diff options
4 files changed, 64 insertions, 56 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index bbcd15867..4883e4f62 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp | |||
| @@ -431,11 +431,11 @@ CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram( | |||
| 431 | return shader; | 431 | return shader; |
| 432 | } | 432 | } |
| 433 | 433 | ||
| 434 | std::map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecializedShaders( | 434 | std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecializedShaders( |
| 435 | const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, | 435 | const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, |
| 436 | const std::vector<ShaderDiskCacheRaw>& raws, | 436 | const std::vector<ShaderDiskCacheRaw>& raws, |
| 437 | const std::map<u64, ShaderDiskCacheDecompiled>& decompiled) { | 437 | const std::unordered_map<u64, ShaderDiskCacheDecompiled>& decompiled) { |
| 438 | std::map<u64, UnspecializedShader> unspecialized; | 438 | std::unordered_map<u64, UnspecializedShader> unspecialized; |
| 439 | 439 | ||
| 440 | if (callback) | 440 | if (callback) |
| 441 | callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size()); | 441 | callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size()); |
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 9c6b19fc3..97eed192f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h | |||
| @@ -5,10 +5,10 @@ | |||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <array> | 7 | #include <array> |
| 8 | #include <map> | ||
| 9 | #include <memory> | 8 | #include <memory> |
| 10 | #include <set> | 9 | #include <set> |
| 11 | #include <tuple> | 10 | #include <tuple> |
| 11 | #include <unordered_map> | ||
| 12 | 12 | ||
| 13 | #include <glad/glad.h> | 13 | #include <glad/glad.h> |
| 14 | 14 | ||
| @@ -34,8 +34,8 @@ struct UnspecializedShader; | |||
| 34 | using Shader = std::shared_ptr<CachedShader>; | 34 | using Shader = std::shared_ptr<CachedShader>; |
| 35 | using CachedProgram = std::shared_ptr<OGLProgram>; | 35 | using CachedProgram = std::shared_ptr<OGLProgram>; |
| 36 | using Maxwell = Tegra::Engines::Maxwell3D::Regs; | 36 | using Maxwell = Tegra::Engines::Maxwell3D::Regs; |
| 37 | using PrecompiledPrograms = std::map<ShaderDiskCacheUsage, CachedProgram>; | 37 | using PrecompiledPrograms = std::unordered_map<ShaderDiskCacheUsage, CachedProgram>; |
| 38 | using PrecompiledShaders = std::map<u64, GLShader::ProgramResult>; | 38 | using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>; |
| 39 | 39 | ||
| 40 | class CachedShader final : public RasterizerCacheObject { | 40 | class CachedShader final : public RasterizerCacheObject { |
| 41 | public: | 41 | public: |
| @@ -102,12 +102,12 @@ private: | |||
| 102 | 102 | ||
| 103 | std::string code; | 103 | std::string code; |
| 104 | 104 | ||
| 105 | std::map<BaseBindings, CachedProgram> programs; | 105 | std::unordered_map<BaseBindings, CachedProgram> programs; |
| 106 | std::map<BaseBindings, GeometryPrograms> geometry_programs; | 106 | std::unordered_map<BaseBindings, GeometryPrograms> geometry_programs; |
| 107 | 107 | ||
| 108 | std::map<u32, GLuint> cbuf_resource_cache; | 108 | std::unordered_map<u32, GLuint> cbuf_resource_cache; |
| 109 | std::map<u32, GLuint> gmem_resource_cache; | 109 | std::unordered_map<u32, GLuint> gmem_resource_cache; |
| 110 | std::map<u32, GLint> uniform_cache; | 110 | std::unordered_map<u32, GLint> uniform_cache; |
| 111 | }; | 111 | }; |
| 112 | 112 | ||
| 113 | class ShaderCacheOpenGL final : public RasterizerCache<Shader> { | 113 | class ShaderCacheOpenGL final : public RasterizerCache<Shader> { |
| @@ -122,10 +122,10 @@ public: | |||
| 122 | Shader GetStageProgram(Maxwell::ShaderProgram program); | 122 | Shader GetStageProgram(Maxwell::ShaderProgram program); |
| 123 | 123 | ||
| 124 | private: | 124 | private: |
| 125 | std::map<u64, UnspecializedShader> GenerateUnspecializedShaders( | 125 | std::unordered_map<u64, UnspecializedShader> GenerateUnspecializedShaders( |
| 126 | const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, | 126 | const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, |
| 127 | const std::vector<ShaderDiskCacheRaw>& raws, | 127 | const std::vector<ShaderDiskCacheRaw>& raws, |
| 128 | const std::map<u64, ShaderDiskCacheDecompiled>& decompiled); | 128 | const std::unordered_map<u64, ShaderDiskCacheDecompiled>& decompiled); |
| 129 | 129 | ||
| 130 | CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump, | 130 | CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump, |
| 131 | const std::set<GLenum>& supported_formats); | 131 | const std::set<GLenum>& supported_formats); |
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index d88fff388..554d0dfb9 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | |||
| @@ -211,8 +211,8 @@ ShaderDiskCacheOpenGL::LoadTransferable() { | |||
| 211 | return {{raws, usages}}; | 211 | return {{raws, usages}}; |
| 212 | } | 212 | } |
| 213 | 213 | ||
| 214 | std::pair<std::map<u64, ShaderDiskCacheDecompiled>, | 214 | std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, |
| 215 | std::map<ShaderDiskCacheUsage, ShaderDiskCacheDump>> | 215 | std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>> |
| 216 | ShaderDiskCacheOpenGL::LoadPrecompiled() { | 216 | ShaderDiskCacheOpenGL::LoadPrecompiled() { |
| 217 | if (!IsUsable()) | 217 | if (!IsUsable()) |
| 218 | return {}; | 218 | return {}; |
| @@ -236,8 +236,8 @@ ShaderDiskCacheOpenGL::LoadPrecompiled() { | |||
| 236 | return *result; | 236 | return *result; |
| 237 | } | 237 | } |
| 238 | 238 | ||
| 239 | std::optional<std::pair<std::map<u64, ShaderDiskCacheDecompiled>, | 239 | std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, |
| 240 | std::map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>> | 240 | std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>> |
| 241 | ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) { | 241 | ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) { |
| 242 | ShaderCacheVersionHash file_hash{}; | 242 | ShaderCacheVersionHash file_hash{}; |
| 243 | if (file.ReadArray(file_hash.data(), file_hash.size()) != file_hash.size()) { | 243 | if (file.ReadArray(file_hash.data(), file_hash.size()) != file_hash.size()) { |
| @@ -248,8 +248,8 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) { | |||
| 248 | return {}; | 248 | return {}; |
| 249 | } | 249 | } |
| 250 | 250 | ||
| 251 | std::map<u64, ShaderDiskCacheDecompiled> decompiled; | 251 | std::unordered_map<u64, ShaderDiskCacheDecompiled> decompiled; |
| 252 | std::map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps; | 252 | std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump> dumps; |
| 253 | while (file.Tell() < file.GetSize()) { | 253 | while (file.Tell() < file.GetSize()) { |
| 254 | PrecompiledEntryKind kind{}; | 254 | PrecompiledEntryKind kind{}; |
| 255 | if (file.ReadBytes(&kind, sizeof(u32)) != sizeof(u32)) { | 255 | if (file.ReadBytes(&kind, sizeof(u32)) != sizeof(u32)) { |
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index 061c4f204..6be0c0547 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h | |||
| @@ -5,9 +5,10 @@ | |||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <optional> | 7 | #include <optional> |
| 8 | #include <set> | ||
| 9 | #include <string> | 8 | #include <string> |
| 10 | #include <tuple> | 9 | #include <tuple> |
| 10 | #include <unordered_map> | ||
| 11 | #include <unordered_set> | ||
| 11 | #include <utility> | 12 | #include <utility> |
| 12 | #include <vector> | 13 | #include <vector> |
| 13 | 14 | ||
| @@ -37,23 +38,54 @@ struct BaseBindings { | |||
| 37 | u32 gmem{}; | 38 | u32 gmem{}; |
| 38 | u32 sampler{}; | 39 | u32 sampler{}; |
| 39 | 40 | ||
| 40 | bool operator<(const BaseBindings& rhs) const { | ||
| 41 | return Tie() < rhs.Tie(); | ||
| 42 | } | ||
| 43 | |||
| 44 | bool operator==(const BaseBindings& rhs) const { | 41 | bool operator==(const BaseBindings& rhs) const { |
| 45 | return Tie() == rhs.Tie(); | 42 | return std::tie(cbuf, gmem, sampler) == std::tie(rhs.cbuf, rhs.gmem, rhs.sampler); |
| 46 | } | 43 | } |
| 47 | 44 | ||
| 48 | bool operator!=(const BaseBindings& rhs) const { | 45 | bool operator!=(const BaseBindings& rhs) const { |
| 49 | return !operator==(rhs); | 46 | return !operator==(rhs); |
| 50 | } | 47 | } |
| 48 | }; | ||
| 49 | |||
| 50 | /// Describes how a shader is used | ||
| 51 | struct ShaderDiskCacheUsage { | ||
| 52 | u64 unique_identifier{}; | ||
| 53 | BaseBindings bindings; | ||
| 54 | GLenum primitive{}; | ||
| 55 | |||
| 56 | bool operator==(const ShaderDiskCacheUsage& rhs) const { | ||
| 57 | return std::tie(unique_identifier, bindings, primitive) == | ||
| 58 | std::tie(rhs.unique_identifier, rhs.bindings, rhs.primitive); | ||
| 59 | } | ||
| 60 | |||
| 61 | bool operator!=(const ShaderDiskCacheUsage& rhs) const { | ||
| 62 | return !operator==(rhs); | ||
| 63 | } | ||
| 64 | }; | ||
| 65 | |||
| 66 | } // namespace OpenGL | ||
| 67 | |||
| 68 | namespace std { | ||
| 69 | |||
| 70 | template <> | ||
| 71 | struct hash<OpenGL::BaseBindings> { | ||
| 72 | std::size_t operator()(const OpenGL::BaseBindings& bindings) const { | ||
| 73 | return bindings.cbuf | bindings.gmem << 8 | bindings.sampler << 16; | ||
| 74 | } | ||
| 75 | }; | ||
| 51 | 76 | ||
| 52 | std::tuple<u32, u32, u32> Tie() const { | 77 | template <> |
| 53 | return std::tie(cbuf, gmem, sampler); | 78 | struct hash<OpenGL::ShaderDiskCacheUsage> { |
| 79 | std::size_t operator()(const OpenGL::ShaderDiskCacheUsage& usage) const { | ||
| 80 | return static_cast<std::size_t>(usage.unique_identifier) ^ | ||
| 81 | std::hash<OpenGL::BaseBindings>()(usage.bindings) ^ usage.primitive << 16; | ||
| 54 | } | 82 | } |
| 55 | }; | 83 | }; |
| 56 | 84 | ||
| 85 | } // namespace std | ||
| 86 | |||
| 87 | namespace OpenGL { | ||
| 88 | |||
| 57 | /// Describes a shader how it's used by the guest GPU | 89 | /// Describes a shader how it's used by the guest GPU |
| 58 | class ShaderDiskCacheRaw { | 90 | class ShaderDiskCacheRaw { |
| 59 | public: | 91 | public: |
| @@ -114,30 +146,6 @@ private: | |||
| 114 | ProgramCode program_code_b; | 146 | ProgramCode program_code_b; |
| 115 | }; | 147 | }; |
| 116 | 148 | ||
| 117 | /// Describes how a shader is used | ||
| 118 | struct ShaderDiskCacheUsage { | ||
| 119 | bool operator<(const ShaderDiskCacheUsage& rhs) const { | ||
| 120 | return Tie() < rhs.Tie(); | ||
| 121 | } | ||
| 122 | |||
| 123 | bool operator==(const ShaderDiskCacheUsage& rhs) const { | ||
| 124 | return Tie() == rhs.Tie(); | ||
| 125 | } | ||
| 126 | |||
| 127 | bool operator!=(const ShaderDiskCacheUsage& rhs) const { | ||
| 128 | return !operator==(rhs); | ||
| 129 | } | ||
| 130 | |||
| 131 | u64 unique_identifier{}; | ||
| 132 | BaseBindings bindings; | ||
| 133 | GLenum primitive{}; | ||
| 134 | |||
| 135 | private: | ||
| 136 | std::tuple<u64, BaseBindings, GLenum> Tie() const { | ||
| 137 | return std::tie(unique_identifier, bindings, primitive); | ||
| 138 | } | ||
| 139 | }; | ||
| 140 | |||
| 141 | /// Contains decompiled data from a shader | 149 | /// Contains decompiled data from a shader |
| 142 | struct ShaderDiskCacheDecompiled { | 150 | struct ShaderDiskCacheDecompiled { |
| 143 | std::string code; | 151 | std::string code; |
| @@ -159,8 +167,8 @@ public: | |||
| 159 | LoadTransferable(); | 167 | LoadTransferable(); |
| 160 | 168 | ||
| 161 | /// Loads current game's precompiled cache. Invalidates on failure. | 169 | /// Loads current game's precompiled cache. Invalidates on failure. |
| 162 | std::pair<std::map<u64, ShaderDiskCacheDecompiled>, | 170 | std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, |
| 163 | std::map<ShaderDiskCacheUsage, ShaderDiskCacheDump>> | 171 | std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>> |
| 164 | LoadPrecompiled(); | 172 | LoadPrecompiled(); |
| 165 | 173 | ||
| 166 | /// Removes the transferable (and precompiled) cache file. | 174 | /// Removes the transferable (and precompiled) cache file. |
| @@ -184,8 +192,8 @@ public: | |||
| 184 | 192 | ||
| 185 | private: | 193 | private: |
| 186 | /// Loads the transferable cache. Returns empty on failure. | 194 | /// Loads the transferable cache. Returns empty on failure. |
| 187 | std::optional<std::pair<std::map<u64, ShaderDiskCacheDecompiled>, | 195 | std::optional<std::pair<std::unordered_map<u64, ShaderDiskCacheDecompiled>, |
| 188 | std::map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>> | 196 | std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>>> |
| 189 | LoadPrecompiledFile(FileUtil::IOFile& file); | 197 | LoadPrecompiledFile(FileUtil::IOFile& file); |
| 190 | 198 | ||
| 191 | /// Loads a decompiled cache entry from the passed file. Returns empty on failure. | 199 | /// Loads a decompiled cache entry from the passed file. Returns empty on failure. |
| @@ -229,7 +237,7 @@ private: | |||
| 229 | // Copre system | 237 | // Copre system |
| 230 | Core::System& system; | 238 | Core::System& system; |
| 231 | // Stored transferable shaders | 239 | // Stored transferable shaders |
| 232 | std::map<u64, std::set<ShaderDiskCacheUsage>> transferable; | 240 | std::map<u64, std::unordered_set<ShaderDiskCacheUsage>> transferable; |
| 233 | // The cache has been loaded at boot | 241 | // The cache has been loaded at boot |
| 234 | bool tried_to_load{}; | 242 | bool tried_to_load{}; |
| 235 | }; | 243 | }; |