diff options
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 8d4ea3401..edb491464 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h | |||
| @@ -328,15 +328,16 @@ union Instruction { | |||
| 328 | } texs; | 328 | } texs; |
| 329 | 329 | ||
| 330 | union { | 330 | union { |
| 331 | BitField<20, 5, u64> target; | 331 | BitField<20, 24, u64> target; |
| 332 | BitField<5, 1, u64> constant_buffer; | 332 | BitField<5, 1, u64> constant_buffer; |
| 333 | 333 | ||
| 334 | s32 GetBranchTarget() const { | 334 | s32 GetBranchTarget() const { |
| 335 | // Sign extend the branch target offset | 335 | // Sign extend the branch target offset |
| 336 | u32 mask = 1U << (5 - 1); | 336 | u32 mask = 1U << (24 - 1); |
| 337 | u32 value = static_cast<u32>(target); | 337 | u32 value = static_cast<u32>(target); |
| 338 | // The branch offset is relative to the next instruction, so add 1 to it. | 338 | // The branch offset is relative to the next instruction and is stored in bytes, so |
| 339 | return static_cast<s32>((value ^ mask) - mask) + 1; | 339 | // divide it by the size of an instruction and add 1 to it. |
| 340 | return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; | ||
| 340 | } | 341 | } |
| 341 | } bra; | 342 | } bra; |
| 342 | 343 | ||