diff options
Diffstat (limited to 'externals/glad/src/glad.c')
| -rw-r--r-- | externals/glad/src/glad.c | 8658 |
1 files changed, 7966 insertions, 692 deletions
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c index 6af737acc..81ce88fac 100644 --- a/externals/glad/src/glad.c +++ b/externals/glad/src/glad.c | |||
| @@ -1,3 +1,605 @@ | |||
| 1 | /* | ||
| 2 | |||
| 3 | OpenGL loader generated by glad 0.1.16a0 on Thu Dec 21 14:56:57 2017. | ||
| 4 | |||
| 5 | Language/Generator: C/C++ | ||
| 6 | Specification: gl | ||
| 7 | APIs: gl=3.3 | ||
| 8 | Profile: core | ||
| 9 | Extensions: | ||
| 10 | GL_3DFX_multisample, | ||
| 11 | GL_3DFX_tbuffer, | ||
| 12 | GL_3DFX_texture_compression_FXT1, | ||
| 13 | GL_AMD_blend_minmax_factor, | ||
| 14 | GL_AMD_conservative_depth, | ||
| 15 | GL_AMD_debug_output, | ||
| 16 | GL_AMD_depth_clamp_separate, | ||
| 17 | GL_AMD_draw_buffers_blend, | ||
| 18 | GL_AMD_framebuffer_sample_positions, | ||
| 19 | GL_AMD_gcn_shader, | ||
| 20 | GL_AMD_gpu_shader_half_float, | ||
| 21 | GL_AMD_gpu_shader_int16, | ||
| 22 | GL_AMD_gpu_shader_int64, | ||
| 23 | GL_AMD_interleaved_elements, | ||
| 24 | GL_AMD_multi_draw_indirect, | ||
| 25 | GL_AMD_name_gen_delete, | ||
| 26 | GL_AMD_occlusion_query_event, | ||
| 27 | GL_AMD_performance_monitor, | ||
| 28 | GL_AMD_pinned_memory, | ||
| 29 | GL_AMD_query_buffer_object, | ||
| 30 | GL_AMD_sample_positions, | ||
| 31 | GL_AMD_seamless_cubemap_per_texture, | ||
| 32 | GL_AMD_shader_atomic_counter_ops, | ||
| 33 | GL_AMD_shader_ballot, | ||
| 34 | GL_AMD_shader_explicit_vertex_parameter, | ||
| 35 | GL_AMD_shader_image_load_store_lod, | ||
| 36 | GL_AMD_shader_stencil_export, | ||
| 37 | GL_AMD_shader_trinary_minmax, | ||
| 38 | GL_AMD_sparse_texture, | ||
| 39 | GL_AMD_stencil_operation_extended, | ||
| 40 | GL_AMD_texture_gather_bias_lod, | ||
| 41 | GL_AMD_texture_texture4, | ||
| 42 | GL_AMD_transform_feedback3_lines_triangles, | ||
| 43 | GL_AMD_transform_feedback4, | ||
| 44 | GL_AMD_vertex_shader_layer, | ||
| 45 | GL_AMD_vertex_shader_tessellator, | ||
| 46 | GL_AMD_vertex_shader_viewport_index, | ||
| 47 | GL_APPLE_aux_depth_stencil, | ||
| 48 | GL_APPLE_client_storage, | ||
| 49 | GL_APPLE_element_array, | ||
| 50 | GL_APPLE_fence, | ||
| 51 | GL_APPLE_float_pixels, | ||
| 52 | GL_APPLE_flush_buffer_range, | ||
| 53 | GL_APPLE_object_purgeable, | ||
| 54 | GL_APPLE_rgb_422, | ||
| 55 | GL_APPLE_row_bytes, | ||
| 56 | GL_APPLE_specular_vector, | ||
| 57 | GL_APPLE_texture_range, | ||
| 58 | GL_APPLE_transform_hint, | ||
| 59 | GL_APPLE_vertex_array_object, | ||
| 60 | GL_APPLE_vertex_array_range, | ||
| 61 | GL_APPLE_vertex_program_evaluators, | ||
| 62 | GL_APPLE_ycbcr_422, | ||
| 63 | GL_ARB_ES2_compatibility, | ||
| 64 | GL_ARB_ES3_1_compatibility, | ||
| 65 | GL_ARB_ES3_2_compatibility, | ||
| 66 | GL_ARB_ES3_compatibility, | ||
| 67 | GL_ARB_arrays_of_arrays, | ||
| 68 | GL_ARB_base_instance, | ||
| 69 | GL_ARB_bindless_texture, | ||
| 70 | GL_ARB_blend_func_extended, | ||
| 71 | GL_ARB_buffer_storage, | ||
| 72 | GL_ARB_cl_event, | ||
| 73 | GL_ARB_clear_buffer_object, | ||
| 74 | GL_ARB_clear_texture, | ||
| 75 | GL_ARB_clip_control, | ||
| 76 | GL_ARB_color_buffer_float, | ||
| 77 | GL_ARB_compatibility, | ||
| 78 | GL_ARB_compressed_texture_pixel_storage, | ||
| 79 | GL_ARB_compute_shader, | ||
| 80 | GL_ARB_compute_variable_group_size, | ||
| 81 | GL_ARB_conditional_render_inverted, | ||
| 82 | GL_ARB_conservative_depth, | ||
| 83 | GL_ARB_copy_buffer, | ||
| 84 | GL_ARB_copy_image, | ||
| 85 | GL_ARB_cull_distance, | ||
| 86 | GL_ARB_debug_output, | ||
| 87 | GL_ARB_depth_buffer_float, | ||
| 88 | GL_ARB_depth_clamp, | ||
| 89 | GL_ARB_depth_texture, | ||
| 90 | GL_ARB_derivative_control, | ||
| 91 | GL_ARB_direct_state_access, | ||
| 92 | GL_ARB_draw_buffers, | ||
| 93 | GL_ARB_draw_buffers_blend, | ||
| 94 | GL_ARB_draw_elements_base_vertex, | ||
| 95 | GL_ARB_draw_indirect, | ||
| 96 | GL_ARB_draw_instanced, | ||
| 97 | GL_ARB_enhanced_layouts, | ||
| 98 | GL_ARB_explicit_attrib_location, | ||
| 99 | GL_ARB_explicit_uniform_location, | ||
| 100 | GL_ARB_fragment_coord_conventions, | ||
| 101 | GL_ARB_fragment_layer_viewport, | ||
| 102 | GL_ARB_fragment_program, | ||
| 103 | GL_ARB_fragment_program_shadow, | ||
| 104 | GL_ARB_fragment_shader, | ||
| 105 | GL_ARB_fragment_shader_interlock, | ||
| 106 | GL_ARB_framebuffer_no_attachments, | ||
| 107 | GL_ARB_framebuffer_object, | ||
| 108 | GL_ARB_framebuffer_sRGB, | ||
| 109 | GL_ARB_geometry_shader4, | ||
| 110 | GL_ARB_get_program_binary, | ||
| 111 | GL_ARB_get_texture_sub_image, | ||
| 112 | GL_ARB_gl_spirv, | ||
| 113 | GL_ARB_gpu_shader5, | ||
| 114 | GL_ARB_gpu_shader_fp64, | ||
| 115 | GL_ARB_gpu_shader_int64, | ||
| 116 | GL_ARB_half_float_pixel, | ||
| 117 | GL_ARB_half_float_vertex, | ||
| 118 | GL_ARB_imaging, | ||
| 119 | GL_ARB_indirect_parameters, | ||
| 120 | GL_ARB_instanced_arrays, | ||
| 121 | GL_ARB_internalformat_query, | ||
| 122 | GL_ARB_internalformat_query2, | ||
| 123 | GL_ARB_invalidate_subdata, | ||
| 124 | GL_ARB_map_buffer_alignment, | ||
| 125 | GL_ARB_map_buffer_range, | ||
| 126 | GL_ARB_matrix_palette, | ||
| 127 | GL_ARB_multi_bind, | ||
| 128 | GL_ARB_multi_draw_indirect, | ||
| 129 | GL_ARB_multisample, | ||
| 130 | GL_ARB_multitexture, | ||
| 131 | GL_ARB_occlusion_query, | ||
| 132 | GL_ARB_occlusion_query2, | ||
| 133 | GL_ARB_parallel_shader_compile, | ||
| 134 | GL_ARB_pipeline_statistics_query, | ||
| 135 | GL_ARB_pixel_buffer_object, | ||
| 136 | GL_ARB_point_parameters, | ||
| 137 | GL_ARB_point_sprite, | ||
| 138 | GL_ARB_polygon_offset_clamp, | ||
| 139 | GL_ARB_post_depth_coverage, | ||
| 140 | GL_ARB_program_interface_query, | ||
| 141 | GL_ARB_provoking_vertex, | ||
| 142 | GL_ARB_query_buffer_object, | ||
| 143 | GL_ARB_robust_buffer_access_behavior, | ||
| 144 | GL_ARB_robustness, | ||
| 145 | GL_ARB_robustness_isolation, | ||
| 146 | GL_ARB_sample_locations, | ||
| 147 | GL_ARB_sample_shading, | ||
| 148 | GL_ARB_sampler_objects, | ||
| 149 | GL_ARB_seamless_cube_map, | ||
| 150 | GL_ARB_seamless_cubemap_per_texture, | ||
| 151 | GL_ARB_separate_shader_objects, | ||
| 152 | GL_ARB_shader_atomic_counter_ops, | ||
| 153 | GL_ARB_shader_atomic_counters, | ||
| 154 | GL_ARB_shader_ballot, | ||
| 155 | GL_ARB_shader_bit_encoding, | ||
| 156 | GL_ARB_shader_clock, | ||
| 157 | GL_ARB_shader_draw_parameters, | ||
| 158 | GL_ARB_shader_group_vote, | ||
| 159 | GL_ARB_shader_image_load_store, | ||
| 160 | GL_ARB_shader_image_size, | ||
| 161 | GL_ARB_shader_objects, | ||
| 162 | GL_ARB_shader_precision, | ||
| 163 | GL_ARB_shader_stencil_export, | ||
| 164 | GL_ARB_shader_storage_buffer_object, | ||
| 165 | GL_ARB_shader_subroutine, | ||
| 166 | GL_ARB_shader_texture_image_samples, | ||
| 167 | GL_ARB_shader_texture_lod, | ||
| 168 | GL_ARB_shader_viewport_layer_array, | ||
| 169 | GL_ARB_shading_language_100, | ||
| 170 | GL_ARB_shading_language_420pack, | ||
| 171 | GL_ARB_shading_language_include, | ||
| 172 | GL_ARB_shading_language_packing, | ||
| 173 | GL_ARB_shadow, | ||
| 174 | GL_ARB_shadow_ambient, | ||
| 175 | GL_ARB_sparse_buffer, | ||
| 176 | GL_ARB_sparse_texture, | ||
| 177 | GL_ARB_sparse_texture2, | ||
| 178 | GL_ARB_sparse_texture_clamp, | ||
| 179 | GL_ARB_spirv_extensions, | ||
| 180 | GL_ARB_stencil_texturing, | ||
| 181 | GL_ARB_sync, | ||
| 182 | GL_ARB_tessellation_shader, | ||
| 183 | GL_ARB_texture_barrier, | ||
| 184 | GL_ARB_texture_border_clamp, | ||
| 185 | GL_ARB_texture_buffer_object, | ||
| 186 | GL_ARB_texture_buffer_object_rgb32, | ||
| 187 | GL_ARB_texture_buffer_range, | ||
| 188 | GL_ARB_texture_compression, | ||
| 189 | GL_ARB_texture_compression_bptc, | ||
| 190 | GL_ARB_texture_compression_rgtc, | ||
| 191 | GL_ARB_texture_cube_map, | ||
| 192 | GL_ARB_texture_cube_map_array, | ||
| 193 | GL_ARB_texture_env_add, | ||
| 194 | GL_ARB_texture_env_combine, | ||
| 195 | GL_ARB_texture_env_crossbar, | ||
| 196 | GL_ARB_texture_env_dot3, | ||
| 197 | GL_ARB_texture_filter_anisotropic, | ||
| 198 | GL_ARB_texture_filter_minmax, | ||
| 199 | GL_ARB_texture_float, | ||
| 200 | GL_ARB_texture_gather, | ||
| 201 | GL_ARB_texture_mirror_clamp_to_edge, | ||
| 202 | GL_ARB_texture_mirrored_repeat, | ||
| 203 | GL_ARB_texture_multisample, | ||
| 204 | GL_ARB_texture_non_power_of_two, | ||
| 205 | GL_ARB_texture_query_levels, | ||
| 206 | GL_ARB_texture_query_lod, | ||
| 207 | GL_ARB_texture_rectangle, | ||
| 208 | GL_ARB_texture_rg, | ||
| 209 | GL_ARB_texture_rgb10_a2ui, | ||
| 210 | GL_ARB_texture_stencil8, | ||
| 211 | GL_ARB_texture_storage, | ||
| 212 | GL_ARB_texture_storage_multisample, | ||
| 213 | GL_ARB_texture_swizzle, | ||
| 214 | GL_ARB_texture_view, | ||
| 215 | GL_ARB_timer_query, | ||
| 216 | GL_ARB_transform_feedback2, | ||
| 217 | GL_ARB_transform_feedback3, | ||
| 218 | GL_ARB_transform_feedback_instanced, | ||
| 219 | GL_ARB_transform_feedback_overflow_query, | ||
| 220 | GL_ARB_transpose_matrix, | ||
| 221 | GL_ARB_uniform_buffer_object, | ||
| 222 | GL_ARB_vertex_array_bgra, | ||
| 223 | GL_ARB_vertex_array_object, | ||
| 224 | GL_ARB_vertex_attrib_64bit, | ||
| 225 | GL_ARB_vertex_attrib_binding, | ||
| 226 | GL_ARB_vertex_blend, | ||
| 227 | GL_ARB_vertex_buffer_object, | ||
| 228 | GL_ARB_vertex_program, | ||
| 229 | GL_ARB_vertex_shader, | ||
| 230 | GL_ARB_vertex_type_10f_11f_11f_rev, | ||
| 231 | GL_ARB_vertex_type_2_10_10_10_rev, | ||
| 232 | GL_ARB_viewport_array, | ||
| 233 | GL_ARB_window_pos, | ||
| 234 | GL_ATI_draw_buffers, | ||
| 235 | GL_ATI_element_array, | ||
| 236 | GL_ATI_envmap_bumpmap, | ||
| 237 | GL_ATI_fragment_shader, | ||
| 238 | GL_ATI_map_object_buffer, | ||
| 239 | GL_ATI_meminfo, | ||
| 240 | GL_ATI_pixel_format_float, | ||
| 241 | GL_ATI_pn_triangles, | ||
| 242 | GL_ATI_separate_stencil, | ||
| 243 | GL_ATI_text_fragment_shader, | ||
| 244 | GL_ATI_texture_env_combine3, | ||
| 245 | GL_ATI_texture_float, | ||
| 246 | GL_ATI_texture_mirror_once, | ||
| 247 | GL_ATI_vertex_array_object, | ||
| 248 | GL_ATI_vertex_attrib_array_object, | ||
| 249 | GL_ATI_vertex_streams, | ||
| 250 | GL_EXT_422_pixels, | ||
| 251 | GL_EXT_abgr, | ||
| 252 | GL_EXT_bgra, | ||
| 253 | GL_EXT_bindable_uniform, | ||
| 254 | GL_EXT_blend_color, | ||
| 255 | GL_EXT_blend_equation_separate, | ||
| 256 | GL_EXT_blend_func_separate, | ||
| 257 | GL_EXT_blend_logic_op, | ||
| 258 | GL_EXT_blend_minmax, | ||
| 259 | GL_EXT_blend_subtract, | ||
| 260 | GL_EXT_clip_volume_hint, | ||
| 261 | GL_EXT_cmyka, | ||
| 262 | GL_EXT_color_subtable, | ||
| 263 | GL_EXT_compiled_vertex_array, | ||
| 264 | GL_EXT_convolution, | ||
| 265 | GL_EXT_coordinate_frame, | ||
| 266 | GL_EXT_copy_texture, | ||
| 267 | GL_EXT_cull_vertex, | ||
| 268 | GL_EXT_debug_label, | ||
| 269 | GL_EXT_debug_marker, | ||
| 270 | GL_EXT_depth_bounds_test, | ||
| 271 | GL_EXT_direct_state_access, | ||
| 272 | GL_EXT_draw_buffers2, | ||
| 273 | GL_EXT_draw_instanced, | ||
| 274 | GL_EXT_draw_range_elements, | ||
| 275 | GL_EXT_external_buffer, | ||
| 276 | GL_EXT_fog_coord, | ||
| 277 | GL_EXT_framebuffer_blit, | ||
| 278 | GL_EXT_framebuffer_multisample, | ||
| 279 | GL_EXT_framebuffer_multisample_blit_scaled, | ||
| 280 | GL_EXT_framebuffer_object, | ||
| 281 | GL_EXT_framebuffer_sRGB, | ||
| 282 | GL_EXT_geometry_shader4, | ||
| 283 | GL_EXT_gpu_program_parameters, | ||
| 284 | GL_EXT_gpu_shader4, | ||
| 285 | GL_EXT_histogram, | ||
| 286 | GL_EXT_index_array_formats, | ||
| 287 | GL_EXT_index_func, | ||
| 288 | GL_EXT_index_material, | ||
| 289 | GL_EXT_index_texture, | ||
| 290 | GL_EXT_light_texture, | ||
| 291 | GL_EXT_memory_object, | ||
| 292 | GL_EXT_memory_object_fd, | ||
| 293 | GL_EXT_memory_object_win32, | ||
| 294 | GL_EXT_misc_attribute, | ||
| 295 | GL_EXT_multi_draw_arrays, | ||
| 296 | GL_EXT_multisample, | ||
| 297 | GL_EXT_packed_depth_stencil, | ||
| 298 | GL_EXT_packed_float, | ||
| 299 | GL_EXT_packed_pixels, | ||
| 300 | GL_EXT_paletted_texture, | ||
| 301 | GL_EXT_pixel_buffer_object, | ||
| 302 | GL_EXT_pixel_transform, | ||
| 303 | GL_EXT_pixel_transform_color_table, | ||
| 304 | GL_EXT_point_parameters, | ||
| 305 | GL_EXT_polygon_offset, | ||
| 306 | GL_EXT_polygon_offset_clamp, | ||
| 307 | GL_EXT_post_depth_coverage, | ||
| 308 | GL_EXT_provoking_vertex, | ||
| 309 | GL_EXT_raster_multisample, | ||
| 310 | GL_EXT_rescale_normal, | ||
| 311 | GL_EXT_secondary_color, | ||
| 312 | GL_EXT_semaphore, | ||
| 313 | GL_EXT_semaphore_fd, | ||
| 314 | GL_EXT_semaphore_win32, | ||
| 315 | GL_EXT_separate_shader_objects, | ||
| 316 | GL_EXT_separate_specular_color, | ||
| 317 | GL_EXT_shader_image_load_formatted, | ||
| 318 | GL_EXT_shader_image_load_store, | ||
| 319 | GL_EXT_shader_integer_mix, | ||
| 320 | GL_EXT_shadow_funcs, | ||
| 321 | GL_EXT_shared_texture_palette, | ||
| 322 | GL_EXT_sparse_texture2, | ||
| 323 | GL_EXT_stencil_clear_tag, | ||
| 324 | GL_EXT_stencil_two_side, | ||
| 325 | GL_EXT_stencil_wrap, | ||
| 326 | GL_EXT_subtexture, | ||
| 327 | GL_EXT_texture, | ||
| 328 | GL_EXT_texture3D, | ||
| 329 | GL_EXT_texture_array, | ||
| 330 | GL_EXT_texture_buffer_object, | ||
| 331 | GL_EXT_texture_compression_latc, | ||
| 332 | GL_EXT_texture_compression_rgtc, | ||
| 333 | GL_EXT_texture_compression_s3tc, | ||
| 334 | GL_EXT_texture_cube_map, | ||
| 335 | GL_EXT_texture_env_add, | ||
| 336 | GL_EXT_texture_env_combine, | ||
| 337 | GL_EXT_texture_env_dot3, | ||
| 338 | GL_EXT_texture_filter_anisotropic, | ||
| 339 | GL_EXT_texture_filter_minmax, | ||
| 340 | GL_EXT_texture_integer, | ||
| 341 | GL_EXT_texture_lod_bias, | ||
| 342 | GL_EXT_texture_mirror_clamp, | ||
| 343 | GL_EXT_texture_object, | ||
| 344 | GL_EXT_texture_perturb_normal, | ||
| 345 | GL_EXT_texture_sRGB, | ||
| 346 | GL_EXT_texture_sRGB_decode, | ||
| 347 | GL_EXT_texture_shared_exponent, | ||
| 348 | GL_EXT_texture_snorm, | ||
| 349 | GL_EXT_texture_swizzle, | ||
| 350 | GL_EXT_timer_query, | ||
| 351 | GL_EXT_transform_feedback, | ||
| 352 | GL_EXT_vertex_array, | ||
| 353 | GL_EXT_vertex_array_bgra, | ||
| 354 | GL_EXT_vertex_attrib_64bit, | ||
| 355 | GL_EXT_vertex_shader, | ||
| 356 | GL_EXT_vertex_weighting, | ||
| 357 | GL_EXT_win32_keyed_mutex, | ||
| 358 | GL_EXT_window_rectangles, | ||
| 359 | GL_EXT_x11_sync_object, | ||
| 360 | GL_GREMEDY_frame_terminator, | ||
| 361 | GL_GREMEDY_string_marker, | ||
| 362 | GL_HP_convolution_border_modes, | ||
| 363 | GL_HP_image_transform, | ||
| 364 | GL_HP_occlusion_test, | ||
| 365 | GL_HP_texture_lighting, | ||
| 366 | GL_IBM_cull_vertex, | ||
| 367 | GL_IBM_multimode_draw_arrays, | ||
| 368 | GL_IBM_rasterpos_clip, | ||
| 369 | GL_IBM_static_data, | ||
| 370 | GL_IBM_texture_mirrored_repeat, | ||
| 371 | GL_IBM_vertex_array_lists, | ||
| 372 | GL_INGR_blend_func_separate, | ||
| 373 | GL_INGR_color_clamp, | ||
| 374 | GL_INGR_interlace_read, | ||
| 375 | GL_INTEL_conservative_rasterization, | ||
| 376 | GL_INTEL_fragment_shader_ordering, | ||
| 377 | GL_INTEL_framebuffer_CMAA, | ||
| 378 | GL_INTEL_map_texture, | ||
| 379 | GL_INTEL_parallel_arrays, | ||
| 380 | GL_INTEL_performance_query, | ||
| 381 | GL_KHR_blend_equation_advanced, | ||
| 382 | GL_KHR_blend_equation_advanced_coherent, | ||
| 383 | GL_KHR_context_flush_control, | ||
| 384 | GL_KHR_debug, | ||
| 385 | GL_KHR_no_error, | ||
| 386 | GL_KHR_parallel_shader_compile, | ||
| 387 | GL_KHR_robust_buffer_access_behavior, | ||
| 388 | GL_KHR_robustness, | ||
| 389 | GL_KHR_texture_compression_astc_hdr, | ||
| 390 | GL_KHR_texture_compression_astc_ldr, | ||
| 391 | GL_KHR_texture_compression_astc_sliced_3d, | ||
| 392 | GL_MESAX_texture_stack, | ||
| 393 | GL_MESA_pack_invert, | ||
| 394 | GL_MESA_program_binary_formats, | ||
| 395 | GL_MESA_resize_buffers, | ||
| 396 | GL_MESA_shader_integer_functions, | ||
| 397 | GL_MESA_tile_raster_order, | ||
| 398 | GL_MESA_window_pos, | ||
| 399 | GL_MESA_ycbcr_texture, | ||
| 400 | GL_NVX_blend_equation_advanced_multi_draw_buffers, | ||
| 401 | GL_NVX_conditional_render, | ||
| 402 | GL_NVX_gpu_memory_info, | ||
| 403 | GL_NVX_linked_gpu_multicast, | ||
| 404 | GL_NV_alpha_to_coverage_dither_control, | ||
| 405 | GL_NV_bindless_multi_draw_indirect, | ||
| 406 | GL_NV_bindless_multi_draw_indirect_count, | ||
| 407 | GL_NV_bindless_texture, | ||
| 408 | GL_NV_blend_equation_advanced, | ||
| 409 | GL_NV_blend_equation_advanced_coherent, | ||
| 410 | GL_NV_blend_minmax_factor, | ||
| 411 | GL_NV_blend_square, | ||
| 412 | GL_NV_clip_space_w_scaling, | ||
| 413 | GL_NV_command_list, | ||
| 414 | GL_NV_compute_program5, | ||
| 415 | GL_NV_conditional_render, | ||
| 416 | GL_NV_conservative_raster, | ||
| 417 | GL_NV_conservative_raster_dilate, | ||
| 418 | GL_NV_conservative_raster_pre_snap, | ||
| 419 | GL_NV_conservative_raster_pre_snap_triangles, | ||
| 420 | GL_NV_conservative_raster_underestimation, | ||
| 421 | GL_NV_copy_depth_to_color, | ||
| 422 | GL_NV_copy_image, | ||
| 423 | GL_NV_deep_texture3D, | ||
| 424 | GL_NV_depth_buffer_float, | ||
| 425 | GL_NV_depth_clamp, | ||
| 426 | GL_NV_draw_texture, | ||
| 427 | GL_NV_draw_vulkan_image, | ||
| 428 | GL_NV_evaluators, | ||
| 429 | GL_NV_explicit_multisample, | ||
| 430 | GL_NV_fence, | ||
| 431 | GL_NV_fill_rectangle, | ||
| 432 | GL_NV_float_buffer, | ||
| 433 | GL_NV_fog_distance, | ||
| 434 | GL_NV_fragment_coverage_to_color, | ||
| 435 | GL_NV_fragment_program, | ||
| 436 | GL_NV_fragment_program2, | ||
| 437 | GL_NV_fragment_program4, | ||
| 438 | GL_NV_fragment_program_option, | ||
| 439 | GL_NV_fragment_shader_interlock, | ||
| 440 | GL_NV_framebuffer_mixed_samples, | ||
| 441 | GL_NV_framebuffer_multisample_coverage, | ||
| 442 | GL_NV_geometry_program4, | ||
| 443 | GL_NV_geometry_shader4, | ||
| 444 | GL_NV_geometry_shader_passthrough, | ||
| 445 | GL_NV_gpu_multicast, | ||
| 446 | GL_NV_gpu_program4, | ||
| 447 | GL_NV_gpu_program5, | ||
| 448 | GL_NV_gpu_program5_mem_extended, | ||
| 449 | GL_NV_gpu_shader5, | ||
| 450 | GL_NV_half_float, | ||
| 451 | GL_NV_internalformat_sample_query, | ||
| 452 | GL_NV_light_max_exponent, | ||
| 453 | GL_NV_multisample_coverage, | ||
| 454 | GL_NV_multisample_filter_hint, | ||
| 455 | GL_NV_occlusion_query, | ||
| 456 | GL_NV_packed_depth_stencil, | ||
| 457 | GL_NV_parameter_buffer_object, | ||
| 458 | GL_NV_parameter_buffer_object2, | ||
| 459 | GL_NV_path_rendering, | ||
| 460 | GL_NV_path_rendering_shared_edge, | ||
| 461 | GL_NV_pixel_data_range, | ||
| 462 | GL_NV_point_sprite, | ||
| 463 | GL_NV_present_video, | ||
| 464 | GL_NV_primitive_restart, | ||
| 465 | GL_NV_query_resource, | ||
| 466 | GL_NV_query_resource_tag, | ||
| 467 | GL_NV_register_combiners, | ||
| 468 | GL_NV_register_combiners2, | ||
| 469 | GL_NV_robustness_video_memory_purge, | ||
| 470 | GL_NV_sample_locations, | ||
| 471 | GL_NV_sample_mask_override_coverage, | ||
| 472 | GL_NV_shader_atomic_counters, | ||
| 473 | GL_NV_shader_atomic_float, | ||
| 474 | GL_NV_shader_atomic_float64, | ||
| 475 | GL_NV_shader_atomic_fp16_vector, | ||
| 476 | GL_NV_shader_atomic_int64, | ||
| 477 | GL_NV_shader_buffer_load, | ||
| 478 | GL_NV_shader_buffer_store, | ||
| 479 | GL_NV_shader_storage_buffer_object, | ||
| 480 | GL_NV_shader_thread_group, | ||
| 481 | GL_NV_shader_thread_shuffle, | ||
| 482 | GL_NV_stereo_view_rendering, | ||
| 483 | GL_NV_tessellation_program5, | ||
| 484 | GL_NV_texgen_emboss, | ||
| 485 | GL_NV_texgen_reflection, | ||
| 486 | GL_NV_texture_barrier, | ||
| 487 | GL_NV_texture_compression_vtc, | ||
| 488 | GL_NV_texture_env_combine4, | ||
| 489 | GL_NV_texture_expand_normal, | ||
| 490 | GL_NV_texture_multisample, | ||
| 491 | GL_NV_texture_rectangle, | ||
| 492 | GL_NV_texture_rectangle_compressed, | ||
| 493 | GL_NV_texture_shader, | ||
| 494 | GL_NV_texture_shader2, | ||
| 495 | GL_NV_texture_shader3, | ||
| 496 | GL_NV_transform_feedback, | ||
| 497 | GL_NV_transform_feedback2, | ||
| 498 | GL_NV_uniform_buffer_unified_memory, | ||
| 499 | GL_NV_vdpau_interop, | ||
| 500 | GL_NV_vertex_array_range, | ||
| 501 | GL_NV_vertex_array_range2, | ||
| 502 | GL_NV_vertex_attrib_integer_64bit, | ||
| 503 | GL_NV_vertex_buffer_unified_memory, | ||
| 504 | GL_NV_vertex_program, | ||
| 505 | GL_NV_vertex_program1_1, | ||
| 506 | GL_NV_vertex_program2, | ||
| 507 | GL_NV_vertex_program2_option, | ||
| 508 | GL_NV_vertex_program3, | ||
| 509 | GL_NV_vertex_program4, | ||
| 510 | GL_NV_video_capture, | ||
| 511 | GL_NV_viewport_array2, | ||
| 512 | GL_NV_viewport_swizzle, | ||
| 513 | GL_OES_byte_coordinates, | ||
| 514 | GL_OES_compressed_paletted_texture, | ||
| 515 | GL_OES_fixed_point, | ||
| 516 | GL_OES_query_matrix, | ||
| 517 | GL_OES_read_format, | ||
| 518 | GL_OES_single_precision, | ||
| 519 | GL_OML_interlace, | ||
| 520 | GL_OML_resample, | ||
| 521 | GL_OML_subsample, | ||
| 522 | GL_OVR_multiview, | ||
| 523 | GL_OVR_multiview2, | ||
| 524 | GL_PGI_misc_hints, | ||
| 525 | GL_PGI_vertex_hints, | ||
| 526 | GL_REND_screen_coordinates, | ||
| 527 | GL_S3_s3tc, | ||
| 528 | GL_SGIS_detail_texture, | ||
| 529 | GL_SGIS_fog_function, | ||
| 530 | GL_SGIS_generate_mipmap, | ||
| 531 | GL_SGIS_multisample, | ||
| 532 | GL_SGIS_pixel_texture, | ||
| 533 | GL_SGIS_point_line_texgen, | ||
| 534 | GL_SGIS_point_parameters, | ||
| 535 | GL_SGIS_sharpen_texture, | ||
| 536 | GL_SGIS_texture4D, | ||
| 537 | GL_SGIS_texture_border_clamp, | ||
| 538 | GL_SGIS_texture_color_mask, | ||
| 539 | GL_SGIS_texture_edge_clamp, | ||
| 540 | GL_SGIS_texture_filter4, | ||
| 541 | GL_SGIS_texture_lod, | ||
| 542 | GL_SGIS_texture_select, | ||
| 543 | GL_SGIX_async, | ||
| 544 | GL_SGIX_async_histogram, | ||
| 545 | GL_SGIX_async_pixel, | ||
| 546 | GL_SGIX_blend_alpha_minmax, | ||
| 547 | GL_SGIX_calligraphic_fragment, | ||
| 548 | GL_SGIX_clipmap, | ||
| 549 | GL_SGIX_convolution_accuracy, | ||
| 550 | GL_SGIX_depth_pass_instrument, | ||
| 551 | GL_SGIX_depth_texture, | ||
| 552 | GL_SGIX_flush_raster, | ||
| 553 | GL_SGIX_fog_offset, | ||
| 554 | GL_SGIX_fragment_lighting, | ||
| 555 | GL_SGIX_framezoom, | ||
| 556 | GL_SGIX_igloo_interface, | ||
| 557 | GL_SGIX_instruments, | ||
| 558 | GL_SGIX_interlace, | ||
| 559 | GL_SGIX_ir_instrument1, | ||
| 560 | GL_SGIX_list_priority, | ||
| 561 | GL_SGIX_pixel_texture, | ||
| 562 | GL_SGIX_pixel_tiles, | ||
| 563 | GL_SGIX_polynomial_ffd, | ||
| 564 | GL_SGIX_reference_plane, | ||
| 565 | GL_SGIX_resample, | ||
| 566 | GL_SGIX_scalebias_hint, | ||
| 567 | GL_SGIX_shadow, | ||
| 568 | GL_SGIX_shadow_ambient, | ||
| 569 | GL_SGIX_sprite, | ||
| 570 | GL_SGIX_subsample, | ||
| 571 | GL_SGIX_tag_sample_buffer, | ||
| 572 | GL_SGIX_texture_add_env, | ||
| 573 | GL_SGIX_texture_coordinate_clamp, | ||
| 574 | GL_SGIX_texture_lod_bias, | ||
| 575 | GL_SGIX_texture_multi_buffer, | ||
| 576 | GL_SGIX_texture_scale_bias, | ||
| 577 | GL_SGIX_vertex_preclip, | ||
| 578 | GL_SGIX_ycrcb, | ||
| 579 | GL_SGIX_ycrcb_subsample, | ||
| 580 | GL_SGIX_ycrcba, | ||
| 581 | GL_SGI_color_matrix, | ||
| 582 | GL_SGI_color_table, | ||
| 583 | GL_SGI_texture_color_table, | ||
| 584 | GL_SUNX_constant_data, | ||
| 585 | GL_SUN_convolution_border_modes, | ||
| 586 | GL_SUN_global_alpha, | ||
| 587 | GL_SUN_mesh_array, | ||
| 588 | GL_SUN_slice_accum, | ||
| 589 | GL_SUN_triangle_list, | ||
| 590 | GL_SUN_vertex, | ||
| 591 | GL_WIN_phong_shading, | ||
| 592 | GL_WIN_specular_fog | ||
| 593 | Loader: True | ||
| 594 | Local files: False | ||
| 595 | Omit khrplatform: False | ||
| 596 | |||
| 597 | Commandline: | ||
| 598 | --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" | ||
| 599 | Online: | ||
| 600 | Too many extensions | ||
| 601 | */ | ||
| 602 | |||
| 1 | #include <stdio.h> | 603 | #include <stdio.h> |
| 2 | #include <stdlib.h> | 604 | #include <stdlib.h> |
| 3 | #include <string.h> | 605 | #include <string.h> |
| @@ -10,11 +612,11 @@ static void* get_proc(const char *namez); | |||
| 10 | static HMODULE libGL; | 612 | static HMODULE libGL; |
| 11 | 613 | ||
| 12 | typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); | 614 | typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); |
| 13 | PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; | 615 | static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; |
| 14 | 616 | ||
| 15 | static | 617 | static |
| 16 | int open_gl(void) { | 618 | int open_gl(void) { |
| 17 | libGL = LoadLibraryA("opengl32.dll"); | 619 | libGL = LoadLibraryW(L"opengl32.dll"); |
| 18 | if(libGL != NULL) { | 620 | if(libGL != NULL) { |
| 19 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( | 621 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( |
| 20 | libGL, "wglGetProcAddress"); | 622 | libGL, "wglGetProcAddress"); |
| @@ -37,7 +639,7 @@ static void* libGL; | |||
| 37 | 639 | ||
| 38 | #ifndef __APPLE__ | 640 | #ifndef __APPLE__ |
| 39 | typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); | 641 | typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); |
| 40 | PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; | 642 | static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; |
| 41 | #endif | 643 | #endif |
| 42 | 644 | ||
| 43 | static | 645 | static |
| @@ -72,7 +674,7 @@ int open_gl(void) { | |||
| 72 | } | 674 | } |
| 73 | 675 | ||
| 74 | static | 676 | static |
| 75 | void close_gl() { | 677 | void close_gl(void) { |
| 76 | if(libGL != NULL) { | 678 | if(libGL != NULL) { |
| 77 | dlclose(libGL); | 679 | dlclose(libGL); |
| 78 | libGL = NULL; | 680 | libGL = NULL; |
| @@ -125,26 +727,53 @@ static const char *exts = NULL; | |||
| 125 | static int num_exts_i = 0; | 727 | static int num_exts_i = 0; |
| 126 | static const char **exts_i = NULL; | 728 | static const char **exts_i = NULL; |
| 127 | 729 | ||
| 128 | static void get_exts(void) { | 730 | static int get_exts(void) { |
| 129 | #ifdef _GLAD_IS_SOME_NEW_VERSION | 731 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
| 130 | if(max_loaded_major < 3) { | 732 | if(max_loaded_major < 3) { |
| 131 | #endif | 733 | #endif |
| 132 | exts = (const char *)glGetString(GL_EXTENSIONS); | 734 | exts = (const char *)glGetString(GL_EXTENSIONS); |
| 133 | #ifdef _GLAD_IS_SOME_NEW_VERSION | 735 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
| 134 | } else { | 736 | } else { |
| 135 | int index; | 737 | unsigned int index; |
| 136 | 738 | ||
| 137 | num_exts_i = 0; | 739 | num_exts_i = 0; |
| 138 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); | 740 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); |
| 139 | if (num_exts_i > 0) { | 741 | if (num_exts_i > 0) { |
| 140 | exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); | 742 | exts_i = (const char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i)); |
| 141 | } | 743 | } |
| 142 | 744 | ||
| 143 | for(index = 0; index < num_exts_i; index++) { | 745 | if (exts_i == NULL) { |
| 144 | exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); | 746 | return 0; |
| 747 | } | ||
| 748 | |||
| 749 | for(index = 0; index < (unsigned)num_exts_i; index++) { | ||
| 750 | const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); | ||
| 751 | size_t len = strlen(gl_str_tmp); | ||
| 752 | |||
| 753 | char *local_str = (char*)malloc((len+1) * sizeof(*exts_i)); | ||
| 754 | if(local_str != NULL) { | ||
| 755 | #if _MSC_VER >= 1400 | ||
| 756 | strncpy_s(local_str, len+1, gl_str_tmp, len); | ||
| 757 | #else | ||
| 758 | strncpy(local_str, gl_str_tmp, len+1); | ||
| 759 | #endif | ||
| 760 | } | ||
| 761 | exts_i[index] = local_str; | ||
| 145 | } | 762 | } |
| 146 | } | 763 | } |
| 147 | #endif | 764 | #endif |
| 765 | return 1; | ||
| 766 | } | ||
| 767 | |||
| 768 | static void free_exts(void) { | ||
| 769 | if (exts_i != NULL) { | ||
| 770 | int index; | ||
| 771 | for(index = 0; index < num_exts_i; index++) { | ||
| 772 | free((char *)exts_i[index]); | ||
| 773 | } | ||
| 774 | free((void *)exts_i); | ||
| 775 | exts_i = NULL; | ||
| 776 | } | ||
| 148 | } | 777 | } |
| 149 | 778 | ||
| 150 | static int has_ext(const char *ext) { | 779 | static int has_ext(const char *ext) { |
| @@ -175,11 +804,11 @@ static int has_ext(const char *ext) { | |||
| 175 | #ifdef _GLAD_IS_SOME_NEW_VERSION | 804 | #ifdef _GLAD_IS_SOME_NEW_VERSION |
| 176 | } else { | 805 | } else { |
| 177 | int index; | 806 | int index; |
| 178 | 807 | if(exts_i == NULL) return 0; | |
| 179 | for(index = 0; index < num_exts_i; index++) { | 808 | for(index = 0; index < num_exts_i; index++) { |
| 180 | const char *e = exts_i[index]; | 809 | const char *e = exts_i[index]; |
| 181 | 810 | ||
| 182 | if(strcmp(e, ext) == 0) { | 811 | if(exts_i[index] != NULL && strcmp(e, ext) == 0) { |
| 183 | return 1; | 812 | return 1; |
| 184 | } | 813 | } |
| 185 | } | 814 | } |
| @@ -200,402 +829,2381 @@ int GLAD_GL_VERSION_3_0; | |||
| 200 | int GLAD_GL_VERSION_3_1; | 829 | int GLAD_GL_VERSION_3_1; |
| 201 | int GLAD_GL_VERSION_3_2; | 830 | int GLAD_GL_VERSION_3_2; |
| 202 | int GLAD_GL_VERSION_3_3; | 831 | int GLAD_GL_VERSION_3_3; |
| 203 | int GLAD_GL_ES_VERSION_2_0; | 832 | PFNGLDISABLEPROC glad_glDisable; |
| 204 | int GLAD_GL_ES_VERSION_3_0; | 833 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; |
| 834 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; | ||
| 205 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; | 835 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; |
| 836 | PFNGLCLEARDEPTHPROC glad_glClearDepth; | ||
| 837 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; | ||
| 838 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; | ||
| 839 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | ||
| 840 | PFNGLENABLEPROC glad_glEnable; | ||
| 841 | PFNGLUSEPROGRAMPROC glad_glUseProgram; | ||
| 842 | PFNGLSTENCILFUNCPROC glad_glStencilFunc; | ||
| 843 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; | ||
| 844 | PFNGLFRONTFACEPROC glad_glFrontFace; | ||
| 845 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage; | ||
| 846 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; | ||
| 847 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | ||
| 848 | PFNGLUNIFORM4IVPROC glad_glUniform4iv; | ||
| 849 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | ||
| 850 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; | ||
| 851 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; | ||
| 852 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; | ||
| 206 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; | 853 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; |
| 207 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | 854 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; |
| 208 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; | 855 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; |
| 209 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; | 856 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; |
| 210 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; | 857 | PFNGLUNIFORM1FVPROC glad_glUniform1fv; |
| 211 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; | 858 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; |
| 212 | PFNGLBINDSAMPLERPROC glad_glBindSampler; | 859 | PFNGLUNIFORM1IPROC glad_glUniform1i; |
| 860 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; | ||
| 861 | PFNGLUNIFORM4FPROC glad_glUniform4f; | ||
| 862 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; | ||
| 863 | PFNGLGENTEXTURESPROC glad_glGenTextures; | ||
| 864 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; | ||
| 865 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | ||
| 866 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | ||
| 867 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; | ||
| 868 | PFNGLGETERRORPROC glad_glGetError; | ||
| 869 | PFNGLBINDBUFFERPROC glad_glBindBuffer; | ||
| 870 | PFNGLISSYNCPROC glad_glIsSync; | ||
| 871 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | ||
| 872 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; | ||
| 873 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; | ||
| 874 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv; | ||
| 875 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; | ||
| 876 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | ||
| 877 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | ||
| 878 | PFNGLDEPTHMASKPROC glad_glDepthMask; | ||
| 879 | PFNGLCREATESHADERPROC glad_glCreateShader; | ||
| 880 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | ||
| 881 | PFNGLDISABLEIPROC glad_glDisablei; | ||
| 882 | PFNGLENDQUERYPROC glad_glEndQuery; | ||
| 883 | PFNGLISSHADERPROC glad_glIsShader; | ||
| 884 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | ||
| 885 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | ||
| 886 | PFNGLPIXELSTOREFPROC glad_glPixelStoref; | ||
| 887 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; | ||
| 888 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; | ||
| 889 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | ||
| 890 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; | ||
| 891 | PFNGLFENCESYNCPROC glad_glFenceSync; | ||
| 892 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries; | ||
| 893 | PFNGLENABLEIPROC glad_glEnablei; | ||
| 894 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; | ||
| 895 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; | ||
| 896 | PFNGLUNIFORM3UIPROC glad_glUniform3ui; | ||
| 897 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | ||
| 898 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; | ||
| 899 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; | ||
| 900 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | ||
| 901 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; | ||
| 902 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | ||
| 903 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; | ||
| 904 | PFNGLUNIFORM2UIPROC glad_glUniform2ui; | ||
| 905 | PFNGLFLUSHPROC glad_glFlush; | ||
| 906 | PFNGLISTEXTUREPROC glad_glIsTexture; | ||
| 907 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | ||
| 908 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; | ||
| 909 | PFNGLISENABLEDIPROC glad_glIsEnabledi; | ||
| 910 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | ||
| 911 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; | ||
| 912 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | ||
| 913 | PFNGLCOLORMASKIPROC glad_glColorMaski; | ||
| 914 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; | ||
| 213 | PFNGLLINEWIDTHPROC glad_glLineWidth; | 915 | PFNGLLINEWIDTHPROC glad_glLineWidth; |
| 214 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv; | 916 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; |
| 917 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | ||
| 918 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; | ||
| 919 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; | ||
| 920 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; | ||
| 921 | PFNGLCLEARSTENCILPROC glad_glClearStencil; | ||
| 922 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; | ||
| 923 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; | ||
| 215 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; | 924 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; |
| 216 | PFNGLCOMPILESHADERPROC glad_glCompileShader; | ||
| 217 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; | ||
| 218 | PFNGLDEPTHRANGEFPROC glad_glDepthRangef; | ||
| 219 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; | ||
| 220 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; | ||
| 221 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui; | ||
| 222 | PFNGLENABLEIPROC glad_glEnablei; | ||
| 223 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; | ||
| 224 | PFNGLCREATESHADERPROC glad_glCreateShader; | ||
| 225 | PFNGLISBUFFERPROC glad_glIsBuffer; | ||
| 226 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; | ||
| 227 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; | 925 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; |
| 228 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | 926 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; |
| 229 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | 927 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; |
| 230 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | 928 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; |
| 231 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; | 929 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; |
| 232 | PFNGLHINTPROC glad_glHint; | 930 | PFNGLATTACHSHADERPROC glad_glAttachShader; |
| 233 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; | 931 | PFNGLNORMALP3UIPROC glad_glNormalP3ui; |
| 234 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski; | 932 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; |
| 235 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui; | 933 | PFNGLBLENDFUNCPROC glad_glBlendFunc; |
| 236 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; | 934 | PFNGLUNIFORM2IVPROC glad_glUniform2iv; |
| 237 | PFNGLPOINTSIZEPROC glad_glPointSize; | 935 | PFNGLSTENCILOPPROC glad_glStencilOp; |
| 238 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; | 936 | PFNGLUNIFORM1IVPROC glad_glUniform1iv; |
| 239 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; | 937 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; |
| 938 | PFNGLSTENCILMASKPROC glad_glStencilMask; | ||
| 939 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; | ||
| 940 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; | ||
| 941 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; | ||
| 942 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; | ||
| 943 | PFNGLFINISHPROC glad_glFinish; | ||
| 944 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui; | ||
| 945 | PFNGLGETSTRINGPROC glad_glGetString; | ||
| 946 | PFNGLUNIFORM3IPROC glad_glUniform3i; | ||
| 947 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; | ||
| 948 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; | ||
| 949 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; | ||
| 950 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D; | ||
| 951 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; | ||
| 952 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; | ||
| 953 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | ||
| 954 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; | ||
| 955 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; | ||
| 956 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; | ||
| 957 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; | ||
| 958 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | ||
| 959 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; | ||
| 960 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; | ||
| 961 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; | ||
| 962 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; | ||
| 963 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | ||
| 964 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; | ||
| 965 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | ||
| 966 | PFNGLGETSYNCIVPROC glad_glGetSynciv; | ||
| 967 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; | ||
| 240 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; | 968 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; |
| 241 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | 969 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; |
| 970 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski; | ||
| 971 | PFNGLISQUERYPROC glad_glIsQuery; | ||
| 972 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; | ||
| 973 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; | ||
| 974 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | ||
| 975 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; | ||
| 242 | PFNGLWAITSYNCPROC glad_glWaitSync; | 976 | PFNGLWAITSYNCPROC glad_glWaitSync; |
| 243 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; | 977 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; |
| 244 | PFNGLUNIFORM3IPROC glad_glUniform3i; | ||
| 245 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; | ||
| 246 | PFNGLUNIFORM3FPROC glad_glUniform3f; | ||
| 247 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; | ||
| 248 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; | ||
| 249 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; | ||
| 250 | PFNGLCOLORMASKIPROC glad_glColorMaski; | ||
| 251 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; | ||
| 252 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; | ||
| 253 | PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; | ||
| 254 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; | ||
| 255 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; | 978 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; |
| 979 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; | ||
| 980 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; | ||
| 981 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | ||
| 982 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | ||
| 983 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; | ||
| 984 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | ||
| 985 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; | ||
| 986 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; | ||
| 256 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; | 987 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; |
| 257 | PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; | 988 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation; |
| 258 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; | 989 | PFNGLCULLFACEPROC glad_glCullFace; |
| 259 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; | ||
| 260 | PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; | ||
| 261 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; | 990 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; |
| 262 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; | 991 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; |
| 992 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; | ||
| 993 | PFNGLGENBUFFERSPROC glad_glGenBuffers; | ||
| 994 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; | ||
| 995 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | ||
| 996 | PFNGLCOLORP4UIPROC glad_glColorP4ui; | ||
| 997 | PFNGLUNIFORM4FVPROC glad_glUniform4fv; | ||
| 998 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | ||
| 999 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; | ||
| 1000 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; | ||
| 1001 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; | ||
| 1002 | PFNGLREADPIXELSPROC glad_glReadPixels; | ||
| 1003 | PFNGLGETSTRINGIPROC glad_glGetStringi; | ||
| 1004 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; | ||
| 1005 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; | ||
| 1006 | PFNGLSCISSORPROC glad_glScissor; | ||
| 1007 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui; | ||
| 1008 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; | ||
| 1009 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | ||
| 1010 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; | ||
| 1011 | PFNGLBUFFERDATAPROC glad_glBufferData; | ||
| 1012 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv; | ||
| 1013 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; | ||
| 1014 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer; | ||
| 1015 | PFNGLUNIFORM3FVPROC glad_glUniform3fv; | ||
| 1016 | PFNGLGETQUERYIVPROC glad_glGetQueryiv; | ||
| 1017 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; | ||
| 263 | PFNGLDRAWARRAYSPROC glad_glDrawArrays; | 1018 | PFNGLDRAWARRAYSPROC glad_glDrawArrays; |
| 264 | PFNGLUNIFORM1UIPROC glad_glUniform1ui; | 1019 | PFNGLDRAWELEMENTSPROC glad_glDrawElements; |
| 265 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; | 1020 | PFNGLUNIFORM3FPROC glad_glUniform3f; |
| 266 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; | 1021 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; |
| 267 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; | 1022 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; |
| 1023 | PFNGLCOLORP3UIPROC glad_glColorP3ui; | ||
| 1024 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; | ||
| 1025 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | ||
| 1026 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; | ||
| 1027 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; | ||
| 1028 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; | ||
| 1029 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; | ||
| 1030 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; | ||
| 268 | PFNGLCLEARPROC glad_glClear; | 1031 | PFNGLCLEARPROC glad_glClear; |
| 269 | PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; | 1032 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; |
| 1033 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; | ||
| 1034 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; | ||
| 1035 | PFNGLDELETESHADERPROC glad_glDeleteShader; | ||
| 1036 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; | ||
| 1037 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; | ||
| 1038 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; | ||
| 1039 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; | ||
| 1040 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; | ||
| 1041 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter; | ||
| 1042 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | ||
| 1043 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; | ||
| 1044 | PFNGLUNIFORM2FVPROC glad_glUniform2fv; | ||
| 1045 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; | ||
| 1046 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; | ||
| 1047 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; | ||
| 1048 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; | ||
| 1049 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; | ||
| 1050 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; | ||
| 1051 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; | ||
| 1052 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; | ||
| 1053 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; | ||
| 1054 | PFNGLTEXBUFFERPROC glad_glTexBuffer; | ||
| 1055 | PFNGLUNIFORM3IVPROC glad_glUniform3iv; | ||
| 270 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; | 1056 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; |
| 1057 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | ||
| 1058 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; | ||
| 1059 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | ||
| 271 | PFNGLISENABLEDPROC glad_glIsEnabled; | 1060 | PFNGLISENABLEDPROC glad_glIsEnabled; |
| 272 | PFNGLSTENCILOPPROC glad_glStencilOp; | 1061 | PFNGLBEGINQUERYPROC glad_glBeginQuery; |
| 273 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | 1062 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; |
| 274 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; | 1063 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; |
| 275 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; | ||
| 276 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; | ||
| 277 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D; | ||
| 278 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; | ||
| 279 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage; | ||
| 280 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; | ||
| 281 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | ||
| 282 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; | ||
| 283 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | ||
| 284 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; | ||
| 285 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; | ||
| 286 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; | ||
| 287 | PFNGLGETQUERYIVPROC glad_glGetQueryiv; | ||
| 288 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; | ||
| 289 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; | ||
| 290 | PFNGLISSHADERPROC glad_glIsShader; | ||
| 291 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; | 1064 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; |
| 292 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; | 1065 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; |
| 293 | PFNGLENABLEPROC glad_glEnable; | 1066 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; |
| 294 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; | 1067 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; |
| 295 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | 1068 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; |
| 296 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; | 1069 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; |
| 297 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; | 1070 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; |
| 298 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; | ||
| 299 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | ||
| 300 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; | ||
| 301 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; | ||
| 302 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer; | ||
| 303 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; | ||
| 304 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; | 1071 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; |
| 305 | PFNGLFLUSHPROC glad_glFlush; | 1072 | PFNGLUNIFORM1UIPROC glad_glUniform1ui; |
| 306 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; | ||
| 307 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; | ||
| 308 | PFNGLFENCESYNCPROC glad_glFenceSync; | ||
| 309 | PFNGLCOLORP3UIPROC glad_glColorP3ui; | ||
| 310 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; | ||
| 311 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; | ||
| 312 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; | ||
| 313 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; | ||
| 314 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; | ||
| 315 | PFNGLGENSAMPLERSPROC glad_glGenSamplers; | ||
| 316 | PFNGLCLAMPCOLORPROC glad_glClampColor; | ||
| 317 | PFNGLUNIFORM4IVPROC glad_glUniform4iv; | ||
| 318 | PFNGLCLEARSTENCILPROC glad_glClearStencil; | ||
| 319 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; | ||
| 320 | PFNGLGENTEXTURESPROC glad_glGenTextures; | ||
| 321 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; | ||
| 322 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; | ||
| 323 | PFNGLISSYNCPROC glad_glIsSync; | ||
| 324 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; | ||
| 325 | PFNGLUNIFORM2IPROC glad_glUniform2i; | ||
| 326 | PFNGLUNIFORM2FPROC glad_glUniform2f; | ||
| 327 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; | ||
| 328 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; | ||
| 329 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | ||
| 330 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; | ||
| 331 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; | ||
| 332 | PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; | ||
| 333 | PFNGLGENQUERIESPROC glad_glGenQueries; | ||
| 334 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; | ||
| 335 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; | ||
| 336 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; | 1073 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; |
| 337 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; | 1074 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; |
| 338 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | 1075 | PFNGLDETACHSHADERPROC glad_glDetachShader; |
| 339 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; | 1076 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; |
| 340 | PFNGLISENABLEDIPROC glad_glIsEnabledi; | 1077 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; |
| 341 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; | 1078 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; |
| 342 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; | 1079 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; |
| 343 | PFNGLUNIFORM2IVPROC glad_glUniform2iv; | 1080 | PFNGLREADBUFFERPROC glad_glReadBuffer; |
| 344 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | 1081 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; |
| 1082 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; | ||
| 1083 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; | ||
| 1084 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | ||
| 1085 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; | ||
| 1086 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | ||
| 1087 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; | ||
| 1088 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; | ||
| 1089 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; | ||
| 1090 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; | ||
| 1091 | PFNGLDEPTHFUNCPROC glad_glDepthFunc; | ||
| 1092 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; | ||
| 1093 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; | ||
| 1094 | PFNGLDELETESYNCPROC glad_glDeleteSync; | ||
| 345 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; | 1095 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; |
| 346 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; | ||
| 347 | PFNGLGETSHADERIVPROC glad_glGetShaderiv; | 1096 | PFNGLGETSHADERIVPROC glad_glGetShaderiv; |
| 348 | PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; | 1097 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; |
| 349 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; | 1098 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; |
| 350 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | 1099 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; |
| 351 | PFNGLGETDOUBLEVPROC glad_glGetDoublev; | 1100 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; |
| 352 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; | 1101 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; |
| 353 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | ||
| 354 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; | ||
| 355 | PFNGLUNIFORM3FVPROC glad_glUniform3fv; | ||
| 356 | PFNGLDEPTHRANGEPROC glad_glDepthRange; | ||
| 357 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; | ||
| 358 | PFNGLMAPBUFFERPROC glad_glMapBuffer; | ||
| 359 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; | ||
| 360 | PFNGLDELETESYNCPROC glad_glDeleteSync; | ||
| 361 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; | ||
| 362 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; | ||
| 363 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; | ||
| 364 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; | ||
| 365 | PFNGLUNIFORM3IVPROC glad_glUniform3iv; | ||
| 366 | PFNGLPOLYGONMODEPROC glad_glPolygonMode; | ||
| 367 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; | ||
| 368 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; | ||
| 369 | PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; | ||
| 370 | PFNGLUSEPROGRAMPROC glad_glUseProgram; | ||
| 371 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | ||
| 372 | PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; | ||
| 373 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; | ||
| 374 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; | ||
| 375 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; | ||
| 376 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; | ||
| 377 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; | 1102 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; |
| 378 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; | 1103 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; |
| 379 | PFNGLFINISHPROC glad_glFinish; | 1104 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; |
| 380 | PFNGLDELETESHADERPROC glad_glDeleteShader; | 1105 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; |
| 381 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; | 1106 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; |
| 382 | PFNGLVIEWPORTPROC glad_glViewport; | 1107 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; |
| 383 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; | 1108 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; |
| 384 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; | 1109 | PFNGLGETINTEGERVPROC glad_glGetIntegerv; |
| 385 | PFNGLUNIFORM2UIPROC glad_glUniform2ui; | 1110 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; |
| 386 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; | 1111 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; |
| 387 | PFNGLCLEARDEPTHPROC glad_glClearDepth; | 1112 | PFNGLISBUFFERPROC glad_glIsBuffer; |
| 388 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; | 1113 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; |
| 389 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | 1114 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; |
| 390 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | 1115 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; |
| 391 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; | 1116 | PFNGLUNIFORM2FPROC glad_glUniform2f; |
| 392 | PFNGLTEXBUFFERPROC glad_glTexBuffer; | ||
| 393 | PFNGLPIXELSTOREIPROC glad_glPixelStorei; | ||
| 394 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | ||
| 395 | PFNGLPIXELSTOREFPROC glad_glPixelStoref; | ||
| 396 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; | ||
| 397 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; | ||
| 398 | PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; | ||
| 399 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; | ||
| 400 | PFNGLLINKPROGRAMPROC glad_glLinkProgram; | ||
| 401 | PFNGLBINDTEXTUREPROC glad_glBindTexture; | 1117 | PFNGLBINDTEXTUREPROC glad_glBindTexture; |
| 402 | PFNGLGETSTRINGPROC glad_glGetString; | 1118 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; |
| 403 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; | 1119 | PFNGLCOMPILESHADERPROC glad_glCompileShader; |
| 404 | PFNGLDETACHSHADERPROC glad_glDetachShader; | ||
| 405 | PFNGLENDQUERYPROC glad_glEndQuery; | ||
| 406 | PFNGLNORMALP3UIPROC glad_glNormalP3ui; | ||
| 407 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; | ||
| 408 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures; | ||
| 409 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | ||
| 410 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries; | ||
| 411 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; | ||
| 412 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; | ||
| 413 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; | ||
| 414 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; | ||
| 415 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; | ||
| 416 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; | ||
| 417 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; | ||
| 418 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; | ||
| 419 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; | ||
| 420 | PFNGLUNIFORM1FPROC glad_glUniform1f; | 1120 | PFNGLUNIFORM1FPROC glad_glUniform1f; |
| 421 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; | 1121 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; |
| 422 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; | 1122 | PFNGLCOLORMASKPROC glad_glColorMask; |
| 423 | PFNGLUNIFORM1IPROC glad_glUniform1i; | 1123 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; |
| 1124 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; | ||
| 1125 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; | ||
| 1126 | PFNGLISSAMPLERPROC glad_glIsSampler; | ||
| 1127 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | ||
| 1128 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; | ||
| 1129 | PFNGLGENQUERIESPROC glad_glGenQueries; | ||
| 1130 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; | ||
| 424 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; | 1131 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; |
| 425 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | 1132 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; |
| 426 | PFNGLDISABLEPROC glad_glDisable; | ||
| 427 | PFNGLLOGICOPPROC glad_glLogicOp; | ||
| 428 | PFNGLUNIFORM4UIPROC glad_glUniform4ui; | ||
| 429 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | ||
| 430 | PFNGLCULLFACEPROC glad_glCullFace; | ||
| 431 | PFNGLGETSTRINGIPROC glad_glGetStringi; | ||
| 432 | PFNGLATTACHSHADERPROC glad_glAttachShader; | ||
| 433 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter; | ||
| 434 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; | ||
| 435 | PFNGLSHADERBINARYPROC glad_glShaderBinary; | ||
| 436 | PFNGLDRAWELEMENTSPROC glad_glDrawElements; | ||
| 437 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; | ||
| 438 | PFNGLUNIFORM1IVPROC glad_glUniform1iv; | ||
| 439 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; | ||
| 440 | PFNGLREADBUFFERPROC glad_glReadBuffer; | ||
| 441 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; | ||
| 442 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; | ||
| 443 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; | ||
| 444 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; | ||
| 445 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | ||
| 446 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; | ||
| 447 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; | ||
| 448 | PFNGLBLENDCOLORPROC glad_glBlendColor; | 1133 | PFNGLBLENDCOLORPROC glad_glBlendColor; |
| 449 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; | 1134 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; |
| 450 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; | 1135 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; |
| 451 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; | ||
| 452 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; | ||
| 453 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | ||
| 454 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; | ||
| 455 | PFNGLISPROGRAMPROC glad_glIsProgram; | ||
| 456 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; | ||
| 457 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | ||
| 458 | PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; | ||
| 459 | PFNGLUNIFORM4IPROC glad_glUniform4i; | ||
| 460 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | ||
| 461 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | ||
| 462 | PFNGLREADPIXELSPROC glad_glReadPixels; | ||
| 463 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; | ||
| 464 | PFNGLUNIFORM4FPROC glad_glUniform4f; | ||
| 465 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; | ||
| 466 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | ||
| 467 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; | 1136 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; |
| 468 | PFNGLSTENCILFUNCPROC glad_glStencilFunc; | 1137 | PFNGLCLAMPCOLORPROC glad_glClampColor; |
| 469 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; | 1138 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; |
| 470 | PFNGLCOLORP4UIPROC glad_glColorP4ui; | 1139 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures; |
| 1140 | PFNGLUNIFORM4IPROC glad_glUniform4i; | ||
| 1141 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; | ||
| 1142 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; | ||
| 471 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; | 1143 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; |
| 472 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | 1144 | PFNGLGENSAMPLERSPROC glad_glGenSamplers; |
| 473 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; | 1145 | PFNGLISPROGRAMPROC glad_glIsProgram; |
| 474 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; | 1146 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; |
| 475 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | 1147 | PFNGLHINTPROC glad_glHint; |
| 476 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; | 1148 | PFNGLPOINTSIZEPROC glad_glPointSize; |
| 477 | PFNGLGENBUFFERSPROC glad_glGenBuffers; | 1149 | PFNGLUNIFORM2IPROC glad_glUniform2i; |
| 478 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; | 1150 | PFNGLLINKPROGRAMPROC glad_glLinkProgram; |
| 479 | PFNGLBLENDFUNCPROC glad_glBlendFunc; | 1151 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; |
| 480 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | ||
| 481 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D; | ||
| 482 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; | ||
| 483 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; | ||
| 484 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v; | 1152 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v; |
| 485 | PFNGLSCISSORPROC glad_glScissor; | 1153 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; |
| 486 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; | 1154 | PFNGLLOGICOPPROC glad_glLogicOp; |
| 487 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | 1155 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; |
| 488 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; | 1156 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; |
| 489 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; | 1157 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D; |
| 490 | PFNGLCLEARCOLORPROC glad_glClearColor; | 1158 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; |
| 491 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; | 1159 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; |
| 492 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; | ||
| 493 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; | ||
| 494 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv; | ||
| 495 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; | ||
| 496 | PFNGLUNIFORM3UIPROC glad_glUniform3ui; | ||
| 497 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; | ||
| 498 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; | ||
| 499 | PFNGLUNIFORM2FVPROC glad_glUniform2fv; | ||
| 500 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; | ||
| 501 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; | ||
| 502 | PFNGLCLEARDEPTHFPROC glad_glClearDepthf; | ||
| 503 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; | ||
| 504 | PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; | ||
| 505 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; | ||
| 506 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; | ||
| 507 | PFNGLDEPTHFUNCPROC glad_glDepthFunc; | ||
| 508 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; | ||
| 509 | PFNGLPROGRAMBINARYPROC glad_glProgramBinary; | ||
| 510 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; | ||
| 511 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | ||
| 512 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; | ||
| 513 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; | ||
| 514 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; | ||
| 515 | PFNGLCOLORMASKPROC glad_glColorMask; | ||
| 516 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; | ||
| 517 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation; | ||
| 518 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | ||
| 519 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; | ||
| 520 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; | ||
| 521 | PFNGLUNIFORM4FVPROC glad_glUniform4fv; | ||
| 522 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; | ||
| 523 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; | 1160 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; |
| 524 | PFNGLISSAMPLERPROC glad_glIsSampler; | 1161 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; |
| 525 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui; | 1162 | PFNGLMAPBUFFERPROC glad_glMapBuffer; |
| 526 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; | 1163 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; |
| 527 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; | 1164 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; |
| 528 | PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; | 1165 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; |
| 1166 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | ||
| 1167 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; | ||
| 1168 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; | ||
| 1169 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; | ||
| 1170 | PFNGLPOLYGONMODEPROC glad_glPolygonMode; | ||
| 1171 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | ||
| 1172 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; | ||
| 1173 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; | ||
| 1174 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; | ||
| 529 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; | 1175 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; |
| 530 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; | 1176 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; |
| 531 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; | 1177 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; |
| 532 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; | 1178 | PFNGLBINDSAMPLERPROC glad_glBindSampler; |
| 533 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; | 1179 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; |
| 534 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | 1180 | PFNGLUNIFORM4UIPROC glad_glUniform4ui; |
| 535 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; | 1181 | PFNGLDEPTHRANGEPROC glad_glDepthRange; |
| 536 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; | 1182 | PFNGLPIXELSTOREIPROC glad_glPixelStorei; |
| 537 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; | 1183 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; |
| 538 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; | 1184 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; |
| 539 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; | 1185 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; |
| 540 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | 1186 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; |
| 541 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; | 1187 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; |
| 542 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; | 1188 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; |
| 543 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; | 1189 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; |
| 544 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; | 1190 | PFNGLVIEWPORTPROC glad_glViewport; |
| 545 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; | ||
| 546 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; | ||
| 547 | PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; | ||
| 548 | PFNGLDISABLEIPROC glad_glDisablei; | ||
| 549 | PFNGLSHADERSOURCEPROC glad_glShaderSource; | ||
| 550 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; | ||
| 551 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; | ||
| 552 | PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; | ||
| 553 | PFNGLGETSYNCIVPROC glad_glGetSynciv; | ||
| 554 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; | ||
| 555 | PFNGLBEGINQUERYPROC glad_glBeginQuery; | ||
| 556 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; | ||
| 557 | PFNGLBINDBUFFERPROC glad_glBindBuffer; | ||
| 558 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; | ||
| 559 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; | ||
| 560 | PFNGLBUFFERDATAPROC glad_glBufferData; | ||
| 561 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; | ||
| 562 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; | ||
| 563 | PFNGLGETERRORPROC glad_glGetError; | ||
| 564 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; | ||
| 565 | PFNGLGETFLOATVPROC glad_glGetFloatv; | 1191 | PFNGLGETFLOATVPROC glad_glGetFloatv; |
| 566 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; | 1192 | PFNGLGETDOUBLEVPROC glad_glGetDoublev; |
| 567 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | ||
| 568 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; | ||
| 569 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; | ||
| 570 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; | ||
| 571 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; | ||
| 572 | PFNGLGETINTEGERVPROC glad_glGetIntegerv; | ||
| 573 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; | ||
| 574 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; | ||
| 575 | PFNGLISQUERYPROC glad_glIsQuery; | ||
| 576 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; | ||
| 577 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | ||
| 578 | PFNGLSTENCILMASKPROC glad_glStencilMask; | ||
| 579 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; | 1193 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; |
| 580 | PFNGLISTEXTUREPROC glad_glIsTexture; | 1194 | PFNGLSHADERSOURCEPROC glad_glShaderSource; |
| 581 | PFNGLUNIFORM1FVPROC glad_glUniform1fv; | ||
| 582 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; | ||
| 583 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | ||
| 584 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; | ||
| 585 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; | ||
| 586 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; | ||
| 587 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; | ||
| 588 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; | ||
| 589 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; | ||
| 590 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; | 1195 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; |
| 591 | PFNGLDEPTHMASKPROC glad_glDepthMask; | 1196 | PFNGLCLEARCOLORPROC glad_glClearColor; |
| 592 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; | 1197 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; |
| 593 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; | 1198 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; |
| 594 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; | 1199 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; |
| 595 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; | 1200 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; |
| 596 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; | 1201 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui; |
| 597 | PFNGLFRONTFACEPROC glad_glFrontFace; | 1202 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; |
| 1203 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; | ||
| 1204 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; | ||
| 1205 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; | ||
| 1206 | int GLAD_GL_EXT_texture_snorm; | ||
| 1207 | int GLAD_GL_MESA_resize_buffers; | ||
| 1208 | int GLAD_GL_NV_clip_space_w_scaling; | ||
| 1209 | int GLAD_GL_SGIS_point_parameters; | ||
| 1210 | int GLAD_GL_EXT_draw_range_elements; | ||
| 1211 | int GLAD_GL_REND_screen_coordinates; | ||
| 1212 | int GLAD_GL_AMD_gpu_shader_int16; | ||
| 1213 | int GLAD_GL_NV_command_list; | ||
| 1214 | int GLAD_GL_NV_stereo_view_rendering; | ||
| 1215 | int GLAD_GL_ARB_instanced_arrays; | ||
| 1216 | int GLAD_GL_ARB_pipeline_statistics_query; | ||
| 1217 | int GLAD_GL_GREMEDY_frame_terminator; | ||
| 1218 | int GLAD_GL_EXT_pixel_transform; | ||
| 1219 | int GLAD_GL_ARB_fragment_program_shadow; | ||
| 1220 | int GLAD_GL_MESA_window_pos; | ||
| 1221 | int GLAD_GL_NV_texture_compression_vtc; | ||
| 1222 | int GLAD_GL_ARB_point_parameters; | ||
| 1223 | int GLAD_GL_MESA_pack_invert; | ||
| 1224 | int GLAD_GL_ATI_texture_env_combine3; | ||
| 1225 | int GLAD_GL_NV_transform_feedback; | ||
| 1226 | int GLAD_GL_NV_viewport_array2; | ||
| 1227 | int GLAD_GL_EXT_bindable_uniform; | ||
| 1228 | int GLAD_GL_NV_primitive_restart; | ||
| 598 | int GLAD_GL_KHR_debug; | 1229 | int GLAD_GL_KHR_debug; |
| 1230 | int GLAD_GL_ARB_shader_ballot; | ||
| 1231 | int GLAD_GL_AMD_shader_stencil_export; | ||
| 1232 | int GLAD_GL_NV_query_resource_tag; | ||
| 1233 | int GLAD_GL_NV_shader_atomic_fp16_vector; | ||
| 1234 | int GLAD_GL_NV_tessellation_program5; | ||
| 1235 | int GLAD_GL_EXT_window_rectangles; | ||
| 1236 | int GLAD_GL_NV_texture_multisample; | ||
| 1237 | int GLAD_GL_HP_convolution_border_modes; | ||
| 1238 | int GLAD_GL_NV_conservative_raster_pre_snap; | ||
| 1239 | int GLAD_GL_EXT_shader_integer_mix; | ||
| 1240 | int GLAD_GL_APPLE_aux_depth_stencil; | ||
| 1241 | int GLAD_GL_ARB_fragment_shader; | ||
| 1242 | int GLAD_GL_NV_framebuffer_multisample_coverage; | ||
| 1243 | int GLAD_GL_ARB_multi_bind; | ||
| 1244 | int GLAD_GL_AMD_shader_trinary_minmax; | ||
| 1245 | int GLAD_GL_NV_sample_locations; | ||
| 1246 | int GLAD_GL_NV_video_capture; | ||
| 1247 | int GLAD_GL_AMD_transform_feedback4; | ||
| 1248 | int GLAD_GL_NV_bindless_multi_draw_indirect; | ||
| 1249 | int GLAD_GL_EXT_packed_float; | ||
| 1250 | int GLAD_GL_EXT_shared_texture_palette; | ||
| 1251 | int GLAD_GL_EXT_cmyka; | ||
| 1252 | int GLAD_GL_AMD_sample_positions; | ||
| 1253 | int GLAD_GL_NV_multisample_coverage; | ||
| 1254 | int GLAD_GL_ARB_copy_buffer; | ||
| 1255 | int GLAD_GL_EXT_sparse_texture2; | ||
| 1256 | int GLAD_GL_EXT_index_array_formats; | ||
| 1257 | int GLAD_GL_AMD_seamless_cubemap_per_texture; | ||
| 1258 | int GLAD_GL_NV_texture_shader2; | ||
| 1259 | int GLAD_GL_AMD_multi_draw_indirect; | ||
| 1260 | int GLAD_GL_NV_shader_atomic_int64; | ||
| 1261 | int GLAD_GL_ARB_program_interface_query; | ||
| 1262 | int GLAD_GL_EXT_texture_shared_exponent; | ||
| 1263 | int GLAD_GL_NV_depth_clamp; | ||
| 1264 | int GLAD_GL_NV_shader_buffer_load; | ||
| 1265 | int GLAD_GL_IBM_static_data; | ||
| 1266 | int GLAD_GL_ARB_occlusion_query; | ||
| 1267 | int GLAD_GL_EXT_raster_multisample; | ||
| 1268 | int GLAD_GL_ARB_sparse_texture; | ||
| 1269 | int GLAD_GL_ARB_conditional_render_inverted; | ||
| 1270 | int GLAD_GL_KHR_context_flush_control; | ||
| 1271 | int GLAD_GL_AMD_sparse_texture; | ||
| 1272 | int GLAD_GL_NV_query_resource; | ||
| 1273 | int GLAD_GL_ARB_cull_distance; | ||
| 1274 | int GLAD_GL_EXT_texture_integer; | ||
| 1275 | int GLAD_GL_EXT_separate_specular_color; | ||
| 1276 | int GLAD_GL_SGIS_generate_mipmap; | ||
| 1277 | int GLAD_GL_SUNX_constant_data; | ||
| 1278 | int GLAD_GL_ARB_compute_variable_group_size; | ||
| 1279 | int GLAD_GL_ARB_imaging; | ||
| 1280 | int GLAD_GL_NV_bindless_multi_draw_indirect_count; | ||
| 1281 | int GLAD_GL_OES_read_format; | ||
| 1282 | int GLAD_GL_ARB_shader_draw_parameters; | ||
| 1283 | int GLAD_GL_ATI_pn_triangles; | ||
| 1284 | int GLAD_GL_EXT_framebuffer_object; | ||
| 1285 | int GLAD_GL_MESA_ycbcr_texture; | ||
| 1286 | int GLAD_GL_NV_shader_atomic_float64; | ||
| 1287 | int GLAD_GL_NV_conditional_render; | ||
| 1288 | int GLAD_GL_SGIS_texture_border_clamp; | ||
| 1289 | int GLAD_GL_OES_fixed_point; | ||
| 1290 | int GLAD_GL_ARB_robust_buffer_access_behavior; | ||
| 1291 | int GLAD_GL_EXT_external_buffer; | ||
| 1292 | int GLAD_GL_ARB_seamless_cube_map; | ||
| 1293 | int GLAD_GL_ARB_depth_clamp; | ||
| 1294 | int GLAD_GL_EXT_framebuffer_blit; | ||
| 1295 | int GLAD_GL_AMD_gcn_shader; | ||
| 1296 | int GLAD_GL_AMD_transform_feedback3_lines_triangles; | ||
| 1297 | int GLAD_GL_EXT_timer_query; | ||
| 1298 | int GLAD_GL_ARB_shader_subroutine; | ||
| 1299 | int GLAD_GL_NV_vertex_program; | ||
| 1300 | int GLAD_GL_ARB_texture_query_levels; | ||
| 1301 | int GLAD_GL_IBM_rasterpos_clip; | ||
| 1302 | int GLAD_GL_NV_gpu_program5_mem_extended; | ||
| 1303 | int GLAD_GL_NV_draw_texture; | ||
| 1304 | int GLAD_GL_SGIX_texture_lod_bias; | ||
| 1305 | int GLAD_GL_ARB_transpose_matrix; | ||
| 1306 | int GLAD_GL_ATI_map_object_buffer; | ||
| 1307 | int GLAD_GL_SGIS_texture_edge_clamp; | ||
| 1308 | int GLAD_GL_APPLE_rgb_422; | ||
| 1309 | int GLAD_GL_NV_light_max_exponent; | ||
| 1310 | int GLAD_GL_S3_s3tc; | ||
| 1311 | int GLAD_GL_EXT_vertex_attrib_64bit; | ||
| 1312 | int GLAD_GL_ARB_get_texture_sub_image; | ||
| 1313 | int GLAD_GL_EXT_blend_minmax; | ||
| 1314 | int GLAD_GL_ARB_query_buffer_object; | ||
| 1315 | int GLAD_GL_MESA_shader_integer_functions; | ||
| 1316 | int GLAD_GL_EXT_422_pixels; | ||
| 1317 | int GLAD_GL_ARB_texture_cube_map; | ||
| 1318 | int GLAD_GL_NV_pixel_data_range; | ||
| 1319 | int GLAD_GL_ARB_invalidate_subdata; | ||
| 1320 | int GLAD_GL_ARB_shader_texture_lod; | ||
| 1321 | int GLAD_GL_KHR_no_error; | ||
| 1322 | int GLAD_GL_NV_gpu_multicast; | ||
| 1323 | int GLAD_GL_NV_fragment_program2; | ||
| 1324 | int GLAD_GL_EXT_geometry_shader4; | ||
| 1325 | int GLAD_GL_SGIX_scalebias_hint; | ||
| 1326 | int GLAD_GL_AMD_blend_minmax_factor; | ||
| 1327 | int GLAD_GL_NV_packed_depth_stencil; | ||
| 1328 | int GLAD_GL_SGIX_shadow; | ||
| 1329 | int GLAD_GL_EXT_post_depth_coverage; | ||
| 1330 | int GLAD_GL_NV_half_float; | ||
| 1331 | int GLAD_GL_NV_texture_shader; | ||
| 1332 | int GLAD_GL_EXT_texture_cube_map; | ||
| 1333 | int GLAD_GL_ARB_conservative_depth; | ||
| 1334 | int GLAD_GL_SGIS_fog_function; | ||
| 1335 | int GLAD_GL_ARB_map_buffer_range; | ||
| 1336 | int GLAD_GL_ARB_uniform_buffer_object; | ||
| 1337 | int GLAD_GL_ATI_draw_buffers; | ||
| 1338 | int GLAD_GL_NV_geometry_shader4; | ||
| 1339 | int GLAD_GL_EXT_histogram; | ||
| 1340 | int GLAD_GL_AMD_vertex_shader_layer; | ||
| 1341 | int GLAD_GL_SGIX_ir_instrument1; | ||
| 1342 | int GLAD_GL_APPLE_object_purgeable; | ||
| 1343 | int GLAD_GL_EXT_texture_env_dot3; | ||
| 1344 | int GLAD_GL_EXT_packed_pixels; | ||
| 1345 | int GLAD_GL_ARB_vertex_buffer_object; | ||
| 1346 | int GLAD_GL_NV_fragment_program4; | ||
| 1347 | int GLAD_GL_EXT_coordinate_frame; | ||
| 1348 | int GLAD_GL_SGIX_subsample; | ||
| 1349 | int GLAD_GL_3DFX_tbuffer; | ||
| 1350 | int GLAD_GL_IBM_texture_mirrored_repeat; | ||
| 1351 | int GLAD_GL_SGIX_ycrcba; | ||
| 1352 | int GLAD_GL_SGIS_texture_color_mask; | ||
| 1353 | int GLAD_GL_INTEL_parallel_arrays; | ||
| 1354 | int GLAD_GL_ARB_depth_buffer_float; | ||
| 1355 | int GLAD_GL_SGIX_interlace; | ||
| 1356 | int GLAD_GL_ARB_internalformat_query; | ||
| 1357 | int GLAD_GL_ARB_shader_atomic_counter_ops; | ||
| 1358 | int GLAD_GL_ARB_spirv_extensions; | ||
| 1359 | int GLAD_GL_NV_texgen_reflection; | ||
| 1360 | int GLAD_GL_ARB_occlusion_query2; | ||
| 1361 | int GLAD_GL_ARB_derivative_control; | ||
| 1362 | int GLAD_GL_ARB_framebuffer_no_attachments; | ||
| 1363 | int GLAD_GL_SGIX_fragment_lighting; | ||
| 1364 | int GLAD_GL_ARB_vertex_array_object; | ||
| 1365 | int GLAD_GL_EXT_cull_vertex; | ||
| 1366 | int GLAD_GL_ARB_transform_feedback_instanced; | ||
| 1367 | int GLAD_GL_ARB_texture_multisample; | ||
| 1368 | int GLAD_GL_SGIS_texture_select; | ||
| 1369 | int GLAD_GL_ARB_gpu_shader_int64; | ||
| 1370 | int GLAD_GL_ARB_copy_image; | ||
| 1371 | int GLAD_GL_ATI_vertex_attrib_array_object; | ||
| 1372 | int GLAD_GL_EXT_win32_keyed_mutex; | ||
| 1373 | int GLAD_GL_ARB_texture_border_clamp; | ||
| 1374 | int GLAD_GL_ARB_shader_atomic_counters; | ||
| 1375 | int GLAD_GL_ARB_separate_shader_objects; | ||
| 1376 | int GLAD_GL_SGIX_pixel_texture; | ||
| 1377 | int GLAD_GL_SGIX_async_histogram; | ||
| 1378 | int GLAD_GL_NV_blend_minmax_factor; | ||
| 1379 | int GLAD_GL_ARB_fragment_layer_viewport; | ||
| 1380 | int GLAD_GL_EXT_index_texture; | ||
| 1381 | int GLAD_GL_IBM_cull_vertex; | ||
| 1382 | int GLAD_GL_IBM_vertex_array_lists; | ||
| 1383 | int GLAD_GL_NV_framebuffer_mixed_samples; | ||
| 1384 | int GLAD_GL_ARB_get_program_binary; | ||
| 1385 | int GLAD_GL_EXT_direct_state_access; | ||
| 1386 | int GLAD_GL_ATI_texture_float; | ||
| 1387 | int GLAD_GL_EXT_texture_compression_s3tc; | ||
| 1388 | int GLAD_GL_NV_viewport_swizzle; | ||
| 1389 | int GLAD_GL_ARB_shading_language_include; | ||
| 1390 | int GLAD_GL_EXT_texture_sRGB; | ||
| 1391 | int GLAD_GL_ARB_texture_mirror_clamp_to_edge; | ||
| 1392 | int GLAD_GL_SGIX_polynomial_ffd; | ||
| 1393 | int GLAD_GL_NV_gpu_shader5; | ||
| 1394 | int GLAD_GL_NV_path_rendering; | ||
| 1395 | int GLAD_GL_ARB_framebuffer_sRGB; | ||
| 1396 | int GLAD_GL_ARB_texture_float; | ||
| 1397 | int GLAD_GL_ARB_draw_elements_base_vertex; | ||
| 1398 | int GLAD_GL_ARB_vertex_program; | ||
| 1399 | int GLAD_GL_SGIX_clipmap; | ||
| 1400 | int GLAD_GL_NV_fence; | ||
| 1401 | int GLAD_GL_HP_occlusion_test; | ||
| 1402 | int GLAD_GL_ARB_clip_control; | ||
| 1403 | int GLAD_GL_ARB_texture_stencil8; | ||
| 1404 | int GLAD_GL_SUN_triangle_list; | ||
| 1405 | int GLAD_GL_EXT_blend_logic_op; | ||
| 1406 | int GLAD_GL_NV_present_video; | ||
| 1407 | int GLAD_GL_NV_fill_rectangle; | ||
| 1408 | int GLAD_GL_NV_parameter_buffer_object; | ||
| 1409 | int GLAD_GL_NV_evaluators; | ||
| 1410 | int GLAD_GL_NV_texgen_emboss; | ||
| 1411 | int GLAD_GL_ARB_multisample; | ||
| 1412 | int GLAD_GL_EXT_polygon_offset_clamp; | ||
| 1413 | int GLAD_GL_SGI_color_table; | ||
| 1414 | int GLAD_GL_SGIS_multisample; | ||
| 1415 | int GLAD_GL_EXT_texture_env_add; | ||
| 1416 | int GLAD_GL_NV_conservative_raster_underestimation; | ||
| 1417 | int GLAD_GL_ARB_fragment_shader_interlock; | ||
| 1418 | int GLAD_GL_ARB_gpu_shader_fp64; | ||
| 1419 | int GLAD_GL_NV_gpu_program5; | ||
| 1420 | int GLAD_GL_EXT_debug_label; | ||
| 1421 | int GLAD_GL_ARB_shading_language_100; | ||
| 1422 | int GLAD_GL_ARB_sparse_texture2; | ||
| 1423 | int GLAD_GL_NV_vertex_program3; | ||
| 1424 | int GLAD_GL_PGI_vertex_hints; | ||
| 1425 | int GLAD_GL_INTEL_conservative_rasterization; | ||
| 1426 | int GLAD_GL_EXT_paletted_texture; | ||
| 1427 | int GLAD_GL_ATI_vertex_streams; | ||
| 1428 | int GLAD_GL_NV_alpha_to_coverage_dither_control; | ||
| 1429 | int GLAD_GL_EXT_shader_image_load_store; | ||
| 1430 | int GLAD_GL_NV_bindless_texture; | ||
| 1431 | int GLAD_GL_NV_occlusion_query; | ||
| 1432 | int GLAD_GL_AMD_query_buffer_object; | ||
| 1433 | int GLAD_GL_ARB_draw_buffers_blend; | ||
| 1434 | int GLAD_GL_ARB_shader_image_size; | ||
| 1435 | int GLAD_GL_ARB_transform_feedback_overflow_query; | ||
| 1436 | int GLAD_GL_ARB_debug_output; | ||
| 1437 | int GLAD_GL_ARB_shader_storage_buffer_object; | ||
| 1438 | int GLAD_GL_SGIX_framezoom; | ||
| 1439 | int GLAD_GL_APPLE_vertex_program_evaluators; | ||
| 1440 | int GLAD_GL_NV_texture_env_combine4; | ||
| 1441 | int GLAD_GL_AMD_gpu_shader_int64; | ||
| 1442 | int GLAD_GL_ARB_shader_viewport_layer_array; | ||
| 1443 | int GLAD_GL_ARB_window_pos; | ||
| 1444 | int GLAD_GL_ARB_vertex_array_bgra; | ||
| 1445 | int GLAD_GL_KHR_robust_buffer_access_behavior; | ||
| 1446 | int GLAD_GL_ARB_sparse_texture_clamp; | ||
| 1447 | int GLAD_GL_SGIX_instruments; | ||
| 1448 | int GLAD_GL_SGIX_resample; | ||
| 1449 | int GLAD_GL_EXT_stencil_wrap; | ||
| 1450 | int GLAD_GL_NV_texture_expand_normal; | ||
| 1451 | int GLAD_GL_EXT_texture_filter_anisotropic; | ||
| 1452 | int GLAD_GL_INTEL_fragment_shader_ordering; | ||
| 1453 | int GLAD_GL_ARB_texture_env_combine; | ||
| 1454 | int GLAD_GL_ARB_fragment_coord_conventions; | ||
| 1455 | int GLAD_GL_AMD_shader_image_load_store_lod; | ||
| 1456 | int GLAD_GL_EXT_stencil_two_side; | ||
| 1457 | int GLAD_GL_ARB_texture_rgb10_a2ui; | ||
| 1458 | int GLAD_GL_APPLE_row_bytes; | ||
| 1459 | int GLAD_GL_EXT_index_material; | ||
| 1460 | int GLAD_GL_ARB_texture_rectangle; | ||
| 1461 | int GLAD_GL_NV_explicit_multisample; | ||
| 1462 | int GLAD_GL_ARB_texture_non_power_of_two; | ||
| 1463 | int GLAD_GL_EXT_texture; | ||
| 1464 | int GLAD_GL_SGIX_texture_multi_buffer; | ||
| 1465 | int GLAD_GL_NV_transform_feedback2; | ||
| 1466 | int GLAD_GL_APPLE_ycbcr_422; | ||
| 1467 | int GLAD_GL_APPLE_client_storage; | ||
| 1468 | int GLAD_GL_ARB_geometry_shader4; | ||
| 1469 | int GLAD_GL_ARB_sample_shading; | ||
| 1470 | int GLAD_GL_NV_fragment_shader_interlock; | ||
| 1471 | int GLAD_GL_ARB_compressed_texture_pixel_storage; | ||
| 1472 | int GLAD_GL_AMD_vertex_shader_viewport_index; | ||
| 1473 | int GLAD_GL_AMD_shader_explicit_vertex_parameter; | ||
| 1474 | int GLAD_GL_ARB_texture_storage; | ||
| 1475 | int GLAD_GL_SGIX_flush_raster; | ||
| 1476 | int GLAD_GL_ATI_texture_mirror_once; | ||
| 1477 | int GLAD_GL_NV_robustness_video_memory_purge; | ||
| 1478 | int GLAD_GL_ATI_vertex_array_object; | ||
| 1479 | int GLAD_GL_ARB_arrays_of_arrays; | ||
| 1480 | int GLAD_GL_EXT_texture_buffer_object; | ||
| 1481 | int GLAD_GL_SGIS_pixel_texture; | ||
| 1482 | int GLAD_GL_ARB_vertex_shader; | ||
| 1483 | int GLAD_GL_EXT_texture_perturb_normal; | ||
| 1484 | int GLAD_GL_ARB_multitexture; | ||
| 1485 | int GLAD_GL_IBM_multimode_draw_arrays; | ||
| 1486 | int GLAD_GL_OML_subsample; | ||
| 1487 | int GLAD_GL_AMD_occlusion_query_event; | ||
| 1488 | int GLAD_GL_NV_conservative_raster_pre_snap_triangles; | ||
| 1489 | int GLAD_GL_ARB_texture_filter_minmax; | ||
| 1490 | int GLAD_GL_ARB_sync; | ||
| 1491 | int GLAD_GL_ARB_clear_buffer_object; | ||
| 1492 | int GLAD_GL_EXT_gpu_shader4; | ||
| 1493 | int GLAD_GL_ARB_transform_feedback3; | ||
| 1494 | int GLAD_GL_KHR_blend_equation_advanced; | ||
| 1495 | int GLAD_GL_SGIX_async; | ||
| 1496 | int GLAD_GL_ARB_seamless_cubemap_per_texture; | ||
| 1497 | int GLAD_GL_AMD_framebuffer_sample_positions; | ||
| 1498 | int GLAD_GL_NV_uniform_buffer_unified_memory; | ||
| 1499 | int GLAD_GL_NV_texture_barrier; | ||
| 1500 | int GLAD_GL_ARB_buffer_storage; | ||
| 1501 | int GLAD_GL_WIN_phong_shading; | ||
| 1502 | int GLAD_GL_ARB_viewport_array; | ||
| 1503 | int GLAD_GL_SGIX_pixel_tiles; | ||
| 1504 | int GLAD_GL_ARB_draw_buffers; | ||
| 1505 | int GLAD_GL_KHR_texture_compression_astc_hdr; | ||
| 1506 | int GLAD_GL_PGI_misc_hints; | ||
| 1507 | int GLAD_GL_NV_sample_mask_override_coverage; | ||
| 1508 | int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev; | ||
| 1509 | int GLAD_GL_EXT_texture_object; | ||
| 1510 | int GLAD_GL_NV_parameter_buffer_object2; | ||
| 1511 | int GLAD_GL_EXT_provoking_vertex; | ||
| 1512 | int GLAD_GL_OES_compressed_paletted_texture; | ||
| 1513 | int GLAD_GL_SGIX_texture_add_env; | ||
| 1514 | int GLAD_GL_EXT_texture_lod_bias; | ||
| 1515 | int GLAD_GL_AMD_conservative_depth; | ||
| 1516 | int GLAD_GL_AMD_performance_monitor; | ||
| 1517 | int GLAD_GL_ARB_matrix_palette; | ||
| 1518 | int GLAD_GL_OES_single_precision; | ||
| 1519 | int GLAD_GL_SGIX_convolution_accuracy; | ||
| 1520 | int GLAD_GL_NV_point_sprite; | ||
| 1521 | int GLAD_GL_MESA_tile_raster_order; | ||
| 1522 | int GLAD_GL_ARB_shadow; | ||
| 1523 | int GLAD_GL_EXT_bgra; | ||
| 1524 | int GLAD_GL_ARB_tessellation_shader; | ||
| 1525 | int GLAD_GL_ARB_ES3_compatibility; | ||
| 1526 | int GLAD_GL_NV_vdpau_interop; | ||
| 1527 | int GLAD_GL_SGIX_texture_coordinate_clamp; | ||
| 1528 | int GLAD_GL_EXT_debug_marker; | ||
| 1529 | int GLAD_GL_HP_image_transform; | ||
| 1530 | int GLAD_GL_EXT_blend_func_separate; | ||
| 1531 | int GLAD_GL_EXT_blend_equation_separate; | ||
| 1532 | int GLAD_GL_AMD_gpu_shader_half_float; | ||
| 1533 | int GLAD_GL_ARB_bindless_texture; | ||
| 1534 | int GLAD_GL_EXT_draw_instanced; | ||
| 1535 | int GLAD_GL_ARB_sampler_objects; | ||
| 1536 | int GLAD_GL_EXT_semaphore; | ||
| 1537 | int GLAD_GL_ARB_texture_env_add; | ||
| 1538 | int GLAD_GL_NV_fog_distance; | ||
| 1539 | int GLAD_GL_SGIS_texture_filter4; | ||
| 1540 | int GLAD_GL_EXT_stencil_clear_tag; | ||
| 1541 | int GLAD_GL_ARB_texture_barrier; | ||
| 1542 | int GLAD_GL_OVR_multiview; | ||
| 1543 | int GLAD_GL_NV_shader_thread_shuffle; | ||
| 1544 | int GLAD_GL_EXT_framebuffer_sRGB; | ||
| 1545 | int GLAD_GL_NVX_linked_gpu_multicast; | ||
| 1546 | int GLAD_GL_EXT_vertex_array_bgra; | ||
| 1547 | int GLAD_GL_SGIX_vertex_preclip; | ||
| 1548 | int GLAD_GL_EXT_x11_sync_object; | ||
| 1549 | int GLAD_GL_ARB_ES3_2_compatibility; | ||
| 1550 | int GLAD_GL_EXT_light_texture; | ||
| 1551 | int GLAD_GL_ARB_texture_filter_anisotropic; | ||
| 1552 | int GLAD_GL_ARB_shader_precision; | ||
| 1553 | int GLAD_GL_INGR_blend_func_separate; | ||
| 1554 | int GLAD_GL_ARB_texture_compression; | ||
| 1555 | int GLAD_GL_NV_fragment_coverage_to_color; | ||
| 1556 | int GLAD_GL_WIN_specular_fog; | ||
| 1557 | int GLAD_GL_ARB_framebuffer_object; | ||
| 1558 | int GLAD_GL_EXT_shader_image_load_formatted; | ||
| 1559 | int GLAD_GL_NV_vertex_program1_1; | ||
| 1560 | int GLAD_GL_ARB_color_buffer_float; | ||
| 1561 | int GLAD_GL_NV_geometry_shader_passthrough; | ||
| 1562 | int GLAD_GL_3DFX_multisample; | ||
| 1563 | int GLAD_GL_SGIX_depth_pass_instrument; | ||
| 1564 | int GLAD_GL_EXT_transform_feedback; | ||
| 1565 | int GLAD_GL_ARB_shader_group_vote; | ||
| 1566 | int GLAD_GL_EXT_draw_buffers2; | ||
| 1567 | int GLAD_GL_AMD_shader_ballot; | ||
| 1568 | int GLAD_GL_ARB_texture_mirrored_repeat; | ||
| 1569 | int GLAD_GL_KHR_parallel_shader_compile; | ||
| 1570 | int GLAD_GL_APPLE_fence; | ||
| 1571 | int GLAD_GL_SGIX_reference_plane; | ||
| 1572 | int GLAD_GL_SGIS_detail_texture; | ||
| 1573 | int GLAD_GL_ARB_sparse_buffer; | ||
| 1574 | int GLAD_GL_SGIX_texture_scale_bias; | ||
| 1575 | int GLAD_GL_SGIS_sharpen_texture; | ||
| 1576 | int GLAD_GL_EXT_compiled_vertex_array; | ||
| 1577 | int GLAD_GL_ARB_depth_texture; | ||
| 1578 | int GLAD_GL_APPLE_vertex_array_object; | ||
| 1579 | int GLAD_GL_NV_shader_thread_group; | ||
| 1580 | int GLAD_GL_ARB_compute_shader; | ||
| 1581 | int GLAD_GL_SGIX_async_pixel; | ||
| 1582 | int GLAD_GL_INTEL_framebuffer_CMAA; | ||
| 1583 | int GLAD_GL_EXT_semaphore_win32; | ||
| 1584 | int GLAD_GL_AMD_shader_atomic_counter_ops; | ||
| 1585 | int GLAD_GL_ARB_gl_spirv; | ||
| 1586 | int GLAD_GL_NV_vertex_program4; | ||
| 1587 | int GLAD_GL_ARB_shader_clock; | ||
| 1588 | int GLAD_GL_ARB_shader_image_load_store; | ||
| 1589 | int GLAD_GL_ARB_vertex_attrib_binding; | ||
| 1590 | int GLAD_GL_ARB_vertex_attrib_64bit; | ||
| 1591 | int GLAD_GL_EXT_rescale_normal; | ||
| 1592 | int GLAD_GL_ARB_shader_objects; | ||
| 1593 | int GLAD_GL_ARB_texture_cube_map_array; | ||
| 1594 | int GLAD_GL_ATI_separate_stencil; | ||
| 1595 | int GLAD_GL_OES_byte_coordinates; | ||
| 1596 | int GLAD_GL_EXT_memory_object_win32; | ||
| 1597 | int GLAD_GL_SGIS_point_line_texgen; | ||
| 1598 | int GLAD_GL_SUN_mesh_array; | ||
| 1599 | int GLAD_GL_NV_shader_atomic_float; | ||
| 1600 | int GLAD_GL_ARB_timer_query; | ||
| 1601 | int GLAD_GL_ARB_texture_buffer_object; | ||
| 1602 | int GLAD_GL_ARB_ES2_compatibility; | ||
| 1603 | int GLAD_GL_NV_float_buffer; | ||
| 1604 | int GLAD_GL_SGI_texture_color_table; | ||
| 1605 | int GLAD_GL_SGIX_depth_texture; | ||
| 1606 | int GLAD_GL_NV_path_rendering_shared_edge; | ||
| 1607 | int GLAD_GL_ARB_vertex_blend; | ||
| 1608 | int GLAD_GL_ARB_texture_buffer_range; | ||
| 1609 | int GLAD_GL_ARB_robustness; | ||
| 1610 | int GLAD_GL_ARB_gpu_shader5; | ||
| 1611 | int GLAD_GL_NV_fragment_program_option; | ||
| 1612 | int GLAD_GL_ARB_fragment_program; | ||
| 1613 | int GLAD_GL_NV_texture_rectangle; | ||
| 1614 | int GLAD_GL_ARB_direct_state_access; | ||
| 1615 | int GLAD_GL_INGR_interlace_read; | ||
| 1616 | int GLAD_GL_AMD_pinned_memory; | ||
| 1617 | int GLAD_GL_APPLE_flush_buffer_range; | ||
| 1618 | int GLAD_GL_ARB_parallel_shader_compile; | ||
| 1619 | int GLAD_GL_ARB_blend_func_extended; | ||
| 1620 | int GLAD_GL_ARB_pixel_buffer_object; | ||
| 1621 | int GLAD_GL_EXT_blend_subtract; | ||
| 1622 | int GLAD_GL_ARB_base_instance; | ||
| 1623 | int GLAD_GL_INTEL_performance_query; | ||
| 1624 | int GLAD_GL_APPLE_specular_vector; | ||
| 1625 | int GLAD_GL_EXT_texture3D; | ||
| 1626 | int GLAD_GL_EXT_gpu_program_parameters; | ||
| 1627 | int GLAD_GL_SGIX_igloo_interface; | ||
| 1628 | int GLAD_GL_AMD_depth_clamp_separate; | ||
| 1629 | int GLAD_GL_ARB_stencil_texturing; | ||
| 1630 | int GLAD_GL_EXT_vertex_array; | ||
| 1631 | int GLAD_GL_SGIX_ycrcb; | ||
| 1632 | int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers; | ||
| 1633 | int GLAD_GL_SUN_global_alpha; | ||
| 1634 | int GLAD_GL_APPLE_element_array; | ||
| 1635 | int GLAD_GL_ARB_internalformat_query2; | ||
| 1636 | int GLAD_GL_AMD_interleaved_elements; | ||
| 1637 | int GLAD_GL_INTEL_map_texture; | ||
| 1638 | int GLAD_GL_INGR_color_clamp; | ||
| 1639 | int GLAD_GL_SGIX_shadow_ambient; | ||
| 1640 | int GLAD_GL_ARB_compatibility; | ||
| 1641 | int GLAD_GL_NV_multisample_filter_hint; | ||
| 1642 | int GLAD_GL_EXT_pixel_buffer_object; | ||
| 1643 | int GLAD_GL_EXT_multisample; | ||
| 1644 | int GLAD_GL_AMD_name_gen_delete; | ||
| 1645 | int GLAD_GL_NV_internalformat_sample_query; | ||
| 1646 | int GLAD_GL_ARB_robustness_isolation; | ||
| 1647 | int GLAD_GL_ARB_enhanced_layouts; | ||
| 1648 | int GLAD_GL_NV_vertex_array_range2; | ||
| 1649 | int GLAD_GL_NV_texture_rectangle_compressed; | ||
| 1650 | int GLAD_GL_SGIX_blend_alpha_minmax; | ||
| 1651 | int GLAD_GL_EXT_memory_object; | ||
| 1652 | int GLAD_GL_ARB_sample_locations; | ||
| 1653 | int GLAD_GL_EXT_blend_color; | ||
| 1654 | int GLAD_GL_ARB_post_depth_coverage; | ||
| 1655 | int GLAD_GL_AMD_vertex_shader_tessellator; | ||
| 1656 | int GLAD_GL_KHR_texture_compression_astc_ldr; | ||
| 1657 | int GLAD_GL_NV_vertex_attrib_integer_64bit; | ||
| 1658 | int GLAD_GL_SUN_convolution_border_modes; | ||
| 1659 | int GLAD_GL_EXT_texture_env_combine; | ||
| 1660 | int GLAD_GL_ATI_fragment_shader; | ||
| 1661 | int GLAD_GL_NV_conservative_raster; | ||
| 1662 | int GLAD_GL_SGIS_texture4D; | ||
| 1663 | int GLAD_GL_EXT_separate_shader_objects; | ||
| 1664 | int GLAD_GL_EXT_multi_draw_arrays; | ||
| 1665 | int GLAD_GL_ARB_clear_texture; | ||
| 1666 | int GLAD_GL_ARB_texture_gather; | ||
| 1667 | int GLAD_GL_ATI_element_array; | ||
| 1668 | int GLAD_GL_APPLE_vertex_array_range; | ||
| 1669 | int GLAD_GL_NVX_conditional_render; | ||
| 1670 | int GLAD_GL_EXT_memory_object_fd; | ||
| 1671 | int GLAD_GL_EXT_pixel_transform_color_table; | ||
| 1672 | int GLAD_GL_EXT_fog_coord; | ||
| 1673 | int GLAD_GL_NV_draw_vulkan_image; | ||
| 1674 | int GLAD_GL_ARB_shadow_ambient; | ||
| 1675 | int GLAD_GL_ATI_meminfo; | ||
| 1676 | int GLAD_GL_MESAX_texture_stack; | ||
| 1677 | int GLAD_GL_EXT_framebuffer_multisample; | ||
| 1678 | int GLAD_GL_AMD_draw_buffers_blend; | ||
| 1679 | int GLAD_GL_ARB_draw_instanced; | ||
| 1680 | int GLAD_GL_ARB_texture_compression_rgtc; | ||
| 1681 | int GLAD_GL_EXT_polygon_offset; | ||
| 1682 | int GLAD_GL_EXT_point_parameters; | ||
| 1683 | int GLAD_GL_NV_shader_buffer_store; | ||
| 1684 | int GLAD_GL_NV_register_combiners2; | ||
| 1685 | int GLAD_GL_SUN_vertex; | ||
| 1686 | int GLAD_GL_ARB_explicit_uniform_location; | ||
| 1687 | int GLAD_GL_ARB_multi_draw_indirect; | ||
| 1688 | int GLAD_GL_ARB_shader_bit_encoding; | ||
| 1689 | int GLAD_GL_NV_vertex_array_range; | ||
| 1690 | int GLAD_GL_ARB_texture_buffer_object_rgb32; | ||
| 1691 | int GLAD_GL_ARB_map_buffer_alignment; | ||
| 1692 | int GLAD_GL_EXT_texture_mirror_clamp; | ||
| 1693 | int GLAD_GL_EXT_secondary_color; | ||
| 1694 | int GLAD_GL_ARB_texture_view; | ||
| 1695 | int GLAD_GL_EXT_texture_swizzle; | ||
| 1696 | int GLAD_GL_EXT_packed_depth_stencil; | ||
| 1697 | int GLAD_GL_EXT_copy_texture; | ||
| 1698 | int GLAD_GL_NV_copy_image; | ||
| 1699 | int GLAD_GL_ATI_envmap_bumpmap; | ||
| 1700 | int GLAD_GL_SGIS_texture_lod; | ||
| 1701 | int GLAD_GL_SGIX_sprite; | ||
| 1702 | int GLAD_GL_ARB_texture_storage_multisample; | ||
| 1703 | int GLAD_GL_EXT_color_subtable; | ||
| 1704 | int GLAD_GL_AMD_debug_output; | ||
| 1705 | int GLAD_GL_ARB_point_sprite; | ||
| 1706 | int GLAD_GL_NV_gpu_program4; | ||
| 1707 | int GLAD_GL_SGIX_tag_sample_buffer; | ||
| 1708 | int GLAD_GL_HP_texture_lighting; | ||
| 1709 | int GLAD_GL_EXT_clip_volume_hint; | ||
| 1710 | int GLAD_GL_ARB_polygon_offset_clamp; | ||
| 1711 | int GLAD_GL_ARB_shader_texture_image_samples; | ||
| 1712 | int GLAD_GL_ARB_texture_swizzle; | ||
| 1713 | int GLAD_GL_ARB_texture_env_crossbar; | ||
| 1714 | int GLAD_GL_NV_compute_program5; | ||
| 1715 | int GLAD_GL_EXT_texture_sRGB_decode; | ||
| 1716 | int GLAD_GL_SGIX_calligraphic_fragment; | ||
| 1717 | int GLAD_GL_NV_shader_atomic_counters; | ||
| 1718 | int GLAD_GL_ARB_cl_event; | ||
| 1719 | int GLAD_GL_ARB_transform_feedback2; | ||
| 1720 | int GLAD_GL_EXT_convolution; | ||
| 1721 | int GLAD_GL_NV_conservative_raster_dilate; | ||
| 1722 | int GLAD_GL_APPLE_texture_range; | ||
| 1723 | int GLAD_GL_OML_interlace; | ||
| 1724 | int GLAD_GL_EXT_abgr; | ||
| 1725 | int GLAD_GL_NV_register_combiners; | ||
| 1726 | int GLAD_GL_ARB_texture_rg; | ||
| 1727 | int GLAD_GL_ARB_ES3_1_compatibility; | ||
| 1728 | int GLAD_GL_ARB_half_float_vertex; | ||
| 1729 | int GLAD_GL_3DFX_texture_compression_FXT1; | ||
| 1730 | int GLAD_GL_EXT_texture_compression_latc; | ||
| 1731 | int GLAD_GL_ARB_draw_indirect; | ||
| 1732 | int GLAD_GL_NV_copy_depth_to_color; | ||
| 1733 | int GLAD_GL_SGIX_fog_offset; | ||
| 1734 | int GLAD_GL_NV_blend_square; | ||
| 1735 | int GLAD_GL_ARB_explicit_attrib_location; | ||
| 1736 | int GLAD_GL_ATI_text_fragment_shader; | ||
| 1737 | int GLAD_GL_SGIX_ycrcb_subsample; | ||
| 1738 | int GLAD_GL_EXT_vertex_weighting; | ||
| 1739 | int GLAD_GL_EXT_depth_bounds_test; | ||
| 1740 | int GLAD_GL_EXT_misc_attribute; | ||
| 1741 | int GLAD_GL_EXT_semaphore_fd; | ||
| 1742 | int GLAD_GL_NV_vertex_buffer_unified_memory; | ||
| 1743 | int GLAD_GL_ARB_texture_query_lod; | ||
| 1744 | int GLAD_GL_EXT_vertex_shader; | ||
| 1745 | int GLAD_GL_MESA_program_binary_formats; | ||
| 1746 | int GLAD_GL_ARB_shading_language_packing; | ||
| 1747 | int GLAD_GL_ATI_pixel_format_float; | ||
| 1748 | int GLAD_GL_ARB_shading_language_420pack; | ||
| 1749 | int GLAD_GL_EXT_index_func; | ||
| 1750 | int GLAD_GL_NV_deep_texture3D; | ||
| 1751 | int GLAD_GL_EXT_shadow_funcs; | ||
| 1752 | int GLAD_GL_NV_blend_equation_advanced; | ||
| 1753 | int GLAD_GL_EXT_texture_filter_minmax; | ||
| 1754 | int GLAD_GL_NV_vertex_program2; | ||
| 1755 | int GLAD_GL_AMD_texture_texture4; | ||
| 1756 | int GLAD_GL_EXT_subtexture; | ||
| 1757 | int GLAD_GL_AMD_stencil_operation_extended; | ||
| 1758 | int GLAD_GL_NV_blend_equation_advanced_coherent; | ||
| 1759 | int GLAD_GL_ARB_vertex_type_2_10_10_10_rev; | ||
| 1760 | int GLAD_GL_GREMEDY_string_marker; | ||
| 1761 | int GLAD_GL_OML_resample; | ||
| 1762 | int GLAD_GL_KHR_robustness; | ||
| 1763 | int GLAD_GL_EXT_texture_compression_rgtc; | ||
| 1764 | int GLAD_GL_SGIX_list_priority; | ||
| 1765 | int GLAD_GL_ARB_texture_env_dot3; | ||
| 1766 | int GLAD_GL_APPLE_transform_hint; | ||
| 1767 | int GLAD_GL_NV_geometry_program4; | ||
| 1768 | int GLAD_GL_NV_texture_shader3; | ||
| 1769 | int GLAD_GL_ARB_texture_compression_bptc; | ||
| 1770 | int GLAD_GL_SGI_color_matrix; | ||
| 1771 | int GLAD_GL_AMD_texture_gather_bias_lod; | ||
| 1772 | int GLAD_GL_EXT_framebuffer_multisample_blit_scaled; | ||
| 1773 | int GLAD_GL_APPLE_float_pixels; | ||
| 1774 | int GLAD_GL_OVR_multiview2; | ||
| 1775 | int GLAD_GL_SUN_slice_accum; | ||
| 1776 | int GLAD_GL_NVX_gpu_memory_info; | ||
| 1777 | int GLAD_GL_KHR_texture_compression_astc_sliced_3d; | ||
| 1778 | int GLAD_GL_NV_depth_buffer_float; | ||
| 1779 | int GLAD_GL_NV_vertex_program2_option; | ||
| 1780 | int GLAD_GL_ARB_shader_stencil_export; | ||
| 1781 | int GLAD_GL_ARB_half_float_pixel; | ||
| 1782 | int GLAD_GL_EXT_texture_array; | ||
| 1783 | int GLAD_GL_NV_shader_storage_buffer_object; | ||
| 1784 | int GLAD_GL_ARB_indirect_parameters; | ||
| 1785 | int GLAD_GL_OES_query_matrix; | ||
| 1786 | int GLAD_GL_ARB_provoking_vertex; | ||
| 1787 | int GLAD_GL_NV_fragment_program; | ||
| 1788 | int GLAD_GL_KHR_blend_equation_advanced_coherent; | ||
| 1789 | PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX; | ||
| 1790 | PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD; | ||
| 1791 | PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD; | ||
| 1792 | PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD; | ||
| 1793 | PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD; | ||
| 1794 | PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD; | ||
| 1795 | PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD; | ||
| 1796 | PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD; | ||
| 1797 | PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD; | ||
| 1798 | PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD; | ||
| 1799 | PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD; | ||
| 1800 | PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD; | ||
| 1801 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD; | ||
| 1802 | PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV; | ||
| 1803 | PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV; | ||
| 1804 | PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV; | ||
| 1805 | PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV; | ||
| 1806 | PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV; | ||
| 1807 | PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV; | ||
| 1808 | PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV; | ||
| 1809 | PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV; | ||
| 1810 | PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV; | ||
| 1811 | PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV; | ||
| 1812 | PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV; | ||
| 1813 | PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV; | ||
| 1814 | PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV; | ||
| 1815 | PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV; | ||
| 1816 | PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV; | ||
| 1817 | PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV; | ||
| 1818 | PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV; | ||
| 1819 | PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV; | ||
| 1820 | PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV; | ||
| 1821 | PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV; | ||
| 1822 | PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV; | ||
| 1823 | PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV; | ||
| 1824 | PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV; | ||
| 1825 | PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV; | ||
| 1826 | PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV; | ||
| 1827 | PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV; | ||
| 1828 | PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV; | ||
| 1829 | PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV; | ||
| 1830 | PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV; | ||
| 1831 | PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV; | ||
| 1832 | PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV; | ||
| 1833 | PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV; | ||
| 1834 | PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV; | ||
| 1835 | PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV; | ||
| 1836 | PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD; | ||
| 1837 | PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD; | ||
| 1838 | PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD; | ||
| 1839 | PFNGLGENNAMESAMDPROC glad_glGenNamesAMD; | ||
| 1840 | PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD; | ||
| 1841 | PFNGLISNAMEAMDPROC glad_glIsNameAMD; | ||
| 1842 | PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD; | ||
| 1843 | PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD; | ||
| 1844 | PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD; | ||
| 1845 | PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD; | ||
| 1846 | PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD; | ||
| 1847 | PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD; | ||
| 1848 | PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD; | ||
| 1849 | PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD; | ||
| 1850 | PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD; | ||
| 1851 | PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD; | ||
| 1852 | PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD; | ||
| 1853 | PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD; | ||
| 1854 | PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD; | ||
| 1855 | PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD; | ||
| 1856 | PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD; | ||
| 1857 | PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD; | ||
| 1858 | PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD; | ||
| 1859 | PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD; | ||
| 1860 | PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE; | ||
| 1861 | PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE; | ||
| 1862 | PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE; | ||
| 1863 | PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE; | ||
| 1864 | PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE; | ||
| 1865 | PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE; | ||
| 1866 | PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE; | ||
| 1867 | PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE; | ||
| 1868 | PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE; | ||
| 1869 | PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE; | ||
| 1870 | PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE; | ||
| 1871 | PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE; | ||
| 1872 | PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE; | ||
| 1873 | PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE; | ||
| 1874 | PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE; | ||
| 1875 | PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE; | ||
| 1876 | PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE; | ||
| 1877 | PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE; | ||
| 1878 | PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE; | ||
| 1879 | PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE; | ||
| 1880 | PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE; | ||
| 1881 | PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE; | ||
| 1882 | PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE; | ||
| 1883 | PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE; | ||
| 1884 | PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE; | ||
| 1885 | PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE; | ||
| 1886 | PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE; | ||
| 1887 | PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE; | ||
| 1888 | PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE; | ||
| 1889 | PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE; | ||
| 1890 | PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE; | ||
| 1891 | PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE; | ||
| 1892 | PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE; | ||
| 1893 | PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE; | ||
| 1894 | PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; | ||
| 1895 | PFNGLSHADERBINARYPROC glad_glShaderBinary; | ||
| 1896 | PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; | ||
| 1897 | PFNGLDEPTHRANGEFPROC glad_glDepthRangef; | ||
| 1898 | PFNGLCLEARDEPTHFPROC glad_glClearDepthf; | ||
| 1899 | PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion; | ||
| 1900 | PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB; | ||
| 1901 | PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance; | ||
| 1902 | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance; | ||
| 1903 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance; | ||
| 1904 | PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB; | ||
| 1905 | PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB; | ||
| 1906 | PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB; | ||
| 1907 | PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB; | ||
| 1908 | PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB; | ||
| 1909 | PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB; | ||
| 1910 | PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB; | ||
| 1911 | PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB; | ||
| 1912 | PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB; | ||
| 1913 | PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB; | ||
| 1914 | PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB; | ||
| 1915 | PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB; | ||
| 1916 | PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB; | ||
| 1917 | PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB; | ||
| 1918 | PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB; | ||
| 1919 | PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB; | ||
| 1920 | PFNGLBUFFERSTORAGEPROC glad_glBufferStorage; | ||
| 1921 | PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB; | ||
| 1922 | PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData; | ||
| 1923 | PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData; | ||
| 1924 | PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage; | ||
| 1925 | PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage; | ||
| 1926 | PFNGLCLIPCONTROLPROC glad_glClipControl; | ||
| 1927 | PFNGLCLAMPCOLORARBPROC glad_glClampColorARB; | ||
| 1928 | PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute; | ||
| 1929 | PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect; | ||
| 1930 | PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB; | ||
| 1931 | PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData; | ||
| 1932 | PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB; | ||
| 1933 | PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB; | ||
| 1934 | PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB; | ||
| 1935 | PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB; | ||
| 1936 | PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks; | ||
| 1937 | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase; | ||
| 1938 | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange; | ||
| 1939 | PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv; | ||
| 1940 | PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v; | ||
| 1941 | PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v; | ||
| 1942 | PFNGLCREATEBUFFERSPROC glad_glCreateBuffers; | ||
| 1943 | PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage; | ||
| 1944 | PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData; | ||
| 1945 | PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData; | ||
| 1946 | PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData; | ||
| 1947 | PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData; | ||
| 1948 | PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData; | ||
| 1949 | PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer; | ||
| 1950 | PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange; | ||
| 1951 | PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer; | ||
| 1952 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange; | ||
| 1953 | PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv; | ||
| 1954 | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v; | ||
| 1955 | PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv; | ||
| 1956 | PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData; | ||
| 1957 | PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers; | ||
| 1958 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer; | ||
| 1959 | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri; | ||
| 1960 | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture; | ||
| 1961 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer; | ||
| 1962 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer; | ||
| 1963 | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers; | ||
| 1964 | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer; | ||
| 1965 | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData; | ||
| 1966 | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData; | ||
| 1967 | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv; | ||
| 1968 | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv; | ||
| 1969 | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv; | ||
| 1970 | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi; | ||
| 1971 | PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer; | ||
| 1972 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus; | ||
| 1973 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv; | ||
| 1974 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv; | ||
| 1975 | PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers; | ||
| 1976 | PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage; | ||
| 1977 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample; | ||
| 1978 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv; | ||
| 1979 | PFNGLCREATETEXTURESPROC glad_glCreateTextures; | ||
| 1980 | PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer; | ||
| 1981 | PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange; | ||
| 1982 | PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D; | ||
| 1983 | PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D; | ||
| 1984 | PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D; | ||
| 1985 | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample; | ||
| 1986 | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample; | ||
| 1987 | PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D; | ||
| 1988 | PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D; | ||
| 1989 | PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D; | ||
| 1990 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D; | ||
| 1991 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D; | ||
| 1992 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D; | ||
| 1993 | PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D; | ||
| 1994 | PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D; | ||
| 1995 | PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D; | ||
| 1996 | PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf; | ||
| 1997 | PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv; | ||
| 1998 | PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri; | ||
| 1999 | PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv; | ||
| 2000 | PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv; | ||
| 2001 | PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv; | ||
| 2002 | PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap; | ||
| 2003 | PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit; | ||
| 2004 | PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage; | ||
| 2005 | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage; | ||
| 2006 | PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv; | ||
| 2007 | PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv; | ||
| 2008 | PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv; | ||
| 2009 | PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv; | ||
| 2010 | PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv; | ||
| 2011 | PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv; | ||
| 2012 | PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays; | ||
| 2013 | PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib; | ||
| 2014 | PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib; | ||
| 2015 | PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer; | ||
| 2016 | PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer; | ||
| 2017 | PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers; | ||
| 2018 | PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding; | ||
| 2019 | PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat; | ||
| 2020 | PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat; | ||
| 2021 | PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat; | ||
| 2022 | PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor; | ||
| 2023 | PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv; | ||
| 2024 | PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv; | ||
| 2025 | PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv; | ||
| 2026 | PFNGLCREATESAMPLERSPROC glad_glCreateSamplers; | ||
| 2027 | PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines; | ||
| 2028 | PFNGLCREATEQUERIESPROC glad_glCreateQueries; | ||
| 2029 | PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v; | ||
| 2030 | PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv; | ||
| 2031 | PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v; | ||
| 2032 | PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv; | ||
| 2033 | PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB; | ||
| 2034 | PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB; | ||
| 2035 | PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB; | ||
| 2036 | PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB; | ||
| 2037 | PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB; | ||
| 2038 | PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect; | ||
| 2039 | PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect; | ||
| 2040 | PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB; | ||
| 2041 | PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB; | ||
| 2042 | PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; | ||
| 2043 | PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; | ||
| 2044 | PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; | ||
| 2045 | PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; | ||
| 2046 | PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; | ||
| 2047 | PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; | ||
| 2048 | PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; | ||
| 2049 | PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; | ||
| 2050 | PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; | ||
| 2051 | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; | ||
| 2052 | PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; | ||
| 2053 | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; | ||
| 2054 | PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; | ||
| 2055 | PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; | ||
| 2056 | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; | ||
| 2057 | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; | ||
| 2058 | PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; | ||
| 2059 | PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; | ||
| 2060 | PFNGLISPROGRAMARBPROC glad_glIsProgramARB; | ||
| 2061 | PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri; | ||
| 2062 | PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv; | ||
| 2063 | PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; | ||
| 2064 | PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; | ||
| 2065 | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; | ||
| 2066 | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; | ||
| 2067 | PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; | ||
| 2068 | PFNGLPROGRAMBINARYPROC glad_glProgramBinary; | ||
| 2069 | PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; | ||
| 2070 | PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage; | ||
| 2071 | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage; | ||
| 2072 | PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB; | ||
| 2073 | PFNGLUNIFORM1DPROC glad_glUniform1d; | ||
| 2074 | PFNGLUNIFORM2DPROC glad_glUniform2d; | ||
| 2075 | PFNGLUNIFORM3DPROC glad_glUniform3d; | ||
| 2076 | PFNGLUNIFORM4DPROC glad_glUniform4d; | ||
| 2077 | PFNGLUNIFORM1DVPROC glad_glUniform1dv; | ||
| 2078 | PFNGLUNIFORM2DVPROC glad_glUniform2dv; | ||
| 2079 | PFNGLUNIFORM3DVPROC glad_glUniform3dv; | ||
| 2080 | PFNGLUNIFORM4DVPROC glad_glUniform4dv; | ||
| 2081 | PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv; | ||
| 2082 | PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv; | ||
| 2083 | PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv; | ||
| 2084 | PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv; | ||
| 2085 | PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv; | ||
| 2086 | PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv; | ||
| 2087 | PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv; | ||
| 2088 | PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv; | ||
| 2089 | PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv; | ||
| 2090 | PFNGLGETUNIFORMDVPROC glad_glGetUniformdv; | ||
| 2091 | PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB; | ||
| 2092 | PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB; | ||
| 2093 | PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB; | ||
| 2094 | PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB; | ||
| 2095 | PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB; | ||
| 2096 | PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB; | ||
| 2097 | PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB; | ||
| 2098 | PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB; | ||
| 2099 | PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB; | ||
| 2100 | PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB; | ||
| 2101 | PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB; | ||
| 2102 | PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB; | ||
| 2103 | PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB; | ||
| 2104 | PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB; | ||
| 2105 | PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB; | ||
| 2106 | PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB; | ||
| 2107 | PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB; | ||
| 2108 | PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB; | ||
| 2109 | PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB; | ||
| 2110 | PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB; | ||
| 2111 | PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB; | ||
| 2112 | PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB; | ||
| 2113 | PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB; | ||
| 2114 | PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB; | ||
| 2115 | PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB; | ||
| 2116 | PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB; | ||
| 2117 | PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB; | ||
| 2118 | PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB; | ||
| 2119 | PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB; | ||
| 2120 | PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB; | ||
| 2121 | PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB; | ||
| 2122 | PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB; | ||
| 2123 | PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB; | ||
| 2124 | PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB; | ||
| 2125 | PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB; | ||
| 2126 | PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB; | ||
| 2127 | PFNGLCOLORTABLEPROC glad_glColorTable; | ||
| 2128 | PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv; | ||
| 2129 | PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv; | ||
| 2130 | PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable; | ||
| 2131 | PFNGLGETCOLORTABLEPROC glad_glGetColorTable; | ||
| 2132 | PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv; | ||
| 2133 | PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv; | ||
| 2134 | PFNGLCOLORSUBTABLEPROC glad_glColorSubTable; | ||
| 2135 | PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable; | ||
| 2136 | PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D; | ||
| 2137 | PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D; | ||
| 2138 | PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf; | ||
| 2139 | PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv; | ||
| 2140 | PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri; | ||
| 2141 | PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv; | ||
| 2142 | PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D; | ||
| 2143 | PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D; | ||
| 2144 | PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter; | ||
| 2145 | PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv; | ||
| 2146 | PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv; | ||
| 2147 | PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter; | ||
| 2148 | PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D; | ||
| 2149 | PFNGLGETHISTOGRAMPROC glad_glGetHistogram; | ||
| 2150 | PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv; | ||
| 2151 | PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv; | ||
| 2152 | PFNGLGETMINMAXPROC glad_glGetMinmax; | ||
| 2153 | PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv; | ||
| 2154 | PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv; | ||
| 2155 | PFNGLHISTOGRAMPROC glad_glHistogram; | ||
| 2156 | PFNGLMINMAXPROC glad_glMinmax; | ||
| 2157 | PFNGLRESETHISTOGRAMPROC glad_glResetHistogram; | ||
| 2158 | PFNGLRESETMINMAXPROC glad_glResetMinmax; | ||
| 2159 | PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB; | ||
| 2160 | PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB; | ||
| 2161 | PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB; | ||
| 2162 | PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; | ||
| 2163 | PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v; | ||
| 2164 | PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage; | ||
| 2165 | PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage; | ||
| 2166 | PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData; | ||
| 2167 | PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData; | ||
| 2168 | PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; | ||
| 2169 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; | ||
| 2170 | PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB; | ||
| 2171 | PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB; | ||
| 2172 | PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB; | ||
| 2173 | PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB; | ||
| 2174 | PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB; | ||
| 2175 | PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase; | ||
| 2176 | PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange; | ||
| 2177 | PFNGLBINDTEXTURESPROC glad_glBindTextures; | ||
| 2178 | PFNGLBINDSAMPLERSPROC glad_glBindSamplers; | ||
| 2179 | PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures; | ||
| 2180 | PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers; | ||
| 2181 | PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect; | ||
| 2182 | PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect; | ||
| 2183 | PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; | ||
| 2184 | PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; | ||
| 2185 | PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; | ||
| 2186 | PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; | ||
| 2187 | PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; | ||
| 2188 | PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; | ||
| 2189 | PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; | ||
| 2190 | PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; | ||
| 2191 | PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; | ||
| 2192 | PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; | ||
| 2193 | PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; | ||
| 2194 | PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; | ||
| 2195 | PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; | ||
| 2196 | PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; | ||
| 2197 | PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; | ||
| 2198 | PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; | ||
| 2199 | PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; | ||
| 2200 | PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; | ||
| 2201 | PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; | ||
| 2202 | PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; | ||
| 2203 | PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; | ||
| 2204 | PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; | ||
| 2205 | PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; | ||
| 2206 | PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; | ||
| 2207 | PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; | ||
| 2208 | PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; | ||
| 2209 | PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; | ||
| 2210 | PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; | ||
| 2211 | PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; | ||
| 2212 | PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; | ||
| 2213 | PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; | ||
| 2214 | PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; | ||
| 2215 | PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; | ||
| 2216 | PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; | ||
| 2217 | PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; | ||
| 2218 | PFNGLGENQUERIESARBPROC glad_glGenQueriesARB; | ||
| 2219 | PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB; | ||
| 2220 | PFNGLISQUERYARBPROC glad_glIsQueryARB; | ||
| 2221 | PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB; | ||
| 2222 | PFNGLENDQUERYARBPROC glad_glEndQueryARB; | ||
| 2223 | PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB; | ||
| 2224 | PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB; | ||
| 2225 | PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB; | ||
| 2226 | PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB; | ||
| 2227 | PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB; | ||
| 2228 | PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB; | ||
| 2229 | PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp; | ||
| 2230 | PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv; | ||
| 2231 | PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex; | ||
| 2232 | PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName; | ||
| 2233 | PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv; | ||
| 2234 | PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation; | ||
| 2235 | PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex; | ||
| 2236 | PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; | ||
| 2237 | PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; | ||
| 2238 | PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; | ||
| 2239 | PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; | ||
| 2240 | PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; | ||
| 2241 | PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; | ||
| 2242 | PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; | ||
| 2243 | PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; | ||
| 2244 | PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; | ||
| 2245 | PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; | ||
| 2246 | PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; | ||
| 2247 | PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; | ||
| 2248 | PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; | ||
| 2249 | PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; | ||
| 2250 | PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; | ||
| 2251 | PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; | ||
| 2252 | PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; | ||
| 2253 | PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; | ||
| 2254 | PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; | ||
| 2255 | PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; | ||
| 2256 | PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB; | ||
| 2257 | PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB; | ||
| 2258 | PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB; | ||
| 2259 | PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB; | ||
| 2260 | PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; | ||
| 2261 | PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; | ||
| 2262 | PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; | ||
| 2263 | PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; | ||
| 2264 | PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; | ||
| 2265 | PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; | ||
| 2266 | PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; | ||
| 2267 | PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; | ||
| 2268 | PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; | ||
| 2269 | PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; | ||
| 2270 | PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; | ||
| 2271 | PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; | ||
| 2272 | PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; | ||
| 2273 | PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; | ||
| 2274 | PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; | ||
| 2275 | PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; | ||
| 2276 | PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; | ||
| 2277 | PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; | ||
| 2278 | PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; | ||
| 2279 | PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; | ||
| 2280 | PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; | ||
| 2281 | PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; | ||
| 2282 | PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; | ||
| 2283 | PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; | ||
| 2284 | PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; | ||
| 2285 | PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; | ||
| 2286 | PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; | ||
| 2287 | PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; | ||
| 2288 | PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; | ||
| 2289 | PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; | ||
| 2290 | PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; | ||
| 2291 | PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; | ||
| 2292 | PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; | ||
| 2293 | PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; | ||
| 2294 | PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; | ||
| 2295 | PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; | ||
| 2296 | PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; | ||
| 2297 | PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; | ||
| 2298 | PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; | ||
| 2299 | PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; | ||
| 2300 | PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; | ||
| 2301 | PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; | ||
| 2302 | PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; | ||
| 2303 | PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; | ||
| 2304 | PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; | ||
| 2305 | PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; | ||
| 2306 | PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; | ||
| 2307 | PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; | ||
| 2308 | PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; | ||
| 2309 | PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; | ||
| 2310 | PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; | ||
| 2311 | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; | ||
| 2312 | PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; | ||
| 2313 | PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; | ||
| 2314 | PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; | ||
| 2315 | PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; | ||
| 2316 | PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; | ||
| 2317 | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; | ||
| 2318 | PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; | ||
| 2319 | PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; | ||
| 2320 | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv; | ||
| 2321 | PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture; | ||
| 2322 | PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier; | ||
| 2323 | PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; | ||
| 2324 | PFNGLGETHANDLEARBPROC glad_glGetHandleARB; | ||
| 2325 | PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; | ||
| 2326 | PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; | ||
| 2327 | PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; | ||
| 2328 | PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; | ||
| 2329 | PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; | ||
| 2330 | PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; | ||
| 2331 | PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; | ||
| 2332 | PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; | ||
| 2333 | PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; | ||
| 2334 | PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; | ||
| 2335 | PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; | ||
| 2336 | PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; | ||
| 2337 | PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; | ||
| 2338 | PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; | ||
| 2339 | PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; | ||
| 2340 | PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; | ||
| 2341 | PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; | ||
| 2342 | PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; | ||
| 2343 | PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; | ||
| 2344 | PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; | ||
| 2345 | PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; | ||
| 2346 | PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; | ||
| 2347 | PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; | ||
| 2348 | PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; | ||
| 2349 | PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; | ||
| 2350 | PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; | ||
| 2351 | PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; | ||
| 2352 | PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; | ||
| 2353 | PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; | ||
| 2354 | PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; | ||
| 2355 | PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; | ||
| 2356 | PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; | ||
| 2357 | PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; | ||
| 2358 | PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; | ||
| 2359 | PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; | ||
| 2360 | PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; | ||
| 2361 | PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; | ||
| 2362 | PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding; | ||
| 2363 | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation; | ||
| 2364 | PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex; | ||
| 2365 | PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv; | ||
| 2366 | PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName; | ||
| 2367 | PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName; | ||
| 2368 | PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv; | ||
| 2369 | PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv; | ||
| 2370 | PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv; | ||
| 2371 | PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB; | ||
| 2372 | PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB; | ||
| 2373 | PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB; | ||
| 2374 | PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB; | ||
| 2375 | PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB; | ||
| 2376 | PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB; | ||
| 2377 | PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB; | ||
| 2378 | PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT; | ||
| 2379 | PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB; | ||
| 2380 | PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB; | ||
| 2381 | PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri; | ||
| 2382 | PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv; | ||
| 2383 | PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier; | ||
| 2384 | PFNGLTEXBUFFERARBPROC glad_glTexBufferARB; | ||
| 2385 | PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange; | ||
| 2386 | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB; | ||
| 2387 | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB; | ||
| 2388 | PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB; | ||
| 2389 | PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB; | ||
| 2390 | PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB; | ||
| 2391 | PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB; | ||
| 2392 | PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB; | ||
| 2393 | PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D; | ||
| 2394 | PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; | ||
| 2395 | PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; | ||
| 2396 | PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample; | ||
| 2397 | PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample; | ||
| 2398 | PFNGLTEXTUREVIEWPROC glad_glTextureView; | ||
| 2399 | PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; | ||
| 2400 | PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; | ||
| 2401 | PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; | ||
| 2402 | PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; | ||
| 2403 | PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; | ||
| 2404 | PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; | ||
| 2405 | PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback; | ||
| 2406 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream; | ||
| 2407 | PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed; | ||
| 2408 | PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed; | ||
| 2409 | PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv; | ||
| 2410 | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced; | ||
| 2411 | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced; | ||
| 2412 | PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB; | ||
| 2413 | PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB; | ||
| 2414 | PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB; | ||
| 2415 | PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB; | ||
| 2416 | PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d; | ||
| 2417 | PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d; | ||
| 2418 | PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d; | ||
| 2419 | PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d; | ||
| 2420 | PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv; | ||
| 2421 | PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv; | ||
| 2422 | PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv; | ||
| 2423 | PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv; | ||
| 2424 | PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer; | ||
| 2425 | PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv; | ||
| 2426 | PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer; | ||
| 2427 | PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat; | ||
| 2428 | PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat; | ||
| 2429 | PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat; | ||
| 2430 | PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding; | ||
| 2431 | PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor; | ||
| 2432 | PFNGLWEIGHTBVARBPROC glad_glWeightbvARB; | ||
| 2433 | PFNGLWEIGHTSVARBPROC glad_glWeightsvARB; | ||
| 2434 | PFNGLWEIGHTIVARBPROC glad_glWeightivARB; | ||
| 2435 | PFNGLWEIGHTFVARBPROC glad_glWeightfvARB; | ||
| 2436 | PFNGLWEIGHTDVARBPROC glad_glWeightdvARB; | ||
| 2437 | PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB; | ||
| 2438 | PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB; | ||
| 2439 | PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB; | ||
| 2440 | PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB; | ||
| 2441 | PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB; | ||
| 2442 | PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; | ||
| 2443 | PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; | ||
| 2444 | PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; | ||
| 2445 | PFNGLISBUFFERARBPROC glad_glIsBufferARB; | ||
| 2446 | PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; | ||
| 2447 | PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; | ||
| 2448 | PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; | ||
| 2449 | PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; | ||
| 2450 | PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; | ||
| 2451 | PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; | ||
| 2452 | PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; | ||
| 2453 | PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; | ||
| 2454 | PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; | ||
| 2455 | PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; | ||
| 2456 | PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; | ||
| 2457 | PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; | ||
| 2458 | PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; | ||
| 2459 | PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; | ||
| 2460 | PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; | ||
| 2461 | PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; | ||
| 2462 | PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; | ||
| 2463 | PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; | ||
| 2464 | PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; | ||
| 2465 | PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; | ||
| 2466 | PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; | ||
| 2467 | PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; | ||
| 2468 | PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; | ||
| 2469 | PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; | ||
| 2470 | PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; | ||
| 2471 | PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; | ||
| 2472 | PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; | ||
| 2473 | PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; | ||
| 2474 | PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; | ||
| 2475 | PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; | ||
| 2476 | PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; | ||
| 2477 | PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; | ||
| 2478 | PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; | ||
| 2479 | PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; | ||
| 2480 | PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; | ||
| 2481 | PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; | ||
| 2482 | PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; | ||
| 2483 | PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; | ||
| 2484 | PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; | ||
| 2485 | PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; | ||
| 2486 | PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; | ||
| 2487 | PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; | ||
| 2488 | PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; | ||
| 2489 | PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; | ||
| 2490 | PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; | ||
| 2491 | PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; | ||
| 2492 | PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; | ||
| 2493 | PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; | ||
| 2494 | PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; | ||
| 2495 | PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; | ||
| 2496 | PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; | ||
| 2497 | PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; | ||
| 2498 | PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; | ||
| 2499 | PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv; | ||
| 2500 | PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf; | ||
| 2501 | PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv; | ||
| 2502 | PFNGLSCISSORARRAYVPROC glad_glScissorArrayv; | ||
| 2503 | PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed; | ||
| 2504 | PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv; | ||
| 2505 | PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv; | ||
| 2506 | PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed; | ||
| 2507 | PFNGLGETFLOATI_VPROC glad_glGetFloati_v; | ||
| 2508 | PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v; | ||
| 2509 | PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB; | ||
| 2510 | PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB; | ||
| 2511 | PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB; | ||
| 2512 | PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB; | ||
| 2513 | PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB; | ||
| 2514 | PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB; | ||
| 2515 | PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB; | ||
| 2516 | PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB; | ||
| 2517 | PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB; | ||
| 2518 | PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB; | ||
| 2519 | PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB; | ||
| 2520 | PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB; | ||
| 2521 | PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB; | ||
| 2522 | PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB; | ||
| 2523 | PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB; | ||
| 2524 | PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB; | ||
| 2525 | PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI; | ||
| 2526 | PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI; | ||
| 2527 | PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI; | ||
| 2528 | PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI; | ||
| 2529 | PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI; | ||
| 2530 | PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI; | ||
| 2531 | PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI; | ||
| 2532 | PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI; | ||
| 2533 | PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI; | ||
| 2534 | PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI; | ||
| 2535 | PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI; | ||
| 2536 | PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI; | ||
| 2537 | PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI; | ||
| 2538 | PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI; | ||
| 2539 | PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI; | ||
| 2540 | PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI; | ||
| 2541 | PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI; | ||
| 2542 | PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI; | ||
| 2543 | PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI; | ||
| 2544 | PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI; | ||
| 2545 | PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI; | ||
| 2546 | PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI; | ||
| 2547 | PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI; | ||
| 2548 | PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI; | ||
| 2549 | PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI; | ||
| 2550 | PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI; | ||
| 2551 | PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI; | ||
| 2552 | PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI; | ||
| 2553 | PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI; | ||
| 2554 | PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI; | ||
| 2555 | PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI; | ||
| 2556 | PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI; | ||
| 2557 | PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI; | ||
| 2558 | PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI; | ||
| 2559 | PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI; | ||
| 2560 | PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI; | ||
| 2561 | PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI; | ||
| 2562 | PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI; | ||
| 2563 | PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI; | ||
| 2564 | PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI; | ||
| 2565 | PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI; | ||
| 2566 | PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI; | ||
| 2567 | PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI; | ||
| 2568 | PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI; | ||
| 2569 | PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI; | ||
| 2570 | PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI; | ||
| 2571 | PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI; | ||
| 2572 | PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI; | ||
| 2573 | PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI; | ||
| 2574 | PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI; | ||
| 2575 | PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI; | ||
| 2576 | PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI; | ||
| 2577 | PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI; | ||
| 2578 | PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI; | ||
| 2579 | PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI; | ||
| 2580 | PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI; | ||
| 2581 | PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI; | ||
| 2582 | PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI; | ||
| 2583 | PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI; | ||
| 2584 | PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI; | ||
| 2585 | PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI; | ||
| 2586 | PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI; | ||
| 2587 | PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI; | ||
| 2588 | PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI; | ||
| 2589 | PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI; | ||
| 2590 | PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI; | ||
| 2591 | PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI; | ||
| 2592 | PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI; | ||
| 2593 | PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI; | ||
| 2594 | PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI; | ||
| 2595 | PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI; | ||
| 2596 | PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI; | ||
| 2597 | PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI; | ||
| 2598 | PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI; | ||
| 2599 | PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI; | ||
| 2600 | PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI; | ||
| 2601 | PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI; | ||
| 2602 | PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI; | ||
| 2603 | PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI; | ||
| 2604 | PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI; | ||
| 2605 | PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI; | ||
| 2606 | PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI; | ||
| 2607 | PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI; | ||
| 2608 | PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI; | ||
| 2609 | PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI; | ||
| 2610 | PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI; | ||
| 2611 | PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI; | ||
| 2612 | PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI; | ||
| 2613 | PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT; | ||
| 2614 | PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT; | ||
| 2615 | PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT; | ||
| 2616 | PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT; | ||
| 2617 | PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; | ||
| 2618 | PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; | ||
| 2619 | PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; | ||
| 2620 | PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT; | ||
| 2621 | PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT; | ||
| 2622 | PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT; | ||
| 2623 | PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT; | ||
| 2624 | PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT; | ||
| 2625 | PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT; | ||
| 2626 | PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT; | ||
| 2627 | PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT; | ||
| 2628 | PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT; | ||
| 2629 | PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT; | ||
| 2630 | PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT; | ||
| 2631 | PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT; | ||
| 2632 | PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT; | ||
| 2633 | PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT; | ||
| 2634 | PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT; | ||
| 2635 | PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT; | ||
| 2636 | PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT; | ||
| 2637 | PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT; | ||
| 2638 | PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT; | ||
| 2639 | PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT; | ||
| 2640 | PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT; | ||
| 2641 | PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT; | ||
| 2642 | PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT; | ||
| 2643 | PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT; | ||
| 2644 | PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT; | ||
| 2645 | PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT; | ||
| 2646 | PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT; | ||
| 2647 | PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT; | ||
| 2648 | PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT; | ||
| 2649 | PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT; | ||
| 2650 | PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT; | ||
| 2651 | PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT; | ||
| 2652 | PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT; | ||
| 2653 | PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT; | ||
| 2654 | PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT; | ||
| 2655 | PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT; | ||
| 2656 | PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT; | ||
| 2657 | PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT; | ||
| 2658 | PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT; | ||
| 2659 | PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; | ||
| 2660 | PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; | ||
| 2661 | PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; | ||
| 2662 | PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; | ||
| 2663 | PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; | ||
| 2664 | PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT; | ||
| 2665 | PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT; | ||
| 2666 | PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT; | ||
| 2667 | PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT; | ||
| 2668 | PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT; | ||
| 2669 | PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT; | ||
| 2670 | PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT; | ||
| 2671 | PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT; | ||
| 2672 | PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT; | ||
| 2673 | PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT; | ||
| 2674 | PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT; | ||
| 2675 | PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT; | ||
| 2676 | PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT; | ||
| 2677 | PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT; | ||
| 2678 | PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT; | ||
| 2679 | PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT; | ||
| 2680 | PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT; | ||
| 2681 | PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT; | ||
| 2682 | PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT; | ||
| 2683 | PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT; | ||
| 2684 | PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT; | ||
| 2685 | PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT; | ||
| 2686 | PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT; | ||
| 2687 | PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT; | ||
| 2688 | PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT; | ||
| 2689 | PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT; | ||
| 2690 | PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT; | ||
| 2691 | PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT; | ||
| 2692 | PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT; | ||
| 2693 | PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT; | ||
| 2694 | PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT; | ||
| 2695 | PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT; | ||
| 2696 | PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT; | ||
| 2697 | PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT; | ||
| 2698 | PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT; | ||
| 2699 | PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT; | ||
| 2700 | PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT; | ||
| 2701 | PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT; | ||
| 2702 | PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT; | ||
| 2703 | PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT; | ||
| 2704 | PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT; | ||
| 2705 | PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT; | ||
| 2706 | PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT; | ||
| 2707 | PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT; | ||
| 2708 | PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT; | ||
| 2709 | PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT; | ||
| 2710 | PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT; | ||
| 2711 | PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT; | ||
| 2712 | PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT; | ||
| 2713 | PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT; | ||
| 2714 | PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT; | ||
| 2715 | PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT; | ||
| 2716 | PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT; | ||
| 2717 | PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT; | ||
| 2718 | PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT; | ||
| 2719 | PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT; | ||
| 2720 | PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT; | ||
| 2721 | PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT; | ||
| 2722 | PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT; | ||
| 2723 | PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT; | ||
| 2724 | PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT; | ||
| 2725 | PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT; | ||
| 2726 | PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT; | ||
| 2727 | PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT; | ||
| 2728 | PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT; | ||
| 2729 | PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT; | ||
| 2730 | PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT; | ||
| 2731 | PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT; | ||
| 2732 | PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT; | ||
| 2733 | PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT; | ||
| 2734 | PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT; | ||
| 2735 | PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT; | ||
| 2736 | PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT; | ||
| 2737 | PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT; | ||
| 2738 | PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT; | ||
| 2739 | PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT; | ||
| 2740 | PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT; | ||
| 2741 | PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT; | ||
| 2742 | PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT; | ||
| 2743 | PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT; | ||
| 2744 | PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT; | ||
| 2745 | PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT; | ||
| 2746 | PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT; | ||
| 2747 | PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT; | ||
| 2748 | PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT; | ||
| 2749 | PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT; | ||
| 2750 | PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT; | ||
| 2751 | PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT; | ||
| 2752 | PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT; | ||
| 2753 | PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT; | ||
| 2754 | PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT; | ||
| 2755 | PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT; | ||
| 2756 | PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT; | ||
| 2757 | PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT; | ||
| 2758 | PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT; | ||
| 2759 | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT; | ||
| 2760 | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT; | ||
| 2761 | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT; | ||
| 2762 | PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT; | ||
| 2763 | PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT; | ||
| 2764 | PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT; | ||
| 2765 | PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT; | ||
| 2766 | PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT; | ||
| 2767 | PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT; | ||
| 2768 | PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT; | ||
| 2769 | PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT; | ||
| 2770 | PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT; | ||
| 2771 | PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT; | ||
| 2772 | PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT; | ||
| 2773 | PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT; | ||
| 2774 | PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT; | ||
| 2775 | PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT; | ||
| 2776 | PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT; | ||
| 2777 | PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT; | ||
| 2778 | PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT; | ||
| 2779 | PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT; | ||
| 2780 | PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT; | ||
| 2781 | PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT; | ||
| 2782 | PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT; | ||
| 2783 | PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT; | ||
| 2784 | PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT; | ||
| 2785 | PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT; | ||
| 2786 | PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT; | ||
| 2787 | PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT; | ||
| 2788 | PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT; | ||
| 2789 | PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT; | ||
| 2790 | PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT; | ||
| 2791 | PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT; | ||
| 2792 | PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT; | ||
| 2793 | PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT; | ||
| 2794 | PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT; | ||
| 2795 | PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT; | ||
| 2796 | PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT; | ||
| 2797 | PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT; | ||
| 2798 | PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT; | ||
| 2799 | PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT; | ||
| 2800 | PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT; | ||
| 2801 | PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT; | ||
| 2802 | PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT; | ||
| 2803 | PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT; | ||
| 2804 | PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT; | ||
| 2805 | PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT; | ||
| 2806 | PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT; | ||
| 2807 | PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT; | ||
| 2808 | PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT; | ||
| 2809 | PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT; | ||
| 2810 | PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT; | ||
| 2811 | PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT; | ||
| 2812 | PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT; | ||
| 2813 | PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT; | ||
| 2814 | PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT; | ||
| 2815 | PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT; | ||
| 2816 | PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT; | ||
| 2817 | PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT; | ||
| 2818 | PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT; | ||
| 2819 | PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT; | ||
| 2820 | PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT; | ||
| 2821 | PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT; | ||
| 2822 | PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT; | ||
| 2823 | PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT; | ||
| 2824 | PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT; | ||
| 2825 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT; | ||
| 2826 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT; | ||
| 2827 | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT; | ||
| 2828 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT; | ||
| 2829 | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT; | ||
| 2830 | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT; | ||
| 2831 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT; | ||
| 2832 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT; | ||
| 2833 | PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT; | ||
| 2834 | PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT; | ||
| 2835 | PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT; | ||
| 2836 | PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT; | ||
| 2837 | PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT; | ||
| 2838 | PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT; | ||
| 2839 | PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT; | ||
| 2840 | PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT; | ||
| 2841 | PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT; | ||
| 2842 | PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT; | ||
| 2843 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT; | ||
| 2844 | PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT; | ||
| 2845 | PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT; | ||
| 2846 | PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT; | ||
| 2847 | PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT; | ||
| 2848 | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT; | ||
| 2849 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT; | ||
| 2850 | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT; | ||
| 2851 | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT; | ||
| 2852 | PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT; | ||
| 2853 | PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT; | ||
| 2854 | PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT; | ||
| 2855 | PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT; | ||
| 2856 | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT; | ||
| 2857 | PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT; | ||
| 2858 | PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT; | ||
| 2859 | PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT; | ||
| 2860 | PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT; | ||
| 2861 | PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT; | ||
| 2862 | PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT; | ||
| 2863 | PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT; | ||
| 2864 | PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT; | ||
| 2865 | PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT; | ||
| 2866 | PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT; | ||
| 2867 | PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT; | ||
| 2868 | PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT; | ||
| 2869 | PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT; | ||
| 2870 | PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT; | ||
| 2871 | PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT; | ||
| 2872 | PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT; | ||
| 2873 | PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT; | ||
| 2874 | PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT; | ||
| 2875 | PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT; | ||
| 2876 | PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT; | ||
| 2877 | PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT; | ||
| 2878 | PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT; | ||
| 2879 | PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT; | ||
| 2880 | PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT; | ||
| 2881 | PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT; | ||
| 2882 | PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT; | ||
| 2883 | PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT; | ||
| 2884 | PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT; | ||
| 2885 | PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT; | ||
| 2886 | PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT; | ||
| 2887 | PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT; | ||
| 2888 | PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT; | ||
| 2889 | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT; | ||
| 2890 | PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT; | ||
| 2891 | PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT; | ||
| 2892 | PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT; | ||
| 2893 | PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT; | ||
| 2894 | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT; | ||
| 2895 | PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT; | ||
| 2896 | PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT; | ||
| 2897 | PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT; | ||
| 2898 | PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT; | ||
| 2899 | PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT; | ||
| 2900 | PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT; | ||
| 2901 | PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT; | ||
| 2902 | PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT; | ||
| 2903 | PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT; | ||
| 2904 | PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT; | ||
| 2905 | PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT; | ||
| 2906 | PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT; | ||
| 2907 | PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT; | ||
| 2908 | PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT; | ||
| 2909 | PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT; | ||
| 2910 | PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT; | ||
| 2911 | PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT; | ||
| 2912 | PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT; | ||
| 2913 | PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT; | ||
| 2914 | PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT; | ||
| 2915 | PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT; | ||
| 2916 | PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT; | ||
| 2917 | PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT; | ||
| 2918 | PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT; | ||
| 2919 | PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT; | ||
| 2920 | PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT; | ||
| 2921 | PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT; | ||
| 2922 | PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT; | ||
| 2923 | PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT; | ||
| 2924 | PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT; | ||
| 2925 | PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT; | ||
| 2926 | PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT; | ||
| 2927 | PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT; | ||
| 2928 | PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT; | ||
| 2929 | PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT; | ||
| 2930 | PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT; | ||
| 2931 | PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT; | ||
| 2932 | PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT; | ||
| 2933 | PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT; | ||
| 2934 | PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT; | ||
| 2935 | PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT; | ||
| 2936 | PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT; | ||
| 2937 | PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT; | ||
| 2938 | PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; | ||
| 2939 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; | ||
| 2940 | PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; | ||
| 2941 | PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; | ||
| 2942 | PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; | ||
| 2943 | PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; | ||
| 2944 | PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; | ||
| 2945 | PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; | ||
| 2946 | PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; | ||
| 2947 | PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; | ||
| 2948 | PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; | ||
| 2949 | PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; | ||
| 2950 | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; | ||
| 2951 | PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; | ||
| 2952 | PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; | ||
| 2953 | PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; | ||
| 2954 | PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; | ||
| 2955 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; | ||
| 2956 | PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; | ||
| 2957 | PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; | ||
| 2958 | PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT; | ||
| 2959 | PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT; | ||
| 2960 | PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT; | ||
| 2961 | PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT; | ||
| 2962 | PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT; | ||
| 2963 | PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT; | ||
| 2964 | PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT; | ||
| 2965 | PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT; | ||
| 2966 | PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT; | ||
| 2967 | PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT; | ||
| 2968 | PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT; | ||
| 2969 | PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT; | ||
| 2970 | PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT; | ||
| 2971 | PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT; | ||
| 2972 | PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT; | ||
| 2973 | PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT; | ||
| 2974 | PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT; | ||
| 2975 | PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT; | ||
| 2976 | PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT; | ||
| 2977 | PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT; | ||
| 2978 | PFNGLMINMAXEXTPROC glad_glMinmaxEXT; | ||
| 2979 | PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT; | ||
| 2980 | PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT; | ||
| 2981 | PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT; | ||
| 2982 | PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT; | ||
| 2983 | PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT; | ||
| 2984 | PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT; | ||
| 2985 | PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT; | ||
| 2986 | PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT; | ||
| 2987 | PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT; | ||
| 2988 | PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT; | ||
| 2989 | PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT; | ||
| 2990 | PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT; | ||
| 2991 | PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT; | ||
| 2992 | PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT; | ||
| 2993 | PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT; | ||
| 2994 | PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT; | ||
| 2995 | PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT; | ||
| 2996 | PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT; | ||
| 2997 | PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT; | ||
| 2998 | PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT; | ||
| 2999 | PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT; | ||
| 3000 | PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT; | ||
| 3001 | PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT; | ||
| 3002 | PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT; | ||
| 3003 | PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT; | ||
| 3004 | PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT; | ||
| 3005 | PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT; | ||
| 3006 | PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT; | ||
| 3007 | PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT; | ||
| 3008 | PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT; | ||
| 3009 | PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT; | ||
| 3010 | PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT; | ||
| 3011 | PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT; | ||
| 3012 | PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT; | ||
| 3013 | PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT; | ||
| 3014 | PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT; | ||
| 3015 | PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT; | ||
| 3016 | PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT; | ||
| 3017 | PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT; | ||
| 3018 | PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT; | ||
| 3019 | PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT; | ||
| 3020 | PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT; | ||
| 3021 | PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT; | ||
| 3022 | PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT; | ||
| 3023 | PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT; | ||
| 3024 | PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT; | ||
| 3025 | PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT; | ||
| 3026 | PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT; | ||
| 3027 | PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT; | ||
| 3028 | PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT; | ||
| 3029 | PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT; | ||
| 3030 | PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT; | ||
| 3031 | PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT; | ||
| 3032 | PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT; | ||
| 3033 | PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT; | ||
| 3034 | PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT; | ||
| 3035 | PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT; | ||
| 3036 | PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT; | ||
| 3037 | PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT; | ||
| 3038 | PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT; | ||
| 3039 | PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT; | ||
| 3040 | PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT; | ||
| 3041 | PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT; | ||
| 3042 | PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT; | ||
| 3043 | PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT; | ||
| 3044 | PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT; | ||
| 3045 | PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT; | ||
| 3046 | PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT; | ||
| 3047 | PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT; | ||
| 3048 | PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT; | ||
| 3049 | PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT; | ||
| 3050 | PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT; | ||
| 3051 | PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT; | ||
| 3052 | PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT; | ||
| 3053 | PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT; | ||
| 3054 | PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT; | ||
| 3055 | PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT; | ||
| 3056 | PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT; | ||
| 3057 | PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT; | ||
| 3058 | PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT; | ||
| 3059 | PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT; | ||
| 3060 | PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT; | ||
| 3061 | PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT; | ||
| 3062 | PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT; | ||
| 3063 | PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT; | ||
| 3064 | PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT; | ||
| 3065 | PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT; | ||
| 3066 | PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT; | ||
| 3067 | PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT; | ||
| 3068 | PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT; | ||
| 3069 | PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT; | ||
| 3070 | PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT; | ||
| 3071 | PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT; | ||
| 3072 | PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; | ||
| 3073 | PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; | ||
| 3074 | PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT; | ||
| 3075 | PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT; | ||
| 3076 | PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; | ||
| 3077 | PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT; | ||
| 3078 | PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT; | ||
| 3079 | PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT; | ||
| 3080 | PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT; | ||
| 3081 | PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT; | ||
| 3082 | PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT; | ||
| 3083 | PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT; | ||
| 3084 | PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; | ||
| 3085 | PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; | ||
| 3086 | PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; | ||
| 3087 | PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; | ||
| 3088 | PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; | ||
| 3089 | PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; | ||
| 3090 | PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT; | ||
| 3091 | PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT; | ||
| 3092 | PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT; | ||
| 3093 | PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT; | ||
| 3094 | PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT; | ||
| 3095 | PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT; | ||
| 3096 | PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT; | ||
| 3097 | PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT; | ||
| 3098 | PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT; | ||
| 3099 | PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT; | ||
| 3100 | PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; | ||
| 3101 | PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; | ||
| 3102 | PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; | ||
| 3103 | PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; | ||
| 3104 | PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; | ||
| 3105 | PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; | ||
| 3106 | PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; | ||
| 3107 | PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; | ||
| 3108 | PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; | ||
| 3109 | PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT; | ||
| 3110 | PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT; | ||
| 3111 | PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT; | ||
| 3112 | PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT; | ||
| 3113 | PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT; | ||
| 3114 | PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT; | ||
| 3115 | PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT; | ||
| 3116 | PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT; | ||
| 3117 | PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT; | ||
| 3118 | PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT; | ||
| 3119 | PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT; | ||
| 3120 | PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT; | ||
| 3121 | PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT; | ||
| 3122 | PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT; | ||
| 3123 | PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT; | ||
| 3124 | PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT; | ||
| 3125 | PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT; | ||
| 3126 | PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT; | ||
| 3127 | PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT; | ||
| 3128 | PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT; | ||
| 3129 | PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT; | ||
| 3130 | PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT; | ||
| 3131 | PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT; | ||
| 3132 | PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT; | ||
| 3133 | PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT; | ||
| 3134 | PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT; | ||
| 3135 | PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT; | ||
| 3136 | PFNGLVARIANTIVEXTPROC glad_glVariantivEXT; | ||
| 3137 | PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT; | ||
| 3138 | PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT; | ||
| 3139 | PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT; | ||
| 3140 | PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT; | ||
| 3141 | PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT; | ||
| 3142 | PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT; | ||
| 3143 | PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT; | ||
| 3144 | PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT; | ||
| 3145 | PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT; | ||
| 3146 | PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT; | ||
| 3147 | PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT; | ||
| 3148 | PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT; | ||
| 3149 | PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT; | ||
| 3150 | PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT; | ||
| 3151 | PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT; | ||
| 3152 | PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT; | ||
| 3153 | PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT; | ||
| 3154 | PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT; | ||
| 3155 | PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT; | ||
| 3156 | PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT; | ||
| 3157 | PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT; | ||
| 3158 | PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT; | ||
| 3159 | PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT; | ||
| 3160 | PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT; | ||
| 3161 | PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT; | ||
| 3162 | PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT; | ||
| 3163 | PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT; | ||
| 3164 | PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT; | ||
| 3165 | PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT; | ||
| 3166 | PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT; | ||
| 3167 | PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT; | ||
| 3168 | PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY; | ||
| 3169 | PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY; | ||
| 3170 | PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP; | ||
| 3171 | PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP; | ||
| 3172 | PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP; | ||
| 3173 | PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP; | ||
| 3174 | PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP; | ||
| 3175 | PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP; | ||
| 3176 | PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM; | ||
| 3177 | PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM; | ||
| 3178 | PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM; | ||
| 3179 | PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM; | ||
| 3180 | PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM; | ||
| 3181 | PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM; | ||
| 3182 | PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM; | ||
| 3183 | PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM; | ||
| 3184 | PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM; | ||
| 3185 | PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM; | ||
| 3186 | PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM; | ||
| 3187 | PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; | ||
| 3188 | PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL; | ||
| 3189 | PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL; | ||
| 3190 | PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL; | ||
| 3191 | PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL; | ||
| 3192 | PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL; | ||
| 3193 | PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL; | ||
| 3194 | PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL; | ||
| 3195 | PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL; | ||
| 3196 | PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL; | ||
| 3197 | PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL; | ||
| 3198 | PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL; | ||
| 3199 | PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL; | ||
| 3200 | PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL; | ||
| 3201 | PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL; | ||
| 3202 | PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL; | ||
| 3203 | PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL; | ||
| 3204 | PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL; | ||
| 3205 | PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL; | ||
| 3206 | PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR; | ||
| 599 | PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; | 3207 | PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; |
| 600 | PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; | 3208 | PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; |
| 601 | PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; | 3209 | PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; |
| @@ -618,6 +3226,773 @@ PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; | |||
| 618 | PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; | 3226 | PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; |
| 619 | PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; | 3227 | PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; |
| 620 | PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; | 3228 | PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; |
| 3229 | PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR; | ||
| 3230 | PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus; | ||
| 3231 | PFNGLREADNPIXELSPROC glad_glReadnPixels; | ||
| 3232 | PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv; | ||
| 3233 | PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv; | ||
| 3234 | PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv; | ||
| 3235 | PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR; | ||
| 3236 | PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR; | ||
| 3237 | PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR; | ||
| 3238 | PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR; | ||
| 3239 | PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR; | ||
| 3240 | PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA; | ||
| 3241 | PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA; | ||
| 3242 | PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA; | ||
| 3243 | PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA; | ||
| 3244 | PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA; | ||
| 3245 | PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA; | ||
| 3246 | PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA; | ||
| 3247 | PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA; | ||
| 3248 | PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA; | ||
| 3249 | PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA; | ||
| 3250 | PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA; | ||
| 3251 | PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA; | ||
| 3252 | PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA; | ||
| 3253 | PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA; | ||
| 3254 | PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA; | ||
| 3255 | PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA; | ||
| 3256 | PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA; | ||
| 3257 | PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA; | ||
| 3258 | PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA; | ||
| 3259 | PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA; | ||
| 3260 | PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA; | ||
| 3261 | PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA; | ||
| 3262 | PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA; | ||
| 3263 | PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA; | ||
| 3264 | PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA; | ||
| 3265 | PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX; | ||
| 3266 | PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX; | ||
| 3267 | PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX; | ||
| 3268 | PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX; | ||
| 3269 | PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX; | ||
| 3270 | PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV; | ||
| 3271 | PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV; | ||
| 3272 | PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV; | ||
| 3273 | PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV; | ||
| 3274 | PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV; | ||
| 3275 | PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV; | ||
| 3276 | PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV; | ||
| 3277 | PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV; | ||
| 3278 | PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV; | ||
| 3279 | PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV; | ||
| 3280 | PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV; | ||
| 3281 | PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV; | ||
| 3282 | PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV; | ||
| 3283 | PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV; | ||
| 3284 | PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV; | ||
| 3285 | PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV; | ||
| 3286 | PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV; | ||
| 3287 | PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV; | ||
| 3288 | PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV; | ||
| 3289 | PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV; | ||
| 3290 | PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV; | ||
| 3291 | PFNGLCREATESTATESNVPROC glad_glCreateStatesNV; | ||
| 3292 | PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV; | ||
| 3293 | PFNGLISSTATENVPROC glad_glIsStateNV; | ||
| 3294 | PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV; | ||
| 3295 | PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV; | ||
| 3296 | PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV; | ||
| 3297 | PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV; | ||
| 3298 | PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV; | ||
| 3299 | PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV; | ||
| 3300 | PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV; | ||
| 3301 | PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV; | ||
| 3302 | PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV; | ||
| 3303 | PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV; | ||
| 3304 | PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV; | ||
| 3305 | PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV; | ||
| 3306 | PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV; | ||
| 3307 | PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV; | ||
| 3308 | PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV; | ||
| 3309 | PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV; | ||
| 3310 | PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV; | ||
| 3311 | PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV; | ||
| 3312 | PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV; | ||
| 3313 | PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV; | ||
| 3314 | PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV; | ||
| 3315 | PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV; | ||
| 3316 | PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV; | ||
| 3317 | PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV; | ||
| 3318 | PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV; | ||
| 3319 | PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV; | ||
| 3320 | PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV; | ||
| 3321 | PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV; | ||
| 3322 | PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV; | ||
| 3323 | PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV; | ||
| 3324 | PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV; | ||
| 3325 | PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV; | ||
| 3326 | PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV; | ||
| 3327 | PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV; | ||
| 3328 | PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV; | ||
| 3329 | PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV; | ||
| 3330 | PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV; | ||
| 3331 | PFNGLEVALMAPSNVPROC glad_glEvalMapsNV; | ||
| 3332 | PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV; | ||
| 3333 | PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV; | ||
| 3334 | PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV; | ||
| 3335 | PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV; | ||
| 3336 | PFNGLGENFENCESNVPROC glad_glGenFencesNV; | ||
| 3337 | PFNGLISFENCENVPROC glad_glIsFenceNV; | ||
| 3338 | PFNGLTESTFENCENVPROC glad_glTestFenceNV; | ||
| 3339 | PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV; | ||
| 3340 | PFNGLFINISHFENCENVPROC glad_glFinishFenceNV; | ||
| 3341 | PFNGLSETFENCENVPROC glad_glSetFenceNV; | ||
| 3342 | PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV; | ||
| 3343 | PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV; | ||
| 3344 | PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV; | ||
| 3345 | PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV; | ||
| 3346 | PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV; | ||
| 3347 | PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV; | ||
| 3348 | PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV; | ||
| 3349 | PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV; | ||
| 3350 | PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV; | ||
| 3351 | PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV; | ||
| 3352 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV; | ||
| 3353 | PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; | ||
| 3354 | PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; | ||
| 3355 | PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; | ||
| 3356 | PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV; | ||
| 3357 | PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV; | ||
| 3358 | PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV; | ||
| 3359 | PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV; | ||
| 3360 | PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV; | ||
| 3361 | PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV; | ||
| 3362 | PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV; | ||
| 3363 | PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV; | ||
| 3364 | PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV; | ||
| 3365 | PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV; | ||
| 3366 | PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV; | ||
| 3367 | PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV; | ||
| 3368 | PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV; | ||
| 3369 | PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV; | ||
| 3370 | PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV; | ||
| 3371 | PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV; | ||
| 3372 | PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV; | ||
| 3373 | PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV; | ||
| 3374 | PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV; | ||
| 3375 | PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV; | ||
| 3376 | PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV; | ||
| 3377 | PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV; | ||
| 3378 | PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV; | ||
| 3379 | PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV; | ||
| 3380 | PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV; | ||
| 3381 | PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV; | ||
| 3382 | PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV; | ||
| 3383 | PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV; | ||
| 3384 | PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV; | ||
| 3385 | PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV; | ||
| 3386 | PFNGLVERTEX2HNVPROC glad_glVertex2hNV; | ||
| 3387 | PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV; | ||
| 3388 | PFNGLVERTEX3HNVPROC glad_glVertex3hNV; | ||
| 3389 | PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV; | ||
| 3390 | PFNGLVERTEX4HNVPROC glad_glVertex4hNV; | ||
| 3391 | PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV; | ||
| 3392 | PFNGLNORMAL3HNVPROC glad_glNormal3hNV; | ||
| 3393 | PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV; | ||
| 3394 | PFNGLCOLOR3HNVPROC glad_glColor3hNV; | ||
| 3395 | PFNGLCOLOR3HVNVPROC glad_glColor3hvNV; | ||
| 3396 | PFNGLCOLOR4HNVPROC glad_glColor4hNV; | ||
| 3397 | PFNGLCOLOR4HVNVPROC glad_glColor4hvNV; | ||
| 3398 | PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV; | ||
| 3399 | PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV; | ||
| 3400 | PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV; | ||
| 3401 | PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV; | ||
| 3402 | PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV; | ||
| 3403 | PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV; | ||
| 3404 | PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV; | ||
| 3405 | PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV; | ||
| 3406 | PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV; | ||
| 3407 | PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV; | ||
| 3408 | PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV; | ||
| 3409 | PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV; | ||
| 3410 | PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV; | ||
| 3411 | PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV; | ||
| 3412 | PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV; | ||
| 3413 | PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV; | ||
| 3414 | PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV; | ||
| 3415 | PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV; | ||
| 3416 | PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV; | ||
| 3417 | PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV; | ||
| 3418 | PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV; | ||
| 3419 | PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV; | ||
| 3420 | PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV; | ||
| 3421 | PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV; | ||
| 3422 | PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV; | ||
| 3423 | PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV; | ||
| 3424 | PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV; | ||
| 3425 | PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV; | ||
| 3426 | PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV; | ||
| 3427 | PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV; | ||
| 3428 | PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV; | ||
| 3429 | PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV; | ||
| 3430 | PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV; | ||
| 3431 | PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV; | ||
| 3432 | PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV; | ||
| 3433 | PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV; | ||
| 3434 | PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV; | ||
| 3435 | PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV; | ||
| 3436 | PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV; | ||
| 3437 | PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV; | ||
| 3438 | PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV; | ||
| 3439 | PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV; | ||
| 3440 | PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV; | ||
| 3441 | PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV; | ||
| 3442 | PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV; | ||
| 3443 | PFNGLGENPATHSNVPROC glad_glGenPathsNV; | ||
| 3444 | PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV; | ||
| 3445 | PFNGLISPATHNVPROC glad_glIsPathNV; | ||
| 3446 | PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV; | ||
| 3447 | PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV; | ||
| 3448 | PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV; | ||
| 3449 | PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV; | ||
| 3450 | PFNGLPATHSTRINGNVPROC glad_glPathStringNV; | ||
| 3451 | PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV; | ||
| 3452 | PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV; | ||
| 3453 | PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV; | ||
| 3454 | PFNGLCOPYPATHNVPROC glad_glCopyPathNV; | ||
| 3455 | PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV; | ||
| 3456 | PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV; | ||
| 3457 | PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV; | ||
| 3458 | PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV; | ||
| 3459 | PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV; | ||
| 3460 | PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV; | ||
| 3461 | PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV; | ||
| 3462 | PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV; | ||
| 3463 | PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV; | ||
| 3464 | PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV; | ||
| 3465 | PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV; | ||
| 3466 | PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV; | ||
| 3467 | PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV; | ||
| 3468 | PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV; | ||
| 3469 | PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV; | ||
| 3470 | PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV; | ||
| 3471 | PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV; | ||
| 3472 | PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV; | ||
| 3473 | PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV; | ||
| 3474 | PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV; | ||
| 3475 | PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV; | ||
| 3476 | PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV; | ||
| 3477 | PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV; | ||
| 3478 | PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV; | ||
| 3479 | PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV; | ||
| 3480 | PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV; | ||
| 3481 | PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV; | ||
| 3482 | PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV; | ||
| 3483 | PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV; | ||
| 3484 | PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV; | ||
| 3485 | PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV; | ||
| 3486 | PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV; | ||
| 3487 | PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV; | ||
| 3488 | PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV; | ||
| 3489 | PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV; | ||
| 3490 | PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV; | ||
| 3491 | PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV; | ||
| 3492 | PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV; | ||
| 3493 | PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV; | ||
| 3494 | PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV; | ||
| 3495 | PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV; | ||
| 3496 | PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV; | ||
| 3497 | PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV; | ||
| 3498 | PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV; | ||
| 3499 | PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV; | ||
| 3500 | PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV; | ||
| 3501 | PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV; | ||
| 3502 | PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV; | ||
| 3503 | PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV; | ||
| 3504 | PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV; | ||
| 3505 | PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV; | ||
| 3506 | PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV; | ||
| 3507 | PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV; | ||
| 3508 | PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV; | ||
| 3509 | PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV; | ||
| 3510 | PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV; | ||
| 3511 | PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV; | ||
| 3512 | PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV; | ||
| 3513 | PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV; | ||
| 3514 | PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV; | ||
| 3515 | PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV; | ||
| 3516 | PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV; | ||
| 3517 | PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV; | ||
| 3518 | PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV; | ||
| 3519 | PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV; | ||
| 3520 | PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV; | ||
| 3521 | PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV; | ||
| 3522 | PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV; | ||
| 3523 | PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV; | ||
| 3524 | PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV; | ||
| 3525 | PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV; | ||
| 3526 | PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV; | ||
| 3527 | PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV; | ||
| 3528 | PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV; | ||
| 3529 | PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV; | ||
| 3530 | PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV; | ||
| 3531 | PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV; | ||
| 3532 | PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV; | ||
| 3533 | PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV; | ||
| 3534 | PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV; | ||
| 3535 | PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV; | ||
| 3536 | PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV; | ||
| 3537 | PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV; | ||
| 3538 | PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV; | ||
| 3539 | PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV; | ||
| 3540 | PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV; | ||
| 3541 | PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV; | ||
| 3542 | PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV; | ||
| 3543 | PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV; | ||
| 3544 | PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV; | ||
| 3545 | PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV; | ||
| 3546 | PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV; | ||
| 3547 | PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV; | ||
| 3548 | PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV; | ||
| 3549 | PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV; | ||
| 3550 | PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV; | ||
| 3551 | PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV; | ||
| 3552 | PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV; | ||
| 3553 | PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV; | ||
| 3554 | PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV; | ||
| 3555 | PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV; | ||
| 3556 | PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV; | ||
| 3557 | PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV; | ||
| 3558 | PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV; | ||
| 3559 | PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV; | ||
| 3560 | PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV; | ||
| 3561 | PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV; | ||
| 3562 | PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV; | ||
| 3563 | PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV; | ||
| 3564 | PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV; | ||
| 3565 | PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV; | ||
| 3566 | PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV; | ||
| 3567 | PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV; | ||
| 3568 | PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV; | ||
| 3569 | PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV; | ||
| 3570 | PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV; | ||
| 3571 | PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV; | ||
| 3572 | PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV; | ||
| 3573 | PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV; | ||
| 3574 | PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV; | ||
| 3575 | PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV; | ||
| 3576 | PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV; | ||
| 3577 | PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV; | ||
| 3578 | PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV; | ||
| 3579 | PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV; | ||
| 3580 | PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV; | ||
| 3581 | PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV; | ||
| 3582 | PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV; | ||
| 3583 | PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV; | ||
| 3584 | PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV; | ||
| 3585 | PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV; | ||
| 3586 | PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV; | ||
| 3587 | PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV; | ||
| 3588 | PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV; | ||
| 3589 | PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV; | ||
| 3590 | PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV; | ||
| 3591 | PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV; | ||
| 3592 | PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV; | ||
| 3593 | PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV; | ||
| 3594 | PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV; | ||
| 3595 | PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV; | ||
| 3596 | PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV; | ||
| 3597 | PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV; | ||
| 3598 | PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV; | ||
| 3599 | PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV; | ||
| 3600 | PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV; | ||
| 3601 | PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV; | ||
| 3602 | PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV; | ||
| 3603 | PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV; | ||
| 3604 | PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV; | ||
| 3605 | PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV; | ||
| 3606 | PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV; | ||
| 3607 | PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV; | ||
| 3608 | PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV; | ||
| 3609 | PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV; | ||
| 3610 | PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV; | ||
| 3611 | PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV; | ||
| 3612 | PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV; | ||
| 3613 | PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV; | ||
| 3614 | PFNGLCOLORFORMATNVPROC glad_glColorFormatNV; | ||
| 3615 | PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV; | ||
| 3616 | PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV; | ||
| 3617 | PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV; | ||
| 3618 | PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV; | ||
| 3619 | PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV; | ||
| 3620 | PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV; | ||
| 3621 | PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV; | ||
| 3622 | PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV; | ||
| 3623 | PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; | ||
| 3624 | PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; | ||
| 3625 | PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; | ||
| 3626 | PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; | ||
| 3627 | PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; | ||
| 3628 | PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; | ||
| 3629 | PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; | ||
| 3630 | PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; | ||
| 3631 | PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; | ||
| 3632 | PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; | ||
| 3633 | PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; | ||
| 3634 | PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; | ||
| 3635 | PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; | ||
| 3636 | PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; | ||
| 3637 | PFNGLISPROGRAMNVPROC glad_glIsProgramNV; | ||
| 3638 | PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; | ||
| 3639 | PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; | ||
| 3640 | PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; | ||
| 3641 | PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; | ||
| 3642 | PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; | ||
| 3643 | PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; | ||
| 3644 | PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; | ||
| 3645 | PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; | ||
| 3646 | PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; | ||
| 3647 | PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; | ||
| 3648 | PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; | ||
| 3649 | PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; | ||
| 3650 | PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; | ||
| 3651 | PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; | ||
| 3652 | PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; | ||
| 3653 | PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; | ||
| 3654 | PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; | ||
| 3655 | PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; | ||
| 3656 | PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; | ||
| 3657 | PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; | ||
| 3658 | PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; | ||
| 3659 | PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; | ||
| 3660 | PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; | ||
| 3661 | PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; | ||
| 3662 | PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; | ||
| 3663 | PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; | ||
| 3664 | PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; | ||
| 3665 | PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; | ||
| 3666 | PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; | ||
| 3667 | PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; | ||
| 3668 | PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; | ||
| 3669 | PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; | ||
| 3670 | PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; | ||
| 3671 | PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; | ||
| 3672 | PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; | ||
| 3673 | PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; | ||
| 3674 | PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; | ||
| 3675 | PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; | ||
| 3676 | PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; | ||
| 3677 | PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; | ||
| 3678 | PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; | ||
| 3679 | PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; | ||
| 3680 | PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; | ||
| 3681 | PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; | ||
| 3682 | PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; | ||
| 3683 | PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; | ||
| 3684 | PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; | ||
| 3685 | PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; | ||
| 3686 | PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; | ||
| 3687 | PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT; | ||
| 3688 | PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT; | ||
| 3689 | PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT; | ||
| 3690 | PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT; | ||
| 3691 | PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT; | ||
| 3692 | PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT; | ||
| 3693 | PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT; | ||
| 3694 | PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT; | ||
| 3695 | PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT; | ||
| 3696 | PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT; | ||
| 3697 | PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT; | ||
| 3698 | PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT; | ||
| 3699 | PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT; | ||
| 3700 | PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT; | ||
| 3701 | PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT; | ||
| 3702 | PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT; | ||
| 3703 | PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT; | ||
| 3704 | PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT; | ||
| 3705 | PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT; | ||
| 3706 | PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT; | ||
| 3707 | PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT; | ||
| 3708 | PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT; | ||
| 3709 | PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT; | ||
| 3710 | PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV; | ||
| 3711 | PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV; | ||
| 3712 | PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV; | ||
| 3713 | PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV; | ||
| 3714 | PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV; | ||
| 3715 | PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV; | ||
| 3716 | PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV; | ||
| 3717 | PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV; | ||
| 3718 | PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV; | ||
| 3719 | PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV; | ||
| 3720 | PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV; | ||
| 3721 | PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV; | ||
| 3722 | PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV; | ||
| 3723 | PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES; | ||
| 3724 | PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES; | ||
| 3725 | PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES; | ||
| 3726 | PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES; | ||
| 3727 | PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES; | ||
| 3728 | PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES; | ||
| 3729 | PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES; | ||
| 3730 | PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES; | ||
| 3731 | PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES; | ||
| 3732 | PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES; | ||
| 3733 | PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES; | ||
| 3734 | PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES; | ||
| 3735 | PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES; | ||
| 3736 | PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES; | ||
| 3737 | PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES; | ||
| 3738 | PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES; | ||
| 3739 | PFNGLVERTEX2BOESPROC glad_glVertex2bOES; | ||
| 3740 | PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES; | ||
| 3741 | PFNGLVERTEX3BOESPROC glad_glVertex3bOES; | ||
| 3742 | PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES; | ||
| 3743 | PFNGLVERTEX4BOESPROC glad_glVertex4bOES; | ||
| 3744 | PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES; | ||
| 3745 | PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES; | ||
| 3746 | PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES; | ||
| 3747 | PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES; | ||
| 3748 | PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES; | ||
| 3749 | PFNGLCOLOR4XOESPROC glad_glColor4xOES; | ||
| 3750 | PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES; | ||
| 3751 | PFNGLFOGXOESPROC glad_glFogxOES; | ||
| 3752 | PFNGLFOGXVOESPROC glad_glFogxvOES; | ||
| 3753 | PFNGLFRUSTUMXOESPROC glad_glFrustumxOES; | ||
| 3754 | PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES; | ||
| 3755 | PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES; | ||
| 3756 | PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES; | ||
| 3757 | PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES; | ||
| 3758 | PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES; | ||
| 3759 | PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES; | ||
| 3760 | PFNGLLIGHTXOESPROC glad_glLightxOES; | ||
| 3761 | PFNGLLIGHTXVOESPROC glad_glLightxvOES; | ||
| 3762 | PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES; | ||
| 3763 | PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES; | ||
| 3764 | PFNGLMATERIALXOESPROC glad_glMaterialxOES; | ||
| 3765 | PFNGLMATERIALXVOESPROC glad_glMaterialxvOES; | ||
| 3766 | PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES; | ||
| 3767 | PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES; | ||
| 3768 | PFNGLNORMAL3XOESPROC glad_glNormal3xOES; | ||
| 3769 | PFNGLORTHOXOESPROC glad_glOrthoxOES; | ||
| 3770 | PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES; | ||
| 3771 | PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES; | ||
| 3772 | PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES; | ||
| 3773 | PFNGLROTATEXOESPROC glad_glRotatexOES; | ||
| 3774 | PFNGLSCALEXOESPROC glad_glScalexOES; | ||
| 3775 | PFNGLTEXENVXOESPROC glad_glTexEnvxOES; | ||
| 3776 | PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES; | ||
| 3777 | PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES; | ||
| 3778 | PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES; | ||
| 3779 | PFNGLTRANSLATEXOESPROC glad_glTranslatexOES; | ||
| 3780 | PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES; | ||
| 3781 | PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES; | ||
| 3782 | PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES; | ||
| 3783 | PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES; | ||
| 3784 | PFNGLACCUMXOESPROC glad_glAccumxOES; | ||
| 3785 | PFNGLBITMAPXOESPROC glad_glBitmapxOES; | ||
| 3786 | PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES; | ||
| 3787 | PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES; | ||
| 3788 | PFNGLCOLOR3XOESPROC glad_glColor3xOES; | ||
| 3789 | PFNGLCOLOR3XVOESPROC glad_glColor3xvOES; | ||
| 3790 | PFNGLCOLOR4XVOESPROC glad_glColor4xvOES; | ||
| 3791 | PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES; | ||
| 3792 | PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES; | ||
| 3793 | PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES; | ||
| 3794 | PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES; | ||
| 3795 | PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES; | ||
| 3796 | PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES; | ||
| 3797 | PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES; | ||
| 3798 | PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES; | ||
| 3799 | PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES; | ||
| 3800 | PFNGLGETLIGHTXOESPROC glad_glGetLightxOES; | ||
| 3801 | PFNGLGETMAPXVOESPROC glad_glGetMapxvOES; | ||
| 3802 | PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES; | ||
| 3803 | PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv; | ||
| 3804 | PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES; | ||
| 3805 | PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES; | ||
| 3806 | PFNGLINDEXXOESPROC glad_glIndexxOES; | ||
| 3807 | PFNGLINDEXXVOESPROC glad_glIndexxvOES; | ||
| 3808 | PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES; | ||
| 3809 | PFNGLMAP1XOESPROC glad_glMap1xOES; | ||
| 3810 | PFNGLMAP2XOESPROC glad_glMap2xOES; | ||
| 3811 | PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES; | ||
| 3812 | PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES; | ||
| 3813 | PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES; | ||
| 3814 | PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES; | ||
| 3815 | PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES; | ||
| 3816 | PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES; | ||
| 3817 | PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES; | ||
| 3818 | PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES; | ||
| 3819 | PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES; | ||
| 3820 | PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES; | ||
| 3821 | PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES; | ||
| 3822 | PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES; | ||
| 3823 | PFNGLPIXELMAPXPROC glad_glPixelMapx; | ||
| 3824 | PFNGLPIXELSTOREXPROC glad_glPixelStorex; | ||
| 3825 | PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES; | ||
| 3826 | PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES; | ||
| 3827 | PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES; | ||
| 3828 | PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES; | ||
| 3829 | PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES; | ||
| 3830 | PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES; | ||
| 3831 | PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES; | ||
| 3832 | PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES; | ||
| 3833 | PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES; | ||
| 3834 | PFNGLRECTXOESPROC glad_glRectxOES; | ||
| 3835 | PFNGLRECTXVOESPROC glad_glRectxvOES; | ||
| 3836 | PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES; | ||
| 3837 | PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES; | ||
| 3838 | PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES; | ||
| 3839 | PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES; | ||
| 3840 | PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES; | ||
| 3841 | PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES; | ||
| 3842 | PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES; | ||
| 3843 | PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES; | ||
| 3844 | PFNGLTEXGENXOESPROC glad_glTexGenxOES; | ||
| 3845 | PFNGLTEXGENXVOESPROC glad_glTexGenxvOES; | ||
| 3846 | PFNGLVERTEX2XOESPROC glad_glVertex2xOES; | ||
| 3847 | PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES; | ||
| 3848 | PFNGLVERTEX3XOESPROC glad_glVertex3xOES; | ||
| 3849 | PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES; | ||
| 3850 | PFNGLVERTEX4XOESPROC glad_glVertex4xOES; | ||
| 3851 | PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES; | ||
| 3852 | PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES; | ||
| 3853 | PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; | ||
| 3854 | PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; | ||
| 3855 | PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; | ||
| 3856 | PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; | ||
| 3857 | PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; | ||
| 3858 | PFNGLORTHOFOESPROC glad_glOrthofOES; | ||
| 3859 | PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR; | ||
| 3860 | PFNGLHINTPGIPROC glad_glHintPGI; | ||
| 3861 | PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS; | ||
| 3862 | PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS; | ||
| 3863 | PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS; | ||
| 3864 | PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS; | ||
| 3865 | PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS; | ||
| 3866 | PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS; | ||
| 3867 | PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS; | ||
| 3868 | PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS; | ||
| 3869 | PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS; | ||
| 3870 | PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS; | ||
| 3871 | PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS; | ||
| 3872 | PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS; | ||
| 3873 | PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS; | ||
| 3874 | PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS; | ||
| 3875 | PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS; | ||
| 3876 | PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS; | ||
| 3877 | PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS; | ||
| 3878 | PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS; | ||
| 3879 | PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS; | ||
| 3880 | PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS; | ||
| 3881 | PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS; | ||
| 3882 | PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX; | ||
| 3883 | PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX; | ||
| 3884 | PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX; | ||
| 3885 | PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX; | ||
| 3886 | PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX; | ||
| 3887 | PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX; | ||
| 3888 | PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX; | ||
| 3889 | PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX; | ||
| 3890 | PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX; | ||
| 3891 | PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX; | ||
| 3892 | PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX; | ||
| 3893 | PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX; | ||
| 3894 | PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX; | ||
| 3895 | PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX; | ||
| 3896 | PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX; | ||
| 3897 | PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX; | ||
| 3898 | PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX; | ||
| 3899 | PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX; | ||
| 3900 | PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX; | ||
| 3901 | PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX; | ||
| 3902 | PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX; | ||
| 3903 | PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX; | ||
| 3904 | PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX; | ||
| 3905 | PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX; | ||
| 3906 | PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX; | ||
| 3907 | PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX; | ||
| 3908 | PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX; | ||
| 3909 | PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX; | ||
| 3910 | PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX; | ||
| 3911 | PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX; | ||
| 3912 | PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX; | ||
| 3913 | PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX; | ||
| 3914 | PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX; | ||
| 3915 | PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX; | ||
| 3916 | PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX; | ||
| 3917 | PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX; | ||
| 3918 | PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX; | ||
| 3919 | PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX; | ||
| 3920 | PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX; | ||
| 3921 | PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX; | ||
| 3922 | PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX; | ||
| 3923 | PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX; | ||
| 3924 | PFNGLDEFORMSGIXPROC glad_glDeformSGIX; | ||
| 3925 | PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX; | ||
| 3926 | PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX; | ||
| 3927 | PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX; | ||
| 3928 | PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX; | ||
| 3929 | PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX; | ||
| 3930 | PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX; | ||
| 3931 | PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX; | ||
| 3932 | PFNGLCOLORTABLESGIPROC glad_glColorTableSGI; | ||
| 3933 | PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI; | ||
| 3934 | PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI; | ||
| 3935 | PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI; | ||
| 3936 | PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI; | ||
| 3937 | PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI; | ||
| 3938 | PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI; | ||
| 3939 | PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX; | ||
| 3940 | PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN; | ||
| 3941 | PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN; | ||
| 3942 | PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN; | ||
| 3943 | PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN; | ||
| 3944 | PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN; | ||
| 3945 | PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN; | ||
| 3946 | PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN; | ||
| 3947 | PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN; | ||
| 3948 | PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN; | ||
| 3949 | PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN; | ||
| 3950 | PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN; | ||
| 3951 | PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN; | ||
| 3952 | PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN; | ||
| 3953 | PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN; | ||
| 3954 | PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN; | ||
| 3955 | PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN; | ||
| 3956 | PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN; | ||
| 3957 | PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN; | ||
| 3958 | PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN; | ||
| 3959 | PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN; | ||
| 3960 | PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN; | ||
| 3961 | PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN; | ||
| 3962 | PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN; | ||
| 3963 | PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN; | ||
| 3964 | PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN; | ||
| 3965 | PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN; | ||
| 3966 | PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN; | ||
| 3967 | PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN; | ||
| 3968 | PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN; | ||
| 3969 | PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN; | ||
| 3970 | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN; | ||
| 3971 | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN; | ||
| 3972 | PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN; | ||
| 3973 | PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN; | ||
| 3974 | PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN; | ||
| 3975 | PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN; | ||
| 3976 | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN; | ||
| 3977 | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN; | ||
| 3978 | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN; | ||
| 3979 | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN; | ||
| 3980 | PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN; | ||
| 3981 | PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN; | ||
| 3982 | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN; | ||
| 3983 | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN; | ||
| 3984 | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN; | ||
| 3985 | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN; | ||
| 3986 | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN; | ||
| 3987 | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN; | ||
| 3988 | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN; | ||
| 3989 | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN; | ||
| 3990 | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN; | ||
| 3991 | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN; | ||
| 3992 | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; | ||
| 3993 | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; | ||
| 3994 | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; | ||
| 3995 | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; | ||
| 621 | static void load_GL_VERSION_1_0(GLADloadproc load) { | 3996 | static void load_GL_VERSION_1_0(GLADloadproc load) { |
| 622 | if(!GLAD_GL_VERSION_1_0) return; | 3997 | if(!GLAD_GL_VERSION_1_0) return; |
| 623 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); | 3998 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); |
| @@ -1031,6 +4406,2242 @@ static void load_GL_VERSION_3_3(GLADloadproc load) { | |||
| 1031 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); | 4406 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); |
| 1032 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); | 4407 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); |
| 1033 | } | 4408 | } |
| 4409 | static void load_GL_3DFX_tbuffer(GLADloadproc load) { | ||
| 4410 | if(!GLAD_GL_3DFX_tbuffer) return; | ||
| 4411 | glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX"); | ||
| 4412 | } | ||
| 4413 | static void load_GL_AMD_debug_output(GLADloadproc load) { | ||
| 4414 | if(!GLAD_GL_AMD_debug_output) return; | ||
| 4415 | glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD"); | ||
| 4416 | glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD"); | ||
| 4417 | glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD"); | ||
| 4418 | glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD"); | ||
| 4419 | } | ||
| 4420 | static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) { | ||
| 4421 | if(!GLAD_GL_AMD_draw_buffers_blend) return; | ||
| 4422 | glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD"); | ||
| 4423 | glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD"); | ||
| 4424 | glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD"); | ||
| 4425 | glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD"); | ||
| 4426 | } | ||
| 4427 | static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) { | ||
| 4428 | if(!GLAD_GL_AMD_framebuffer_sample_positions) return; | ||
| 4429 | glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD"); | ||
| 4430 | glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD"); | ||
| 4431 | glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD"); | ||
| 4432 | glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD"); | ||
| 4433 | } | ||
| 4434 | static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) { | ||
| 4435 | if(!GLAD_GL_AMD_gpu_shader_int64) return; | ||
| 4436 | glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV"); | ||
| 4437 | glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV"); | ||
| 4438 | glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV"); | ||
| 4439 | glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV"); | ||
| 4440 | glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV"); | ||
| 4441 | glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV"); | ||
| 4442 | glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV"); | ||
| 4443 | glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV"); | ||
| 4444 | glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV"); | ||
| 4445 | glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV"); | ||
| 4446 | glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV"); | ||
| 4447 | glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV"); | ||
| 4448 | glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV"); | ||
| 4449 | glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV"); | ||
| 4450 | glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV"); | ||
| 4451 | glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV"); | ||
| 4452 | glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV"); | ||
| 4453 | glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV"); | ||
| 4454 | glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV"); | ||
| 4455 | glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV"); | ||
| 4456 | glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV"); | ||
| 4457 | glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV"); | ||
| 4458 | glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV"); | ||
| 4459 | glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV"); | ||
| 4460 | glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV"); | ||
| 4461 | glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV"); | ||
| 4462 | glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV"); | ||
| 4463 | glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV"); | ||
| 4464 | glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV"); | ||
| 4465 | glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV"); | ||
| 4466 | glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV"); | ||
| 4467 | glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV"); | ||
| 4468 | glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV"); | ||
| 4469 | glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV"); | ||
| 4470 | } | ||
| 4471 | static void load_GL_AMD_interleaved_elements(GLADloadproc load) { | ||
| 4472 | if(!GLAD_GL_AMD_interleaved_elements) return; | ||
| 4473 | glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD"); | ||
| 4474 | } | ||
| 4475 | static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) { | ||
| 4476 | if(!GLAD_GL_AMD_multi_draw_indirect) return; | ||
| 4477 | glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD"); | ||
| 4478 | glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD"); | ||
| 4479 | } | ||
| 4480 | static void load_GL_AMD_name_gen_delete(GLADloadproc load) { | ||
| 4481 | if(!GLAD_GL_AMD_name_gen_delete) return; | ||
| 4482 | glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD"); | ||
| 4483 | glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD"); | ||
| 4484 | glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD"); | ||
| 4485 | } | ||
| 4486 | static void load_GL_AMD_occlusion_query_event(GLADloadproc load) { | ||
| 4487 | if(!GLAD_GL_AMD_occlusion_query_event) return; | ||
| 4488 | glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD"); | ||
| 4489 | } | ||
| 4490 | static void load_GL_AMD_performance_monitor(GLADloadproc load) { | ||
| 4491 | if(!GLAD_GL_AMD_performance_monitor) return; | ||
| 4492 | glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD"); | ||
| 4493 | glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD"); | ||
| 4494 | glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD"); | ||
| 4495 | glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD"); | ||
| 4496 | glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD"); | ||
| 4497 | glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD"); | ||
| 4498 | glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD"); | ||
| 4499 | glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD"); | ||
| 4500 | glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD"); | ||
| 4501 | glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD"); | ||
| 4502 | glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD"); | ||
| 4503 | } | ||
| 4504 | static void load_GL_AMD_sample_positions(GLADloadproc load) { | ||
| 4505 | if(!GLAD_GL_AMD_sample_positions) return; | ||
| 4506 | glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD"); | ||
| 4507 | } | ||
| 4508 | static void load_GL_AMD_sparse_texture(GLADloadproc load) { | ||
| 4509 | if(!GLAD_GL_AMD_sparse_texture) return; | ||
| 4510 | glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD"); | ||
| 4511 | glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD"); | ||
| 4512 | } | ||
| 4513 | static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) { | ||
| 4514 | if(!GLAD_GL_AMD_stencil_operation_extended) return; | ||
| 4515 | glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD"); | ||
| 4516 | } | ||
| 4517 | static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) { | ||
| 4518 | if(!GLAD_GL_AMD_vertex_shader_tessellator) return; | ||
| 4519 | glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD"); | ||
| 4520 | glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD"); | ||
| 4521 | } | ||
| 4522 | static void load_GL_APPLE_element_array(GLADloadproc load) { | ||
| 4523 | if(!GLAD_GL_APPLE_element_array) return; | ||
| 4524 | glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE"); | ||
| 4525 | glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE"); | ||
| 4526 | glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE"); | ||
| 4527 | glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE"); | ||
| 4528 | glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE"); | ||
| 4529 | } | ||
| 4530 | static void load_GL_APPLE_fence(GLADloadproc load) { | ||
| 4531 | if(!GLAD_GL_APPLE_fence) return; | ||
| 4532 | glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE"); | ||
| 4533 | glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE"); | ||
| 4534 | glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE"); | ||
| 4535 | glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE"); | ||
| 4536 | glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE"); | ||
| 4537 | glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE"); | ||
| 4538 | glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE"); | ||
| 4539 | glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE"); | ||
| 4540 | } | ||
| 4541 | static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) { | ||
| 4542 | if(!GLAD_GL_APPLE_flush_buffer_range) return; | ||
| 4543 | glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE"); | ||
| 4544 | glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE"); | ||
| 4545 | } | ||
| 4546 | static void load_GL_APPLE_object_purgeable(GLADloadproc load) { | ||
| 4547 | if(!GLAD_GL_APPLE_object_purgeable) return; | ||
| 4548 | glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE"); | ||
| 4549 | glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE"); | ||
| 4550 | glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE"); | ||
| 4551 | } | ||
| 4552 | static void load_GL_APPLE_texture_range(GLADloadproc load) { | ||
| 4553 | if(!GLAD_GL_APPLE_texture_range) return; | ||
| 4554 | glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE"); | ||
| 4555 | glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE"); | ||
| 4556 | } | ||
| 4557 | static void load_GL_APPLE_vertex_array_object(GLADloadproc load) { | ||
| 4558 | if(!GLAD_GL_APPLE_vertex_array_object) return; | ||
| 4559 | glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE"); | ||
| 4560 | glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE"); | ||
| 4561 | glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE"); | ||
| 4562 | glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE"); | ||
| 4563 | } | ||
| 4564 | static void load_GL_APPLE_vertex_array_range(GLADloadproc load) { | ||
| 4565 | if(!GLAD_GL_APPLE_vertex_array_range) return; | ||
| 4566 | glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE"); | ||
| 4567 | glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE"); | ||
| 4568 | glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE"); | ||
| 4569 | } | ||
| 4570 | static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) { | ||
| 4571 | if(!GLAD_GL_APPLE_vertex_program_evaluators) return; | ||
| 4572 | glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE"); | ||
| 4573 | glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE"); | ||
| 4574 | glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE"); | ||
| 4575 | glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE"); | ||
| 4576 | glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE"); | ||
| 4577 | glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE"); | ||
| 4578 | glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE"); | ||
| 4579 | } | ||
| 4580 | static void load_GL_ARB_ES2_compatibility(GLADloadproc load) { | ||
| 4581 | if(!GLAD_GL_ARB_ES2_compatibility) return; | ||
| 4582 | glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); | ||
| 4583 | glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); | ||
| 4584 | glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); | ||
| 4585 | glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); | ||
| 4586 | glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); | ||
| 4587 | } | ||
| 4588 | static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) { | ||
| 4589 | if(!GLAD_GL_ARB_ES3_1_compatibility) return; | ||
| 4590 | glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); | ||
| 4591 | } | ||
| 4592 | static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) { | ||
| 4593 | if(!GLAD_GL_ARB_ES3_2_compatibility) return; | ||
| 4594 | glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB"); | ||
| 4595 | } | ||
| 4596 | static void load_GL_ARB_base_instance(GLADloadproc load) { | ||
| 4597 | if(!GLAD_GL_ARB_base_instance) return; | ||
| 4598 | glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); | ||
| 4599 | glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); | ||
| 4600 | glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); | ||
| 4601 | } | ||
| 4602 | static void load_GL_ARB_bindless_texture(GLADloadproc load) { | ||
| 4603 | if(!GLAD_GL_ARB_bindless_texture) return; | ||
| 4604 | glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB"); | ||
| 4605 | glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB"); | ||
| 4606 | glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB"); | ||
| 4607 | glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB"); | ||
| 4608 | glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB"); | ||
| 4609 | glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB"); | ||
| 4610 | glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB"); | ||
| 4611 | glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB"); | ||
| 4612 | glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB"); | ||
| 4613 | glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB"); | ||
| 4614 | glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB"); | ||
| 4615 | glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB"); | ||
| 4616 | glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB"); | ||
| 4617 | glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB"); | ||
| 4618 | glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB"); | ||
| 4619 | glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB"); | ||
| 4620 | } | ||
| 4621 | static void load_GL_ARB_blend_func_extended(GLADloadproc load) { | ||
| 4622 | if(!GLAD_GL_ARB_blend_func_extended) return; | ||
| 4623 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); | ||
| 4624 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); | ||
| 4625 | } | ||
| 4626 | static void load_GL_ARB_buffer_storage(GLADloadproc load) { | ||
| 4627 | if(!GLAD_GL_ARB_buffer_storage) return; | ||
| 4628 | glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); | ||
| 4629 | } | ||
| 4630 | static void load_GL_ARB_cl_event(GLADloadproc load) { | ||
| 4631 | if(!GLAD_GL_ARB_cl_event) return; | ||
| 4632 | glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB"); | ||
| 4633 | } | ||
| 4634 | static void load_GL_ARB_clear_buffer_object(GLADloadproc load) { | ||
| 4635 | if(!GLAD_GL_ARB_clear_buffer_object) return; | ||
| 4636 | glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); | ||
| 4637 | glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); | ||
| 4638 | } | ||
| 4639 | static void load_GL_ARB_clear_texture(GLADloadproc load) { | ||
| 4640 | if(!GLAD_GL_ARB_clear_texture) return; | ||
| 4641 | glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); | ||
| 4642 | glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); | ||
| 4643 | } | ||
| 4644 | static void load_GL_ARB_clip_control(GLADloadproc load) { | ||
| 4645 | if(!GLAD_GL_ARB_clip_control) return; | ||
| 4646 | glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); | ||
| 4647 | } | ||
| 4648 | static void load_GL_ARB_color_buffer_float(GLADloadproc load) { | ||
| 4649 | if(!GLAD_GL_ARB_color_buffer_float) return; | ||
| 4650 | glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB"); | ||
| 4651 | } | ||
| 4652 | static void load_GL_ARB_compute_shader(GLADloadproc load) { | ||
| 4653 | if(!GLAD_GL_ARB_compute_shader) return; | ||
| 4654 | glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); | ||
| 4655 | glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); | ||
| 4656 | } | ||
| 4657 | static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) { | ||
| 4658 | if(!GLAD_GL_ARB_compute_variable_group_size) return; | ||
| 4659 | glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB"); | ||
| 4660 | } | ||
| 4661 | static void load_GL_ARB_copy_buffer(GLADloadproc load) { | ||
| 4662 | if(!GLAD_GL_ARB_copy_buffer) return; | ||
| 4663 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); | ||
| 4664 | } | ||
| 4665 | static void load_GL_ARB_copy_image(GLADloadproc load) { | ||
| 4666 | if(!GLAD_GL_ARB_copy_image) return; | ||
| 4667 | glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); | ||
| 4668 | } | ||
| 4669 | static void load_GL_ARB_debug_output(GLADloadproc load) { | ||
| 4670 | if(!GLAD_GL_ARB_debug_output) return; | ||
| 4671 | glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB"); | ||
| 4672 | glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB"); | ||
| 4673 | glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB"); | ||
| 4674 | glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB"); | ||
| 4675 | } | ||
| 4676 | static void load_GL_ARB_direct_state_access(GLADloadproc load) { | ||
| 4677 | if(!GLAD_GL_ARB_direct_state_access) return; | ||
| 4678 | glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); | ||
| 4679 | glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); | ||
| 4680 | glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); | ||
| 4681 | glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); | ||
| 4682 | glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); | ||
| 4683 | glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); | ||
| 4684 | glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); | ||
| 4685 | glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); | ||
| 4686 | glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); | ||
| 4687 | glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); | ||
| 4688 | glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); | ||
| 4689 | glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); | ||
| 4690 | glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); | ||
| 4691 | glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); | ||
| 4692 | glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); | ||
| 4693 | glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); | ||
| 4694 | glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); | ||
| 4695 | glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); | ||
| 4696 | glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); | ||
| 4697 | glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); | ||
| 4698 | glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); | ||
| 4699 | glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); | ||
| 4700 | glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); | ||
| 4701 | glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); | ||
| 4702 | glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); | ||
| 4703 | glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); | ||
| 4704 | glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); | ||
| 4705 | glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); | ||
| 4706 | glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); | ||
| 4707 | glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); | ||
| 4708 | glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); | ||
| 4709 | glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); | ||
| 4710 | glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); | ||
| 4711 | glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); | ||
| 4712 | glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); | ||
| 4713 | glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); | ||
| 4714 | glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); | ||
| 4715 | glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); | ||
| 4716 | glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); | ||
| 4717 | glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); | ||
| 4718 | glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); | ||
| 4719 | glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); | ||
| 4720 | glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); | ||
| 4721 | glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); | ||
| 4722 | glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); | ||
| 4723 | glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); | ||
| 4724 | glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); | ||
| 4725 | glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); | ||
| 4726 | glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); | ||
| 4727 | glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); | ||
| 4728 | glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); | ||
| 4729 | glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); | ||
| 4730 | glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); | ||
| 4731 | glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); | ||
| 4732 | glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); | ||
| 4733 | glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); | ||
| 4734 | glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); | ||
| 4735 | glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); | ||
| 4736 | glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); | ||
| 4737 | glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); | ||
| 4738 | glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); | ||
| 4739 | glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); | ||
| 4740 | glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); | ||
| 4741 | glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); | ||
| 4742 | glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); | ||
| 4743 | glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); | ||
| 4744 | glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); | ||
| 4745 | glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); | ||
| 4746 | glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); | ||
| 4747 | glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); | ||
| 4748 | glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); | ||
| 4749 | glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); | ||
| 4750 | glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); | ||
| 4751 | glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); | ||
| 4752 | glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); | ||
| 4753 | glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); | ||
| 4754 | glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); | ||
| 4755 | glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); | ||
| 4756 | glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); | ||
| 4757 | glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); | ||
| 4758 | glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); | ||
| 4759 | glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); | ||
| 4760 | glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); | ||
| 4761 | glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); | ||
| 4762 | glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); | ||
| 4763 | glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); | ||
| 4764 | glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); | ||
| 4765 | glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); | ||
| 4766 | glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); | ||
| 4767 | glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); | ||
| 4768 | glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); | ||
| 4769 | glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); | ||
| 4770 | glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); | ||
| 4771 | glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); | ||
| 4772 | glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); | ||
| 4773 | glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); | ||
| 4774 | glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); | ||
| 4775 | } | ||
| 4776 | static void load_GL_ARB_draw_buffers(GLADloadproc load) { | ||
| 4777 | if(!GLAD_GL_ARB_draw_buffers) return; | ||
| 4778 | glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB"); | ||
| 4779 | } | ||
| 4780 | static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) { | ||
| 4781 | if(!GLAD_GL_ARB_draw_buffers_blend) return; | ||
| 4782 | glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB"); | ||
| 4783 | glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB"); | ||
| 4784 | glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB"); | ||
| 4785 | glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB"); | ||
| 4786 | } | ||
| 4787 | static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) { | ||
| 4788 | if(!GLAD_GL_ARB_draw_elements_base_vertex) return; | ||
| 4789 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); | ||
| 4790 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); | ||
| 4791 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); | ||
| 4792 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); | ||
| 4793 | } | ||
| 4794 | static void load_GL_ARB_draw_indirect(GLADloadproc load) { | ||
| 4795 | if(!GLAD_GL_ARB_draw_indirect) return; | ||
| 4796 | glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); | ||
| 4797 | glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); | ||
| 4798 | } | ||
| 4799 | static void load_GL_ARB_draw_instanced(GLADloadproc load) { | ||
| 4800 | if(!GLAD_GL_ARB_draw_instanced) return; | ||
| 4801 | glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB"); | ||
| 4802 | glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB"); | ||
| 4803 | } | ||
| 4804 | static void load_GL_ARB_fragment_program(GLADloadproc load) { | ||
| 4805 | if(!GLAD_GL_ARB_fragment_program) return; | ||
| 4806 | glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB"); | ||
| 4807 | glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB"); | ||
| 4808 | glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB"); | ||
| 4809 | glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB"); | ||
| 4810 | glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB"); | ||
| 4811 | glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB"); | ||
| 4812 | glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB"); | ||
| 4813 | glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB"); | ||
| 4814 | glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB"); | ||
| 4815 | glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB"); | ||
| 4816 | glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB"); | ||
| 4817 | glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB"); | ||
| 4818 | glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB"); | ||
| 4819 | glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB"); | ||
| 4820 | glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB"); | ||
| 4821 | glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB"); | ||
| 4822 | glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB"); | ||
| 4823 | glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB"); | ||
| 4824 | glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB"); | ||
| 4825 | } | ||
| 4826 | static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) { | ||
| 4827 | if(!GLAD_GL_ARB_framebuffer_no_attachments) return; | ||
| 4828 | glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); | ||
| 4829 | glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); | ||
| 4830 | } | ||
| 4831 | static void load_GL_ARB_framebuffer_object(GLADloadproc load) { | ||
| 4832 | if(!GLAD_GL_ARB_framebuffer_object) return; | ||
| 4833 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); | ||
| 4834 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); | ||
| 4835 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); | ||
| 4836 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); | ||
| 4837 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); | ||
| 4838 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); | ||
| 4839 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); | ||
| 4840 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); | ||
| 4841 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); | ||
| 4842 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); | ||
| 4843 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); | ||
| 4844 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); | ||
| 4845 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); | ||
| 4846 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); | ||
| 4847 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); | ||
| 4848 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); | ||
| 4849 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); | ||
| 4850 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); | ||
| 4851 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); | ||
| 4852 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); | ||
| 4853 | } | ||
| 4854 | static void load_GL_ARB_geometry_shader4(GLADloadproc load) { | ||
| 4855 | if(!GLAD_GL_ARB_geometry_shader4) return; | ||
| 4856 | glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB"); | ||
| 4857 | glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB"); | ||
| 4858 | glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB"); | ||
| 4859 | glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB"); | ||
| 4860 | } | ||
| 4861 | static void load_GL_ARB_get_program_binary(GLADloadproc load) { | ||
| 4862 | if(!GLAD_GL_ARB_get_program_binary) return; | ||
| 4863 | glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); | ||
| 4864 | glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); | ||
| 4865 | glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); | ||
| 4866 | } | ||
| 4867 | static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) { | ||
| 4868 | if(!GLAD_GL_ARB_get_texture_sub_image) return; | ||
| 4869 | glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); | ||
| 4870 | glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); | ||
| 4871 | } | ||
| 4872 | static void load_GL_ARB_gl_spirv(GLADloadproc load) { | ||
| 4873 | if(!GLAD_GL_ARB_gl_spirv) return; | ||
| 4874 | glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB"); | ||
| 4875 | } | ||
| 4876 | static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) { | ||
| 4877 | if(!GLAD_GL_ARB_gpu_shader_fp64) return; | ||
| 4878 | glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); | ||
| 4879 | glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); | ||
| 4880 | glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); | ||
| 4881 | glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); | ||
| 4882 | glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); | ||
| 4883 | glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); | ||
| 4884 | glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); | ||
| 4885 | glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); | ||
| 4886 | glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); | ||
| 4887 | glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); | ||
| 4888 | glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); | ||
| 4889 | glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); | ||
| 4890 | glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); | ||
| 4891 | glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); | ||
| 4892 | glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); | ||
| 4893 | glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); | ||
| 4894 | glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); | ||
| 4895 | glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); | ||
| 4896 | } | ||
| 4897 | static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) { | ||
| 4898 | if(!GLAD_GL_ARB_gpu_shader_int64) return; | ||
| 4899 | glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB"); | ||
| 4900 | glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB"); | ||
| 4901 | glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB"); | ||
| 4902 | glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB"); | ||
| 4903 | glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB"); | ||
| 4904 | glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB"); | ||
| 4905 | glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB"); | ||
| 4906 | glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB"); | ||
| 4907 | glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB"); | ||
| 4908 | glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB"); | ||
| 4909 | glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB"); | ||
| 4910 | glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB"); | ||
| 4911 | glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB"); | ||
| 4912 | glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB"); | ||
| 4913 | glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB"); | ||
| 4914 | glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB"); | ||
| 4915 | glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB"); | ||
| 4916 | glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB"); | ||
| 4917 | glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB"); | ||
| 4918 | glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB"); | ||
| 4919 | glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB"); | ||
| 4920 | glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB"); | ||
| 4921 | glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB"); | ||
| 4922 | glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB"); | ||
| 4923 | glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB"); | ||
| 4924 | glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB"); | ||
| 4925 | glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB"); | ||
| 4926 | glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB"); | ||
| 4927 | glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB"); | ||
| 4928 | glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB"); | ||
| 4929 | glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB"); | ||
| 4930 | glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB"); | ||
| 4931 | glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB"); | ||
| 4932 | glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB"); | ||
| 4933 | glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB"); | ||
| 4934 | glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB"); | ||
| 4935 | } | ||
| 4936 | static void load_GL_ARB_imaging(GLADloadproc load) { | ||
| 4937 | if(!GLAD_GL_ARB_imaging) return; | ||
| 4938 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); | ||
| 4939 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); | ||
| 4940 | glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable"); | ||
| 4941 | glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv"); | ||
| 4942 | glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv"); | ||
| 4943 | glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable"); | ||
| 4944 | glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable"); | ||
| 4945 | glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv"); | ||
| 4946 | glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv"); | ||
| 4947 | glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable"); | ||
| 4948 | glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable"); | ||
| 4949 | glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D"); | ||
| 4950 | glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D"); | ||
| 4951 | glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf"); | ||
| 4952 | glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv"); | ||
| 4953 | glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri"); | ||
| 4954 | glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv"); | ||
| 4955 | glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D"); | ||
| 4956 | glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D"); | ||
| 4957 | glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter"); | ||
| 4958 | glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv"); | ||
| 4959 | glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv"); | ||
| 4960 | glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter"); | ||
| 4961 | glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D"); | ||
| 4962 | glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram"); | ||
| 4963 | glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv"); | ||
| 4964 | glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv"); | ||
| 4965 | glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax"); | ||
| 4966 | glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv"); | ||
| 4967 | glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv"); | ||
| 4968 | glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram"); | ||
| 4969 | glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax"); | ||
| 4970 | glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram"); | ||
| 4971 | glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax"); | ||
| 4972 | } | ||
| 4973 | static void load_GL_ARB_indirect_parameters(GLADloadproc load) { | ||
| 4974 | if(!GLAD_GL_ARB_indirect_parameters) return; | ||
| 4975 | glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB"); | ||
| 4976 | glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB"); | ||
| 4977 | } | ||
| 4978 | static void load_GL_ARB_instanced_arrays(GLADloadproc load) { | ||
| 4979 | if(!GLAD_GL_ARB_instanced_arrays) return; | ||
| 4980 | glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB"); | ||
| 4981 | } | ||
| 4982 | static void load_GL_ARB_internalformat_query(GLADloadproc load) { | ||
| 4983 | if(!GLAD_GL_ARB_internalformat_query) return; | ||
| 4984 | glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); | ||
| 4985 | } | ||
| 4986 | static void load_GL_ARB_internalformat_query2(GLADloadproc load) { | ||
| 4987 | if(!GLAD_GL_ARB_internalformat_query2) return; | ||
| 4988 | glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); | ||
| 4989 | } | ||
| 4990 | static void load_GL_ARB_invalidate_subdata(GLADloadproc load) { | ||
| 4991 | if(!GLAD_GL_ARB_invalidate_subdata) return; | ||
| 4992 | glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); | ||
| 4993 | glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); | ||
| 4994 | glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); | ||
| 4995 | glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); | ||
| 4996 | glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); | ||
| 4997 | glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); | ||
| 4998 | } | ||
| 4999 | static void load_GL_ARB_map_buffer_range(GLADloadproc load) { | ||
| 5000 | if(!GLAD_GL_ARB_map_buffer_range) return; | ||
| 5001 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); | ||
| 5002 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); | ||
| 5003 | } | ||
| 5004 | static void load_GL_ARB_matrix_palette(GLADloadproc load) { | ||
| 5005 | if(!GLAD_GL_ARB_matrix_palette) return; | ||
| 5006 | glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB"); | ||
| 5007 | glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB"); | ||
| 5008 | glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB"); | ||
| 5009 | glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB"); | ||
| 5010 | glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB"); | ||
| 5011 | } | ||
| 5012 | static void load_GL_ARB_multi_bind(GLADloadproc load) { | ||
| 5013 | if(!GLAD_GL_ARB_multi_bind) return; | ||
| 5014 | glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); | ||
| 5015 | glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); | ||
| 5016 | glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); | ||
| 5017 | glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); | ||
| 5018 | glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); | ||
| 5019 | glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); | ||
| 5020 | } | ||
| 5021 | static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) { | ||
| 5022 | if(!GLAD_GL_ARB_multi_draw_indirect) return; | ||
| 5023 | glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); | ||
| 5024 | glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); | ||
| 5025 | } | ||
| 5026 | static void load_GL_ARB_multisample(GLADloadproc load) { | ||
| 5027 | if(!GLAD_GL_ARB_multisample) return; | ||
| 5028 | glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB"); | ||
| 5029 | } | ||
| 5030 | static void load_GL_ARB_multitexture(GLADloadproc load) { | ||
| 5031 | if(!GLAD_GL_ARB_multitexture) return; | ||
| 5032 | glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB"); | ||
| 5033 | glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB"); | ||
| 5034 | glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB"); | ||
| 5035 | glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB"); | ||
| 5036 | glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB"); | ||
| 5037 | glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB"); | ||
| 5038 | glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB"); | ||
| 5039 | glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB"); | ||
| 5040 | glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB"); | ||
| 5041 | glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB"); | ||
| 5042 | glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB"); | ||
| 5043 | glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB"); | ||
| 5044 | glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB"); | ||
| 5045 | glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB"); | ||
| 5046 | glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB"); | ||
| 5047 | glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB"); | ||
| 5048 | glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB"); | ||
| 5049 | glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB"); | ||
| 5050 | glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB"); | ||
| 5051 | glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB"); | ||
| 5052 | glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB"); | ||
| 5053 | glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB"); | ||
| 5054 | glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB"); | ||
| 5055 | glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB"); | ||
| 5056 | glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB"); | ||
| 5057 | glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB"); | ||
| 5058 | glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB"); | ||
| 5059 | glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB"); | ||
| 5060 | glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB"); | ||
| 5061 | glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB"); | ||
| 5062 | glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB"); | ||
| 5063 | glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB"); | ||
| 5064 | glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB"); | ||
| 5065 | glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB"); | ||
| 5066 | } | ||
| 5067 | static void load_GL_ARB_occlusion_query(GLADloadproc load) { | ||
| 5068 | if(!GLAD_GL_ARB_occlusion_query) return; | ||
| 5069 | glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB"); | ||
| 5070 | glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB"); | ||
| 5071 | glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB"); | ||
| 5072 | glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB"); | ||
| 5073 | glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB"); | ||
| 5074 | glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB"); | ||
| 5075 | glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB"); | ||
| 5076 | glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB"); | ||
| 5077 | } | ||
| 5078 | static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) { | ||
| 5079 | if(!GLAD_GL_ARB_parallel_shader_compile) return; | ||
| 5080 | glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB"); | ||
| 5081 | } | ||
| 5082 | static void load_GL_ARB_point_parameters(GLADloadproc load) { | ||
| 5083 | if(!GLAD_GL_ARB_point_parameters) return; | ||
| 5084 | glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB"); | ||
| 5085 | glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB"); | ||
| 5086 | } | ||
| 5087 | static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) { | ||
| 5088 | if(!GLAD_GL_ARB_polygon_offset_clamp) return; | ||
| 5089 | glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); | ||
| 5090 | } | ||
| 5091 | static void load_GL_ARB_program_interface_query(GLADloadproc load) { | ||
| 5092 | if(!GLAD_GL_ARB_program_interface_query) return; | ||
| 5093 | glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); | ||
| 5094 | glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); | ||
| 5095 | glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); | ||
| 5096 | glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); | ||
| 5097 | glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); | ||
| 5098 | glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); | ||
| 5099 | } | ||
| 5100 | static void load_GL_ARB_provoking_vertex(GLADloadproc load) { | ||
| 5101 | if(!GLAD_GL_ARB_provoking_vertex) return; | ||
| 5102 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); | ||
| 5103 | } | ||
| 5104 | static void load_GL_ARB_robustness(GLADloadproc load) { | ||
| 5105 | if(!GLAD_GL_ARB_robustness) return; | ||
| 5106 | glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB"); | ||
| 5107 | glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB"); | ||
| 5108 | glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB"); | ||
| 5109 | glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB"); | ||
| 5110 | glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB"); | ||
| 5111 | glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB"); | ||
| 5112 | glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB"); | ||
| 5113 | glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB"); | ||
| 5114 | glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB"); | ||
| 5115 | glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB"); | ||
| 5116 | glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB"); | ||
| 5117 | glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB"); | ||
| 5118 | glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB"); | ||
| 5119 | glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB"); | ||
| 5120 | glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB"); | ||
| 5121 | glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB"); | ||
| 5122 | glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB"); | ||
| 5123 | glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB"); | ||
| 5124 | glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB"); | ||
| 5125 | glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB"); | ||
| 5126 | } | ||
| 5127 | static void load_GL_ARB_sample_locations(GLADloadproc load) { | ||
| 5128 | if(!GLAD_GL_ARB_sample_locations) return; | ||
| 5129 | glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB"); | ||
| 5130 | glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB"); | ||
| 5131 | glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB"); | ||
| 5132 | } | ||
| 5133 | static void load_GL_ARB_sample_shading(GLADloadproc load) { | ||
| 5134 | if(!GLAD_GL_ARB_sample_shading) return; | ||
| 5135 | glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB"); | ||
| 5136 | } | ||
| 5137 | static void load_GL_ARB_sampler_objects(GLADloadproc load) { | ||
| 5138 | if(!GLAD_GL_ARB_sampler_objects) return; | ||
| 5139 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); | ||
| 5140 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); | ||
| 5141 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); | ||
| 5142 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); | ||
| 5143 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); | ||
| 5144 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); | ||
| 5145 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); | ||
| 5146 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); | ||
| 5147 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); | ||
| 5148 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); | ||
| 5149 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); | ||
| 5150 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); | ||
| 5151 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); | ||
| 5152 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); | ||
| 5153 | } | ||
| 5154 | static void load_GL_ARB_separate_shader_objects(GLADloadproc load) { | ||
| 5155 | if(!GLAD_GL_ARB_separate_shader_objects) return; | ||
| 5156 | glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); | ||
| 5157 | glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); | ||
| 5158 | glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); | ||
| 5159 | glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); | ||
| 5160 | glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); | ||
| 5161 | glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); | ||
| 5162 | glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); | ||
| 5163 | glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); | ||
| 5164 | glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); | ||
| 5165 | glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); | ||
| 5166 | glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); | ||
| 5167 | glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); | ||
| 5168 | glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); | ||
| 5169 | glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); | ||
| 5170 | glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); | ||
| 5171 | glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); | ||
| 5172 | glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv"); | ||
| 5173 | glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i"); | ||
| 5174 | glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv"); | ||
| 5175 | glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f"); | ||
| 5176 | glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv"); | ||
| 5177 | glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d"); | ||
| 5178 | glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv"); | ||
| 5179 | glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui"); | ||
| 5180 | glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv"); | ||
| 5181 | glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i"); | ||
| 5182 | glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv"); | ||
| 5183 | glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f"); | ||
| 5184 | glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); | ||
| 5185 | glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); | ||
| 5186 | glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); | ||
| 5187 | glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); | ||
| 5188 | glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); | ||
| 5189 | glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); | ||
| 5190 | glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); | ||
| 5191 | glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); | ||
| 5192 | glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); | ||
| 5193 | glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); | ||
| 5194 | glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); | ||
| 5195 | glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui"); | ||
| 5196 | glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv"); | ||
| 5197 | glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv"); | ||
| 5198 | glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv"); | ||
| 5199 | glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv"); | ||
| 5200 | glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv"); | ||
| 5201 | glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv"); | ||
| 5202 | glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv"); | ||
| 5203 | glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv"); | ||
| 5204 | glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv"); | ||
| 5205 | glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); | ||
| 5206 | glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); | ||
| 5207 | glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); | ||
| 5208 | glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); | ||
| 5209 | glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv"); | ||
| 5210 | glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv"); | ||
| 5211 | glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv"); | ||
| 5212 | glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv"); | ||
| 5213 | glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv"); | ||
| 5214 | glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv"); | ||
| 5215 | glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); | ||
| 5216 | glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); | ||
| 5217 | } | ||
| 5218 | static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) { | ||
| 5219 | if(!GLAD_GL_ARB_shader_atomic_counters) return; | ||
| 5220 | glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); | ||
| 5221 | } | ||
| 5222 | static void load_GL_ARB_shader_image_load_store(GLADloadproc load) { | ||
| 5223 | if(!GLAD_GL_ARB_shader_image_load_store) return; | ||
| 5224 | glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); | ||
| 5225 | glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); | ||
| 5226 | } | ||
| 5227 | static void load_GL_ARB_shader_objects(GLADloadproc load) { | ||
| 5228 | if(!GLAD_GL_ARB_shader_objects) return; | ||
| 5229 | glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB"); | ||
| 5230 | glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB"); | ||
| 5231 | glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB"); | ||
| 5232 | glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB"); | ||
| 5233 | glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB"); | ||
| 5234 | glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB"); | ||
| 5235 | glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB"); | ||
| 5236 | glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB"); | ||
| 5237 | glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB"); | ||
| 5238 | glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB"); | ||
| 5239 | glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB"); | ||
| 5240 | glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB"); | ||
| 5241 | glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB"); | ||
| 5242 | glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB"); | ||
| 5243 | glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB"); | ||
| 5244 | glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB"); | ||
| 5245 | glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); | ||
| 5246 | glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB"); | ||
| 5247 | glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB"); | ||
| 5248 | glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB"); | ||
| 5249 | glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB"); | ||
| 5250 | glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB"); | ||
| 5251 | glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB"); | ||
| 5252 | glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB"); | ||
| 5253 | glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB"); | ||
| 5254 | glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB"); | ||
| 5255 | glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB"); | ||
| 5256 | glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB"); | ||
| 5257 | glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB"); | ||
| 5258 | glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB"); | ||
| 5259 | glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB"); | ||
| 5260 | glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB"); | ||
| 5261 | glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB"); | ||
| 5262 | glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB"); | ||
| 5263 | glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB"); | ||
| 5264 | glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB"); | ||
| 5265 | glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB"); | ||
| 5266 | glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB"); | ||
| 5267 | glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB"); | ||
| 5268 | } | ||
| 5269 | static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) { | ||
| 5270 | if(!GLAD_GL_ARB_shader_storage_buffer_object) return; | ||
| 5271 | glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); | ||
| 5272 | } | ||
| 5273 | static void load_GL_ARB_shader_subroutine(GLADloadproc load) { | ||
| 5274 | if(!GLAD_GL_ARB_shader_subroutine) return; | ||
| 5275 | glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); | ||
| 5276 | glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); | ||
| 5277 | glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); | ||
| 5278 | glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); | ||
| 5279 | glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); | ||
| 5280 | glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); | ||
| 5281 | glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); | ||
| 5282 | glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); | ||
| 5283 | } | ||
| 5284 | static void load_GL_ARB_shading_language_include(GLADloadproc load) { | ||
| 5285 | if(!GLAD_GL_ARB_shading_language_include) return; | ||
| 5286 | glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB"); | ||
| 5287 | glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB"); | ||
| 5288 | glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB"); | ||
| 5289 | glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB"); | ||
| 5290 | glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB"); | ||
| 5291 | glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB"); | ||
| 5292 | } | ||
| 5293 | static void load_GL_ARB_sparse_buffer(GLADloadproc load) { | ||
| 5294 | if(!GLAD_GL_ARB_sparse_buffer) return; | ||
| 5295 | glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB"); | ||
| 5296 | glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT"); | ||
| 5297 | glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB"); | ||
| 5298 | } | ||
| 5299 | static void load_GL_ARB_sparse_texture(GLADloadproc load) { | ||
| 5300 | if(!GLAD_GL_ARB_sparse_texture) return; | ||
| 5301 | glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB"); | ||
| 5302 | } | ||
| 5303 | static void load_GL_ARB_sync(GLADloadproc load) { | ||
| 5304 | if(!GLAD_GL_ARB_sync) return; | ||
| 5305 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); | ||
| 5306 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); | ||
| 5307 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); | ||
| 5308 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); | ||
| 5309 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); | ||
| 5310 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); | ||
| 5311 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); | ||
| 5312 | } | ||
| 5313 | static void load_GL_ARB_tessellation_shader(GLADloadproc load) { | ||
| 5314 | if(!GLAD_GL_ARB_tessellation_shader) return; | ||
| 5315 | glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); | ||
| 5316 | glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); | ||
| 5317 | } | ||
| 5318 | static void load_GL_ARB_texture_barrier(GLADloadproc load) { | ||
| 5319 | if(!GLAD_GL_ARB_texture_barrier) return; | ||
| 5320 | glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); | ||
| 5321 | } | ||
| 5322 | static void load_GL_ARB_texture_buffer_object(GLADloadproc load) { | ||
| 5323 | if(!GLAD_GL_ARB_texture_buffer_object) return; | ||
| 5324 | glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB"); | ||
| 5325 | } | ||
| 5326 | static void load_GL_ARB_texture_buffer_range(GLADloadproc load) { | ||
| 5327 | if(!GLAD_GL_ARB_texture_buffer_range) return; | ||
| 5328 | glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); | ||
| 5329 | } | ||
| 5330 | static void load_GL_ARB_texture_compression(GLADloadproc load) { | ||
| 5331 | if(!GLAD_GL_ARB_texture_compression) return; | ||
| 5332 | glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB"); | ||
| 5333 | glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB"); | ||
| 5334 | glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB"); | ||
| 5335 | glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB"); | ||
| 5336 | glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB"); | ||
| 5337 | glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB"); | ||
| 5338 | glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB"); | ||
| 5339 | } | ||
| 5340 | static void load_GL_ARB_texture_multisample(GLADloadproc load) { | ||
| 5341 | if(!GLAD_GL_ARB_texture_multisample) return; | ||
| 5342 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); | ||
| 5343 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); | ||
| 5344 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); | ||
| 5345 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); | ||
| 5346 | } | ||
| 5347 | static void load_GL_ARB_texture_storage(GLADloadproc load) { | ||
| 5348 | if(!GLAD_GL_ARB_texture_storage) return; | ||
| 5349 | glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); | ||
| 5350 | glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); | ||
| 5351 | glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); | ||
| 5352 | } | ||
| 5353 | static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) { | ||
| 5354 | if(!GLAD_GL_ARB_texture_storage_multisample) return; | ||
| 5355 | glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); | ||
| 5356 | glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); | ||
| 5357 | } | ||
| 5358 | static void load_GL_ARB_texture_view(GLADloadproc load) { | ||
| 5359 | if(!GLAD_GL_ARB_texture_view) return; | ||
| 5360 | glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); | ||
| 5361 | } | ||
| 5362 | static void load_GL_ARB_timer_query(GLADloadproc load) { | ||
| 5363 | if(!GLAD_GL_ARB_timer_query) return; | ||
| 5364 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); | ||
| 5365 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); | ||
| 5366 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); | ||
| 5367 | } | ||
| 5368 | static void load_GL_ARB_transform_feedback2(GLADloadproc load) { | ||
| 5369 | if(!GLAD_GL_ARB_transform_feedback2) return; | ||
| 5370 | glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); | ||
| 5371 | glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); | ||
| 5372 | glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); | ||
| 5373 | glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); | ||
| 5374 | glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); | ||
| 5375 | glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); | ||
| 5376 | glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); | ||
| 5377 | } | ||
| 5378 | static void load_GL_ARB_transform_feedback3(GLADloadproc load) { | ||
| 5379 | if(!GLAD_GL_ARB_transform_feedback3) return; | ||
| 5380 | glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); | ||
| 5381 | glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); | ||
| 5382 | glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); | ||
| 5383 | glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); | ||
| 5384 | } | ||
| 5385 | static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) { | ||
| 5386 | if(!GLAD_GL_ARB_transform_feedback_instanced) return; | ||
| 5387 | glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); | ||
| 5388 | glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); | ||
| 5389 | } | ||
| 5390 | static void load_GL_ARB_transpose_matrix(GLADloadproc load) { | ||
| 5391 | if(!GLAD_GL_ARB_transpose_matrix) return; | ||
| 5392 | glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB"); | ||
| 5393 | glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB"); | ||
| 5394 | glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB"); | ||
| 5395 | glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB"); | ||
| 5396 | } | ||
| 5397 | static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) { | ||
| 5398 | if(!GLAD_GL_ARB_uniform_buffer_object) return; | ||
| 5399 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); | ||
| 5400 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); | ||
| 5401 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); | ||
| 5402 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); | ||
| 5403 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); | ||
| 5404 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); | ||
| 5405 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); | ||
| 5406 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); | ||
| 5407 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); | ||
| 5408 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); | ||
| 5409 | } | ||
| 5410 | static void load_GL_ARB_vertex_array_object(GLADloadproc load) { | ||
| 5411 | if(!GLAD_GL_ARB_vertex_array_object) return; | ||
| 5412 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); | ||
| 5413 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); | ||
| 5414 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); | ||
| 5415 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); | ||
| 5416 | } | ||
| 5417 | static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) { | ||
| 5418 | if(!GLAD_GL_ARB_vertex_attrib_64bit) return; | ||
| 5419 | glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); | ||
| 5420 | glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); | ||
| 5421 | glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); | ||
| 5422 | glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); | ||
| 5423 | glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); | ||
| 5424 | glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); | ||
| 5425 | glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); | ||
| 5426 | glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); | ||
| 5427 | glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); | ||
| 5428 | glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); | ||
| 5429 | } | ||
| 5430 | static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) { | ||
| 5431 | if(!GLAD_GL_ARB_vertex_attrib_binding) return; | ||
| 5432 | glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); | ||
| 5433 | glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); | ||
| 5434 | glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); | ||
| 5435 | glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); | ||
| 5436 | glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); | ||
| 5437 | glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); | ||
| 5438 | } | ||
| 5439 | static void load_GL_ARB_vertex_blend(GLADloadproc load) { | ||
| 5440 | if(!GLAD_GL_ARB_vertex_blend) return; | ||
| 5441 | glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB"); | ||
| 5442 | glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB"); | ||
| 5443 | glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB"); | ||
| 5444 | glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB"); | ||
| 5445 | glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB"); | ||
| 5446 | glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB"); | ||
| 5447 | glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB"); | ||
| 5448 | glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB"); | ||
| 5449 | glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB"); | ||
| 5450 | glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB"); | ||
| 5451 | } | ||
| 5452 | static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) { | ||
| 5453 | if(!GLAD_GL_ARB_vertex_buffer_object) return; | ||
| 5454 | glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB"); | ||
| 5455 | glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB"); | ||
| 5456 | glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB"); | ||
| 5457 | glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB"); | ||
| 5458 | glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB"); | ||
| 5459 | glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB"); | ||
| 5460 | glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB"); | ||
| 5461 | glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB"); | ||
| 5462 | glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB"); | ||
| 5463 | glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB"); | ||
| 5464 | glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB"); | ||
| 5465 | } | ||
| 5466 | static void load_GL_ARB_vertex_program(GLADloadproc load) { | ||
| 5467 | if(!GLAD_GL_ARB_vertex_program) return; | ||
| 5468 | glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB"); | ||
| 5469 | glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB"); | ||
| 5470 | glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB"); | ||
| 5471 | glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB"); | ||
| 5472 | glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB"); | ||
| 5473 | glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB"); | ||
| 5474 | glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB"); | ||
| 5475 | glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB"); | ||
| 5476 | glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB"); | ||
| 5477 | glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB"); | ||
| 5478 | glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB"); | ||
| 5479 | glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB"); | ||
| 5480 | glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB"); | ||
| 5481 | glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB"); | ||
| 5482 | glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB"); | ||
| 5483 | glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB"); | ||
| 5484 | glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB"); | ||
| 5485 | glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB"); | ||
| 5486 | glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB"); | ||
| 5487 | glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB"); | ||
| 5488 | glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB"); | ||
| 5489 | glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB"); | ||
| 5490 | glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB"); | ||
| 5491 | glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB"); | ||
| 5492 | glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB"); | ||
| 5493 | glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB"); | ||
| 5494 | glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB"); | ||
| 5495 | glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB"); | ||
| 5496 | glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB"); | ||
| 5497 | glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB"); | ||
| 5498 | glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB"); | ||
| 5499 | glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB"); | ||
| 5500 | glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB"); | ||
| 5501 | glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB"); | ||
| 5502 | glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB"); | ||
| 5503 | glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB"); | ||
| 5504 | glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB"); | ||
| 5505 | glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB"); | ||
| 5506 | glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB"); | ||
| 5507 | glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB"); | ||
| 5508 | glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB"); | ||
| 5509 | glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB"); | ||
| 5510 | glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB"); | ||
| 5511 | glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB"); | ||
| 5512 | glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB"); | ||
| 5513 | glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB"); | ||
| 5514 | glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB"); | ||
| 5515 | glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB"); | ||
| 5516 | glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB"); | ||
| 5517 | glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB"); | ||
| 5518 | glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB"); | ||
| 5519 | glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB"); | ||
| 5520 | glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB"); | ||
| 5521 | glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB"); | ||
| 5522 | glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB"); | ||
| 5523 | glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB"); | ||
| 5524 | glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB"); | ||
| 5525 | glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB"); | ||
| 5526 | glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB"); | ||
| 5527 | glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB"); | ||
| 5528 | glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB"); | ||
| 5529 | glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB"); | ||
| 5530 | } | ||
| 5531 | static void load_GL_ARB_vertex_shader(GLADloadproc load) { | ||
| 5532 | if(!GLAD_GL_ARB_vertex_shader) return; | ||
| 5533 | glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB"); | ||
| 5534 | glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB"); | ||
| 5535 | glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB"); | ||
| 5536 | glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB"); | ||
| 5537 | glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB"); | ||
| 5538 | glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB"); | ||
| 5539 | glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB"); | ||
| 5540 | glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB"); | ||
| 5541 | glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB"); | ||
| 5542 | glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB"); | ||
| 5543 | glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB"); | ||
| 5544 | glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB"); | ||
| 5545 | glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB"); | ||
| 5546 | glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB"); | ||
| 5547 | glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB"); | ||
| 5548 | glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB"); | ||
| 5549 | glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB"); | ||
| 5550 | glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB"); | ||
| 5551 | glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB"); | ||
| 5552 | glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB"); | ||
| 5553 | glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB"); | ||
| 5554 | glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB"); | ||
| 5555 | glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB"); | ||
| 5556 | glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB"); | ||
| 5557 | glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB"); | ||
| 5558 | glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB"); | ||
| 5559 | glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB"); | ||
| 5560 | glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB"); | ||
| 5561 | glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB"); | ||
| 5562 | glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB"); | ||
| 5563 | glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB"); | ||
| 5564 | glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB"); | ||
| 5565 | glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB"); | ||
| 5566 | glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB"); | ||
| 5567 | glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB"); | ||
| 5568 | glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB"); | ||
| 5569 | glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB"); | ||
| 5570 | glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB"); | ||
| 5571 | glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB"); | ||
| 5572 | glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB"); | ||
| 5573 | glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB"); | ||
| 5574 | glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB"); | ||
| 5575 | glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB"); | ||
| 5576 | glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB"); | ||
| 5577 | glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB"); | ||
| 5578 | glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB"); | ||
| 5579 | } | ||
| 5580 | static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) { | ||
| 5581 | if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return; | ||
| 5582 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); | ||
| 5583 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); | ||
| 5584 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); | ||
| 5585 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); | ||
| 5586 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); | ||
| 5587 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); | ||
| 5588 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); | ||
| 5589 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); | ||
| 5590 | glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); | ||
| 5591 | glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); | ||
| 5592 | glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); | ||
| 5593 | glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); | ||
| 5594 | glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); | ||
| 5595 | glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); | ||
| 5596 | glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); | ||
| 5597 | glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); | ||
| 5598 | glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); | ||
| 5599 | glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); | ||
| 5600 | glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); | ||
| 5601 | glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); | ||
| 5602 | glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); | ||
| 5603 | glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); | ||
| 5604 | glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); | ||
| 5605 | glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); | ||
| 5606 | glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); | ||
| 5607 | glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); | ||
| 5608 | glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); | ||
| 5609 | glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); | ||
| 5610 | glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); | ||
| 5611 | glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); | ||
| 5612 | glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); | ||
| 5613 | glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); | ||
| 5614 | glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); | ||
| 5615 | glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); | ||
| 5616 | glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); | ||
| 5617 | glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); | ||
| 5618 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); | ||
| 5619 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); | ||
| 5620 | } | ||
| 5621 | static void load_GL_ARB_viewport_array(GLADloadproc load) { | ||
| 5622 | if(!GLAD_GL_ARB_viewport_array) return; | ||
| 5623 | glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); | ||
| 5624 | glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); | ||
| 5625 | glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); | ||
| 5626 | glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); | ||
| 5627 | glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); | ||
| 5628 | glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); | ||
| 5629 | glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); | ||
| 5630 | glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); | ||
| 5631 | glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); | ||
| 5632 | glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); | ||
| 5633 | } | ||
| 5634 | static void load_GL_ARB_window_pos(GLADloadproc load) { | ||
| 5635 | if(!GLAD_GL_ARB_window_pos) return; | ||
| 5636 | glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB"); | ||
| 5637 | glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB"); | ||
| 5638 | glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB"); | ||
| 5639 | glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB"); | ||
| 5640 | glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB"); | ||
| 5641 | glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB"); | ||
| 5642 | glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB"); | ||
| 5643 | glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB"); | ||
| 5644 | glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB"); | ||
| 5645 | glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB"); | ||
| 5646 | glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB"); | ||
| 5647 | glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB"); | ||
| 5648 | glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB"); | ||
| 5649 | glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB"); | ||
| 5650 | glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB"); | ||
| 5651 | glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB"); | ||
| 5652 | } | ||
| 5653 | static void load_GL_ATI_draw_buffers(GLADloadproc load) { | ||
| 5654 | if(!GLAD_GL_ATI_draw_buffers) return; | ||
| 5655 | glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI"); | ||
| 5656 | } | ||
| 5657 | static void load_GL_ATI_element_array(GLADloadproc load) { | ||
| 5658 | if(!GLAD_GL_ATI_element_array) return; | ||
| 5659 | glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI"); | ||
| 5660 | glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI"); | ||
| 5661 | glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI"); | ||
| 5662 | } | ||
| 5663 | static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) { | ||
| 5664 | if(!GLAD_GL_ATI_envmap_bumpmap) return; | ||
| 5665 | glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI"); | ||
| 5666 | glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI"); | ||
| 5667 | glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI"); | ||
| 5668 | glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI"); | ||
| 5669 | } | ||
| 5670 | static void load_GL_ATI_fragment_shader(GLADloadproc load) { | ||
| 5671 | if(!GLAD_GL_ATI_fragment_shader) return; | ||
| 5672 | glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI"); | ||
| 5673 | glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI"); | ||
| 5674 | glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI"); | ||
| 5675 | glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI"); | ||
| 5676 | glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI"); | ||
| 5677 | glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI"); | ||
| 5678 | glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI"); | ||
| 5679 | glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI"); | ||
| 5680 | glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI"); | ||
| 5681 | glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI"); | ||
| 5682 | glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI"); | ||
| 5683 | glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI"); | ||
| 5684 | glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI"); | ||
| 5685 | glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI"); | ||
| 5686 | } | ||
| 5687 | static void load_GL_ATI_map_object_buffer(GLADloadproc load) { | ||
| 5688 | if(!GLAD_GL_ATI_map_object_buffer) return; | ||
| 5689 | glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI"); | ||
| 5690 | glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI"); | ||
| 5691 | } | ||
| 5692 | static void load_GL_ATI_pn_triangles(GLADloadproc load) { | ||
| 5693 | if(!GLAD_GL_ATI_pn_triangles) return; | ||
| 5694 | glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI"); | ||
| 5695 | glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI"); | ||
| 5696 | } | ||
| 5697 | static void load_GL_ATI_separate_stencil(GLADloadproc load) { | ||
| 5698 | if(!GLAD_GL_ATI_separate_stencil) return; | ||
| 5699 | glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI"); | ||
| 5700 | glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI"); | ||
| 5701 | } | ||
| 5702 | static void load_GL_ATI_vertex_array_object(GLADloadproc load) { | ||
| 5703 | if(!GLAD_GL_ATI_vertex_array_object) return; | ||
| 5704 | glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI"); | ||
| 5705 | glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI"); | ||
| 5706 | glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI"); | ||
| 5707 | glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI"); | ||
| 5708 | glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI"); | ||
| 5709 | glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI"); | ||
| 5710 | glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI"); | ||
| 5711 | glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI"); | ||
| 5712 | glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI"); | ||
| 5713 | glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI"); | ||
| 5714 | glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI"); | ||
| 5715 | glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI"); | ||
| 5716 | } | ||
| 5717 | static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) { | ||
| 5718 | if(!GLAD_GL_ATI_vertex_attrib_array_object) return; | ||
| 5719 | glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI"); | ||
| 5720 | glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI"); | ||
| 5721 | glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI"); | ||
| 5722 | } | ||
| 5723 | static void load_GL_ATI_vertex_streams(GLADloadproc load) { | ||
| 5724 | if(!GLAD_GL_ATI_vertex_streams) return; | ||
| 5725 | glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI"); | ||
| 5726 | glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI"); | ||
| 5727 | glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI"); | ||
| 5728 | glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI"); | ||
| 5729 | glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI"); | ||
| 5730 | glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI"); | ||
| 5731 | glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI"); | ||
| 5732 | glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI"); | ||
| 5733 | glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI"); | ||
| 5734 | glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI"); | ||
| 5735 | glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI"); | ||
| 5736 | glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI"); | ||
| 5737 | glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI"); | ||
| 5738 | glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI"); | ||
| 5739 | glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI"); | ||
| 5740 | glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI"); | ||
| 5741 | glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI"); | ||
| 5742 | glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI"); | ||
| 5743 | glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI"); | ||
| 5744 | glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI"); | ||
| 5745 | glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI"); | ||
| 5746 | glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI"); | ||
| 5747 | glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI"); | ||
| 5748 | glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI"); | ||
| 5749 | glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI"); | ||
| 5750 | glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI"); | ||
| 5751 | glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI"); | ||
| 5752 | glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI"); | ||
| 5753 | glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI"); | ||
| 5754 | glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI"); | ||
| 5755 | glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI"); | ||
| 5756 | glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI"); | ||
| 5757 | glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI"); | ||
| 5758 | glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI"); | ||
| 5759 | glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI"); | ||
| 5760 | glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI"); | ||
| 5761 | glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI"); | ||
| 5762 | glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI"); | ||
| 5763 | glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI"); | ||
| 5764 | glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI"); | ||
| 5765 | glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI"); | ||
| 5766 | glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI"); | ||
| 5767 | glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI"); | ||
| 5768 | glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI"); | ||
| 5769 | glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI"); | ||
| 5770 | } | ||
| 5771 | static void load_GL_EXT_bindable_uniform(GLADloadproc load) { | ||
| 5772 | if(!GLAD_GL_EXT_bindable_uniform) return; | ||
| 5773 | glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT"); | ||
| 5774 | glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT"); | ||
| 5775 | glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT"); | ||
| 5776 | } | ||
| 5777 | static void load_GL_EXT_blend_color(GLADloadproc load) { | ||
| 5778 | if(!GLAD_GL_EXT_blend_color) return; | ||
| 5779 | glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT"); | ||
| 5780 | } | ||
| 5781 | static void load_GL_EXT_blend_equation_separate(GLADloadproc load) { | ||
| 5782 | if(!GLAD_GL_EXT_blend_equation_separate) return; | ||
| 5783 | glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT"); | ||
| 5784 | } | ||
| 5785 | static void load_GL_EXT_blend_func_separate(GLADloadproc load) { | ||
| 5786 | if(!GLAD_GL_EXT_blend_func_separate) return; | ||
| 5787 | glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT"); | ||
| 5788 | } | ||
| 5789 | static void load_GL_EXT_blend_minmax(GLADloadproc load) { | ||
| 5790 | if(!GLAD_GL_EXT_blend_minmax) return; | ||
| 5791 | glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT"); | ||
| 5792 | } | ||
| 5793 | static void load_GL_EXT_color_subtable(GLADloadproc load) { | ||
| 5794 | if(!GLAD_GL_EXT_color_subtable) return; | ||
| 5795 | glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT"); | ||
| 5796 | glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT"); | ||
| 5797 | } | ||
| 5798 | static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) { | ||
| 5799 | if(!GLAD_GL_EXT_compiled_vertex_array) return; | ||
| 5800 | glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT"); | ||
| 5801 | glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT"); | ||
| 5802 | } | ||
| 5803 | static void load_GL_EXT_convolution(GLADloadproc load) { | ||
| 5804 | if(!GLAD_GL_EXT_convolution) return; | ||
| 5805 | glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT"); | ||
| 5806 | glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT"); | ||
| 5807 | glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT"); | ||
| 5808 | glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT"); | ||
| 5809 | glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT"); | ||
| 5810 | glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT"); | ||
| 5811 | glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT"); | ||
| 5812 | glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT"); | ||
| 5813 | glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT"); | ||
| 5814 | glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT"); | ||
| 5815 | glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT"); | ||
| 5816 | glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT"); | ||
| 5817 | glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT"); | ||
| 5818 | } | ||
| 5819 | static void load_GL_EXT_coordinate_frame(GLADloadproc load) { | ||
| 5820 | if(!GLAD_GL_EXT_coordinate_frame) return; | ||
| 5821 | glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT"); | ||
| 5822 | glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT"); | ||
| 5823 | glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT"); | ||
| 5824 | glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT"); | ||
| 5825 | glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT"); | ||
| 5826 | glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT"); | ||
| 5827 | glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT"); | ||
| 5828 | glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT"); | ||
| 5829 | glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT"); | ||
| 5830 | glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT"); | ||
| 5831 | glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT"); | ||
| 5832 | glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT"); | ||
| 5833 | glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT"); | ||
| 5834 | glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT"); | ||
| 5835 | glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT"); | ||
| 5836 | glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT"); | ||
| 5837 | glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT"); | ||
| 5838 | glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT"); | ||
| 5839 | glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT"); | ||
| 5840 | glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT"); | ||
| 5841 | glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT"); | ||
| 5842 | glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT"); | ||
| 5843 | } | ||
| 5844 | static void load_GL_EXT_copy_texture(GLADloadproc load) { | ||
| 5845 | if(!GLAD_GL_EXT_copy_texture) return; | ||
| 5846 | glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT"); | ||
| 5847 | glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT"); | ||
| 5848 | glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT"); | ||
| 5849 | glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT"); | ||
| 5850 | glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT"); | ||
| 5851 | } | ||
| 5852 | static void load_GL_EXT_cull_vertex(GLADloadproc load) { | ||
| 5853 | if(!GLAD_GL_EXT_cull_vertex) return; | ||
| 5854 | glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT"); | ||
| 5855 | glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT"); | ||
| 5856 | } | ||
| 5857 | static void load_GL_EXT_debug_label(GLADloadproc load) { | ||
| 5858 | if(!GLAD_GL_EXT_debug_label) return; | ||
| 5859 | glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT"); | ||
| 5860 | glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT"); | ||
| 5861 | } | ||
| 5862 | static void load_GL_EXT_debug_marker(GLADloadproc load) { | ||
| 5863 | if(!GLAD_GL_EXT_debug_marker) return; | ||
| 5864 | glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT"); | ||
| 5865 | glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT"); | ||
| 5866 | glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT"); | ||
| 5867 | } | ||
| 5868 | static void load_GL_EXT_depth_bounds_test(GLADloadproc load) { | ||
| 5869 | if(!GLAD_GL_EXT_depth_bounds_test) return; | ||
| 5870 | glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT"); | ||
| 5871 | } | ||
| 5872 | static void load_GL_EXT_direct_state_access(GLADloadproc load) { | ||
| 5873 | if(!GLAD_GL_EXT_direct_state_access) return; | ||
| 5874 | glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT"); | ||
| 5875 | glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT"); | ||
| 5876 | glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT"); | ||
| 5877 | glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT"); | ||
| 5878 | glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT"); | ||
| 5879 | glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT"); | ||
| 5880 | glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT"); | ||
| 5881 | glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT"); | ||
| 5882 | glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT"); | ||
| 5883 | glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT"); | ||
| 5884 | glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT"); | ||
| 5885 | glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT"); | ||
| 5886 | glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT"); | ||
| 5887 | glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT"); | ||
| 5888 | glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT"); | ||
| 5889 | glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT"); | ||
| 5890 | glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT"); | ||
| 5891 | glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT"); | ||
| 5892 | glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT"); | ||
| 5893 | glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT"); | ||
| 5894 | glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT"); | ||
| 5895 | glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT"); | ||
| 5896 | glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT"); | ||
| 5897 | glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT"); | ||
| 5898 | glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT"); | ||
| 5899 | glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT"); | ||
| 5900 | glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT"); | ||
| 5901 | glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT"); | ||
| 5902 | glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT"); | ||
| 5903 | glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT"); | ||
| 5904 | glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT"); | ||
| 5905 | glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT"); | ||
| 5906 | glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT"); | ||
| 5907 | glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT"); | ||
| 5908 | glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT"); | ||
| 5909 | glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT"); | ||
| 5910 | glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT"); | ||
| 5911 | glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT"); | ||
| 5912 | glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT"); | ||
| 5913 | glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT"); | ||
| 5914 | glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT"); | ||
| 5915 | glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT"); | ||
| 5916 | glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT"); | ||
| 5917 | glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT"); | ||
| 5918 | glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT"); | ||
| 5919 | glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT"); | ||
| 5920 | glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT"); | ||
| 5921 | glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT"); | ||
| 5922 | glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT"); | ||
| 5923 | glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT"); | ||
| 5924 | glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT"); | ||
| 5925 | glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT"); | ||
| 5926 | glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT"); | ||
| 5927 | glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT"); | ||
| 5928 | glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT"); | ||
| 5929 | glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT"); | ||
| 5930 | glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT"); | ||
| 5931 | glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT"); | ||
| 5932 | glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT"); | ||
| 5933 | glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT"); | ||
| 5934 | glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT"); | ||
| 5935 | glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT"); | ||
| 5936 | glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT"); | ||
| 5937 | glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT"); | ||
| 5938 | glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT"); | ||
| 5939 | glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT"); | ||
| 5940 | glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT"); | ||
| 5941 | glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT"); | ||
| 5942 | glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT"); | ||
| 5943 | glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT"); | ||
| 5944 | glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT"); | ||
| 5945 | glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT"); | ||
| 5946 | glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT"); | ||
| 5947 | glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT"); | ||
| 5948 | glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT"); | ||
| 5949 | glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT"); | ||
| 5950 | glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT"); | ||
| 5951 | glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT"); | ||
| 5952 | glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT"); | ||
| 5953 | glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT"); | ||
| 5954 | glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT"); | ||
| 5955 | glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT"); | ||
| 5956 | glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT"); | ||
| 5957 | glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT"); | ||
| 5958 | glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT"); | ||
| 5959 | glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT"); | ||
| 5960 | glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT"); | ||
| 5961 | glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT"); | ||
| 5962 | glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT"); | ||
| 5963 | glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT"); | ||
| 5964 | glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT"); | ||
| 5965 | glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT"); | ||
| 5966 | glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT"); | ||
| 5967 | glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT"); | ||
| 5968 | glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT"); | ||
| 5969 | glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT"); | ||
| 5970 | glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT"); | ||
| 5971 | glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT"); | ||
| 5972 | glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT"); | ||
| 5973 | glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT"); | ||
| 5974 | glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT"); | ||
| 5975 | glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT"); | ||
| 5976 | glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT"); | ||
| 5977 | glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT"); | ||
| 5978 | glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT"); | ||
| 5979 | glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT"); | ||
| 5980 | glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT"); | ||
| 5981 | glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT"); | ||
| 5982 | glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT"); | ||
| 5983 | glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT"); | ||
| 5984 | glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT"); | ||
| 5985 | glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT"); | ||
| 5986 | glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT"); | ||
| 5987 | glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT"); | ||
| 5988 | glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT"); | ||
| 5989 | glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT"); | ||
| 5990 | glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT"); | ||
| 5991 | glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT"); | ||
| 5992 | glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT"); | ||
| 5993 | glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT"); | ||
| 5994 | glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT"); | ||
| 5995 | glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT"); | ||
| 5996 | glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT"); | ||
| 5997 | glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT"); | ||
| 5998 | glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT"); | ||
| 5999 | glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT"); | ||
| 6000 | glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT"); | ||
| 6001 | glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT"); | ||
| 6002 | glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT"); | ||
| 6003 | glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT"); | ||
| 6004 | glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT"); | ||
| 6005 | glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT"); | ||
| 6006 | glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT"); | ||
| 6007 | glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT"); | ||
| 6008 | glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT"); | ||
| 6009 | glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT"); | ||
| 6010 | glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT"); | ||
| 6011 | glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT"); | ||
| 6012 | glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT"); | ||
| 6013 | glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT"); | ||
| 6014 | glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT"); | ||
| 6015 | glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT"); | ||
| 6016 | glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT"); | ||
| 6017 | glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT"); | ||
| 6018 | glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT"); | ||
| 6019 | glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT"); | ||
| 6020 | glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT"); | ||
| 6021 | glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT"); | ||
| 6022 | glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT"); | ||
| 6023 | glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT"); | ||
| 6024 | glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT"); | ||
| 6025 | glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT"); | ||
| 6026 | glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT"); | ||
| 6027 | glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT"); | ||
| 6028 | glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT"); | ||
| 6029 | glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT"); | ||
| 6030 | glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT"); | ||
| 6031 | glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT"); | ||
| 6032 | glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT"); | ||
| 6033 | glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT"); | ||
| 6034 | glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT"); | ||
| 6035 | glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT"); | ||
| 6036 | glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT"); | ||
| 6037 | glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT"); | ||
| 6038 | glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT"); | ||
| 6039 | glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT"); | ||
| 6040 | glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT"); | ||
| 6041 | glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT"); | ||
| 6042 | glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT"); | ||
| 6043 | glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT"); | ||
| 6044 | glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT"); | ||
| 6045 | glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT"); | ||
| 6046 | glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT"); | ||
| 6047 | glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT"); | ||
| 6048 | glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT"); | ||
| 6049 | glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT"); | ||
| 6050 | glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT"); | ||
| 6051 | glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT"); | ||
| 6052 | glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT"); | ||
| 6053 | glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT"); | ||
| 6054 | glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT"); | ||
| 6055 | glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT"); | ||
| 6056 | glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT"); | ||
| 6057 | glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT"); | ||
| 6058 | glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT"); | ||
| 6059 | glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT"); | ||
| 6060 | glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT"); | ||
| 6061 | glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT"); | ||
| 6062 | glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT"); | ||
| 6063 | glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT"); | ||
| 6064 | glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT"); | ||
| 6065 | glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT"); | ||
| 6066 | glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT"); | ||
| 6067 | glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT"); | ||
| 6068 | glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT"); | ||
| 6069 | glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT"); | ||
| 6070 | glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT"); | ||
| 6071 | glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT"); | ||
| 6072 | glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT"); | ||
| 6073 | glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT"); | ||
| 6074 | glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT"); | ||
| 6075 | glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT"); | ||
| 6076 | glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT"); | ||
| 6077 | glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT"); | ||
| 6078 | glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT"); | ||
| 6079 | glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT"); | ||
| 6080 | glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT"); | ||
| 6081 | glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT"); | ||
| 6082 | glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT"); | ||
| 6083 | glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT"); | ||
| 6084 | glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT"); | ||
| 6085 | glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT"); | ||
| 6086 | glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT"); | ||
| 6087 | glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT"); | ||
| 6088 | glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT"); | ||
| 6089 | glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT"); | ||
| 6090 | glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT"); | ||
| 6091 | glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT"); | ||
| 6092 | glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT"); | ||
| 6093 | glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT"); | ||
| 6094 | glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT"); | ||
| 6095 | glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT"); | ||
| 6096 | glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT"); | ||
| 6097 | glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT"); | ||
| 6098 | glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT"); | ||
| 6099 | glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT"); | ||
| 6100 | glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT"); | ||
| 6101 | glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT"); | ||
| 6102 | glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT"); | ||
| 6103 | glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT"); | ||
| 6104 | glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT"); | ||
| 6105 | glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT"); | ||
| 6106 | glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT"); | ||
| 6107 | glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT"); | ||
| 6108 | glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT"); | ||
| 6109 | glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT"); | ||
| 6110 | glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT"); | ||
| 6111 | glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT"); | ||
| 6112 | glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT"); | ||
| 6113 | glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT"); | ||
| 6114 | glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT"); | ||
| 6115 | glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT"); | ||
| 6116 | glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT"); | ||
| 6117 | glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT"); | ||
| 6118 | glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT"); | ||
| 6119 | glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT"); | ||
| 6120 | glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT"); | ||
| 6121 | glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT"); | ||
| 6122 | glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT"); | ||
| 6123 | glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT"); | ||
| 6124 | glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT"); | ||
| 6125 | glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT"); | ||
| 6126 | glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT"); | ||
| 6127 | glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT"); | ||
| 6128 | glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT"); | ||
| 6129 | } | ||
| 6130 | static void load_GL_EXT_draw_buffers2(GLADloadproc load) { | ||
| 6131 | if(!GLAD_GL_EXT_draw_buffers2) return; | ||
| 6132 | glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT"); | ||
| 6133 | glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT"); | ||
| 6134 | glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT"); | ||
| 6135 | glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT"); | ||
| 6136 | glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT"); | ||
| 6137 | glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT"); | ||
| 6138 | } | ||
| 6139 | static void load_GL_EXT_draw_instanced(GLADloadproc load) { | ||
| 6140 | if(!GLAD_GL_EXT_draw_instanced) return; | ||
| 6141 | glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT"); | ||
| 6142 | glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT"); | ||
| 6143 | } | ||
| 6144 | static void load_GL_EXT_draw_range_elements(GLADloadproc load) { | ||
| 6145 | if(!GLAD_GL_EXT_draw_range_elements) return; | ||
| 6146 | glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT"); | ||
| 6147 | } | ||
| 6148 | static void load_GL_EXT_external_buffer(GLADloadproc load) { | ||
| 6149 | if(!GLAD_GL_EXT_external_buffer) return; | ||
| 6150 | glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT"); | ||
| 6151 | glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT"); | ||
| 6152 | } | ||
| 6153 | static void load_GL_EXT_fog_coord(GLADloadproc load) { | ||
| 6154 | if(!GLAD_GL_EXT_fog_coord) return; | ||
| 6155 | glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT"); | ||
| 6156 | glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT"); | ||
| 6157 | glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT"); | ||
| 6158 | glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT"); | ||
| 6159 | glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT"); | ||
| 6160 | } | ||
| 6161 | static void load_GL_EXT_framebuffer_blit(GLADloadproc load) { | ||
| 6162 | if(!GLAD_GL_EXT_framebuffer_blit) return; | ||
| 6163 | glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT"); | ||
| 6164 | } | ||
| 6165 | static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) { | ||
| 6166 | if(!GLAD_GL_EXT_framebuffer_multisample) return; | ||
| 6167 | glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT"); | ||
| 6168 | } | ||
| 6169 | static void load_GL_EXT_framebuffer_object(GLADloadproc load) { | ||
| 6170 | if(!GLAD_GL_EXT_framebuffer_object) return; | ||
| 6171 | glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT"); | ||
| 6172 | glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT"); | ||
| 6173 | glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT"); | ||
| 6174 | glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT"); | ||
| 6175 | glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT"); | ||
| 6176 | glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT"); | ||
| 6177 | glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT"); | ||
| 6178 | glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT"); | ||
| 6179 | glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT"); | ||
| 6180 | glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT"); | ||
| 6181 | glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT"); | ||
| 6182 | glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT"); | ||
| 6183 | glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT"); | ||
| 6184 | glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT"); | ||
| 6185 | glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT"); | ||
| 6186 | glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT"); | ||
| 6187 | glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT"); | ||
| 6188 | } | ||
| 6189 | static void load_GL_EXT_geometry_shader4(GLADloadproc load) { | ||
| 6190 | if(!GLAD_GL_EXT_geometry_shader4) return; | ||
| 6191 | glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT"); | ||
| 6192 | } | ||
| 6193 | static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) { | ||
| 6194 | if(!GLAD_GL_EXT_gpu_program_parameters) return; | ||
| 6195 | glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT"); | ||
| 6196 | glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT"); | ||
| 6197 | } | ||
| 6198 | static void load_GL_EXT_gpu_shader4(GLADloadproc load) { | ||
| 6199 | if(!GLAD_GL_EXT_gpu_shader4) return; | ||
| 6200 | glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT"); | ||
| 6201 | glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT"); | ||
| 6202 | glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT"); | ||
| 6203 | glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT"); | ||
| 6204 | glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT"); | ||
| 6205 | glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT"); | ||
| 6206 | glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT"); | ||
| 6207 | glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT"); | ||
| 6208 | glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT"); | ||
| 6209 | glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT"); | ||
| 6210 | glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT"); | ||
| 6211 | } | ||
| 6212 | static void load_GL_EXT_histogram(GLADloadproc load) { | ||
| 6213 | if(!GLAD_GL_EXT_histogram) return; | ||
| 6214 | glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT"); | ||
| 6215 | glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT"); | ||
| 6216 | glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT"); | ||
| 6217 | glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT"); | ||
| 6218 | glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT"); | ||
| 6219 | glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT"); | ||
| 6220 | glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT"); | ||
| 6221 | glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT"); | ||
| 6222 | glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT"); | ||
| 6223 | glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT"); | ||
| 6224 | } | ||
| 6225 | static void load_GL_EXT_index_func(GLADloadproc load) { | ||
| 6226 | if(!GLAD_GL_EXT_index_func) return; | ||
| 6227 | glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT"); | ||
| 6228 | } | ||
| 6229 | static void load_GL_EXT_index_material(GLADloadproc load) { | ||
| 6230 | if(!GLAD_GL_EXT_index_material) return; | ||
| 6231 | glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT"); | ||
| 6232 | } | ||
| 6233 | static void load_GL_EXT_light_texture(GLADloadproc load) { | ||
| 6234 | if(!GLAD_GL_EXT_light_texture) return; | ||
| 6235 | glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT"); | ||
| 6236 | glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT"); | ||
| 6237 | glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT"); | ||
| 6238 | } | ||
| 6239 | static void load_GL_EXT_memory_object(GLADloadproc load) { | ||
| 6240 | if(!GLAD_GL_EXT_memory_object) return; | ||
| 6241 | glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT"); | ||
| 6242 | glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT"); | ||
| 6243 | glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT"); | ||
| 6244 | glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT"); | ||
| 6245 | glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT"); | ||
| 6246 | glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT"); | ||
| 6247 | glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT"); | ||
| 6248 | glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT"); | ||
| 6249 | glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT"); | ||
| 6250 | glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT"); | ||
| 6251 | glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT"); | ||
| 6252 | glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT"); | ||
| 6253 | glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT"); | ||
| 6254 | glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT"); | ||
| 6255 | glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT"); | ||
| 6256 | glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT"); | ||
| 6257 | glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT"); | ||
| 6258 | glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT"); | ||
| 6259 | glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT"); | ||
| 6260 | } | ||
| 6261 | static void load_GL_EXT_memory_object_fd(GLADloadproc load) { | ||
| 6262 | if(!GLAD_GL_EXT_memory_object_fd) return; | ||
| 6263 | glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT"); | ||
| 6264 | } | ||
| 6265 | static void load_GL_EXT_memory_object_win32(GLADloadproc load) { | ||
| 6266 | if(!GLAD_GL_EXT_memory_object_win32) return; | ||
| 6267 | glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT"); | ||
| 6268 | glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT"); | ||
| 6269 | } | ||
| 6270 | static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) { | ||
| 6271 | if(!GLAD_GL_EXT_multi_draw_arrays) return; | ||
| 6272 | glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT"); | ||
| 6273 | glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT"); | ||
| 6274 | } | ||
| 6275 | static void load_GL_EXT_multisample(GLADloadproc load) { | ||
| 6276 | if(!GLAD_GL_EXT_multisample) return; | ||
| 6277 | glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT"); | ||
| 6278 | glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT"); | ||
| 6279 | } | ||
| 6280 | static void load_GL_EXT_paletted_texture(GLADloadproc load) { | ||
| 6281 | if(!GLAD_GL_EXT_paletted_texture) return; | ||
| 6282 | glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT"); | ||
| 6283 | glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT"); | ||
| 6284 | glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT"); | ||
| 6285 | glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT"); | ||
| 6286 | } | ||
| 6287 | static void load_GL_EXT_pixel_transform(GLADloadproc load) { | ||
| 6288 | if(!GLAD_GL_EXT_pixel_transform) return; | ||
| 6289 | glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT"); | ||
| 6290 | glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT"); | ||
| 6291 | glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT"); | ||
| 6292 | glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT"); | ||
| 6293 | glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT"); | ||
| 6294 | glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT"); | ||
| 6295 | } | ||
| 6296 | static void load_GL_EXT_point_parameters(GLADloadproc load) { | ||
| 6297 | if(!GLAD_GL_EXT_point_parameters) return; | ||
| 6298 | glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT"); | ||
| 6299 | glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT"); | ||
| 6300 | } | ||
| 6301 | static void load_GL_EXT_polygon_offset(GLADloadproc load) { | ||
| 6302 | if(!GLAD_GL_EXT_polygon_offset) return; | ||
| 6303 | glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT"); | ||
| 6304 | } | ||
| 6305 | static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) { | ||
| 6306 | if(!GLAD_GL_EXT_polygon_offset_clamp) return; | ||
| 6307 | glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT"); | ||
| 6308 | } | ||
| 6309 | static void load_GL_EXT_provoking_vertex(GLADloadproc load) { | ||
| 6310 | if(!GLAD_GL_EXT_provoking_vertex) return; | ||
| 6311 | glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT"); | ||
| 6312 | } | ||
| 6313 | static void load_GL_EXT_raster_multisample(GLADloadproc load) { | ||
| 6314 | if(!GLAD_GL_EXT_raster_multisample) return; | ||
| 6315 | glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); | ||
| 6316 | } | ||
| 6317 | static void load_GL_EXT_secondary_color(GLADloadproc load) { | ||
| 6318 | if(!GLAD_GL_EXT_secondary_color) return; | ||
| 6319 | glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT"); | ||
| 6320 | glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT"); | ||
| 6321 | glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT"); | ||
| 6322 | glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT"); | ||
| 6323 | glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT"); | ||
| 6324 | glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT"); | ||
| 6325 | glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT"); | ||
| 6326 | glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT"); | ||
| 6327 | glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT"); | ||
| 6328 | glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT"); | ||
| 6329 | glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT"); | ||
| 6330 | glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT"); | ||
| 6331 | glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT"); | ||
| 6332 | glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT"); | ||
| 6333 | glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT"); | ||
| 6334 | glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT"); | ||
| 6335 | glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT"); | ||
| 6336 | } | ||
| 6337 | static void load_GL_EXT_semaphore(GLADloadproc load) { | ||
| 6338 | if(!GLAD_GL_EXT_semaphore) return; | ||
| 6339 | glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT"); | ||
| 6340 | glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT"); | ||
| 6341 | glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT"); | ||
| 6342 | glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT"); | ||
| 6343 | glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT"); | ||
| 6344 | glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT"); | ||
| 6345 | glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT"); | ||
| 6346 | glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT"); | ||
| 6347 | glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT"); | ||
| 6348 | } | ||
| 6349 | static void load_GL_EXT_semaphore_fd(GLADloadproc load) { | ||
| 6350 | if(!GLAD_GL_EXT_semaphore_fd) return; | ||
| 6351 | glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT"); | ||
| 6352 | } | ||
| 6353 | static void load_GL_EXT_semaphore_win32(GLADloadproc load) { | ||
| 6354 | if(!GLAD_GL_EXT_semaphore_win32) return; | ||
| 6355 | glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT"); | ||
| 6356 | glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT"); | ||
| 6357 | } | ||
| 6358 | static void load_GL_EXT_separate_shader_objects(GLADloadproc load) { | ||
| 6359 | if(!GLAD_GL_EXT_separate_shader_objects) return; | ||
| 6360 | glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT"); | ||
| 6361 | glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT"); | ||
| 6362 | glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT"); | ||
| 6363 | glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT"); | ||
| 6364 | glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT"); | ||
| 6365 | glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT"); | ||
| 6366 | glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT"); | ||
| 6367 | glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT"); | ||
| 6368 | glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT"); | ||
| 6369 | glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT"); | ||
| 6370 | glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT"); | ||
| 6371 | glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT"); | ||
| 6372 | glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT"); | ||
| 6373 | glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT"); | ||
| 6374 | glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT"); | ||
| 6375 | glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT"); | ||
| 6376 | glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT"); | ||
| 6377 | glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT"); | ||
| 6378 | glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT"); | ||
| 6379 | glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT"); | ||
| 6380 | glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT"); | ||
| 6381 | glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT"); | ||
| 6382 | glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT"); | ||
| 6383 | glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT"); | ||
| 6384 | glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT"); | ||
| 6385 | glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT"); | ||
| 6386 | glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT"); | ||
| 6387 | glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT"); | ||
| 6388 | glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT"); | ||
| 6389 | glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT"); | ||
| 6390 | glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT"); | ||
| 6391 | glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT"); | ||
| 6392 | glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT"); | ||
| 6393 | glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT"); | ||
| 6394 | glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT"); | ||
| 6395 | glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT"); | ||
| 6396 | glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT"); | ||
| 6397 | glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT"); | ||
| 6398 | glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT"); | ||
| 6399 | glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT"); | ||
| 6400 | glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT"); | ||
| 6401 | glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT"); | ||
| 6402 | glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT"); | ||
| 6403 | glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT"); | ||
| 6404 | glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT"); | ||
| 6405 | glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT"); | ||
| 6406 | glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT"); | ||
| 6407 | glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT"); | ||
| 6408 | } | ||
| 6409 | static void load_GL_EXT_shader_image_load_store(GLADloadproc load) { | ||
| 6410 | if(!GLAD_GL_EXT_shader_image_load_store) return; | ||
| 6411 | glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT"); | ||
| 6412 | glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT"); | ||
| 6413 | } | ||
| 6414 | static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) { | ||
| 6415 | if(!GLAD_GL_EXT_stencil_clear_tag) return; | ||
| 6416 | glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT"); | ||
| 6417 | } | ||
| 6418 | static void load_GL_EXT_stencil_two_side(GLADloadproc load) { | ||
| 6419 | if(!GLAD_GL_EXT_stencil_two_side) return; | ||
| 6420 | glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT"); | ||
| 6421 | } | ||
| 6422 | static void load_GL_EXT_subtexture(GLADloadproc load) { | ||
| 6423 | if(!GLAD_GL_EXT_subtexture) return; | ||
| 6424 | glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT"); | ||
| 6425 | glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT"); | ||
| 6426 | } | ||
| 6427 | static void load_GL_EXT_texture3D(GLADloadproc load) { | ||
| 6428 | if(!GLAD_GL_EXT_texture3D) return; | ||
| 6429 | glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT"); | ||
| 6430 | glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT"); | ||
| 6431 | } | ||
| 6432 | static void load_GL_EXT_texture_array(GLADloadproc load) { | ||
| 6433 | if(!GLAD_GL_EXT_texture_array) return; | ||
| 6434 | glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT"); | ||
| 6435 | } | ||
| 6436 | static void load_GL_EXT_texture_buffer_object(GLADloadproc load) { | ||
| 6437 | if(!GLAD_GL_EXT_texture_buffer_object) return; | ||
| 6438 | glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT"); | ||
| 6439 | } | ||
| 6440 | static void load_GL_EXT_texture_filter_minmax(GLADloadproc load) { | ||
| 6441 | if(!GLAD_GL_EXT_texture_filter_minmax) return; | ||
| 6442 | glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); | ||
| 6443 | } | ||
| 6444 | static void load_GL_EXT_texture_integer(GLADloadproc load) { | ||
| 6445 | if(!GLAD_GL_EXT_texture_integer) return; | ||
| 6446 | glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT"); | ||
| 6447 | glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT"); | ||
| 6448 | glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT"); | ||
| 6449 | glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT"); | ||
| 6450 | glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT"); | ||
| 6451 | glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT"); | ||
| 6452 | } | ||
| 6453 | static void load_GL_EXT_texture_object(GLADloadproc load) { | ||
| 6454 | if(!GLAD_GL_EXT_texture_object) return; | ||
| 6455 | glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT"); | ||
| 6456 | glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT"); | ||
| 6457 | glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT"); | ||
| 6458 | glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT"); | ||
| 6459 | glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT"); | ||
| 6460 | glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT"); | ||
| 6461 | } | ||
| 6462 | static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) { | ||
| 6463 | if(!GLAD_GL_EXT_texture_perturb_normal) return; | ||
| 6464 | glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT"); | ||
| 6465 | } | ||
| 6466 | static void load_GL_EXT_timer_query(GLADloadproc load) { | ||
| 6467 | if(!GLAD_GL_EXT_timer_query) return; | ||
| 6468 | glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT"); | ||
| 6469 | glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT"); | ||
| 6470 | } | ||
| 6471 | static void load_GL_EXT_transform_feedback(GLADloadproc load) { | ||
| 6472 | if(!GLAD_GL_EXT_transform_feedback) return; | ||
| 6473 | glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT"); | ||
| 6474 | glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT"); | ||
| 6475 | glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT"); | ||
| 6476 | glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT"); | ||
| 6477 | glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT"); | ||
| 6478 | glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT"); | ||
| 6479 | glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT"); | ||
| 6480 | } | ||
| 6481 | static void load_GL_EXT_vertex_array(GLADloadproc load) { | ||
| 6482 | if(!GLAD_GL_EXT_vertex_array) return; | ||
| 6483 | glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT"); | ||
| 6484 | glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT"); | ||
| 6485 | glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT"); | ||
| 6486 | glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT"); | ||
| 6487 | glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT"); | ||
| 6488 | glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT"); | ||
| 6489 | glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT"); | ||
| 6490 | glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT"); | ||
| 6491 | glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT"); | ||
| 6492 | } | ||
| 6493 | static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) { | ||
| 6494 | if(!GLAD_GL_EXT_vertex_attrib_64bit) return; | ||
| 6495 | glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT"); | ||
| 6496 | glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT"); | ||
| 6497 | glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT"); | ||
| 6498 | glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT"); | ||
| 6499 | glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT"); | ||
| 6500 | glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT"); | ||
| 6501 | glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT"); | ||
| 6502 | glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT"); | ||
| 6503 | glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT"); | ||
| 6504 | glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT"); | ||
| 6505 | } | ||
| 6506 | static void load_GL_EXT_vertex_shader(GLADloadproc load) { | ||
| 6507 | if(!GLAD_GL_EXT_vertex_shader) return; | ||
| 6508 | glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT"); | ||
| 6509 | glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT"); | ||
| 6510 | glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT"); | ||
| 6511 | glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT"); | ||
| 6512 | glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT"); | ||
| 6513 | glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT"); | ||
| 6514 | glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT"); | ||
| 6515 | glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT"); | ||
| 6516 | glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT"); | ||
| 6517 | glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT"); | ||
| 6518 | glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT"); | ||
| 6519 | glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT"); | ||
| 6520 | glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT"); | ||
| 6521 | glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT"); | ||
| 6522 | glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT"); | ||
| 6523 | glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT"); | ||
| 6524 | glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT"); | ||
| 6525 | glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT"); | ||
| 6526 | glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT"); | ||
| 6527 | glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT"); | ||
| 6528 | glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT"); | ||
| 6529 | glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT"); | ||
| 6530 | glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT"); | ||
| 6531 | glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT"); | ||
| 6532 | glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT"); | ||
| 6533 | glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT"); | ||
| 6534 | glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT"); | ||
| 6535 | glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT"); | ||
| 6536 | glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT"); | ||
| 6537 | glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT"); | ||
| 6538 | glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT"); | ||
| 6539 | glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT"); | ||
| 6540 | glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT"); | ||
| 6541 | glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT"); | ||
| 6542 | glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT"); | ||
| 6543 | glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT"); | ||
| 6544 | glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT"); | ||
| 6545 | glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT"); | ||
| 6546 | glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT"); | ||
| 6547 | glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT"); | ||
| 6548 | glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT"); | ||
| 6549 | glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT"); | ||
| 6550 | } | ||
| 6551 | static void load_GL_EXT_vertex_weighting(GLADloadproc load) { | ||
| 6552 | if(!GLAD_GL_EXT_vertex_weighting) return; | ||
| 6553 | glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT"); | ||
| 6554 | glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT"); | ||
| 6555 | glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT"); | ||
| 6556 | } | ||
| 6557 | static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) { | ||
| 6558 | if(!GLAD_GL_EXT_win32_keyed_mutex) return; | ||
| 6559 | glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT"); | ||
| 6560 | glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT"); | ||
| 6561 | } | ||
| 6562 | static void load_GL_EXT_window_rectangles(GLADloadproc load) { | ||
| 6563 | if(!GLAD_GL_EXT_window_rectangles) return; | ||
| 6564 | glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT"); | ||
| 6565 | } | ||
| 6566 | static void load_GL_EXT_x11_sync_object(GLADloadproc load) { | ||
| 6567 | if(!GLAD_GL_EXT_x11_sync_object) return; | ||
| 6568 | glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT"); | ||
| 6569 | } | ||
| 6570 | static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) { | ||
| 6571 | if(!GLAD_GL_GREMEDY_frame_terminator) return; | ||
| 6572 | glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY"); | ||
| 6573 | } | ||
| 6574 | static void load_GL_GREMEDY_string_marker(GLADloadproc load) { | ||
| 6575 | if(!GLAD_GL_GREMEDY_string_marker) return; | ||
| 6576 | glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY"); | ||
| 6577 | } | ||
| 6578 | static void load_GL_HP_image_transform(GLADloadproc load) { | ||
| 6579 | if(!GLAD_GL_HP_image_transform) return; | ||
| 6580 | glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP"); | ||
| 6581 | glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP"); | ||
| 6582 | glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP"); | ||
| 6583 | glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP"); | ||
| 6584 | glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP"); | ||
| 6585 | glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP"); | ||
| 6586 | } | ||
| 6587 | static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) { | ||
| 6588 | if(!GLAD_GL_IBM_multimode_draw_arrays) return; | ||
| 6589 | glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM"); | ||
| 6590 | glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM"); | ||
| 6591 | } | ||
| 6592 | static void load_GL_IBM_static_data(GLADloadproc load) { | ||
| 6593 | if(!GLAD_GL_IBM_static_data) return; | ||
| 6594 | glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM"); | ||
| 6595 | } | ||
| 6596 | static void load_GL_IBM_vertex_array_lists(GLADloadproc load) { | ||
| 6597 | if(!GLAD_GL_IBM_vertex_array_lists) return; | ||
| 6598 | glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM"); | ||
| 6599 | glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM"); | ||
| 6600 | glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM"); | ||
| 6601 | glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM"); | ||
| 6602 | glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM"); | ||
| 6603 | glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM"); | ||
| 6604 | glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM"); | ||
| 6605 | glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM"); | ||
| 6606 | } | ||
| 6607 | static void load_GL_INGR_blend_func_separate(GLADloadproc load) { | ||
| 6608 | if(!GLAD_GL_INGR_blend_func_separate) return; | ||
| 6609 | glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR"); | ||
| 6610 | } | ||
| 6611 | static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) { | ||
| 6612 | if(!GLAD_GL_INTEL_framebuffer_CMAA) return; | ||
| 6613 | glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL"); | ||
| 6614 | } | ||
| 6615 | static void load_GL_INTEL_map_texture(GLADloadproc load) { | ||
| 6616 | if(!GLAD_GL_INTEL_map_texture) return; | ||
| 6617 | glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL"); | ||
| 6618 | glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL"); | ||
| 6619 | glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL"); | ||
| 6620 | } | ||
| 6621 | static void load_GL_INTEL_parallel_arrays(GLADloadproc load) { | ||
| 6622 | if(!GLAD_GL_INTEL_parallel_arrays) return; | ||
| 6623 | glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL"); | ||
| 6624 | glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL"); | ||
| 6625 | glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL"); | ||
| 6626 | glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL"); | ||
| 6627 | } | ||
| 6628 | static void load_GL_INTEL_performance_query(GLADloadproc load) { | ||
| 6629 | if(!GLAD_GL_INTEL_performance_query) return; | ||
| 6630 | glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL"); | ||
| 6631 | glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL"); | ||
| 6632 | glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL"); | ||
| 6633 | glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL"); | ||
| 6634 | glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL"); | ||
| 6635 | glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL"); | ||
| 6636 | glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL"); | ||
| 6637 | glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL"); | ||
| 6638 | glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL"); | ||
| 6639 | glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL"); | ||
| 6640 | } | ||
| 6641 | static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) { | ||
| 6642 | if(!GLAD_GL_KHR_blend_equation_advanced) return; | ||
| 6643 | glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR"); | ||
| 6644 | } | ||
| 1034 | static void load_GL_KHR_debug(GLADloadproc load) { | 6645 | static void load_GL_KHR_debug(GLADloadproc load) { |
| 1035 | if(!GLAD_GL_KHR_debug) return; | 6646 | if(!GLAD_GL_KHR_debug) return; |
| 1036 | glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); | 6647 | glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); |
| @@ -1056,9 +6667,1694 @@ static void load_GL_KHR_debug(GLADloadproc load) { | |||
| 1056 | glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); | 6667 | glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR"); |
| 1057 | glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); | 6668 | glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR"); |
| 1058 | } | 6669 | } |
| 1059 | static void find_extensionsGL(void) { | 6670 | static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) { |
| 1060 | get_exts(); | 6671 | if(!GLAD_GL_KHR_parallel_shader_compile) return; |
| 6672 | glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR"); | ||
| 6673 | } | ||
| 6674 | static void load_GL_KHR_robustness(GLADloadproc load) { | ||
| 6675 | if(!GLAD_GL_KHR_robustness) return; | ||
| 6676 | glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); | ||
| 6677 | glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); | ||
| 6678 | glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); | ||
| 6679 | glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); | ||
| 6680 | glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); | ||
| 6681 | glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR"); | ||
| 6682 | glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR"); | ||
| 6683 | glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR"); | ||
| 6684 | glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR"); | ||
| 6685 | glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR"); | ||
| 6686 | } | ||
| 6687 | static void load_GL_MESA_resize_buffers(GLADloadproc load) { | ||
| 6688 | if(!GLAD_GL_MESA_resize_buffers) return; | ||
| 6689 | glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA"); | ||
| 6690 | } | ||
| 6691 | static void load_GL_MESA_window_pos(GLADloadproc load) { | ||
| 6692 | if(!GLAD_GL_MESA_window_pos) return; | ||
| 6693 | glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA"); | ||
| 6694 | glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA"); | ||
| 6695 | glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA"); | ||
| 6696 | glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA"); | ||
| 6697 | glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA"); | ||
| 6698 | glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA"); | ||
| 6699 | glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA"); | ||
| 6700 | glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA"); | ||
| 6701 | glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA"); | ||
| 6702 | glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA"); | ||
| 6703 | glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA"); | ||
| 6704 | glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA"); | ||
| 6705 | glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA"); | ||
| 6706 | glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA"); | ||
| 6707 | glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA"); | ||
| 6708 | glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA"); | ||
| 6709 | glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA"); | ||
| 6710 | glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA"); | ||
| 6711 | glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA"); | ||
| 6712 | glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA"); | ||
| 6713 | glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA"); | ||
| 6714 | glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA"); | ||
| 6715 | glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA"); | ||
| 6716 | glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA"); | ||
| 6717 | } | ||
| 6718 | static void load_GL_NVX_conditional_render(GLADloadproc load) { | ||
| 6719 | if(!GLAD_GL_NVX_conditional_render) return; | ||
| 6720 | glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX"); | ||
| 6721 | glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX"); | ||
| 6722 | } | ||
| 6723 | static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) { | ||
| 6724 | if(!GLAD_GL_NVX_linked_gpu_multicast) return; | ||
| 6725 | glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX"); | ||
| 6726 | glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX"); | ||
| 6727 | glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX"); | ||
| 6728 | } | ||
| 6729 | static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) { | ||
| 6730 | if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return; | ||
| 6731 | glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV"); | ||
| 6732 | } | ||
| 6733 | static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) { | ||
| 6734 | if(!GLAD_GL_NV_bindless_multi_draw_indirect) return; | ||
| 6735 | glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV"); | ||
| 6736 | glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV"); | ||
| 6737 | } | ||
| 6738 | static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) { | ||
| 6739 | if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return; | ||
| 6740 | glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV"); | ||
| 6741 | glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV"); | ||
| 6742 | } | ||
| 6743 | static void load_GL_NV_bindless_texture(GLADloadproc load) { | ||
| 6744 | if(!GLAD_GL_NV_bindless_texture) return; | ||
| 6745 | glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV"); | ||
| 6746 | glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV"); | ||
| 6747 | glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV"); | ||
| 6748 | glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV"); | ||
| 6749 | glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV"); | ||
| 6750 | glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV"); | ||
| 6751 | glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV"); | ||
| 6752 | glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV"); | ||
| 6753 | glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV"); | ||
| 6754 | glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV"); | ||
| 6755 | glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV"); | ||
| 6756 | glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV"); | ||
| 6757 | glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV"); | ||
| 6758 | } | ||
| 6759 | static void load_GL_NV_blend_equation_advanced(GLADloadproc load) { | ||
| 6760 | if(!GLAD_GL_NV_blend_equation_advanced) return; | ||
| 6761 | glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV"); | ||
| 6762 | glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV"); | ||
| 6763 | } | ||
| 6764 | static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) { | ||
| 6765 | if(!GLAD_GL_NV_clip_space_w_scaling) return; | ||
| 6766 | glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV"); | ||
| 6767 | } | ||
| 6768 | static void load_GL_NV_command_list(GLADloadproc load) { | ||
| 6769 | if(!GLAD_GL_NV_command_list) return; | ||
| 6770 | glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV"); | ||
| 6771 | glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV"); | ||
| 6772 | glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV"); | ||
| 6773 | glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV"); | ||
| 6774 | glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV"); | ||
| 6775 | glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV"); | ||
| 6776 | glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV"); | ||
| 6777 | glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV"); | ||
| 6778 | glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV"); | ||
| 6779 | glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV"); | ||
| 6780 | glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV"); | ||
| 6781 | glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV"); | ||
| 6782 | glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV"); | ||
| 6783 | glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV"); | ||
| 6784 | glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV"); | ||
| 6785 | glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV"); | ||
| 6786 | glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV"); | ||
| 6787 | } | ||
| 6788 | static void load_GL_NV_conditional_render(GLADloadproc load) { | ||
| 6789 | if(!GLAD_GL_NV_conditional_render) return; | ||
| 6790 | glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV"); | ||
| 6791 | glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV"); | ||
| 6792 | } | ||
| 6793 | static void load_GL_NV_conservative_raster(GLADloadproc load) { | ||
| 6794 | if(!GLAD_GL_NV_conservative_raster) return; | ||
| 6795 | glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV"); | ||
| 6796 | } | ||
| 6797 | static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) { | ||
| 6798 | if(!GLAD_GL_NV_conservative_raster_dilate) return; | ||
| 6799 | glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV"); | ||
| 6800 | } | ||
| 6801 | static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) { | ||
| 6802 | if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return; | ||
| 6803 | glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV"); | ||
| 6804 | } | ||
| 6805 | static void load_GL_NV_copy_image(GLADloadproc load) { | ||
| 6806 | if(!GLAD_GL_NV_copy_image) return; | ||
| 6807 | glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV"); | ||
| 6808 | } | ||
| 6809 | static void load_GL_NV_depth_buffer_float(GLADloadproc load) { | ||
| 6810 | if(!GLAD_GL_NV_depth_buffer_float) return; | ||
| 6811 | glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV"); | ||
| 6812 | glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV"); | ||
| 6813 | glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); | ||
| 6814 | } | ||
| 6815 | static void load_GL_NV_draw_texture(GLADloadproc load) { | ||
| 6816 | if(!GLAD_GL_NV_draw_texture) return; | ||
| 6817 | glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV"); | ||
| 6818 | } | ||
| 6819 | static void load_GL_NV_draw_vulkan_image(GLADloadproc load) { | ||
| 6820 | if(!GLAD_GL_NV_draw_vulkan_image) return; | ||
| 6821 | glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV"); | ||
| 6822 | glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV"); | ||
| 6823 | glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV"); | ||
| 6824 | glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV"); | ||
| 6825 | glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV"); | ||
| 6826 | } | ||
| 6827 | static void load_GL_NV_evaluators(GLADloadproc load) { | ||
| 6828 | if(!GLAD_GL_NV_evaluators) return; | ||
| 6829 | glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV"); | ||
| 6830 | glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV"); | ||
| 6831 | glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV"); | ||
| 6832 | glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV"); | ||
| 6833 | glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV"); | ||
| 6834 | glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV"); | ||
| 6835 | glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV"); | ||
| 6836 | glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV"); | ||
| 6837 | glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV"); | ||
| 6838 | } | ||
| 6839 | static void load_GL_NV_explicit_multisample(GLADloadproc load) { | ||
| 6840 | if(!GLAD_GL_NV_explicit_multisample) return; | ||
| 6841 | glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV"); | ||
| 6842 | glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV"); | ||
| 6843 | glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV"); | ||
| 6844 | } | ||
| 6845 | static void load_GL_NV_fence(GLADloadproc load) { | ||
| 6846 | if(!GLAD_GL_NV_fence) return; | ||
| 6847 | glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV"); | ||
| 6848 | glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV"); | ||
| 6849 | glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV"); | ||
| 6850 | glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV"); | ||
| 6851 | glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV"); | ||
| 6852 | glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV"); | ||
| 6853 | glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV"); | ||
| 6854 | } | ||
| 6855 | static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) { | ||
| 6856 | if(!GLAD_GL_NV_fragment_coverage_to_color) return; | ||
| 6857 | glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV"); | ||
| 6858 | } | ||
| 6859 | static void load_GL_NV_fragment_program(GLADloadproc load) { | ||
| 6860 | if(!GLAD_GL_NV_fragment_program) return; | ||
| 6861 | glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV"); | ||
| 6862 | glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV"); | ||
| 6863 | glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV"); | ||
| 6864 | glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV"); | ||
| 6865 | glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV"); | ||
| 6866 | glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV"); | ||
| 6867 | } | ||
| 6868 | static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) { | ||
| 6869 | if(!GLAD_GL_NV_framebuffer_mixed_samples) return; | ||
| 6870 | glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT"); | ||
| 6871 | glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV"); | ||
| 6872 | glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV"); | ||
| 6873 | glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV"); | ||
| 6874 | } | ||
| 6875 | static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) { | ||
| 6876 | if(!GLAD_GL_NV_framebuffer_multisample_coverage) return; | ||
| 6877 | glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV"); | ||
| 6878 | } | ||
| 6879 | static void load_GL_NV_geometry_program4(GLADloadproc load) { | ||
| 6880 | if(!GLAD_GL_NV_geometry_program4) return; | ||
| 6881 | glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV"); | ||
| 6882 | glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT"); | ||
| 6883 | glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT"); | ||
| 6884 | glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT"); | ||
| 6885 | } | ||
| 6886 | static void load_GL_NV_gpu_multicast(GLADloadproc load) { | ||
| 6887 | if(!GLAD_GL_NV_gpu_multicast) return; | ||
| 6888 | glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV"); | ||
| 6889 | glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV"); | ||
| 6890 | glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV"); | ||
| 6891 | glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV"); | ||
| 6892 | glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV"); | ||
| 6893 | glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV"); | ||
| 6894 | glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV"); | ||
| 6895 | glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV"); | ||
| 6896 | glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV"); | ||
| 6897 | glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV"); | ||
| 6898 | glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV"); | ||
| 6899 | glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV"); | ||
| 6900 | } | ||
| 6901 | static void load_GL_NV_gpu_program4(GLADloadproc load) { | ||
| 6902 | if(!GLAD_GL_NV_gpu_program4) return; | ||
| 6903 | glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV"); | ||
| 6904 | glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV"); | ||
| 6905 | glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV"); | ||
| 6906 | glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV"); | ||
| 6907 | glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV"); | ||
| 6908 | glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV"); | ||
| 6909 | glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV"); | ||
| 6910 | glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV"); | ||
| 6911 | glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV"); | ||
| 6912 | glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV"); | ||
| 6913 | glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV"); | ||
| 6914 | glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV"); | ||
| 6915 | glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV"); | ||
| 6916 | glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV"); | ||
| 6917 | glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV"); | ||
| 6918 | glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV"); | ||
| 6919 | } | ||
| 6920 | static void load_GL_NV_gpu_program5(GLADloadproc load) { | ||
| 6921 | if(!GLAD_GL_NV_gpu_program5) return; | ||
| 6922 | glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV"); | ||
| 6923 | glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV"); | ||
| 6924 | } | ||
| 6925 | static void load_GL_NV_gpu_shader5(GLADloadproc load) { | ||
| 6926 | if(!GLAD_GL_NV_gpu_shader5) return; | ||
| 6927 | glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV"); | ||
| 6928 | glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV"); | ||
| 6929 | glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV"); | ||
| 6930 | glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV"); | ||
| 6931 | glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV"); | ||
| 6932 | glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV"); | ||
| 6933 | glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV"); | ||
| 6934 | glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV"); | ||
| 6935 | glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV"); | ||
| 6936 | glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV"); | ||
| 6937 | glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV"); | ||
| 6938 | glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV"); | ||
| 6939 | glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV"); | ||
| 6940 | glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV"); | ||
| 6941 | glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV"); | ||
| 6942 | glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV"); | ||
| 6943 | glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV"); | ||
| 6944 | glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV"); | ||
| 6945 | glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV"); | ||
| 6946 | glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV"); | ||
| 6947 | glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV"); | ||
| 6948 | glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV"); | ||
| 6949 | glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV"); | ||
| 6950 | glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV"); | ||
| 6951 | glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV"); | ||
| 6952 | glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV"); | ||
| 6953 | glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV"); | ||
| 6954 | glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV"); | ||
| 6955 | glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV"); | ||
| 6956 | glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV"); | ||
| 6957 | glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV"); | ||
| 6958 | glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV"); | ||
| 6959 | glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV"); | ||
| 6960 | } | ||
| 6961 | static void load_GL_NV_half_float(GLADloadproc load) { | ||
| 6962 | if(!GLAD_GL_NV_half_float) return; | ||
| 6963 | glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV"); | ||
| 6964 | glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV"); | ||
| 6965 | glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV"); | ||
| 6966 | glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV"); | ||
| 6967 | glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV"); | ||
| 6968 | glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV"); | ||
| 6969 | glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV"); | ||
| 6970 | glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV"); | ||
| 6971 | glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV"); | ||
| 6972 | glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV"); | ||
| 6973 | glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV"); | ||
| 6974 | glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV"); | ||
| 6975 | glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV"); | ||
| 6976 | glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV"); | ||
| 6977 | glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV"); | ||
| 6978 | glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV"); | ||
| 6979 | glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV"); | ||
| 6980 | glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV"); | ||
| 6981 | glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV"); | ||
| 6982 | glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV"); | ||
| 6983 | glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV"); | ||
| 6984 | glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV"); | ||
| 6985 | glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV"); | ||
| 6986 | glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV"); | ||
| 6987 | glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV"); | ||
| 6988 | glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV"); | ||
| 6989 | glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV"); | ||
| 6990 | glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV"); | ||
| 6991 | glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV"); | ||
| 6992 | glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV"); | ||
| 6993 | glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV"); | ||
| 6994 | glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV"); | ||
| 6995 | glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV"); | ||
| 6996 | glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV"); | ||
| 6997 | glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV"); | ||
| 6998 | glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV"); | ||
| 6999 | glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV"); | ||
| 7000 | glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV"); | ||
| 7001 | glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV"); | ||
| 7002 | glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV"); | ||
| 7003 | glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV"); | ||
| 7004 | glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV"); | ||
| 7005 | glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV"); | ||
| 7006 | glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV"); | ||
| 7007 | glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV"); | ||
| 7008 | glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV"); | ||
| 7009 | } | ||
| 7010 | static void load_GL_NV_internalformat_sample_query(GLADloadproc load) { | ||
| 7011 | if(!GLAD_GL_NV_internalformat_sample_query) return; | ||
| 7012 | glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV"); | ||
| 7013 | } | ||
| 7014 | static void load_GL_NV_occlusion_query(GLADloadproc load) { | ||
| 7015 | if(!GLAD_GL_NV_occlusion_query) return; | ||
| 7016 | glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV"); | ||
| 7017 | glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV"); | ||
| 7018 | glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV"); | ||
| 7019 | glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV"); | ||
| 7020 | glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV"); | ||
| 7021 | glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV"); | ||
| 7022 | glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV"); | ||
| 7023 | } | ||
| 7024 | static void load_GL_NV_parameter_buffer_object(GLADloadproc load) { | ||
| 7025 | if(!GLAD_GL_NV_parameter_buffer_object) return; | ||
| 7026 | glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV"); | ||
| 7027 | glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV"); | ||
| 7028 | glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV"); | ||
| 7029 | } | ||
| 7030 | static void load_GL_NV_path_rendering(GLADloadproc load) { | ||
| 7031 | if(!GLAD_GL_NV_path_rendering) return; | ||
| 7032 | glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV"); | ||
| 7033 | glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV"); | ||
| 7034 | glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV"); | ||
| 7035 | glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV"); | ||
| 7036 | glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV"); | ||
| 7037 | glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV"); | ||
| 7038 | glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV"); | ||
| 7039 | glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV"); | ||
| 7040 | glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV"); | ||
| 7041 | glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV"); | ||
| 7042 | glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV"); | ||
| 7043 | glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV"); | ||
| 7044 | glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV"); | ||
| 7045 | glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV"); | ||
| 7046 | glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV"); | ||
| 7047 | glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV"); | ||
| 7048 | glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV"); | ||
| 7049 | glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV"); | ||
| 7050 | glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV"); | ||
| 7051 | glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV"); | ||
| 7052 | glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV"); | ||
| 7053 | glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV"); | ||
| 7054 | glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV"); | ||
| 7055 | glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV"); | ||
| 7056 | glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV"); | ||
| 7057 | glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV"); | ||
| 7058 | glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV"); | ||
| 7059 | glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV"); | ||
| 7060 | glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV"); | ||
| 7061 | glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV"); | ||
| 7062 | glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV"); | ||
| 7063 | glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV"); | ||
| 7064 | glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV"); | ||
| 7065 | glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV"); | ||
| 7066 | glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV"); | ||
| 7067 | glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV"); | ||
| 7068 | glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV"); | ||
| 7069 | glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV"); | ||
| 7070 | glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV"); | ||
| 7071 | glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV"); | ||
| 7072 | glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV"); | ||
| 7073 | glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV"); | ||
| 7074 | glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV"); | ||
| 7075 | glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV"); | ||
| 7076 | glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV"); | ||
| 7077 | glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV"); | ||
| 7078 | glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV"); | ||
| 7079 | glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV"); | ||
| 7080 | glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV"); | ||
| 7081 | glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV"); | ||
| 7082 | glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV"); | ||
| 7083 | glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV"); | ||
| 7084 | glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV"); | ||
| 7085 | glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV"); | ||
| 7086 | glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV"); | ||
| 7087 | glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV"); | ||
| 7088 | glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV"); | ||
| 7089 | glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV"); | ||
| 7090 | glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV"); | ||
| 7091 | glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV"); | ||
| 7092 | glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV"); | ||
| 7093 | glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV"); | ||
| 7094 | glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV"); | ||
| 7095 | glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV"); | ||
| 7096 | glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT"); | ||
| 7097 | glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT"); | ||
| 7098 | glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT"); | ||
| 7099 | glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT"); | ||
| 7100 | glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT"); | ||
| 7101 | glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT"); | ||
| 7102 | glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT"); | ||
| 7103 | glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT"); | ||
| 7104 | glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT"); | ||
| 7105 | glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT"); | ||
| 7106 | glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT"); | ||
| 7107 | glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT"); | ||
| 7108 | glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT"); | ||
| 7109 | glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT"); | ||
| 7110 | glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT"); | ||
| 7111 | glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT"); | ||
| 7112 | glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT"); | ||
| 7113 | glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT"); | ||
| 7114 | glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT"); | ||
| 7115 | } | ||
| 7116 | static void load_GL_NV_pixel_data_range(GLADloadproc load) { | ||
| 7117 | if(!GLAD_GL_NV_pixel_data_range) return; | ||
| 7118 | glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV"); | ||
| 7119 | glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV"); | ||
| 7120 | } | ||
| 7121 | static void load_GL_NV_point_sprite(GLADloadproc load) { | ||
| 7122 | if(!GLAD_GL_NV_point_sprite) return; | ||
| 7123 | glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV"); | ||
| 7124 | glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV"); | ||
| 7125 | } | ||
| 7126 | static void load_GL_NV_present_video(GLADloadproc load) { | ||
| 7127 | if(!GLAD_GL_NV_present_video) return; | ||
| 7128 | glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV"); | ||
| 7129 | glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV"); | ||
| 7130 | glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV"); | ||
| 7131 | glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV"); | ||
| 7132 | glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV"); | ||
| 7133 | glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV"); | ||
| 7134 | } | ||
| 7135 | static void load_GL_NV_primitive_restart(GLADloadproc load) { | ||
| 7136 | if(!GLAD_GL_NV_primitive_restart) return; | ||
| 7137 | glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV"); | ||
| 7138 | glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV"); | ||
| 7139 | } | ||
| 7140 | static void load_GL_NV_query_resource(GLADloadproc load) { | ||
| 7141 | if(!GLAD_GL_NV_query_resource) return; | ||
| 7142 | glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV"); | ||
| 7143 | } | ||
| 7144 | static void load_GL_NV_query_resource_tag(GLADloadproc load) { | ||
| 7145 | if(!GLAD_GL_NV_query_resource_tag) return; | ||
| 7146 | glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV"); | ||
| 7147 | glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV"); | ||
| 7148 | glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV"); | ||
| 7149 | } | ||
| 7150 | static void load_GL_NV_register_combiners(GLADloadproc load) { | ||
| 7151 | if(!GLAD_GL_NV_register_combiners) return; | ||
| 7152 | glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV"); | ||
| 7153 | glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV"); | ||
| 7154 | glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV"); | ||
| 7155 | glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV"); | ||
| 7156 | glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV"); | ||
| 7157 | glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV"); | ||
| 7158 | glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV"); | ||
| 7159 | glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV"); | ||
| 7160 | glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV"); | ||
| 7161 | glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV"); | ||
| 7162 | glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV"); | ||
| 7163 | glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV"); | ||
| 7164 | glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV"); | ||
| 7165 | } | ||
| 7166 | static void load_GL_NV_register_combiners2(GLADloadproc load) { | ||
| 7167 | if(!GLAD_GL_NV_register_combiners2) return; | ||
| 7168 | glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV"); | ||
| 7169 | glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV"); | ||
| 7170 | } | ||
| 7171 | static void load_GL_NV_sample_locations(GLADloadproc load) { | ||
| 7172 | if(!GLAD_GL_NV_sample_locations) return; | ||
| 7173 | glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV"); | ||
| 7174 | glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV"); | ||
| 7175 | glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV"); | ||
| 7176 | } | ||
| 7177 | static void load_GL_NV_shader_buffer_load(GLADloadproc load) { | ||
| 7178 | if(!GLAD_GL_NV_shader_buffer_load) return; | ||
| 7179 | glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV"); | ||
| 7180 | glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV"); | ||
| 7181 | glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV"); | ||
| 7182 | glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV"); | ||
| 7183 | glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV"); | ||
| 7184 | glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV"); | ||
| 7185 | glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV"); | ||
| 7186 | glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV"); | ||
| 7187 | glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV"); | ||
| 7188 | glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV"); | ||
| 7189 | glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV"); | ||
| 7190 | glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV"); | ||
| 7191 | glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV"); | ||
| 7192 | glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV"); | ||
| 7193 | } | ||
| 7194 | static void load_GL_NV_texture_barrier(GLADloadproc load) { | ||
| 7195 | if(!GLAD_GL_NV_texture_barrier) return; | ||
| 7196 | glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV"); | ||
| 7197 | } | ||
| 7198 | static void load_GL_NV_texture_multisample(GLADloadproc load) { | ||
| 7199 | if(!GLAD_GL_NV_texture_multisample) return; | ||
| 7200 | glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV"); | ||
| 7201 | glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV"); | ||
| 7202 | glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV"); | ||
| 7203 | glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV"); | ||
| 7204 | glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV"); | ||
| 7205 | glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV"); | ||
| 7206 | } | ||
| 7207 | static void load_GL_NV_transform_feedback(GLADloadproc load) { | ||
| 7208 | if(!GLAD_GL_NV_transform_feedback) return; | ||
| 7209 | glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV"); | ||
| 7210 | glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV"); | ||
| 7211 | glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV"); | ||
| 7212 | glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV"); | ||
| 7213 | glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV"); | ||
| 7214 | glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV"); | ||
| 7215 | glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV"); | ||
| 7216 | glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV"); | ||
| 7217 | glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV"); | ||
| 7218 | glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV"); | ||
| 7219 | glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV"); | ||
| 7220 | glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV"); | ||
| 7221 | } | ||
| 7222 | static void load_GL_NV_transform_feedback2(GLADloadproc load) { | ||
| 7223 | if(!GLAD_GL_NV_transform_feedback2) return; | ||
| 7224 | glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV"); | ||
| 7225 | glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV"); | ||
| 7226 | glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV"); | ||
| 7227 | glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV"); | ||
| 7228 | glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV"); | ||
| 7229 | glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV"); | ||
| 7230 | glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV"); | ||
| 7231 | } | ||
| 7232 | static void load_GL_NV_vdpau_interop(GLADloadproc load) { | ||
| 7233 | if(!GLAD_GL_NV_vdpau_interop) return; | ||
| 7234 | glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV"); | ||
| 7235 | glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV"); | ||
| 7236 | glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV"); | ||
| 7237 | glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV"); | ||
| 7238 | glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV"); | ||
| 7239 | glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV"); | ||
| 7240 | glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV"); | ||
| 7241 | glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV"); | ||
| 7242 | glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV"); | ||
| 7243 | glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV"); | ||
| 7244 | } | ||
| 7245 | static void load_GL_NV_vertex_array_range(GLADloadproc load) { | ||
| 7246 | if(!GLAD_GL_NV_vertex_array_range) return; | ||
| 7247 | glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV"); | ||
| 7248 | glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV"); | ||
| 7249 | } | ||
| 7250 | static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) { | ||
| 7251 | if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return; | ||
| 7252 | glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV"); | ||
| 7253 | glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV"); | ||
| 7254 | glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV"); | ||
| 7255 | glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV"); | ||
| 7256 | glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV"); | ||
| 7257 | glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV"); | ||
| 7258 | glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV"); | ||
| 7259 | glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV"); | ||
| 7260 | glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV"); | ||
| 7261 | glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV"); | ||
| 7262 | glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV"); | ||
| 7263 | glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV"); | ||
| 7264 | glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV"); | ||
| 7265 | glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV"); | ||
| 7266 | glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV"); | ||
| 7267 | glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV"); | ||
| 7268 | glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV"); | ||
| 7269 | glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV"); | ||
| 7270 | glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV"); | ||
| 7271 | } | ||
| 7272 | static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) { | ||
| 7273 | if(!GLAD_GL_NV_vertex_buffer_unified_memory) return; | ||
| 7274 | glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV"); | ||
| 7275 | glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV"); | ||
| 7276 | glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV"); | ||
| 7277 | glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV"); | ||
| 7278 | glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV"); | ||
| 7279 | glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV"); | ||
| 7280 | glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV"); | ||
| 7281 | glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV"); | ||
| 7282 | glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV"); | ||
| 7283 | glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV"); | ||
| 7284 | glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV"); | ||
| 7285 | glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV"); | ||
| 7286 | } | ||
| 7287 | static void load_GL_NV_vertex_program(GLADloadproc load) { | ||
| 7288 | if(!GLAD_GL_NV_vertex_program) return; | ||
| 7289 | glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV"); | ||
| 7290 | glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV"); | ||
| 7291 | glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV"); | ||
| 7292 | glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV"); | ||
| 7293 | glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV"); | ||
| 7294 | glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV"); | ||
| 7295 | glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV"); | ||
| 7296 | glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV"); | ||
| 7297 | glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV"); | ||
| 7298 | glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV"); | ||
| 7299 | glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV"); | ||
| 7300 | glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV"); | ||
| 7301 | glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV"); | ||
| 7302 | glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV"); | ||
| 7303 | glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV"); | ||
| 7304 | glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV"); | ||
| 7305 | glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV"); | ||
| 7306 | glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV"); | ||
| 7307 | glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV"); | ||
| 7308 | glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV"); | ||
| 7309 | glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV"); | ||
| 7310 | glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV"); | ||
| 7311 | glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV"); | ||
| 7312 | glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV"); | ||
| 7313 | glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV"); | ||
| 7314 | glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV"); | ||
| 7315 | glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV"); | ||
| 7316 | glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV"); | ||
| 7317 | glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV"); | ||
| 7318 | glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV"); | ||
| 7319 | glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV"); | ||
| 7320 | glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV"); | ||
| 7321 | glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV"); | ||
| 7322 | glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV"); | ||
| 7323 | glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV"); | ||
| 7324 | glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV"); | ||
| 7325 | glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV"); | ||
| 7326 | glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV"); | ||
| 7327 | glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV"); | ||
| 7328 | glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV"); | ||
| 7329 | glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV"); | ||
| 7330 | glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV"); | ||
| 7331 | glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV"); | ||
| 7332 | glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV"); | ||
| 7333 | glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV"); | ||
| 7334 | glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV"); | ||
| 7335 | glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV"); | ||
| 7336 | glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV"); | ||
| 7337 | glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV"); | ||
| 7338 | glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV"); | ||
| 7339 | glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV"); | ||
| 7340 | glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV"); | ||
| 7341 | glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV"); | ||
| 7342 | glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV"); | ||
| 7343 | glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV"); | ||
| 7344 | glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV"); | ||
| 7345 | glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV"); | ||
| 7346 | glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV"); | ||
| 7347 | glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV"); | ||
| 7348 | glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV"); | ||
| 7349 | glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV"); | ||
| 7350 | glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV"); | ||
| 7351 | glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV"); | ||
| 7352 | glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV"); | ||
| 7353 | } | ||
| 7354 | static void load_GL_NV_vertex_program4(GLADloadproc load) { | ||
| 7355 | if(!GLAD_GL_NV_vertex_program4) return; | ||
| 7356 | glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT"); | ||
| 7357 | glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT"); | ||
| 7358 | glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT"); | ||
| 7359 | glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT"); | ||
| 7360 | glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT"); | ||
| 7361 | glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT"); | ||
| 7362 | glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT"); | ||
| 7363 | glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT"); | ||
| 7364 | glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT"); | ||
| 7365 | glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT"); | ||
| 7366 | glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT"); | ||
| 7367 | glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT"); | ||
| 7368 | glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT"); | ||
| 7369 | glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT"); | ||
| 7370 | glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT"); | ||
| 7371 | glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT"); | ||
| 7372 | glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT"); | ||
| 7373 | glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT"); | ||
| 7374 | glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT"); | ||
| 7375 | glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT"); | ||
| 7376 | glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT"); | ||
| 7377 | glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT"); | ||
| 7378 | glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT"); | ||
| 7379 | } | ||
| 7380 | static void load_GL_NV_video_capture(GLADloadproc load) { | ||
| 7381 | if(!GLAD_GL_NV_video_capture) return; | ||
| 7382 | glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV"); | ||
| 7383 | glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV"); | ||
| 7384 | glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV"); | ||
| 7385 | glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV"); | ||
| 7386 | glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV"); | ||
| 7387 | glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV"); | ||
| 7388 | glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV"); | ||
| 7389 | glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV"); | ||
| 7390 | glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV"); | ||
| 7391 | glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV"); | ||
| 7392 | glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV"); | ||
| 7393 | glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV"); | ||
| 7394 | } | ||
| 7395 | static void load_GL_NV_viewport_swizzle(GLADloadproc load) { | ||
| 7396 | if(!GLAD_GL_NV_viewport_swizzle) return; | ||
| 7397 | glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV"); | ||
| 7398 | } | ||
| 7399 | static void load_GL_OES_byte_coordinates(GLADloadproc load) { | ||
| 7400 | if(!GLAD_GL_OES_byte_coordinates) return; | ||
| 7401 | glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES"); | ||
| 7402 | glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES"); | ||
| 7403 | glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES"); | ||
| 7404 | glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES"); | ||
| 7405 | glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES"); | ||
| 7406 | glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES"); | ||
| 7407 | glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES"); | ||
| 7408 | glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES"); | ||
| 7409 | glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES"); | ||
| 7410 | glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES"); | ||
| 7411 | glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES"); | ||
| 7412 | glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES"); | ||
| 7413 | glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES"); | ||
| 7414 | glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES"); | ||
| 7415 | glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES"); | ||
| 7416 | glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES"); | ||
| 7417 | glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES"); | ||
| 7418 | glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES"); | ||
| 7419 | glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES"); | ||
| 7420 | glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES"); | ||
| 7421 | glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES"); | ||
| 7422 | glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES"); | ||
| 7423 | } | ||
| 7424 | static void load_GL_OES_fixed_point(GLADloadproc load) { | ||
| 7425 | if(!GLAD_GL_OES_fixed_point) return; | ||
| 7426 | glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES"); | ||
| 7427 | glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES"); | ||
| 7428 | glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES"); | ||
| 7429 | glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES"); | ||
| 7430 | glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES"); | ||
| 7431 | glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES"); | ||
| 7432 | glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES"); | ||
| 7433 | glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES"); | ||
| 7434 | glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES"); | ||
| 7435 | glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES"); | ||
| 7436 | glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES"); | ||
| 7437 | glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES"); | ||
| 7438 | glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES"); | ||
| 7439 | glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES"); | ||
| 7440 | glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES"); | ||
| 7441 | glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES"); | ||
| 7442 | glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES"); | ||
| 7443 | glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES"); | ||
| 7444 | glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES"); | ||
| 7445 | glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES"); | ||
| 7446 | glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES"); | ||
| 7447 | glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES"); | ||
| 7448 | glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES"); | ||
| 7449 | glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES"); | ||
| 7450 | glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES"); | ||
| 7451 | glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES"); | ||
| 7452 | glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES"); | ||
| 7453 | glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES"); | ||
| 7454 | glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES"); | ||
| 7455 | glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES"); | ||
| 7456 | glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES"); | ||
| 7457 | glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES"); | ||
| 7458 | glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES"); | ||
| 7459 | glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES"); | ||
| 7460 | glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES"); | ||
| 7461 | glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES"); | ||
| 7462 | glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES"); | ||
| 7463 | glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES"); | ||
| 7464 | glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES"); | ||
| 7465 | glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES"); | ||
| 7466 | glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES"); | ||
| 7467 | glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES"); | ||
| 7468 | glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES"); | ||
| 7469 | glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES"); | ||
| 7470 | glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES"); | ||
| 7471 | glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES"); | ||
| 7472 | glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES"); | ||
| 7473 | glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES"); | ||
| 7474 | glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES"); | ||
| 7475 | glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES"); | ||
| 7476 | glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES"); | ||
| 7477 | glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES"); | ||
| 7478 | glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES"); | ||
| 7479 | glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES"); | ||
| 7480 | glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES"); | ||
| 7481 | glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES"); | ||
| 7482 | glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES"); | ||
| 7483 | glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES"); | ||
| 7484 | glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv"); | ||
| 7485 | glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES"); | ||
| 7486 | glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES"); | ||
| 7487 | glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES"); | ||
| 7488 | glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES"); | ||
| 7489 | glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES"); | ||
| 7490 | glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES"); | ||
| 7491 | glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES"); | ||
| 7492 | glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES"); | ||
| 7493 | glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES"); | ||
| 7494 | glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES"); | ||
| 7495 | glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES"); | ||
| 7496 | glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES"); | ||
| 7497 | glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES"); | ||
| 7498 | glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES"); | ||
| 7499 | glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES"); | ||
| 7500 | glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES"); | ||
| 7501 | glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES"); | ||
| 7502 | glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES"); | ||
| 7503 | glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES"); | ||
| 7504 | glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx"); | ||
| 7505 | glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex"); | ||
| 7506 | glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES"); | ||
| 7507 | glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES"); | ||
| 7508 | glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES"); | ||
| 7509 | glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES"); | ||
| 7510 | glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES"); | ||
| 7511 | glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES"); | ||
| 7512 | glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES"); | ||
| 7513 | glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES"); | ||
| 7514 | glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES"); | ||
| 7515 | glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES"); | ||
| 7516 | glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES"); | ||
| 7517 | glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES"); | ||
| 7518 | glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES"); | ||
| 7519 | glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES"); | ||
| 7520 | glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES"); | ||
| 7521 | glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES"); | ||
| 7522 | glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES"); | ||
| 7523 | glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES"); | ||
| 7524 | glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES"); | ||
| 7525 | glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES"); | ||
| 7526 | glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES"); | ||
| 7527 | glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES"); | ||
| 7528 | glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES"); | ||
| 7529 | glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES"); | ||
| 7530 | glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES"); | ||
| 7531 | glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES"); | ||
| 7532 | glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES"); | ||
| 7533 | } | ||
| 7534 | static void load_GL_OES_query_matrix(GLADloadproc load) { | ||
| 7535 | if(!GLAD_GL_OES_query_matrix) return; | ||
| 7536 | glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES"); | ||
| 7537 | } | ||
| 7538 | static void load_GL_OES_single_precision(GLADloadproc load) { | ||
| 7539 | if(!GLAD_GL_OES_single_precision) return; | ||
| 7540 | glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES"); | ||
| 7541 | glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES"); | ||
| 7542 | glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES"); | ||
| 7543 | glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES"); | ||
| 7544 | glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES"); | ||
| 7545 | glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES"); | ||
| 7546 | } | ||
| 7547 | static void load_GL_OVR_multiview(GLADloadproc load) { | ||
| 7548 | if(!GLAD_GL_OVR_multiview) return; | ||
| 7549 | glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR"); | ||
| 7550 | } | ||
| 7551 | static void load_GL_PGI_misc_hints(GLADloadproc load) { | ||
| 7552 | if(!GLAD_GL_PGI_misc_hints) return; | ||
| 7553 | glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI"); | ||
| 7554 | } | ||
| 7555 | static void load_GL_SGIS_detail_texture(GLADloadproc load) { | ||
| 7556 | if(!GLAD_GL_SGIS_detail_texture) return; | ||
| 7557 | glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS"); | ||
| 7558 | glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS"); | ||
| 7559 | } | ||
| 7560 | static void load_GL_SGIS_fog_function(GLADloadproc load) { | ||
| 7561 | if(!GLAD_GL_SGIS_fog_function) return; | ||
| 7562 | glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS"); | ||
| 7563 | glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS"); | ||
| 7564 | } | ||
| 7565 | static void load_GL_SGIS_multisample(GLADloadproc load) { | ||
| 7566 | if(!GLAD_GL_SGIS_multisample) return; | ||
| 7567 | glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS"); | ||
| 7568 | glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS"); | ||
| 7569 | } | ||
| 7570 | static void load_GL_SGIS_pixel_texture(GLADloadproc load) { | ||
| 7571 | if(!GLAD_GL_SGIS_pixel_texture) return; | ||
| 7572 | glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS"); | ||
| 7573 | glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS"); | ||
| 7574 | glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS"); | ||
| 7575 | glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS"); | ||
| 7576 | glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS"); | ||
| 7577 | glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS"); | ||
| 7578 | } | ||
| 7579 | static void load_GL_SGIS_point_parameters(GLADloadproc load) { | ||
| 7580 | if(!GLAD_GL_SGIS_point_parameters) return; | ||
| 7581 | glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS"); | ||
| 7582 | glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS"); | ||
| 7583 | } | ||
| 7584 | static void load_GL_SGIS_sharpen_texture(GLADloadproc load) { | ||
| 7585 | if(!GLAD_GL_SGIS_sharpen_texture) return; | ||
| 7586 | glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS"); | ||
| 7587 | glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS"); | ||
| 7588 | } | ||
| 7589 | static void load_GL_SGIS_texture4D(GLADloadproc load) { | ||
| 7590 | if(!GLAD_GL_SGIS_texture4D) return; | ||
| 7591 | glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS"); | ||
| 7592 | glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS"); | ||
| 7593 | } | ||
| 7594 | static void load_GL_SGIS_texture_color_mask(GLADloadproc load) { | ||
| 7595 | if(!GLAD_GL_SGIS_texture_color_mask) return; | ||
| 7596 | glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS"); | ||
| 7597 | } | ||
| 7598 | static void load_GL_SGIS_texture_filter4(GLADloadproc load) { | ||
| 7599 | if(!GLAD_GL_SGIS_texture_filter4) return; | ||
| 7600 | glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS"); | ||
| 7601 | glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS"); | ||
| 7602 | } | ||
| 7603 | static void load_GL_SGIX_async(GLADloadproc load) { | ||
| 7604 | if(!GLAD_GL_SGIX_async) return; | ||
| 7605 | glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX"); | ||
| 7606 | glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX"); | ||
| 7607 | glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX"); | ||
| 7608 | glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX"); | ||
| 7609 | glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX"); | ||
| 7610 | glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX"); | ||
| 7611 | } | ||
| 7612 | static void load_GL_SGIX_flush_raster(GLADloadproc load) { | ||
| 7613 | if(!GLAD_GL_SGIX_flush_raster) return; | ||
| 7614 | glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX"); | ||
| 7615 | } | ||
| 7616 | static void load_GL_SGIX_fragment_lighting(GLADloadproc load) { | ||
| 7617 | if(!GLAD_GL_SGIX_fragment_lighting) return; | ||
| 7618 | glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX"); | ||
| 7619 | glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX"); | ||
| 7620 | glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX"); | ||
| 7621 | glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX"); | ||
| 7622 | glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX"); | ||
| 7623 | glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX"); | ||
| 7624 | glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX"); | ||
| 7625 | glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX"); | ||
| 7626 | glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX"); | ||
| 7627 | glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX"); | ||
| 7628 | glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX"); | ||
| 7629 | glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX"); | ||
| 7630 | glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX"); | ||
| 7631 | glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX"); | ||
| 7632 | glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX"); | ||
| 7633 | glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX"); | ||
| 7634 | glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX"); | ||
| 7635 | glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX"); | ||
| 7636 | } | ||
| 7637 | static void load_GL_SGIX_framezoom(GLADloadproc load) { | ||
| 7638 | if(!GLAD_GL_SGIX_framezoom) return; | ||
| 7639 | glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX"); | ||
| 7640 | } | ||
| 7641 | static void load_GL_SGIX_igloo_interface(GLADloadproc load) { | ||
| 7642 | if(!GLAD_GL_SGIX_igloo_interface) return; | ||
| 7643 | glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX"); | ||
| 7644 | } | ||
| 7645 | static void load_GL_SGIX_instruments(GLADloadproc load) { | ||
| 7646 | if(!GLAD_GL_SGIX_instruments) return; | ||
| 7647 | glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX"); | ||
| 7648 | glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX"); | ||
| 7649 | glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX"); | ||
| 7650 | glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX"); | ||
| 7651 | glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX"); | ||
| 7652 | glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX"); | ||
| 7653 | } | ||
| 7654 | static void load_GL_SGIX_list_priority(GLADloadproc load) { | ||
| 7655 | if(!GLAD_GL_SGIX_list_priority) return; | ||
| 7656 | glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX"); | ||
| 7657 | glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX"); | ||
| 7658 | glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX"); | ||
| 7659 | glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX"); | ||
| 7660 | glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX"); | ||
| 7661 | glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX"); | ||
| 7662 | } | ||
| 7663 | static void load_GL_SGIX_pixel_texture(GLADloadproc load) { | ||
| 7664 | if(!GLAD_GL_SGIX_pixel_texture) return; | ||
| 7665 | glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX"); | ||
| 7666 | } | ||
| 7667 | static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) { | ||
| 7668 | if(!GLAD_GL_SGIX_polynomial_ffd) return; | ||
| 7669 | glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX"); | ||
| 7670 | glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX"); | ||
| 7671 | glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX"); | ||
| 7672 | glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX"); | ||
| 7673 | } | ||
| 7674 | static void load_GL_SGIX_reference_plane(GLADloadproc load) { | ||
| 7675 | if(!GLAD_GL_SGIX_reference_plane) return; | ||
| 7676 | glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX"); | ||
| 7677 | } | ||
| 7678 | static void load_GL_SGIX_sprite(GLADloadproc load) { | ||
| 7679 | if(!GLAD_GL_SGIX_sprite) return; | ||
| 7680 | glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX"); | ||
| 7681 | glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX"); | ||
| 7682 | glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX"); | ||
| 7683 | glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX"); | ||
| 7684 | } | ||
| 7685 | static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) { | ||
| 7686 | if(!GLAD_GL_SGIX_tag_sample_buffer) return; | ||
| 7687 | glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX"); | ||
| 7688 | } | ||
| 7689 | static void load_GL_SGI_color_table(GLADloadproc load) { | ||
| 7690 | if(!GLAD_GL_SGI_color_table) return; | ||
| 7691 | glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI"); | ||
| 7692 | glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI"); | ||
| 7693 | glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI"); | ||
| 7694 | glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI"); | ||
| 7695 | glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI"); | ||
| 7696 | glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI"); | ||
| 7697 | glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI"); | ||
| 7698 | } | ||
| 7699 | static void load_GL_SUNX_constant_data(GLADloadproc load) { | ||
| 7700 | if(!GLAD_GL_SUNX_constant_data) return; | ||
| 7701 | glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX"); | ||
| 7702 | } | ||
| 7703 | static void load_GL_SUN_global_alpha(GLADloadproc load) { | ||
| 7704 | if(!GLAD_GL_SUN_global_alpha) return; | ||
| 7705 | glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN"); | ||
| 7706 | glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN"); | ||
| 7707 | glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN"); | ||
| 7708 | glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN"); | ||
| 7709 | glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN"); | ||
| 7710 | glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN"); | ||
| 7711 | glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN"); | ||
| 7712 | glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN"); | ||
| 7713 | } | ||
| 7714 | static void load_GL_SUN_mesh_array(GLADloadproc load) { | ||
| 7715 | if(!GLAD_GL_SUN_mesh_array) return; | ||
| 7716 | glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN"); | ||
| 7717 | } | ||
| 7718 | static void load_GL_SUN_triangle_list(GLADloadproc load) { | ||
| 7719 | if(!GLAD_GL_SUN_triangle_list) return; | ||
| 7720 | glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN"); | ||
| 7721 | glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN"); | ||
| 7722 | glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN"); | ||
| 7723 | glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN"); | ||
| 7724 | glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN"); | ||
| 7725 | glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN"); | ||
| 7726 | glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN"); | ||
| 7727 | } | ||
| 7728 | static void load_GL_SUN_vertex(GLADloadproc load) { | ||
| 7729 | if(!GLAD_GL_SUN_vertex) return; | ||
| 7730 | glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN"); | ||
| 7731 | glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN"); | ||
| 7732 | glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN"); | ||
| 7733 | glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN"); | ||
| 7734 | glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN"); | ||
| 7735 | glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN"); | ||
| 7736 | glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN"); | ||
| 7737 | glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN"); | ||
| 7738 | glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN"); | ||
| 7739 | glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN"); | ||
| 7740 | glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN"); | ||
| 7741 | glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN"); | ||
| 7742 | glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN"); | ||
| 7743 | glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN"); | ||
| 7744 | glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN"); | ||
| 7745 | glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN"); | ||
| 7746 | glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN"); | ||
| 7747 | glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN"); | ||
| 7748 | glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN"); | ||
| 7749 | glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN"); | ||
| 7750 | glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN"); | ||
| 7751 | glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN"); | ||
| 7752 | glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN"); | ||
| 7753 | glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN"); | ||
| 7754 | glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN"); | ||
| 7755 | glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN"); | ||
| 7756 | glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN"); | ||
| 7757 | glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN"); | ||
| 7758 | glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN"); | ||
| 7759 | glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN"); | ||
| 7760 | glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN"); | ||
| 7761 | glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN"); | ||
| 7762 | glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN"); | ||
| 7763 | glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"); | ||
| 7764 | glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN"); | ||
| 7765 | glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN"); | ||
| 7766 | glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"); | ||
| 7767 | glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"); | ||
| 7768 | glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"); | ||
| 7769 | glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"); | ||
| 7770 | } | ||
| 7771 | static int find_extensionsGL(void) { | ||
| 7772 | if (!get_exts()) return 0; | ||
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| 7774 | GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer"); | ||
| 7775 | GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1"); | ||
| 7776 | GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor"); | ||
| 7777 | GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth"); | ||
| 7778 | GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output"); | ||
| 7779 | GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate"); | ||
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| 7781 | GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions"); | ||
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| 7784 | GLAD_GL_AMD_gpu_shader_int16 = has_ext("GL_AMD_gpu_shader_int16"); | ||
| 7785 | GLAD_GL_AMD_gpu_shader_int64 = has_ext("GL_AMD_gpu_shader_int64"); | ||
| 7786 | GLAD_GL_AMD_interleaved_elements = has_ext("GL_AMD_interleaved_elements"); | ||
| 7787 | GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect"); | ||
| 7788 | GLAD_GL_AMD_name_gen_delete = has_ext("GL_AMD_name_gen_delete"); | ||
| 7789 | GLAD_GL_AMD_occlusion_query_event = has_ext("GL_AMD_occlusion_query_event"); | ||
| 7790 | GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor"); | ||
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| 7795 | GLAD_GL_AMD_shader_atomic_counter_ops = has_ext("GL_AMD_shader_atomic_counter_ops"); | ||
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| 7798 | GLAD_GL_AMD_shader_image_load_store_lod = has_ext("GL_AMD_shader_image_load_store_lod"); | ||
| 7799 | GLAD_GL_AMD_shader_stencil_export = has_ext("GL_AMD_shader_stencil_export"); | ||
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| 7829 | GLAD_GL_ARB_ES3_compatibility = has_ext("GL_ARB_ES3_compatibility"); | ||
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| 7838 | GLAD_GL_ARB_clip_control = has_ext("GL_ARB_clip_control"); | ||
| 7839 | GLAD_GL_ARB_color_buffer_float = has_ext("GL_ARB_color_buffer_float"); | ||
| 7840 | GLAD_GL_ARB_compatibility = has_ext("GL_ARB_compatibility"); | ||
| 7841 | GLAD_GL_ARB_compressed_texture_pixel_storage = has_ext("GL_ARB_compressed_texture_pixel_storage"); | ||
| 7842 | GLAD_GL_ARB_compute_shader = has_ext("GL_ARB_compute_shader"); | ||
| 7843 | GLAD_GL_ARB_compute_variable_group_size = has_ext("GL_ARB_compute_variable_group_size"); | ||
| 7844 | GLAD_GL_ARB_conditional_render_inverted = has_ext("GL_ARB_conditional_render_inverted"); | ||
| 7845 | GLAD_GL_ARB_conservative_depth = has_ext("GL_ARB_conservative_depth"); | ||
| 7846 | GLAD_GL_ARB_copy_buffer = has_ext("GL_ARB_copy_buffer"); | ||
| 7847 | GLAD_GL_ARB_copy_image = has_ext("GL_ARB_copy_image"); | ||
| 7848 | GLAD_GL_ARB_cull_distance = has_ext("GL_ARB_cull_distance"); | ||
| 7849 | GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output"); | ||
| 7850 | GLAD_GL_ARB_depth_buffer_float = has_ext("GL_ARB_depth_buffer_float"); | ||
| 7851 | GLAD_GL_ARB_depth_clamp = has_ext("GL_ARB_depth_clamp"); | ||
| 7852 | GLAD_GL_ARB_depth_texture = has_ext("GL_ARB_depth_texture"); | ||
| 7853 | GLAD_GL_ARB_derivative_control = has_ext("GL_ARB_derivative_control"); | ||
| 7854 | GLAD_GL_ARB_direct_state_access = has_ext("GL_ARB_direct_state_access"); | ||
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| 7857 | GLAD_GL_ARB_draw_elements_base_vertex = has_ext("GL_ARB_draw_elements_base_vertex"); | ||
| 7858 | GLAD_GL_ARB_draw_indirect = has_ext("GL_ARB_draw_indirect"); | ||
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| 7863 | GLAD_GL_ARB_fragment_coord_conventions = has_ext("GL_ARB_fragment_coord_conventions"); | ||
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| 8200 | GLAD_GL_NV_fragment_program4 = has_ext("GL_NV_fragment_program4"); | ||
| 8201 | GLAD_GL_NV_fragment_program_option = has_ext("GL_NV_fragment_program_option"); | ||
| 8202 | GLAD_GL_NV_fragment_shader_interlock = has_ext("GL_NV_fragment_shader_interlock"); | ||
| 8203 | GLAD_GL_NV_framebuffer_mixed_samples = has_ext("GL_NV_framebuffer_mixed_samples"); | ||
| 8204 | GLAD_GL_NV_framebuffer_multisample_coverage = has_ext("GL_NV_framebuffer_multisample_coverage"); | ||
| 8205 | GLAD_GL_NV_geometry_program4 = has_ext("GL_NV_geometry_program4"); | ||
| 8206 | GLAD_GL_NV_geometry_shader4 = has_ext("GL_NV_geometry_shader4"); | ||
| 8207 | GLAD_GL_NV_geometry_shader_passthrough = has_ext("GL_NV_geometry_shader_passthrough"); | ||
| 8208 | GLAD_GL_NV_gpu_multicast = has_ext("GL_NV_gpu_multicast"); | ||
| 8209 | GLAD_GL_NV_gpu_program4 = has_ext("GL_NV_gpu_program4"); | ||
| 8210 | GLAD_GL_NV_gpu_program5 = has_ext("GL_NV_gpu_program5"); | ||
| 8211 | GLAD_GL_NV_gpu_program5_mem_extended = has_ext("GL_NV_gpu_program5_mem_extended"); | ||
| 8212 | GLAD_GL_NV_gpu_shader5 = has_ext("GL_NV_gpu_shader5"); | ||
| 8213 | GLAD_GL_NV_half_float = has_ext("GL_NV_half_float"); | ||
| 8214 | GLAD_GL_NV_internalformat_sample_query = has_ext("GL_NV_internalformat_sample_query"); | ||
| 8215 | GLAD_GL_NV_light_max_exponent = has_ext("GL_NV_light_max_exponent"); | ||
| 8216 | GLAD_GL_NV_multisample_coverage = has_ext("GL_NV_multisample_coverage"); | ||
| 8217 | GLAD_GL_NV_multisample_filter_hint = has_ext("GL_NV_multisample_filter_hint"); | ||
| 8218 | GLAD_GL_NV_occlusion_query = has_ext("GL_NV_occlusion_query"); | ||
| 8219 | GLAD_GL_NV_packed_depth_stencil = has_ext("GL_NV_packed_depth_stencil"); | ||
| 8220 | GLAD_GL_NV_parameter_buffer_object = has_ext("GL_NV_parameter_buffer_object"); | ||
| 8221 | GLAD_GL_NV_parameter_buffer_object2 = has_ext("GL_NV_parameter_buffer_object2"); | ||
| 8222 | GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering"); | ||
| 8223 | GLAD_GL_NV_path_rendering_shared_edge = has_ext("GL_NV_path_rendering_shared_edge"); | ||
| 8224 | GLAD_GL_NV_pixel_data_range = has_ext("GL_NV_pixel_data_range"); | ||
| 8225 | GLAD_GL_NV_point_sprite = has_ext("GL_NV_point_sprite"); | ||
| 8226 | GLAD_GL_NV_present_video = has_ext("GL_NV_present_video"); | ||
| 8227 | GLAD_GL_NV_primitive_restart = has_ext("GL_NV_primitive_restart"); | ||
| 8228 | GLAD_GL_NV_query_resource = has_ext("GL_NV_query_resource"); | ||
| 8229 | GLAD_GL_NV_query_resource_tag = has_ext("GL_NV_query_resource_tag"); | ||
| 8230 | GLAD_GL_NV_register_combiners = has_ext("GL_NV_register_combiners"); | ||
| 8231 | GLAD_GL_NV_register_combiners2 = has_ext("GL_NV_register_combiners2"); | ||
| 8232 | GLAD_GL_NV_robustness_video_memory_purge = has_ext("GL_NV_robustness_video_memory_purge"); | ||
| 8233 | GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations"); | ||
| 8234 | GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage"); | ||
| 8235 | GLAD_GL_NV_shader_atomic_counters = has_ext("GL_NV_shader_atomic_counters"); | ||
| 8236 | GLAD_GL_NV_shader_atomic_float = has_ext("GL_NV_shader_atomic_float"); | ||
| 8237 | GLAD_GL_NV_shader_atomic_float64 = has_ext("GL_NV_shader_atomic_float64"); | ||
| 8238 | GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector"); | ||
| 8239 | GLAD_GL_NV_shader_atomic_int64 = has_ext("GL_NV_shader_atomic_int64"); | ||
| 8240 | GLAD_GL_NV_shader_buffer_load = has_ext("GL_NV_shader_buffer_load"); | ||
| 8241 | GLAD_GL_NV_shader_buffer_store = has_ext("GL_NV_shader_buffer_store"); | ||
| 8242 | GLAD_GL_NV_shader_storage_buffer_object = has_ext("GL_NV_shader_storage_buffer_object"); | ||
| 8243 | GLAD_GL_NV_shader_thread_group = has_ext("GL_NV_shader_thread_group"); | ||
| 8244 | GLAD_GL_NV_shader_thread_shuffle = has_ext("GL_NV_shader_thread_shuffle"); | ||
| 8245 | GLAD_GL_NV_stereo_view_rendering = has_ext("GL_NV_stereo_view_rendering"); | ||
| 8246 | GLAD_GL_NV_tessellation_program5 = has_ext("GL_NV_tessellation_program5"); | ||
| 8247 | GLAD_GL_NV_texgen_emboss = has_ext("GL_NV_texgen_emboss"); | ||
| 8248 | GLAD_GL_NV_texgen_reflection = has_ext("GL_NV_texgen_reflection"); | ||
| 8249 | GLAD_GL_NV_texture_barrier = has_ext("GL_NV_texture_barrier"); | ||
| 8250 | GLAD_GL_NV_texture_compression_vtc = has_ext("GL_NV_texture_compression_vtc"); | ||
| 8251 | GLAD_GL_NV_texture_env_combine4 = has_ext("GL_NV_texture_env_combine4"); | ||
| 8252 | GLAD_GL_NV_texture_expand_normal = has_ext("GL_NV_texture_expand_normal"); | ||
| 8253 | GLAD_GL_NV_texture_multisample = has_ext("GL_NV_texture_multisample"); | ||
| 8254 | GLAD_GL_NV_texture_rectangle = has_ext("GL_NV_texture_rectangle"); | ||
| 8255 | GLAD_GL_NV_texture_rectangle_compressed = has_ext("GL_NV_texture_rectangle_compressed"); | ||
| 8256 | GLAD_GL_NV_texture_shader = has_ext("GL_NV_texture_shader"); | ||
| 8257 | GLAD_GL_NV_texture_shader2 = has_ext("GL_NV_texture_shader2"); | ||
| 8258 | GLAD_GL_NV_texture_shader3 = has_ext("GL_NV_texture_shader3"); | ||
| 8259 | GLAD_GL_NV_transform_feedback = has_ext("GL_NV_transform_feedback"); | ||
| 8260 | GLAD_GL_NV_transform_feedback2 = has_ext("GL_NV_transform_feedback2"); | ||
| 8261 | GLAD_GL_NV_uniform_buffer_unified_memory = has_ext("GL_NV_uniform_buffer_unified_memory"); | ||
| 8262 | GLAD_GL_NV_vdpau_interop = has_ext("GL_NV_vdpau_interop"); | ||
| 8263 | GLAD_GL_NV_vertex_array_range = has_ext("GL_NV_vertex_array_range"); | ||
| 8264 | GLAD_GL_NV_vertex_array_range2 = has_ext("GL_NV_vertex_array_range2"); | ||
| 8265 | GLAD_GL_NV_vertex_attrib_integer_64bit = has_ext("GL_NV_vertex_attrib_integer_64bit"); | ||
| 8266 | GLAD_GL_NV_vertex_buffer_unified_memory = has_ext("GL_NV_vertex_buffer_unified_memory"); | ||
| 8267 | GLAD_GL_NV_vertex_program = has_ext("GL_NV_vertex_program"); | ||
| 8268 | GLAD_GL_NV_vertex_program1_1 = has_ext("GL_NV_vertex_program1_1"); | ||
| 8269 | GLAD_GL_NV_vertex_program2 = has_ext("GL_NV_vertex_program2"); | ||
| 8270 | GLAD_GL_NV_vertex_program2_option = has_ext("GL_NV_vertex_program2_option"); | ||
| 8271 | GLAD_GL_NV_vertex_program3 = has_ext("GL_NV_vertex_program3"); | ||
| 8272 | GLAD_GL_NV_vertex_program4 = has_ext("GL_NV_vertex_program4"); | ||
| 8273 | GLAD_GL_NV_video_capture = has_ext("GL_NV_video_capture"); | ||
| 8274 | GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2"); | ||
| 8275 | GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle"); | ||
| 8276 | GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates"); | ||
| 8277 | GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture"); | ||
| 8278 | GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point"); | ||
| 8279 | GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix"); | ||
| 8280 | GLAD_GL_OES_read_format = has_ext("GL_OES_read_format"); | ||
| 8281 | GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision"); | ||
| 8282 | GLAD_GL_OML_interlace = has_ext("GL_OML_interlace"); | ||
| 8283 | GLAD_GL_OML_resample = has_ext("GL_OML_resample"); | ||
| 8284 | GLAD_GL_OML_subsample = has_ext("GL_OML_subsample"); | ||
| 8285 | GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview"); | ||
| 8286 | GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2"); | ||
| 8287 | GLAD_GL_PGI_misc_hints = has_ext("GL_PGI_misc_hints"); | ||
| 8288 | GLAD_GL_PGI_vertex_hints = has_ext("GL_PGI_vertex_hints"); | ||
| 8289 | GLAD_GL_REND_screen_coordinates = has_ext("GL_REND_screen_coordinates"); | ||
| 8290 | GLAD_GL_S3_s3tc = has_ext("GL_S3_s3tc"); | ||
| 8291 | GLAD_GL_SGIS_detail_texture = has_ext("GL_SGIS_detail_texture"); | ||
| 8292 | GLAD_GL_SGIS_fog_function = has_ext("GL_SGIS_fog_function"); | ||
| 8293 | GLAD_GL_SGIS_generate_mipmap = has_ext("GL_SGIS_generate_mipmap"); | ||
| 8294 | GLAD_GL_SGIS_multisample = has_ext("GL_SGIS_multisample"); | ||
| 8295 | GLAD_GL_SGIS_pixel_texture = has_ext("GL_SGIS_pixel_texture"); | ||
| 8296 | GLAD_GL_SGIS_point_line_texgen = has_ext("GL_SGIS_point_line_texgen"); | ||
| 8297 | GLAD_GL_SGIS_point_parameters = has_ext("GL_SGIS_point_parameters"); | ||
| 8298 | GLAD_GL_SGIS_sharpen_texture = has_ext("GL_SGIS_sharpen_texture"); | ||
| 8299 | GLAD_GL_SGIS_texture4D = has_ext("GL_SGIS_texture4D"); | ||
| 8300 | GLAD_GL_SGIS_texture_border_clamp = has_ext("GL_SGIS_texture_border_clamp"); | ||
| 8301 | GLAD_GL_SGIS_texture_color_mask = has_ext("GL_SGIS_texture_color_mask"); | ||
| 8302 | GLAD_GL_SGIS_texture_edge_clamp = has_ext("GL_SGIS_texture_edge_clamp"); | ||
| 8303 | GLAD_GL_SGIS_texture_filter4 = has_ext("GL_SGIS_texture_filter4"); | ||
| 8304 | GLAD_GL_SGIS_texture_lod = has_ext("GL_SGIS_texture_lod"); | ||
| 8305 | GLAD_GL_SGIS_texture_select = has_ext("GL_SGIS_texture_select"); | ||
| 8306 | GLAD_GL_SGIX_async = has_ext("GL_SGIX_async"); | ||
| 8307 | GLAD_GL_SGIX_async_histogram = has_ext("GL_SGIX_async_histogram"); | ||
| 8308 | GLAD_GL_SGIX_async_pixel = has_ext("GL_SGIX_async_pixel"); | ||
| 8309 | GLAD_GL_SGIX_blend_alpha_minmax = has_ext("GL_SGIX_blend_alpha_minmax"); | ||
| 8310 | GLAD_GL_SGIX_calligraphic_fragment = has_ext("GL_SGIX_calligraphic_fragment"); | ||
| 8311 | GLAD_GL_SGIX_clipmap = has_ext("GL_SGIX_clipmap"); | ||
| 8312 | GLAD_GL_SGIX_convolution_accuracy = has_ext("GL_SGIX_convolution_accuracy"); | ||
| 8313 | GLAD_GL_SGIX_depth_pass_instrument = has_ext("GL_SGIX_depth_pass_instrument"); | ||
| 8314 | GLAD_GL_SGIX_depth_texture = has_ext("GL_SGIX_depth_texture"); | ||
| 8315 | GLAD_GL_SGIX_flush_raster = has_ext("GL_SGIX_flush_raster"); | ||
| 8316 | GLAD_GL_SGIX_fog_offset = has_ext("GL_SGIX_fog_offset"); | ||
| 8317 | GLAD_GL_SGIX_fragment_lighting = has_ext("GL_SGIX_fragment_lighting"); | ||
| 8318 | GLAD_GL_SGIX_framezoom = has_ext("GL_SGIX_framezoom"); | ||
| 8319 | GLAD_GL_SGIX_igloo_interface = has_ext("GL_SGIX_igloo_interface"); | ||
| 8320 | GLAD_GL_SGIX_instruments = has_ext("GL_SGIX_instruments"); | ||
| 8321 | GLAD_GL_SGIX_interlace = has_ext("GL_SGIX_interlace"); | ||
| 8322 | GLAD_GL_SGIX_ir_instrument1 = has_ext("GL_SGIX_ir_instrument1"); | ||
| 8323 | GLAD_GL_SGIX_list_priority = has_ext("GL_SGIX_list_priority"); | ||
| 8324 | GLAD_GL_SGIX_pixel_texture = has_ext("GL_SGIX_pixel_texture"); | ||
| 8325 | GLAD_GL_SGIX_pixel_tiles = has_ext("GL_SGIX_pixel_tiles"); | ||
| 8326 | GLAD_GL_SGIX_polynomial_ffd = has_ext("GL_SGIX_polynomial_ffd"); | ||
| 8327 | GLAD_GL_SGIX_reference_plane = has_ext("GL_SGIX_reference_plane"); | ||
| 8328 | GLAD_GL_SGIX_resample = has_ext("GL_SGIX_resample"); | ||
| 8329 | GLAD_GL_SGIX_scalebias_hint = has_ext("GL_SGIX_scalebias_hint"); | ||
| 8330 | GLAD_GL_SGIX_shadow = has_ext("GL_SGIX_shadow"); | ||
| 8331 | GLAD_GL_SGIX_shadow_ambient = has_ext("GL_SGIX_shadow_ambient"); | ||
| 8332 | GLAD_GL_SGIX_sprite = has_ext("GL_SGIX_sprite"); | ||
| 8333 | GLAD_GL_SGIX_subsample = has_ext("GL_SGIX_subsample"); | ||
| 8334 | GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer"); | ||
| 8335 | GLAD_GL_SGIX_texture_add_env = has_ext("GL_SGIX_texture_add_env"); | ||
| 8336 | GLAD_GL_SGIX_texture_coordinate_clamp = has_ext("GL_SGIX_texture_coordinate_clamp"); | ||
| 8337 | GLAD_GL_SGIX_texture_lod_bias = has_ext("GL_SGIX_texture_lod_bias"); | ||
| 8338 | GLAD_GL_SGIX_texture_multi_buffer = has_ext("GL_SGIX_texture_multi_buffer"); | ||
| 8339 | GLAD_GL_SGIX_texture_scale_bias = has_ext("GL_SGIX_texture_scale_bias"); | ||
| 8340 | GLAD_GL_SGIX_vertex_preclip = has_ext("GL_SGIX_vertex_preclip"); | ||
| 8341 | GLAD_GL_SGIX_ycrcb = has_ext("GL_SGIX_ycrcb"); | ||
| 8342 | GLAD_GL_SGIX_ycrcb_subsample = has_ext("GL_SGIX_ycrcb_subsample"); | ||
| 8343 | GLAD_GL_SGIX_ycrcba = has_ext("GL_SGIX_ycrcba"); | ||
| 8344 | GLAD_GL_SGI_color_matrix = has_ext("GL_SGI_color_matrix"); | ||
| 8345 | GLAD_GL_SGI_color_table = has_ext("GL_SGI_color_table"); | ||
| 8346 | GLAD_GL_SGI_texture_color_table = has_ext("GL_SGI_texture_color_table"); | ||
| 8347 | GLAD_GL_SUNX_constant_data = has_ext("GL_SUNX_constant_data"); | ||
| 8348 | GLAD_GL_SUN_convolution_border_modes = has_ext("GL_SUN_convolution_border_modes"); | ||
| 8349 | GLAD_GL_SUN_global_alpha = has_ext("GL_SUN_global_alpha"); | ||
| 8350 | GLAD_GL_SUN_mesh_array = has_ext("GL_SUN_mesh_array"); | ||
| 8351 | GLAD_GL_SUN_slice_accum = has_ext("GL_SUN_slice_accum"); | ||
| 8352 | GLAD_GL_SUN_triangle_list = has_ext("GL_SUN_triangle_list"); | ||
| 8353 | GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex"); | ||
| 8354 | GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading"); | ||
| 8355 | GLAD_GL_WIN_specular_fog = has_ext("GL_WIN_specular_fog"); | ||
| 8356 | free_exts(); | ||
| 8357 | return 1; | ||
| 1062 | } | 8358 | } |
| 1063 | 8359 | ||
| 1064 | static void find_coreGL(void) { | 8360 | static void find_coreGL(void) { |
| @@ -1134,323 +8430,301 @@ int gladLoadGLLoader(GLADloadproc load) { | |||
| 1134 | load_GL_VERSION_3_2(load); | 8430 | load_GL_VERSION_3_2(load); |
| 1135 | load_GL_VERSION_3_3(load); | 8431 | load_GL_VERSION_3_3(load); |
| 1136 | 8432 | ||
| 1137 | find_extensionsGL(); | 8433 | if (!find_extensionsGL()) return 0; |
| 1138 | load_GL_KHR_debug(load); | 8434 | load_GL_3DFX_tbuffer(load); |
| 1139 | return GLVersion.major != 0 || GLVersion.minor != 0; | 8435 | load_GL_AMD_debug_output(load); |
| 1140 | } | 8436 | load_GL_AMD_draw_buffers_blend(load); |
| 1141 | 8437 | load_GL_AMD_framebuffer_sample_positions(load); | |
| 1142 | static void load_GL_ES_VERSION_2_0(GLADloadproc load) { | 8438 | load_GL_AMD_gpu_shader_int64(load); |
| 1143 | if(!GLAD_GL_ES_VERSION_2_0) return; | 8439 | load_GL_AMD_interleaved_elements(load); |
| 1144 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); | 8440 | load_GL_AMD_multi_draw_indirect(load); |
| 1145 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); | 8441 | load_GL_AMD_name_gen_delete(load); |
| 1146 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); | 8442 | load_GL_AMD_occlusion_query_event(load); |
| 1147 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); | 8443 | load_GL_AMD_performance_monitor(load); |
| 1148 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); | 8444 | load_GL_AMD_sample_positions(load); |
| 1149 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); | 8445 | load_GL_AMD_sparse_texture(load); |
| 1150 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); | 8446 | load_GL_AMD_stencil_operation_extended(load); |
| 1151 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); | 8447 | load_GL_AMD_vertex_shader_tessellator(load); |
| 1152 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); | 8448 | load_GL_APPLE_element_array(load); |
| 1153 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); | 8449 | load_GL_APPLE_fence(load); |
| 1154 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); | 8450 | load_GL_APPLE_flush_buffer_range(load); |
| 1155 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); | 8451 | load_GL_APPLE_object_purgeable(load); |
| 1156 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); | 8452 | load_GL_APPLE_texture_range(load); |
| 1157 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); | 8453 | load_GL_APPLE_vertex_array_object(load); |
| 1158 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); | 8454 | load_GL_APPLE_vertex_array_range(load); |
| 1159 | glad_glClear = (PFNGLCLEARPROC)load("glClear"); | 8455 | load_GL_APPLE_vertex_program_evaluators(load); |
| 1160 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); | 8456 | load_GL_ARB_ES2_compatibility(load); |
| 1161 | glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); | 8457 | load_GL_ARB_ES3_1_compatibility(load); |
| 1162 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); | 8458 | load_GL_ARB_ES3_2_compatibility(load); |
| 1163 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); | 8459 | load_GL_ARB_base_instance(load); |
| 1164 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); | 8460 | load_GL_ARB_bindless_texture(load); |
| 1165 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); | 8461 | load_GL_ARB_blend_func_extended(load); |
| 1166 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); | 8462 | load_GL_ARB_buffer_storage(load); |
| 1167 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); | 8463 | load_GL_ARB_cl_event(load); |
| 1168 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); | 8464 | load_GL_ARB_clear_buffer_object(load); |
| 1169 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); | 8465 | load_GL_ARB_clear_texture(load); |
| 1170 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); | 8466 | load_GL_ARB_clip_control(load); |
| 1171 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); | 8467 | load_GL_ARB_color_buffer_float(load); |
| 1172 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); | 8468 | load_GL_ARB_compute_shader(load); |
| 1173 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); | 8469 | load_GL_ARB_compute_variable_group_size(load); |
| 1174 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); | 8470 | load_GL_ARB_copy_buffer(load); |
| 1175 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); | 8471 | load_GL_ARB_copy_image(load); |
| 1176 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); | 8472 | load_GL_ARB_debug_output(load); |
| 1177 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); | 8473 | load_GL_ARB_direct_state_access(load); |
| 1178 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); | 8474 | load_GL_ARB_draw_buffers(load); |
| 1179 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); | 8475 | load_GL_ARB_draw_buffers_blend(load); |
| 1180 | glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); | 8476 | load_GL_ARB_draw_elements_base_vertex(load); |
| 1181 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); | 8477 | load_GL_ARB_draw_indirect(load); |
| 1182 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); | 8478 | load_GL_ARB_draw_instanced(load); |
| 1183 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); | 8479 | load_GL_ARB_fragment_program(load); |
| 1184 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); | 8480 | load_GL_ARB_framebuffer_no_attachments(load); |
| 1185 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); | 8481 | load_GL_ARB_framebuffer_object(load); |
| 1186 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); | 8482 | load_GL_ARB_geometry_shader4(load); |
| 1187 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); | 8483 | load_GL_ARB_get_program_binary(load); |
| 1188 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); | 8484 | load_GL_ARB_get_texture_sub_image(load); |
| 1189 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); | 8485 | load_GL_ARB_gl_spirv(load); |
| 1190 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); | 8486 | load_GL_ARB_gpu_shader_fp64(load); |
| 1191 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); | 8487 | load_GL_ARB_gpu_shader_int64(load); |
| 1192 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); | 8488 | load_GL_ARB_imaging(load); |
| 1193 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); | 8489 | load_GL_ARB_indirect_parameters(load); |
| 1194 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); | 8490 | load_GL_ARB_instanced_arrays(load); |
| 1195 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); | 8491 | load_GL_ARB_internalformat_query(load); |
| 1196 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); | 8492 | load_GL_ARB_internalformat_query2(load); |
| 1197 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); | 8493 | load_GL_ARB_invalidate_subdata(load); |
| 1198 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); | 8494 | load_GL_ARB_map_buffer_range(load); |
| 1199 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); | 8495 | load_GL_ARB_matrix_palette(load); |
| 1200 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); | 8496 | load_GL_ARB_multi_bind(load); |
| 1201 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); | 8497 | load_GL_ARB_multi_draw_indirect(load); |
| 1202 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); | 8498 | load_GL_ARB_multisample(load); |
| 1203 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); | 8499 | load_GL_ARB_multitexture(load); |
| 1204 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); | 8500 | load_GL_ARB_occlusion_query(load); |
| 1205 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); | 8501 | load_GL_ARB_parallel_shader_compile(load); |
| 1206 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); | 8502 | load_GL_ARB_point_parameters(load); |
| 1207 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); | 8503 | load_GL_ARB_polygon_offset_clamp(load); |
| 1208 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); | 8504 | load_GL_ARB_program_interface_query(load); |
| 1209 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); | 8505 | load_GL_ARB_provoking_vertex(load); |
| 1210 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); | 8506 | load_GL_ARB_robustness(load); |
| 1211 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); | 8507 | load_GL_ARB_sample_locations(load); |
| 1212 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); | 8508 | load_GL_ARB_sample_shading(load); |
| 1213 | glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); | 8509 | load_GL_ARB_sampler_objects(load); |
| 1214 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); | 8510 | load_GL_ARB_separate_shader_objects(load); |
| 1215 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); | 8511 | load_GL_ARB_shader_atomic_counters(load); |
| 1216 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); | 8512 | load_GL_ARB_shader_image_load_store(load); |
| 1217 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); | 8513 | load_GL_ARB_shader_objects(load); |
| 1218 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); | 8514 | load_GL_ARB_shader_storage_buffer_object(load); |
| 1219 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); | 8515 | load_GL_ARB_shader_subroutine(load); |
| 1220 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); | 8516 | load_GL_ARB_shading_language_include(load); |
| 1221 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); | 8517 | load_GL_ARB_sparse_buffer(load); |
| 1222 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); | 8518 | load_GL_ARB_sparse_texture(load); |
| 1223 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); | 8519 | load_GL_ARB_sync(load); |
| 1224 | glad_glHint = (PFNGLHINTPROC)load("glHint"); | 8520 | load_GL_ARB_tessellation_shader(load); |
| 1225 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); | 8521 | load_GL_ARB_texture_barrier(load); |
| 1226 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); | 8522 | load_GL_ARB_texture_buffer_object(load); |
| 1227 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); | 8523 | load_GL_ARB_texture_buffer_range(load); |
| 1228 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); | 8524 | load_GL_ARB_texture_compression(load); |
| 1229 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); | 8525 | load_GL_ARB_texture_multisample(load); |
| 1230 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); | 8526 | load_GL_ARB_texture_storage(load); |
| 1231 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); | 8527 | load_GL_ARB_texture_storage_multisample(load); |
| 1232 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); | 8528 | load_GL_ARB_texture_view(load); |
| 1233 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); | 8529 | load_GL_ARB_timer_query(load); |
| 1234 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); | 8530 | load_GL_ARB_transform_feedback2(load); |
| 1235 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); | 8531 | load_GL_ARB_transform_feedback3(load); |
| 1236 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); | 8532 | load_GL_ARB_transform_feedback_instanced(load); |
| 1237 | glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); | 8533 | load_GL_ARB_transpose_matrix(load); |
| 1238 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); | 8534 | load_GL_ARB_uniform_buffer_object(load); |
| 1239 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); | 8535 | load_GL_ARB_vertex_array_object(load); |
| 1240 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); | 8536 | load_GL_ARB_vertex_attrib_64bit(load); |
| 1241 | glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); | 8537 | load_GL_ARB_vertex_attrib_binding(load); |
| 1242 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); | 8538 | load_GL_ARB_vertex_blend(load); |
| 1243 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); | 8539 | load_GL_ARB_vertex_buffer_object(load); |
| 1244 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); | 8540 | load_GL_ARB_vertex_program(load); |
| 1245 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); | 8541 | load_GL_ARB_vertex_shader(load); |
| 1246 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); | 8542 | load_GL_ARB_vertex_type_2_10_10_10_rev(load); |
| 1247 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); | 8543 | load_GL_ARB_viewport_array(load); |
| 1248 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); | 8544 | load_GL_ARB_window_pos(load); |
| 1249 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); | 8545 | load_GL_ATI_draw_buffers(load); |
| 1250 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); | 8546 | load_GL_ATI_element_array(load); |
| 1251 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); | 8547 | load_GL_ATI_envmap_bumpmap(load); |
| 1252 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); | 8548 | load_GL_ATI_fragment_shader(load); |
| 1253 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); | 8549 | load_GL_ATI_map_object_buffer(load); |
| 1254 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); | 8550 | load_GL_ATI_pn_triangles(load); |
| 1255 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); | 8551 | load_GL_ATI_separate_stencil(load); |
| 1256 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); | 8552 | load_GL_ATI_vertex_array_object(load); |
| 1257 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); | 8553 | load_GL_ATI_vertex_attrib_array_object(load); |
| 1258 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); | 8554 | load_GL_ATI_vertex_streams(load); |
| 1259 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); | 8555 | load_GL_EXT_bindable_uniform(load); |
| 1260 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); | 8556 | load_GL_EXT_blend_color(load); |
| 1261 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); | 8557 | load_GL_EXT_blend_equation_separate(load); |
| 1262 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); | 8558 | load_GL_EXT_blend_func_separate(load); |
| 1263 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); | 8559 | load_GL_EXT_blend_minmax(load); |
| 1264 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); | 8560 | load_GL_EXT_color_subtable(load); |
| 1265 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); | 8561 | load_GL_EXT_compiled_vertex_array(load); |
| 1266 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); | 8562 | load_GL_EXT_convolution(load); |
| 1267 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); | 8563 | load_GL_EXT_coordinate_frame(load); |
| 1268 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); | 8564 | load_GL_EXT_copy_texture(load); |
| 1269 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); | 8565 | load_GL_EXT_cull_vertex(load); |
| 1270 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); | 8566 | load_GL_EXT_debug_label(load); |
| 1271 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); | 8567 | load_GL_EXT_debug_marker(load); |
| 1272 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); | 8568 | load_GL_EXT_depth_bounds_test(load); |
| 1273 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); | 8569 | load_GL_EXT_direct_state_access(load); |
| 1274 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); | 8570 | load_GL_EXT_draw_buffers2(load); |
| 1275 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); | 8571 | load_GL_EXT_draw_instanced(load); |
| 1276 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); | 8572 | load_GL_EXT_draw_range_elements(load); |
| 1277 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); | 8573 | load_GL_EXT_external_buffer(load); |
| 1278 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); | 8574 | load_GL_EXT_fog_coord(load); |
| 1279 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); | 8575 | load_GL_EXT_framebuffer_blit(load); |
| 1280 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); | 8576 | load_GL_EXT_framebuffer_multisample(load); |
| 1281 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); | 8577 | load_GL_EXT_framebuffer_object(load); |
| 1282 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); | 8578 | load_GL_EXT_geometry_shader4(load); |
| 1283 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); | 8579 | load_GL_EXT_gpu_program_parameters(load); |
| 1284 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); | 8580 | load_GL_EXT_gpu_shader4(load); |
| 1285 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); | 8581 | load_GL_EXT_histogram(load); |
| 1286 | } | 8582 | load_GL_EXT_index_func(load); |
| 1287 | static void load_GL_ES_VERSION_3_0(GLADloadproc load) { | 8583 | load_GL_EXT_index_material(load); |
| 1288 | if(!GLAD_GL_ES_VERSION_3_0) return; | 8584 | load_GL_EXT_light_texture(load); |
| 1289 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); | 8585 | load_GL_EXT_memory_object(load); |
| 1290 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); | 8586 | load_GL_EXT_memory_object_fd(load); |
| 1291 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); | 8587 | load_GL_EXT_memory_object_win32(load); |
| 1292 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); | 8588 | load_GL_EXT_multi_draw_arrays(load); |
| 1293 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); | 8589 | load_GL_EXT_multisample(load); |
| 1294 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); | 8590 | load_GL_EXT_paletted_texture(load); |
| 1295 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); | 8591 | load_GL_EXT_pixel_transform(load); |
| 1296 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); | 8592 | load_GL_EXT_point_parameters(load); |
| 1297 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); | 8593 | load_GL_EXT_polygon_offset(load); |
| 1298 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); | 8594 | load_GL_EXT_polygon_offset_clamp(load); |
| 1299 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); | 8595 | load_GL_EXT_provoking_vertex(load); |
| 1300 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); | 8596 | load_GL_EXT_raster_multisample(load); |
| 1301 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); | 8597 | load_GL_EXT_secondary_color(load); |
| 1302 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); | 8598 | load_GL_EXT_semaphore(load); |
| 1303 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); | 8599 | load_GL_EXT_semaphore_fd(load); |
| 1304 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); | 8600 | load_GL_EXT_semaphore_win32(load); |
| 1305 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); | 8601 | load_GL_EXT_separate_shader_objects(load); |
| 1306 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); | 8602 | load_GL_EXT_shader_image_load_store(load); |
| 1307 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); | 8603 | load_GL_EXT_stencil_clear_tag(load); |
| 1308 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); | 8604 | load_GL_EXT_stencil_two_side(load); |
| 1309 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); | 8605 | load_GL_EXT_subtexture(load); |
| 1310 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); | 8606 | load_GL_EXT_texture3D(load); |
| 1311 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); | 8607 | load_GL_EXT_texture_array(load); |
| 1312 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); | 8608 | load_GL_EXT_texture_buffer_object(load); |
| 1313 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); | 8609 | load_GL_EXT_texture_filter_minmax(load); |
| 1314 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); | 8610 | load_GL_EXT_texture_integer(load); |
| 1315 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); | 8611 | load_GL_EXT_texture_object(load); |
| 1316 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); | 8612 | load_GL_EXT_texture_perturb_normal(load); |
| 1317 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); | 8613 | load_GL_EXT_timer_query(load); |
| 1318 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); | 8614 | load_GL_EXT_transform_feedback(load); |
| 1319 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); | 8615 | load_GL_EXT_vertex_array(load); |
| 1320 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); | 8616 | load_GL_EXT_vertex_attrib_64bit(load); |
| 1321 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); | 8617 | load_GL_EXT_vertex_shader(load); |
| 1322 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); | 8618 | load_GL_EXT_vertex_weighting(load); |
| 1323 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); | 8619 | load_GL_EXT_win32_keyed_mutex(load); |
| 1324 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); | 8620 | load_GL_EXT_window_rectangles(load); |
| 1325 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); | 8621 | load_GL_EXT_x11_sync_object(load); |
| 1326 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); | 8622 | load_GL_GREMEDY_frame_terminator(load); |
| 1327 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); | 8623 | load_GL_GREMEDY_string_marker(load); |
| 1328 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); | 8624 | load_GL_HP_image_transform(load); |
| 1329 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); | 8625 | load_GL_IBM_multimode_draw_arrays(load); |
| 1330 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); | 8626 | load_GL_IBM_static_data(load); |
| 1331 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); | 8627 | load_GL_IBM_vertex_array_lists(load); |
| 1332 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); | 8628 | load_GL_INGR_blend_func_separate(load); |
| 1333 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); | 8629 | load_GL_INTEL_framebuffer_CMAA(load); |
| 1334 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); | 8630 | load_GL_INTEL_map_texture(load); |
| 1335 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); | 8631 | load_GL_INTEL_parallel_arrays(load); |
| 1336 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); | 8632 | load_GL_INTEL_performance_query(load); |
| 1337 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); | 8633 | load_GL_KHR_blend_equation_advanced(load); |
| 1338 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); | ||
| 1339 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); | ||
| 1340 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); | ||
| 1341 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); | ||
| 1342 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); | ||
| 1343 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); | ||
| 1344 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); | ||
| 1345 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); | ||
| 1346 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); | ||
| 1347 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); | ||
| 1348 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); | ||
| 1349 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); | ||
| 1350 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); | ||
| 1351 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); | ||
| 1352 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); | ||
| 1353 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); | ||
| 1354 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); | ||
| 1355 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); | ||
| 1356 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); | ||
| 1357 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); | ||
| 1358 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); | ||
| 1359 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); | ||
| 1360 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); | ||
| 1361 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); | ||
| 1362 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); | ||
| 1363 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); | ||
| 1364 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); | ||
| 1365 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); | ||
| 1366 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); | ||
| 1367 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); | ||
| 1368 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); | ||
| 1369 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); | ||
| 1370 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); | ||
| 1371 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); | ||
| 1372 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); | ||
| 1373 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); | ||
| 1374 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); | ||
| 1375 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); | ||
| 1376 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); | ||
| 1377 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); | ||
| 1378 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); | ||
| 1379 | glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); | ||
| 1380 | glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); | ||
| 1381 | glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); | ||
| 1382 | glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); | ||
| 1383 | glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); | ||
| 1384 | glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); | ||
| 1385 | glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); | ||
| 1386 | glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); | ||
| 1387 | glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); | ||
| 1388 | glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); | ||
| 1389 | glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); | ||
| 1390 | glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); | ||
| 1391 | glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); | ||
| 1392 | glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); | ||
| 1393 | } | ||
| 1394 | static void find_extensionsGLES2(void) { | ||
| 1395 | get_exts(); | ||
| 1396 | GLAD_GL_KHR_debug = has_ext("GL_KHR_debug"); | ||
| 1397 | } | ||
| 1398 | |||
| 1399 | static void find_coreGLES2(void) { | ||
| 1400 | |||
| 1401 | /* Thank you @elmindreda | ||
| 1402 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 | ||
| 1403 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36 | ||
| 1404 | */ | ||
| 1405 | int i, major, minor; | ||
| 1406 | |||
| 1407 | const char* version; | ||
| 1408 | const char* prefixes[] = { | ||
| 1409 | "OpenGL ES-CM ", | ||
| 1410 | "OpenGL ES-CL ", | ||
| 1411 | "OpenGL ES ", | ||
| 1412 | NULL | ||
| 1413 | }; | ||
| 1414 | |||
| 1415 | version = (const char*) glGetString(GL_VERSION); | ||
| 1416 | if (!version) return; | ||
| 1417 | |||
| 1418 | for (i = 0; prefixes[i]; i++) { | ||
| 1419 | const size_t length = strlen(prefixes[i]); | ||
| 1420 | if (strncmp(version, prefixes[i], length) == 0) { | ||
| 1421 | version += length; | ||
| 1422 | break; | ||
| 1423 | } | ||
| 1424 | } | ||
| 1425 | |||
| 1426 | /* PR #18 */ | ||
| 1427 | #ifdef _MSC_VER | ||
| 1428 | sscanf_s(version, "%d.%d", &major, &minor); | ||
| 1429 | #else | ||
| 1430 | sscanf(version, "%d.%d", &major, &minor); | ||
| 1431 | #endif | ||
| 1432 | |||
| 1433 | GLVersion.major = major; GLVersion.minor = minor; | ||
| 1434 | max_loaded_major = major; max_loaded_minor = minor; | ||
| 1435 | GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; | ||
| 1436 | GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; | ||
| 1437 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 0)) { | ||
| 1438 | max_loaded_major = 3; | ||
| 1439 | max_loaded_minor = 0; | ||
| 1440 | } | ||
| 1441 | } | ||
| 1442 | |||
| 1443 | int gladLoadGLES2Loader(GLADloadproc load) { | ||
| 1444 | GLVersion.major = 0; GLVersion.minor = 0; | ||
| 1445 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); | ||
| 1446 | if(glGetString == NULL) return 0; | ||
| 1447 | if(glGetString(GL_VERSION) == NULL) return 0; | ||
| 1448 | find_coreGLES2(); | ||
| 1449 | load_GL_ES_VERSION_2_0(load); | ||
| 1450 | load_GL_ES_VERSION_3_0(load); | ||
| 1451 | |||
| 1452 | find_extensionsGLES2(); | ||
| 1453 | load_GL_KHR_debug(load); | 8634 | load_GL_KHR_debug(load); |
| 8635 | load_GL_KHR_parallel_shader_compile(load); | ||
| 8636 | load_GL_KHR_robustness(load); | ||
| 8637 | load_GL_MESA_resize_buffers(load); | ||
| 8638 | load_GL_MESA_window_pos(load); | ||
| 8639 | load_GL_NVX_conditional_render(load); | ||
| 8640 | load_GL_NVX_linked_gpu_multicast(load); | ||
| 8641 | load_GL_NV_alpha_to_coverage_dither_control(load); | ||
| 8642 | load_GL_NV_bindless_multi_draw_indirect(load); | ||
| 8643 | load_GL_NV_bindless_multi_draw_indirect_count(load); | ||
| 8644 | load_GL_NV_bindless_texture(load); | ||
| 8645 | load_GL_NV_blend_equation_advanced(load); | ||
| 8646 | load_GL_NV_clip_space_w_scaling(load); | ||
| 8647 | load_GL_NV_command_list(load); | ||
| 8648 | load_GL_NV_conditional_render(load); | ||
| 8649 | load_GL_NV_conservative_raster(load); | ||
| 8650 | load_GL_NV_conservative_raster_dilate(load); | ||
| 8651 | load_GL_NV_conservative_raster_pre_snap_triangles(load); | ||
| 8652 | load_GL_NV_copy_image(load); | ||
| 8653 | load_GL_NV_depth_buffer_float(load); | ||
| 8654 | load_GL_NV_draw_texture(load); | ||
| 8655 | load_GL_NV_draw_vulkan_image(load); | ||
| 8656 | load_GL_NV_evaluators(load); | ||
| 8657 | load_GL_NV_explicit_multisample(load); | ||
| 8658 | load_GL_NV_fence(load); | ||
| 8659 | load_GL_NV_fragment_coverage_to_color(load); | ||
| 8660 | load_GL_NV_fragment_program(load); | ||
| 8661 | load_GL_NV_framebuffer_mixed_samples(load); | ||
| 8662 | load_GL_NV_framebuffer_multisample_coverage(load); | ||
| 8663 | load_GL_NV_geometry_program4(load); | ||
| 8664 | load_GL_NV_gpu_multicast(load); | ||
| 8665 | load_GL_NV_gpu_program4(load); | ||
| 8666 | load_GL_NV_gpu_program5(load); | ||
| 8667 | load_GL_NV_gpu_shader5(load); | ||
| 8668 | load_GL_NV_half_float(load); | ||
| 8669 | load_GL_NV_internalformat_sample_query(load); | ||
| 8670 | load_GL_NV_occlusion_query(load); | ||
| 8671 | load_GL_NV_parameter_buffer_object(load); | ||
| 8672 | load_GL_NV_path_rendering(load); | ||
| 8673 | load_GL_NV_pixel_data_range(load); | ||
| 8674 | load_GL_NV_point_sprite(load); | ||
| 8675 | load_GL_NV_present_video(load); | ||
| 8676 | load_GL_NV_primitive_restart(load); | ||
| 8677 | load_GL_NV_query_resource(load); | ||
| 8678 | load_GL_NV_query_resource_tag(load); | ||
| 8679 | load_GL_NV_register_combiners(load); | ||
| 8680 | load_GL_NV_register_combiners2(load); | ||
| 8681 | load_GL_NV_sample_locations(load); | ||
| 8682 | load_GL_NV_shader_buffer_load(load); | ||
| 8683 | load_GL_NV_texture_barrier(load); | ||
| 8684 | load_GL_NV_texture_multisample(load); | ||
| 8685 | load_GL_NV_transform_feedback(load); | ||
| 8686 | load_GL_NV_transform_feedback2(load); | ||
| 8687 | load_GL_NV_vdpau_interop(load); | ||
| 8688 | load_GL_NV_vertex_array_range(load); | ||
| 8689 | load_GL_NV_vertex_attrib_integer_64bit(load); | ||
| 8690 | load_GL_NV_vertex_buffer_unified_memory(load); | ||
| 8691 | load_GL_NV_vertex_program(load); | ||
| 8692 | load_GL_NV_vertex_program4(load); | ||
| 8693 | load_GL_NV_video_capture(load); | ||
| 8694 | load_GL_NV_viewport_swizzle(load); | ||
| 8695 | load_GL_OES_byte_coordinates(load); | ||
| 8696 | load_GL_OES_fixed_point(load); | ||
| 8697 | load_GL_OES_query_matrix(load); | ||
| 8698 | load_GL_OES_single_precision(load); | ||
| 8699 | load_GL_OVR_multiview(load); | ||
| 8700 | load_GL_PGI_misc_hints(load); | ||
| 8701 | load_GL_SGIS_detail_texture(load); | ||
| 8702 | load_GL_SGIS_fog_function(load); | ||
| 8703 | load_GL_SGIS_multisample(load); | ||
| 8704 | load_GL_SGIS_pixel_texture(load); | ||
| 8705 | load_GL_SGIS_point_parameters(load); | ||
| 8706 | load_GL_SGIS_sharpen_texture(load); | ||
| 8707 | load_GL_SGIS_texture4D(load); | ||
| 8708 | load_GL_SGIS_texture_color_mask(load); | ||
| 8709 | load_GL_SGIS_texture_filter4(load); | ||
| 8710 | load_GL_SGIX_async(load); | ||
| 8711 | load_GL_SGIX_flush_raster(load); | ||
| 8712 | load_GL_SGIX_fragment_lighting(load); | ||
| 8713 | load_GL_SGIX_framezoom(load); | ||
| 8714 | load_GL_SGIX_igloo_interface(load); | ||
| 8715 | load_GL_SGIX_instruments(load); | ||
| 8716 | load_GL_SGIX_list_priority(load); | ||
| 8717 | load_GL_SGIX_pixel_texture(load); | ||
| 8718 | load_GL_SGIX_polynomial_ffd(load); | ||
| 8719 | load_GL_SGIX_reference_plane(load); | ||
| 8720 | load_GL_SGIX_sprite(load); | ||
| 8721 | load_GL_SGIX_tag_sample_buffer(load); | ||
| 8722 | load_GL_SGI_color_table(load); | ||
| 8723 | load_GL_SUNX_constant_data(load); | ||
| 8724 | load_GL_SUN_global_alpha(load); | ||
| 8725 | load_GL_SUN_mesh_array(load); | ||
| 8726 | load_GL_SUN_triangle_list(load); | ||
| 8727 | load_GL_SUN_vertex(load); | ||
| 1454 | return GLVersion.major != 0 || GLVersion.minor != 0; | 8728 | return GLVersion.major != 0 || GLVersion.minor != 0; |
| 1455 | } | 8729 | } |
| 1456 | 8730 | ||