloo_interface,
557 GL_SGIX_instruments,
558 GL_SGIX_interlace,
559 GL_SGIX_ir_instrument1,
560 GL_SGIX_list_priority,
561 GL_SGIX_pixel_texture,
562 GL_SGIX_pixel_tiles,
563 GL_SGIX_polynomial_ffd,
564 GL_SGIX_reference_plane,
565 GL_SGIX_resample,
566 GL_SGIX_scalebias_hint,
567 GL_SGIX_shadow,
568 GL_SGIX_shadow_ambient,
569 GL_SGIX_sprite,
570 GL_SGIX_subsample,
571 GL_SGIX_tag_sample_buffer,
572 GL_SGIX_texture_add_env,
573 GL_SGIX_texture_coordinate_clamp,
574 GL_SGIX_texture_lod_bias,
575 GL_SGIX_texture_multi_buffer,
576 GL_SGIX_texture_scale_bias,
577 GL_SGIX_vertex_preclip,
578 GL_SGIX_ycrcb,
579 GL_SGIX_ycrcb_subsample,
580 GL_SGIX_ycrcba,
581 GL_SGI_color_matrix,
582 GL_SGI_color_table,
583 GL_SGI_texture_color_table,
584 GL_SUNX_constant_data,
585 GL_SUN_convolution_border_modes,
586 GL_SUN_global_alpha,
587 GL_SUN_mesh_array,
588 GL_SUN_slice_accum,
589 GL_SUN_triangle_list,
590 GL_SUN_vertex,
591 GL_WIN_phong_shading,
592 GL_WIN_specular_fog
593 Loader: True
594 Local files: False
595 Omit khrplatform: False
596
597 Commandline:
598 --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
599 Online:
600 Too many extensions
601*/
602
1#include <stdio.h> 603#include <stdio.h>
2#include <stdlib.h> 604#include <stdlib.h>
3#include <string.h> 605#include <string.h>
@@ -10,11 +612,11 @@ static void* get_proc(const char *namez);
10static HMODULE libGL; 612static HMODULE libGL;
11 613
12typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); 614typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
13PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 615static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
14 616
15static 617static
16int open_gl(void) { 618int open_gl(void) {
17 libGL = LoadLibraryA("opengl32.dll"); 619 libGL = LoadLibraryW(L"opengl32.dll");
18 if(libGL != NULL) { 620 if(libGL != NULL) {
19 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( 621 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress(
20 libGL, "wglGetProcAddress"); 622 libGL, "wglGetProcAddress");
@@ -37,7 +639,7 @@ static void* libGL;
37 639
38#ifndef __APPLE__ 640#ifndef __APPLE__
39typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); 641typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
40PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 642static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
41#endif 643#endif
42 644
43static 645static
@@ -72,7 +674,7 @@ int open_gl(void) {
72} 674}
73 675
74static 676static
75void close_gl() { 677void close_gl(void) {
76 if(libGL != NULL) { 678 if(libGL != NULL) {
77 dlclose(libGL); 679 dlclose(libGL);
78 libGL = NULL; 680 libGL = NULL;
@@ -125,26 +727,53 @@ static const char *exts = NULL;
125static int num_exts_i = 0; 727static int num_exts_i = 0;
126static const char **exts_i = NULL; 728static const char **exts_i = NULL;
127 729
128static void get_exts(void) { 730static int get_exts(void) {
129#ifdef _GLAD_IS_SOME_NEW_VERSION 731#ifdef _GLAD_IS_SOME_NEW_VERSION
130 if(max_loaded_major < 3) { 732 if(max_loaded_major < 3) {
131#endif 733#endif
132 exts = (const char *)glGetString(GL_EXTENSIONS); 734 exts = (const char *)glGetString(GL_EXTENSIONS);
133#ifdef _GLAD_IS_SOME_NEW_VERSION 735#ifdef _GLAD_IS_SOME_NEW_VERSION
134 } else { 736 } else {
135 int index; 737 unsigned int index;
136 738
137 num_exts_i = 0; 739 num_exts_i = 0;
138 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 740 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
139 if (num_exts_i > 0) { 741 if (num_exts_i > 0) {
140 exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); 742 exts_i = (const char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
141 } 743 }
142 744
143 for(index = 0; index < num_exts_i; index++) { 745 if (exts_i == NULL) {
144 exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); 746 return 0;
747 }
748
749 for(index = 0; index < (unsigned)num_exts_i; index++) {
750 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
751 size_t len = strlen(gl_str_tmp);
752
753 char *local_str = (char*)malloc((len+1) * sizeof(*exts_i));
754 if(local_str != NULL) {
755#if _MSC_VER >= 1400
756 strncpy_s(local_str, len+1, gl_str_tmp, len);
757#else
758 strncpy(local_str, gl_str_tmp, len+1);
759#endif
760 }
761 exts_i[index] = local_str;
145 } 762 }
146 } 763 }
147#endif 764#endif
765 return 1;
766}
767
768static void free_exts(void) {
769 if (exts_i != NULL) {
770 int index;
771 for(index = 0; index < num_exts_i; index++) {
772 free((char *)exts_i[index]);
773 }
774 free((void *)exts_i);
775 exts_i = NULL;
776 }
148} 777}
149 778
150static int has_ext(const char *ext) { 779static int has_ext(const char *ext) {
@@ -175,11 +804,11 @@ static int has_ext(const char *ext) {
175#ifdef _GLAD_IS_SOME_NEW_VERSION 804#ifdef _GLAD_IS_SOME_NEW_VERSION
176 } else { 805 } else {
177 int index; 806 int index;
178 807 if(exts_i == NULL) return 0;
179 for(index = 0; index < num_exts_i; index++) { 808 for(index = 0; index < num_exts_i; index++) {
180 const char *e = exts_i[index]; 809 const char *e = exts_i[index];
181 810
182 if(strcmp(e, ext) == 0) { 811 if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
183 return 1; 812 return 1;
184 } 813 }
185 } 814 }
@@ -200,402 +829,2381 @@ int GLAD_GL_VERSION_3_0;
200int GLAD_GL_VERSION_3_1; 829int GLAD_GL_VERSION_3_1;
201int GLAD_GL_VERSION_3_2; 830int GLAD_GL_VERSION_3_2;
202int GLAD_GL_VERSION_3_3; 831int GLAD_GL_VERSION_3_3;
203int GLAD_GL_ES_VERSION_2_0; 832PFNGLDISABLEPROC glad_glDisable;
204int GLAD_GL_ES_VERSION_3_0; 833PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
834PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
205PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; 835PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
836PFNGLCLEARDEPTHPROC glad_glClearDepth;
837PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
838PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
839PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
840PFNGLENABLEPROC glad_glEnable;
841PFNGLUSEPROGRAMPROC glad_glUseProgram;
842PFNGLSTENCILFUNCPROC glad_glStencilFunc;
843PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
844PFNGLFRONTFACEPROC glad_glFrontFace;
845PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
846PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
847PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
848PFNGLUNIFORM4IVPROC glad_glUniform4iv;
849PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
850PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
851PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
852PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
206PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; 853PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
207PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; 854PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
208PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; 855PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
209PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; 856PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
210PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; 857PFNGLUNIFORM1FVPROC glad_glUniform1fv;
211PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; 858PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
212PFNGLBINDSAMPLERPROC glad_glBindSampler; 859PFNGLUNIFORM1IPROC glad_glUniform1i;
860PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
861PFNGLUNIFORM4FPROC glad_glUniform4f;
862PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
863PFNGLGENTEXTURESPROC glad_glGenTextures;
864PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
865PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
866PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
867PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
868PFNGLGETERRORPROC glad_glGetError;
869PFNGLBINDBUFFERPROC glad_glBindBuffer;
870PFNGLISSYNCPROC glad_glIsSync;
871PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
872PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
873PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
874PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
875PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
876PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
877PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
878PFNGLDEPTHMASKPROC glad_glDepthMask;
879PFNGLCREATESHADERPROC glad_glCreateShader;
880PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
881PFNGLDISABLEIPROC glad_glDisablei;
882PFNGLENDQUERYPROC glad_glEndQuery;
883PFNGLISSHADERPROC glad_glIsShader;
884PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
885PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
886PFNGLPIXELSTOREFPROC glad_glPixelStoref;
887PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
888PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
889PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
890PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
891PFNGLFENCESYNCPROC glad_glFenceSync;
892PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
893PFNGLENABLEIPROC glad_glEnablei;
894PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
895PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
896PFNGLUNIFORM3UIPROC glad_glUniform3ui;
897PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
898PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
899PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
900PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
901PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
902PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
903PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
904PFNGLUNIFORM2UIPROC glad_glUniform2ui;
905PFNGLFLUSHPROC glad_glFlush;
906PFNGLISTEXTUREPROC glad_glIsTexture;
907PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
908PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
909PFNGLISENABLEDIPROC glad_glIsEnabledi;
910PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
911PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
912PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
913PFNGLCOLORMASKIPROC glad_glColorMaski;
914PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
213PFNGLLINEWIDTHPROC glad_glLineWidth; 915PFNGLLINEWIDTHPROC glad_glLineWidth;
214PFNGLCOLORP3UIVPROC glad_glColorP3uiv; 916PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
917PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
918PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
919PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
920PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
921PFNGLCLEARSTENCILPROC glad_glClearStencil;
922PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
923PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
215PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; 924PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
216PFNGLCOMPILESHADERPROC glad_glCompileShader;
217PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
218PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
219PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
220PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
221PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
222PFNGLENABLEIPROC glad_glEnablei;
223PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
224PFNGLCREATESHADERPROC glad_glCreateShader;
225PFNGLISBUFFERPROC glad_glIsBuffer;
226PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
227PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; 925PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
228PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; 926PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
229PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; 927PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
230PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; 928PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
231PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; 929PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
232PFNGLHINTPROC glad_glHint; 930PFNGLATTACHSHADERPROC glad_glAttachShader;
233PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; 931PFNGLNORMALP3UIPROC glad_glNormalP3ui;
234PFNGLSAMPLEMASKIPROC glad_glSampleMaski; 932PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
235PFNGLVERTEXP2UIPROC glad_glVertexP2ui; 933PFNGLBLENDFUNCPROC glad_glBlendFunc;
236PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; 934PFNGLUNIFORM2IVPROC glad_glUniform2iv;
237PFNGLPOINTSIZEPROC glad_glPointSize; 935PFNGLSTENCILOPPROC glad_glStencilOp;
238PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; 936PFNGLUNIFORM1IVPROC glad_glUniform1iv;
239PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; 937PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
938PFNGLSTENCILMASKPROC glad_glStencilMask;
939PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
940PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
941PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
942PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
943PFNGLFINISHPROC glad_glFinish;
944PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
945PFNGLGETSTRINGPROC glad_glGetString;
946PFNGLUNIFORM3IPROC glad_glUniform3i;
947PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
948PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
949PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
950PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
951PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
952PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
953PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
954PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
955PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
956PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
957PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
958PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
959PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
960PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
961PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
962PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
963PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
964PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
965PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
966PFNGLGETSYNCIVPROC glad_glGetSynciv;
967PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
240PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; 968PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
241PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; 969PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
970PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
971PFNGLISQUERYPROC glad_glIsQuery;
972PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
973PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
974PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
975PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
242PFNGLWAITSYNCPROC glad_glWaitSync; 976PFNGLWAITSYNCPROC glad_glWaitSync;
243PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; 977PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
244PFNGLUNIFORM3IPROC glad_glUniform3i;
245PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
246PFNGLUNIFORM3FPROC glad_glUniform3f;
247PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
248PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
249PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
250PFNGLCOLORMASKIPROC glad_glColorMaski;
251PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
252PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
253PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
254PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
255PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; 978PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
979PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
980PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
981PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
982PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
983PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
984PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
985PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
986PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
256PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; 987PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
257PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; 988PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
258PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; 989PFNGLCULLFACEPROC glad_glCullFace;
259PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
260PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
261PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; 990PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
262PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; 991PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
992PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
993PFNGLGENBUFFERSPROC glad_glGenBuffers;
994PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
995PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
996PFNGLCOLORP4UIPROC glad_glColorP4ui;
997PFNGLUNIFORM4FVPROC glad_glUniform4fv;
998PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
999PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
1000PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
1001PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
1002PFNGLREADPIXELSPROC glad_glReadPixels;
1003PFNGLGETSTRINGIPROC glad_glGetStringi;
1004PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
1005PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
1006PFNGLSCISSORPROC glad_glScissor;
1007PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
1008PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
1009PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
1010PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
1011PFNGLBUFFERDATAPROC glad_glBufferData;
1012PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
1013PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
1014PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
1015PFNGLUNIFORM3FVPROC glad_glUniform3fv;
1016PFNGLGETQUERYIVPROC glad_glGetQueryiv;
1017PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
263PFNGLDRAWARRAYSPROC glad_glDrawArrays; 1018PFNGLDRAWARRAYSPROC glad_glDrawArrays;
264PFNGLUNIFORM1UIPROC glad_glUniform1ui; 1019PFNGLDRAWELEMENTSPROC glad_glDrawElements;
265PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; 1020PFNGLUNIFORM3FPROC glad_glUniform3f;
266PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; 1021PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
267PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; 1022PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
1023PFNGLCOLORP3UIPROC glad_glColorP3ui;
1024PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
1025PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
1026PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
1027PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
1028PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
1029PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
1030PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
268PFNGLCLEARPROC glad_glClear; 1031PFNGLCLEARPROC glad_glClear;
269PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; 1032PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
1033PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
1034PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
1035PFNGLDELETESHADERPROC glad_glDeleteShader;
1036PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
1037PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
1038PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
1039PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
1040PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
1041PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
1042PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
1043PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
1044PFNGLUNIFORM2FVPROC glad_glUniform2fv;
1045PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
1046PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
1047PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
1048PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
1049PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
1050PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
1051PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
1052PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
1053PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
1054PFNGLTEXBUFFERPROC glad_glTexBuffer;
1055PFNGLUNIFORM3IVPROC glad_glUniform3iv;
270PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; 1056PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
1057PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
1058PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
1059PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
271PFNGLISENABLEDPROC glad_glIsEnabled; 1060PFNGLISENABLEDPROC glad_glIsEnabled;
272PFNGLSTENCILOPPROC glad_glStencilOp; 1061PFNGLBEGINQUERYPROC glad_glBeginQuery;
273PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; 1062PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
274PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; 1063PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
275PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
276PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
277PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
278PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
279PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
280PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
281PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
282PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
283PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
284PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
285PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
286PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
287PFNGLGETQUERYIVPROC glad_glGetQueryiv;
288PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
289PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
290PFNGLISSHADERPROC glad_glIsShader;
291PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; 1064PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
292PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; 1065PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
293PFNGLENABLEPROC glad_glEnable; 1066PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
294PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; 1067PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
295PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; 1068PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
296PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; 1069PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
297PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; 1070PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
298PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
299PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
300PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
301PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
302PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
303PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
304PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; 1071PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
305PFNGLFLUSHPROC glad_glFlush; 1072PFNGLUNIFORM1UIPROC glad_glUniform1ui;
306PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
307PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
308PFNGLFENCESYNCPROC glad_glFenceSync;
309PFNGLCOLORP3UIPROC glad_glColorP3ui;
310PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
311PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
312PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
313PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
314PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
315PFNGLGENSAMPLERSPROC glad_glGenSamplers;
316PFNGLCLAMPCOLORPROC glad_glClampColor;
317PFNGLUNIFORM4IVPROC glad_glUniform4iv;
318PFNGLCLEARSTENCILPROC glad_glClearStencil;
319PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
320PFNGLGENTEXTURESPROC glad_glGenTextures;
321PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
322PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
323PFNGLISSYNCPROC glad_glIsSync;
324PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
325PFNGLUNIFORM2IPROC glad_glUniform2i;
326PFNGLUNIFORM2FPROC glad_glUniform2f;
327PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
328PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
329PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
330PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
331PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
332PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
333PFNGLGENQUERIESPROC glad_glGenQueries;
334PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
335PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
336PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; 1073PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
337PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; 1074PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
338PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; 1075PFNGLDETACHSHADERPROC glad_glDetachShader;
339PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; 1076PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
340PFNGLISENABLEDIPROC glad_glIsEnabledi; 1077PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
341PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; 1078PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
342PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; 1079PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
343PFNGLUNIFORM2IVPROC glad_glUniform2iv; 1080PFNGLREADBUFFERPROC glad_glReadBuffer;
344PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; 1081PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
1082PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
1083PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
1084PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
1085PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
1086PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
1087PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
1088PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
1089PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
1090PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
1091PFNGLDEPTHFUNCPROC glad_glDepthFunc;
1092PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
1093PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
1094PFNGLDELETESYNCPROC glad_glDeleteSync;
345PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; 1095PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
346PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
347PFNGLGETSHADERIVPROC glad_glGetShaderiv; 1096PFNGLGETSHADERIVPROC glad_glGetShaderiv;
348PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; 1097PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
349PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; 1098PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
350PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; 1099PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
351PFNGLGETDOUBLEVPROC glad_glGetDoublev; 1100PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
352PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; 1101PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
353PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
354PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
355PFNGLUNIFORM3FVPROC glad_glUniform3fv;
356PFNGLDEPTHRANGEPROC glad_glDepthRange;
357PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
358PFNGLMAPBUFFERPROC glad_glMapBuffer;
359PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
360PFNGLDELETESYNCPROC glad_glDeleteSync;
361PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
362PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
363PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
364PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
365PFNGLUNIFORM3IVPROC glad_glUniform3iv;
366PFNGLPOLYGONMODEPROC glad_glPolygonMode;
367PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
368PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
369PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
370PFNGLUSEPROGRAMPROC glad_glUseProgram;
371PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
372PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
373PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
374PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
375PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
376PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
377PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; 1102PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
378PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; 1103PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
379PFNGLFINISHPROC glad_glFinish; 1104PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
380PFNGLDELETESHADERPROC glad_glDeleteShader; 1105PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
381PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; 1106PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
382PFNGLVIEWPORTPROC glad_glViewport; 1107PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
383PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; 1108PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
384PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; 1109PFNGLGETINTEGERVPROC glad_glGetIntegerv;
385PFNGLUNIFORM2UIPROC glad_glUniform2ui; 1110PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
386PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; 1111PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
387PFNGLCLEARDEPTHPROC glad_glClearDepth; 1112PFNGLISBUFFERPROC glad_glIsBuffer;
388PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; 1113PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
389PFNGLTEXPARAMETERFPROC glad_glTexParameterf; 1114PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
390PFNGLTEXPARAMETERIPROC glad_glTexParameteri; 1115PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
391PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; 1116PFNGLUNIFORM2FPROC glad_glUniform2f;
392PFNGLTEXBUFFERPROC glad_glTexBuffer;
393PFNGLPIXELSTOREIPROC glad_glPixelStorei;
394PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
395PFNGLPIXELSTOREFPROC glad_glPixelStoref;
396PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
397PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
398PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
399PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
400PFNGLLINKPROGRAMPROC glad_glLinkProgram;
401PFNGLBINDTEXTUREPROC glad_glBindTexture; 1117PFNGLBINDTEXTUREPROC glad_glBindTexture;
402PFNGLGETSTRINGPROC glad_glGetString; 1118PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
403PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; 1119PFNGLCOMPILESHADERPROC glad_glCompileShader;
404PFNGLDETACHSHADERPROC glad_glDetachShader;
405PFNGLENDQUERYPROC glad_glEndQuery;
406PFNGLNORMALP3UIPROC glad_glNormalP3ui;
407PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
408PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
409PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
410PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
411PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
412PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
413PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
414PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
415PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
416PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
417PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
418PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
419PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
420PFNGLUNIFORM1FPROC glad_glUniform1f; 1120PFNGLUNIFORM1FPROC glad_glUniform1f;
421PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; 1121PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
422PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; 1122PFNGLCOLORMASKPROC glad_glColorMask;
423PFNGLUNIFORM1IPROC glad_glUniform1i; 1123PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
1124PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
1125PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
1126PFNGLISSAMPLERPROC glad_glIsSampler;
1127PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
1128PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
1129PFNGLGENQUERIESPROC glad_glGenQueries;
1130PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
424PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; 1131PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
425PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; 1132PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
426PFNGLDISABLEPROC glad_glDisable;
427PFNGLLOGICOPPROC glad_glLogicOp;
428PFNGLUNIFORM4UIPROC glad_glUniform4ui;
429PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
430PFNGLCULLFACEPROC glad_glCullFace;
431PFNGLGETSTRINGIPROC glad_glGetStringi;
432PFNGLATTACHSHADERPROC glad_glAttachShader;
433PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
434PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
435PFNGLSHADERBINARYPROC glad_glShaderBinary;
436PFNGLDRAWELEMENTSPROC glad_glDrawElements;
437PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
438PFNGLUNIFORM1IVPROC glad_glUniform1iv;
439PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
440PFNGLREADBUFFERPROC glad_glReadBuffer;
441PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
442PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
443PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
444PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
445PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
446PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
447PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
448PFNGLBLENDCOLORPROC glad_glBlendColor; 1133PFNGLBLENDCOLORPROC glad_glBlendColor;
449PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; 1134PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
450PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; 1135PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
451PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
452PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
453PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
454PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
455PFNGLISPROGRAMPROC glad_glIsProgram;
456PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
457PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
458PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
459PFNGLUNIFORM4IPROC glad_glUniform4i;
460PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
461PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
462PFNGLREADPIXELSPROC glad_glReadPixels;
463PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
464PFNGLUNIFORM4FPROC glad_glUniform4f;
465PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
466PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
467PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; 1136PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
468PFNGLSTENCILFUNCPROC glad_glStencilFunc; 1137PFNGLCLAMPCOLORPROC glad_glClampColor;
469PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; 1138PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
470PFNGLCOLORP4UIPROC glad_glColorP4ui; 1139PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
1140PFNGLUNIFORM4IPROC glad_glUniform4i;
1141PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
1142PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
471PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; 1143PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
472PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; 1144PFNGLGENSAMPLERSPROC glad_glGenSamplers;
473PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; 1145PFNGLISPROGRAMPROC glad_glIsProgram;
474PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; 1146PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
475PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; 1147PFNGLHINTPROC glad_glHint;
476PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; 1148PFNGLPOINTSIZEPROC glad_glPointSize;
477PFNGLGENBUFFERSPROC glad_glGenBuffers; 1149PFNGLUNIFORM2IPROC glad_glUniform2i;
478PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; 1150PFNGLLINKPROGRAMPROC glad_glLinkProgram;
479PFNGLBLENDFUNCPROC glad_glBlendFunc; 1151PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
480PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
481PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
482PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
483PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
484PFNGLGETINTEGER64VPROC glad_glGetInteger64v; 1152PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
485PFNGLSCISSORPROC glad_glScissor; 1153PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
486PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; 1154PFNGLLOGICOPPROC glad_glLogicOp;
487PFNGLGETBOOLEANVPROC glad_glGetBooleanv; 1155PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
488PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; 1156PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
489PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; 1157PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
490PFNGLCLEARCOLORPROC glad_glClearColor; 1158PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
491PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; 1159PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
492PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
493PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
494PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
495PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
496PFNGLUNIFORM3UIPROC glad_glUniform3ui;
497PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
498PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
499PFNGLUNIFORM2FVPROC glad_glUniform2fv;
500PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
501PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
502PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
503PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
504PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
505PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
506PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
507PFNGLDEPTHFUNCPROC glad_glDepthFunc;
508PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
509PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
510PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
511PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
512PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
513PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
514PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
515PFNGLCOLORMASKPROC glad_glColorMask;
516PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
517PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
518PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
519PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
520PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
521PFNGLUNIFORM4FVPROC glad_glUniform4fv;
522PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
523PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; 1160PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
524PFNGLISSAMPLERPROC glad_glIsSampler; 1161PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
525PFNGLVERTEXP3UIPROC glad_glVertexP3ui; 1162PFNGLMAPBUFFERPROC glad_glMapBuffer;
526PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; 1163PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
527PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; 1164PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
528PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; 1165PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
1166PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
1167PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
1168PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
1169PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
1170PFNGLPOLYGONMODEPROC glad_glPolygonMode;
1171PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
1172PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
1173PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
1174PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
529PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; 1175PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
530PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; 1176PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
531PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; 1177PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
532PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; 1178PFNGLBINDSAMPLERPROC glad_glBindSampler;
533PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; 1179PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
534PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; 1180PFNGLUNIFORM4UIPROC glad_glUniform4ui;
535PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; 1181PFNGLDEPTHRANGEPROC glad_glDepthRange;
536PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; 1182PFNGLPIXELSTOREIPROC glad_glPixelStorei;
537PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; 1183PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
538PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; 1184PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
539PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; 1185PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
540PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; 1186PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
541PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; 1187PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
542PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; 1188PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
543PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; 1189PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
544PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; 1190PFNGLVIEWPORTPROC glad_glViewport;
545PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
546PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
547PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
548PFNGLDISABLEIPROC glad_glDisablei;
549PFNGLSHADERSOURCEPROC glad_glShaderSource;
550PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
551PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
552PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
553PFNGLGETSYNCIVPROC glad_glGetSynciv;
554PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
555PFNGLBEGINQUERYPROC glad_glBeginQuery;
556PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
557PFNGLBINDBUFFERPROC glad_glBindBuffer;
558PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
559PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
560PFNGLBUFFERDATAPROC glad_glBufferData;
561PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
562PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
563PFNGLGETERRORPROC glad_glGetError;
564PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
565PFNGLGETFLOATVPROC glad_glGetFloatv; 1191PFNGLGETFLOATVPROC glad_glGetFloatv;
566PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; 1192PFNGLGETDOUBLEVPROC glad_glGetDoublev;
567PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
568PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
569PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
570PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
571PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
572PFNGLGETINTEGERVPROC glad_glGetIntegerv;
573PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
574PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
575PFNGLISQUERYPROC glad_glIsQuery;
576PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
577PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
578PFNGLSTENCILMASKPROC glad_glStencilMask;
579PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; 1193PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
580PFNGLISTEXTUREPROC glad_glIsTexture; 1194PFNGLSHADERSOURCEPROC glad_glShaderSource;
581PFNGLUNIFORM1FVPROC glad_glUniform1fv;
582PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
583PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
584PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
585PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
586PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
587PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
588PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
589PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
590PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; 1195PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
591PFNGLDEPTHMASKPROC glad_glDepthMask; 1196PFNGLCLEARCOLORPROC glad_glClearColor;
592PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; 1197PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
593PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; 1198PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
594PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; 1199PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
595PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; 1200PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
596PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; 1201PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
597PFNGLFRONTFACEPROC glad_glFrontFace; 1202PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
1203PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
1204PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
1205PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
1206int GLAD_GL_EXT_texture_snorm;
1207int GLAD_GL_MESA_resize_buffers;
1208int GLAD_GL_NV_clip_space_w_scaling;
1209int GLAD_GL_SGIS_point_parameters;
1210int GLAD_GL_EXT_draw_range_elements;
1211int GLAD_GL_REND_screen_coordinates;
1212int GLAD_GL_AMD_gpu_shader_int16;
1213int GLAD_GL_NV_command_list;
1214int GLAD_GL_NV_stereo_view_rendering;
1215int GLAD_GL_ARB_instanced_arrays;
1216int GLAD_GL_ARB_pipeline_statistics_query;
1217int GLAD_GL_GREMEDY_frame_terminator;
1218int GLAD_GL_EXT_pixel_transform;
1219int GLAD_GL_ARB_fragment_program_shadow;
1220int GLAD_GL_MESA_window_pos;
1221int GLAD_GL_NV_texture_compression_vtc;
1222int GLAD_GL_ARB_point_parameters;
1223int GLAD_GL_MESA_pack_invert;
1224int GLAD_GL_ATI_texture_env_combine3;
1225int GLAD_GL_NV_transform_feedback;
1226int GLAD_GL_NV_viewport_array2;
1227int GLAD_GL_EXT_bindable_uniform;
1228int GLAD_GL_NV_primitive_restart;
598int GLAD_GL_KHR_debug; 1229int GLAD_GL_KHR_debug;
1230int GLAD_GL_ARB_shader_ballot;
1231int GLAD_GL_AMD_shader_stencil_export;
1232int GLAD_GL_NV_query_resource_tag;
1233int GLAD_GL_NV_shader_atomic_fp16_vector;
1234int GLAD_GL_NV_tessellation_program5;
1235int GLAD_GL_EXT_window_rectangles;
1236int GLAD_GL_NV_texture_multisample;
1237int GLAD_GL_HP_convolution_border_modes;
1238int GLAD_GL_NV_conservative_raster_pre_snap;
1239int GLAD_GL_EXT_shader_integer_mix;
1240int GLAD_GL_APPLE_aux_depth_stencil;
1241int GLAD_GL_ARB_fragment_shader;
1242int GLAD_GL_NV_framebuffer_multisample_coverage;
1243int GLAD_GL_ARB_multi_bind;
1244int GLAD_GL_AMD_shader_trinary_minmax;
1245int GLAD_GL_NV_sample_locations;
1246int GLAD_GL_NV_video_capture;
1247int GLAD_GL_AMD_transform_feedback4;
1248int GLAD_GL_NV_bindless_multi_draw_indirect;
1249int GLAD_GL_EXT_packed_float;
1250int GLAD_GL_EXT_shared_texture_palette;
1251int GLAD_GL_EXT_cmyka;
1252int GLAD_GL_AMD_sample_positions;
1253int GLAD_GL_NV_multisample_coverage;
1254int GLAD_GL_ARB_copy_buffer;
1255int GLAD_GL_EXT_sparse_texture2;
1256int GLAD_GL_EXT_index_array_formats;
1257int GLAD_GL_AMD_seamless_cubemap_per_texture;
1258int GLAD_GL_NV_texture_shader2;
1259int GLAD_GL_AMD_multi_draw_indirect;
1260int GLAD_GL_NV_shader_atomic_int64;
1261int GLAD_GL_ARB_program_interface_query;
1262int GLAD_GL_EXT_texture_shared_exponent;
1263int GLAD_GL_NV_depth_clamp;
1264int GLAD_GL_NV_shader_buffer_load;
1265int GLAD_GL_IBM_static_data;
1266int GLAD_GL_ARB_occlusion_query;
1267int GLAD_GL_EXT_raster_multisample;
1268int GLAD_GL_ARB_sparse_texture;
1269int GLAD_GL_ARB_conditional_render_inverted;
1270int GLAD_GL_KHR_context_flush_control;
1271int GLAD_GL_AMD_sparse_texture;
1272int GLAD_GL_NV_query_resource;
1273int GLAD_GL_ARB_cull_distance;
1274int GLAD_GL_EXT_texture_integer;
1275int GLAD_GL_EXT_separate_specular_color;
1276int GLAD_GL_SGIS_generate_mipmap;
1277int GLAD_GL_SUNX_constant_data;
1278int GLAD_GL_ARB_compute_variable_group_size;
1279int GLAD_GL_ARB_imaging;
1280int GLAD_GL_NV_bindless_multi_draw_indirect_count;
1281int GLAD_GL_OES_read_format;
1282int GLAD_GL_ARB_shader_draw_parameters;
1283int GLAD_GL_ATI_pn_triangles;
1284int GLAD_GL_EXT_framebuffer_object;
1285int GLAD_GL_MESA_ycbcr_texture;
1286int GLAD_GL_NV_shader_atomic_float64;
1287int GLAD_GL_NV_conditional_render;
1288int GLAD_GL_SGIS_texture_border_clamp;
1289int GLAD_GL_OES_fixed_point;
1290int GLAD_GL_ARB_robust_buffer_access_behavior;
1291int GLAD_GL_EXT_external_buffer;
1292int GLAD_GL_ARB_seamless_cube_map;
1293int GLAD_GL_ARB_depth_clamp;
1294int GLAD_GL_EXT_framebuffer_blit;
1295int GLAD_GL_AMD_gcn_shader;
1296int GLAD_GL_AMD_transform_feedback3_lines_triangles;
1297int GLAD_GL_EXT_timer_query;
1298int GLAD_GL_ARB_shader_subroutine;
1299int GLAD_GL_NV_vertex_program;
1300int GLAD_GL_ARB_texture_query_levels;
1301int GLAD_GL_IBM_rasterpos_clip;
1302int GLAD_GL_NV_gpu_program5_mem_extended;
1303int GLAD_GL_NV_draw_texture;
1304int GLAD_GL_SGIX_texture_lod_bias;
1305int GLAD_GL_ARB_transpose_matrix;
1306int GLAD_GL_ATI_map_object_buffer;
1307int GLAD_GL_SGIS_texture_edge_clamp;
1308int GLAD_GL_APPLE_rgb_422;
1309int GLAD_GL_NV_light_max_exponent;
1310int GLAD_GL_S3_s3tc;
1311int GLAD_GL_EXT_vertex_attrib_64bit;
1312int GLAD_GL_ARB_get_texture_sub_image;
1313int GLAD_GL_EXT_blend_minmax;
1314int GLAD_GL_ARB_query_buffer_object;
1315int GLAD_GL_MESA_shader_integer_functions;
1316int GLAD_GL_EXT_422_pixels;
1317int GLAD_GL_ARB_texture_cube_map;
1318int GLAD_GL_NV_pixel_data_range;
1319int GLAD_GL_ARB_invalidate_subdata;
1320int GLAD_GL_ARB_shader_texture_lod;
1321int GLAD_GL_KHR_no_error;
1322int GLAD_GL_NV_gpu_multicast;
1323int GLAD_GL_NV_fragment_program2;
1324int GLAD_GL_EXT_geometry_shader4;
1325int GLAD_GL_SGIX_scalebias_hint;
1326int GLAD_GL_AMD_blend_minmax_factor;
1327int GLAD_GL_NV_packed_depth_stencil;
1328int GLAD_GL_SGIX_shadow;
1329int GLAD_GL_EXT_post_depth_coverage;
1330int GLAD_GL_NV_half_float;
1331int GLAD_GL_NV_texture_shader;
1332int GLAD_GL_EXT_texture_cube_map;
1333int GLAD_GL_ARB_conservative_depth;
1334int GLAD_GL_SGIS_fog_function;
1335int GLAD_GL_ARB_map_buffer_range;
1336int GLAD_GL_ARB_uniform_buffer_object;
1337int GLAD_GL_ATI_draw_buffers;
1338int GLAD_GL_NV_geometry_shader4;
1339int GLAD_GL_EXT_histogram;
1340int GLAD_GL_AMD_vertex_shader_layer;
1341int GLAD_GL_SGIX_ir_instrument1;
1342int GLAD_GL_APPLE_object_purgeable;
1343int GLAD_GL_EXT_texture_env_dot3;
1344int GLAD_GL_EXT_packed_pixels;
1345int GLAD_GL_ARB_vertex_buffer_object;
1346int GLAD_GL_NV_fragment_program4;
1347int GLAD_GL_EXT_coordinate_frame;
1348int GLAD_GL_SGIX_subsample;
1349int GLAD_GL_3DFX_tbuffer;
1350int GLAD_GL_IBM_texture_mirrored_repeat;
1351int GLAD_GL_SGIX_ycrcba;
1352int GLAD_GL_SGIS_texture_color_mask;
1353int GLAD_GL_INTEL_parallel_arrays;
1354int GLAD_GL_ARB_depth_buffer_float;
1355int GLAD_GL_SGIX_interlace;
1356int GLAD_GL_ARB_internalformat_query;
1357int GLAD_GL_ARB_shader_atomic_counter_ops;
1358int GLAD_GL_ARB_spirv_extensions;
1359int GLAD_GL_NV_texgen_reflection;
1360int GLAD_GL_ARB_occlusion_query2;
1361int GLAD_GL_ARB_derivative_control;
1362int GLAD_GL_ARB_framebuffer_no_attachments;
1363int GLAD_GL_SGIX_fragment_lighting;
1364int GLAD_GL_ARB_vertex_array_object;
1365int GLAD_GL_EXT_cull_vertex;
1366int GLAD_GL_ARB_transform_feedback_instanced;
1367int GLAD_GL_ARB_texture_multisample;
1368int GLAD_GL_SGIS_texture_select;
1369int GLAD_GL_ARB_gpu_shader_int64;
1370int GLAD_GL_ARB_copy_image;
1371int GLAD_GL_ATI_vertex_attrib_array_object;
1372int GLAD_GL_EXT_win32_keyed_mutex;
1373int GLAD_GL_ARB_texture_border_clamp;
1374int GLAD_GL_ARB_shader_atomic_counters;
1375int GLAD_GL_ARB_separate_shader_objects;
1376int GLAD_GL_SGIX_pixel_texture;
1377int GLAD_GL_SGIX_async_histogram;
1378int GLAD_GL_NV_blend_minmax_factor;
1379int GLAD_GL_ARB_fragment_layer_viewport;
1380int GLAD_GL_EXT_index_texture;
1381int GLAD_GL_IBM_cull_vertex;
1382int GLAD_GL_IBM_vertex_array_lists;
1383int GLAD_GL_NV_framebuffer_mixed_samples;
1384int GLAD_GL_ARB_get_program_binary;
1385int GLAD_GL_EXT_direct_state_access;
1386int GLAD_GL_ATI_texture_float;
1387int GLAD_GL_EXT_texture_compression_s3tc;
1388int GLAD_GL_NV_viewport_swizzle;
1389int GLAD_GL_ARB_shading_language_include;
1390int GLAD_GL_EXT_texture_sRGB;
1391int GLAD_GL_ARB_texture_mirror_clamp_to_edge;
1392int GLAD_GL_SGIX_polynomial_ffd;
1393int GLAD_GL_NV_gpu_shader5;
1394int GLAD_GL_NV_path_rendering;
1395int GLAD_GL_ARB_framebuffer_sRGB;
1396int GLAD_GL_ARB_texture_float;
1397int GLAD_GL_ARB_draw_elements_base_vertex;
1398int GLAD_GL_ARB_vertex_program;
1399int GLAD_GL_SGIX_clipmap;
1400int GLAD_GL_NV_fence;
1401int GLAD_GL_HP_occlusion_test;
1402int GLAD_GL_ARB_clip_control;
1403int GLAD_GL_ARB_texture_stencil8;
1404int GLAD_GL_SUN_triangle_list;
1405int GLAD_GL_EXT_blend_logic_op;
1406int GLAD_GL_NV_present_video;
1407int GLAD_GL_NV_fill_rectangle;
1408int GLAD_GL_NV_parameter_buffer_object;
1409int GLAD_GL_NV_evaluators;
1410int GLAD_GL_NV_texgen_emboss;
1411int GLAD_GL_ARB_multisample;
1412int GLAD_GL_EXT_polygon_offset_clamp;
1413int GLAD_GL_SGI_color_table;
1414int GLAD_GL_SGIS_multisample;
1415int GLAD_GL_EXT_texture_env_add;
1416int GLAD_GL_NV_conservative_raster_underestimation;
1417int GLAD_GL_ARB_fragment_shader_interlock;
1418int GLAD_GL_ARB_gpu_shader_fp64;
1419int GLAD_GL_NV_gpu_program5;
1420int GLAD_GL_EXT_debug_label;
1421int GLAD_GL_ARB_shading_language_100;
1422int GLAD_GL_ARB_sparse_texture2;
1423int GLAD_GL_NV_vertex_program3;
1424int GLAD_GL_PGI_vertex_hints;
1425int GLAD_GL_INTEL_conservative_rasterization;
1426int GLAD_GL_EXT_paletted_texture;
1427int GLAD_GL_ATI_vertex_streams;
1428int GLAD_GL_NV_alpha_to_coverage_dither_control;
1429int GLAD_GL_EXT_shader_image_load_store;
1430int GLAD_GL_NV_bindless_texture;
1431int GLAD_GL_NV_occlusion_query;
1432int GLAD_GL_AMD_query_buffer_object;
1433int GLAD_GL_ARB_draw_buffers_blend;
1434int GLAD_GL_ARB_shader_image_size;
1435int GLAD_GL_ARB_transform_feedback_overflow_query;
1436int GLAD_GL_ARB_debug_output;
1437int GLAD_GL_ARB_shader_storage_buffer_object;
1438int GLAD_GL_SGIX_framezoom;
1439int GLAD_GL_APPLE_vertex_program_evaluators;
1440int GLAD_GL_NV_texture_env_combine4;
1441int GLAD_GL_AMD_gpu_shader_int64;
1442int GLAD_GL_ARB_shader_viewport_layer_array;
1443int GLAD_GL_ARB_window_pos;
1444int GLAD_GL_ARB_vertex_array_bgra;
1445int GLAD_GL_KHR_robust_buffer_access_behavior;
1446int GLAD_GL_ARB_sparse_texture_clamp;
1447int GLAD_GL_SGIX_instruments;
1448int GLAD_GL_SGIX_resample;
1449int GLAD_GL_EXT_stencil_wrap;
1450int GLAD_GL_NV_texture_expand_normal;
1451int GLAD_GL_EXT_texture_filter_anisotropic;
1452int GLAD_GL_INTEL_fragment_shader_ordering;
1453int GLAD_GL_ARB_texture_env_combine;
1454int GLAD_GL_ARB_fragment_coord_conventions;
1455int GLAD_GL_AMD_shader_image_load_store_lod;
1456int GLAD_GL_EXT_stencil_two_side;
1457int GLAD_GL_ARB_texture_rgb10_a2ui;
1458int GLAD_GL_APPLE_row_bytes;
1459int GLAD_GL_EXT_index_material;
1460int GLAD_GL_ARB_texture_rectangle;
1461int GLAD_GL_NV_explicit_multisample;
1462int GLAD_GL_ARB_texture_non_power_of_two;
1463int GLAD_GL_EXT_texture;
1464int GLAD_GL_SGIX_texture_multi_buffer;
1465int GLAD_GL_NV_transform_feedback2;
1466int GLAD_GL_APPLE_ycbcr_422;
1467int GLAD_GL_APPLE_client_storage;
1468int GLAD_GL_ARB_geometry_shader4;
1469int GLAD_GL_ARB_sample_shading;
1470int GLAD_GL_NV_fragment_shader_interlock;
1471int GLAD_GL_ARB_compressed_texture_pixel_storage;
1472int GLAD_GL_AMD_vertex_shader_viewport_index;
1473int GLAD_GL_AMD_shader_explicit_vertex_parameter;
1474int GLAD_GL_ARB_texture_storage;
1475int GLAD_GL_SGIX_flush_raster;
1476int GLAD_GL_ATI_texture_mirror_once;
1477int GLAD_GL_NV_robustness_video_memory_purge;
1478int GLAD_GL_ATI_vertex_array_object;
1479int GLAD_GL_ARB_arrays_of_arrays;
1480int GLAD_GL_EXT_texture_buffer_object;
1481int GLAD_GL_SGIS_pixel_texture;
1482int GLAD_GL_ARB_vertex_shader;
1483int GLAD_GL_EXT_texture_perturb_normal;
1484int GLAD_GL_ARB_multitexture;
1485int GLAD_GL_IBM_multimode_draw_arrays;
1486int GLAD_GL_OML_subsample;
1487int GLAD_GL_AMD_occlusion_query_event;
1488int GLAD_GL_NV_conservative_raster_pre_snap_triangles;
1489int GLAD_GL_ARB_texture_filter_minmax;
1490int GLAD_GL_ARB_sync;
1491int GLAD_GL_ARB_clear_buffer_object;
1492int GLAD_GL_EXT_gpu_shader4;
1493int GLAD_GL_ARB_transform_feedback3;
1494int GLAD_GL_KHR_blend_equation_advanced;
1495int GLAD_GL_SGIX_async;
1496int GLAD_GL_ARB_seamless_cubemap_per_texture;
1497int GLAD_GL_AMD_framebuffer_sample_positions;
1498int GLAD_GL_NV_uniform_buffer_unified_memory;
1499int GLAD_GL_NV_texture_barrier;
1500int GLAD_GL_ARB_buffer_storage;
1501int GLAD_GL_WIN_phong_shading;
1502int GLAD_GL_ARB_viewport_array;
1503int GLAD_GL_SGIX_pixel_tiles;
1504int GLAD_GL_ARB_draw_buffers;
1505int GLAD_GL_KHR_texture_compression_astc_hdr;
1506int GLAD_GL_PGI_misc_hints;
1507int GLAD_GL_NV_sample_mask_override_coverage;
1508int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev;
1509int GLAD_GL_EXT_texture_object;
1510int GLAD_GL_NV_parameter_buffer_object2;
1511int GLAD_GL_EXT_provoking_vertex;
1512int GLAD_GL_OES_compressed_paletted_texture;
1513int GLAD_GL_SGIX_texture_add_env;
1514int GLAD_GL_EXT_texture_lod_bias;
1515int GLAD_GL_AMD_conservative_depth;
1516int GLAD_GL_AMD_performance_monitor;
1517int GLAD_GL_ARB_matrix_palette;
1518int GLAD_GL_OES_single_precision;
1519int GLAD_GL_SGIX_convolution_accuracy;
1520int GLAD_GL_NV_point_sprite;
1521int GLAD_GL_MESA_tile_raster_order;
1522int GLAD_GL_ARB_shadow;
1523int GLAD_GL_EXT_bgra;
1524int GLAD_GL_ARB_tessellation_shader;
1525int GLAD_GL_ARB_ES3_compatibility;
1526int GLAD_GL_NV_vdpau_interop;
1527int GLAD_GL_SGIX_texture_coordinate_clamp;
1528int GLAD_GL_EXT_debug_marker;
1529int GLAD_GL_HP_image_transform;
1530int GLAD_GL_EXT_blend_func_separate;
1531int GLAD_GL_EXT_blend_equation_separate;
1532int GLAD_GL_AMD_gpu_shader_half_float;
1533int GLAD_GL_ARB_bindless_texture;
1534int GLAD_GL_EXT_draw_instanced;
1535int GLAD_GL_ARB_sampler_objects;
1536int GLAD_GL_EXT_semaphore;
1537int GLAD_GL_ARB_texture_env_add;
1538int GLAD_GL_NV_fog_distance;
1539int GLAD_GL_SGIS_texture_filter4;
1540int GLAD_GL_EXT_stencil_clear_tag;
1541int GLAD_GL_ARB_texture_barrier;
1542int GLAD_GL_OVR_multiview;
1543int GLAD_GL_NV_shader_thread_shuffle;
1544int GLAD_GL_EXT_framebuffer_sRGB;
1545int GLAD_GL_NVX_linked_gpu_multicast;
1546int GLAD_GL_EXT_vertex_array_bgra;
1547int GLAD_GL_SGIX_vertex_preclip;
1548int GLAD_GL_EXT_x11_sync_object;
1549int GLAD_GL_ARB_ES3_2_compatibility;
1550int GLAD_GL_EXT_light_texture;
1551int GLAD_GL_ARB_texture_filter_anisotropic;
1552int GLAD_GL_ARB_shader_precision;
1553int GLAD_GL_INGR_blend_func_separate;
1554int GLAD_GL_ARB_texture_compression;
1555int GLAD_GL_NV_fragment_coverage_to_color;
1556int GLAD_GL_WIN_specular_fog;
1557int GLAD_GL_ARB_framebuffer_object;
1558int GLAD_GL_EXT_shader_image_load_formatted;
1559int GLAD_GL_NV_vertex_program1_1;
1560int GLAD_GL_ARB_color_buffer_float;
1561int GLAD_GL_NV_geometry_shader_passthrough;
1562int GLAD_GL_3DFX_multisample;
1563int GLAD_GL_SGIX_depth_pass_instrument;
1564int GLAD_GL_EXT_transform_feedback;
1565int GLAD_GL_ARB_shader_group_vote;
1566int GLAD_GL_EXT_draw_buffers2;
1567int GLAD_GL_AMD_shader_ballot;
1568int GLAD_GL_ARB_texture_mirrored_repeat;
1569int GLAD_GL_KHR_parallel_shader_compile;
1570int GLAD_GL_APPLE_fence;
1571int GLAD_GL_SGIX_reference_plane;
1572int GLAD_GL_SGIS_detail_texture;
1573int GLAD_GL_ARB_sparse_buffer;
1574int GLAD_GL_SGIX_texture_scale_bias;
1575int GLAD_GL_SGIS_sharpen_texture;
1576int GLAD_GL_EXT_compiled_vertex_array;
1577int GLAD_GL_ARB_depth_texture;
1578int GLAD_GL_APPLE_vertex_array_object;
1579int GLAD_GL_NV_shader_thread_group;
1580int GLAD_GL_ARB_compute_shader;
1581int GLAD_GL_SGIX_async_pixel;
1582int GLAD_GL_INTEL_framebuffer_CMAA;
1583int GLAD_GL_EXT_semaphore_win32;
1584int GLAD_GL_AMD_shader_atomic_counter_ops;
1585int GLAD_GL_ARB_gl_spirv;
1586int GLAD_GL_NV_vertex_program4;
1587int GLAD_GL_ARB_shader_clock;
1588int GLAD_GL_ARB_shader_image_load_store;
1589int GLAD_GL_ARB_vertex_attrib_binding;
1590int GLAD_GL_ARB_vertex_attrib_64bit;
1591int GLAD_GL_EXT_rescale_normal;
1592int GLAD_GL_ARB_shader_objects;
1593int GLAD_GL_ARB_texture_cube_map_array;
1594int GLAD_GL_ATI_separate_stencil;
1595int GLAD_GL_OES_byte_coordinates;
1596int GLAD_GL_EXT_memory_object_win32;
1597int GLAD_GL_SGIS_point_line_texgen;
1598int GLAD_GL_SUN_mesh_array;
1599int GLAD_GL_NV_shader_atomic_float;
1600int GLAD_GL_ARB_timer_query;
1601int GLAD_GL_ARB_texture_buffer_object;
1602int GLAD_GL_ARB_ES2_compatibility;
1603int GLAD_GL_NV_float_buffer;
1604int GLAD_GL_SGI_texture_color_table;
1605int GLAD_GL_SGIX_depth_texture;
1606int GLAD_GL_NV_path_rendering_shared_edge;
1607int GLAD_GL_ARB_vertex_blend;
1608int GLAD_GL_ARB_texture_buffer_range;
1609int GLAD_GL_ARB_robustness;
1610int GLAD_GL_ARB_gpu_shader5;
1611int GLAD_GL_NV_fragment_program_option;
1612int GLAD_GL_ARB_fragment_program;
1613int GLAD_GL_NV_texture_rectangle;
1614int GLAD_GL_ARB_direct_state_access;
1615int GLAD_GL_INGR_interlace_read;
1616int GLAD_GL_AMD_pinned_memory;
1617int GLAD_GL_APPLE_flush_buffer_range;
1618int GLAD_GL_ARB_parallel_shader_compile;
1619int GLAD_GL_ARB_blend_func_extended;
1620int GLAD_GL_ARB_pixel_buffer_object;
1621int GLAD_GL_EXT_blend_subtract;
1622int GLAD_GL_ARB_base_instance;
1623int GLAD_GL_INTEL_performance_query;
1624int GLAD_GL_APPLE_specular_vector;
1625int GLAD_GL_EXT_texture3D;
1626int GLAD_GL_EXT_gpu_program_parameters;
1627int GLAD_GL_SGIX_igloo_interface;
1628int GLAD_GL_AMD_depth_clamp_separate;
1629int GLAD_GL_ARB_stencil_texturing;
1630int GLAD_GL_EXT_vertex_array;
1631int GLAD_GL_SGIX_ycrcb;
1632int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers;
1633int GLAD_GL_SUN_global_alpha;
1634int GLAD_GL_APPLE_element_array;
1635int GLAD_GL_ARB_internalformat_query2;
1636int GLAD_GL_AMD_interleaved_elements;
1637int GLAD_GL_INTEL_map_texture;
1638int GLAD_GL_INGR_color_clamp;
1639int GLAD_GL_SGIX_shadow_ambient;
1640int GLAD_GL_ARB_compatibility;
1641int GLAD_GL_NV_multisample_filter_hint;
1642int GLAD_GL_EXT_pixel_buffer_object;
1643int GLAD_GL_EXT_multisample;
1644int GLAD_GL_AMD_name_gen_delete;
1645int GLAD_GL_NV_internalformat_sample_query;
1646int GLAD_GL_ARB_robustness_isolation;
1647int GLAD_GL_ARB_enhanced_layouts;
1648int GLAD_GL_NV_vertex_array_range2;
1649int GLAD_GL_NV_texture_rectangle_compressed;
1650int GLAD_GL_SGIX_blend_alpha_minmax;
1651int GLAD_GL_EXT_memory_object;
1652int GLAD_GL_ARB_sample_locations;
1653int GLAD_GL_EXT_blend_color;
1654int GLAD_GL_ARB_post_depth_coverage;
1655int GLAD_GL_AMD_vertex_shader_tessellator;
1656int GLAD_GL_KHR_texture_compression_astc_ldr;
1657int GLAD_GL_NV_vertex_attrib_integer_64bit;
1658int GLAD_GL_SUN_convolution_border_modes;
1659int GLAD_GL_EXT_texture_env_combine;
1660int GLAD_GL_ATI_fragment_shader;
1661int GLAD_GL_NV_conservative_raster;
1662int GLAD_GL_SGIS_texture4D;
1663int GLAD_GL_EXT_separate_shader_objects;
1664int GLAD_GL_EXT_multi_draw_arrays;
1665int GLAD_GL_ARB_clear_texture;
1666int GLAD_GL_ARB_texture_gather;
1667int GLAD_GL_ATI_element_array;
1668int GLAD_GL_APPLE_vertex_array_range;
1669int GLAD_GL_NVX_conditional_render;
1670int GLAD_GL_EXT_memory_object_fd;
1671int GLAD_GL_EXT_pixel_transform_color_table;
1672int GLAD_GL_EXT_fog_coord;
1673int GLAD_GL_NV_draw_vulkan_image;
1674int GLAD_GL_ARB_shadow_ambient;
1675int GLAD_GL_ATI_meminfo;
1676int GLAD_GL_MESAX_texture_stack;
1677int GLAD_GL_EXT_framebuffer_multisample;
1678int GLAD_GL_AMD_draw_buffers_blend;
1679int GLAD_GL_ARB_draw_instanced;
1680int GLAD_GL_ARB_texture_compression_rgtc;
1681int GLAD_GL_EXT_polygon_offset;
1682int GLAD_GL_EXT_point_parameters;
1683int GLAD_GL_NV_shader_buffer_store;
1684int GLAD_GL_NV_register_combiners2;
1685int GLAD_GL_SUN_vertex;
1686int GLAD_GL_ARB_explicit_uniform_location;
1687int GLAD_GL_ARB_multi_draw_indirect;
1688int GLAD_GL_ARB_shader_bit_encoding;
1689int GLAD_GL_NV_vertex_array_range;
1690int GLAD_GL_ARB_texture_buffer_object_rgb32;
1691int GLAD_GL_ARB_map_buffer_alignment;
1692int GLAD_GL_EXT_texture_mirror_clamp;
1693int GLAD_GL_EXT_secondary_color;
1694int GLAD_GL_ARB_texture_view;
1695int GLAD_GL_EXT_texture_swizzle;
1696int GLAD_GL_EXT_packed_depth_stencil;
1697int GLAD_GL_EXT_copy_texture;
1698int GLAD_GL_NV_copy_image;
1699int GLAD_GL_ATI_envmap_bumpmap;
1700int GLAD_GL_SGIS_texture_lod;
1701int GLAD_GL_SGIX_sprite;
1702int GLAD_GL_ARB_texture_storage_multisample;
1703int GLAD_GL_EXT_color_subtable;
1704int GLAD_GL_AMD_debug_output;
1705int GLAD_GL_ARB_point_sprite;
1706int GLAD_GL_NV_gpu_program4;
1707int GLAD_GL_SGIX_tag_sample_buffer;
1708int GLAD_GL_HP_texture_lighting;
1709int GLAD_GL_EXT_clip_volume_hint;
1710int GLAD_GL_ARB_polygon_offset_clamp;
1711int GLAD_GL_ARB_shader_texture_image_samples;
1712int GLAD_GL_ARB_texture_swizzle;
1713int GLAD_GL_ARB_texture_env_crossbar;
1714int GLAD_GL_NV_compute_program5;
1715int GLAD_GL_EXT_texture_sRGB_decode;
1716int GLAD_GL_SGIX_calligraphic_fragment;
1717int GLAD_GL_NV_shader_atomic_counters;
1718int GLAD_GL_ARB_cl_event;
1719int GLAD_GL_ARB_transform_feedback2;
1720int GLAD_GL_EXT_convolution;
1721int GLAD_GL_NV_conservative_raster_dilate;
1722int GLAD_GL_APPLE_texture_range;
1723int GLAD_GL_OML_interlace;
1724int GLAD_GL_EXT_abgr;
1725int GLAD_GL_NV_register_combiners;
1726int GLAD_GL_ARB_texture_rg;
1727int GLAD_GL_ARB_ES3_1_compatibility;
1728int GLAD_GL_ARB_half_float_vertex;
1729int GLAD_GL_3DFX_texture_compression_FXT1;
1730int GLAD_GL_EXT_texture_compression_latc;
1731int GLAD_GL_ARB_draw_indirect;
1732int GLAD_GL_NV_copy_depth_to_color;
1733int GLAD_GL_SGIX_fog_offset;
1734int GLAD_GL_NV_blend_square;
1735int GLAD_GL_ARB_explicit_attrib_location;
1736int GLAD_GL_ATI_text_fragment_shader;
1737int GLAD_GL_SGIX_ycrcb_subsample;
1738int GLAD_GL_EXT_vertex_weighting;
1739int GLAD_GL_EXT_depth_bounds_test;
1740int GLAD_GL_EXT_misc_attribute;
1741int GLAD_GL_EXT_semaphore_fd;
1742int GLAD_GL_NV_vertex_buffer_unified_memory;
1743int GLAD_GL_ARB_texture_query_lod;
1744int GLAD_GL_EXT_vertex_shader;
1745int GLAD_GL_MESA_program_binary_formats;
1746int GLAD_GL_ARB_shading_language_packing;
1747int GLAD_GL_ATI_pixel_format_float;
1748int GLAD_GL_ARB_shading_language_420pack;
1749int GLAD_GL_EXT_index_func;
1750int GLAD_GL_NV_deep_texture3D;
1751int GLAD_GL_EXT_shadow_funcs;
1752int GLAD_GL_NV_blend_equation_advanced;
1753int GLAD_GL_EXT_texture_filter_minmax;
1754int GLAD_GL_NV_vertex_program2;
1755int GLAD_GL_AMD_texture_texture4;
1756int GLAD_GL_EXT_subtexture;
1757int GLAD_GL_AMD_stencil_operation_extended;
1758int GLAD_GL_NV_blend_equation_advanced_coherent;
1759int GLAD_GL_ARB_vertex_type_2_10_10_10_rev;
1760int GLAD_GL_GREMEDY_string_marker;
1761int GLAD_GL_OML_resample;
1762int GLAD_GL_KHR_robustness;
1763int GLAD_GL_EXT_texture_compression_rgtc;
1764int GLAD_GL_SGIX_list_priority;
1765int GLAD_GL_ARB_texture_env_dot3;
1766int GLAD_GL_APPLE_transform_hint;
1767int GLAD_GL_NV_geometry_program4;
1768int GLAD_GL_NV_texture_shader3;
1769int GLAD_GL_ARB_texture_compression_bptc;
1770int GLAD_GL_SGI_color_matrix;
1771int GLAD_GL_AMD_texture_gather_bias_lod;
1772int GLAD_GL_EXT_framebuffer_multisample_blit_scaled;
1773int GLAD_GL_APPLE_float_pixels;
1774int GLAD_GL_OVR_multiview2;
1775int GLAD_GL_SUN_slice_accum;
1776int GLAD_GL_NVX_gpu_memory_info;
1777int GLAD_GL_KHR_texture_compression_astc_sliced_3d;
1778int GLAD_GL_NV_depth_buffer_float;
1779int GLAD_GL_NV_vertex_program2_option;
1780int GLAD_GL_ARB_shader_stencil_export;
1781int GLAD_GL_ARB_half_float_pixel;
1782int GLAD_GL_EXT_texture_array;
1783int GLAD_GL_NV_shader_storage_buffer_object;
1784int GLAD_GL_ARB_indirect_parameters;
1785int GLAD_GL_OES_query_matrix;
1786int GLAD_GL_ARB_provoking_vertex;
1787int GLAD_GL_NV_fragment_program;
1788int GLAD_GL_KHR_blend_equation_advanced_coherent;
1789PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX;
1790PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD;
1791PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD;
1792PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD;
1793PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD;
1794PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD;
1795PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD;
1796PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD;
1797PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD;
1798PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD;
1799PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD;
1800PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD;
1801PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD;
1802PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV;
1803PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV;
1804PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV;
1805PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV;
1806PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV;
1807PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV;
1808PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV;
1809PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV;
1810PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV;
1811PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV;
1812PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV;
1813PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV;
1814PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV;
1815PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV;
1816PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV;
1817PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV;
1818PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV;
1819PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV;
1820PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV;
1821PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV;
1822PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV;
1823PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV;
1824PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV;
1825PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV;
1826PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV;
1827PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV;
1828PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV;
1829PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV;
1830PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV;
1831PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV;
1832PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV;
1833PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV;
1834PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV;
1835PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV;
1836PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD;
1837PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD;
1838PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD;
1839PFNGLGENNAMESAMDPROC glad_glGenNamesAMD;
1840PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD;
1841PFNGLISNAMEAMDPROC glad_glIsNameAMD;
1842PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD;
1843PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD;
1844PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD;
1845PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD;
1846PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD;
1847PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD;
1848PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD;
1849PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD;
1850PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD;
1851PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD;
1852PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD;
1853PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD;
1854PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD;
1855PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD;
1856PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD;
1857PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD;
1858PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD;
1859PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD;
1860PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE;
1861PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE;
1862PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE;
1863PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE;
1864PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE;
1865PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE;
1866PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE;
1867PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE;
1868PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE;
1869PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE;
1870PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE;
1871PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE;
1872PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE;
1873PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE;
1874PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE;
1875PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE;
1876PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE;
1877PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE;
1878PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE;
1879PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE;
1880PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE;
1881PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE;
1882PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE;
1883PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE;
1884PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE;
1885PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE;
1886PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE;
1887PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE;
1888PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE;
1889PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE;
1890PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE;
1891PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE;
1892PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE;
1893PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE;
1894PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
1895PFNGLSHADERBINARYPROC glad_glShaderBinary;
1896PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
1897PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
1898PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
1899PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion;
1900PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB;
1901PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance;
1902PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance;
1903PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance;
1904PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB;
1905PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB;
1906PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB;
1907PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB;
1908PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB;
1909PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB;
1910PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB;
1911PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB;
1912PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB;
1913PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB;
1914PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB;
1915PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB;
1916PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB;
1917PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB;
1918PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB;
1919PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB;
1920PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
1921PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB;
1922PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData;
1923PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData;
1924PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage;
1925PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage;
1926PFNGLCLIPCONTROLPROC glad_glClipControl;
1927PFNGLCLAMPCOLORARBPROC glad_glClampColorARB;
1928PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute;
1929PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect;
1930PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB;
1931PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData;
1932PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
1933PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
1934PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
1935PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
1936PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks;
1937PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase;
1938PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange;
1939PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv;
1940PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v;
1941PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v;
1942PFNGLCREATEBUFFERSPROC glad_glCreateBuffers;
1943PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage;
1944PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData;
1945PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData;
1946PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData;
1947PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData;
1948PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData;
1949PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer;
1950PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange;
1951PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer;
1952PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange;
1953PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv;
1954PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v;
1955PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv;
1956PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData;
1957PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers;
1958PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer;
1959PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri;
1960PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture;
1961PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer;
1962PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer;
1963PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers;
1964PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer;
1965PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData;
1966PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData;
1967PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv;
1968PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv;
1969PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv;
1970PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi;
1971PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer;
1972PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus;
1973PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv;
1974PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv;
1975PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers;
1976PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage;
1977PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample;
1978PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv;
1979PFNGLCREATETEXTURESPROC glad_glCreateTextures;
1980PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer;
1981PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange;
1982PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D;
1983PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D;
1984PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D;
1985PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample;
1986PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample;
1987PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D;
1988PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D;
1989PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D;
1990PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D;
1991PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D;
1992PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D;
1993PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D;
1994PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D;
1995PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D;
1996PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf;
1997PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv;
1998PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri;
1999PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv;
2000PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv;
2001PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv;
2002PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap;
2003PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit;
2004PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage;
2005PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage;
2006PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv;
2007PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv;
2008PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv;
2009PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv;
2010PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv;
2011PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv;
2012PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays;
2013PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib;
2014PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib;
2015PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer;
2016PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer;
2017PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers;
2018PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding;
2019PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat;
2020PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat;
2021PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat;
2022PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor;
2023PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv;
2024PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv;
2025PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv;
2026PFNGLCREATESAMPLERSPROC glad_glCreateSamplers;
2027PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines;
2028PFNGLCREATEQUERIESPROC glad_glCreateQueries;
2029PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v;
2030PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv;
2031PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v;
2032PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv;
2033PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB;
2034PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB;
2035PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB;
2036PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB;
2037PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB;
2038PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect;
2039PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect;
2040PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB;
2041PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB;
2042PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB;
2043PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB;
2044PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB;
2045PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB;
2046PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB;
2047PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB;
2048PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB;
2049PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB;
2050PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB;
2051PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB;
2052PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB;
2053PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB;
2054PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB;
2055PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB;
2056PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB;
2057PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB;
2058PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB;
2059PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB;
2060PFNGLISPROGRAMARBPROC glad_glIsProgramARB;
2061PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri;
2062PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv;
2063PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB;
2064PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB;
2065PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB;
2066PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB;
2067PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
2068PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
2069PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
2070PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage;
2071PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
2072PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB;
2073PFNGLUNIFORM1DPROC glad_glUniform1d;
2074PFNGLUNIFORM2DPROC glad_glUniform2d;
2075PFNGLUNIFORM3DPROC glad_glUniform3d;
2076PFNGLUNIFORM4DPROC glad_glUniform4d;
2077PFNGLUNIFORM1DVPROC glad_glUniform1dv;
2078PFNGLUNIFORM2DVPROC glad_glUniform2dv;
2079PFNGLUNIFORM3DVPROC glad_glUniform3dv;
2080PFNGLUNIFORM4DVPROC glad_glUniform4dv;
2081PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv;
2082PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv;
2083PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv;
2084PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv;
2085PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv;
2086PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv;
2087PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv;
2088PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv;
2089PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv;
2090PFNGLGETUNIFORMDVPROC glad_glGetUniformdv;
2091PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB;
2092PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB;
2093PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB;
2094PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB;
2095PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB;
2096PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB;
2097PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB;
2098PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB;
2099PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB;
2100PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB;
2101PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB;
2102PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB;
2103PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB;
2104PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB;
2105PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB;
2106PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB;
2107PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB;
2108PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB;
2109PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB;
2110PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB;
2111PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB;
2112PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB;
2113PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB;
2114PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB;
2115PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB;
2116PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB;
2117PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB;
2118PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB;
2119PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB;
2120PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB;
2121PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB;
2122PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB;
2123PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB;
2124PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB;
2125PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB;
2126PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB;
2127PFNGLCOLORTABLEPROC glad_glColorTable;
2128PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv;
2129PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv;
2130PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable;
2131PFNGLGETCOLORTABLEPROC glad_glGetColorTable;
2132PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv;
2133PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv;
2134PFNGLCOLORSUBTABLEPROC glad_glColorSubTable;
2135PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable;
2136PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D;
2137PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D;
2138PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf;
2139PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv;
2140PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri;
2141PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv;
2142PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D;
2143PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D;
2144PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter;
2145PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv;
2146PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv;
2147PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter;
2148PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D;
2149PFNGLGETHISTOGRAMPROC glad_glGetHistogram;
2150PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv;
2151PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv;
2152PFNGLGETMINMAXPROC glad_glGetMinmax;
2153PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv;
2154PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv;
2155PFNGLHISTOGRAMPROC glad_glHistogram;
2156PFNGLMINMAXPROC glad_glMinmax;
2157PFNGLRESETHISTOGRAMPROC glad_glResetHistogram;
2158PFNGLRESETMINMAXPROC glad_glResetMinmax;
2159PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB;
2160PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB;
2161PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB;
2162PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
2163PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v;
2164PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage;
2165PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage;
2166PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData;
2167PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData;
2168PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
2169PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
2170PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB;
2171PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB;
2172PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB;
2173PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB;
2174PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB;
2175PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase;
2176PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange;
2177PFNGLBINDTEXTURESPROC glad_glBindTextures;
2178PFNGLBINDSAMPLERSPROC glad_glBindSamplers;
2179PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures;
2180PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers;
2181PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect;
2182PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect;
2183PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
2184PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB;
2185PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB;
2186PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB;
2187PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB;
2188PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB;
2189PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB;
2190PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB;
2191PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB;
2192PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB;
2193PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB;
2194PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB;
2195PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB;
2196PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB;
2197PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB;
2198PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB;
2199PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB;
2200PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB;
2201PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB;
2202PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB;
2203PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB;
2204PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB;
2205PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB;
2206PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB;
2207PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB;
2208PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB;
2209PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB;
2210PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB;
2211PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB;
2212PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB;
2213PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB;
2214PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB;
2215PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB;
2216PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB;
2217PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB;
2218PFNGLGENQUERIESARBPROC glad_glGenQueriesARB;
2219PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB;
2220PFNGLISQUERYARBPROC glad_glIsQueryARB;
2221PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB;
2222PFNGLENDQUERYARBPROC glad_glEndQueryARB;
2223PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB;
2224PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB;
2225PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB;
2226PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB;
2227PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB;
2228PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB;
2229PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp;
2230PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv;
2231PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex;
2232PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName;
2233PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv;
2234PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation;
2235PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex;
2236PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
2237PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
2238PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
2239PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
2240PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
2241PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
2242PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
2243PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
2244PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
2245PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
2246PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
2247PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
2248PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
2249PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
2250PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
2251PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
2252PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
2253PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
2254PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
2255PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
2256PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB;
2257PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB;
2258PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB;
2259PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB;
2260PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages;
2261PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram;
2262PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv;
2263PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline;
2264PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines;
2265PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines;
2266PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline;
2267PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv;
2268PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i;
2269PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv;
2270PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f;
2271PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv;
2272PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d;
2273PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv;
2274PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui;
2275PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv;
2276PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i;
2277PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv;
2278PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f;
2279PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv;
2280PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d;
2281PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv;
2282PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui;
2283PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv;
2284PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i;
2285PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv;
2286PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f;
2287PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv;
2288PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d;
2289PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv;
2290PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui;
2291PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv;
2292PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i;
2293PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv;
2294PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f;
2295PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv;
2296PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d;
2297PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv;
2298PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui;
2299PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv;
2300PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv;
2301PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv;
2302PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv;
2303PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv;
2304PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv;
2305PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv;
2306PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv;
2307PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv;
2308PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv;
2309PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv;
2310PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv;
2311PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv;
2312PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv;
2313PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv;
2314PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv;
2315PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv;
2316PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv;
2317PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv;
2318PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline;
2319PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog;
2320PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv;
2321PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture;
2322PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier;
2323PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB;
2324PFNGLGETHANDLEARBPROC glad_glGetHandleARB;
2325PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB;
2326PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB;
2327PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB;
2328PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB;
2329PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB;
2330PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB;
2331PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB;
2332PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB;
2333PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB;
2334PFNGLUNIFORM1FARBPROC glad_glUniform1fARB;
2335PFNGLUNIFORM2FARBPROC glad_glUniform2fARB;
2336PFNGLUNIFORM3FARBPROC glad_glUniform3fARB;
2337PFNGLUNIFORM4FARBPROC glad_glUniform4fARB;
2338PFNGLUNIFORM1IARBPROC glad_glUniform1iARB;
2339PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
2340PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
2341PFNGLUNIFORM4IARBPROC glad_glUniform4iARB;
2342PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB;
2343PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB;
2344PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB;
2345PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB;
2346PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB;
2347PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB;
2348PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB;
2349PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB;
2350PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB;
2351PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB;
2352PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB;
2353PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB;
2354PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB;
2355PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB;
2356PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB;
2357PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB;
2358PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB;
2359PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB;
2360PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB;
2361PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB;
2362PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding;
2363PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation;
2364PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex;
2365PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv;
2366PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName;
2367PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName;
2368PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv;
2369PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv;
2370PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv;
2371PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB;
2372PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB;
2373PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB;
2374PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB;
2375PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB;
2376PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB;
2377PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB;
2378PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT;
2379PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB;
2380PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB;
2381PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri;
2382PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv;
2383PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
2384PFNGLTEXBUFFERARBPROC glad_glTexBufferARB;
2385PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange;
2386PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB;
2387PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB;
2388PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB;
2389PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB;
2390PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB;
2391PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB;
2392PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB;
2393PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
2394PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
2395PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
2396PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample;
2397PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample;
2398PFNGLTEXTUREVIEWPROC glad_glTextureView;
2399PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
2400PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
2401PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
2402PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
2403PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
2404PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
2405PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback;
2406PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream;
2407PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed;
2408PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed;
2409PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv;
2410PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced;
2411PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced;
2412PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB;
2413PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB;
2414PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB;
2415PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB;
2416PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d;
2417PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d;
2418PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d;
2419PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d;
2420PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv;
2421PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv;
2422PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv;
2423PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv;
2424PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer;
2425PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv;
2426PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
2427PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
2428PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
2429PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
2430PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
2431PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
2432PFNGLWEIGHTBVARBPROC glad_glWeightbvARB;
2433PFNGLWEIGHTSVARBPROC glad_glWeightsvARB;
2434PFNGLWEIGHTIVARBPROC glad_glWeightivARB;
2435PFNGLWEIGHTFVARBPROC glad_glWeightfvARB;
2436PFNGLWEIGHTDVARBPROC glad_glWeightdvARB;
2437PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB;
2438PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB;
2439PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB;
2440PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB;
2441PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB;
2442PFNGLBINDBUFFERARBPROC glad_glBindBufferARB;
2443PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB;
2444PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB;
2445PFNGLISBUFFERARBPROC glad_glIsBufferARB;
2446PFNGLBUFFERDATAARBPROC glad_glBufferDataARB;
2447PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB;
2448PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB;
2449PFNGLMAPBUFFERARBPROC glad_glMapBufferARB;
2450PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB;
2451PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB;
2452PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB;
2453PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB;
2454PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB;
2455PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB;
2456PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB;
2457PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB;
2458PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB;
2459PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB;
2460PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB;
2461PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB;
2462PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB;
2463PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB;
2464PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB;
2465PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB;
2466PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB;
2467PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB;
2468PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB;
2469PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB;
2470PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB;
2471PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB;
2472PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB;
2473PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB;
2474PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB;
2475PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB;
2476PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB;
2477PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB;
2478PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB;
2479PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB;
2480PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB;
2481PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB;
2482PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB;
2483PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB;
2484PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB;
2485PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB;
2486PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB;
2487PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB;
2488PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB;
2489PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB;
2490PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB;
2491PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB;
2492PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB;
2493PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB;
2494PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB;
2495PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB;
2496PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB;
2497PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB;
2498PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB;
2499PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv;
2500PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf;
2501PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv;
2502PFNGLSCISSORARRAYVPROC glad_glScissorArrayv;
2503PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed;
2504PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv;
2505PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
2506PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
2507PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
2508PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v;
2509PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB;
2510PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB;
2511PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB;
2512PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB;
2513PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB;
2514PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB;
2515PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB;
2516PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB;
2517PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB;
2518PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB;
2519PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB;
2520PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB;
2521PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB;
2522PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB;
2523PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB;
2524PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB;
2525PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI;
2526PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI;
2527PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI;
2528PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI;
2529PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI;
2530PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI;
2531PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI;
2532PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI;
2533PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI;
2534PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI;
2535PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI;
2536PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI;
2537PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI;
2538PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI;
2539PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI;
2540PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI;
2541PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI;
2542PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI;
2543PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI;
2544PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI;
2545PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI;
2546PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI;
2547PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI;
2548PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI;
2549PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI;
2550PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI;
2551PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI;
2552PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI;
2553PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI;
2554PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI;
2555PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI;
2556PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI;
2557PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI;
2558PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI;
2559PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI;
2560PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI;
2561PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI;
2562PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI;
2563PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI;
2564PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI;
2565PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI;
2566PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI;
2567PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI;
2568PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI;
2569PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI;
2570PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI;
2571PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI;
2572PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI;
2573PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI;
2574PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI;
2575PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI;
2576PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI;
2577PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI;
2578PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI;
2579PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI;
2580PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI;
2581PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI;
2582PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI;
2583PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI;
2584PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI;
2585PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI;
2586PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI;
2587PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI;
2588PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI;
2589PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI;
2590PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI;
2591PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI;
2592PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI;
2593PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI;
2594PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI;
2595PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI;
2596PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI;
2597PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI;
2598PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI;
2599PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI;
2600PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI;
2601PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI;
2602PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI;
2603PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI;
2604PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI;
2605PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI;
2606PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI;
2607PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI;
2608PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI;
2609PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI;
2610PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI;
2611PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI;
2612PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI;
2613PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT;
2614PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT;
2615PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT;
2616PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT;
2617PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT;
2618PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT;
2619PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT;
2620PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT;
2621PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT;
2622PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT;
2623PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT;
2624PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT;
2625PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT;
2626PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT;
2627PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT;
2628PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT;
2629PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT;
2630PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT;
2631PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT;
2632PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT;
2633PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT;
2634PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT;
2635PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT;
2636PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT;
2637PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT;
2638PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT;
2639PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT;
2640PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT;
2641PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT;
2642PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT;
2643PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT;
2644PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT;
2645PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT;
2646PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT;
2647PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT;
2648PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT;
2649PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT;
2650PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT;
2651PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT;
2652PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT;
2653PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT;
2654PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT;
2655PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT;
2656PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT;
2657PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT;
2658PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT;
2659PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT;
2660PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT;
2661PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT;
2662PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT;
2663PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT;
2664PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT;
2665PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT;
2666PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT;
2667PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT;
2668PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT;
2669PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT;
2670PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT;
2671PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT;
2672PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT;
2673PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT;
2674PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT;
2675PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT;
2676PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT;
2677PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT;
2678PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT;
2679PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT;
2680PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT;
2681PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT;
2682PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT;
2683PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT;
2684PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT;
2685PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT;
2686PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT;
2687PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT;
2688PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT;
2689PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT;
2690PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT;
2691PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT;
2692PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT;
2693PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT;
2694PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT;
2695PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT;
2696PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT;
2697PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT;
2698PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT;
2699PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT;
2700PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT;
2701PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT;
2702PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT;
2703PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT;
2704PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT;
2705PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT;
2706PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT;
2707PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT;
2708PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT;
2709PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT;
2710PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT;
2711PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT;
2712PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT;
2713PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT;
2714PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT;
2715PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT;
2716PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT;
2717PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT;
2718PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT;
2719PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT;
2720PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT;
2721PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT;
2722PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT;
2723PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT;
2724PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT;
2725PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT;
2726PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT;
2727PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT;
2728PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT;
2729PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT;
2730PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT;
2731PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT;
2732PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT;
2733PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT;
2734PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT;
2735PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT;
2736PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT;
2737PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT;
2738PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT;
2739PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT;
2740PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT;
2741PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT;
2742PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT;
2743PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT;
2744PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT;
2745PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT;
2746PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT;
2747PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT;
2748PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT;
2749PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT;
2750PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT;
2751PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT;
2752PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT;
2753PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT;
2754PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT;
2755PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT;
2756PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT;
2757PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT;
2758PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT;
2759PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT;
2760PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT;
2761PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT;
2762PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT;
2763PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT;
2764PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT;
2765PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT;
2766PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT;
2767PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT;
2768PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT;
2769PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT;
2770PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT;
2771PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT;
2772PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT;
2773PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT;
2774PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT;
2775PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT;
2776PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT;
2777PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT;
2778PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT;
2779PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT;
2780PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT;
2781PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT;
2782PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT;
2783PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT;
2784PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT;
2785PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT;
2786PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT;
2787PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT;
2788PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT;
2789PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT;
2790PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT;
2791PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT;
2792PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT;
2793PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT;
2794PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT;
2795PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT;
2796PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT;
2797PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT;
2798PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT;
2799PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT;
2800PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT;
2801PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT;
2802PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT;
2803PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT;
2804PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT;
2805PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT;
2806PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT;
2807PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT;
2808PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT;
2809PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT;
2810PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT;
2811PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT;
2812PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT;
2813PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT;
2814PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT;
2815PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT;
2816PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT;
2817PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT;
2818PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT;
2819PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT;
2820PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT;
2821PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT;
2822PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT;
2823PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT;
2824PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT;
2825PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT;
2826PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT;
2827PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT;
2828PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT;
2829PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT;
2830PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT;
2831PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT;
2832PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT;
2833PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT;
2834PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT;
2835PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT;
2836PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT;
2837PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT;
2838PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT;
2839PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT;
2840PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT;
2841PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT;
2842PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT;
2843PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT;
2844PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT;
2845PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT;
2846PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT;
2847PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT;
2848PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT;
2849PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT;
2850PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT;
2851PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT;
2852PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT;
2853PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT;
2854PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT;
2855PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT;
2856PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT;
2857PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT;
2858PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT;
2859PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT;
2860PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT;
2861PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT;
2862PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT;
2863PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT;
2864PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT;
2865PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT;
2866PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT;
2867PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT;
2868PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT;
2869PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT;
2870PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT;
2871PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT;
2872PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT;
2873PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT;
2874PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT;
2875PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT;
2876PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT;
2877PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT;
2878PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT;
2879PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT;
2880PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT;
2881PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT;
2882PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT;
2883PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT;
2884PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT;
2885PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT;
2886PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT;
2887PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT;
2888PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT;
2889PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT;
2890PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT;
2891PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT;
2892PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT;
2893PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT;
2894PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT;
2895PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT;
2896PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT;
2897PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT;
2898PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT;
2899PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT;
2900PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT;
2901PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT;
2902PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT;
2903PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT;
2904PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT;
2905PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT;
2906PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT;
2907PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT;
2908PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT;
2909PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT;
2910PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT;
2911PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT;
2912PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT;
2913PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT;
2914PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT;
2915PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT;
2916PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT;
2917PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT;
2918PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT;
2919PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT;
2920PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT;
2921PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT;
2922PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT;
2923PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT;
2924PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT;
2925PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT;
2926PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT;
2927PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT;
2928PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT;
2929PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT;
2930PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT;
2931PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT;
2932PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT;
2933PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT;
2934PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT;
2935PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT;
2936PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT;
2937PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT;
2938PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT;
2939PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT;
2940PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
2941PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
2942PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
2943PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
2944PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
2945PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
2946PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
2947PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
2948PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
2949PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
2950PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
2951PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
2952PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
2953PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
2954PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
2955PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
2956PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
2957PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT;
2958PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT;
2959PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT;
2960PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT;
2961PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT;
2962PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT;
2963PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT;
2964PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT;
2965PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT;
2966PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT;
2967PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT;
2968PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT;
2969PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT;
2970PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT;
2971PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT;
2972PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT;
2973PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT;
2974PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT;
2975PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT;
2976PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT;
2977PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT;
2978PFNGLMINMAXEXTPROC glad_glMinmaxEXT;
2979PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT;
2980PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT;
2981PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT;
2982PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT;
2983PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT;
2984PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT;
2985PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT;
2986PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT;
2987PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT;
2988PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT;
2989PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT;
2990PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT;
2991PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT;
2992PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT;
2993PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT;
2994PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT;
2995PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT;
2996PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT;
2997PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT;
2998PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT;
2999PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT;
3000PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT;
3001PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT;
3002PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT;
3003PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT;
3004PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT;
3005PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT;
3006PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT;
3007PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT;
3008PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT;
3009PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT;
3010PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT;
3011PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT;
3012PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT;
3013PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT;
3014PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT;
3015PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT;
3016PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT;
3017PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT;
3018PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT;
3019PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT;
3020PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT;
3021PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT;
3022PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT;
3023PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT;
3024PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT;
3025PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT;
3026PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT;
3027PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT;
3028PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT;
3029PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT;
3030PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT;
3031PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT;
3032PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT;
3033PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT;
3034PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT;
3035PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT;
3036PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT;
3037PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT;
3038PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT;
3039PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT;
3040PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT;
3041PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT;
3042PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT;
3043PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT;
3044PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT;
3045PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT;
3046PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT;
3047PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT;
3048PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT;
3049PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT;
3050PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT;
3051PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT;
3052PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT;
3053PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT;
3054PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT;
3055PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT;
3056PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT;
3057PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT;
3058PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT;
3059PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT;
3060PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT;
3061PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT;
3062PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT;
3063PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT;
3064PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT;
3065PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT;
3066PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT;
3067PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT;
3068PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT;
3069PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT;
3070PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT;
3071PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT;
3072PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT;
3073PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT;
3074PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT;
3075PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT;
3076PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT;
3077PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT;
3078PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT;
3079PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT;
3080PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT;
3081PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT;
3082PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT;
3083PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT;
3084PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT;
3085PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT;
3086PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT;
3087PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT;
3088PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT;
3089PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT;
3090PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT;
3091PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT;
3092PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT;
3093PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT;
3094PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT;
3095PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT;
3096PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT;
3097PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT;
3098PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT;
3099PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT;
3100PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT;
3101PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT;
3102PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT;
3103PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT;
3104PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT;
3105PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT;
3106PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT;
3107PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT;
3108PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT;
3109PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT;
3110PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT;
3111PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT;
3112PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT;
3113PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT;
3114PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT;
3115PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT;
3116PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT;
3117PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT;
3118PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT;
3119PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT;
3120PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT;
3121PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT;
3122PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT;
3123PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT;
3124PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT;
3125PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT;
3126PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT;
3127PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT;
3128PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT;
3129PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT;
3130PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT;
3131PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT;
3132PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT;
3133PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT;
3134PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT;
3135PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT;
3136PFNGLVARIANTIVEXTPROC glad_glVariantivEXT;
3137PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT;
3138PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT;
3139PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT;
3140PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT;
3141PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT;
3142PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT;
3143PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT;
3144PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT;
3145PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT;
3146PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT;
3147PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT;
3148PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT;
3149PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT;
3150PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT;
3151PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT;
3152PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT;
3153PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT;
3154PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT;
3155PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT;
3156PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT;
3157PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT;
3158PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT;
3159PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT;
3160PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT;
3161PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT;
3162PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT;
3163PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT;
3164PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT;
3165PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT;
3166PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT;
3167PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT;
3168PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY;
3169PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY;
3170PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP;
3171PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP;
3172PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP;
3173PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP;
3174PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP;
3175PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP;
3176PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM;
3177PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM;
3178PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM;
3179PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM;
3180PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM;
3181PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM;
3182PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM;
3183PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM;
3184PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM;
3185PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM;
3186PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM;
3187PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR;
3188PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL;
3189PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL;
3190PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL;
3191PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL;
3192PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL;
3193PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL;
3194PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL;
3195PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL;
3196PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL;
3197PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL;
3198PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL;
3199PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL;
3200PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL;
3201PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL;
3202PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL;
3203PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL;
3204PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL;
3205PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL;
3206PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR;
599PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; 3207PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
600PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; 3208PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
601PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; 3209PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
@@ -618,6 +3226,773 @@ PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
618PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; 3226PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
619PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; 3227PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
620PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; 3228PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
3229PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR;
3230PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus;
3231PFNGLREADNPIXELSPROC glad_glReadnPixels;
3232PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv;
3233PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv;
3234PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
3235PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR;
3236PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR;
3237PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR;
3238PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR;
3239PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR;
3240PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA;
3241PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA;
3242PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA;
3243PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA;
3244PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA;
3245PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA;
3246PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA;
3247PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA;
3248PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA;
3249PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA;
3250PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA;
3251PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA;
3252PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA;
3253PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA;
3254PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA;
3255PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA;
3256PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA;
3257PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA;
3258PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA;
3259PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA;
3260PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA;
3261PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA;
3262PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA;
3263PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA;
3264PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA;
3265PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX;
3266PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX;
3267PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX;
3268PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX;
3269PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX;
3270PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV;
3271PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV;
3272PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV;
3273PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV;
3274PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV;
3275PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV;
3276PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV;
3277PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV;
3278PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV;
3279PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV;
3280PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV;
3281PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV;
3282PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV;
3283PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV;
3284PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV;
3285PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV;
3286PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV;
3287PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV;
3288PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV;
3289PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV;
3290PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV;
3291PFNGLCREATESTATESNVPROC glad_glCreateStatesNV;
3292PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV;
3293PFNGLISSTATENVPROC glad_glIsStateNV;
3294PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV;
3295PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV;
3296PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV;
3297PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV;
3298PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV;
3299PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV;
3300PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV;
3301PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV;
3302PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV;
3303PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV;
3304PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV;
3305PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV;
3306PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV;
3307PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV;
3308PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV;
3309PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV;
3310PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV;
3311PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV;
3312PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV;
3313PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV;
3314PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV;
3315PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV;
3316PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
3317PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV;
3318PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV;
3319PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV;
3320PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV;
3321PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV;
3322PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV;
3323PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV;
3324PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV;
3325PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV;
3326PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV;
3327PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV;
3328PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV;
3329PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV;
3330PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV;
3331PFNGLEVALMAPSNVPROC glad_glEvalMapsNV;
3332PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV;
3333PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV;
3334PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV;
3335PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV;
3336PFNGLGENFENCESNVPROC glad_glGenFencesNV;
3337PFNGLISFENCENVPROC glad_glIsFenceNV;
3338PFNGLTESTFENCENVPROC glad_glTestFenceNV;
3339PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV;
3340PFNGLFINISHFENCENVPROC glad_glFinishFenceNV;
3341PFNGLSETFENCENVPROC glad_glSetFenceNV;
3342PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV;
3343PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV;
3344PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV;
3345PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV;
3346PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV;
3347PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV;
3348PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV;
3349PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV;
3350PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV;
3351PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV;
3352PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV;
3353PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV;
3354PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT;
3355PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT;
3356PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV;
3357PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV;
3358PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV;
3359PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV;
3360PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV;
3361PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV;
3362PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV;
3363PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV;
3364PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV;
3365PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV;
3366PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV;
3367PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV;
3368PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV;
3369PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV;
3370PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV;
3371PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV;
3372PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV;
3373PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV;
3374PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV;
3375PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV;
3376PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV;
3377PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV;
3378PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV;
3379PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV;
3380PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV;
3381PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV;
3382PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV;
3383PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV;
3384PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV;
3385PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV;
3386PFNGLVERTEX2HNVPROC glad_glVertex2hNV;
3387PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV;
3388PFNGLVERTEX3HNVPROC glad_glVertex3hNV;
3389PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV;
3390PFNGLVERTEX4HNVPROC glad_glVertex4hNV;
3391PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV;
3392PFNGLNORMAL3HNVPROC glad_glNormal3hNV;
3393PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV;
3394PFNGLCOLOR3HNVPROC glad_glColor3hNV;
3395PFNGLCOLOR3HVNVPROC glad_glColor3hvNV;
3396PFNGLCOLOR4HNVPROC glad_glColor4hNV;
3397PFNGLCOLOR4HVNVPROC glad_glColor4hvNV;
3398PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV;
3399PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV;
3400PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV;
3401PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV;
3402PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV;
3403PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV;
3404PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV;
3405PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV;
3406PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV;
3407PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV;
3408PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV;
3409PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV;
3410PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV;
3411PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV;
3412PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV;
3413PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV;
3414PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV;
3415PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV;
3416PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV;
3417PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV;
3418PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV;
3419PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV;
3420PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV;
3421PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV;
3422PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV;
3423PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV;
3424PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV;
3425PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV;
3426PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV;
3427PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV;
3428PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV;
3429PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV;
3430PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV;
3431PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV;
3432PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV;
3433PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV;
3434PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV;
3435PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV;
3436PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV;
3437PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV;
3438PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV;
3439PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV;
3440PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV;
3441PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV;
3442PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV;
3443PFNGLGENPATHSNVPROC glad_glGenPathsNV;
3444PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV;
3445PFNGLISPATHNVPROC glad_glIsPathNV;
3446PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV;
3447PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV;
3448PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV;
3449PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV;
3450PFNGLPATHSTRINGNVPROC glad_glPathStringNV;
3451PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV;
3452PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV;
3453PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV;
3454PFNGLCOPYPATHNVPROC glad_glCopyPathNV;
3455PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV;
3456PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV;
3457PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV;
3458PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV;
3459PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV;
3460PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV;
3461PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV;
3462PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV;
3463PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV;
3464PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV;
3465PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV;
3466PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV;
3467PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV;
3468PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV;
3469PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV;
3470PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV;
3471PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV;
3472PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV;
3473PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV;
3474PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV;
3475PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV;
3476PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV;
3477PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV;
3478PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV;
3479PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV;
3480PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV;
3481PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV;
3482PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV;
3483PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV;
3484PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV;
3485PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV;
3486PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV;
3487PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV;
3488PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV;
3489PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV;
3490PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV;
3491PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV;
3492PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV;
3493PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV;
3494PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV;
3495PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV;
3496PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV;
3497PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV;
3498PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV;
3499PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV;
3500PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV;
3501PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV;
3502PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV;
3503PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV;
3504PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV;
3505PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV;
3506PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV;
3507PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV;
3508PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV;
3509PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV;
3510PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV;
3511PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV;
3512PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV;
3513PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV;
3514PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV;
3515PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV;
3516PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV;
3517PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV;
3518PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV;
3519PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV;
3520PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV;
3521PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV;
3522PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV;
3523PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV;
3524PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV;
3525PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV;
3526PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV;
3527PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV;
3528PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV;
3529PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV;
3530PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV;
3531PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV;
3532PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV;
3533PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV;
3534PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV;
3535PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV;
3536PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV;
3537PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV;
3538PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV;
3539PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV;
3540PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV;
3541PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV;
3542PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV;
3543PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV;
3544PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV;
3545PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV;
3546PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV;
3547PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV;
3548PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV;
3549PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV;
3550PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV;
3551PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV;
3552PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV;
3553PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV;
3554PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV;
3555PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV;
3556PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV;
3557PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV;
3558PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV;
3559PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV;
3560PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV;
3561PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV;
3562PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV;
3563PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV;
3564PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV;
3565PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV;
3566PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV;
3567PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV;
3568PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV;
3569PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV;
3570PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV;
3571PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV;
3572PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV;
3573PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV;
3574PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV;
3575PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV;
3576PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV;
3577PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV;
3578PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV;
3579PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV;
3580PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV;
3581PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV;
3582PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV;
3583PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV;
3584PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV;
3585PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV;
3586PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV;
3587PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV;
3588PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV;
3589PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV;
3590PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV;
3591PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV;
3592PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV;
3593PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV;
3594PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV;
3595PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV;
3596PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV;
3597PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV;
3598PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV;
3599PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV;
3600PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV;
3601PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV;
3602PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV;
3603PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV;
3604PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV;
3605PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV;
3606PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV;
3607PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV;
3608PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV;
3609PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV;
3610PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV;
3611PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV;
3612PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV;
3613PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV;
3614PFNGLCOLORFORMATNVPROC glad_glColorFormatNV;
3615PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV;
3616PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV;
3617PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV;
3618PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV;
3619PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV;
3620PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV;
3621PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV;
3622PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV;
3623PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV;
3624PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV;
3625PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV;
3626PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV;
3627PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV;
3628PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV;
3629PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV;
3630PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV;
3631PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV;
3632PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV;
3633PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV;
3634PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV;
3635PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV;
3636PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV;
3637PFNGLISPROGRAMNVPROC glad_glIsProgramNV;
3638PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV;
3639PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV;
3640PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV;
3641PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV;
3642PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV;
3643PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV;
3644PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV;
3645PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV;
3646PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV;
3647PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV;
3648PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV;
3649PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV;
3650PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV;
3651PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV;
3652PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV;
3653PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV;
3654PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV;
3655PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV;
3656PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV;
3657PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV;
3658PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV;
3659PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV;
3660PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV;
3661PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV;
3662PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV;
3663PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV;
3664PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV;
3665PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV;
3666PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV;
3667PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV;
3668PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV;
3669PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV;
3670PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV;
3671PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV;
3672PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV;
3673PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV;
3674PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV;
3675PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV;
3676PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV;
3677PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV;
3678PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV;
3679PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV;
3680PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV;
3681PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV;
3682PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV;
3683PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV;
3684PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV;
3685PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV;
3686PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV;
3687PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT;
3688PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT;
3689PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT;
3690PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT;
3691PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT;
3692PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT;
3693PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT;
3694PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT;
3695PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT;
3696PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT;
3697PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT;
3698PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT;
3699PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT;
3700PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT;
3701PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT;
3702PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT;
3703PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT;
3704PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT;
3705PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT;
3706PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT;
3707PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT;
3708PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT;
3709PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT;
3710PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV;
3711PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV;
3712PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV;
3713PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV;
3714PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV;
3715PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV;
3716PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV;
3717PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV;
3718PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV;
3719PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV;
3720PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV;
3721PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV;
3722PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV;
3723PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES;
3724PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES;
3725PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES;
3726PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES;
3727PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES;
3728PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES;
3729PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES;
3730PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES;
3731PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES;
3732PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES;
3733PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES;
3734PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES;
3735PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES;
3736PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES;
3737PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES;
3738PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES;
3739PFNGLVERTEX2BOESPROC glad_glVertex2bOES;
3740PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES;
3741PFNGLVERTEX3BOESPROC glad_glVertex3bOES;
3742PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES;
3743PFNGLVERTEX4BOESPROC glad_glVertex4bOES;
3744PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES;
3745PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES;
3746PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES;
3747PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES;
3748PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES;
3749PFNGLCOLOR4XOESPROC glad_glColor4xOES;
3750PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES;
3751PFNGLFOGXOESPROC glad_glFogxOES;
3752PFNGLFOGXVOESPROC glad_glFogxvOES;
3753PFNGLFRUSTUMXOESPROC glad_glFrustumxOES;
3754PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES;
3755PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES;
3756PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES;
3757PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES;
3758PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES;
3759PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES;
3760PFNGLLIGHTXOESPROC glad_glLightxOES;
3761PFNGLLIGHTXVOESPROC glad_glLightxvOES;
3762PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES;
3763PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES;
3764PFNGLMATERIALXOESPROC glad_glMaterialxOES;
3765PFNGLMATERIALXVOESPROC glad_glMaterialxvOES;
3766PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES;
3767PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES;
3768PFNGLNORMAL3XOESPROC glad_glNormal3xOES;
3769PFNGLORTHOXOESPROC glad_glOrthoxOES;
3770PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES;
3771PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES;
3772PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES;
3773PFNGLROTATEXOESPROC glad_glRotatexOES;
3774PFNGLSCALEXOESPROC glad_glScalexOES;
3775PFNGLTEXENVXOESPROC glad_glTexEnvxOES;
3776PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES;
3777PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES;
3778PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES;
3779PFNGLTRANSLATEXOESPROC glad_glTranslatexOES;
3780PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES;
3781PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES;
3782PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES;
3783PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES;
3784PFNGLACCUMXOESPROC glad_glAccumxOES;
3785PFNGLBITMAPXOESPROC glad_glBitmapxOES;
3786PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES;
3787PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES;
3788PFNGLCOLOR3XOESPROC glad_glColor3xOES;
3789PFNGLCOLOR3XVOESPROC glad_glColor3xvOES;
3790PFNGLCOLOR4XVOESPROC glad_glColor4xvOES;
3791PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES;
3792PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES;
3793PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES;
3794PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES;
3795PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES;
3796PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES;
3797PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES;
3798PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES;
3799PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES;
3800PFNGLGETLIGHTXOESPROC glad_glGetLightxOES;
3801PFNGLGETMAPXVOESPROC glad_glGetMapxvOES;
3802PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES;
3803PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv;
3804PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES;
3805PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES;
3806PFNGLINDEXXOESPROC glad_glIndexxOES;
3807PFNGLINDEXXVOESPROC glad_glIndexxvOES;
3808PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES;
3809PFNGLMAP1XOESPROC glad_glMap1xOES;
3810PFNGLMAP2XOESPROC glad_glMap2xOES;
3811PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES;
3812PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES;
3813PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES;
3814PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES;
3815PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES;
3816PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES;
3817PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES;
3818PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES;
3819PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES;
3820PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES;
3821PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES;
3822PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES;
3823PFNGLPIXELMAPXPROC glad_glPixelMapx;
3824PFNGLPIXELSTOREXPROC glad_glPixelStorex;
3825PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES;
3826PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES;
3827PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES;
3828PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES;
3829PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES;
3830PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES;
3831PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES;
3832PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES;
3833PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES;
3834PFNGLRECTXOESPROC glad_glRectxOES;
3835PFNGLRECTXVOESPROC glad_glRectxvOES;
3836PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES;
3837PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES;
3838PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES;
3839PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES;
3840PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES;
3841PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES;
3842PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES;
3843PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES;
3844PFNGLTEXGENXOESPROC glad_glTexGenxOES;
3845PFNGLTEXGENXVOESPROC glad_glTexGenxvOES;
3846PFNGLVERTEX2XOESPROC glad_glVertex2xOES;
3847PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES;
3848PFNGLVERTEX3XOESPROC glad_glVertex3xOES;
3849PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES;
3850PFNGLVERTEX4XOESPROC glad_glVertex4xOES;
3851PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES;
3852PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES;
3853PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES;
3854PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES;
3855PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES;
3856PFNGLFRUSTUMFOESPROC glad_glFrustumfOES;
3857PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES;
3858PFNGLORTHOFOESPROC glad_glOrthofOES;
3859PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR;
3860PFNGLHINTPGIPROC glad_glHintPGI;
3861PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS;
3862PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS;
3863PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS;
3864PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS;
3865PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS;
3866PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS;
3867PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS;
3868PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS;
3869PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS;
3870PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS;
3871PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS;
3872PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS;
3873PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS;
3874PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS;
3875PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS;
3876PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS;
3877PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS;
3878PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS;
3879PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS;
3880PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS;
3881PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS;
3882PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX;
3883PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX;
3884PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX;
3885PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX;
3886PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX;
3887PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX;
3888PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX;
3889PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX;
3890PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX;
3891PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX;
3892PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX;
3893PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX;
3894PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX;
3895PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX;
3896PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX;
3897PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX;
3898PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX;
3899PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX;
3900PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX;
3901PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX;
3902PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX;
3903PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX;
3904PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX;
3905PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX;
3906PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX;
3907PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX;
3908PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX;
3909PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX;
3910PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX;
3911PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX;
3912PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX;
3913PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX;
3914PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX;
3915PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX;
3916PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX;
3917PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX;
3918PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX;
3919PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX;
3920PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX;
3921PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX;
3922PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX;
3923PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX;
3924PFNGLDEFORMSGIXPROC glad_glDeformSGIX;
3925PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX;
3926PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX;
3927PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX;
3928PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX;
3929PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX;
3930PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX;
3931PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX;
3932PFNGLCOLORTABLESGIPROC glad_glColorTableSGI;
3933PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI;
3934PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI;
3935PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI;
3936PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI;
3937PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI;
3938PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI;
3939PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX;
3940PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN;
3941PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN;
3942PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN;
3943PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN;
3944PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN;
3945PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN;
3946PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN;
3947PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN;
3948PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN;
3949PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN;
3950PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN;
3951PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN;
3952PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN;
3953PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN;
3954PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN;
3955PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN;
3956PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN;
3957PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN;
3958PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN;
3959PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN;
3960PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN;
3961PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN;
3962PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN;
3963PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN;
3964PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN;
3965PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN;
3966PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN;
3967PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN;
3968PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN;
3969PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN;
3970PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN;
3971PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN;
3972PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN;
3973PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN;
3974PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN;
3975PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN;
3976PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN;
3977PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN;
3978PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN;
3979PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN;
3980PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN;
3981PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN;
3982PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN;
3983PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN;
3984PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN;
3985PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN;
3986PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN;
3987PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN;
3988PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
3989PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
3990PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN;
3991PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN;
3992PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
3993PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
3994PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
3995PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
621static void load_GL_VERSION_1_0(GLADloadproc load) { 3996static void load_GL_VERSION_1_0(GLADloadproc load) {
622 if(!GLAD_GL_VERSION_1_0) return; 3997 if(!GLAD_GL_VERSION_1_0) return;
623 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 3998 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
@@ -1031,6 +4406,2242 @@ static void load_GL_VERSION_3_3(GLADloadproc load) {
1031 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 4406 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
1032 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 4407 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
1033} 4408}
4409static void load_GL_3DFX_tbuffer(GLADloadproc load) {
4410 if(!GLAD_GL_3DFX_tbuffer) return;
4411 glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
4412}
4413static void load_GL_AMD_debug_output(GLADloadproc load) {
4414 if(!GLAD_GL_AMD_debug_output) return;
4415 glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
4416 glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
4417 glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
4418 glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
4419}
4420static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
4421 if(!GLAD_GL_AMD_draw_buffers_blend) return;
4422 glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD");
4423 glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
4424 glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
4425 glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD");
4426}
4427static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) {
4428 if(!GLAD_GL_AMD_framebuffer_sample_positions) return;
4429 glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD");
4430 glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD");
4431 glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD");
4432 glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD");
4433}
4434static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
4435 if(!GLAD_GL_AMD_gpu_shader_int64) return;
4436 glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
4437 glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
4438 glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
4439 glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
4440 glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
4441 glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
4442 glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
4443 glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
4444 glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
4445 glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
4446 glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
4447 glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
4448 glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
4449 glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
4450 glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
4451 glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
4452 glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
4453 glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
4454 glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
4455 glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
4456 glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
4457 glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
4458 glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
4459 glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
4460 glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
4461 glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
4462 glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
4463 glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
4464 glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
4465 glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
4466 glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
4467 glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
4468 glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
4469 glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
4470}
4471static void load_GL_AMD_interleaved_elements(GLADloadproc load) {
4472 if(!GLAD_GL_AMD_interleaved_elements) return;
4473 glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD");
4474}
4475static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
4476 if(!GLAD_GL_AMD_multi_draw_indirect) return;
4477 glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD");
4478 glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD");
4479}
4480static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
4481 if(!GLAD_GL_AMD_name_gen_delete) return;
4482 glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD");
4483 glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD");
4484 glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD");
4485}
4486static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
4487 if(!GLAD_GL_AMD_occlusion_query_event) return;
4488 glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD");
4489}
4490static void load_GL_AMD_performance_monitor(GLADloadproc load) {
4491 if(!GLAD_GL_AMD_performance_monitor) return;
4492 glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD");
4493 glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD");
4494 glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
4495 glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
4496 glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
4497 glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
4498 glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
4499 glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
4500 glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
4501 glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
4502 glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD");
4503}
4504static void load_GL_AMD_sample_positions(GLADloadproc load) {
4505 if(!GLAD_GL_AMD_sample_positions) return;
4506 glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD");
4507}
4508static void load_GL_AMD_sparse_texture(GLADloadproc load) {
4509 if(!GLAD_GL_AMD_sparse_texture) return;
4510 glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD");
4511 glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD");
4512}
4513static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
4514 if(!GLAD_GL_AMD_stencil_operation_extended) return;
4515 glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD");
4516}
4517static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
4518 if(!GLAD_GL_AMD_vertex_shader_tessellator) return;
4519 glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD");
4520 glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
4521}
4522static void load_GL_APPLE_element_array(GLADloadproc load) {
4523 if(!GLAD_GL_APPLE_element_array) return;
4524 glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE");
4525 glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE");
4526 glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE");
4527 glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
4528 glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE");
4529}
4530static void load_GL_APPLE_fence(GLADloadproc load) {
4531 if(!GLAD_GL_APPLE_fence) return;
4532 glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
4533 glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
4534 glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
4535 glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
4536 glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
4537 glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
4538 glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
4539 glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
4540}
4541static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
4542 if(!GLAD_GL_APPLE_flush_buffer_range) return;
4543 glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE");
4544 glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE");
4545}
4546static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
4547 if(!GLAD_GL_APPLE_object_purgeable) return;
4548 glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE");
4549 glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
4550 glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE");
4551}
4552static void load_GL_APPLE_texture_range(GLADloadproc load) {
4553 if(!GLAD_GL_APPLE_texture_range) return;
4554 glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE");
4555 glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE");
4556}
4557static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
4558 if(!GLAD_GL_APPLE_vertex_array_object) return;
4559 glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE");
4560 glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
4561 glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
4562 glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
4563}
4564static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
4565 if(!GLAD_GL_APPLE_vertex_array_range) return;
4566 glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE");
4567 glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE");
4568 glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE");
4569}
4570static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
4571 if(!GLAD_GL_APPLE_vertex_program_evaluators) return;
4572 glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE");
4573 glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE");
4574 glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
4575 glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE");
4576 glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE");
4577 glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE");
4578 glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE");
4579}
4580static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
4581 if(!GLAD_GL_ARB_ES2_compatibility) return;
4582 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
4583 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
4584 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
4585 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
4586 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
4587}
4588static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) {
4589 if(!GLAD_GL_ARB_ES3_1_compatibility) return;
4590 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
4591}
4592static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) {
4593 if(!GLAD_GL_ARB_ES3_2_compatibility) return;
4594 glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB");
4595}
4596static void load_GL_ARB_base_instance(GLADloadproc load) {
4597 if(!GLAD_GL_ARB_base_instance) return;
4598 glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
4599 glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
4600 glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
4601}
4602static void load_GL_ARB_bindless_texture(GLADloadproc load) {
4603 if(!GLAD_GL_ARB_bindless_texture) return;
4604 glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB");
4605 glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB");
4606 glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB");
4607 glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB");
4608 glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB");
4609 glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB");
4610 glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB");
4611 glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB");
4612 glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB");
4613 glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB");
4614 glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB");
4615 glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB");
4616 glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB");
4617 glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB");
4618 glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB");
4619 glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB");
4620}
4621static void load_GL_ARB_blend_func_extended(GLADloadproc load) {
4622 if(!GLAD_GL_ARB_blend_func_extended) return;
4623 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
4624 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
4625}
4626static void load_GL_ARB_buffer_storage(GLADloadproc load) {
4627 if(!GLAD_GL_ARB_buffer_storage) return;
4628 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
4629}
4630static void load_GL_ARB_cl_event(GLADloadproc load) {
4631 if(!GLAD_GL_ARB_cl_event) return;
4632 glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB");
4633}
4634static void load_GL_ARB_clear_buffer_object(GLADloadproc load) {
4635 if(!GLAD_GL_ARB_clear_buffer_object) return;
4636 glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
4637 glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
4638}
4639static void load_GL_ARB_clear_texture(GLADloadproc load) {
4640 if(!GLAD_GL_ARB_clear_texture) return;
4641 glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
4642 glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
4643}
4644static void load_GL_ARB_clip_control(GLADloadproc load) {
4645 if(!GLAD_GL_ARB_clip_control) return;
4646 glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
4647}
4648static void load_GL_ARB_color_buffer_float(GLADloadproc load) {
4649 if(!GLAD_GL_ARB_color_buffer_float) return;
4650 glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB");
4651}
4652static void load_GL_ARB_compute_shader(GLADloadproc load) {
4653 if(!GLAD_GL_ARB_compute_shader) return;
4654 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
4655 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
4656}
4657static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) {
4658 if(!GLAD_GL_ARB_compute_variable_group_size) return;
4659 glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB");
4660}
4661static void load_GL_ARB_copy_buffer(GLADloadproc load) {
4662 if(!GLAD_GL_ARB_copy_buffer) return;
4663 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
4664}
4665static void load_GL_ARB_copy_image(GLADloadproc load) {
4666 if(!GLAD_GL_ARB_copy_image) return;
4667 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
4668}
4669static void load_GL_ARB_debug_output(GLADloadproc load) {
4670 if(!GLAD_GL_ARB_debug_output) return;
4671 glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
4672 glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
4673 glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
4674 glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
4675}
4676static void load_GL_ARB_direct_state_access(GLADloadproc load) {
4677 if(!GLAD_GL_ARB_direct_state_access) return;
4678 glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
4679 glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
4680 glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
4681 glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
4682 glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
4683 glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
4684 glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
4685 glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
4686 glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
4687 glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
4688 glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
4689 glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
4690 glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
4691 glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
4692 glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
4693 glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
4694 glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
4695 glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
4696 glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
4697 glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
4698 glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
4699 glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
4700 glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
4701 glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
4702 glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
4703 glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
4704 glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
4705 glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
4706 glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
4707 glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
4708 glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
4709 glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
4710 glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
4711 glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
4712 glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
4713 glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
4714 glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
4715 glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
4716 glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
4717 glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
4718 glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
4719 glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
4720 glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
4721 glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
4722 glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
4723 glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
4724 glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
4725 glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
4726 glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
4727 glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
4728 glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
4729 glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
4730 glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
4731 glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
4732 glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
4733 glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
4734 glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
4735 glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
4736 glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
4737 glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
4738 glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
4739 glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
4740 glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
4741 glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
4742 glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
4743 glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
4744 glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
4745 glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
4746 glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
4747 glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
4748 glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
4749 glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
4750 glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
4751 glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
4752 glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
4753 glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
4754 glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
4755 glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
4756 glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
4757 glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
4758 glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
4759 glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
4760 glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
4761 glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
4762 glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
4763 glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
4764 glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
4765 glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
4766 glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
4767 glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
4768 glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
4769 glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
4770 glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
4771 glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
4772 glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
4773 glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
4774 glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
4775}
4776static void load_GL_ARB_draw_buffers(GLADloadproc load) {
4777 if(!GLAD_GL_ARB_draw_buffers) return;
4778 glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
4779}
4780static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
4781 if(!GLAD_GL_ARB_draw_buffers_blend) return;
4782 glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
4783 glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
4784 glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
4785 glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
4786}
4787static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) {
4788 if(!GLAD_GL_ARB_draw_elements_base_vertex) return;
4789 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
4790 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
4791 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
4792 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
4793}
4794static void load_GL_ARB_draw_indirect(GLADloadproc load) {
4795 if(!GLAD_GL_ARB_draw_indirect) return;
4796 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
4797 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
4798}
4799static void load_GL_ARB_draw_instanced(GLADloadproc load) {
4800 if(!GLAD_GL_ARB_draw_instanced) return;
4801 glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB");
4802 glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB");
4803}
4804static void load_GL_ARB_fragment_program(GLADloadproc load) {
4805 if(!GLAD_GL_ARB_fragment_program) return;
4806 glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
4807 glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
4808 glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
4809 glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
4810 glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
4811 glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
4812 glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
4813 glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
4814 glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
4815 glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
4816 glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
4817 glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
4818 glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
4819 glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
4820 glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
4821 glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
4822 glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
4823 glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
4824 glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
4825}
4826static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) {
4827 if(!GLAD_GL_ARB_framebuffer_no_attachments) return;
4828 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
4829 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
4830}
4831static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
4832 if(!GLAD_GL_ARB_framebuffer_object) return;
4833 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
4834 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
4835 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
4836 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
4837 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
4838 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
4839 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
4840 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
4841 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
4842 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
4843 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
4844 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
4845 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
4846 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
4847 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
4848 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
4849 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
4850 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
4851 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
4852 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
4853}
4854static void load_GL_ARB_geometry_shader4(GLADloadproc load) {
4855 if(!GLAD_GL_ARB_geometry_shader4) return;
4856 glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB");
4857 glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB");
4858 glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB");
4859 glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB");
4860}
4861static void load_GL_ARB_get_program_binary(GLADloadproc load) {
4862 if(!GLAD_GL_ARB_get_program_binary) return;
4863 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
4864 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
4865 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
4866}
4867static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
4868 if(!GLAD_GL_ARB_get_texture_sub_image) return;
4869 glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
4870 glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
4871}
4872static void load_GL_ARB_gl_spirv(GLADloadproc load) {
4873 if(!GLAD_GL_ARB_gl_spirv) return;
4874 glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB");
4875}
4876static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
4877 if(!GLAD_GL_ARB_gpu_shader_fp64) return;
4878 glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
4879 glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
4880 glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
4881 glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
4882 glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
4883 glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
4884 glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
4885 glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
4886 glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
4887 glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
4888 glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
4889 glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
4890 glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
4891 glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
4892 glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
4893 glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
4894 glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
4895 glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
4896}
4897static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
4898 if(!GLAD_GL_ARB_gpu_shader_int64) return;
4899 glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
4900 glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
4901 glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
4902 glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
4903 glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB");
4904 glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
4905 glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
4906 glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
4907 glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
4908 glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
4909 glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
4910 glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
4911 glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB");
4912 glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
4913 glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
4914 glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB");
4915 glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB");
4916 glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB");
4917 glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB");
4918 glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB");
4919 glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB");
4920 glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB");
4921 glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB");
4922 glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB");
4923 glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB");
4924 glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB");
4925 glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB");
4926 glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB");
4927 glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB");
4928 glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB");
4929 glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB");
4930 glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB");
4931 glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB");
4932 glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB");
4933 glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB");
4934 glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB");
4935}
4936static void load_GL_ARB_imaging(GLADloadproc load) {
4937 if(!GLAD_GL_ARB_imaging) return;
4938 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
4939 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
4940 glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable");
4941 glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
4942 glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
4943 glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable");
4944 glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable");
4945 glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv");
4946 glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv");
4947 glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable");
4948 glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
4949 glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D");
4950 glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D");
4951 glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf");
4952 glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv");
4953 glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri");
4954 glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv");
4955 glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D");
4956 glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D");
4957 glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter");
4958 glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv");
4959 glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv");
4960 glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
4961 glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D");
4962 glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram");
4963 glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv");
4964 glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv");
4965 glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax");
4966 glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv");
4967 glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv");
4968 glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram");
4969 glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax");
4970 glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram");
4971 glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax");
4972}
4973static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
4974 if(!GLAD_GL_ARB_indirect_parameters) return;
4975 glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB");
4976 glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
4977}
4978static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
4979 if(!GLAD_GL_ARB_instanced_arrays) return;
4980 glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB");
4981}
4982static void load_GL_ARB_internalformat_query(GLADloadproc load) {
4983 if(!GLAD_GL_ARB_internalformat_query) return;
4984 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
4985}
4986static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
4987 if(!GLAD_GL_ARB_internalformat_query2) return;
4988 glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
4989}
4990static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
4991 if(!GLAD_GL_ARB_invalidate_subdata) return;
4992 glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
4993 glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
4994 glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
4995 glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
4996 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
4997 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
4998}
4999static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
5000 if(!GLAD_GL_ARB_map_buffer_range) return;
5001 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
5002 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
5003}
5004static void load_GL_ARB_matrix_palette(GLADloadproc load) {
5005 if(!GLAD_GL_ARB_matrix_palette) return;
5006 glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB");
5007 glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB");
5008 glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB");
5009 glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB");
5010 glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB");
5011}
5012static void load_GL_ARB_multi_bind(GLADloadproc load) {
5013 if(!GLAD_GL_ARB_multi_bind) return;
5014 glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
5015 glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
5016 glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
5017 glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
5018 glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
5019 glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
5020}
5021static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
5022 if(!GLAD_GL_ARB_multi_draw_indirect) return;
5023 glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
5024 glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
5025}
5026static void load_GL_ARB_multisample(GLADloadproc load) {
5027 if(!GLAD_GL_ARB_multisample) return;
5028 glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
5029}
5030static void load_GL_ARB_multitexture(GLADloadproc load) {
5031 if(!GLAD_GL_ARB_multitexture) return;
5032 glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
5033 glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
5034 glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
5035 glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
5036 glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
5037 glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
5038 glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
5039 glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
5040 glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
5041 glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
5042 glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
5043 glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
5044 glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
5045 glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
5046 glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
5047 glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
5048 glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
5049 glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
5050 glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
5051 glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
5052 glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
5053 glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
5054 glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
5055 glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
5056 glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
5057 glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
5058 glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
5059 glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
5060 glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
5061 glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
5062 glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
5063 glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
5064 glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
5065 glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
5066}
5067static void load_GL_ARB_occlusion_query(GLADloadproc load) {
5068 if(!GLAD_GL_ARB_occlusion_query) return;
5069 glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB");
5070 glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB");
5071 glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB");
5072 glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB");
5073 glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB");
5074 glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB");
5075 glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB");
5076 glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB");
5077}
5078static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) {
5079 if(!GLAD_GL_ARB_parallel_shader_compile) return;
5080 glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB");
5081}
5082static void load_GL_ARB_point_parameters(GLADloadproc load) {
5083 if(!GLAD_GL_ARB_point_parameters) return;
5084 glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB");
5085 glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB");
5086}
5087static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) {
5088 if(!GLAD_GL_ARB_polygon_offset_clamp) return;
5089 glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
5090}
5091static void load_GL_ARB_program_interface_query(GLADloadproc load) {
5092 if(!GLAD_GL_ARB_program_interface_query) return;
5093 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
5094 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
5095 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
5096 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
5097 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
5098 glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
5099}
5100static void load_GL_ARB_provoking_vertex(GLADloadproc load) {
5101 if(!GLAD_GL_ARB_provoking_vertex) return;
5102 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
5103}
5104static void load_GL_ARB_robustness(GLADloadproc load) {
5105 if(!GLAD_GL_ARB_robustness) return;
5106 glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
5107 glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
5108 glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
5109 glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
5110 glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
5111 glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
5112 glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
5113 glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
5114 glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
5115 glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
5116 glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
5117 glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
5118 glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
5119 glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
5120 glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
5121 glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
5122 glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
5123 glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
5124 glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
5125 glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
5126}
5127static void load_GL_ARB_sample_locations(GLADloadproc load) {
5128 if(!GLAD_GL_ARB_sample_locations) return;
5129 glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
5130 glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
5131 glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
5132}
5133static void load_GL_ARB_sample_shading(GLADloadproc load) {
5134 if(!GLAD_GL_ARB_sample_shading) return;
5135 glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB");
5136}
5137static void load_GL_ARB_sampler_objects(GLADloadproc load) {
5138 if(!GLAD_GL_ARB_sampler_objects) return;
5139 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
5140 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
5141 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
5142 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
5143 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
5144 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
5145 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
5146 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
5147 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
5148 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
5149 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
5150 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
5151 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
5152 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
5153}
5154static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
5155 if(!GLAD_GL_ARB_separate_shader_objects) return;
5156 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
5157 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
5158 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
5159 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
5160 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
5161 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
5162 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
5163 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
5164 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
5165 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
5166 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
5167 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
5168 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
5169 glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
5170 glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
5171 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
5172 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
5173 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
5174 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
5175 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
5176 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
5177 glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
5178 glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
5179 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
5180 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
5181 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
5182 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
5183 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
5184 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
5185 glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
5186 glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
5187 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
5188 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
5189 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
5190 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
5191 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
5192 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
5193 glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
5194 glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
5195 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
5196 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
5197 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
5198 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
5199 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
5200 glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
5201 glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
5202 glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
5203 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
5204 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
5205 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
5206 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
5207 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
5208 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
5209 glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
5210 glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
5211 glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
5212 glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
5213 glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
5214 glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
5215 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
5216 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
5217}
5218static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
5219 if(!GLAD_GL_ARB_shader_atomic_counters) return;
5220 glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
5221}
5222static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
5223 if(!GLAD_GL_ARB_shader_image_load_store) return;
5224 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
5225 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
5226}
5227static void load_GL_ARB_shader_objects(GLADloadproc load) {
5228 if(!GLAD_GL_ARB_shader_objects) return;
5229 glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB");
5230 glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB");
5231 glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB");
5232 glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB");
5233 glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
5234 glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB");
5235 glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB");
5236 glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
5237 glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
5238 glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
5239 glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB");
5240 glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB");
5241 glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB");
5242 glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB");
5243 glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB");
5244 glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB");
5245 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB");
5246 glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB");
5247 glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB");
5248 glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB");
5249 glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB");
5250 glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB");
5251 glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB");
5252 glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB");
5253 glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB");
5254 glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB");
5255 glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB");
5256 glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB");
5257 glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB");
5258 glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB");
5259 glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB");
5260 glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
5261 glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
5262 glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
5263 glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB");
5264 glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB");
5265 glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB");
5266 glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
5267 glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB");
5268}
5269static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) {
5270 if(!GLAD_GL_ARB_shader_storage_buffer_object) return;
5271 glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
5272}
5273static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
5274 if(!GLAD_GL_ARB_shader_subroutine) return;
5275 glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
5276 glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
5277 glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
5278 glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
5279 glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
5280 glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
5281 glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
5282 glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
5283}
5284static void load_GL_ARB_shading_language_include(GLADloadproc load) {
5285 if(!GLAD_GL_ARB_shading_language_include) return;
5286 glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB");
5287 glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
5288 glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB");
5289 glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB");
5290 glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB");
5291 glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB");
5292}
5293static void load_GL_ARB_sparse_buffer(GLADloadproc load) {
5294 if(!GLAD_GL_ARB_sparse_buffer) return;
5295 glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB");
5296 glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT");
5297 glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB");
5298}
5299static void load_GL_ARB_sparse_texture(GLADloadproc load) {
5300 if(!GLAD_GL_ARB_sparse_texture) return;
5301 glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB");
5302}
5303static void load_GL_ARB_sync(GLADloadproc load) {
5304 if(!GLAD_GL_ARB_sync) return;
5305 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
5306 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
5307 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
5308 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
5309 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
5310 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
5311 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
5312}
5313static void load_GL_ARB_tessellation_shader(GLADloadproc load) {
5314 if(!GLAD_GL_ARB_tessellation_shader) return;
5315 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
5316 glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
5317}
5318static void load_GL_ARB_texture_barrier(GLADloadproc load) {
5319 if(!GLAD_GL_ARB_texture_barrier) return;
5320 glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
5321}
5322static void load_GL_ARB_texture_buffer_object(GLADloadproc load) {
5323 if(!GLAD_GL_ARB_texture_buffer_object) return;
5324 glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB");
5325}
5326static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
5327 if(!GLAD_GL_ARB_texture_buffer_range) return;
5328 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
5329}
5330static void load_GL_ARB_texture_compression(GLADloadproc load) {
5331 if(!GLAD_GL_ARB_texture_compression) return;
5332 glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
5333 glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
5334 glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
5335 glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
5336 glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
5337 glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
5338 glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
5339}
5340static void load_GL_ARB_texture_multisample(GLADloadproc load) {
5341 if(!GLAD_GL_ARB_texture_multisample) return;
5342 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
5343 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
5344 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
5345 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
5346}
5347static void load_GL_ARB_texture_storage(GLADloadproc load) {
5348 if(!GLAD_GL_ARB_texture_storage) return;
5349 glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
5350 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
5351 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
5352}
5353static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
5354 if(!GLAD_GL_ARB_texture_storage_multisample) return;
5355 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
5356 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
5357}
5358static void load_GL_ARB_texture_view(GLADloadproc load) {
5359 if(!GLAD_GL_ARB_texture_view) return;
5360 glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
5361}
5362static void load_GL_ARB_timer_query(GLADloadproc load) {
5363 if(!GLAD_GL_ARB_timer_query) return;
5364 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
5365 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
5366 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
5367}
5368static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
5369 if(!GLAD_GL_ARB_transform_feedback2) return;
5370 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
5371 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
5372 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
5373 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
5374 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
5375 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
5376 glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
5377}
5378static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
5379 if(!GLAD_GL_ARB_transform_feedback3) return;
5380 glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
5381 glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
5382 glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
5383 glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
5384}
5385static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
5386 if(!GLAD_GL_ARB_transform_feedback_instanced) return;
5387 glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
5388 glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
5389}
5390static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
5391 if(!GLAD_GL_ARB_transpose_matrix) return;
5392 glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB");
5393 glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
5394 glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
5395 glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
5396}
5397static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
5398 if(!GLAD_GL_ARB_uniform_buffer_object) return;
5399 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
5400 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
5401 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
5402 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
5403 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
5404 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
5405 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
5406 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
5407 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
5408 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
5409}
5410static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
5411 if(!GLAD_GL_ARB_vertex_array_object) return;
5412 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
5413 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
5414 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
5415 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
5416}
5417static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
5418 if(!GLAD_GL_ARB_vertex_attrib_64bit) return;
5419 glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
5420 glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
5421 glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
5422 glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
5423 glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
5424 glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
5425 glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
5426 glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
5427 glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
5428 glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
5429}
5430static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
5431 if(!GLAD_GL_ARB_vertex_attrib_binding) return;
5432 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
5433 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
5434 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
5435 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
5436 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
5437 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
5438}
5439static void load_GL_ARB_vertex_blend(GLADloadproc load) {
5440 if(!GLAD_GL_ARB_vertex_blend) return;
5441 glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
5442 glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
5443 glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
5444 glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
5445 glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
5446 glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
5447 glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
5448 glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
5449 glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
5450 glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
5451}
5452static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
5453 if(!GLAD_GL_ARB_vertex_buffer_object) return;
5454 glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
5455 glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
5456 glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
5457 glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
5458 glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
5459 glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
5460 glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
5461 glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
5462 glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
5463 glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
5464 glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
5465}
5466static void load_GL_ARB_vertex_program(GLADloadproc load) {
5467 if(!GLAD_GL_ARB_vertex_program) return;
5468 glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
5469 glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
5470 glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
5471 glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
5472 glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
5473 glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
5474 glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
5475 glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
5476 glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
5477 glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
5478 glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
5479 glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
5480 glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
5481 glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
5482 glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
5483 glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
5484 glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
5485 glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
5486 glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
5487 glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
5488 glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
5489 glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
5490 glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
5491 glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
5492 glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
5493 glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
5494 glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
5495 glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
5496 glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
5497 glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
5498 glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
5499 glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
5500 glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
5501 glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
5502 glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
5503 glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
5504 glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
5505 glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
5506 glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
5507 glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
5508 glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
5509 glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
5510 glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
5511 glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
5512 glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
5513 glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
5514 glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
5515 glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
5516 glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
5517 glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
5518 glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
5519 glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
5520 glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
5521 glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
5522 glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
5523 glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
5524 glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
5525 glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
5526 glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
5527 glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
5528 glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
5529 glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
5530}
5531static void load_GL_ARB_vertex_shader(GLADloadproc load) {
5532 if(!GLAD_GL_ARB_vertex_shader) return;
5533 glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
5534 glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
5535 glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
5536 glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
5537 glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
5538 glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
5539 glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
5540 glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
5541 glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
5542 glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
5543 glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
5544 glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
5545 glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
5546 glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
5547 glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
5548 glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
5549 glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
5550 glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
5551 glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
5552 glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
5553 glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
5554 glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
5555 glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
5556 glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
5557 glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
5558 glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
5559 glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
5560 glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
5561 glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
5562 glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
5563 glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
5564 glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
5565 glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
5566 glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
5567 glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
5568 glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
5569 glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
5570 glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
5571 glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
5572 glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
5573 glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
5574 glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
5575 glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
5576 glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
5577 glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
5578 glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
5579}
5580static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
5581 if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return;
5582 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
5583 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
5584 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
5585 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
5586 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
5587 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
5588 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
5589 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
5590 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
5591 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
5592 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
5593 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
5594 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
5595 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
5596 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
5597 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
5598 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
5599 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
5600 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
5601 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
5602 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
5603 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
5604 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
5605 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
5606 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
5607 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
5608 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
5609 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
5610 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
5611 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
5612 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
5613 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
5614 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
5615 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
5616 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
5617 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
5618 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
5619 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
5620}
5621static void load_GL_ARB_viewport_array(GLADloadproc load) {
5622 if(!GLAD_GL_ARB_viewport_array) return;
5623 glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
5624 glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
5625 glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
5626 glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
5627 glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
5628 glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
5629 glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
5630 glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
5631 glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
5632 glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
5633}
5634static void load_GL_ARB_window_pos(GLADloadproc load) {
5635 if(!GLAD_GL_ARB_window_pos) return;
5636 glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB");
5637 glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
5638 glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
5639 glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
5640 glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
5641 glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
5642 glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
5643 glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
5644 glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
5645 glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB");
5646 glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
5647 glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
5648 glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
5649 glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB");
5650 glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB");
5651 glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB");
5652}
5653static void load_GL_ATI_draw_buffers(GLADloadproc load) {
5654 if(!GLAD_GL_ATI_draw_buffers) return;
5655 glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI");
5656}
5657static void load_GL_ATI_element_array(GLADloadproc load) {
5658 if(!GLAD_GL_ATI_element_array) return;
5659 glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
5660 glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
5661 glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
5662}
5663static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
5664 if(!GLAD_GL_ATI_envmap_bumpmap) return;
5665 glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
5666 glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
5667 glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
5668 glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI");
5669}
5670static void load_GL_ATI_fragment_shader(GLADloadproc load) {
5671 if(!GLAD_GL_ATI_fragment_shader) return;
5672 glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
5673 glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
5674 glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
5675 glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
5676 glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
5677 glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
5678 glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
5679 glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
5680 glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
5681 glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
5682 glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
5683 glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
5684 glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
5685 glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
5686}
5687static void load_GL_ATI_map_object_buffer(GLADloadproc load) {
5688 if(!GLAD_GL_ATI_map_object_buffer) return;
5689 glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI");
5690 glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI");
5691}
5692static void load_GL_ATI_pn_triangles(GLADloadproc load) {
5693 if(!GLAD_GL_ATI_pn_triangles) return;
5694 glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI");
5695 glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI");
5696}
5697static void load_GL_ATI_separate_stencil(GLADloadproc load) {
5698 if(!GLAD_GL_ATI_separate_stencil) return;
5699 glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI");
5700 glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI");
5701}
5702static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
5703 if(!GLAD_GL_ATI_vertex_array_object) return;
5704 glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
5705 glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
5706 glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
5707 glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
5708 glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
5709 glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
5710 glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
5711 glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
5712 glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
5713 glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
5714 glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
5715 glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
5716}
5717static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) {
5718 if(!GLAD_GL_ATI_vertex_attrib_array_object) return;
5719 glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI");
5720 glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI");
5721 glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI");
5722}
5723static void load_GL_ATI_vertex_streams(GLADloadproc load) {
5724 if(!GLAD_GL_ATI_vertex_streams) return;
5725 glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI");
5726 glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI");
5727 glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI");
5728 glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI");
5729 glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI");
5730 glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI");
5731 glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI");
5732 glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI");
5733 glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI");
5734 glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI");
5735 glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI");
5736 glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI");
5737 glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI");
5738 glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI");
5739 glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI");
5740 glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI");
5741 glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI");
5742 glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI");
5743 glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI");
5744 glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI");
5745 glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI");
5746 glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI");
5747 glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI");
5748 glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI");
5749 glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI");
5750 glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI");
5751 glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI");
5752 glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI");
5753 glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI");
5754 glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI");
5755 glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI");
5756 glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI");
5757 glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI");
5758 glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI");
5759 glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI");
5760 glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI");
5761 glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI");
5762 glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI");
5763 glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI");
5764 glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI");
5765 glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI");
5766 glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI");
5767 glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI");
5768 glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI");
5769 glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI");
5770}
5771static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
5772 if(!GLAD_GL_EXT_bindable_uniform) return;
5773 glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT");
5774 glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT");
5775 glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT");
5776}
5777static void load_GL_EXT_blend_color(GLADloadproc load) {
5778 if(!GLAD_GL_EXT_blend_color) return;
5779 glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
5780}
5781static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
5782 if(!GLAD_GL_EXT_blend_equation_separate) return;
5783 glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
5784}
5785static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
5786 if(!GLAD_GL_EXT_blend_func_separate) return;
5787 glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
5788}
5789static void load_GL_EXT_blend_minmax(GLADloadproc load) {
5790 if(!GLAD_GL_EXT_blend_minmax) return;
5791 glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT");
5792}
5793static void load_GL_EXT_color_subtable(GLADloadproc load) {
5794 if(!GLAD_GL_EXT_color_subtable) return;
5795 glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT");
5796 glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT");
5797}
5798static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
5799 if(!GLAD_GL_EXT_compiled_vertex_array) return;
5800 glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT");
5801 glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT");
5802}
5803static void load_GL_EXT_convolution(GLADloadproc load) {
5804 if(!GLAD_GL_EXT_convolution) return;
5805 glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT");
5806 glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT");
5807 glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT");
5808 glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT");
5809 glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT");
5810 glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT");
5811 glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT");
5812 glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT");
5813 glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT");
5814 glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT");
5815 glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT");
5816 glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT");
5817 glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT");
5818}
5819static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
5820 if(!GLAD_GL_EXT_coordinate_frame) return;
5821 glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT");
5822 glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT");
5823 glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT");
5824 glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT");
5825 glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT");
5826 glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT");
5827 glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT");
5828 glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT");
5829 glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT");
5830 glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT");
5831 glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT");
5832 glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT");
5833 glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT");
5834 glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT");
5835 glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT");
5836 glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT");
5837 glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT");
5838 glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT");
5839 glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT");
5840 glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT");
5841 glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT");
5842 glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT");
5843}
5844static void load_GL_EXT_copy_texture(GLADloadproc load) {
5845 if(!GLAD_GL_EXT_copy_texture) return;
5846 glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT");
5847 glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT");
5848 glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT");
5849 glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT");
5850 glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT");
5851}
5852static void load_GL_EXT_cull_vertex(GLADloadproc load) {
5853 if(!GLAD_GL_EXT_cull_vertex) return;
5854 glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT");
5855 glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT");
5856}
5857static void load_GL_EXT_debug_label(GLADloadproc load) {
5858 if(!GLAD_GL_EXT_debug_label) return;
5859 glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT");
5860 glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT");
5861}
5862static void load_GL_EXT_debug_marker(GLADloadproc load) {
5863 if(!GLAD_GL_EXT_debug_marker) return;
5864 glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
5865 glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
5866 glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
5867}
5868static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
5869 if(!GLAD_GL_EXT_depth_bounds_test) return;
5870 glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT");
5871}
5872static void load_GL_EXT_direct_state_access(GLADloadproc load) {
5873 if(!GLAD_GL_EXT_direct_state_access) return;
5874 glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
5875 glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
5876 glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
5877 glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
5878 glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
5879 glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
5880 glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
5881 glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
5882 glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
5883 glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
5884 glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
5885 glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
5886 glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
5887 glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
5888 glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
5889 glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT");
5890 glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT");
5891 glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT");
5892 glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT");
5893 glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT");
5894 glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT");
5895 glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT");
5896 glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT");
5897 glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT");
5898 glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT");
5899 glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT");
5900 glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT");
5901 glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
5902 glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT");
5903 glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT");
5904 glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT");
5905 glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT");
5906 glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT");
5907 glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT");
5908 glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT");
5909 glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT");
5910 glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT");
5911 glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT");
5912 glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT");
5913 glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT");
5914 glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT");
5915 glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT");
5916 glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT");
5917 glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT");
5918 glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT");
5919 glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT");
5920 glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT");
5921 glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT");
5922 glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT");
5923 glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT");
5924 glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT");
5925 glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT");
5926 glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT");
5927 glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT");
5928 glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT");
5929 glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT");
5930 glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT");
5931 glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT");
5932 glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT");
5933 glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT");
5934 glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT");
5935 glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT");
5936 glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT");
5937 glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT");
5938 glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT");
5939 glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT");
5940 glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT");
5941 glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT");
5942 glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT");
5943 glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT");
5944 glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT");
5945 glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT");
5946 glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT");
5947 glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT");
5948 glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT");
5949 glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT");
5950 glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT");
5951 glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT");
5952 glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT");
5953 glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
5954 glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
5955 glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
5956 glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
5957 glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
5958 glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT");
5959 glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT");
5960 glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT");
5961 glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT");
5962 glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT");
5963 glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT");
5964 glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT");
5965 glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT");
5966 glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT");
5967 glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT");
5968 glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT");
5969 glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT");
5970 glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT");
5971 glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT");
5972 glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
5973 glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
5974 glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
5975 glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
5976 glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT");
5977 glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT");
5978 glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT");
5979 glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT");
5980 glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT");
5981 glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT");
5982 glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT");
5983 glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
5984 glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
5985 glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
5986 glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
5987 glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
5988 glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
5989 glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
5990 glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
5991 glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
5992 glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
5993 glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
5994 glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
5995 glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
5996 glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
5997 glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
5998 glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
5999 glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
6000 glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
6001 glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
6002 glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
6003 glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
6004 glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
6005 glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
6006 glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
6007 glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
6008 glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT");
6009 glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT");
6010 glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT");
6011 glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT");
6012 glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT");
6013 glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT");
6014 glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT");
6015 glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT");
6016 glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT");
6017 glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT");
6018 glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
6019 glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
6020 glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
6021 glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
6022 glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
6023 glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
6024 glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
6025 glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
6026 glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT");
6027 glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT");
6028 glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT");
6029 glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT");
6030 glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT");
6031 glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT");
6032 glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT");
6033 glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT");
6034 glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT");
6035 glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT");
6036 glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT");
6037 glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT");
6038 glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT");
6039 glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT");
6040 glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT");
6041 glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT");
6042 glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT");
6043 glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT");
6044 glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT");
6045 glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT");
6046 glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT");
6047 glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT");
6048 glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT");
6049 glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT");
6050 glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT");
6051 glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT");
6052 glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT");
6053 glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT");
6054 glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT");
6055 glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT");
6056 glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT");
6057 glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT");
6058 glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT");
6059 glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT");
6060 glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT");
6061 glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT");
6062 glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT");
6063 glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT");
6064 glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT");
6065 glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT");
6066 glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT");
6067 glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT");
6068 glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT");
6069 glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT");
6070 glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT");
6071 glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT");
6072 glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT");
6073 glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT");
6074 glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT");
6075 glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT");
6076 glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT");
6077 glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT");
6078 glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT");
6079 glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT");
6080 glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT");
6081 glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT");
6082 glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT");
6083 glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT");
6084 glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT");
6085 glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT");
6086 glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT");
6087 glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT");
6088 glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT");
6089 glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT");
6090 glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT");
6091 glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT");
6092 glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT");
6093 glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT");
6094 glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT");
6095 glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT");
6096 glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT");
6097 glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT");
6098 glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT");
6099 glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT");
6100 glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT");
6101 glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT");
6102 glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT");
6103 glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT");
6104 glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT");
6105 glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT");
6106 glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT");
6107 glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT");
6108 glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT");
6109 glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT");
6110 glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT");
6111 glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT");
6112 glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT");
6113 glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT");
6114 glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT");
6115 glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
6116 glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
6117 glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
6118 glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT");
6119 glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT");
6120 glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT");
6121 glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT");
6122 glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT");
6123 glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
6124 glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT");
6125 glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT");
6126 glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
6127 glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT");
6128 glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT");
6129}
6130static void load_GL_EXT_draw_buffers2(GLADloadproc load) {
6131 if(!GLAD_GL_EXT_draw_buffers2) return;
6132 glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT");
6133 glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
6134 glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
6135 glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
6136 glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
6137 glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
6138}
6139static void load_GL_EXT_draw_instanced(GLADloadproc load) {
6140 if(!GLAD_GL_EXT_draw_instanced) return;
6141 glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
6142 glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
6143}
6144static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
6145 if(!GLAD_GL_EXT_draw_range_elements) return;
6146 glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT");
6147}
6148static void load_GL_EXT_external_buffer(GLADloadproc load) {
6149 if(!GLAD_GL_EXT_external_buffer) return;
6150 glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT");
6151 glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT");
6152}
6153static void load_GL_EXT_fog_coord(GLADloadproc load) {
6154 if(!GLAD_GL_EXT_fog_coord) return;
6155 glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT");
6156 glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT");
6157 glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT");
6158 glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT");
6159 glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT");
6160}
6161static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
6162 if(!GLAD_GL_EXT_framebuffer_blit) return;
6163 glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
6164}
6165static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
6166 if(!GLAD_GL_EXT_framebuffer_multisample) return;
6167 glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
6168}
6169static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
6170 if(!GLAD_GL_EXT_framebuffer_object) return;
6171 glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
6172 glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
6173 glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
6174 glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
6175 glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
6176 glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
6177 glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
6178 glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
6179 glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
6180 glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
6181 glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
6182 glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
6183 glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
6184 glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
6185 glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
6186 glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
6187 glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
6188}
6189static void load_GL_EXT_geometry_shader4(GLADloadproc load) {
6190 if(!GLAD_GL_EXT_geometry_shader4) return;
6191 glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
6192}
6193static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) {
6194 if(!GLAD_GL_EXT_gpu_program_parameters) return;
6195 glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT");
6196 glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT");
6197}
6198static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
6199 if(!GLAD_GL_EXT_gpu_shader4) return;
6200 glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT");
6201 glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
6202 glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT");
6203 glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT");
6204 glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT");
6205 glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT");
6206 glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT");
6207 glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT");
6208 glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT");
6209 glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT");
6210 glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT");
6211}
6212static void load_GL_EXT_histogram(GLADloadproc load) {
6213 if(!GLAD_GL_EXT_histogram) return;
6214 glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT");
6215 glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT");
6216 glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT");
6217 glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT");
6218 glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT");
6219 glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT");
6220 glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT");
6221 glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT");
6222 glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT");
6223 glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT");
6224}
6225static void load_GL_EXT_index_func(GLADloadproc load) {
6226 if(!GLAD_GL_EXT_index_func) return;
6227 glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT");
6228}
6229static void load_GL_EXT_index_material(GLADloadproc load) {
6230 if(!GLAD_GL_EXT_index_material) return;
6231 glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT");
6232}
6233static void load_GL_EXT_light_texture(GLADloadproc load) {
6234 if(!GLAD_GL_EXT_light_texture) return;
6235 glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT");
6236 glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT");
6237 glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT");
6238}
6239static void load_GL_EXT_memory_object(GLADloadproc load) {
6240 if(!GLAD_GL_EXT_memory_object) return;
6241 glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
6242 glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
6243 glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT");
6244 glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT");
6245 glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT");
6246 glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT");
6247 glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT");
6248 glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT");
6249 glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT");
6250 glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT");
6251 glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT");
6252 glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT");
6253 glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT");
6254 glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT");
6255 glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT");
6256 glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT");
6257 glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT");
6258 glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT");
6259 glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT");
6260}
6261static void load_GL_EXT_memory_object_fd(GLADloadproc load) {
6262 if(!GLAD_GL_EXT_memory_object_fd) return;
6263 glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT");
6264}
6265static void load_GL_EXT_memory_object_win32(GLADloadproc load) {
6266 if(!GLAD_GL_EXT_memory_object_win32) return;
6267 glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT");
6268 glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT");
6269}
6270static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) {
6271 if(!GLAD_GL_EXT_multi_draw_arrays) return;
6272 glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT");
6273 glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT");
6274}
6275static void load_GL_EXT_multisample(GLADloadproc load) {
6276 if(!GLAD_GL_EXT_multisample) return;
6277 glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT");
6278 glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT");
6279}
6280static void load_GL_EXT_paletted_texture(GLADloadproc load) {
6281 if(!GLAD_GL_EXT_paletted_texture) return;
6282 glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT");
6283 glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT");
6284 glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT");
6285 glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT");
6286}
6287static void load_GL_EXT_pixel_transform(GLADloadproc load) {
6288 if(!GLAD_GL_EXT_pixel_transform) return;
6289 glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT");
6290 glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT");
6291 glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT");
6292 glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT");
6293 glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT");
6294 glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT");
6295}
6296static void load_GL_EXT_point_parameters(GLADloadproc load) {
6297 if(!GLAD_GL_EXT_point_parameters) return;
6298 glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT");
6299 glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT");
6300}
6301static void load_GL_EXT_polygon_offset(GLADloadproc load) {
6302 if(!GLAD_GL_EXT_polygon_offset) return;
6303 glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT");
6304}
6305static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) {
6306 if(!GLAD_GL_EXT_polygon_offset_clamp) return;
6307 glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT");
6308}
6309static void load_GL_EXT_provoking_vertex(GLADloadproc load) {
6310 if(!GLAD_GL_EXT_provoking_vertex) return;
6311 glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT");
6312}
6313static void load_GL_EXT_raster_multisample(GLADloadproc load) {
6314 if(!GLAD_GL_EXT_raster_multisample) return;
6315 glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
6316}
6317static void load_GL_EXT_secondary_color(GLADloadproc load) {
6318 if(!GLAD_GL_EXT_secondary_color) return;
6319 glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT");
6320 glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT");
6321 glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT");
6322 glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT");
6323 glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT");
6324 glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT");
6325 glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT");
6326 glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT");
6327 glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT");
6328 glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT");
6329 glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT");
6330 glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT");
6331 glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT");
6332 glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT");
6333 glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT");
6334 glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT");
6335 glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT");
6336}
6337static void load_GL_EXT_semaphore(GLADloadproc load) {
6338 if(!GLAD_GL_EXT_semaphore) return;
6339 glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
6340 glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
6341 glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT");
6342 glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT");
6343 glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT");
6344 glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT");
6345 glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT");
6346 glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT");
6347 glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT");
6348}
6349static void load_GL_EXT_semaphore_fd(GLADloadproc load) {
6350 if(!GLAD_GL_EXT_semaphore_fd) return;
6351 glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT");
6352}
6353static void load_GL_EXT_semaphore_win32(GLADloadproc load) {
6354 if(!GLAD_GL_EXT_semaphore_win32) return;
6355 glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT");
6356 glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT");
6357}
6358static void load_GL_EXT_separate_shader_objects(GLADloadproc load) {
6359 if(!GLAD_GL_EXT_separate_shader_objects) return;
6360 glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT");
6361 glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT");
6362 glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT");
6363 glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT");
6364 glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT");
6365 glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT");
6366 glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT");
6367 glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT");
6368 glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT");
6369 glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT");
6370 glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT");
6371 glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
6372 glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
6373 glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
6374 glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
6375 glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
6376 glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
6377 glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
6378 glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
6379 glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
6380 glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
6381 glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
6382 glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
6383 glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
6384 glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
6385 glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
6386 glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
6387 glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
6388 glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
6389 glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
6390 glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
6391 glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT");
6392 glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT");
6393 glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
6394 glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
6395 glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
6396 glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
6397 glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
6398 glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
6399 glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
6400 glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
6401 glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
6402 glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
6403 glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
6404 glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
6405 glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
6406 glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
6407 glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
6408}
6409static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
6410 if(!GLAD_GL_EXT_shader_image_load_store) return;
6411 glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
6412 glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT");
6413}
6414static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
6415 if(!GLAD_GL_EXT_stencil_clear_tag) return;
6416 glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT");
6417}
6418static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
6419 if(!GLAD_GL_EXT_stencil_two_side) return;
6420 glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT");
6421}
6422static void load_GL_EXT_subtexture(GLADloadproc load) {
6423 if(!GLAD_GL_EXT_subtexture) return;
6424 glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT");
6425 glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT");
6426}
6427static void load_GL_EXT_texture3D(GLADloadproc load) {
6428 if(!GLAD_GL_EXT_texture3D) return;
6429 glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
6430 glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT");
6431}
6432static void load_GL_EXT_texture_array(GLADloadproc load) {
6433 if(!GLAD_GL_EXT_texture_array) return;
6434 glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
6435}
6436static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
6437 if(!GLAD_GL_EXT_texture_buffer_object) return;
6438 glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
6439}
6440static void load_GL_EXT_texture_filter_minmax(GLADloadproc load) {
6441 if(!GLAD_GL_EXT_texture_filter_minmax) return;
6442 glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
6443}
6444static void load_GL_EXT_texture_integer(GLADloadproc load) {
6445 if(!GLAD_GL_EXT_texture_integer) return;
6446 glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
6447 glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
6448 glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
6449 glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
6450 glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT");
6451 glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT");
6452}
6453static void load_GL_EXT_texture_object(GLADloadproc load) {
6454 if(!GLAD_GL_EXT_texture_object) return;
6455 glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT");
6456 glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT");
6457 glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT");
6458 glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT");
6459 glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT");
6460 glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT");
6461}
6462static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
6463 if(!GLAD_GL_EXT_texture_perturb_normal) return;
6464 glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT");
6465}
6466static void load_GL_EXT_timer_query(GLADloadproc load) {
6467 if(!GLAD_GL_EXT_timer_query) return;
6468 glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
6469 glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
6470}
6471static void load_GL_EXT_transform_feedback(GLADloadproc load) {
6472 if(!GLAD_GL_EXT_transform_feedback) return;
6473 glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT");
6474 glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT");
6475 glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT");
6476 glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT");
6477 glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT");
6478 glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT");
6479 glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT");
6480}
6481static void load_GL_EXT_vertex_array(GLADloadproc load) {
6482 if(!GLAD_GL_EXT_vertex_array) return;
6483 glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
6484 glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
6485 glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
6486 glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
6487 glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
6488 glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
6489 glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
6490 glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
6491 glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
6492}
6493static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
6494 if(!GLAD_GL_EXT_vertex_attrib_64bit) return;
6495 glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT");
6496 glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT");
6497 glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT");
6498 glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
6499 glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT");
6500 glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT");
6501 glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT");
6502 glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
6503 glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
6504 glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT");
6505}
6506static void load_GL_EXT_vertex_shader(GLADloadproc load) {
6507 if(!GLAD_GL_EXT_vertex_shader) return;
6508 glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
6509 glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
6510 glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
6511 glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
6512 glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
6513 glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
6514 glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
6515 glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
6516 glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
6517 glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
6518 glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
6519 glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
6520 glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
6521 glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
6522 glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
6523 glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
6524 glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
6525 glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
6526 glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
6527 glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
6528 glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
6529 glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
6530 glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
6531 glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
6532 glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
6533 glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
6534 glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
6535 glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
6536 glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
6537 glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
6538 glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
6539 glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
6540 glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
6541 glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
6542 glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
6543 glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
6544 glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
6545 glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
6546 glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
6547 glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
6548 glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
6549 glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
6550}
6551static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
6552 if(!GLAD_GL_EXT_vertex_weighting) return;
6553 glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT");
6554 glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT");
6555 glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT");
6556}
6557static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) {
6558 if(!GLAD_GL_EXT_win32_keyed_mutex) return;
6559 glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT");
6560 glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT");
6561}
6562static void load_GL_EXT_window_rectangles(GLADloadproc load) {
6563 if(!GLAD_GL_EXT_window_rectangles) return;
6564 glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT");
6565}
6566static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
6567 if(!GLAD_GL_EXT_x11_sync_object) return;
6568 glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT");
6569}
6570static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
6571 if(!GLAD_GL_GREMEDY_frame_terminator) return;
6572 glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY");
6573}
6574static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
6575 if(!GLAD_GL_GREMEDY_string_marker) return;
6576 glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY");
6577}
6578static void load_GL_HP_image_transform(GLADloadproc load) {
6579 if(!GLAD_GL_HP_image_transform) return;
6580 glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP");
6581 glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP");
6582 glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP");
6583 glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP");
6584 glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP");
6585 glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP");
6586}
6587static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) {
6588 if(!GLAD_GL_IBM_multimode_draw_arrays) return;
6589 glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
6590 glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
6591}
6592static void load_GL_IBM_static_data(GLADloadproc load) {
6593 if(!GLAD_GL_IBM_static_data) return;
6594 glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM");
6595}
6596static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
6597 if(!GLAD_GL_IBM_vertex_array_lists) return;
6598 glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM");
6599 glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
6600 glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
6601 glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
6602 glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
6603 glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM");
6604 glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM");
6605 glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM");
6606}
6607static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
6608 if(!GLAD_GL_INGR_blend_func_separate) return;
6609 glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR");
6610}
6611static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
6612 if(!GLAD_GL_INTEL_framebuffer_CMAA) return;
6613 glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL");
6614}
6615static void load_GL_INTEL_map_texture(GLADloadproc load) {
6616 if(!GLAD_GL_INTEL_map_texture) return;
6617 glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL");
6618 glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
6619 glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
6620}
6621static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
6622 if(!GLAD_GL_INTEL_parallel_arrays) return;
6623 glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL");
6624 glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL");
6625 glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
6626 glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL");
6627}
6628static void load_GL_INTEL_performance_query(GLADloadproc load) {
6629 if(!GLAD_GL_INTEL_performance_query) return;
6630 glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL");
6631 glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
6632 glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
6633 glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
6634 glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
6635 glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
6636 glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
6637 glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
6638 glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
6639 glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
6640}
6641static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
6642 if(!GLAD_GL_KHR_blend_equation_advanced) return;
6643 glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR");
6644}
1034static void load_GL_KHR_debug(GLADloadproc load) { 6645static void load_GL_KHR_debug(GLADloadproc load) {
1035 if(!GLAD_GL_KHR_debug) return; 6646 if(!GLAD_GL_KHR_debug) return;
1036 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); 6647 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
@@ -1056,9 +6667,1694 @@ static void load_GL_KHR_debug(GLADloadproc load) {
1056 glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); 6667 glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
1057 glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); 6668 glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
1058} 6669}
1059static void find_extensionsGL(void) { 6670static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) {
1060 get_exts(); 6671 if(!GLAD_GL_KHR_parallel_shader_compile) return;
6672 glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR");
6673}
6674static void load_GL_KHR_robustness(GLADloadproc load) {
6675 if(!GLAD_GL_KHR_robustness) return;
6676 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
6677 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
6678 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
6679 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
6680 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
6681 glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
6682 glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
6683 glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
6684 glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
6685 glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
6686}
6687static void load_GL_MESA_resize_buffers(GLADloadproc load) {
6688 if(!GLAD_GL_MESA_resize_buffers) return;
6689 glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
6690}
6691static void load_GL_MESA_window_pos(GLADloadproc load) {
6692 if(!GLAD_GL_MESA_window_pos) return;
6693 glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
6694 glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
6695 glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
6696 glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
6697 glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
6698 glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
6699 glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
6700 glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
6701 glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
6702 glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
6703 glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
6704 glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
6705 glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
6706 glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
6707 glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
6708 glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
6709 glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
6710 glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
6711 glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
6712 glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
6713 glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
6714 glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
6715 glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
6716 glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
6717}
6718static void load_GL_NVX_conditional_render(GLADloadproc load) {
6719 if(!GLAD_GL_NVX_conditional_render) return;
6720 glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
6721 glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
6722}
6723static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) {
6724 if(!GLAD_GL_NVX_linked_gpu_multicast) return;
6725 glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX");
6726 glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX");
6727 glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX");
6728}
6729static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) {
6730 if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return;
6731 glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV");
6732}
6733static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
6734 if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
6735 glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
6736 glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
6737}
6738static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
6739 if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
6740 glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
6741 glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
6742}
6743static void load_GL_NV_bindless_texture(GLADloadproc load) {
6744 if(!GLAD_GL_NV_bindless_texture) return;
6745 glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
6746 glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
6747 glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
6748 glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
6749 glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
6750 glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
6751 glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
6752 glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
6753 glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
6754 glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
6755 glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
6756 glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
6757 glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
6758}
6759static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
6760 if(!GLAD_GL_NV_blend_equation_advanced) return;
6761 glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
6762 glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
6763}
6764static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
6765 if(!GLAD_GL_NV_clip_space_w_scaling) return;
6766 glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
6767}
6768static void load_GL_NV_command_list(GLADloadproc load) {
6769 if(!GLAD_GL_NV_command_list) return;
6770 glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
6771 glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
6772 glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
6773 glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
6774 glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
6775 glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
6776 glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
6777 glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
6778 glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
6779 glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
6780 glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
6781 glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
6782 glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
6783 glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
6784 glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
6785 glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
6786 glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
6787}
6788static void load_GL_NV_conditional_render(GLADloadproc load) {
6789 if(!GLAD_GL_NV_conditional_render) return;
6790 glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
6791 glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
6792}
6793static void load_GL_NV_conservative_raster(GLADloadproc load) {
6794 if(!GLAD_GL_NV_conservative_raster) return;
6795 glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
6796}
6797static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
6798 if(!GLAD_GL_NV_conservative_raster_dilate) return;
6799 glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
6800}
6801static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
6802 if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
6803 glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
6804}
6805static void load_GL_NV_copy_image(GLADloadproc load) {
6806 if(!GLAD_GL_NV_copy_image) return;
6807 glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
6808}
6809static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
6810 if(!GLAD_GL_NV_depth_buffer_float) return;
6811 glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
6812 glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
6813 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
6814}
6815static void load_GL_NV_draw_texture(GLADloadproc load) {
6816 if(!GLAD_GL_NV_draw_texture) return;
6817 glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
6818}
6819static void load_GL_NV_draw_vulkan_image(GLADloadproc load) {
6820 if(!GLAD_GL_NV_draw_vulkan_image) return;
6821 glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV");
6822 glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV");
6823 glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV");
6824 glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV");
6825 glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV");
6826}
6827static void load_GL_NV_evaluators(GLADloadproc load) {
6828 if(!GLAD_GL_NV_evaluators) return;
6829 glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV");
6830 glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
6831 glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
6832 glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
6833 glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
6834 glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
6835 glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
6836 glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
6837 glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
6838}
6839static void load_GL_NV_explicit_multisample(GLADloadproc load) {
6840 if(!GLAD_GL_NV_explicit_multisample) return;
6841 glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
6842 glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
6843 glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
6844}
6845static void load_GL_NV_fence(GLADloadproc load) {
6846 if(!GLAD_GL_NV_fence) return;
6847 glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
6848 glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
6849 glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
6850 glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
6851 glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
6852 glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
6853 glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
6854}
6855static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
6856 if(!GLAD_GL_NV_fragment_coverage_to_color) return;
6857 glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
6858}
6859static void load_GL_NV_fragment_program(GLADloadproc load) {
6860 if(!GLAD_GL_NV_fragment_program) return;
6861 glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV");
6862 glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
6863 glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
6864 glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
6865 glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
6866 glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
6867}
6868static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
6869 if(!GLAD_GL_NV_framebuffer_mixed_samples) return;
6870 glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
6871 glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
6872 glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
6873 glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV");
6874}
6875static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
6876 if(!GLAD_GL_NV_framebuffer_multisample_coverage) return;
6877 glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
6878}
6879static void load_GL_NV_geometry_program4(GLADloadproc load) {
6880 if(!GLAD_GL_NV_geometry_program4) return;
6881 glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV");
6882 glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
6883 glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
6884 glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
6885}
6886static void load_GL_NV_gpu_multicast(GLADloadproc load) {
6887 if(!GLAD_GL_NV_gpu_multicast) return;
6888 glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV");
6889 glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV");
6890 glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV");
6891 glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV");
6892 glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV");
6893 glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV");
6894 glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV");
6895 glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV");
6896 glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV");
6897 glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV");
6898 glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV");
6899 glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV");
6900}
6901static void load_GL_NV_gpu_program4(GLADloadproc load) {
6902 if(!GLAD_GL_NV_gpu_program4) return;
6903 glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV");
6904 glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV");
6905 glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV");
6906 glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV");
6907 glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV");
6908 glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV");
6909 glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV");
6910 glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV");
6911 glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV");
6912 glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV");
6913 glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV");
6914 glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV");
6915 glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV");
6916 glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV");
6917 glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV");
6918 glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV");
6919}
6920static void load_GL_NV_gpu_program5(GLADloadproc load) {
6921 if(!GLAD_GL_NV_gpu_program5) return;
6922 glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV");
6923 glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV");
6924}
6925static void load_GL_NV_gpu_shader5(GLADloadproc load) {
6926 if(!GLAD_GL_NV_gpu_shader5) return;
6927 glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
6928 glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
6929 glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
6930 glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
6931 glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
6932 glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
6933 glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
6934 glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
6935 glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
6936 glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
6937 glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
6938 glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
6939 glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
6940 glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
6941 glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
6942 glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
6943 glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
6944 glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
6945 glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
6946 glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
6947 glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
6948 glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
6949 glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
6950 glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
6951 glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
6952 glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
6953 glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
6954 glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
6955 glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
6956 glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
6957 glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
6958 glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
6959 glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
6960}
6961static void load_GL_NV_half_float(GLADloadproc load) {
6962 if(!GLAD_GL_NV_half_float) return;
6963 glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV");
6964 glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV");
6965 glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
6966 glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV");
6967 glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
6968 glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV");
6969 glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV");
6970 glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV");
6971 glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV");
6972 glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV");
6973 glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV");
6974 glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
6975 glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV");
6976 glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV");
6977 glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
6978 glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
6979 glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
6980 glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
6981 glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
6982 glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
6983 glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
6984 glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
6985 glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
6986 glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
6987 glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
6988 glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
6989 glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
6990 glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
6991 glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV");
6992 glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
6993 glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
6994 glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
6995 glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV");
6996 glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV");
6997 glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV");
6998 glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
6999 glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
7000 glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV");
7001 glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
7002 glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
7003 glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
7004 glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
7005 glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
7006 glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
7007 glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
7008 glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV");
7009}
7010static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
7011 if(!GLAD_GL_NV_internalformat_sample_query) return;
7012 glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
7013}
7014static void load_GL_NV_occlusion_query(GLADloadproc load) {
7015 if(!GLAD_GL_NV_occlusion_query) return;
7016 glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
7017 glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
7018 glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
7019 glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
7020 glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
7021 glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
7022 glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
7023}
7024static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
7025 if(!GLAD_GL_NV_parameter_buffer_object) return;
7026 glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
7027 glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
7028 glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
7029}
7030static void load_GL_NV_path_rendering(GLADloadproc load) {
7031 if(!GLAD_GL_NV_path_rendering) return;
7032 glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV");
7033 glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
7034 glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
7035 glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
7036 glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
7037 glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
7038 glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
7039 glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
7040 glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
7041 glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
7042 glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
7043 glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
7044 glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
7045 glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
7046 glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
7047 glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
7048 glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
7049 glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
7050 glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
7051 glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
7052 glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
7053 glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
7054 glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV");
7055 glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV");
7056 glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV");
7057 glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
7058 glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
7059 glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
7060 glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
7061 glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
7062 glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
7063 glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
7064 glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
7065 glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
7066 glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
7067 glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
7068 glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
7069 glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
7070 glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
7071 glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
7072 glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
7073 glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
7074 glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
7075 glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
7076 glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
7077 glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
7078 glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
7079 glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
7080 glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
7081 glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
7082 glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV");
7083 glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
7084 glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
7085 glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
7086 glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
7087 glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
7088 glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
7089 glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
7090 glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
7091 glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
7092 glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
7093 glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
7094 glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
7095 glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
7096 glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
7097 glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
7098 glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
7099 glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
7100 glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
7101 glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
7102 glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
7103 glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
7104 glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
7105 glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
7106 glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
7107 glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
7108 glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
7109 glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
7110 glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
7111 glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
7112 glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
7113 glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
7114 glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
7115}
7116static void load_GL_NV_pixel_data_range(GLADloadproc load) {
7117 if(!GLAD_GL_NV_pixel_data_range) return;
7118 glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV");
7119 glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV");
7120}
7121static void load_GL_NV_point_sprite(GLADloadproc load) {
7122 if(!GLAD_GL_NV_point_sprite) return;
7123 glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV");
7124 glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
7125}
7126static void load_GL_NV_present_video(GLADloadproc load) {
7127 if(!GLAD_GL_NV_present_video) return;
7128 glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV");
7129 glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
7130 glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
7131 glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
7132 glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV");
7133 glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV");
7134}
7135static void load_GL_NV_primitive_restart(GLADloadproc load) {
7136 if(!GLAD_GL_NV_primitive_restart) return;
7137 glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV");
7138 glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
7139}
7140static void load_GL_NV_query_resource(GLADloadproc load) {
7141 if(!GLAD_GL_NV_query_resource) return;
7142 glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV");
7143}
7144static void load_GL_NV_query_resource_tag(GLADloadproc load) {
7145 if(!GLAD_GL_NV_query_resource_tag) return;
7146 glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV");
7147 glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV");
7148 glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV");
7149}
7150static void load_GL_NV_register_combiners(GLADloadproc load) {
7151 if(!GLAD_GL_NV_register_combiners) return;
7152 glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV");
7153 glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
7154 glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
7155 glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
7156 glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
7157 glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
7158 glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
7159 glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV");
7160 glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
7161 glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
7162 glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
7163 glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
7164 glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
7165}
7166static void load_GL_NV_register_combiners2(GLADloadproc load) {
7167 if(!GLAD_GL_NV_register_combiners2) return;
7168 glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV");
7169 glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
7170}
7171static void load_GL_NV_sample_locations(GLADloadproc load) {
7172 if(!GLAD_GL_NV_sample_locations) return;
7173 glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV");
7174 glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
7175 glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
7176}
7177static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
7178 if(!GLAD_GL_NV_shader_buffer_load) return;
7179 glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
7180 glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
7181 glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
7182 glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
7183 glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
7184 glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
7185 glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
7186 glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
7187 glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
7188 glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
7189 glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
7190 glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
7191 glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
7192 glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
7193}
7194static void load_GL_NV_texture_barrier(GLADloadproc load) {
7195 if(!GLAD_GL_NV_texture_barrier) return;
7196 glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
7197}
7198static void load_GL_NV_texture_multisample(GLADloadproc load) {
7199 if(!GLAD_GL_NV_texture_multisample) return;
7200 glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
7201 glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
7202 glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
7203 glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
7204 glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
7205 glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
7206}
7207static void load_GL_NV_transform_feedback(GLADloadproc load) {
7208 if(!GLAD_GL_NV_transform_feedback) return;
7209 glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
7210 glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
7211 glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
7212 glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
7213 glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
7214 glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
7215 glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
7216 glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
7217 glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
7218 glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
7219 glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
7220 glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
7221}
7222static void load_GL_NV_transform_feedback2(GLADloadproc load) {
7223 if(!GLAD_GL_NV_transform_feedback2) return;
7224 glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
7225 glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
7226 glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
7227 glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
7228 glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
7229 glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
7230 glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
7231}
7232static void load_GL_NV_vdpau_interop(GLADloadproc load) {
7233 if(!GLAD_GL_NV_vdpau_interop) return;
7234 glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
7235 glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
7236 glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
7237 glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
7238 glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
7239 glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
7240 glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
7241 glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
7242 glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
7243 glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
7244}
7245static void load_GL_NV_vertex_array_range(GLADloadproc load) {
7246 if(!GLAD_GL_NV_vertex_array_range) return;
7247 glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
7248 glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
7249}
7250static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
7251 if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
7252 glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
7253 glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
7254 glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
7255 glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
7256 glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
7257 glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
7258 glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
7259 glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
7260 glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
7261 glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
7262 glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
7263 glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
7264 glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
7265 glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
7266 glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
7267 glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
7268 glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
7269 glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
7270 glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
7271}
7272static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
7273 if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
7274 glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
7275 glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
7276 glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
7277 glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
7278 glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
7279 glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
7280 glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
7281 glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
7282 glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
7283 glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
7284 glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
7285 glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
7286}
7287static void load_GL_NV_vertex_program(GLADloadproc load) {
7288 if(!GLAD_GL_NV_vertex_program) return;
7289 glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
7290 glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
7291 glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
7292 glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
7293 glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
7294 glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
7295 glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
7296 glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
7297 glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
7298 glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
7299 glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
7300 glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
7301 glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
7302 glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
7303 glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
7304 glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
7305 glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
7306 glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
7307 glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
7308 glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
7309 glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
7310 glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
7311 glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
7312 glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
7313 glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
7314 glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
7315 glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
7316 glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
7317 glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
7318 glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
7319 glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
7320 glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
7321 glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
7322 glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
7323 glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
7324 glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
7325 glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
7326 glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
7327 glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
7328 glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
7329 glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
7330 glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
7331 glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
7332 glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
7333 glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
7334 glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
7335 glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
7336 glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
7337 glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
7338 glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
7339 glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
7340 glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
7341 glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
7342 glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
7343 glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
7344 glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
7345 glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
7346 glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
7347 glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
7348 glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV");
7349 glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV");
7350 glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV");
7351 glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV");
7352 glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV");
7353}
7354static void load_GL_NV_vertex_program4(GLADloadproc load) {
7355 if(!GLAD_GL_NV_vertex_program4) return;
7356 glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
7357 glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
7358 glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
7359 glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
7360 glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
7361 glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
7362 glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
7363 glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
7364 glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
7365 glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
7366 glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
7367 glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
7368 glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
7369 glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
7370 glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
7371 glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
7372 glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
7373 glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
7374 glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
7375 glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
7376 glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
7377 glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
7378 glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
7379}
7380static void load_GL_NV_video_capture(GLADloadproc load) {
7381 if(!GLAD_GL_NV_video_capture) return;
7382 glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV");
7383 glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
7384 glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
7385 glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
7386 glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
7387 glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
7388 glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
7389 glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
7390 glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
7391 glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
7392 glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
7393 glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
7394}
7395static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
7396 if(!GLAD_GL_NV_viewport_swizzle) return;
7397 glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
7398}
7399static void load_GL_OES_byte_coordinates(GLADloadproc load) {
7400 if(!GLAD_GL_OES_byte_coordinates) return;
7401 glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES");
7402 glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
7403 glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
7404 glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
7405 glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
7406 glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
7407 glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
7408 glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
7409 glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
7410 glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
7411 glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
7412 glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
7413 glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
7414 glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
7415 glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
7416 glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
7417 glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
7418 glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
7419 glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
7420 glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
7421 glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
7422 glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
7423}
7424static void load_GL_OES_fixed_point(GLADloadproc load) {
7425 if(!GLAD_GL_OES_fixed_point) return;
7426 glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
7427 glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
7428 glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
7429 glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
7430 glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
7431 glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
7432 glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
7433 glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
7434 glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
7435 glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
7436 glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
7437 glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
7438 glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
7439 glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
7440 glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
7441 glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
7442 glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
7443 glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
7444 glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
7445 glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
7446 glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
7447 glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
7448 glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
7449 glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
7450 glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
7451 glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
7452 glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
7453 glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
7454 glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
7455 glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
7456 glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
7457 glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
7458 glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
7459 glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
7460 glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
7461 glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
7462 glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
7463 glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
7464 glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
7465 glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
7466 glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
7467 glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
7468 glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
7469 glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
7470 glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
7471 glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
7472 glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
7473 glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
7474 glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
7475 glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
7476 glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
7477 glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
7478 glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
7479 glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
7480 glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
7481 glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
7482 glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
7483 glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
7484 glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
7485 glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
7486 glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
7487 glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
7488 glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
7489 glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
7490 glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
7491 glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
7492 glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
7493 glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
7494 glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
7495 glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
7496 glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
7497 glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
7498 glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
7499 glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
7500 glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
7501 glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
7502 glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
7503 glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
7504 glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
7505 glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
7506 glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
7507 glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
7508 glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
7509 glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
7510 glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
7511 glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
7512 glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
7513 glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
7514 glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
7515 glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
7516 glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
7517 glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
7518 glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
7519 glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
7520 glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
7521 glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
7522 glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
7523 glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
7524 glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
7525 glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
7526 glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
7527 glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
7528 glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
7529 glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
7530 glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
7531 glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
7532 glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
7533}
7534static void load_GL_OES_query_matrix(GLADloadproc load) {
7535 if(!GLAD_GL_OES_query_matrix) return;
7536 glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
7537}
7538static void load_GL_OES_single_precision(GLADloadproc load) {
7539 if(!GLAD_GL_OES_single_precision) return;
7540 glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
7541 glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
7542 glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
7543 glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
7544 glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
7545 glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
7546}
7547static void load_GL_OVR_multiview(GLADloadproc load) {
7548 if(!GLAD_GL_OVR_multiview) return;
7549 glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
7550}
7551static void load_GL_PGI_misc_hints(GLADloadproc load) {
7552 if(!GLAD_GL_PGI_misc_hints) return;
7553 glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
7554}
7555static void load_GL_SGIS_detail_texture(GLADloadproc load) {
7556 if(!GLAD_GL_SGIS_detail_texture) return;
7557 glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
7558 glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
7559}
7560static void load_GL_SGIS_fog_function(GLADloadproc load) {
7561 if(!GLAD_GL_SGIS_fog_function) return;
7562 glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
7563 glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
7564}
7565static void load_GL_SGIS_multisample(GLADloadproc load) {
7566 if(!GLAD_GL_SGIS_multisample) return;
7567 glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
7568 glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
7569}
7570static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
7571 if(!GLAD_GL_SGIS_pixel_texture) return;
7572 glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS");
7573 glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
7574 glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
7575 glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
7576 glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
7577 glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
7578}
7579static void load_GL_SGIS_point_parameters(GLADloadproc load) {
7580 if(!GLAD_GL_SGIS_point_parameters) return;
7581 glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
7582 glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
7583}
7584static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
7585 if(!GLAD_GL_SGIS_sharpen_texture) return;
7586 glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
7587 glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
7588}
7589static void load_GL_SGIS_texture4D(GLADloadproc load) {
7590 if(!GLAD_GL_SGIS_texture4D) return;
7591 glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
7592 glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
7593}
7594static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
7595 if(!GLAD_GL_SGIS_texture_color_mask) return;
7596 glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
7597}
7598static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
7599 if(!GLAD_GL_SGIS_texture_filter4) return;
7600 glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
7601 glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
7602}
7603static void load_GL_SGIX_async(GLADloadproc load) {
7604 if(!GLAD_GL_SGIX_async) return;
7605 glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
7606 glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
7607 glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
7608 glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
7609 glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
7610 glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
7611}
7612static void load_GL_SGIX_flush_raster(GLADloadproc load) {
7613 if(!GLAD_GL_SGIX_flush_raster) return;
7614 glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
7615}
7616static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
7617 if(!GLAD_GL_SGIX_fragment_lighting) return;
7618 glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
7619 glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
7620 glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
7621 glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
7622 glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
7623 glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
7624 glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
7625 glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
7626 glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
7627 glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
7628 glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
7629 glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
7630 glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
7631 glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
7632 glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
7633 glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
7634 glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
7635 glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
7636}
7637static void load_GL_SGIX_framezoom(GLADloadproc load) {
7638 if(!GLAD_GL_SGIX_framezoom) return;
7639 glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
7640}
7641static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
7642 if(!GLAD_GL_SGIX_igloo_interface) return;
7643 glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
7644}
7645static void load_GL_SGIX_instruments(GLADloadproc load) {
7646 if(!GLAD_GL_SGIX_instruments) return;
7647 glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
7648 glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
7649 glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
7650 glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
7651 glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
7652 glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
7653}
7654static void load_GL_SGIX_list_priority(GLADloadproc load) {
7655 if(!GLAD_GL_SGIX_list_priority) return;
7656 glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
7657 glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
7658 glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
7659 glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
7660 glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
7661 glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
7662}
7663static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
7664 if(!GLAD_GL_SGIX_pixel_texture) return;
7665 glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
7666}
7667static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
7668 if(!GLAD_GL_SGIX_polynomial_ffd) return;
7669 glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
7670 glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
7671 glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
7672 glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
7673}
7674static void load_GL_SGIX_reference_plane(GLADloadproc load) {
7675 if(!GLAD_GL_SGIX_reference_plane) return;
7676 glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
7677}
7678static void load_GL_SGIX_sprite(GLADloadproc load) {
7679 if(!GLAD_GL_SGIX_sprite) return;
7680 glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
7681 glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
7682 glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
7683 glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
7684}
7685static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) {
7686 if(!GLAD_GL_SGIX_tag_sample_buffer) return;
7687 glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX");
7688}
7689static void load_GL_SGI_color_table(GLADloadproc load) {
7690 if(!GLAD_GL_SGI_color_table) return;
7691 glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI");
7692 glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI");
7693 glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI");
7694 glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI");
7695 glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI");
7696 glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI");
7697 glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI");
7698}
7699static void load_GL_SUNX_constant_data(GLADloadproc load) {
7700 if(!GLAD_GL_SUNX_constant_data) return;
7701 glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX");
7702}
7703static void load_GL_SUN_global_alpha(GLADloadproc load) {
7704 if(!GLAD_GL_SUN_global_alpha) return;
7705 glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN");
7706 glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN");
7707 glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN");
7708 glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN");
7709 glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN");
7710 glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN");
7711 glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN");
7712 glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN");
7713}
7714static void load_GL_SUN_mesh_array(GLADloadproc load) {
7715 if(!GLAD_GL_SUN_mesh_array) return;
7716 glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN");
7717}
7718static void load_GL_SUN_triangle_list(GLADloadproc load) {
7719 if(!GLAD_GL_SUN_triangle_list) return;
7720 glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN");
7721 glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN");
7722 glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN");
7723 glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN");
7724 glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN");
7725 glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN");
7726 glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN");
7727}
7728static void load_GL_SUN_vertex(GLADloadproc load) {
7729 if(!GLAD_GL_SUN_vertex) return;
7730 glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN");
7731 glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN");
7732 glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN");
7733 glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN");
7734 glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN");
7735 glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN");
7736 glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN");
7737 glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN");
7738 glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN");
7739 glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN");
7740 glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN");
7741 glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN");
7742 glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN");
7743 glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN");
7744 glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN");
7745 glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN");
7746 glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN");
7747 glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN");
7748 glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN");
7749 glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN");
7750 glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN");
7751 glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN");
7752 glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN");
7753 glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN");
7754 glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN");
7755 glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN");
7756 glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN");
7757 glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN");
7758 glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN");
7759 glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN");
7760 glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN");
7761 glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN");
7762 glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
7763 glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
7764 glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN");
7765 glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN");
7766 glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
7767 glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
7768 glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
7769 glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
7770}
7771static int find_extensionsGL(void) {
7772 if (!get_exts()) return 0;
7773 GLAD_GL_3DFX_multisample = has_ext("GL_3DFX_multisample");
7774 GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer");
7775 GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1");
7776 GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor");
7777 GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth");
7778 GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output");
7779 GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate");
7780 GLAD_GL_AMD_draw_buffers_blend = has_ext("GL_AMD_draw_buffers_blend");
7781 GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions");
7782 GLAD_GL_AMD_gcn_shader = has_ext("GL_AMD_gcn_shader");
7783 GLAD_GL_AMD_gpu_shader_half_float = has_ext("GL_AMD_gpu_shader_half_float");
7784 GLAD_GL_AMD_gpu_shader_int16 = has_ext("GL_AMD_gpu_shader_int16");
7785 GLAD_GL_AMD_gpu_shader_int64 = has_ext("GL_AMD_gpu_shader_int64");
7786 GLAD_GL_AMD_interleaved_elements = has_ext("GL_AMD_interleaved_elements");
7787 GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect");
7788 GLAD_GL_AMD_name_gen_delete = has_ext("GL_AMD_name_gen_delete");
7789 GLAD_GL_AMD_occlusion_query_event = has_ext("GL_AMD_occlusion_query_event");
7790 GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
7791 GLAD_GL_AMD_pinned_memory = has_ext("GL_AMD_pinned_memory");
7792 GLAD_GL_AMD_query_buffer_object = has_ext("GL_AMD_query_buffer_object");
7793 GLAD_GL_AMD_sample_positions = has_ext("GL_AMD_sample_positions");
7794 GLAD_GL_AMD_seamless_cubemap_per_texture = has_ext("GL_AMD_seamless_cubemap_per_texture");
7795 GLAD_GL_AMD_shader_atomic_counter_ops = has_ext("GL_AMD_shader_atomic_counter_ops");
7796 GLAD_GL_AMD_shader_ballot = has_ext("GL_AMD_shader_ballot");
7797 GLAD_GL_AMD_shader_explicit_vertex_parameter = has_ext("GL_AMD_shader_explicit_vertex_parameter");
7798 GLAD_GL_AMD_shader_image_load_store_lod = has_ext("GL_AMD_shader_image_load_store_lod");
7799 GLAD_GL_AMD_shader_stencil_export = has_ext("GL_AMD_shader_stencil_export");
7800 GLAD_GL_AMD_shader_trinary_minmax = has_ext("GL_AMD_shader_trinary_minmax");
7801 GLAD_GL_AMD_sparse_texture = has_ext("GL_AMD_sparse_texture");
7802 GLAD_GL_AMD_stencil_operation_extended = has_ext("GL_AMD_stencil_operation_extended");
7803 GLAD_GL_AMD_texture_gather_bias_lod = has_ext("GL_AMD_texture_gather_bias_lod");
7804 GLAD_GL_AMD_texture_texture4 = has_ext("GL_AMD_texture_texture4");
7805 GLAD_GL_AMD_transform_feedback3_lines_triangles = has_ext("GL_AMD_transform_feedback3_lines_triangles");
7806 GLAD_GL_AMD_transform_feedback4 = has_ext("GL_AMD_transform_feedback4");
7807 GLAD_GL_AMD_vertex_shader_layer = has_ext("GL_AMD_vertex_shader_layer");
7808 GLAD_GL_AMD_vertex_shader_tessellator = has_ext("GL_AMD_vertex_shader_tessellator");
7809 GLAD_GL_AMD_vertex_shader_viewport_index = has_ext("GL_AMD_vertex_shader_viewport_index");
7810 GLAD_GL_APPLE_aux_depth_stencil = has_ext("GL_APPLE_aux_depth_stencil");
7811 GLAD_GL_APPLE_client_storage = has_ext("GL_APPLE_client_storage");
7812 GLAD_GL_APPLE_element_array = has_ext("GL_APPLE_element_array");
7813 GLAD_GL_APPLE_fence = has_ext("GL_APPLE_fence");
7814 GLAD_GL_APPLE_float_pixels = has_ext("GL_APPLE_float_pixels");
7815 GLAD_GL_APPLE_flush_buffer_range = has_ext("GL_APPLE_flush_buffer_range");
7816 GLAD_GL_APPLE_object_purgeable = has_ext("GL_APPLE_object_purgeable");
7817 GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
7818 GLAD_GL_APPLE_row_bytes = has_ext("GL_APPLE_row_bytes");
7819 GLAD_GL_APPLE_specular_vector = has_ext("GL_APPLE_specular_vector");
7820 GLAD_GL_APPLE_texture_range = has_ext("GL_APPLE_texture_range");
7821 GLAD_GL_APPLE_transform_hint = has_ext("GL_APPLE_transform_hint");
7822 GLAD_GL_APPLE_vertex_array_object = has_ext("GL_APPLE_vertex_array_object");
7823 GLAD_GL_APPLE_vertex_array_range = has_ext("GL_APPLE_vertex_array_range");
7824 GLAD_GL_APPLE_vertex_program_evaluators = has_ext("GL_APPLE_vertex_program_evaluators");
7825 GLAD_GL_APPLE_ycbcr_422 = has_ext("GL_APPLE_ycbcr_422");
7826 GLAD_GL_ARB_ES2_compatibility = has_ext("GL_ARB_ES2_compatibility");
7827 GLAD_GL_ARB_ES3_1_compatibility = has_ext("GL_ARB_ES3_1_compatibility");
7828 GLAD_GL_ARB_ES3_2_compatibility = has_ext("GL_ARB_ES3_2_compatibility");
7829 GLAD_GL_ARB_ES3_compatibility = has_ext("GL_ARB_ES3_compatibility");
7830 GLAD_GL_ARB_arrays_of_arrays = has_ext("GL_ARB_arrays_of_arrays");
7831 GLAD_GL_ARB_base_instance = has_ext("GL_ARB_base_instance");
7832 GLAD_GL_ARB_bindless_texture = has_ext("GL_ARB_bindless_texture");
7833 GLAD_GL_ARB_blend_func_extended = has_ext("GL_ARB_blend_func_extended");
7834 GLAD_GL_ARB_buffer_storage = has_ext("GL_ARB_buffer_storage");
7835 GLAD_GL_ARB_cl_event = has_ext("GL_ARB_cl_event");
7836 GLAD_GL_ARB_clear_buffer_object = has_ext("GL_ARB_clear_buffer_object");
7837 GLAD_GL_ARB_clear_texture = has_ext("GL_ARB_clear_texture");
7838 GLAD_GL_ARB_clip_control = has_ext("GL_ARB_clip_control");
7839 GLAD_GL_ARB_color_buffer_float = has_ext("GL_ARB_color_buffer_float");
7840 GLAD_GL_ARB_compatibility = has_ext("GL_ARB_compatibility");
7841 GLAD_GL_ARB_compressed_texture_pixel_storage = has_ext("GL_ARB_compressed_texture_pixel_storage");
7842 GLAD_GL_ARB_compute_shader = has_ext("GL_ARB_compute_shader");
7843 GLAD_GL_ARB_compute_variable_group_size = has_ext("GL_ARB_compute_variable_group_size");
7844 GLAD_GL_ARB_conditional_render_inverted = has_ext("GL_ARB_conditional_render_inverted");
7845 GLAD_GL_ARB_conservative_depth = has_ext("GL_ARB_conservative_depth");
7846 GLAD_GL_ARB_copy_buffer = has_ext("GL_ARB_copy_buffer");
7847 GLAD_GL_ARB_copy_image = has_ext("GL_ARB_copy_image");
7848 GLAD_GL_ARB_cull_distance = has_ext("GL_ARB_cull_distance");
7849 GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output");
7850 GLAD_GL_ARB_depth_buffer_float = has_ext("GL_ARB_depth_buffer_float");
7851 GLAD_GL_ARB_depth_clamp = has_ext("GL_ARB_depth_clamp");
7852 GLAD_GL_ARB_depth_texture = has_ext("GL_ARB_depth_texture");
7853 GLAD_GL_ARB_derivative_control = has_ext("GL_ARB_derivative_control");
7854 GLAD_GL_ARB_direct_state_access = has_ext("GL_ARB_direct_state_access");
7855 GLAD_GL_ARB_draw_buffers = has_ext("GL_ARB_draw_buffers");
7856 GLAD_GL_ARB_draw_buffers_blend = has_ext("GL_ARB_draw_buffers_blend");
7857 GLAD_GL_ARB_draw_elements_base_vertex = has_ext("GL_ARB_draw_elements_base_vertex");
7858 GLAD_GL_ARB_draw_indirect = has_ext("GL_ARB_draw_indirect");
7859 GLAD_GL_ARB_draw_instanced = has_ext("GL_ARB_draw_instanced");
7860 GLAD_GL_ARB_enhanced_layouts = has_ext("GL_ARB_enhanced_layouts");
7861 GLAD_GL_ARB_explicit_attrib_location = has_ext("GL_ARB_explicit_attrib_location");
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8357 return 1;
1062} 8358}
1063 8359
1064static void find_coreGL(void) { 8360static void find_coreGL(void) {
@@ -1134,323 +8430,301 @@ int gladLoadGLLoader(GLADloadproc load) {
1134 load_GL_VERSION_3_2(load); 8430 load_GL_VERSION_3_2(load);
1135 load_GL_VERSION_3_3(load); 8431 load_GL_VERSION_3_3(load);
1136 8432
1137 find_extensionsGL(); 8433 if (!find_extensionsGL()) return 0;
1138 load_GL_KHR_debug(load); 8434 load_GL_3DFX_tbuffer(load);
1139 return GLVersion.major != 0 || GLVersion.minor != 0; 8435 load_GL_AMD_debug_output(load);
1140} 8436 load_GL_AMD_draw_buffers_blend(load);
1141 8437 load_GL_AMD_framebuffer_sample_positions(load);
1142static void load_GL_ES_VERSION_2_0(GLADloadproc load) { 8438 load_GL_AMD_gpu_shader_int64(load);
1143 if(!GLAD_GL_ES_VERSION_2_0) return; 8439 load_GL_AMD_interleaved_elements(load);
1144 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 8440 load_GL_AMD_multi_draw_indirect(load);
1145 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 8441 load_GL_AMD_name_gen_delete(load);
1146 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 8442 load_GL_AMD_occlusion_query_event(load);
1147 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 8443 load_GL_AMD_performance_monitor(load);
1148 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 8444 load_GL_AMD_sample_positions(load);
1149 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 8445 load_GL_AMD_sparse_texture(load);
1150 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 8446 load_GL_AMD_stencil_operation_extended(load);
1151 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 8447 load_GL_AMD_vertex_shader_tessellator(load);
1152 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 8448 load_GL_APPLE_element_array(load);
1153 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 8449 load_GL_APPLE_fence(load);
1154 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 8450 load_GL_APPLE_flush_buffer_range(load);
1155 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 8451 load_GL_APPLE_object_purgeable(load);
1156 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 8452 load_GL_APPLE_texture_range(load);
1157 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 8453 load_GL_APPLE_vertex_array_object(load);
1158 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 8454 load_GL_APPLE_vertex_array_range(load);
1159 glad_glClear = (PFNGLCLEARPROC)load("glClear"); 8455 load_GL_APPLE_vertex_program_evaluators(load);
1160 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 8456 load_GL_ARB_ES2_compatibility(load);
1161 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); 8457 load_GL_ARB_ES3_1_compatibility(load);
1162 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 8458 load_GL_ARB_ES3_2_compatibility(load);
1163 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 8459 load_GL_ARB_base_instance(load);
1164 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 8460 load_GL_ARB_bindless_texture(load);
1165 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 8461 load_GL_ARB_blend_func_extended(load);
1166 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 8462 load_GL_ARB_buffer_storage(load);
1167 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 8463 load_GL_ARB_cl_event(load);
1168 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 8464 load_GL_ARB_clear_buffer_object(load);
1169 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 8465 load_GL_ARB_clear_texture(load);
1170 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 8466 load_GL_ARB_clip_control(load);
1171 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 8467 load_GL_ARB_color_buffer_float(load);
1172 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 8468 load_GL_ARB_compute_shader(load);
1173 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 8469 load_GL_ARB_compute_variable_group_size(load);
1174 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 8470 load_GL_ARB_copy_buffer(load);
1175 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 8471 load_GL_ARB_copy_image(load);
1176 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 8472 load_GL_ARB_debug_output(load);
1177 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 8473 load_GL_ARB_direct_state_access(load);
1178 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 8474 load_GL_ARB_draw_buffers(load);
1179 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 8475 load_GL_ARB_draw_buffers_blend(load);
1180 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); 8476 load_GL_ARB_draw_elements_base_vertex(load);
1181 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 8477 load_GL_ARB_draw_indirect(load);
1182 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 8478 load_GL_ARB_draw_instanced(load);
1183 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 8479 load_GL_ARB_fragment_program(load);
1184 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 8480 load_GL_ARB_framebuffer_no_attachments(load);
1185 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 8481 load_GL_ARB_framebuffer_object(load);
1186 glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 8482 load_GL_ARB_geometry_shader4(load);
1187 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 8483 load_GL_ARB_get_program_binary(load);
1188 glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 8484 load_GL_ARB_get_texture_sub_image(load);
1189 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 8485 load_GL_ARB_gl_spirv(load);
1190 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 8486 load_GL_ARB_gpu_shader_fp64(load);
1191 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 8487 load_GL_ARB_gpu_shader_int64(load);
1192 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 8488 load_GL_ARB_imaging(load);
1193 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 8489 load_GL_ARB_indirect_parameters(load);
1194 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 8490 load_GL_ARB_instanced_arrays(load);
1195 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 8491 load_GL_ARB_internalformat_query(load);
1196 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 8492 load_GL_ARB_internalformat_query2(load);
1197 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 8493 load_GL_ARB_invalidate_subdata(load);
1198 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 8494 load_GL_ARB_map_buffer_range(load);
1199 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 8495 load_GL_ARB_matrix_palette(load);
1200 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 8496 load_GL_ARB_multi_bind(load);
1201 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 8497 load_GL_ARB_multi_draw_indirect(load);
1202 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 8498 load_GL_ARB_multisample(load);
1203 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 8499 load_GL_ARB_multitexture(load);
1204 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 8500 load_GL_ARB_occlusion_query(load);
1205 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 8501 load_GL_ARB_parallel_shader_compile(load);
1206 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 8502 load_GL_ARB_point_parameters(load);
1207 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 8503 load_GL_ARB_polygon_offset_clamp(load);
1208 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 8504 load_GL_ARB_program_interface_query(load);
1209 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 8505 load_GL_ARB_provoking_vertex(load);
1210 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 8506 load_GL_ARB_robustness(load);
1211 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 8507 load_GL_ARB_sample_locations(load);
1212 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 8508 load_GL_ARB_sample_shading(load);
1213 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); 8509 load_GL_ARB_sampler_objects(load);
1214 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 8510 load_GL_ARB_separate_shader_objects(load);
1215 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 8511 load_GL_ARB_shader_atomic_counters(load);
1216 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 8512 load_GL_ARB_shader_image_load_store(load);
1217 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 8513 load_GL_ARB_shader_objects(load);
1218 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 8514 load_GL_ARB_shader_storage_buffer_object(load);
1219 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 8515 load_GL_ARB_shader_subroutine(load);
1220 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 8516 load_GL_ARB_shading_language_include(load);
1221 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 8517 load_GL_ARB_sparse_buffer(load);
1222 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 8518 load_GL_ARB_sparse_texture(load);
1223 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 8519 load_GL_ARB_sync(load);
1224 glad_glHint = (PFNGLHINTPROC)load("glHint"); 8520 load_GL_ARB_tessellation_shader(load);
1225 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 8521 load_GL_ARB_texture_barrier(load);
1226 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 8522 load_GL_ARB_texture_buffer_object(load);
1227 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 8523 load_GL_ARB_texture_buffer_range(load);
1228 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 8524 load_GL_ARB_texture_compression(load);
1229 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 8525 load_GL_ARB_texture_multisample(load);
1230 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 8526 load_GL_ARB_texture_storage(load);
1231 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 8527 load_GL_ARB_texture_storage_multisample(load);
1232 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 8528 load_GL_ARB_texture_view(load);
1233 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 8529 load_GL_ARB_timer_query(load);
1234 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 8530 load_GL_ARB_transform_feedback2(load);
1235 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 8531 load_GL_ARB_transform_feedback3(load);
1236 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 8532 load_GL_ARB_transform_feedback_instanced(load);
1237 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); 8533 load_GL_ARB_transpose_matrix(load);
1238 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 8534 load_GL_ARB_uniform_buffer_object(load);
1239 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 8535 load_GL_ARB_vertex_array_object(load);
1240 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 8536 load_GL_ARB_vertex_attrib_64bit(load);
1241 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); 8537 load_GL_ARB_vertex_attrib_binding(load);
1242 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 8538 load_GL_ARB_vertex_blend(load);
1243 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 8539 load_GL_ARB_vertex_buffer_object(load);
1244 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 8540 load_GL_ARB_vertex_program(load);
1245 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 8541 load_GL_ARB_vertex_shader(load);
1246 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 8542 load_GL_ARB_vertex_type_2_10_10_10_rev(load);
1247 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 8543 load_GL_ARB_viewport_array(load);
1248 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 8544 load_GL_ARB_window_pos(load);
1249 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 8545 load_GL_ATI_draw_buffers(load);
1250 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 8546 load_GL_ATI_element_array(load);
1251 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 8547 load_GL_ATI_envmap_bumpmap(load);
1252 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 8548 load_GL_ATI_fragment_shader(load);
1253 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 8549 load_GL_ATI_map_object_buffer(load);
1254 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 8550 load_GL_ATI_pn_triangles(load);
1255 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 8551 load_GL_ATI_separate_stencil(load);
1256 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 8552 load_GL_ATI_vertex_array_object(load);
1257 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 8553 load_GL_ATI_vertex_attrib_array_object(load);
1258 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 8554 load_GL_ATI_vertex_streams(load);
1259 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 8555 load_GL_EXT_bindable_uniform(load);
1260 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 8556 load_GL_EXT_blend_color(load);
1261 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 8557 load_GL_EXT_blend_equation_separate(load);
1262 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 8558 load_GL_EXT_blend_func_separate(load);
1263 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 8559 load_GL_EXT_blend_minmax(load);
1264 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 8560 load_GL_EXT_color_subtable(load);
1265 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 8561 load_GL_EXT_compiled_vertex_array(load);
1266 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 8562 load_GL_EXT_convolution(load);
1267 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 8563 load_GL_EXT_coordinate_frame(load);
1268 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 8564 load_GL_EXT_copy_texture(load);
1269 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 8565 load_GL_EXT_cull_vertex(load);
1270 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 8566 load_GL_EXT_debug_label(load);
1271 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 8567 load_GL_EXT_debug_marker(load);
1272 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 8568 load_GL_EXT_depth_bounds_test(load);
1273 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 8569 load_GL_EXT_direct_state_access(load);
1274 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 8570 load_GL_EXT_draw_buffers2(load);
1275 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 8571 load_GL_EXT_draw_instanced(load);
1276 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 8572 load_GL_EXT_draw_range_elements(load);
1277 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 8573 load_GL_EXT_external_buffer(load);
1278 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 8574 load_GL_EXT_fog_coord(load);
1279 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 8575 load_GL_EXT_framebuffer_blit(load);
1280 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 8576 load_GL_EXT_framebuffer_multisample(load);
1281 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 8577 load_GL_EXT_framebuffer_object(load);
1282 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 8578 load_GL_EXT_geometry_shader4(load);
1283 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 8579 load_GL_EXT_gpu_program_parameters(load);
1284 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 8580 load_GL_EXT_gpu_shader4(load);
1285 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 8581 load_GL_EXT_histogram(load);
1286} 8582 load_GL_EXT_index_func(load);
1287static void load_GL_ES_VERSION_3_0(GLADloadproc load) { 8583 load_GL_EXT_index_material(load);
1288 if(!GLAD_GL_ES_VERSION_3_0) return; 8584 load_GL_EXT_light_texture(load);
1289 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 8585 load_GL_EXT_memory_object(load);
1290 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 8586 load_GL_EXT_memory_object_fd(load);
1291 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 8587 load_GL_EXT_memory_object_win32(load);
1292 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 8588 load_GL_EXT_multi_draw_arrays(load);
1293 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 8589 load_GL_EXT_multisample(load);
1294 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 8590 load_GL_EXT_paletted_texture(load);
1295 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 8591 load_GL_EXT_pixel_transform(load);
1296 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 8592 load_GL_EXT_point_parameters(load);
1297 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 8593 load_GL_EXT_polygon_offset(load);
1298 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 8594 load_GL_EXT_polygon_offset_clamp(load);
1299 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 8595 load_GL_EXT_provoking_vertex(load);
1300 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 8596 load_GL_EXT_raster_multisample(load);
1301 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 8597 load_GL_EXT_secondary_color(load);
1302 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 8598 load_GL_EXT_semaphore(load);
1303 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 8599 load_GL_EXT_semaphore_fd(load);
1304 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 8600 load_GL_EXT_semaphore_win32(load);
1305 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 8601 load_GL_EXT_separate_shader_objects(load);
1306 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 8602 load_GL_EXT_shader_image_load_store(load);
1307 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 8603 load_GL_EXT_stencil_clear_tag(load);
1308 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 8604 load_GL_EXT_stencil_two_side(load);
1309 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 8605 load_GL_EXT_subtexture(load);
1310 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 8606 load_GL_EXT_texture3D(load);
1311 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 8607 load_GL_EXT_texture_array(load);
1312 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 8608 load_GL_EXT_texture_buffer_object(load);
1313 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 8609 load_GL_EXT_texture_filter_minmax(load);
1314 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 8610 load_GL_EXT_texture_integer(load);
1315 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 8611 load_GL_EXT_texture_object(load);
1316 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 8612 load_GL_EXT_texture_perturb_normal(load);
1317 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 8613 load_GL_EXT_timer_query(load);
1318 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 8614 load_GL_EXT_transform_feedback(load);
1319 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 8615 load_GL_EXT_vertex_array(load);
1320 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 8616 load_GL_EXT_vertex_attrib_64bit(load);
1321 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 8617 load_GL_EXT_vertex_shader(load);
1322 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 8618 load_GL_EXT_vertex_weighting(load);
1323 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 8619 load_GL_EXT_win32_keyed_mutex(load);
1324 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 8620 load_GL_EXT_window_rectangles(load);
1325 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 8621 load_GL_EXT_x11_sync_object(load);
1326 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 8622 load_GL_GREMEDY_frame_terminator(load);
1327 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 8623 load_GL_GREMEDY_string_marker(load);
1328 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 8624 load_GL_HP_image_transform(load);
1329 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 8625 load_GL_IBM_multimode_draw_arrays(load);
1330 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 8626 load_GL_IBM_static_data(load);
1331 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 8627 load_GL_IBM_vertex_array_lists(load);
1332 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 8628 load_GL_INGR_blend_func_separate(load);
1333 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 8629 load_GL_INTEL_framebuffer_CMAA(load);
1334 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 8630 load_GL_INTEL_map_texture(load);
1335 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 8631 load_GL_INTEL_parallel_arrays(load);
1336 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 8632 load_GL_INTEL_performance_query(load);
1337 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 8633 load_GL_KHR_blend_equation_advanced(load);
1338 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
1339 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
1340 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
1341 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
1342 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
1343 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
1344 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
1345 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
1346 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
1347 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
1348 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
1349 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
1350 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
1351 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
1352 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
1353 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
1354 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
1355 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
1356 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
1357 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
1358 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
1359 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
1360 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
1361 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
1362 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
1363 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
1364 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
1365 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
1366 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
1367 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
1368 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
1369 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
1370 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
1371 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
1372 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
1373 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
1374 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
1375 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
1376 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
1377 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
1378 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
1379 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
1380 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
1381 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
1382 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
1383 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
1384 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
1385 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
1386 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
1387 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
1388 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
1389 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
1390 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
1391 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
1392 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
1393}
1394static void find_extensionsGLES2(void) {
1395 get_exts();
1396 GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
1397}
1398
1399static void find_coreGLES2(void) {
1400
1401 /* Thank you @elmindreda
1402 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
1403 * https://github.com/glfw/glfw/blob/master/src/context.c#L36
1404 */
1405 int i, major, minor;
1406
1407 const char* version;
1408 const char* prefixes[] = {
1409 "OpenGL ES-CM ",
1410 "OpenGL ES-CL ",
1411 "OpenGL ES ",
1412 NULL
1413 };
1414
1415 version = (const char*) glGetString(GL_VERSION);
1416 if (!version) return;
1417
1418 for (i = 0; prefixes[i]; i++) {
1419 const size_t length = strlen(prefixes[i]);
1420 if (strncmp(version, prefixes[i], length) == 0) {
1421 version += length;
1422 break;
1423 }
1424 }
1425
1426/* PR #18 */
1427#ifdef _MSC_VER
1428 sscanf_s(version, "%d.%d", &major, &minor);
1429#else
1430 sscanf(version, "%d.%d", &major, &minor);
1431#endif
1432
1433 GLVersion.major = major; GLVersion.minor = minor;
1434 max_loaded_major = major; max_loaded_minor = minor;
1435 GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
1436 GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
1437 if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 0)) {
1438 max_loaded_major = 3;
1439 max_loaded_minor = 0;
1440 }
1441}
1442
1443int gladLoadGLES2Loader(GLADloadproc load) {
1444 GLVersion.major = 0; GLVersion.minor = 0;
1445 glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1446 if(glGetString == NULL) return 0;
1447 if(glGetString(GL_VERSION) == NULL) return 0;
1448 find_coreGLES2();
1449 load_GL_ES_VERSION_2_0(load);
1450 load_GL_ES_VERSION_3_0(load);
1451
1452 find_extensionsGLES2();
1453 load_GL_KHR_debug(load); 8634 load_GL_KHR_debug(load);
8635 load_GL_KHR_parallel_shader_compile(load);
8636 load_GL_KHR_robustness(load);
8637 load_GL_MESA_resize_buffers(load);
8638 load_GL_MESA_window_pos(load);
8639 load_GL_NVX_conditional_render(load);
8640 load_GL_NVX_linked_gpu_multicast(load);
8641 load_GL_NV_alpha_to_coverage_dither_control(load);
8642 load_GL_NV_bindless_multi_draw_indirect(load);
8643 load_GL_NV_bindless_multi_draw_indirect_count(load);
8644 load_GL_NV_bindless_texture(load);
8645 load_GL_NV_blend_equation_advanced(load);
8646 load_GL_NV_clip_space_w_scaling(load);
8647 load_GL_NV_command_list(load);
8648 load_GL_NV_conditional_render(load);
8649 load_GL_NV_conservative_raster(load);
8650 load_GL_NV_conservative_raster_dilate(load);
8651 load_GL_NV_conservative_raster_pre_snap_triangles(load);
8652 load_GL_NV_copy_image(load);
8653 load_GL_NV_depth_buffer_float(load);
8654 load_GL_NV_draw_texture(load);
8655 load_GL_NV_draw_vulkan_image(load);
8656 load_GL_NV_evaluators(load);
8657 load_GL_NV_explicit_multisample(load);
8658 load_GL_NV_fence(load);
8659 load_GL_NV_fragment_coverage_to_color(load);
8660 load_GL_NV_fragment_program(load);
8661 load_GL_NV_framebuffer_mixed_samples(load);
8662 load_GL_NV_framebuffer_multisample_coverage(load);
8663 load_GL_NV_geometry_program4(load);
8664 load_GL_NV_gpu_multicast(load);
8665 load_GL_NV_gpu_program4(load);
8666 load_GL_NV_gpu_program5(load);
8667 load_GL_NV_gpu_shader5(load);
8668 load_GL_NV_half_float(load);
8669 load_GL_NV_internalformat_sample_query(load);
8670 load_GL_NV_occlusion_query(load);
8671 load_GL_NV_parameter_buffer_object(load);
8672 load_GL_NV_path_rendering(load);
8673 load_GL_NV_pixel_data_range(load);
8674 load_GL_NV_point_sprite(load);
8675 load_GL_NV_present_video(load);
8676 load_GL_NV_primitive_restart(load);
8677 load_GL_NV_query_resource(load);
8678 load_GL_NV_query_resource_tag(load);
8679 load_GL_NV_register_combiners(load);
8680 load_GL_NV_register_combiners2(load);
8681 load_GL_NV_sample_locations(load);
8682 load_GL_NV_shader_buffer_load(load);
8683 load_GL_NV_texture_barrier(load);
8684 load_GL_NV_texture_multisample(load);
8685 load_GL_NV_transform_feedback(load);
8686 load_GL_NV_transform_feedback2(load);
8687 load_GL_NV_vdpau_interop(load);
8688 load_GL_NV_vertex_array_range(load);
8689 load_GL_NV_vertex_attrib_integer_64bit(load);
8690 load_GL_NV_vertex_buffer_unified_memory(load);
8691 load_GL_NV_vertex_program(load);
8692 load_GL_NV_vertex_program4(load);
8693 load_GL_NV_video_capture(load);
8694 load_GL_NV_viewport_swizzle(load);
8695 load_GL_OES_byte_coordinates(load);
8696 load_GL_OES_fixed_point(load);
8697 load_GL_OES_query_matrix(load);
8698 load_GL_OES_single_precision(load);
8699 load_GL_OVR_multiview(load);
8700 load_GL_PGI_misc_hints(load);
8701 load_GL_SGIS_detail_texture(load);
8702 load_GL_SGIS_fog_function(load);
8703 load_GL_SGIS_multisample(load);
8704 load_GL_SGIS_pixel_texture(load);
8705 load_GL_SGIS_point_parameters(load);
8706 load_GL_SGIS_sharpen_texture(load);
8707 load_GL_SGIS_texture4D(load);
8708 load_GL_SGIS_texture_color_mask(load);
8709 load_GL_SGIS_texture_filter4(load);
8710 load_GL_SGIX_async(load);
8711 load_GL_SGIX_flush_raster(load);
8712 load_GL_SGIX_fragment_lighting(load);
8713 load_GL_SGIX_framezoom(load);
8714 load_GL_SGIX_igloo_interface(load);
8715 load_GL_SGIX_instruments(load);
8716 load_GL_SGIX_list_priority(load);
8717 load_GL_SGIX_pixel_texture(load);
8718 load_GL_SGIX_polynomial_ffd(load);
8719 load_GL_SGIX_reference_plane(load);
8720 load_GL_SGIX_sprite(load);
8721 load_GL_SGIX_tag_sample_buffer(load);
8722 load_GL_SGI_color_table(load);
8723 load_GL_SUNX_constant_data(load);
8724 load_GL_SUN_global_alpha(load);
8725 load_GL_SUN_mesh_array(load);
8726 load_GL_SUN_triangle_list(load);
8727 load_GL_SUN_vertex(load);
1454 return GLVersion.major != 0 || GLVersion.minor != 0; 8728 return GLVersion.major != 0 || GLVersion.minor != 0;
1455} 8729}
1456 8730