diff options
| -rw-r--r-- | CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 141 | ||||
| -rw-r--r-- | src/core/hle/service/cfg/cfg.h | 57 |
3 files changed, 108 insertions, 92 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index fa6463b01..604362e57 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt | |||
| @@ -74,7 +74,7 @@ if (NOT MSVC) | |||
| 74 | endif() | 74 | endif() |
| 75 | else() | 75 | else() |
| 76 | # Silence "deprecation" warnings | 76 | # Silence "deprecation" warnings |
| 77 | add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE) | 77 | add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS) |
| 78 | # Avoid windows.h junk | 78 | # Avoid windows.h junk |
| 79 | add_definitions(/DNOMINMAX) | 79 | add_definitions(/DNOMINMAX) |
| 80 | 80 | ||
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 62ad90fdc..6f2cf0190 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp | |||
| @@ -21,28 +21,67 @@ | |||
| 21 | namespace Service { | 21 | namespace Service { |
| 22 | namespace CFG { | 22 | namespace CFG { |
| 23 | 23 | ||
| 24 | const u64 CFG_SAVE_ID = 0x00010017; | 24 | /// The maximum number of block entries that can exist in the config file |
| 25 | const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; | 25 | static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; |
| 26 | const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } }; | 26 | |
| 27 | const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; | 27 | namespace { |
| 28 | const char CONSOLE_USERNAME[0x14] = "CITRA"; | 28 | |
| 29 | /** | ||
| 30 | * The header of the config savedata file, | ||
| 31 | * contains information about the blocks in the file | ||
| 32 | */ | ||
| 33 | struct SaveFileConfig { | ||
| 34 | u16 total_entries; ///< The total number of set entries in the config file | ||
| 35 | u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware | ||
| 36 | SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware | ||
| 37 | u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware | ||
| 38 | }; | ||
| 39 | static_assert(sizeof(SaveFileConfig) == 0x455C, "SaveFileConfig header must be exactly 0x455C bytes"); | ||
| 40 | |||
| 41 | struct UsernameBlock { | ||
| 42 | char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary | ||
| 43 | u32 zero; | ||
| 44 | u32 ng_word; | ||
| 45 | }; | ||
| 46 | static_assert(sizeof(UsernameBlock) == 0x1C, "UsernameBlock must be exactly 0x1C bytes"); | ||
| 47 | |||
| 48 | struct ConsoleModelInfo { | ||
| 49 | u8 model; ///< The console model (3DS, 2DS, etc) | ||
| 50 | u8 unknown[3]; ///< Unknown data | ||
| 51 | }; | ||
| 52 | static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); | ||
| 53 | |||
| 54 | struct ConsoleCountryInfo { | ||
| 55 | u8 unknown[3]; ///< Unknown data | ||
| 56 | u8 country_code; ///< The country code of the console | ||
| 57 | }; | ||
| 58 | static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); | ||
| 59 | |||
| 60 | } | ||
| 61 | |||
| 62 | static const u64 CFG_SAVE_ID = 0x00010017; | ||
| 63 | static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; | ||
| 64 | static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } }; | ||
| 65 | static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; | ||
| 66 | static const char CONSOLE_USERNAME[0x14] = "CITRA"; | ||
| 29 | /// This will be initialized in Init, and will be used when creating the block | 67 | /// This will be initialized in Init, and will be used when creating the block |
| 30 | UsernameBlock CONSOLE_USERNAME_BLOCK; | 68 | static UsernameBlock CONSOLE_USERNAME_BLOCK; |
| 31 | /// TODO(Subv): Find out what this actually is | 69 | /// TODO(Subv): Find out what this actually is |
| 32 | const u8 SOUND_OUTPUT_MODE = 2; | 70 | static const u8 SOUND_OUTPUT_MODE = 2; |
| 33 | const u8 UNITED_STATES_COUNTRY_ID = 49; | 71 | static const u8 UNITED_STATES_COUNTRY_ID = 49; |
| 34 | /// TODO(Subv): Find what the other bytes are | 72 | /// TODO(Subv): Find what the other bytes are |
| 35 | const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID }; | 73 | static const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID }; |
| 36 | 74 | ||
| 37 | /** | 75 | /** |
| 38 | * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, | 76 | * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, |
| 39 | * for example Nintendo Zone | 77 | * for example Nintendo Zone |
| 40 | * Thanks Normmatt for providing this information | 78 | * Thanks Normmatt for providing this information |
| 41 | */ | 79 | */ |
| 42 | const std::array<float, 8> STEREO_CAMERA_SETTINGS = { | 80 | static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { |
| 43 | 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, | 81 | 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, |
| 44 | 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f | 82 | 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f |
| 45 | }; | 83 | }; |
| 84 | static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); | ||
| 46 | 85 | ||
| 47 | static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; | 86 | static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; |
| 48 | static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer; | 87 | static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer; |
| @@ -212,7 +251,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { | |||
| 212 | return RESULT_SUCCESS; | 251 | return RESULT_SUCCESS; |
| 213 | } | 252 | } |
| 214 | 253 | ||
| 215 | ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) { | 254 | ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) { |
| 216 | SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); | 255 | SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
| 217 | if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) | 256 | if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) |
| 218 | return ResultCode(-1); // TODO(Subv): Find the right error code | 257 | return ResultCode(-1); // TODO(Subv): Find the right error code |
| @@ -277,33 +316,63 @@ ResultCode FormatConfig() { | |||
| 277 | SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); | 316 | SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
| 278 | // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value | 317 | // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value |
| 279 | config->data_entries_offset = 0x455C; | 318 | config->data_entries_offset = 0x455C; |
| 319 | |||
| 280 | // Insert the default blocks | 320 | // Insert the default blocks |
| 281 | res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, | 321 | u8 zero_buffer[0xC0] = {}; |
| 282 | reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); | 322 | |
| 283 | if (!res.IsSuccess()) | 323 | // 0x00030001 - Unknown |
| 284 | return res; | 324 | res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer); |
| 285 | res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, | 325 | if (!res.IsSuccess()) return res; |
| 286 | reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); | 326 | |
| 287 | if (!res.IsSuccess()) | 327 | res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data()); |
| 288 | return res; | 328 | if (!res.IsSuccess()) return res; |
| 289 | res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8, | ||
| 290 | reinterpret_cast<const u8*>(&CONSOLE_MODEL)); | ||
| 291 | if (!res.IsSuccess()) | ||
| 292 | return res; | ||
| 293 | res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); | ||
| 294 | if (!res.IsSuccess()) | ||
| 295 | return res; | ||
| 296 | res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); | 329 | res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); |
| 297 | if (!res.IsSuccess()) | 330 | if (!res.IsSuccess()) return res; |
| 298 | return res; | 331 | res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, &CONSOLE_UNIQUE_ID); |
| 299 | res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, | 332 | if (!res.IsSuccess()) return res; |
| 300 | reinterpret_cast<const u8*>(&COUNTRY_INFO)); | 333 | res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK); |
| 301 | if (!res.IsSuccess()) | 334 | if (!res.IsSuccess()) return res; |
| 302 | return res; | 335 | |
| 303 | res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, | 336 | // 0x000A0001 - Profile birthday |
| 304 | reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); | 337 | const u8 profile_birthday[2] = {3, 25}; // March 25th, 2014 |
| 305 | if (!res.IsSuccess()) | 338 | res = CreateConfigInfoBlk(0x000A0001, sizeof(profile_birthday), 0xE, profile_birthday); |
| 306 | return res; | 339 | if (!res.IsSuccess()) return res; |
| 340 | |||
| 341 | res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE); | ||
| 342 | if (!res.IsSuccess()) return res; | ||
| 343 | res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO); | ||
| 344 | if (!res.IsSuccess()) return res; | ||
| 345 | |||
| 346 | char16_t country_name_buffer[16][0x40] = {}; | ||
| 347 | for (size_t i = 0; i < 16; ++i) { | ||
| 348 | auto size = Common::UTF8ToUTF16("Gensokyo").copy(country_name_buffer[i], 0x40); | ||
| 349 | } | ||
| 350 | // 0x000B0001 - Localized names for the profile Country | ||
| 351 | res = CreateConfigInfoBlk(0x000B0001, sizeof(country_name_buffer), 0xE, country_name_buffer); | ||
| 352 | if (!res.IsSuccess()) return res; | ||
| 353 | // 0x000B0002 - Localized names for the profile State/Province | ||
| 354 | res = CreateConfigInfoBlk(0x000B0002, sizeof(country_name_buffer), 0xE, country_name_buffer); | ||
| 355 | if (!res.IsSuccess()) return res; | ||
| 356 | |||
| 357 | // 0x000B0003 - Unknown, related to country/address (zip code?) | ||
| 358 | res = CreateConfigInfoBlk(0x000B0003, 0x4, 0xE, zero_buffer); | ||
| 359 | if (!res.IsSuccess()) return res; | ||
| 360 | |||
| 361 | // 0x000C0000 - Unknown | ||
| 362 | res = CreateConfigInfoBlk(0x000C0000, 0xC0, 0xE, zero_buffer); | ||
| 363 | if (!res.IsSuccess()) return res; | ||
| 364 | |||
| 365 | // 0x000C0001 - Unknown | ||
| 366 | res = CreateConfigInfoBlk(0x000C0001, 0x14, 0xE, zero_buffer); | ||
| 367 | if (!res.IsSuccess()) return res; | ||
| 368 | |||
| 369 | // 0x000D0000 - Accepted EULA version | ||
| 370 | res = CreateConfigInfoBlk(0x000D0000, 0x4, 0xE, zero_buffer); | ||
| 371 | if (!res.IsSuccess()) return res; | ||
| 372 | |||
| 373 | res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL); | ||
| 374 | if (!res.IsSuccess()) return res; | ||
| 375 | |||
| 307 | // Save the buffer to the file | 376 | // Save the buffer to the file |
| 308 | res = UpdateConfigNANDSavegame(); | 377 | res = UpdateConfigNANDSavegame(); |
| 309 | if (!res.IsSuccess()) | 378 | if (!res.IsSuccess()) |
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h index ff76dc9dc..7b7a76b08 100644 --- a/src/core/hle/service/cfg/cfg.h +++ b/src/core/hle/service/cfg/cfg.h | |||
| @@ -42,7 +42,7 @@ struct SaveConfigBlockEntry { | |||
| 42 | }; | 42 | }; |
| 43 | 43 | ||
| 44 | // TODO(Link Mauve): use a constexpr once MSVC starts supporting it. | 44 | // TODO(Link Mauve): use a constexpr once MSVC starts supporting it. |
| 45 | #define C(code) ((code)[0] | ((code)[1] << 8)) | 45 | #define C(code) (u16)((code)[0] | ((code)[1] << 8)) |
| 46 | 46 | ||
| 47 | static const std::array<u16, 187> country_codes = { | 47 | static const std::array<u16, 187> country_codes = { |
| 48 | 0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7 | 48 | 0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7 |
| @@ -204,59 +204,6 @@ void UpdateConfigNANDSavegame(Service::Interface* self); | |||
| 204 | */ | 204 | */ |
| 205 | void FormatConfig(Service::Interface* self); | 205 | void FormatConfig(Service::Interface* self); |
| 206 | 206 | ||
| 207 | /// The maximum number of block entries that can exist in the config file | ||
| 208 | static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; | ||
| 209 | |||
| 210 | /** | ||
| 211 | * The header of the config savedata file, | ||
| 212 | * contains information about the blocks in the file | ||
| 213 | */ | ||
| 214 | struct SaveFileConfig { | ||
| 215 | u16 total_entries; ///< The total number of set entries in the config file | ||
| 216 | u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware | ||
| 217 | SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware | ||
| 218 | u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware | ||
| 219 | }; | ||
| 220 | static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes"); | ||
| 221 | |||
| 222 | struct UsernameBlock { | ||
| 223 | char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary | ||
| 224 | u32 zero; | ||
| 225 | u32 ng_word; | ||
| 226 | }; | ||
| 227 | static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); | ||
| 228 | |||
| 229 | struct ConsoleModelInfo { | ||
| 230 | u8 model; ///< The console model (3DS, 2DS, etc) | ||
| 231 | u8 unknown[3]; ///< Unknown data | ||
| 232 | }; | ||
| 233 | static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); | ||
| 234 | |||
| 235 | struct ConsoleCountryInfo { | ||
| 236 | u8 unknown[3]; ///< Unknown data | ||
| 237 | u8 country_code; ///< The country code of the console | ||
| 238 | }; | ||
| 239 | static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); | ||
| 240 | |||
| 241 | extern const u64 CFG_SAVE_ID; | ||
| 242 | extern const u64 CONSOLE_UNIQUE_ID; | ||
| 243 | extern const ConsoleModelInfo CONSOLE_MODEL; | ||
| 244 | extern const u8 CONSOLE_LANGUAGE; | ||
| 245 | extern const char CONSOLE_USERNAME[0x14]; | ||
| 246 | /// This will be initialized in the Interface constructor, and will be used when creating the block | ||
| 247 | extern UsernameBlock CONSOLE_USERNAME_BLOCK; | ||
| 248 | /// TODO(Subv): Find out what this actually is | ||
| 249 | extern const u8 SOUND_OUTPUT_MODE; | ||
| 250 | extern const u8 UNITED_STATES_COUNTRY_ID; | ||
| 251 | /// TODO(Subv): Find what the other bytes are | ||
| 252 | extern const ConsoleCountryInfo COUNTRY_INFO; | ||
| 253 | extern const std::array<float, 8> STEREO_CAMERA_SETTINGS; | ||
| 254 | |||
| 255 | static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); | ||
| 256 | static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); | ||
| 257 | static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); | ||
| 258 | static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); | ||
| 259 | |||
| 260 | /** | 207 | /** |
| 261 | * Reads a block with the specified id and flag from the Config savegame buffer | 208 | * Reads a block with the specified id and flag from the Config savegame buffer |
| 262 | * and writes the output to output. | 209 | * and writes the output to output. |
| @@ -278,7 +225,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output); | |||
| 278 | * @param data A pointer containing the data we will write to the new block | 225 | * @param data A pointer containing the data we will write to the new block |
| 279 | * @returns ResultCode indicating the result of the operation, 0 on success | 226 | * @returns ResultCode indicating the result of the operation, 0 on success |
| 280 | */ | 227 | */ |
| 281 | ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data); | 228 | ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data); |
| 282 | 229 | ||
| 283 | /** | 230 | /** |
| 284 | * Deletes the config savegame file from the filesystem, the buffer in memory is not affected | 231 | * Deletes the config savegame file from the filesystem, the buffer in memory is not affected |