summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.gitmodules6
-rw-r--r--CMakeLists.txt2
-rw-r--r--CMakeModules/FindSimpleIni.cmake19
-rw-r--r--CMakeModules/Findinih.cmake27
-rw-r--r--externals/CMakeLists.txt14
-rw-r--r--externals/gamemode/CMakeLists.txt11
-rw-r--r--externals/gamemode/include/gamemode_client.h379
-rw-r--r--externals/inih/CMakeLists.txt13
m---------externals/inih/inih0
m---------externals/simpleini0
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/android/app/build.gradle.kts1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt2
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt4
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt4
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt42
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt2
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt38
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt24
-rw-r--r--src/android/app/src/main/jni/CMakeLists.txt11
-rw-r--r--src/android/app/src/main/jni/android_config.cpp70
-rw-r--r--src/android/app/src/main/jni/android_config.h41
-rw-r--r--src/android/app/src/main/jni/android_settings.cpp (renamed from src/android/app/src/main/jni/uisettings.cpp)2
-rw-r--r--src/android/app/src/main/jni/android_settings.h (renamed from src/android/app/src/main/jni/uisettings.h)0
-rw-r--r--src/android/app/src/main/jni/config.cpp330
-rw-r--r--src/android/app/src/main/jni/config.h47
-rw-r--r--src/android/app/src/main/jni/default_ini.h511
-rw-r--r--src/android/app/src/main/jni/native.cpp15
-rw-r--r--src/android/app/src/main/jni/native_config.cpp23
-rw-r--r--src/common/CMakeLists.txt9
-rw-r--r--src/common/linux/gamemode.cpp39
-rw-r--r--src/common/linux/gamemode.h24
-rw-r--r--src/common/settings.cpp6
-rw-r--r--src/common/settings.h47
-rw-r--r--src/common/settings_common.h1
-rw-r--r--src/core/frontend/emu_window.h10
-rw-r--r--src/core/hid/emulated_controller.cpp50
-rw-r--r--src/core/hid/emulated_controller.h1
-rw-r--r--src/core/hle/service/am/applets/applet_cabinet.cpp5
-rw-r--r--src/core/hle/service/mii/types/ver3_store_data.cpp2
-rw-r--r--src/core/hle/service/nfc/common/device.cpp68
-rw-r--r--src/core/hle/service/nfc/common/device.h1
-rw-r--r--src/core/hle/service/set/set_sys.cpp66
-rw-r--r--src/core/hle/service/set/set_sys.h24
-rw-r--r--src/core/hle/service/time/clock_types.h5
-rw-r--r--src/frontend_common/CMakeLists.txt10
-rw-r--r--src/frontend_common/config.cpp1008
-rw-r--r--src/frontend_common/config.h211
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp9
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/host_translate_info.h1
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp13
-rw-r--r--src/shader_recompiler/ir_opt/passes.h2
-rw-r--r--src/shader_recompiler/profile.h2
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h117
-rw-r--r--src/video_core/buffer_cache/buffer_cache_base.h4
-rw-r--r--src/video_core/buffer_cache/usage_tracker.h79
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h21
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp40
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h23
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.cpp29
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.h14
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp28
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h21
-rw-r--r--src/video_core/renderer_vulkan/vk_smaa.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp18
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h1
-rw-r--r--src/video_core/texture_cache/slot_vector.h4
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp3
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h4
-rw-r--r--src/yuzu/CMakeLists.txt8
-rw-r--r--src/yuzu/bootmanager.cpp56
-rw-r--r--src/yuzu/bootmanager.h6
-rw-r--r--src/yuzu/configuration/config.cpp1309
-rw-r--r--src/yuzu/configuration/config.h179
-rw-r--r--src/yuzu/configuration/configure_camera.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui86
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp1
-rw-r--r--src/yuzu/configuration/configure_general.cpp43
-rw-r--r--src/yuzu/configuration/configure_general.ui27
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp36
-rw-r--r--src/yuzu/configuration/configure_input_per_game.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_per_game.h5
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp11
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp7
-rw-r--r--src/yuzu/configuration/configure_per_game.h5
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp1
-rw-r--r--src/yuzu/configuration/configure_ringcon.cpp4
-rw-r--r--src/yuzu/configuration/configure_system.cpp1
-rw-r--r--src/yuzu/configuration/configure_system.ui2
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp2
-rw-r--r--src/yuzu/configuration/configure_ui.cpp7
-rw-r--r--src/yuzu/configuration/input_profiles.cpp10
-rw-r--r--src/yuzu/configuration/input_profiles.h4
-rw-r--r--src/yuzu/configuration/qt_config.cpp549
-rw-r--r--src/yuzu/configuration/qt_config.h55
-rw-r--r--src/yuzu/configuration/shared_translation.cpp3
-rw-r--r--src/yuzu/configuration/shared_translation.h43
-rw-r--r--src/yuzu/debugger/wait_tree.cpp6
-rw-r--r--src/yuzu/game_list.cpp7
-rw-r--r--src/yuzu/game_list_p.h8
-rw-r--r--src/yuzu/game_list_worker.cpp16
-rw-r--r--src/yuzu/hotkeys.cpp28
-rw-r--r--src/yuzu/hotkeys.h16
-rw-r--r--src/yuzu/main.cpp225
-rw-r--r--src/yuzu/main.h13
-rw-r--r--src/yuzu/uisettings.cpp65
-rw-r--r--src/yuzu/uisettings.h79
-rw-r--r--src/yuzu_cmd/CMakeLists.txt9
-rw-r--r--src/yuzu_cmd/config.cpp279
-rw-r--r--src/yuzu_cmd/config.h38
-rw-r--r--src/yuzu_cmd/default_ini.h553
-rw-r--r--src/yuzu_cmd/sdl_config.cpp257
-rw-r--r--src/yuzu_cmd/sdl_config.h49
-rw-r--r--src/yuzu_cmd/yuzu.cpp17
124 files changed, 3992 insertions, 3835 deletions
diff --git a/.gitmodules b/.gitmodules
index b72a2ec8c..45dd0d259 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -4,9 +4,6 @@
4[submodule "enet"] 4[submodule "enet"]
5 path = externals/enet 5 path = externals/enet
6 url = https://github.com/lsalzman/enet.git 6 url = https://github.com/lsalzman/enet.git
7[submodule "inih"]
8 path = externals/inih/inih
9 url = https://github.com/benhoyt/inih.git
10[submodule "cubeb"] 7[submodule "cubeb"]
11 path = externals/cubeb 8 path = externals/cubeb
12 url = https://github.com/mozilla/cubeb.git 9 url = https://github.com/mozilla/cubeb.git
@@ -61,3 +58,6 @@
61[submodule "breakpad"] 58[submodule "breakpad"]
62 path = externals/breakpad 59 path = externals/breakpad
63 url = https://github.com/yuzu-emu/breakpad.git 60 url = https://github.com/yuzu-emu/breakpad.git
61[submodule "simpleini"]
62 path = externals/simpleini
63 url = https://github.com/brofield/simpleini.git
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 9c35e0946..ec7975b87 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -285,12 +285,12 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
285find_package(Boost 1.79.0 REQUIRED context) 285find_package(Boost 1.79.0 REQUIRED context)
286find_package(enet 1.3 MODULE) 286find_package(enet 1.3 MODULE)
287find_package(fmt 9 REQUIRED) 287find_package(fmt 9 REQUIRED)
288find_package(inih 52 MODULE COMPONENTS INIReader)
289find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle) 288find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
290find_package(lz4 REQUIRED) 289find_package(lz4 REQUIRED)
291find_package(nlohmann_json 3.8 REQUIRED) 290find_package(nlohmann_json 3.8 REQUIRED)
292find_package(Opus 1.3 MODULE) 291find_package(Opus 1.3 MODULE)
293find_package(RenderDoc MODULE) 292find_package(RenderDoc MODULE)
293find_package(SimpleIni MODULE)
294find_package(stb MODULE) 294find_package(stb MODULE)
295find_package(VulkanMemoryAllocator CONFIG) 295find_package(VulkanMemoryAllocator CONFIG)
296find_package(ZLIB 1.2 REQUIRED) 296find_package(ZLIB 1.2 REQUIRED)
diff --git a/CMakeModules/FindSimpleIni.cmake b/CMakeModules/FindSimpleIni.cmake
new file mode 100644
index 000000000..ce75d7690
--- /dev/null
+++ b/CMakeModules/FindSimpleIni.cmake
@@ -0,0 +1,19 @@
1# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
2#
3# SPDX-License-Identifier: GPL-3.0-or-later
4
5find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
6
7include(FindPackageHandleStandardArgs)
8find_package_handle_standard_args(SimpleIni
9 REQUIRED_VARS SimpleIni_INCLUDE_DIR
10)
11
12if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
13 add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
14 set_target_properties(SimpleIni::SimpleIni PROPERTIES
15 INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
16 )
17endif()
18
19mark_as_advanced(SimpleIni_INCLUDE_DIR)
diff --git a/CMakeModules/Findinih.cmake b/CMakeModules/Findinih.cmake
deleted file mode 100644
index 791befebd..000000000
--- a/CMakeModules/Findinih.cmake
+++ /dev/null
@@ -1,27 +0,0 @@
1# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
2#
3# SPDX-License-Identifier: GPL-3.0-or-later
4
5find_package(PkgConfig QUIET)
6pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
7if (INIReader IN_LIST inih_FIND_COMPONENTS)
8 pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
9 if (INIREADER_FOUND)
10 set(inih_INIReader_FOUND TRUE)
11 endif()
12endif()
13
14include(FindPackageHandleStandardArgs)
15find_package_handle_standard_args(inih
16 REQUIRED_VARS INIH_LINK_LIBRARIES
17 VERSION_VAR INIH_VERSION
18 HANDLE_COMPONENTS
19)
20
21if (inih_FOUND AND NOT TARGET inih::inih)
22 add_library(inih::inih ALIAS PkgConfig::INIH)
23endif()
24
25if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
26 add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
27endif()
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index be8b0b5e8..070151bec 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -34,11 +34,6 @@ endif()
34# Glad 34# Glad
35add_subdirectory(glad) 35add_subdirectory(glad)
36 36
37# inih
38if (NOT TARGET inih::INIReader)
39 add_subdirectory(inih)
40endif()
41
42# mbedtls 37# mbedtls
43add_subdirectory(mbedtls) 38add_subdirectory(mbedtls)
44target_include_directories(mbedtls PUBLIC ./mbedtls/include) 39target_include_directories(mbedtls PUBLIC ./mbedtls/include)
@@ -194,6 +189,10 @@ if (ANDROID)
194 endif() 189 endif()
195endif() 190endif()
196 191
192if (UNIX)
193 add_subdirectory(gamemode)
194endif()
195
197# Breakpad 196# Breakpad
198# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt 197# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
199if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client) 198if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
@@ -295,3 +294,8 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
295 target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB) 294 target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
296 endif() 295 endif()
297endif() 296endif()
297
298# SimpleIni
299if (NOT TARGET SimpleIni::SimpleIni)
300 add_subdirectory(simpleini)
301endif()
diff --git a/externals/gamemode/CMakeLists.txt b/externals/gamemode/CMakeLists.txt
new file mode 100644
index 000000000..87095642e
--- /dev/null
+++ b/externals/gamemode/CMakeLists.txt
@@ -0,0 +1,11 @@
1# SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2# SPDX-License-Identifier: GPL-3.0-or-later
3
4project(gamemode LANGUAGES CXX C)
5
6add_library(gamemode include/gamemode_client.h)
7
8target_link_libraries(gamemode PRIVATE common)
9
10target_include_directories(gamemode PUBLIC include)
11set_target_properties(gamemode PROPERTIES LINKER_LANGUAGE C)
diff --git a/externals/gamemode/include/gamemode_client.h b/externals/gamemode/include/gamemode_client.h
new file mode 100644
index 000000000..184812334
--- /dev/null
+++ b/externals/gamemode/include/gamemode_client.h
@@ -0,0 +1,379 @@
1// SPDX-FileCopyrightText: Copyright 2017-2019 Feral Interactive
2// SPDX-License-Identifier: BSD-3-Clause
3
4/*
5
6Copyright (c) 2017-2019, Feral Interactive
7All rights reserved.
8
9Redistribution and use in source and binary forms, with or without
10modification, are permitted provided that the following conditions are met:
11
12 * Redistributions of source code must retain the above copyright notice,
13 this list of conditions and the following disclaimer.
14 * Redistributions in binary form must reproduce the above copyright
15 notice, this list of conditions and the following disclaimer in the
16 documentation and/or other materials provided with the distribution.
17 * Neither the name of Feral Interactive nor the names of its contributors
18 may be used to endorse or promote products derived from this software
19 without specific prior written permission.
20
21THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
25LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31POSSIBILITY OF SUCH DAMAGE.
32
33 */
34#ifndef CLIENT_GAMEMODE_H
35#define CLIENT_GAMEMODE_H
36/*
37 * GameMode supports the following client functions
38 * Requests are refcounted in the daemon
39 *
40 * int gamemode_request_start() - Request gamemode starts
41 * 0 if the request was sent successfully
42 * -1 if the request failed
43 *
44 * int gamemode_request_end() - Request gamemode ends
45 * 0 if the request was sent successfully
46 * -1 if the request failed
47 *
48 * GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
49 * destruction, as appropriate. In this configuration, errors will be printed to stderr
50 *
51 * int gamemode_query_status() - Query the current status of gamemode
52 * 0 if gamemode is inactive
53 * 1 if gamemode is active
54 * 2 if gamemode is active and this client is registered
55 * -1 if the query failed
56 *
57 * int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
58 * 0 if the request was sent successfully
59 * -1 if the request failed
60 * -2 if the request was rejected
61 *
62 * int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
63 * 0 if the request was sent successfully
64 * -1 if the request failed
65 * -2 if the request was rejected
66 *
67 * int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
68 * 0 if gamemode is inactive
69 * 1 if gamemode is active
70 * 2 if gamemode is active and this client is registered
71 * -1 if the query failed
72 *
73 * const char* gamemode_error_string() - Get an error string
74 * returns a string describing any of the above errors
75 *
76 * Note: All the above requests can be blocking - dbus requests can and will block while the daemon
77 * handles the request. It is not recommended to make these calls in performance critical code
78 */
79
80#include <stdbool.h>
81#include <stdio.h>
82
83#include <dlfcn.h>
84#include <string.h>
85
86#include <assert.h>
87
88#include <sys/types.h>
89
90static char internal_gamemode_client_error_string[512] = { 0 };
91
92/**
93 * Load libgamemode dynamically to dislodge us from most dependencies.
94 * This allows clients to link and/or use this regardless of runtime.
95 * See SDL2 for an example of the reasoning behind this in terms of
96 * dynamic versioning as well.
97 */
98static volatile int internal_libgamemode_loaded = 1;
99
100/* Typedefs for the functions to load */
101typedef int (*api_call_return_int)(void);
102typedef const char *(*api_call_return_cstring)(void);
103typedef int (*api_call_pid_return_int)(pid_t);
104
105/* Storage for functors */
106static api_call_return_int REAL_internal_gamemode_request_start = NULL;
107static api_call_return_int REAL_internal_gamemode_request_end = NULL;
108static api_call_return_int REAL_internal_gamemode_query_status = NULL;
109static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
110static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
111static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
112static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
113
114/**
115 * Internal helper to perform the symbol binding safely.
116 *
117 * Returns 0 on success and -1 on failure
118 */
119__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
120 void *handle, const char *name, void **out_func, size_t func_size, bool required)
121{
122 void *symbol_lookup = NULL;
123 char *dl_error = NULL;
124
125 /* Safely look up the symbol */
126 symbol_lookup = dlsym(handle, name);
127 dl_error = dlerror();
128 if (required && (dl_error || !symbol_lookup)) {
129 snprintf(internal_gamemode_client_error_string,
130 sizeof(internal_gamemode_client_error_string),
131 "dlsym failed - %s",
132 dl_error);
133 return -1;
134 }
135
136 /* Have the symbol correctly, copy it to make it usable */
137 memcpy(out_func, &symbol_lookup, func_size);
138 return 0;
139}
140
141/**
142 * Loads libgamemode and needed functions
143 *
144 * Returns 0 on success and -1 on failure
145 */
146__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
147{
148 /* We start at 1, 0 is a success and -1 is a fail */
149 if (internal_libgamemode_loaded != 1) {
150 return internal_libgamemode_loaded;
151 }
152
153 /* Anonymous struct type to define our bindings */
154 struct binding {
155 const char *name;
156 void **functor;
157 size_t func_size;
158 bool required;
159 } bindings[] = {
160 { "real_gamemode_request_start",
161 (void **)&REAL_internal_gamemode_request_start,
162 sizeof(REAL_internal_gamemode_request_start),
163 true },
164 { "real_gamemode_request_end",
165 (void **)&REAL_internal_gamemode_request_end,
166 sizeof(REAL_internal_gamemode_request_end),
167 true },
168 { "real_gamemode_query_status",
169 (void **)&REAL_internal_gamemode_query_status,
170 sizeof(REAL_internal_gamemode_query_status),
171 false },
172 { "real_gamemode_error_string",
173 (void **)&REAL_internal_gamemode_error_string,
174 sizeof(REAL_internal_gamemode_error_string),
175 true },
176 { "real_gamemode_request_start_for",
177 (void **)&REAL_internal_gamemode_request_start_for,
178 sizeof(REAL_internal_gamemode_request_start_for),
179 false },
180 { "real_gamemode_request_end_for",
181 (void **)&REAL_internal_gamemode_request_end_for,
182 sizeof(REAL_internal_gamemode_request_end_for),
183 false },
184 { "real_gamemode_query_status_for",
185 (void **)&REAL_internal_gamemode_query_status_for,
186 sizeof(REAL_internal_gamemode_query_status_for),
187 false },
188 };
189
190 void *libgamemode = NULL;
191
192 /* Try and load libgamemode */
193 libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
194 if (!libgamemode) {
195 /* Attempt to load unversioned library for compatibility with older
196 * versions (as of writing, there are no ABI changes between the two -
197 * this may need to change if ever ABI-breaking changes are made) */
198 libgamemode = dlopen("libgamemode.so", RTLD_NOW);
199 if (!libgamemode) {
200 snprintf(internal_gamemode_client_error_string,
201 sizeof(internal_gamemode_client_error_string),
202 "dlopen failed - %s",
203 dlerror());
204 internal_libgamemode_loaded = -1;
205 return -1;
206 }
207 }
208
209 /* Attempt to bind all symbols */
210 for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
211 struct binding *binder = &bindings[i];
212
213 if (internal_bind_libgamemode_symbol(libgamemode,
214 binder->name,
215 binder->functor,
216 binder->func_size,
217 binder->required)) {
218 internal_libgamemode_loaded = -1;
219 return -1;
220 };
221 }
222
223 /* Success */
224 internal_libgamemode_loaded = 0;
225 return 0;
226}
227
228/**
229 * Redirect to the real libgamemode
230 */
231__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
232{
233 /* If we fail to load the system gamemode, or we have an error string already, return our error
234 * string instead of diverting to the system version */
235 if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
236 return internal_gamemode_client_error_string;
237 }
238
239 /* Assert for static analyser that the function is not NULL */
240 assert(REAL_internal_gamemode_error_string != NULL);
241
242 return REAL_internal_gamemode_error_string();
243}
244
245/**
246 * Redirect to the real libgamemode
247 * Allow automatically requesting game mode
248 * Also prints errors as they happen.
249 */
250#ifdef GAMEMODE_AUTO
251__attribute__((constructor))
252#else
253__attribute__((always_inline)) static inline
254#endif
255int gamemode_request_start(void)
256{
257 /* Need to load gamemode */
258 if (internal_load_libgamemode() < 0) {
259#ifdef GAMEMODE_AUTO
260 fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
261#endif
262 return -1;
263 }
264
265 /* Assert for static analyser that the function is not NULL */
266 assert(REAL_internal_gamemode_request_start != NULL);
267
268 if (REAL_internal_gamemode_request_start() < 0) {
269#ifdef GAMEMODE_AUTO
270 fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
271#endif
272 return -1;
273 }
274
275 return 0;
276}
277
278/* Redirect to the real libgamemode */
279#ifdef GAMEMODE_AUTO
280__attribute__((destructor))
281#else
282__attribute__((always_inline)) static inline
283#endif
284int gamemode_request_end(void)
285{
286 /* Need to load gamemode */
287 if (internal_load_libgamemode() < 0) {
288#ifdef GAMEMODE_AUTO
289 fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
290#endif
291 return -1;
292 }
293
294 /* Assert for static analyser that the function is not NULL */
295 assert(REAL_internal_gamemode_request_end != NULL);
296
297 if (REAL_internal_gamemode_request_end() < 0) {
298#ifdef GAMEMODE_AUTO
299 fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
300#endif
301 return -1;
302 }
303
304 return 0;
305}
306
307/* Redirect to the real libgamemode */
308__attribute__((always_inline)) static inline int gamemode_query_status(void)
309{
310 /* Need to load gamemode */
311 if (internal_load_libgamemode() < 0) {
312 return -1;
313 }
314
315 if (REAL_internal_gamemode_query_status == NULL) {
316 snprintf(internal_gamemode_client_error_string,
317 sizeof(internal_gamemode_client_error_string),
318 "gamemode_query_status missing (older host?)");
319 return -1;
320 }
321
322 return REAL_internal_gamemode_query_status();
323}
324
325/* Redirect to the real libgamemode */
326__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
327{
328 /* Need to load gamemode */
329 if (internal_load_libgamemode() < 0) {
330 return -1;
331 }
332
333 if (REAL_internal_gamemode_request_start_for == NULL) {
334 snprintf(internal_gamemode_client_error_string,
335 sizeof(internal_gamemode_client_error_string),
336 "gamemode_request_start_for missing (older host?)");
337 return -1;
338 }
339
340 return REAL_internal_gamemode_request_start_for(pid);
341}
342
343/* Redirect to the real libgamemode */
344__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
345{
346 /* Need to load gamemode */
347 if (internal_load_libgamemode() < 0) {
348 return -1;
349 }
350
351 if (REAL_internal_gamemode_request_end_for == NULL) {
352 snprintf(internal_gamemode_client_error_string,
353 sizeof(internal_gamemode_client_error_string),
354 "gamemode_request_end_for missing (older host?)");
355 return -1;
356 }
357
358 return REAL_internal_gamemode_request_end_for(pid);
359}
360
361/* Redirect to the real libgamemode */
362__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
363{
364 /* Need to load gamemode */
365 if (internal_load_libgamemode() < 0) {
366 return -1;
367 }
368
369 if (REAL_internal_gamemode_query_status_for == NULL) {
370 snprintf(internal_gamemode_client_error_string,
371 sizeof(internal_gamemode_client_error_string),
372 "gamemode_query_status_for missing (older host?)");
373 return -1;
374 }
375
376 return REAL_internal_gamemode_query_status_for(pid);
377}
378
379#endif // CLIENT_GAMEMODE_H
diff --git a/externals/inih/CMakeLists.txt b/externals/inih/CMakeLists.txt
deleted file mode 100644
index ebb60a976..000000000
--- a/externals/inih/CMakeLists.txt
+++ /dev/null
@@ -1,13 +0,0 @@
1# SPDX-FileCopyrightText: 2014 Gui Andrade <admin@archshift.com>
2# SPDX-License-Identifier: GPL-2.0-or-later
3
4add_library(inih
5 inih/ini.c
6 inih/ini.h
7 inih/cpp/INIReader.cpp
8 inih/cpp/INIReader.h
9)
10
11create_target_directory_groups(inih)
12target_include_directories(inih INTERFACE inih/cpp)
13add_library(inih::INIReader ALIAS inih)
diff --git a/externals/inih/inih b/externals/inih/inih
deleted file mode 160000
Subproject 9cecf0643da0846e77f64d10a126d9f48b9e05e
diff --git a/externals/simpleini b/externals/simpleini
new file mode 160000
Subproject 382ddbb4b92c0b26aa1b32cefba2002119a5b1f
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d2ca4904a..e04d2418b 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -187,6 +187,7 @@ add_subdirectory(audio_core)
187add_subdirectory(video_core) 187add_subdirectory(video_core)
188add_subdirectory(network) 188add_subdirectory(network)
189add_subdirectory(input_common) 189add_subdirectory(input_common)
190add_subdirectory(frontend_common)
190add_subdirectory(shader_recompiler) 191add_subdirectory(shader_recompiler)
191 192
192if (YUZU_ROOM) 193if (YUZU_ROOM)
diff --git a/src/android/app/build.gradle.kts b/src/android/app/build.gradle.kts
index 021b070e0..5721327e7 100644
--- a/src/android/app/build.gradle.kts
+++ b/src/android/app/build.gradle.kts
@@ -219,7 +219,6 @@ dependencies {
219 implementation("io.coil-kt:coil:2.2.2") 219 implementation("io.coil-kt:coil:2.2.2")
220 implementation("androidx.core:core-splashscreen:1.0.1") 220 implementation("androidx.core:core-splashscreen:1.0.1")
221 implementation("androidx.window:window:1.2.0-beta03") 221 implementation("androidx.window:window:1.2.0-beta03")
222 implementation("org.ini4j:ini4j:0.5.4")
223 implementation("androidx.constraintlayout:constraintlayout:2.1.4") 222 implementation("androidx.constraintlayout:constraintlayout:2.1.4")
224 implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0") 223 implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
225 implementation("androidx.navigation:navigation-fragment-ktx:2.7.4") 224 implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
index 9ebd6c732..f2ba2504c 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
@@ -230,8 +230,6 @@ object NativeLibrary {
230 */ 230 */
231 external fun onTouchReleased(finger_id: Int) 231 external fun onTouchReleased(finger_id: Int)
232 232
233 external fun reloadSettings()
234
235 external fun initGameIni(gameID: String?) 233 external fun initGameIni(gameID: String?)
236 234
237 external fun setAppDirectory(directory: String) 235 external fun setAppDirectory(directory: String)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt
index 2bf0e1b0d..d005c656e 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt
@@ -7,7 +7,7 @@ import android.text.TextUtils
7import android.widget.Toast 7import android.widget.Toast
8import org.yuzu.yuzu_emu.R 8import org.yuzu.yuzu_emu.R
9import org.yuzu.yuzu_emu.YuzuApplication 9import org.yuzu.yuzu_emu.YuzuApplication
10import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile 10import org.yuzu.yuzu_emu.utils.NativeConfig
11 11
12object Settings { 12object Settings {
13 private val context get() = YuzuApplication.appContext 13 private val context get() = YuzuApplication.appContext
@@ -19,7 +19,7 @@ object Settings {
19 context.getString(R.string.ini_saved), 19 context.getString(R.string.ini_saved),
20 Toast.LENGTH_SHORT 20 Toast.LENGTH_SHORT
21 ).show() 21 ).show()
22 SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG) 22 NativeConfig.saveSettings()
23 } else { 23 } else {
24 // TODO: Save custom game settings 24 // TODO: Save custom game settings
25 Toast.makeText( 25 Toast.makeText(
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt
index c73edd50e..48bdbdd75 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt
@@ -21,7 +21,6 @@ import androidx.navigation.navArgs
21import com.google.android.material.color.MaterialColors 21import com.google.android.material.color.MaterialColors
22import kotlinx.coroutines.flow.collectLatest 22import kotlinx.coroutines.flow.collectLatest
23import kotlinx.coroutines.launch 23import kotlinx.coroutines.launch
24import org.yuzu.yuzu_emu.NativeLibrary
25import java.io.IOException 24import java.io.IOException
26import org.yuzu.yuzu_emu.R 25import org.yuzu.yuzu_emu.R
27import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding 26import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
@@ -165,11 +164,12 @@ class SettingsActivity : AppCompatActivity() {
165 settingsViewModel.shouldSave = false 164 settingsViewModel.shouldSave = false
166 165
167 // Delete settings file because the user may have changed values that do not exist in the UI 166 // Delete settings file because the user may have changed values that do not exist in the UI
167 NativeConfig.unloadConfig()
168 val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG) 168 val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
169 if (!settingsFile.delete()) { 169 if (!settingsFile.delete()) {
170 throw IOException("Failed to delete $settingsFile") 170 throw IOException("Failed to delete $settingsFile")
171 } 171 }
172 NativeLibrary.reloadSettings() 172 NativeConfig.initializeConfig()
173 173
174 Toast.makeText( 174 Toast.makeText(
175 applicationContext, 175 applicationContext,
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
index 2b04d666a..3ae5b4653 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
@@ -3,15 +3,8 @@
3 3
4package org.yuzu.yuzu_emu.features.settings.utils 4package org.yuzu.yuzu_emu.features.settings.utils
5 5
6import android.widget.Toast
7import java.io.* 6import java.io.*
8import org.ini4j.Wini
9import org.yuzu.yuzu_emu.R
10import org.yuzu.yuzu_emu.YuzuApplication
11import org.yuzu.yuzu_emu.features.settings.model.*
12import org.yuzu.yuzu_emu.utils.DirectoryInitialization 7import org.yuzu.yuzu_emu.utils.DirectoryInitialization
13import org.yuzu.yuzu_emu.utils.Log
14import org.yuzu.yuzu_emu.utils.NativeConfig
15 8
16/** 9/**
17 * Contains static methods for interacting with .ini files in which settings are stored. 10 * Contains static methods for interacting with .ini files in which settings are stored.
@@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
19object SettingsFile { 12object SettingsFile {
20 const val FILE_NAME_CONFIG = "config" 13 const val FILE_NAME_CONFIG = "config"
21 14
22 /**
23 * Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
24 * telling why it failed.
25 *
26 * @param fileName The target filename without a path or extension.
27 */
28 fun saveFile(fileName: String) {
29 val ini = getSettingsFile(fileName)
30 try {
31 val wini = Wini(ini)
32 for (specificCategory in Settings.Category.values()) {
33 val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
34 for (setting in Settings.settingsList) {
35 if (setting.key!!.isEmpty()) continue
36
37 val settingCategoryHeader =
38 NativeConfig.getConfigHeader(setting.category.ordinal)
39 val iniSetting: String? = wini.get(categoryHeader, setting.key)
40 if (iniSetting != null || settingCategoryHeader == categoryHeader) {
41 wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
42 }
43 }
44 }
45 wini.store()
46 } catch (e: IOException) {
47 Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
48 val context = YuzuApplication.appContext
49 Toast.makeText(
50 context,
51 context.getString(R.string.error_saving, fileName, e.message),
52 Toast.LENGTH_SHORT
53 ).show()
54 }
55 }
56
57 fun getSettingsFile(fileName: String): File = 15 fun getSettingsFile(fileName: String): File =
58 File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini") 16 File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
59} 17}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
index ace5dddea..bd2f4cd25 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
@@ -625,6 +625,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
625 } 625 }
626 626
627 // Clear existing user data 627 // Clear existing user data
628 NativeConfig.unloadConfig()
628 File(DirectoryInitialization.userDirectory!!).deleteRecursively() 629 File(DirectoryInitialization.userDirectory!!).deleteRecursively()
629 630
630 // Copy archive to internal storage 631 // Copy archive to internal storage
@@ -643,6 +644,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
643 644
644 // Reinitialize relevant data 645 // Reinitialize relevant data
645 NativeLibrary.initializeSystem(true) 646 NativeLibrary.initializeSystem(true)
647 NativeConfig.initializeConfig()
646 gamesViewModel.reloadGames(false) 648 gamesViewModel.reloadGames(false)
647 649
648 return@newInstance getString(R.string.user_data_import_success) 650 return@newInstance getString(R.string.user_data_import_success)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt
index 5e9a1176a..21270fc84 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt
@@ -16,6 +16,7 @@ object DirectoryInitialization {
16 if (!areDirectoriesReady) { 16 if (!areDirectoriesReady) {
17 initializeInternalStorage() 17 initializeInternalStorage()
18 NativeLibrary.initializeSystem(false) 18 NativeLibrary.initializeSystem(false)
19 NativeConfig.initializeConfig()
19 areDirectoriesReady = true 20 areDirectoriesReady = true
20 } 21 }
21 } 22 }
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
index 47bde5081..e63382e1d 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
@@ -27,6 +27,8 @@ object InputHandler {
27 0x054C -> getInputDS5ButtonKey(event.keyCode) 27 0x054C -> getInputDS5ButtonKey(event.keyCode)
28 0x057E -> getInputJoyconButtonKey(event.keyCode) 28 0x057E -> getInputJoyconButtonKey(event.keyCode)
29 0x1532 -> getInputRazerButtonKey(event.keyCode) 29 0x1532 -> getInputRazerButtonKey(event.keyCode)
30 0x3537 -> getInputRedmagicButtonKey(event.keyCode)
31 0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
30 else -> getInputGenericButtonKey(event.keyCode) 32 else -> getInputGenericButtonKey(event.keyCode)
31 } 33 }
32 34
@@ -227,6 +229,42 @@ object InputHandler {
227 } 229 }
228 } 230 }
229 231
232 private fun getInputRedmagicButtonKey(key: Int): Int {
233 return when (key) {
234 KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
235 KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
236 KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
237 KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
238 KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
239 KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
240 KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
241 KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
242 KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
243 KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
244 KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
245 KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
246 else -> -1
247 }
248 }
249
250 private fun getInputBackboneLabsButtonKey(key: Int): Int {
251 return when (key) {
252 KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
253 KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
254 KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
255 KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
256 KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
257 KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
258 KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
259 KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
260 KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
261 KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
262 KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
263 KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
264 else -> -1
265 }
266 }
267
230 private fun getInputGenericButtonKey(key: Int): Int { 268 private fun getInputGenericButtonKey(key: Int): Int {
231 return when (key) { 269 return when (key) {
232 KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A 270 KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt
index 9425f8b99..87e579fa7 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt
@@ -4,6 +4,30 @@
4package org.yuzu.yuzu_emu.utils 4package org.yuzu.yuzu_emu.utils
5 5
6object NativeConfig { 6object NativeConfig {
7 /**
8 * Creates a Config object and opens the emulation config.
9 */
10 @Synchronized
11 external fun initializeConfig()
12
13 /**
14 * Destroys the stored config object. This automatically saves the existing config.
15 */
16 @Synchronized
17 external fun unloadConfig()
18
19 /**
20 * Reads values saved to the config file and saves them.
21 */
22 @Synchronized
23 external fun reloadSettings()
24
25 /**
26 * Saves settings values in memory to disk.
27 */
28 @Synchronized
29 external fun saveSettings()
30
7 external fun getBoolean(key: String, getDefault: Boolean): Boolean 31 external fun getBoolean(key: String, getDefault: Boolean): Boolean
8 external fun setBoolean(key: String, value: Boolean) 32 external fun setBoolean(key: String, value: Boolean)
9 33
diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt
index 88a570f68..2acc93da8 100644
--- a/src/android/app/src/main/jni/CMakeLists.txt
+++ b/src/android/app/src/main/jni/CMakeLists.txt
@@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
6 android_common/android_common.h 6 android_common/android_common.h
7 applets/software_keyboard.cpp 7 applets/software_keyboard.cpp
8 applets/software_keyboard.h 8 applets/software_keyboard.h
9 config.cpp
10 config.h
11 default_ini.h
12 emu_window/emu_window.cpp 9 emu_window/emu_window.cpp
13 emu_window/emu_window.h 10 emu_window/emu_window.h
14 id_cache.cpp 11 id_cache.cpp
@@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
16 native.cpp 13 native.cpp
17 native.h 14 native.h
18 native_config.cpp 15 native_config.cpp
19 uisettings.cpp 16 android_settings.cpp
20 game_metadata.cpp 17 game_metadata.cpp
21 native_log.cpp 18 native_log.cpp
19 android_config.cpp
20 android_config.h
22) 21)
23 22
24set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR}) 23set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
25 24
26target_link_libraries(yuzu-android PRIVATE audio_core common core input_common) 25target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
27target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log) 26target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
28if (ARCHITECTURE_arm64) 27if (ARCHITECTURE_arm64)
29 target_link_libraries(yuzu-android PRIVATE adrenotools) 28 target_link_libraries(yuzu-android PRIVATE adrenotools)
30endif() 29endif()
diff --git a/src/android/app/src/main/jni/android_config.cpp b/src/android/app/src/main/jni/android_config.cpp
new file mode 100644
index 000000000..3041c25c9
--- /dev/null
+++ b/src/android/app/src/main/jni/android_config.cpp
@@ -0,0 +1,70 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include "android_config.h"
5#include "android_settings.h"
6#include "common/settings_setting.h"
7
8AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
9 : Config(config_type) {
10 Initialize(config_name);
11 if (config_type != ConfigType::InputProfile) {
12 ReadAndroidValues();
13 SaveAndroidValues();
14 }
15}
16
17AndroidConfig::~AndroidConfig() {
18 if (global) {
19 AndroidConfig::SaveAllValues();
20 }
21}
22
23void AndroidConfig::ReloadAllValues() {
24 Reload();
25 ReadAndroidValues();
26 SaveAndroidValues();
27}
28
29void AndroidConfig::SaveAllValues() {
30 Save();
31 SaveAndroidValues();
32}
33
34void AndroidConfig::ReadAndroidValues() {
35 if (global) {
36 ReadAndroidUIValues();
37 }
38}
39
40void AndroidConfig::ReadAndroidUIValues() {
41 BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
42
43 ReadCategory(Settings::Category::Android);
44
45 EndGroup();
46}
47
48void AndroidConfig::SaveAndroidValues() {
49 if (global) {
50 SaveAndroidUIValues();
51 }
52
53 WriteToIni();
54}
55
56void AndroidConfig::SaveAndroidUIValues() {
57 BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
58
59 WriteCategory(Settings::Category::Android);
60
61 EndGroup();
62}
63
64std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
65 auto& map = Settings::values.linkage.by_category;
66 if (map.contains(category)) {
67 return Settings::values.linkage.by_category[category];
68 }
69 return AndroidSettings::values.linkage.by_category[category];
70}
diff --git a/src/android/app/src/main/jni/android_config.h b/src/android/app/src/main/jni/android_config.h
new file mode 100644
index 000000000..e679392fd
--- /dev/null
+++ b/src/android/app/src/main/jni/android_config.h
@@ -0,0 +1,41 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include "frontend_common/config.h"
7
8class AndroidConfig final : public Config {
9public:
10 explicit AndroidConfig(const std::string& config_name = "config",
11 ConfigType config_type = ConfigType::GlobalConfig);
12 ~AndroidConfig() override;
13
14 void ReloadAllValues() override;
15 void SaveAllValues() override;
16
17protected:
18 void ReadAndroidValues();
19 void ReadAndroidUIValues();
20 void ReadHidbusValues() override {}
21 void ReadDebugControlValues() override {}
22 void ReadPathValues() override {}
23 void ReadShortcutValues() override {}
24 void ReadUIValues() override {}
25 void ReadUIGamelistValues() override {}
26 void ReadUILayoutValues() override {}
27 void ReadMultiplayerValues() override {}
28
29 void SaveAndroidValues();
30 void SaveAndroidUIValues();
31 void SaveHidbusValues() override {}
32 void SaveDebugControlValues() override {}
33 void SavePathValues() override {}
34 void SaveShortcutValues() override {}
35 void SaveUIValues() override {}
36 void SaveUIGamelistValues() override {}
37 void SaveUILayoutValues() override {}
38 void SaveMultiplayerValues() override {}
39
40 std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
41};
diff --git a/src/android/app/src/main/jni/uisettings.cpp b/src/android/app/src/main/jni/android_settings.cpp
index f2f0bad50..16023a6b0 100644
--- a/src/android/app/src/main/jni/uisettings.cpp
+++ b/src/android/app/src/main/jni/android_settings.cpp
@@ -1,7 +1,7 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project 1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include "uisettings.h" 4#include "android_settings.h"
5 5
6namespace AndroidSettings { 6namespace AndroidSettings {
7 7
diff --git a/src/android/app/src/main/jni/uisettings.h b/src/android/app/src/main/jni/android_settings.h
index 37bc33918..37bc33918 100644
--- a/src/android/app/src/main/jni/uisettings.h
+++ b/src/android/app/src/main/jni/android_settings.h
diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp
deleted file mode 100644
index 81120ab0f..000000000
--- a/src/android/app/src/main/jni/config.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <memory>
5#include <optional>
6#include <sstream>
7
8#include <INIReader.h>
9#include "common/fs/file.h"
10#include "common/fs/fs.h"
11#include "common/fs/path_util.h"
12#include "common/logging/log.h"
13#include "common/settings.h"
14#include "common/settings_enums.h"
15#include "core/hle/service/acc/profile_manager.h"
16#include "input_common/main.h"
17#include "jni/config.h"
18#include "jni/default_ini.h"
19#include "uisettings.h"
20
21namespace FS = Common::FS;
22
23Config::Config(const std::string& config_name, ConfigType config_type)
24 : type(config_type), global{config_type == ConfigType::GlobalConfig} {
25 Initialize(config_name);
26}
27
28Config::~Config() = default;
29
30bool Config::LoadINI(const std::string& default_contents, bool retry) {
31 void(FS::CreateParentDir(config_loc));
32 config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
33 const auto config_loc_str = FS::PathToUTF8String(config_loc);
34 if (config->ParseError() < 0) {
35 if (retry) {
36 LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
37 config_loc_str);
38
39 void(FS::CreateParentDir(config_loc));
40 void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
41
42 config = std::make_unique<INIReader>(config_loc_str);
43
44 return LoadINI(default_contents, false);
45 }
46 LOG_ERROR(Config, "Failed.");
47 return false;
48 }
49 LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
50 return true;
51}
52
53template <>
54void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
55 std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
56 if (setting_value.empty()) {
57 setting_value = setting.GetDefault();
58 }
59 setting = std::move(setting_value);
60}
61
62template <>
63void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
64 setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
65}
66
67template <typename Type, bool ranged>
68void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
69 setting = static_cast<Type>(
70 config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
71}
72
73void Config::ReadValues() {
74 ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
75 ReadSetting("ControlsGeneral", Settings::values.touch_device);
76 ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
77 ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
78 ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
79 ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
80 ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
81 Settings::values.touchscreen.enabled =
82 config->GetBoolean("ControlsGeneral", "touch_enabled", true);
83 Settings::values.touchscreen.rotation_angle =
84 config->GetInteger("ControlsGeneral", "touch_angle", 0);
85 Settings::values.touchscreen.diameter_x =
86 config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
87 Settings::values.touchscreen.diameter_y =
88 config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
89
90 int num_touch_from_button_maps =
91 config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
92 if (num_touch_from_button_maps > 0) {
93 for (int i = 0; i < num_touch_from_button_maps; ++i) {
94 Settings::TouchFromButtonMap map;
95 map.name = config->Get("ControlsGeneral",
96 std::string("touch_from_button_maps_") + std::to_string(i) +
97 std::string("_name"),
98 "default");
99 const int num_touch_maps = config->GetInteger(
100 "ControlsGeneral",
101 std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
102 0);
103 map.buttons.reserve(num_touch_maps);
104
105 for (int j = 0; j < num_touch_maps; ++j) {
106 std::string touch_mapping =
107 config->Get("ControlsGeneral",
108 std::string("touch_from_button_maps_") + std::to_string(i) +
109 std::string("_bind_") + std::to_string(j),
110 "");
111 map.buttons.emplace_back(std::move(touch_mapping));
112 }
113
114 Settings::values.touch_from_button_maps.emplace_back(std::move(map));
115 }
116 } else {
117 Settings::values.touch_from_button_maps.emplace_back(
118 Settings::TouchFromButtonMap{"default", {}});
119 num_touch_from_button_maps = 1;
120 }
121 Settings::values.touch_from_button_map_index = std::clamp(
122 Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
123
124 ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
125
126 // Data Storage
127 ReadSetting("Data Storage", Settings::values.use_virtual_sd);
128 FS::SetYuzuPath(FS::YuzuPath::NANDDir,
129 config->Get("Data Storage", "nand_directory",
130 FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
131 FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
132 config->Get("Data Storage", "sdmc_directory",
133 FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
134 FS::SetYuzuPath(FS::YuzuPath::LoadDir,
135 config->Get("Data Storage", "load_directory",
136 FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
137 FS::SetYuzuPath(FS::YuzuPath::DumpDir,
138 config->Get("Data Storage", "dump_directory",
139 FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
140 ReadSetting("Data Storage", Settings::values.gamecard_inserted);
141 ReadSetting("Data Storage", Settings::values.gamecard_current_game);
142 ReadSetting("Data Storage", Settings::values.gamecard_path);
143
144 // System
145 ReadSetting("System", Settings::values.current_user);
146 Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
147 Service::Account::MAX_USERS - 1);
148
149 // Disable docked mode by default on Android
150 Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
151 ? Settings::ConsoleMode::Docked
152 : Settings::ConsoleMode::Handheld);
153
154 const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
155 if (rng_seed_enabled) {
156 Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
157 } else {
158 Settings::values.rng_seed.SetValue(0);
159 }
160 Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
161
162 const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
163 if (custom_rtc_enabled) {
164 Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
165 } else {
166 Settings::values.custom_rtc = 0;
167 }
168 Settings::values.custom_rtc_enabled = custom_rtc_enabled;
169
170 ReadSetting("System", Settings::values.language_index);
171 ReadSetting("System", Settings::values.region_index);
172 ReadSetting("System", Settings::values.time_zone_index);
173 ReadSetting("System", Settings::values.sound_index);
174
175 // Core
176 ReadSetting("Core", Settings::values.use_multi_core);
177 ReadSetting("Core", Settings::values.memory_layout_mode);
178
179 // Cpu
180 ReadSetting("Cpu", Settings::values.cpu_accuracy);
181 ReadSetting("Cpu", Settings::values.cpu_debug_mode);
182 ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
183 ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
184 ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
185 ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
186 ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
187 ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
188 ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
189 ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
190 ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
191 ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
192 ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
193 ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
194 ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
195 ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
196 ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
197 ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
198 ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
199 ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
200
201 // Renderer
202 ReadSetting("Renderer", Settings::values.renderer_backend);
203 ReadSetting("Renderer", Settings::values.renderer_debug);
204 ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
205 ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
206 ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
207 ReadSetting("Renderer", Settings::values.vulkan_device);
208
209 ReadSetting("Renderer", Settings::values.resolution_setup);
210 ReadSetting("Renderer", Settings::values.scaling_filter);
211 ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
212 ReadSetting("Renderer", Settings::values.anti_aliasing);
213 ReadSetting("Renderer", Settings::values.fullscreen_mode);
214 ReadSetting("Renderer", Settings::values.aspect_ratio);
215 ReadSetting("Renderer", Settings::values.max_anisotropy);
216 ReadSetting("Renderer", Settings::values.use_speed_limit);
217 ReadSetting("Renderer", Settings::values.speed_limit);
218 ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
219 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
220 ReadSetting("Renderer", Settings::values.vsync_mode);
221 ReadSetting("Renderer", Settings::values.shader_backend);
222 ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
223 ReadSetting("Renderer", Settings::values.nvdec_emulation);
224 ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
225 ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
226
227 ReadSetting("Renderer", Settings::values.bg_red);
228 ReadSetting("Renderer", Settings::values.bg_green);
229 ReadSetting("Renderer", Settings::values.bg_blue);
230
231 // Use GPU accuracy normal by default on Android
232 Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
233 "Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
234
235 // Use GPU default anisotropic filtering on Android
236 Settings::values.max_anisotropy =
237 static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
238
239 // Disable ASTC compute by default on Android
240 Settings::values.accelerate_astc.SetValue(
241 config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
242 : Settings::AstcDecodeMode::Cpu);
243
244 // Enable asynchronous presentation by default on Android
245 Settings::values.async_presentation =
246 config->GetBoolean("Renderer", "async_presentation", true);
247
248 // Disable force_max_clock by default on Android
249 Settings::values.renderer_force_max_clock =
250 config->GetBoolean("Renderer", "force_max_clock", false);
251
252 // Disable use_reactive_flushing by default on Android
253 Settings::values.use_reactive_flushing =
254 config->GetBoolean("Renderer", "use_reactive_flushing", false);
255
256 // Audio
257 ReadSetting("Audio", Settings::values.sink_id);
258 ReadSetting("Audio", Settings::values.audio_output_device_id);
259 ReadSetting("Audio", Settings::values.volume);
260
261 // Miscellaneous
262 // log_filter has a different default here than from common
263 Settings::values.log_filter = "*:Info";
264 ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
265
266 // Debugging
267 Settings::values.record_frame_times =
268 config->GetBoolean("Debugging", "record_frame_times", false);
269 ReadSetting("Debugging", Settings::values.dump_exefs);
270 ReadSetting("Debugging", Settings::values.dump_nso);
271 ReadSetting("Debugging", Settings::values.enable_fs_access_log);
272 ReadSetting("Debugging", Settings::values.reporting_services);
273 ReadSetting("Debugging", Settings::values.quest_flag);
274 ReadSetting("Debugging", Settings::values.use_debug_asserts);
275 ReadSetting("Debugging", Settings::values.use_auto_stub);
276 ReadSetting("Debugging", Settings::values.disable_macro_jit);
277 ReadSetting("Debugging", Settings::values.disable_macro_hle);
278 ReadSetting("Debugging", Settings::values.use_gdbstub);
279 ReadSetting("Debugging", Settings::values.gdbstub_port);
280
281 const auto title_list = config->Get("AddOns", "title_ids", "");
282 std::stringstream ss(title_list);
283 std::string line;
284 while (std::getline(ss, line, '|')) {
285 const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
286 const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
287
288 std::stringstream inner_ss(disabled_list);
289 std::string inner_line;
290 std::vector<std::string> out;
291 while (std::getline(inner_ss, inner_line, '|')) {
292 out.push_back(inner_line);
293 }
294
295 Settings::values.disabled_addons.insert_or_assign(title_id, out);
296 }
297
298 // Web Service
299 ReadSetting("WebService", Settings::values.enable_telemetry);
300 ReadSetting("WebService", Settings::values.web_api_url);
301 ReadSetting("WebService", Settings::values.yuzu_username);
302 ReadSetting("WebService", Settings::values.yuzu_token);
303
304 // Network
305 ReadSetting("Network", Settings::values.network_interface);
306
307 // Android
308 ReadSetting("Android", AndroidSettings::values.picture_in_picture);
309 ReadSetting("Android", AndroidSettings::values.screen_layout);
310}
311
312void Config::Initialize(const std::string& config_name) {
313 const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
314 const auto config_file = fmt::format("{}.ini", config_name);
315
316 switch (type) {
317 case ConfigType::GlobalConfig:
318 config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
319 break;
320 case ConfigType::PerGameConfig:
321 config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
322 break;
323 case ConfigType::InputProfile:
324 config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
325 LoadINI(DefaultINI::android_config_file);
326 return;
327 }
328 LoadINI(DefaultINI::android_config_file);
329 ReadValues();
330}
diff --git a/src/android/app/src/main/jni/config.h b/src/android/app/src/main/jni/config.h
deleted file mode 100644
index e1e8f47ed..000000000
--- a/src/android/app/src/main/jni/config.h
+++ /dev/null
@@ -1,47 +0,0 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <filesystem>
7#include <memory>
8#include <optional>
9#include <string>
10
11#include "common/settings.h"
12
13class INIReader;
14
15class Config {
16 bool LoadINI(const std::string& default_contents = "", bool retry = true);
17
18public:
19 enum class ConfigType {
20 GlobalConfig,
21 PerGameConfig,
22 InputProfile,
23 };
24
25 explicit Config(const std::string& config_name = "config",
26 ConfigType config_type = ConfigType::GlobalConfig);
27 ~Config();
28
29 void Initialize(const std::string& config_name);
30
31private:
32 /**
33 * Applies a value read from the config to a Setting.
34 *
35 * @param group The name of the INI group
36 * @param setting The yuzu setting to modify
37 */
38 template <typename Type, bool ranged>
39 void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
40
41 void ReadValues();
42
43 const ConfigType type;
44 std::unique_ptr<INIReader> config;
45 std::string config_loc;
46 const bool global;
47};
diff --git a/src/android/app/src/main/jni/default_ini.h b/src/android/app/src/main/jni/default_ini.h
deleted file mode 100644
index d81422a74..000000000
--- a/src/android/app/src/main/jni/default_ini.h
+++ /dev/null
@@ -1,511 +0,0 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6namespace DefaultINI {
7
8const char* android_config_file = R"(
9
10[ControlsP0]
11# The input devices and parameters for each Switch native input
12# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
13# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
14# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
15
16# Indicates if this player should be connected at boot
17connected=
18
19# for button input, the following devices are available:
20# - "keyboard" (default) for keyboard input. Required parameters:
21# - "code": the code of the key to bind
22# - "sdl" for joystick input using SDL. Required parameters:
23# - "guid": SDL identification GUID of the joystick
24# - "port": the index of the joystick to bind
25# - "button"(optional): the index of the button to bind
26# - "hat"(optional): the index of the hat to bind as direction buttons
27# - "axis"(optional): the index of the axis to bind
28# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
29# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
30# triggered if the axis value crosses
31# - "direction"(only used for axis): "+" means the button is triggered when the axis value
32# is greater than the threshold; "-" means the button is triggered when the axis value
33# is smaller than the threshold
34button_a=
35button_b=
36button_x=
37button_y=
38button_lstick=
39button_rstick=
40button_l=
41button_r=
42button_zl=
43button_zr=
44button_plus=
45button_minus=
46button_dleft=
47button_dup=
48button_dright=
49button_ddown=
50button_lstick_left=
51button_lstick_up=
52button_lstick_right=
53button_lstick_down=
54button_sl=
55button_sr=
56button_home=
57button_screenshot=
58
59# for analog input, the following devices are available:
60# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
61# - "up", "down", "left", "right": sub-devices for each direction.
62# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
63# - "modifier": sub-devices as a modifier.
64# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
65# Must be in range of 0.0-1.0. Defaults to 0.5
66# - "sdl" for joystick input using SDL. Required parameters:
67# - "guid": SDL identification GUID of the joystick
68# - "port": the index of the joystick to bind
69# - "axis_x": the index of the axis to bind as x-axis (default to 0)
70# - "axis_y": the index of the axis to bind as y-axis (default to 1)
71lstick=
72rstick=
73
74# for motion input, the following devices are available:
75# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
76# - "code": the code of the key to bind
77# - "sdl" for motion input using SDL. Required parameters:
78# - "guid": SDL identification GUID of the joystick
79# - "port": the index of the joystick to bind
80# - "motion": the index of the motion sensor to bind
81# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
82# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
83# - "port": the port of the cemu hook server
84# - "pad": the index of the joystick
85# - "motion": the index of the motion sensor of the joystick to bind
86motionleft=
87motionright=
88
89[ControlsGeneral]
90# To use the debug_pad, prepend `debug_pad_` before each button setting above.
91# i.e. debug_pad_button_a=
92
93# Enable debug pad inputs to the guest
94# 0 (default): Disabled, 1: Enabled
95debug_pad_enabled =
96
97# Whether to enable or disable vibration
98# 0: Disabled, 1 (default): Enabled
99vibration_enabled=
100
101# Whether to enable or disable accurate vibrations
102# 0 (default): Disabled, 1: Enabled
103enable_accurate_vibrations=
104
105# Enables controller motion inputs
106# 0: Disabled, 1 (default): Enabled
107motion_enabled =
108
109# Defines the udp device's touch screen coordinate system for cemuhookudp devices
110# - "min_x", "min_y", "max_x", "max_y"
111touch_device=
112
113# for mapping buttons to touch inputs.
114#touch_from_button_map=1
115#touch_from_button_maps_0_name=default
116#touch_from_button_maps_0_count=2
117#touch_from_button_maps_0_bind_0=foo
118#touch_from_button_maps_0_bind_1=bar
119# etc.
120
121# List of Cemuhook UDP servers, delimited by ','.
122# Default: 127.0.0.1:26760
123# Example: 127.0.0.1:26760,123.4.5.67:26761
124udp_input_servers =
125
126# Enable controlling an axis via a mouse input.
127# 0 (default): Off, 1: On
128mouse_panning =
129
130# Set mouse sensitivity.
131# Default: 1.0
132mouse_panning_sensitivity =
133
134# Emulate an analog control stick from keyboard inputs.
135# 0 (default): Disabled, 1: Enabled
136emulate_analog_keyboard =
137
138# Enable mouse inputs to the guest
139# 0 (default): Disabled, 1: Enabled
140mouse_enabled =
141
142# Enable keyboard inputs to the guest
143# 0 (default): Disabled, 1: Enabled
144keyboard_enabled =
145
146[Core]
147# Whether to use multi-core for CPU emulation
148# 0: Disabled, 1 (default): Enabled
149use_multi_core =
150
151# Enable unsafe extended guest system memory layout (8GB DRAM)
152# 0 (default): Disabled, 1: Enabled
153use_unsafe_extended_memory_layout =
154
155[Cpu]
156# Adjusts various optimizations.
157# Auto-select mode enables choice unsafe optimizations.
158# Accurate enables only safe optimizations.
159# Unsafe allows any unsafe optimizations.
160# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
161cpu_accuracy =
162
163# Allow disabling safe optimizations.
164# 0 (default): Disabled, 1: Enabled
165cpu_debug_mode =
166
167# Enable inline page tables optimization (faster guest memory access)
168# 0: Disabled, 1 (default): Enabled
169cpuopt_page_tables =
170
171# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
172# 0: Disabled, 1 (default): Enabled
173cpuopt_block_linking =
174
175# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
176# 0: Disabled, 1 (default): Enabled
177cpuopt_return_stack_buffer =
178
179# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
180# 0: Disabled, 1 (default): Enabled
181cpuopt_fast_dispatcher =
182
183# Enable context elimination CPU Optimization (reduce host memory use for guest context)
184# 0: Disabled, 1 (default): Enabled
185cpuopt_context_elimination =
186
187# Enable constant propagation CPU optimization (basic IR optimization)
188# 0: Disabled, 1 (default): Enabled
189cpuopt_const_prop =
190
191# Enable miscellaneous CPU optimizations (basic IR optimization)
192# 0: Disabled, 1 (default): Enabled
193cpuopt_misc_ir =
194
195# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
196# 0: Disabled, 1 (default): Enabled
197cpuopt_reduce_misalign_checks =
198
199# Enable Host MMU Emulation (faster guest memory access)
200# 0: Disabled, 1 (default): Enabled
201cpuopt_fastmem =
202
203# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
204# 0: Disabled, 1 (default): Enabled
205cpuopt_fastmem_exclusives =
206
207# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
208# 0: Disabled, 1 (default): Enabled
209cpuopt_recompile_exclusives =
210
211# Enable optimization to ignore invalid memory accesses (faster guest memory access)
212# 0: Disabled, 1 (default): Enabled
213cpuopt_ignore_memory_aborts =
214
215# Enable unfuse FMA (improve performance on CPUs without FMA)
216# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
217# 0: Disabled, 1 (default): Enabled
218cpuopt_unsafe_unfuse_fma =
219
220# Enable faster FRSQRTE and FRECPE
221# Only enabled if cpu_accuracy is set to Unsafe.
222# 0: Disabled, 1 (default): Enabled
223cpuopt_unsafe_reduce_fp_error =
224
225# Enable faster ASIMD instructions (32 bits only)
226# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
227# 0: Disabled, 1 (default): Enabled
228cpuopt_unsafe_ignore_standard_fpcr =
229
230# Enable inaccurate NaN handling
231# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
232# 0: Disabled, 1 (default): Enabled
233cpuopt_unsafe_inaccurate_nan =
234
235# Disable address space checks (64 bits only)
236# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
237# 0: Disabled, 1 (default): Enabled
238cpuopt_unsafe_fastmem_check =
239
240# Enable faster exclusive instructions
241# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
242# 0: Disabled, 1 (default): Enabled
243cpuopt_unsafe_ignore_global_monitor =
244
245[Renderer]
246# Which backend API to use.
247# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
248backend =
249
250# Whether to enable asynchronous presentation (Vulkan only)
251# 0: Off, 1 (default): On
252async_presentation =
253
254# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
255# 0 (default): Disabled, 1: Enabled
256force_max_clock =
257
258# Enable graphics API debugging mode.
259# 0 (default): Disabled, 1: Enabled
260debug =
261
262# Enable shader feedback.
263# 0 (default): Disabled, 1: Enabled
264renderer_shader_feedback =
265
266# Enable Nsight Aftermath crash dumps
267# 0 (default): Disabled, 1: Enabled
268nsight_aftermath =
269
270# Disable shader loop safety checks, executing the shader without loop logic changes
271# 0 (default): Disabled, 1: Enabled
272disable_shader_loop_safety_checks =
273
274# Which Vulkan physical device to use (defaults to 0)
275vulkan_device =
276
277# 0: 0.5x (360p/540p) [EXPERIMENTAL]
278# 1: 0.75x (540p/810p) [EXPERIMENTAL]
279# 2 (default): 1x (720p/1080p)
280# 3: 2x (1440p/2160p)
281# 4: 3x (2160p/3240p)
282# 5: 4x (2880p/4320p)
283# 6: 5x (3600p/5400p)
284# 7: 6x (4320p/6480p)
285resolution_setup =
286
287# Pixel filter to use when up- or down-sampling rendered frames.
288# 0: Nearest Neighbor
289# 1 (default): Bilinear
290# 2: Bicubic
291# 3: Gaussian
292# 4: ScaleForce
293# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
294scaling_filter =
295
296# Anti-Aliasing (AA)
297# 0 (default): None, 1: FXAA
298anti_aliasing =
299
300# Whether to use fullscreen or borderless window mode
301# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
302fullscreen_mode =
303
304# Aspect ratio
305# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
306aspect_ratio =
307
308# Anisotropic filtering
309# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
310max_anisotropy =
311
312# Whether to enable VSync or not.
313# OpenGL: Values other than 0 enable VSync
314# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
315# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
316# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
317# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
318# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
319# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
320use_vsync =
321
322# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
323# not available and GLASM is selected, GLSL will be used.
324# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
325shader_backend =
326
327# Whether to allow asynchronous shader building.
328# 0 (default): Off, 1: On
329use_asynchronous_shaders =
330
331# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
332# 0 (default): Off, 1: On
333use_reactive_flushing =
334
335# NVDEC emulation.
336# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
337nvdec_emulation =
338
339# Accelerate ASTC texture decoding.
340# 0 (default): Off, 1: On
341accelerate_astc =
342
343# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
344# 0: Off, 1: On (default)
345use_speed_limit =
346
347# Limits the speed of the game to run no faster than this value as a percentage of target speed
348# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
349speed_limit =
350
351# Whether to use disk based shader cache
352# 0: Off, 1 (default): On
353use_disk_shader_cache =
354
355# Which gpu accuracy level to use
356# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
357gpu_accuracy =
358
359# Whether to use asynchronous GPU emulation
360# 0 : Off (slow), 1 (default): On (fast)
361use_asynchronous_gpu_emulation =
362
363# Inform the guest that GPU operations completed more quickly than they did.
364# 0: Off, 1 (default): On
365use_fast_gpu_time =
366
367# Force unmodified buffers to be flushed, which can cost performance.
368# 0: Off (default), 1: On
369use_pessimistic_flushes =
370
371# Whether to use garbage collection or not for GPU caches.
372# 0 (default): Off, 1: On
373use_caches_gc =
374
375# The clear color for the renderer. What shows up on the sides of the bottom screen.
376# Must be in range of 0-255. Defaults to 0 for all.
377bg_red =
378bg_blue =
379bg_green =
380
381[Audio]
382# Which audio output engine to use.
383# auto (default): Auto-select
384# cubeb: Cubeb audio engine (if available)
385# sdl2: SDL2 audio engine (if available)
386# null: No audio output
387output_engine =
388
389# Which audio device to use.
390# auto (default): Auto-select
391output_device =
392
393# Output volume.
394# 100 (default): 100%, 0; mute
395volume =
396
397[Data Storage]
398# Whether to create a virtual SD card.
399# 1: Yes, 0 (default): No
400use_virtual_sd =
401
402# Whether or not to enable gamecard emulation
403# 1: Yes, 0 (default): No
404gamecard_inserted =
405
406# Whether or not the gamecard should be emulated as the current game
407# If 'gamecard_inserted' is 0 this setting is irrelevant
408# 1: Yes, 0 (default): No
409gamecard_current_game =
410
411# Path to an XCI file to use as the gamecard
412# If 'gamecard_inserted' is 0 this setting is irrelevant
413# If 'gamecard_current_game' is 1 this setting is irrelevant
414gamecard_path =
415
416[System]
417# Whether the system is docked
418# 1 (default): Yes, 0: No
419use_docked_mode =
420
421# Sets the seed for the RNG generator built into the switch
422# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
423rng_seed_enabled =
424rng_seed =
425
426# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
427# This will auto-increment, with the time set being the time the game is started
428# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
429custom_rtc_enabled =
430custom_rtc =
431
432# Sets the systems language index
433# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
434# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
435# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
436language_index =
437
438# The system region that yuzu will use during emulation
439# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
440region_index =
441
442# The system time zone that yuzu will use during emulation
443# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
444time_zone_index =
445
446# Sets the sound output mode.
447# 0: Mono, 1 (default): Stereo, 2: Surround
448sound_index =
449
450[Miscellaneous]
451# A filter which removes logs below a certain logging level.
452# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
453log_filter = *:Trace
454
455# Use developer keys
456# 0 (default): Disabled, 1: Enabled
457use_dev_keys =
458
459[Debugging]
460# Record frame time data, can be found in the log directory. Boolean value
461record_frame_times =
462# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
463dump_exefs=false
464# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
465dump_nso=false
466# Determines whether or not yuzu will save the filesystem access log.
467enable_fs_access_log=false
468# Enables verbose reporting services
469reporting_services =
470# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
471# false: Retail/Normal Mode (default), true: Kiosk Mode
472quest_flag =
473# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
474# false: Disabled (default), true: Enabled
475use_debug_asserts =
476# Determines whether unimplemented HLE service calls should be automatically stubbed.
477# false: Disabled (default), true: Enabled
478use_auto_stub =
479# Enables/Disables the macro JIT compiler
480disable_macro_jit=false
481# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
482# false: Disabled (default), true: Enabled
483use_gdbstub=false
484# The port to use for the GDB server, if it is enabled.
485gdbstub_port=6543
486
487[WebService]
488# Whether or not to enable telemetry
489# 0: No, 1 (default): Yes
490enable_telemetry =
491# URL for Web API
492web_api_url = https://api.yuzu-emu.org
493# Username and token for yuzu Web Service
494# See https://profile.yuzu-emu.org/ for more info
495yuzu_username =
496yuzu_token =
497
498[Network]
499# Name of the network interface device to use with yuzu LAN play.
500# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
501# e.g. On Windows: 'Ethernet', 'Wi-Fi'
502network_interface =
503
504[AddOns]
505# Used to disable add-ons
506# List of title IDs of games that will have add-ons disabled (separated by '|'):
507title_ids =
508# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
509# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
510)";
511} // namespace DefaultINI
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index 64663b084..617288ae4 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -52,8 +52,8 @@
52#include "core/hle/service/am/applets/applets.h" 52#include "core/hle/service/am/applets/applets.h"
53#include "core/hle/service/filesystem/filesystem.h" 53#include "core/hle/service/filesystem/filesystem.h"
54#include "core/loader/loader.h" 54#include "core/loader/loader.h"
55#include "frontend_common/config.h"
55#include "jni/android_common/android_common.h" 56#include "jni/android_common/android_common.h"
56#include "jni/config.h"
57#include "jni/id_cache.h" 57#include "jni/id_cache.h"
58#include "jni/native.h" 58#include "jni/native.h"
59#include "video_core/renderer_base.h" 59#include "video_core/renderer_base.h"
@@ -664,8 +664,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
664 664
665void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz, 665void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
666 jboolean reload) { 666 jboolean reload) {
667 // Create the default config.ini.
668 Config{};
669 // Initialize the emulated system. 667 // Initialize the emulated system.
670 if (!reload) { 668 if (!reload) {
671 EmulationSession::GetInstance().System().Initialize(); 669 EmulationSession::GetInstance().System().Initialize();
@@ -680,17 +678,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
680void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z( 678void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
681 JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {} 679 JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
682 680
683void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
684 Config{};
685}
686
687void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
688 jstring j_game_id) {
689 std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
690
691 env->ReleaseStringUTFChars(j_game_id, game_id.data());
692}
693
694jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) { 681jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
695 jdoubleArray j_stats = env->NewDoubleArray(4); 682 jdoubleArray j_stats = env->NewDoubleArray(4);
696 683
diff --git a/src/android/app/src/main/jni/native_config.cpp b/src/android/app/src/main/jni/native_config.cpp
index 8a704960c..8e81816e5 100644
--- a/src/android/app/src/main/jni/native_config.cpp
+++ b/src/android/app/src/main/jni/native_config.cpp
@@ -5,11 +5,14 @@
5 5
6#include <jni.h> 6#include <jni.h>
7 7
8#include "android_config.h"
9#include "android_settings.h"
8#include "common/logging/log.h" 10#include "common/logging/log.h"
9#include "common/settings.h" 11#include "common/settings.h"
12#include "frontend_common/config.h"
10#include "jni/android_common/android_common.h" 13#include "jni/android_common/android_common.h"
11#include "jni/config.h" 14
12#include "uisettings.h" 15std::unique_ptr<AndroidConfig> config;
13 16
14template <typename T> 17template <typename T>
15Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) { 18Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
@@ -28,6 +31,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
28 31
29extern "C" { 32extern "C" {
30 33
34void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
35 config = std::make_unique<AndroidConfig>();
36}
37
38void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
39 config.reset();
40}
41
42void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
43 config->AndroidConfig::ReloadAllValues();
44}
45
46void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
47 config->AndroidConfig::SaveAllValues();
48}
49
31jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj, 50jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
32 jstring jkey, jboolean getDefault) { 51 jstring jkey, jboolean getDefault) {
33 auto setting = getSetting<bool>(env, jkey); 52 auto setting = getSetting<bool>(env, jkey);
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index e216eb3de..57cbb9d07 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -174,6 +174,15 @@ if(ANDROID)
174 ) 174 )
175endif() 175endif()
176 176
177if (UNIX)
178 target_sources(common PRIVATE
179 linux/gamemode.cpp
180 linux/gamemode.h
181 )
182
183 target_link_libraries(common PRIVATE gamemode)
184endif()
185
177if(ARCHITECTURE_x86_64) 186if(ARCHITECTURE_x86_64)
178 target_sources(common 187 target_sources(common
179 PRIVATE 188 PRIVATE
diff --git a/src/common/linux/gamemode.cpp b/src/common/linux/gamemode.cpp
new file mode 100644
index 000000000..8876d8dc4
--- /dev/null
+++ b/src/common/linux/gamemode.cpp
@@ -0,0 +1,39 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <gamemode_client.h>
5
6#include "common/linux/gamemode.h"
7#include "common/settings.h"
8
9namespace Common::Linux {
10
11void StartGamemode() {
12 if (Settings::values.enable_gamemode) {
13 if (gamemode_request_start() < 0) {
14 LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
15 } else {
16 LOG_INFO(Frontend, "Started gamemode");
17 }
18 }
19}
20
21void StopGamemode() {
22 if (Settings::values.enable_gamemode) {
23 if (gamemode_request_end() < 0) {
24 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
25 } else {
26 LOG_INFO(Frontend, "Stopped gamemode");
27 }
28 }
29}
30
31void SetGamemodeState(bool state) {
32 if (state) {
33 StartGamemode();
34 } else {
35 StopGamemode();
36 }
37}
38
39} // namespace Common::Linux
diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h
new file mode 100644
index 000000000..b80646ae2
--- /dev/null
+++ b/src/common/linux/gamemode.h
@@ -0,0 +1,24 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6namespace Common::Linux {
7
8/**
9 * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
10 */
11void StartGamemode();
12
13/**
14 * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
15 */
16void StopGamemode();
17
18/**
19 * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
20 * @param state The new state the gamemode should have
21 */
22void SetGamemodeState(bool state);
23
24} // namespace Common::Linux
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 51717be06..3e829253f 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -206,9 +206,9 @@ const char* TranslateCategory(Category category) {
206 case Category::UiAudio: 206 case Category::UiAudio:
207 return "UiAudio"; 207 return "UiAudio";
208 case Category::UiLayout: 208 case Category::UiLayout:
209 return "UiLayout"; 209 return "UILayout";
210 case Category::UiGameList: 210 case Category::UiGameList:
211 return "UiGameList"; 211 return "UIGameList";
212 case Category::Screenshots: 212 case Category::Screenshots:
213 return "Screenshots"; 213 return "Screenshots";
214 case Category::Shortcuts: 214 case Category::Shortcuts:
@@ -219,6 +219,8 @@ const char* TranslateCategory(Category category) {
219 return "Services"; 219 return "Services";
220 case Category::Paths: 220 case Category::Paths:
221 return "Paths"; 221 return "Paths";
222 case Category::Linux:
223 return "Linux";
222 case Category::MaxEnum: 224 case Category::MaxEnum:
223 break; 225 break;
224 } 226 }
diff --git a/src/common/settings.h b/src/common/settings.h
index e899f1ae6..6425cd98f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -232,7 +232,11 @@ struct Values {
232 SwitchableSetting<bool> use_asynchronous_gpu_emulation{ 232 SwitchableSetting<bool> use_asynchronous_gpu_emulation{
233 linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer}; 233 linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
234 SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage, 234 SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
235#ifdef ANDROID
236 AstcDecodeMode::Cpu,
237#else
235 AstcDecodeMode::Gpu, 238 AstcDecodeMode::Gpu,
239#endif
236 AstcDecodeMode::Cpu, 240 AstcDecodeMode::Cpu,
237 AstcDecodeMode::CpuAsynchronous, 241 AstcDecodeMode::CpuAsynchronous,
238 "accelerate_astc", 242 "accelerate_astc",
@@ -304,7 +308,11 @@ struct Values {
304 linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true}; 308 linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
305 309
306 SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage, 310 SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
311#ifdef ANDROID
312 GpuAccuracy::Normal,
313#else
307 GpuAccuracy::High, 314 GpuAccuracy::High,
315#endif
308 GpuAccuracy::Normal, 316 GpuAccuracy::Normal,
309 GpuAccuracy::Extreme, 317 GpuAccuracy::Extreme,
310 "gpu_accuracy", 318 "gpu_accuracy",
@@ -313,20 +321,38 @@ struct Values {
313 true, 321 true,
314 true}; 322 true};
315 GpuAccuracy current_gpu_accuracy{GpuAccuracy::High}; 323 GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
316 SwitchableSetting<AnisotropyMode, true> max_anisotropy{ 324 SwitchableSetting<AnisotropyMode, true> max_anisotropy{linkage,
317 linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16, 325#ifdef ANDROID
318 "max_anisotropy", Category::RendererAdvanced}; 326 AnisotropyMode::Default,
327#else
328 AnisotropyMode::Automatic,
329#endif
330 AnisotropyMode::Automatic,
331 AnisotropyMode::X16,
332 "max_anisotropy",
333 Category::RendererAdvanced};
319 SwitchableSetting<AstcRecompression, true> astc_recompression{linkage, 334 SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
320 AstcRecompression::Uncompressed, 335 AstcRecompression::Uncompressed,
321 AstcRecompression::Uncompressed, 336 AstcRecompression::Uncompressed,
322 AstcRecompression::Bc3, 337 AstcRecompression::Bc3,
323 "astc_recompression", 338 "astc_recompression",
324 Category::RendererAdvanced}; 339 Category::RendererAdvanced};
325 SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation", 340 SwitchableSetting<bool> async_presentation{linkage,
326 Category::RendererAdvanced}; 341#ifdef ANDROID
342 true,
343#else
344 false,
345#endif
346 "async_presentation", Category::RendererAdvanced};
327 SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock", 347 SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
328 Category::RendererAdvanced}; 348 Category::RendererAdvanced};
329 SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing", 349 SwitchableSetting<bool> use_reactive_flushing{linkage,
350#ifdef ANDROID
351 false,
352#else
353 true,
354#endif
355 "use_reactive_flushing",
330 Category::RendererAdvanced}; 356 Category::RendererAdvanced};
331 SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders", 357 SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
332 Category::RendererAdvanced}; 358 Category::RendererAdvanced};
@@ -358,6 +384,8 @@ struct Values {
358 Category::RendererDebug}; 384 Category::RendererDebug};
359 // TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control 385 // TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
360 bool renderer_amdvlk_depth_bias_workaround{}; 386 bool renderer_amdvlk_depth_bias_workaround{};
387 Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
388 Category::RendererDebug};
361 389
362 // System 390 // System
363 SwitchableSetting<Language, true> language_index{linkage, 391 SwitchableSetting<Language, true> language_index{linkage,
@@ -390,13 +418,20 @@ struct Values {
390 Setting<s32> current_user{linkage, 0, "current_user", Category::System}; 418 Setting<s32> current_user{linkage, 0, "current_user", Category::System};
391 419
392 SwitchableSetting<ConsoleMode> use_docked_mode{linkage, 420 SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
421#ifdef ANDROID
422 ConsoleMode::Handheld,
423#else
393 ConsoleMode::Docked, 424 ConsoleMode::Docked,
425#endif
394 "use_docked_mode", 426 "use_docked_mode",
395 Category::System, 427 Category::System,
396 Specialization::Radio, 428 Specialization::Radio,
397 true, 429 true,
398 true}; 430 true};
399 431
432 // Linux
433 SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
434
400 // Controls 435 // Controls
401 InputSetting<std::array<PlayerInput, 10>> players; 436 InputSetting<std::array<PlayerInput, 10>> players;
402 437
diff --git a/src/common/settings_common.h b/src/common/settings_common.h
index 7943223eb..344c04439 100644
--- a/src/common/settings_common.h
+++ b/src/common/settings_common.h
@@ -41,6 +41,7 @@ enum class Category : u32 {
41 Multiplayer, 41 Multiplayer,
42 Services, 42 Services,
43 Paths, 43 Paths,
44 Linux,
44 MaxEnum, 45 MaxEnum,
45}; 46};
46 47
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index a72df034e..c7b48a58d 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -167,6 +167,11 @@ protected:
167 */ 167 */
168 std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const; 168 std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
169 169
170 /**
171 * Clip the provided coordinates to be inside the touchscreen area.
172 */
173 std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
174
170 WindowSystemInfo window_info; 175 WindowSystemInfo window_info;
171 176
172 bool strict_context_required = false; 177 bool strict_context_required = false;
@@ -181,11 +186,6 @@ private:
181 // By default, ignore this request and do nothing. 186 // By default, ignore this request and do nothing.
182 } 187 }
183 188
184 /**
185 * Clip the provided coordinates to be inside the touchscreen area.
186 */
187 std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
188
189 Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout 189 Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
190 190
191 u32 client_area_width; ///< Current client width, should be set by window impl. 191 u32 client_area_width; ///< Current client width, should be set by window impl.
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index a22015ada..a6e681e15 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -509,9 +509,11 @@ void EmulatedController::ReloadInput() {
509 }); 509 });
510 } 510 }
511 turbo_button_state = 0; 511 turbo_button_state = 0;
512 is_initalized = true;
512} 513}
513 514
514void EmulatedController::UnloadInput() { 515void EmulatedController::UnloadInput() {
516 is_initalized = false;
515 for (auto& button : button_devices) { 517 for (auto& button : button_devices) {
516 button.reset(); 518 button.reset();
517 } 519 }
@@ -1207,6 +1209,9 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
1207} 1209}
1208 1210
1209bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { 1211bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
1212 if (!is_initalized) {
1213 return false;
1214 }
1210 if (device_index >= output_devices.size()) { 1215 if (device_index >= output_devices.size()) {
1211 return false; 1216 return false;
1212 } 1217 }
@@ -1242,6 +1247,10 @@ bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
1242 const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type); 1247 const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
1243 const auto& player = Settings::values.players.GetValue()[player_index]; 1248 const auto& player = Settings::values.players.GetValue()[player_index];
1244 1249
1250 if (!is_initalized) {
1251 return false;
1252 }
1253
1245 if (!player.vibration_enabled) { 1254 if (!player.vibration_enabled) {
1246 return false; 1255 return false;
1247 } 1256 }
@@ -1261,6 +1270,10 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
1261 EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) { 1270 EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
1262 LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index); 1271 LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
1263 1272
1273 if (!is_initalized) {
1274 return Common::Input::DriverResult::InvalidHandle;
1275 }
1276
1264 auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)]; 1277 auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
1265 auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1278 auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1266 auto& nfc_output_device = output_devices[3]; 1279 auto& nfc_output_device = output_devices[3];
@@ -1306,6 +1319,10 @@ bool EmulatedController::SetCameraFormat(
1306 Core::IrSensor::ImageTransferProcessorFormat camera_format) { 1319 Core::IrSensor::ImageTransferProcessorFormat camera_format) {
1307 LOG_INFO(Service_HID, "Set camera format {}", camera_format); 1320 LOG_INFO(Service_HID, "Set camera format {}", camera_format);
1308 1321
1322 if (!is_initalized) {
1323 return false;
1324 }
1325
1309 auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1326 auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1310 auto& camera_output_device = output_devices[2]; 1327 auto& camera_output_device = output_devices[2];
1311 1328
@@ -1329,6 +1346,11 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) {
1329} 1346}
1330 1347
1331bool EmulatedController::HasNfc() const { 1348bool EmulatedController::HasNfc() const {
1349
1350 if (!is_initalized) {
1351 return false;
1352 }
1353
1332 const auto& nfc_output_device = output_devices[3]; 1354 const auto& nfc_output_device = output_devices[3];
1333 1355
1334 switch (npad_type) { 1356 switch (npad_type) {
@@ -1366,6 +1388,10 @@ bool EmulatedController::RemoveNfcHandle() {
1366} 1388}
1367 1389
1368bool EmulatedController::StartNfcPolling() { 1390bool EmulatedController::StartNfcPolling() {
1391 if (!is_initalized) {
1392 return false;
1393 }
1394
1369 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1395 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1370 auto& nfc_virtual_output_device = output_devices[3]; 1396 auto& nfc_virtual_output_device = output_devices[3];
1371 1397
@@ -1377,6 +1403,10 @@ bool EmulatedController::StartNfcPolling() {
1377} 1403}
1378 1404
1379bool EmulatedController::StopNfcPolling() { 1405bool EmulatedController::StopNfcPolling() {
1406 if (!is_initalized) {
1407 return false;
1408 }
1409
1380 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1410 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1381 auto& nfc_virtual_output_device = output_devices[3]; 1411 auto& nfc_virtual_output_device = output_devices[3];
1382 1412
@@ -1388,6 +1418,10 @@ bool EmulatedController::StopNfcPolling() {
1388} 1418}
1389 1419
1390bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) { 1420bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
1421 if (!is_initalized) {
1422 return false;
1423 }
1424
1391 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1425 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1392 auto& nfc_virtual_output_device = output_devices[3]; 1426 auto& nfc_virtual_output_device = output_devices[3];
1393 1427
@@ -1400,6 +1434,10 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
1400 1434
1401bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request, 1435bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
1402 Common::Input::MifareRequest& out_data) { 1436 Common::Input::MifareRequest& out_data) {
1437 if (!is_initalized) {
1438 return false;
1439 }
1440
1403 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1441 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1404 auto& nfc_virtual_output_device = output_devices[3]; 1442 auto& nfc_virtual_output_device = output_devices[3];
1405 1443
@@ -1412,6 +1450,10 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ
1412} 1450}
1413 1451
1414bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) { 1452bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
1453 if (!is_initalized) {
1454 return false;
1455 }
1456
1415 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1457 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1416 auto& nfc_virtual_output_device = output_devices[3]; 1458 auto& nfc_virtual_output_device = output_devices[3];
1417 1459
@@ -1423,6 +1465,10 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req
1423} 1465}
1424 1466
1425bool EmulatedController::WriteNfc(const std::vector<u8>& data) { 1467bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
1468 if (!is_initalized) {
1469 return false;
1470 }
1471
1426 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; 1472 auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
1427 auto& nfc_virtual_output_device = output_devices[3]; 1473 auto& nfc_virtual_output_device = output_devices[3];
1428 1474
@@ -1434,6 +1480,10 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
1434} 1480}
1435 1481
1436void EmulatedController::SetLedPattern() { 1482void EmulatedController::SetLedPattern() {
1483 if (!is_initalized) {
1484 return;
1485 }
1486
1437 for (auto& device : output_devices) { 1487 for (auto& device : output_devices) {
1438 if (!device) { 1488 if (!device) {
1439 continue; 1489 continue;
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index ea18c2343..d6e20ab66 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -559,6 +559,7 @@ private:
559 NpadStyleTag supported_style_tag{NpadStyleSet::All}; 559 NpadStyleTag supported_style_tag{NpadStyleSet::All};
560 bool is_connected{false}; 560 bool is_connected{false};
561 bool is_configuring{false}; 561 bool is_configuring{false};
562 bool is_initalized{false};
562 bool system_buttons_enabled{true}; 563 bool system_buttons_enabled{true};
563 f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard}; 564 f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
564 u32 turbo_button_state{0}; 565 u32 turbo_button_state{0};
diff --git a/src/core/hle/service/am/applets/applet_cabinet.cpp b/src/core/hle/service/am/applets/applet_cabinet.cpp
index b379dadeb..3906c0fa4 100644
--- a/src/core/hle/service/am/applets/applet_cabinet.cpp
+++ b/src/core/hle/service/am/applets/applet_cabinet.cpp
@@ -122,7 +122,8 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
122 Service::NFP::RegisterInfoPrivate register_info{}; 122 Service::NFP::RegisterInfoPrivate register_info{};
123 std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(), 123 std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
124 std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1)); 124 std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
125 125 register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
126 register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
126 nfp_device->SetRegisterInfoPrivate(register_info); 127 nfp_device->SetRegisterInfoPrivate(register_info);
127 break; 128 break;
128 } 129 }
@@ -130,7 +131,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
130 nfp_device->DeleteApplicationArea(); 131 nfp_device->DeleteApplicationArea();
131 break; 132 break;
132 case Service::NFP::CabinetMode::StartRestorer: 133 case Service::NFP::CabinetMode::StartRestorer:
133 nfp_device->RestoreAmiibo(); 134 nfp_device->Restore();
134 break; 135 break;
135 case Service::NFP::CabinetMode::StartFormatter: 136 case Service::NFP::CabinetMode::StartFormatter:
136 nfp_device->Format(); 137 nfp_device->Format();
diff --git a/src/core/hle/service/mii/types/ver3_store_data.cpp b/src/core/hle/service/mii/types/ver3_store_data.cpp
index a019cc9f7..c27646fcf 100644
--- a/src/core/hle/service/mii/types/ver3_store_data.cpp
+++ b/src/core/hle/service/mii/types/ver3_store_data.cpp
@@ -98,7 +98,7 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
98} 98}
99 99
100void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) { 100void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
101 version = 1; 101 version = 3;
102 mii_information.gender.Assign(static_cast<u8>(store_data.GetGender())); 102 mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
103 mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor())); 103 mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
104 height = store_data.GetHeight(); 104 height = store_data.GetHeight();
diff --git a/src/core/hle/service/nfc/common/device.cpp b/src/core/hle/service/nfc/common/device.cpp
index e7a00deb3..47516f883 100644
--- a/src/core/hle/service/nfc/common/device.cpp
+++ b/src/core/hle/service/nfc/common/device.cpp
@@ -401,6 +401,12 @@ Result NfcDevice::SendCommandByPassThrough(const Time::Clock::TimeSpanType& time
401} 401}
402 402
403Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target_) { 403Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target_) {
404 bool is_corrupted = false;
405
406 if (model_type != NFP::ModelType::Amiibo) {
407 return ResultInvalidArgument;
408 }
409
404 if (device_state != DeviceState::TagFound) { 410 if (device_state != DeviceState::TagFound) {
405 LOG_ERROR(Service_NFP, "Wrong device state {}", device_state); 411 LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
406 return ResultWrongDeviceState; 412 return ResultWrongDeviceState;
@@ -420,26 +426,32 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
420 if (is_plain_amiibo) { 426 if (is_plain_amiibo) {
421 std::vector<u8> data(sizeof(NFP::NTAG215File)); 427 std::vector<u8> data(sizeof(NFP::NTAG215File));
422 memcpy(data.data(), &tag_data, sizeof(tag_data)); 428 memcpy(data.data(), &tag_data, sizeof(tag_data));
423 WriteBackupData(tag_data.uid, data); 429 }
424 430
425 device_state = DeviceState::TagMounted; 431 if (!is_plain_amiibo && !NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
426 mount_target = mount_target_; 432 LOG_ERROR(Service_NFP, "Can't decode amiibo");
427 return ResultSuccess; 433 is_corrupted = true;
428 } 434 }
429 435
430 if (!NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) { 436 if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
431 bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess(); 437 LOG_ERROR(Service_NFP, "Invalid mii data");
432 LOG_ERROR(Service_NFP, "Can't decode amiibo, has_backup= {}", has_backup); 438 is_corrupted = true;
433 return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
434 } 439 }
435 440
436 std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File)); 441 if (!is_corrupted) {
437 memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data)); 442 std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
438 WriteBackupData(encrypted_tag_data.uuid, data); 443 memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
444 WriteBackupData(encrypted_tag_data.uuid, data);
445 }
439 446
440 device_state = DeviceState::TagMounted; 447 device_state = DeviceState::TagMounted;
441 mount_target = mount_target_; 448 mount_target = mount_target_;
442 449
450 if (is_corrupted) {
451 bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
452 return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
453 }
454
443 return ResultSuccess; 455 return ResultSuccess;
444} 456}
445 457
@@ -606,6 +618,17 @@ Result NfcDevice::Restore() {
606 } 618 }
607 } 619 }
608 620
621 // Restore mii data in case is corrupted by previous instances of yuzu
622 if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
623 LOG_ERROR(Service_NFP, "Regenerating mii data");
624 Mii::StoreData new_mii{};
625 new_mii.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
626 new_mii.SetNickname({u'y', u'u', u'z', u'u', u'\0'});
627
628 tag_data.owner_mii.BuildFromStoreData(new_mii);
629 tag_data.mii_extension.SetFromStoreData(new_mii);
630 }
631
609 // Overwrite tag contents with backup and mount the tag 632 // Overwrite tag contents with backup and mount the tag
610 tag_data = temporary_tag_data; 633 tag_data = temporary_tag_data;
611 encrypted_tag_data = temporary_encrypted_tag_data; 634 encrypted_tag_data = temporary_encrypted_tag_data;
@@ -851,25 +874,6 @@ Result NfcDevice::SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& registe
851 return Flush(); 874 return Flush();
852} 875}
853 876
854Result NfcDevice::RestoreAmiibo() {
855 if (device_state != DeviceState::TagMounted) {
856 LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
857 if (device_state == DeviceState::TagRemoved) {
858 return ResultTagRemoved;
859 }
860 return ResultWrongDeviceState;
861 }
862
863 if (mount_target == NFP::MountTarget::None || mount_target == NFP::MountTarget::Rom) {
864 LOG_ERROR(Service_NFP, "Amiibo is read only", device_state);
865 return ResultWrongDeviceState;
866 }
867
868 // TODO: Load amiibo from backup on system
869 LOG_ERROR(Service_NFP, "Not Implemented");
870 return ResultSuccess;
871}
872
873Result NfcDevice::Format() { 877Result NfcDevice::Format() {
874 Result result = ResultSuccess; 878 Result result = ResultSuccess;
875 879
@@ -877,7 +881,9 @@ Result NfcDevice::Format() {
877 result = Mount(NFP::ModelType::Amiibo, NFP::MountTarget::All); 881 result = Mount(NFP::ModelType::Amiibo, NFP::MountTarget::All);
878 } 882 }
879 883
880 if (result.IsError()) { 884 // We are formatting all data. Corruption is not an issue.
885 if (result.IsError() &&
886 (result != ResultCorruptedData && result != ResultCorruptedDataWithBackup)) {
881 return result; 887 return result;
882 } 888 }
883 889
diff --git a/src/core/hle/service/nfc/common/device.h b/src/core/hle/service/nfc/common/device.h
index 0ed1ff34c..d8efe25ec 100644
--- a/src/core/hle/service/nfc/common/device.h
+++ b/src/core/hle/service/nfc/common/device.h
@@ -68,7 +68,6 @@ public:
68 68
69 Result DeleteRegisterInfo(); 69 Result DeleteRegisterInfo();
70 Result SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& register_info); 70 Result SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& register_info);
71 Result RestoreAmiibo();
72 Result Format(); 71 Result Format();
73 72
74 Result OpenApplicationArea(u32 access_id); 73 Result OpenApplicationArea(u32 access_id);
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index 19c667b42..f5edfdc8b 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -19,19 +19,8 @@
19 19
20namespace Service::Set { 20namespace Service::Set {
21 21
22namespace { 22Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
23constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05; 23 GetFirmwareVersionType type) {
24
25enum class GetFirmwareVersionType {
26 Version1,
27 Version2,
28};
29
30void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
31 GetFirmwareVersionType type) {
32 ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
33 "FirmwareVersion output buffer must be 0x100 bytes in size!");
34
35 constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809; 24 constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
36 auto& fsc = system.GetFileSystemController(); 25 auto& fsc = system.GetFileSystemController();
37 26
@@ -52,39 +41,34 @@ void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
52 FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId)); 41 FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
53 } 42 }
54 43
55 const auto early_exit_failure = [&ctx](std::string_view desc, Result code) { 44 const auto early_exit_failure = [](std::string_view desc, Result code) {
56 LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).", 45 LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
57 desc); 46 desc);
58 IPC::ResponseBuilder rb{ctx, 2}; 47 return code;
59 rb.Push(code);
60 }; 48 };
61 49
62 const auto ver_file = romfs->GetFile("file"); 50 const auto ver_file = romfs->GetFile("file");
63 if (ver_file == nullptr) { 51 if (ver_file == nullptr) {
64 early_exit_failure("The system version archive didn't contain the file 'file'.", 52 return early_exit_failure("The system version archive didn't contain the file 'file'.",
65 FileSys::ERROR_INVALID_ARGUMENT); 53 FileSys::ERROR_INVALID_ARGUMENT);
66 return;
67 } 54 }
68 55
69 auto data = ver_file->ReadAllBytes(); 56 auto data = ver_file->ReadAllBytes();
70 if (data.size() != 0x100) { 57 if (data.size() != sizeof(FirmwareVersionFormat)) {
71 early_exit_failure("The system version file 'file' was not the correct size.", 58 return early_exit_failure("The system version file 'file' was not the correct size.",
72 FileSys::ERROR_OUT_OF_BOUNDS); 59 FileSys::ERROR_OUT_OF_BOUNDS);
73 return;
74 } 60 }
75 61
62 std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
63
76 // If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will 64 // If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
77 // zero out the REVISION_MINOR field. 65 // zero out the REVISION_MINOR field.
78 if (type == GetFirmwareVersionType::Version1) { 66 if (type == GetFirmwareVersionType::Version1) {
79 data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0; 67 out_firmware.revision_minor = 0;
80 } 68 }
81 69
82 ctx.WriteBuffer(data); 70 return ResultSuccess;
83
84 IPC::ResponseBuilder rb{ctx, 2};
85 rb.Push(ResultSuccess);
86} 71}
87} // Anonymous namespace
88 72
89void SET_SYS::SetLanguageCode(HLERequestContext& ctx) { 73void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
90 IPC::RequestParser rp{ctx}; 74 IPC::RequestParser rp{ctx};
@@ -98,12 +82,32 @@ void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
98 82
99void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) { 83void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
100 LOG_DEBUG(Service_SET, "called"); 84 LOG_DEBUG(Service_SET, "called");
101 GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version1); 85
86 FirmwareVersionFormat firmware_data{};
87 const auto result =
88 GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version1);
89
90 if (result.IsSuccess()) {
91 ctx.WriteBuffer(firmware_data);
92 }
93
94 IPC::ResponseBuilder rb{ctx, 2};
95 rb.Push(result);
102} 96}
103 97
104void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) { 98void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
105 LOG_DEBUG(Service_SET, "called"); 99 LOG_DEBUG(Service_SET, "called");
106 GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version2); 100
101 FirmwareVersionFormat firmware_data{};
102 const auto result =
103 GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version2);
104
105 if (result.IsSuccess()) {
106 ctx.WriteBuffer(firmware_data);
107 }
108
109 IPC::ResponseBuilder rb{ctx, 2};
110 rb.Push(result);
107} 111}
108 112
109void SET_SYS::GetAccountSettings(HLERequestContext& ctx) { 113void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h
index 93023c6dd..5f770fd32 100644
--- a/src/core/hle/service/set/set_sys.h
+++ b/src/core/hle/service/set/set_sys.h
@@ -4,6 +4,7 @@
4#pragma once 4#pragma once
5 5
6#include "common/uuid.h" 6#include "common/uuid.h"
7#include "core/hle/result.h"
7#include "core/hle/service/service.h" 8#include "core/hle/service/service.h"
8#include "core/hle/service/time/clock_types.h" 9#include "core/hle/service/time/clock_types.h"
9 10
@@ -12,6 +13,29 @@ class System;
12} 13}
13 14
14namespace Service::Set { 15namespace Service::Set {
16enum class LanguageCode : u64;
17enum class GetFirmwareVersionType {
18 Version1,
19 Version2,
20};
21
22struct FirmwareVersionFormat {
23 u8 major;
24 u8 minor;
25 u8 micro;
26 INSERT_PADDING_BYTES(1);
27 u8 revision_major;
28 u8 revision_minor;
29 INSERT_PADDING_BYTES(2);
30 std::array<char, 0x20> platform;
31 std::array<u8, 0x40> version_hash;
32 std::array<char, 0x18> display_version;
33 std::array<char, 0x80> display_title;
34};
35static_assert(sizeof(FirmwareVersionFormat) == 0x100, "FirmwareVersionFormat is an invalid size");
36
37Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
38 GetFirmwareVersionType type);
15 39
16class SET_SYS final : public ServiceFramework<SET_SYS> { 40class SET_SYS final : public ServiceFramework<SET_SYS> {
17public: 41public:
diff --git a/src/core/hle/service/time/clock_types.h b/src/core/hle/service/time/clock_types.h
index 9fc01ea90..7149fffeb 100644
--- a/src/core/hle/service/time/clock_types.h
+++ b/src/core/hle/service/time/clock_types.h
@@ -11,6 +11,11 @@
11#include "core/hle/service/time/errors.h" 11#include "core/hle/service/time/errors.h"
12#include "core/hle/service/time/time_zone_types.h" 12#include "core/hle/service/time/time_zone_types.h"
13 13
14// Defined by WinBase.h on Windows
15#ifdef GetCurrentTime
16#undef GetCurrentTime
17#endif
18
14namespace Service::Time::Clock { 19namespace Service::Time::Clock {
15 20
16enum class TimeType : u8 { 21enum class TimeType : u8 {
diff --git a/src/frontend_common/CMakeLists.txt b/src/frontend_common/CMakeLists.txt
new file mode 100644
index 000000000..22e9337c4
--- /dev/null
+++ b/src/frontend_common/CMakeLists.txt
@@ -0,0 +1,10 @@
1# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2# SPDX-License-Identifier: GPL-2.0-or-later
3
4add_library(frontend_common STATIC
5 config.cpp
6 config.h
7)
8
9create_target_directory_groups(frontend_common)
10target_link_libraries(frontend_common PUBLIC core SimpleIni::SimpleIni PRIVATE common Boost::headers)
diff --git a/src/frontend_common/config.cpp b/src/frontend_common/config.cpp
new file mode 100644
index 000000000..7474cb0f9
--- /dev/null
+++ b/src/frontend_common/config.cpp
@@ -0,0 +1,1008 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <algorithm>
5#include <array>
6#include "common/fs/fs.h"
7#include "common/fs/path_util.h"
8#include "common/settings.h"
9#include "common/settings_common.h"
10#include "common/settings_enums.h"
11#include "config.h"
12#include "core/core.h"
13#include "core/hle/service/acc/profile_manager.h"
14#include "core/hle/service/hid/controllers/npad.h"
15#include "network/network.h"
16
17#include <boost/algorithm/string/replace.hpp>
18
19#include "common/string_util.h"
20
21namespace FS = Common::FS;
22
23Config::Config(const ConfigType config_type)
24 : type(config_type), global{config_type == ConfigType::GlobalConfig} {}
25
26void Config::Initialize(const std::string& config_name) {
27 const std::filesystem::path fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
28 const auto config_file = fmt::format("{}.ini", config_name);
29
30 switch (type) {
31 case ConfigType::GlobalConfig:
32 config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
33 void(FS::CreateParentDir(config_loc));
34 SetUpIni();
35 Reload();
36 break;
37 case ConfigType::PerGameConfig:
38 config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
39 void(FS::CreateParentDir(config_loc));
40 SetUpIni();
41 Reload();
42 break;
43 case ConfigType::InputProfile:
44 config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
45 void(FS::CreateParentDir(config_loc));
46 SetUpIni();
47 break;
48 }
49}
50
51void Config::Initialize(const std::optional<std::string> config_path) {
52 const std::filesystem::path default_sdl_config_path =
53 FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
54 config_loc = config_path.value_or(FS::PathToUTF8String(default_sdl_config_path));
55 void(FS::CreateParentDir(config_loc));
56 SetUpIni();
57 Reload();
58}
59
60void Config::WriteToIni() const {
61 FILE* fp = nullptr;
62#ifdef _WIN32
63 fp = _wfopen(Common::UTF8ToUTF16W(config_loc).data(), L"wb");
64#else
65 fp = fopen(config_loc.c_str(), "wb");
66#endif
67
68 if (fp == nullptr) {
69 LOG_ERROR(Frontend, "Config file could not be saved!");
70 return;
71 }
72
73 CSimpleIniA::FileWriter writer(fp);
74 const SI_Error rc = config->Save(writer, false);
75 if (rc < 0) {
76 LOG_ERROR(Frontend, "Config file could not be saved!");
77 }
78 fclose(fp);
79}
80
81void Config::SetUpIni() {
82 config = std::make_unique<CSimpleIniA>();
83 config->SetUnicode(true);
84 config->SetSpaces(false);
85
86 FILE* fp = nullptr;
87#ifdef _WIN32
88 _wfopen_s(&fp, Common::UTF8ToUTF16W(config_loc).data(), L"rb, ccs=UTF-8");
89 if (fp == nullptr) {
90 fp = _wfopen(Common::UTF8ToUTF16W(config_loc).data(), L"wb, ccs=UTF-8");
91 }
92#else
93 fp = fopen(config_loc.c_str(), "rb");
94 if (fp == nullptr) {
95 fp = fopen(config_loc.c_str(), "wb");
96 }
97#endif
98
99 if (fp == nullptr) {
100 LOG_ERROR(Frontend, "Config file could not be loaded!");
101 return;
102 }
103
104 if (SI_Error rc = config->LoadFile(fp); rc < 0) {
105 LOG_ERROR(Frontend, "Config file could not be loaded!");
106 }
107 fclose(fp);
108}
109
110bool Config::IsCustomConfig() const {
111 return type == ConfigType::PerGameConfig;
112}
113
114void Config::ReadPlayerValues(const std::size_t player_index) {
115 std::string player_prefix;
116 if (type != ConfigType::InputProfile) {
117 player_prefix.append("player_").append(ToString(player_index)).append("_");
118 }
119
120 auto& player = Settings::values.players.GetValue()[player_index];
121 if (IsCustomConfig()) {
122 const auto profile_name =
123 ReadStringSetting(std::string(player_prefix).append("profile_name"));
124 if (profile_name.empty()) {
125 // Use the global input config
126 player = Settings::values.players.GetValue(true)[player_index];
127 return;
128 }
129 player.profile_name = profile_name;
130 }
131
132 if (player_prefix.empty() && Settings::IsConfiguringGlobal()) {
133 const auto controller = static_cast<Settings::ControllerType>(
134 ReadIntegerSetting(std::string(player_prefix).append("type"),
135 static_cast<u8>(Settings::ControllerType::ProController)));
136
137 if (controller == Settings::ControllerType::LeftJoycon ||
138 controller == Settings::ControllerType::RightJoycon) {
139 player.controller_type = controller;
140 }
141 } else {
142 std::string connected_key = player_prefix;
143 player.connected = ReadBooleanSetting(connected_key.append("connected"),
144 std::make_optional(player_index == 0));
145
146 player.controller_type = static_cast<Settings::ControllerType>(
147 ReadIntegerSetting(std::string(player_prefix).append("type"),
148 static_cast<u8>(Settings::ControllerType::ProController)));
149
150 player.vibration_enabled = ReadBooleanSetting(
151 std::string(player_prefix).append("vibration_enabled"), std::make_optional(true));
152
153 player.vibration_strength = static_cast<int>(
154 ReadIntegerSetting(std::string(player_prefix).append("vibration_strength"), 100));
155
156 player.body_color_left = static_cast<u32>(ReadIntegerSetting(
157 std::string(player_prefix).append("body_color_left"), Settings::JOYCON_BODY_NEON_BLUE));
158 player.body_color_right = static_cast<u32>(ReadIntegerSetting(
159 std::string(player_prefix).append("body_color_right"), Settings::JOYCON_BODY_NEON_RED));
160 player.button_color_left = static_cast<u32>(
161 ReadIntegerSetting(std::string(player_prefix).append("button_color_left"),
162 Settings::JOYCON_BUTTONS_NEON_BLUE));
163 player.button_color_right = static_cast<u32>(
164 ReadIntegerSetting(std::string(player_prefix).append("button_color_right"),
165 Settings::JOYCON_BUTTONS_NEON_RED));
166 }
167}
168
169void Config::ReadTouchscreenValues() {
170 Settings::values.touchscreen.enabled =
171 ReadBooleanSetting(std::string("touchscreen_enabled"), std::make_optional(true));
172 Settings::values.touchscreen.rotation_angle =
173 static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_angle"), 0));
174 Settings::values.touchscreen.diameter_x =
175 static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_x"), 15));
176 Settings::values.touchscreen.diameter_y =
177 static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_y"), 15));
178}
179
180void Config::ReadAudioValues() {
181 BeginGroup(Settings::TranslateCategory(Settings::Category::Audio));
182
183 ReadCategory(Settings::Category::Audio);
184 ReadCategory(Settings::Category::UiAudio);
185
186 EndGroup();
187}
188
189void Config::ReadControlValues() {
190 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
191
192 ReadCategory(Settings::Category::Controls);
193
194 Settings::values.players.SetGlobal(!IsCustomConfig());
195 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
196 ReadPlayerValues(p);
197 }
198
199 // Disable docked mode if handheld is selected
200 const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
201 if (controller_type == Settings::ControllerType::Handheld) {
202 Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
203 Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
204 }
205
206 if (IsCustomConfig()) {
207 EndGroup();
208 return;
209 }
210 ReadTouchscreenValues();
211 ReadMotionTouchValues();
212
213 EndGroup();
214}
215
216void Config::ReadMotionTouchValues() {
217 int num_touch_from_button_maps = BeginArray(std::string("touch_from_button_maps"));
218
219 if (num_touch_from_button_maps > 0) {
220 for (int i = 0; i < num_touch_from_button_maps; ++i) {
221 SetArrayIndex(i);
222
223 Settings::TouchFromButtonMap map;
224 map.name = ReadStringSetting(std::string("name"), std::string("default"));
225
226 const int num_touch_maps = BeginArray(std::string("entries"));
227 map.buttons.reserve(num_touch_maps);
228 for (int j = 0; j < num_touch_maps; j++) {
229 SetArrayIndex(j);
230 std::string touch_mapping = ReadStringSetting(std::string("bind"));
231 map.buttons.emplace_back(std::move(touch_mapping));
232 }
233 EndArray(); // entries
234 Settings::values.touch_from_button_maps.emplace_back(std::move(map));
235 }
236 } else {
237 Settings::values.touch_from_button_maps.emplace_back(
238 Settings::TouchFromButtonMap{"default", {}});
239 num_touch_from_button_maps = 1;
240 }
241 EndArray(); // touch_from_button_maps
242
243 Settings::values.touch_from_button_map_index = std::clamp(
244 Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
245}
246
247void Config::ReadCoreValues() {
248 BeginGroup(Settings::TranslateCategory(Settings::Category::Core));
249
250 ReadCategory(Settings::Category::Core);
251
252 EndGroup();
253}
254
255void Config::ReadDataStorageValues() {
256 BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
257
258 FS::SetYuzuPath(FS::YuzuPath::NANDDir, ReadStringSetting(std::string("nand_directory")));
259 FS::SetYuzuPath(FS::YuzuPath::SDMCDir, ReadStringSetting(std::string("sdmc_directory")));
260 FS::SetYuzuPath(FS::YuzuPath::LoadDir, ReadStringSetting(std::string("load_directory")));
261 FS::SetYuzuPath(FS::YuzuPath::DumpDir, ReadStringSetting(std::string("dump_directory")));
262 FS::SetYuzuPath(FS::YuzuPath::TASDir, ReadStringSetting(std::string("tas_directory")));
263
264 ReadCategory(Settings::Category::DataStorage);
265
266 EndGroup();
267}
268
269void Config::ReadDebuggingValues() {
270 BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
271
272 // Intentionally not using the QT default setting as this is intended to be changed in the ini
273 Settings::values.record_frame_times =
274 ReadBooleanSetting(std::string("record_frame_times"), std::make_optional(false));
275
276 ReadCategory(Settings::Category::Debugging);
277 ReadCategory(Settings::Category::DebuggingGraphics);
278
279 EndGroup();
280}
281
282void Config::ReadServiceValues() {
283 BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
284
285 ReadCategory(Settings::Category::Services);
286
287 EndGroup();
288}
289
290void Config::ReadDisabledAddOnValues() {
291 // Custom config section
292 BeginGroup(std::string("DisabledAddOns"));
293
294 const int size = BeginArray(std::string(""));
295 for (int i = 0; i < size; ++i) {
296 SetArrayIndex(i);
297 const auto title_id = ReadUnsignedIntegerSetting(std::string("title_id"), 0);
298 std::vector<std::string> out;
299 const int d_size = BeginArray("disabled");
300 for (int j = 0; j < d_size; ++j) {
301 SetArrayIndex(j);
302 out.push_back(ReadStringSetting(std::string("d"), std::string("")));
303 }
304 EndArray(); // d
305 Settings::values.disabled_addons.insert_or_assign(title_id, out);
306 }
307 EndArray(); // Base disabled addons array - Has no base key
308
309 EndGroup();
310}
311
312void Config::ReadMiscellaneousValues() {
313 BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous));
314
315 ReadCategory(Settings::Category::Miscellaneous);
316
317 EndGroup();
318}
319
320void Config::ReadCpuValues() {
321 BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu));
322
323 ReadCategory(Settings::Category::Cpu);
324 ReadCategory(Settings::Category::CpuDebug);
325 ReadCategory(Settings::Category::CpuUnsafe);
326
327 EndGroup();
328}
329
330void Config::ReadRendererValues() {
331 BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer));
332
333 ReadCategory(Settings::Category::Renderer);
334 ReadCategory(Settings::Category::RendererAdvanced);
335 ReadCategory(Settings::Category::RendererDebug);
336
337 EndGroup();
338}
339
340void Config::ReadScreenshotValues() {
341 BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
342
343 ReadCategory(Settings::Category::Screenshots);
344 FS::SetYuzuPath(FS::YuzuPath::ScreenshotsDir,
345 ReadStringSetting(std::string("screenshot_path")));
346
347 EndGroup();
348}
349
350void Config::ReadSystemValues() {
351 BeginGroup(Settings::TranslateCategory(Settings::Category::System));
352
353 ReadCategory(Settings::Category::System);
354 ReadCategory(Settings::Category::SystemAudio);
355
356 EndGroup();
357}
358
359void Config::ReadWebServiceValues() {
360 BeginGroup(Settings::TranslateCategory(Settings::Category::WebService));
361
362 ReadCategory(Settings::Category::WebService);
363
364 EndGroup();
365}
366
367void Config::ReadNetworkValues() {
368 BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
369
370 ReadCategory(Settings::Category::Network);
371
372 EndGroup();
373}
374
375void Config::ReadValues() {
376 if (global) {
377 ReadDataStorageValues();
378 ReadDebuggingValues();
379 ReadDisabledAddOnValues();
380 ReadNetworkValues();
381 ReadServiceValues();
382 ReadWebServiceValues();
383 ReadMiscellaneousValues();
384 }
385 ReadControlValues();
386 ReadCoreValues();
387 ReadCpuValues();
388 ReadRendererValues();
389 ReadAudioValues();
390 ReadSystemValues();
391}
392
393void Config::SavePlayerValues(const std::size_t player_index) {
394 std::string player_prefix;
395 if (type != ConfigType::InputProfile) {
396 player_prefix = std::string("player_").append(ToString(player_index)).append("_");
397 }
398
399 const auto& player = Settings::values.players.GetValue()[player_index];
400 if (IsCustomConfig()) {
401 if (player.profile_name.empty()) {
402 // No custom profile selected
403 return;
404 }
405 WriteSetting(std::string(player_prefix).append("profile_name"), player.profile_name,
406 std::make_optional(std::string("")));
407 }
408
409 WriteSetting(std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type),
410 std::make_optional(static_cast<u8>(Settings::ControllerType::ProController)));
411
412 if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) {
413 WriteSetting(std::string(player_prefix).append("connected"), player.connected,
414 std::make_optional(player_index == 0));
415 WriteSetting(std::string(player_prefix).append("vibration_enabled"),
416 player.vibration_enabled, std::make_optional(true));
417 WriteSetting(std::string(player_prefix).append("vibration_strength"),
418 player.vibration_strength, std::make_optional(100));
419 WriteSetting(std::string(player_prefix).append("body_color_left"), player.body_color_left,
420 std::make_optional(Settings::JOYCON_BODY_NEON_BLUE));
421 WriteSetting(std::string(player_prefix).append("body_color_right"), player.body_color_right,
422 std::make_optional(Settings::JOYCON_BODY_NEON_RED));
423 WriteSetting(std::string(player_prefix).append("button_color_left"),
424 player.button_color_left,
425 std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE));
426 WriteSetting(std::string(player_prefix).append("button_color_right"),
427 player.button_color_right,
428 std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED));
429 }
430}
431
432void Config::SaveTouchscreenValues() {
433 const auto& touchscreen = Settings::values.touchscreen;
434
435 WriteSetting(std::string("touchscreen_enabled"), touchscreen.enabled, std::make_optional(true));
436
437 WriteSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle,
438 std::make_optional(static_cast<u32>(0)));
439 WriteSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x,
440 std::make_optional(static_cast<u32>(15)));
441 WriteSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y,
442 std::make_optional(static_cast<u32>(15)));
443}
444
445void Config::SaveMotionTouchValues() {
446 BeginArray(std::string("touch_from_button_maps"));
447 for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
448 SetArrayIndex(static_cast<int>(p));
449 WriteSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name,
450 std::make_optional(std::string("default")));
451
452 BeginArray(std::string("entries"));
453 for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
454 ++q) {
455 SetArrayIndex(static_cast<int>(q));
456 WriteSetting(std::string("bind"),
457 Settings::values.touch_from_button_maps[p].buttons[q]);
458 }
459 EndArray(); // entries
460 }
461 EndArray(); // touch_from_button_maps
462}
463
464void Config::SaveValues() {
465 if (global) {
466 SaveDataStorageValues();
467 SaveDebuggingValues();
468 SaveDisabledAddOnValues();
469 SaveNetworkValues();
470 SaveWebServiceValues();
471 SaveMiscellaneousValues();
472 }
473 SaveControlValues();
474 SaveCoreValues();
475 SaveCpuValues();
476 SaveRendererValues();
477 SaveAudioValues();
478 SaveSystemValues();
479
480 WriteToIni();
481}
482
483void Config::SaveAudioValues() {
484 BeginGroup(Settings::TranslateCategory(Settings::Category::Audio));
485
486 WriteCategory(Settings::Category::Audio);
487 WriteCategory(Settings::Category::UiAudio);
488
489 EndGroup();
490}
491
492void Config::SaveControlValues() {
493 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
494
495 WriteCategory(Settings::Category::Controls);
496
497 Settings::values.players.SetGlobal(!IsCustomConfig());
498 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
499 SavePlayerValues(p);
500 }
501 if (IsCustomConfig()) {
502 EndGroup();
503 return;
504 }
505 SaveTouchscreenValues();
506 SaveMotionTouchValues();
507
508 EndGroup();
509}
510
511void Config::SaveCoreValues() {
512 BeginGroup(Settings::TranslateCategory(Settings::Category::Core));
513
514 WriteCategory(Settings::Category::Core);
515
516 EndGroup();
517}
518
519void Config::SaveDataStorageValues() {
520 BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
521
522 WriteSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir),
523 std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
524 WriteSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir),
525 std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
526 WriteSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir),
527 std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
528 WriteSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir),
529 std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
530 WriteSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir),
531 std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
532
533 WriteCategory(Settings::Category::DataStorage);
534
535 EndGroup();
536}
537
538void Config::SaveDebuggingValues() {
539 BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
540
541 // Intentionally not using the QT default setting as this is intended to be changed in the ini
542 WriteSetting(std::string("record_frame_times"), Settings::values.record_frame_times);
543
544 WriteCategory(Settings::Category::Debugging);
545 WriteCategory(Settings::Category::DebuggingGraphics);
546
547 EndGroup();
548}
549
550void Config::SaveNetworkValues() {
551 BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
552
553 WriteCategory(Settings::Category::Network);
554
555 EndGroup();
556}
557
558void Config::SaveDisabledAddOnValues() {
559 // Custom config section
560 BeginGroup(std::string("DisabledAddOns"));
561
562 int i = 0;
563 BeginArray(std::string(""));
564 for (const auto& elem : Settings::values.disabled_addons) {
565 SetArrayIndex(i);
566 WriteSetting(std::string("title_id"), elem.first, std::make_optional(static_cast<u64>(0)));
567 BeginArray(std::string("disabled"));
568 for (std::size_t j = 0; j < elem.second.size(); ++j) {
569 SetArrayIndex(static_cast<int>(j));
570 WriteSetting(std::string("d"), elem.second[j], std::make_optional(std::string("")));
571 }
572 EndArray(); // disabled
573 ++i;
574 }
575 EndArray(); // Base disabled addons array - Has no base key
576
577 EndGroup();
578}
579
580void Config::SaveMiscellaneousValues() {
581 BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous));
582
583 WriteCategory(Settings::Category::Miscellaneous);
584
585 EndGroup();
586}
587
588void Config::SaveCpuValues() {
589 BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu));
590
591 WriteCategory(Settings::Category::Cpu);
592 WriteCategory(Settings::Category::CpuDebug);
593 WriteCategory(Settings::Category::CpuUnsafe);
594
595 EndGroup();
596}
597
598void Config::SaveRendererValues() {
599 BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer));
600
601 WriteCategory(Settings::Category::Renderer);
602 WriteCategory(Settings::Category::RendererAdvanced);
603 WriteCategory(Settings::Category::RendererDebug);
604
605 EndGroup();
606}
607
608void Config::SaveScreenshotValues() {
609 BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
610
611 WriteSetting(std::string("screenshot_path"),
612 FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir));
613 WriteCategory(Settings::Category::Screenshots);
614
615 EndGroup();
616}
617
618void Config::SaveSystemValues() {
619 BeginGroup(Settings::TranslateCategory(Settings::Category::System));
620
621 WriteCategory(Settings::Category::System);
622 WriteCategory(Settings::Category::SystemAudio);
623
624 EndGroup();
625}
626
627void Config::SaveWebServiceValues() {
628 BeginGroup(Settings::TranslateCategory(Settings::Category::WebService));
629
630 WriteCategory(Settings::Category::WebService);
631
632 EndGroup();
633}
634
635bool Config::ReadBooleanSetting(const std::string& key, const std::optional<bool> default_value) {
636 std::string full_key = GetFullKey(key, false);
637 if (!default_value.has_value()) {
638 return config->GetBoolValue(GetSection().c_str(), full_key.c_str(), false);
639 }
640
641 if (config->GetBoolValue(GetSection().c_str(),
642 std::string(full_key).append("\\default").c_str(), false)) {
643 return static_cast<bool>(default_value.value());
644 } else {
645 return config->GetBoolValue(GetSection().c_str(), full_key.c_str(),
646 static_cast<bool>(default_value.value()));
647 }
648}
649
650s64 Config::ReadIntegerSetting(const std::string& key, const std::optional<s64> default_value) {
651 std::string full_key = GetFullKey(key, false);
652 if (!default_value.has_value()) {
653 try {
654 return std::stoll(
655 std::string(config->GetValue(GetSection().c_str(), full_key.c_str(), "0")));
656 } catch (...) {
657 return 0;
658 }
659 }
660
661 s64 result = 0;
662 if (config->GetBoolValue(GetSection().c_str(),
663 std::string(full_key).append("\\default").c_str(), true)) {
664 result = default_value.value();
665 } else {
666 try {
667 result = std::stoll(std::string(config->GetValue(
668 GetSection().c_str(), full_key.c_str(), ToString(default_value.value()).c_str())));
669 } catch (...) {
670 result = default_value.value();
671 }
672 }
673 return result;
674}
675
676u64 Config::ReadUnsignedIntegerSetting(const std::string& key,
677 const std::optional<u64> default_value) {
678 std::string full_key = GetFullKey(key, false);
679 if (!default_value.has_value()) {
680 try {
681 return std::stoull(
682 std::string(config->GetValue(GetSection().c_str(), full_key.c_str(), "0")));
683 } catch (...) {
684 return 0;
685 }
686 }
687
688 u64 result = 0;
689 if (config->GetBoolValue(GetSection().c_str(),
690 std::string(full_key).append("\\default").c_str(), true)) {
691 result = default_value.value();
692 } else {
693 try {
694 result = std::stoull(std::string(config->GetValue(
695 GetSection().c_str(), full_key.c_str(), ToString(default_value.value()).c_str())));
696 } catch (...) {
697 result = default_value.value();
698 }
699 }
700 return result;
701}
702
703double Config::ReadDoubleSetting(const std::string& key,
704 const std::optional<double> default_value) {
705 std::string full_key = GetFullKey(key, false);
706 if (!default_value.has_value()) {
707 return config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), 0);
708 }
709
710 double result;
711 if (config->GetBoolValue(GetSection().c_str(),
712 std::string(full_key).append("\\default").c_str(), true)) {
713 result = default_value.value();
714 } else {
715 result =
716 config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), default_value.value());
717 }
718 return result;
719}
720
721std::string Config::ReadStringSetting(const std::string& key,
722 const std::optional<std::string> default_value) {
723 std::string result;
724 std::string full_key = GetFullKey(key, false);
725 if (!default_value.has_value()) {
726 result = config->GetValue(GetSection().c_str(), full_key.c_str(), "");
727 boost::replace_all(result, "\"", "");
728 return result;
729 }
730
731 if (config->GetBoolValue(GetSection().c_str(),
732 std::string(full_key).append("\\default").c_str(), true)) {
733 result = default_value.value();
734 } else {
735 result =
736 config->GetValue(GetSection().c_str(), full_key.c_str(), default_value.value().c_str());
737 }
738 boost::replace_all(result, "\"", "");
739 boost::replace_all(result, "//", "/");
740 return result;
741}
742
743bool Config::Exists(const std::string& section, const std::string& key) const {
744 const std::string value = config->GetValue(section.c_str(), key.c_str(), "");
745 return !value.empty();
746}
747
748template <typename Type>
749void Config::WriteSetting(const std::string& key, const Type& value,
750 const std::optional<Type>& default_value,
751 const std::optional<bool>& use_global) {
752 std::string full_key = GetFullKey(key, false);
753
754 std::string saved_value;
755 std::string string_default;
756 if constexpr (std::is_same_v<Type, std::string>) {
757 saved_value.append(AdjustOutputString(value));
758 if (default_value.has_value()) {
759 string_default.append(AdjustOutputString(default_value.value()));
760 }
761 } else {
762 saved_value.append(AdjustOutputString(ToString(value)));
763 if (default_value.has_value()) {
764 string_default.append(ToString(default_value.value()));
765 }
766 }
767
768 if (default_value.has_value() && use_global.has_value()) {
769 if (!global) {
770 WriteSettingInternal(std::string(full_key).append("\\global"),
771 ToString(use_global.value()));
772 }
773 if (global || use_global.value() == false) {
774 WriteSettingInternal(std::string(full_key).append("\\default"),
775 ToString(string_default == saved_value));
776 WriteSettingInternal(full_key, saved_value);
777 }
778 } else if (default_value.has_value() && !use_global.has_value()) {
779 WriteSettingInternal(std::string(full_key).append("\\default"),
780 ToString(string_default == saved_value));
781 WriteSettingInternal(full_key, saved_value);
782 } else {
783 WriteSettingInternal(full_key, saved_value);
784 }
785}
786
787void Config::WriteSettingInternal(const std::string& key, const std::string& value) {
788 config->SetValue(GetSection().c_str(), key.c_str(), value.c_str());
789}
790
791void Config::Reload() {
792 ReadValues();
793 // To apply default value changes
794 SaveValues();
795}
796
797void Config::Save() {
798 SaveValues();
799}
800
801void Config::ClearControlPlayerValues() const {
802 // If key is an empty string, all keys in the current group() are removed.
803 const char* section = Settings::TranslateCategory(Settings::Category::Controls);
804 CSimpleIniA::TNamesDepend keys;
805 config->GetAllKeys(section, keys);
806 for (const auto& key : keys) {
807 if (std::string(config->GetValue(section, key.pItem)).empty()) {
808 config->Delete(section, key.pItem);
809 }
810 }
811}
812
813const std::string& Config::GetConfigFilePath() const {
814 return config_loc;
815}
816
817void Config::ReadCategory(const Settings::Category category) {
818 const auto& settings = FindRelevantList(category);
819 std::ranges::for_each(settings, [&](const auto& setting) { ReadSettingGeneric(setting); });
820}
821
822void Config::WriteCategory(const Settings::Category category) {
823 const auto& settings = FindRelevantList(category);
824 std::ranges::for_each(settings, [&](const auto& setting) { WriteSettingGeneric(setting); });
825}
826
827void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
828 if (!setting->Save() || (!setting->Switchable() && !global)) {
829 return;
830 }
831
832 const std::string key = AdjustKey(setting->GetLabel());
833 const std::string default_value(setting->DefaultToString());
834
835 bool use_global = true;
836 if (setting->Switchable() && !global) {
837 use_global =
838 ReadBooleanSetting(std::string(key).append("\\use_global"), std::make_optional(true));
839 setting->SetGlobal(use_global);
840 }
841
842 if (global || !use_global) {
843 const bool is_default =
844 ReadBooleanSetting(std::string(key).append("\\default"), std::make_optional(true));
845 if (!is_default) {
846 const std::string setting_string = ReadStringSetting(key, default_value);
847 setting->LoadString(setting_string);
848 } else {
849 // Empty string resets the Setting to default
850 setting->LoadString("");
851 }
852 }
853}
854
855void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
856 if (!setting->Save()) {
857 return;
858 }
859
860 std::string key = AdjustKey(setting->GetLabel());
861 if (setting->Switchable()) {
862 if (!global) {
863 WriteSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
864 }
865 if (global || !setting->UsingGlobal()) {
866 WriteSetting(std::string(key).append("\\default"),
867 setting->ToString() == setting->DefaultToString());
868 WriteSetting(key, setting->ToString());
869 }
870 } else if (global) {
871 WriteSetting(std::string(key).append("\\default"),
872 setting->ToString() == setting->DefaultToString());
873 WriteSetting(key, setting->ToString());
874 }
875}
876
877void Config::BeginGroup(const std::string& group) {
878 // You can't begin a group while reading/writing from a config array
879 ASSERT(array_stack.empty());
880
881 key_stack.push_back(AdjustKey(group));
882}
883
884void Config::EndGroup() {
885 // You can't end a group if you haven't started one yet
886 ASSERT(!key_stack.empty());
887
888 // You can't end a group when reading/writing from a config array
889 ASSERT(array_stack.empty());
890
891 key_stack.pop_back();
892}
893
894std::string Config::GetSection() {
895 if (key_stack.empty()) {
896 return std::string{""};
897 }
898
899 return key_stack.front();
900}
901
902std::string Config::GetGroup() const {
903 if (key_stack.size() <= 1) {
904 return std::string{""};
905 }
906
907 std::string key;
908 for (size_t i = 1; i < key_stack.size(); ++i) {
909 key.append(key_stack[i]).append("\\");
910 }
911 return key;
912}
913
914std::string Config::AdjustKey(const std::string& key) {
915 std::string adjusted_key(key);
916 boost::replace_all(adjusted_key, "/", "\\");
917 boost::replace_all(adjusted_key, " ", "%20");
918 return adjusted_key;
919}
920
921std::string Config::AdjustOutputString(const std::string& string) {
922 std::string adjusted_string(string);
923 boost::replace_all(adjusted_string, "\\", "/");
924
925 // Windows requires that two forward slashes are used at the start of a path for unmapped
926 // network drives so we have to watch for that here
927 if (string.substr(0, 2) == "//") {
928 boost::replace_all(adjusted_string, "//", "/");
929 adjusted_string.insert(0, "/");
930 } else {
931 boost::replace_all(adjusted_string, "//", "/");
932 }
933
934 // Needed for backwards compatibility with QSettings deserialization
935 for (const auto& special_character : special_characters) {
936 if (adjusted_string.find(special_character) != std::string::npos) {
937 adjusted_string.insert(0, "\"");
938 adjusted_string.append("\"");
939 break;
940 }
941 }
942 return adjusted_string;
943}
944
945std::string Config::GetFullKey(const std::string& key, bool skipArrayIndex) {
946 if (array_stack.empty()) {
947 return std::string(GetGroup()).append(AdjustKey(key));
948 }
949
950 std::string array_key;
951 for (size_t i = 0; i < array_stack.size(); ++i) {
952 if (!array_stack[i].name.empty()) {
953 array_key.append(array_stack[i].name).append("\\");
954 }
955
956 if (!skipArrayIndex || (array_stack.size() - 1 != i && array_stack.size() > 1)) {
957 array_key.append(ToString(array_stack[i].index)).append("\\");
958 }
959 }
960 std::string final_key = std::string(GetGroup()).append(array_key).append(AdjustKey(key));
961 return final_key;
962}
963
964int Config::BeginArray(const std::string& array) {
965 array_stack.push_back(ConfigArray{AdjustKey(array), 0, 0});
966 const int size = config->GetLongValue(GetSection().c_str(),
967 GetFullKey(std::string("size"), true).c_str(), 0);
968 array_stack.back().size = size;
969 return size;
970}
971
972void Config::EndArray() {
973 // You can't end a config array before starting one
974 ASSERT(!array_stack.empty());
975
976 // Set the array size to 0 if the array is ended without changing the index
977 int size = 0;
978 if (array_stack.back().index != 0) {
979 size = array_stack.back().size;
980 }
981
982 // Write out the size to config
983 if (key_stack.size() == 1 && array_stack.back().name.empty()) {
984 // Edge-case where the first array created doesn't have a name
985 config->SetValue(GetSection().c_str(), std::string("size").c_str(), ToString(size).c_str());
986 } else {
987 const auto key = GetFullKey(std::string("size"), true);
988 config->SetValue(GetSection().c_str(), key.c_str(), ToString(size).c_str());
989 }
990
991 array_stack.pop_back();
992}
993
994void Config::SetArrayIndex(const int index) {
995 // You can't set the array index if you haven't started one yet
996 ASSERT(!array_stack.empty());
997
998 const int array_index = index + 1;
999
1000 // You can't exceed the known max size of the array by more than 1
1001 ASSERT(array_stack.front().size + 1 >= array_index);
1002
1003 // Change the config array size to the current index since you may want
1004 // to reduce the number of elements that you read back from the config
1005 // in the future.
1006 array_stack.back().size = array_index;
1007 array_stack.back().index = array_index;
1008}
diff --git a/src/frontend_common/config.h b/src/frontend_common/config.h
new file mode 100644
index 000000000..b3812af17
--- /dev/null
+++ b/src/frontend_common/config.h
@@ -0,0 +1,211 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <memory>
7#include <string>
8#include "common/settings.h"
9
10#define SI_NO_CONVERSION
11#include <SimpleIni.h>
12#include <boost/algorithm/string/replace.hpp>
13
14// Workaround for conflicting definition in libloaderapi.h caused by SimpleIni
15#undef LoadString
16#undef CreateFile
17#undef DeleteFile
18#undef CopyFile
19#undef CreateDirectory
20#undef MoveFile
21
22namespace Core {
23class System;
24}
25
26class Config {
27public:
28 enum class ConfigType {
29 GlobalConfig,
30 PerGameConfig,
31 InputProfile,
32 };
33
34 virtual ~Config() = default;
35
36 void ClearControlPlayerValues() const;
37
38 [[nodiscard]] const std::string& GetConfigFilePath() const;
39
40 [[nodiscard]] bool Exists(const std::string& section, const std::string& key) const;
41
42protected:
43 explicit Config(ConfigType config_type = ConfigType::GlobalConfig);
44
45 void Initialize(const std::string& config_name = "config");
46 void Initialize(std::optional<std::string> config_path);
47
48 void WriteToIni() const;
49
50 void SetUpIni();
51 [[nodiscard]] bool IsCustomConfig() const;
52
53 void Reload();
54 void Save();
55
56 /**
57 * Derived config classes must implement this so they can reload all platform-specific
58 * values and global ones.
59 */
60 virtual void ReloadAllValues() = 0;
61
62 /**
63 * Derived config classes must implement this so they can save all platform-specific
64 * and global values.
65 */
66 virtual void SaveAllValues() = 0;
67
68 void ReadValues();
69 void ReadPlayerValues(std::size_t player_index);
70
71 void ReadTouchscreenValues();
72 void ReadMotionTouchValues();
73
74 // Read functions bases off the respective config section names.
75 void ReadAudioValues();
76 void ReadControlValues();
77 void ReadCoreValues();
78 void ReadDataStorageValues();
79 void ReadDebuggingValues();
80 void ReadServiceValues();
81 void ReadDisabledAddOnValues();
82 void ReadMiscellaneousValues();
83 void ReadCpuValues();
84 void ReadRendererValues();
85 void ReadScreenshotValues();
86 void ReadSystemValues();
87 void ReadWebServiceValues();
88 void ReadNetworkValues();
89
90 // Read platform specific sections
91 virtual void ReadHidbusValues() = 0;
92 virtual void ReadDebugControlValues() = 0;
93 virtual void ReadPathValues() = 0;
94 virtual void ReadShortcutValues() = 0;
95 virtual void ReadUIValues() = 0;
96 virtual void ReadUIGamelistValues() = 0;
97 virtual void ReadUILayoutValues() = 0;
98 virtual void ReadMultiplayerValues() = 0;
99
100 void SaveValues();
101 void SavePlayerValues(std::size_t player_index);
102 void SaveTouchscreenValues();
103 void SaveMotionTouchValues();
104
105 // Save functions based off the respective config section names.
106 void SaveAudioValues();
107 void SaveControlValues();
108 void SaveCoreValues();
109 void SaveDataStorageValues();
110 void SaveDebuggingValues();
111 void SaveNetworkValues();
112 void SaveDisabledAddOnValues();
113 void SaveMiscellaneousValues();
114 void SaveCpuValues();
115 void SaveRendererValues();
116 void SaveScreenshotValues();
117 void SaveSystemValues();
118 void SaveWebServiceValues();
119
120 // Save platform specific sections
121 virtual void SaveHidbusValues() = 0;
122 virtual void SaveDebugControlValues() = 0;
123 virtual void SavePathValues() = 0;
124 virtual void SaveShortcutValues() = 0;
125 virtual void SaveUIValues() = 0;
126 virtual void SaveUIGamelistValues() = 0;
127 virtual void SaveUILayoutValues() = 0;
128 virtual void SaveMultiplayerValues() = 0;
129
130 virtual std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) = 0;
131
132 /**
133 * Reads a setting from the qt_config.
134 *
135 * @param key The setting's identifier
136 * @param default_value The value to use when the setting is not already present in the config
137 */
138 bool ReadBooleanSetting(const std::string& key,
139 std::optional<bool> default_value = std::nullopt);
140 s64 ReadIntegerSetting(const std::string& key, std::optional<s64> default_value = std::nullopt);
141 u64 ReadUnsignedIntegerSetting(const std::string& key,
142 std::optional<u64> default_value = std::nullopt);
143 double ReadDoubleSetting(const std::string& key,
144 std::optional<double> default_value = std::nullopt);
145 std::string ReadStringSetting(const std::string& key,
146 std::optional<std::string> default_value = std::nullopt);
147
148 /**
149 * Writes a setting to the qt_config.
150 *
151 * @param key The setting's idetentifier
152 * @param value Value of the setting
153 * @param default_value Default of the setting if not present in config
154 * @param use_global Specifies if the custom or global config should be in use, for custom
155 * configs
156 */
157 template <typename Type = int>
158 void WriteSetting(const std::string& key, const Type& value,
159 const std::optional<Type>& default_value = std::nullopt,
160 const std::optional<bool>& use_global = std::nullopt);
161 void WriteSettingInternal(const std::string& key, const std::string& value);
162
163 void ReadCategory(Settings::Category category);
164 void WriteCategory(Settings::Category category);
165 void ReadSettingGeneric(Settings::BasicSetting* setting);
166 void WriteSettingGeneric(const Settings::BasicSetting* setting);
167
168 template <typename T>
169 [[nodiscard]] std::string ToString(const T& value_) {
170 if constexpr (std::is_same_v<T, std::string>) {
171 return value_;
172 } else if constexpr (std::is_same_v<T, std::optional<u32>>) {
173 return value_.has_value() ? std::to_string(*value_) : "none";
174 } else if constexpr (std::is_same_v<T, bool>) {
175 return value_ ? "true" : "false";
176 } else if constexpr (std::is_same_v<T, u64>) {
177 return std::to_string(static_cast<u64>(value_));
178 } else {
179 return std::to_string(static_cast<s64>(value_));
180 }
181 }
182
183 void BeginGroup(const std::string& group);
184 void EndGroup();
185 std::string GetSection();
186 [[nodiscard]] std::string GetGroup() const;
187 static std::string AdjustKey(const std::string& key);
188 static std::string AdjustOutputString(const std::string& string);
189 std::string GetFullKey(const std::string& key, bool skipArrayIndex);
190 int BeginArray(const std::string& array);
191 void EndArray();
192 void SetArrayIndex(int index);
193
194 const ConfigType type;
195 std::unique_ptr<CSimpleIniA> config;
196 std::string config_loc;
197 const bool global;
198
199private:
200 inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*',
201 '|', ';', '\'', '\"', ',', '<', '.',
202 '>', '?', '`', '~', '='};
203
204 struct ConfigArray {
205 std::string name;
206 int size;
207 int index;
208 };
209 std::vector<ConfigArray> array_stack;
210 std::vector<std::string> key_stack;
211};
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
index 2705ab140..9319ea007 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
@@ -5,6 +5,7 @@
5#include "shader_recompiler/backend/glasm/glasm_emit_context.h" 5#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
6#include "shader_recompiler/frontend/ir/program.h" 6#include "shader_recompiler/frontend/ir/program.h"
7#include "shader_recompiler/frontend/ir/value.h" 7#include "shader_recompiler/frontend/ir/value.h"
8#include "shader_recompiler/profile.h"
8#include "shader_recompiler/runtime_info.h" 9#include "shader_recompiler/runtime_info.h"
9 10
10namespace Shader::Backend::GLASM { 11namespace Shader::Backend::GLASM {
@@ -35,7 +36,9 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
35 continue; 36 continue;
36 } 37 }
37 const auto& ssbo{ctx.info.storage_buffers_descriptors[index]}; 38 const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
38 ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr 39 const u64 ssbo_align_mask{~(ctx.profile.min_ssbo_alignment - 1U)};
40 ctx.Add("LDC.U64 DC.x,c{}[{}];" // unaligned_ssbo_addr
41 "AND.U64 DC.x,DC.x,{};" // ssbo_addr = unaligned_ssbo_addr & ssbo_align_mask
39 "LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32 42 "LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
40 "CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32 43 "CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
41 "ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size 44 "ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
@@ -44,8 +47,8 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
44 "AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b 47 "AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b
45 "IF NE.x;" // if cond 48 "IF NE.x;" // if cond
46 "SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr 49 "SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr
47 ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address, 50 ssbo.cbuf_index, ssbo.cbuf_offset, ssbo_align_mask, ssbo.cbuf_index,
48 address, address); 51 ssbo.cbuf_offset + 8, address, address, address);
49 if (pointer_based) { 52 if (pointer_based) {
50 ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf 53 ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf
51 "ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset 54 "ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index 9ff4028c2..fd9a99449 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -601,7 +601,10 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
601 addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc)); 601 addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc));
602 size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc)); 602 size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc));
603 } 603 }
604 const auto addr_pack{fmt::format("packUint2x32(uvec2({},{}))", addr_xy[0], addr_xy[1])}; 604 const u32 ssbo_align_mask{~(static_cast<u32>(profile.min_ssbo_alignment) - 1U)};
605 const auto aligned_low_addr{fmt::format("{}&{}", addr_xy[0], ssbo_align_mask)};
606 const auto aligned_addr{fmt::format("uvec2({},{})", aligned_low_addr, addr_xy[1])};
607 const auto addr_pack{fmt::format("packUint2x32({})", aligned_addr)};
605 const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)}; 608 const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)};
606 func += addr_statment; 609 func += addr_statment;
607 610
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 57df6fc34..3350f1f85 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -891,7 +891,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
891 const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32, 891 const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
892 zero, ssbo_size_cbuf_offset)}; 892 zero, ssbo_size_cbuf_offset)};
893 893
894 const Id ssbo_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))}; 894 const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
895 const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
896 const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
895 const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))}; 897 const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
896 const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)}; 898 const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
897 const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr), 899 const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 8fac6bad3..321ea625b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -298,7 +298,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
298 298
299 Optimization::PositionPass(env, program); 299 Optimization::PositionPass(env, program);
300 300
301 Optimization::GlobalMemoryToStorageBufferPass(program); 301 Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
302 Optimization::TexturePass(env, program, host_info); 302 Optimization::TexturePass(env, program, host_info);
303 303
304 if (Settings::values.resolution_info.active) { 304 if (Settings::values.resolution_info.active) {
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 7d2ded907..1b53404fc 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -16,6 +16,7 @@ struct HostTranslateInfo {
16 bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered 16 bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
17 bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers 17 bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
18 bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS 18 bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
19 u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
19 bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry 20 bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
20 ///< passthrough shaders 21 ///< passthrough shaders
21 bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional 22 bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index d1e59f22e..0cea79945 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -11,6 +11,7 @@
11#include "shader_recompiler/frontend/ir/breadth_first_search.h" 11#include "shader_recompiler/frontend/ir/breadth_first_search.h"
12#include "shader_recompiler/frontend/ir/ir_emitter.h" 12#include "shader_recompiler/frontend/ir/ir_emitter.h"
13#include "shader_recompiler/frontend/ir/value.h" 13#include "shader_recompiler/frontend/ir/value.h"
14#include "shader_recompiler/host_translate_info.h"
14#include "shader_recompiler/ir_opt/passes.h" 15#include "shader_recompiler/ir_opt/passes.h"
15 16
16namespace Shader::Optimization { 17namespace Shader::Optimization {
@@ -408,7 +409,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
408} 409}
409 410
410/// Returns the offset in indices (not bytes) for an equivalent storage instruction 411/// Returns the offset in indices (not bytes) for an equivalent storage instruction
411IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) { 412IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
412 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; 413 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
413 IR::U32 offset; 414 IR::U32 offset;
414 if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) { 415 if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
@@ -421,7 +422,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
421 } 422 }
422 // Subtract the least significant 32 bits from the guest offset. The result is the storage 423 // Subtract the least significant 32 bits from the guest offset. The result is the storage
423 // buffer offset in bytes. 424 // buffer offset in bytes.
424 const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; 425 IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
426
427 // Align the offset base to match the host alignment requirements
428 low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
425 return ir.ISub(offset, low_cbuf); 429 return ir.ISub(offset, low_cbuf);
426} 430}
427 431
@@ -516,7 +520,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
516} 520}
517} // Anonymous namespace 521} // Anonymous namespace
518 522
519void GlobalMemoryToStorageBufferPass(IR::Program& program) { 523void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
520 StorageInfo info; 524 StorageInfo info;
521 for (IR::Block* const block : program.post_order_blocks) { 525 for (IR::Block* const block : program.post_order_blocks) {
522 for (IR::Inst& inst : block->Instructions()) { 526 for (IR::Inst& inst : block->Instructions()) {
@@ -540,7 +544,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
540 const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}}; 544 const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
541 IR::Block* const block{storage_inst.block}; 545 IR::Block* const block{storage_inst.block};
542 IR::Inst* const inst{storage_inst.inst}; 546 IR::Inst* const inst{storage_inst.inst};
543 const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)}; 547 const IR::U32 offset{
548 StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
544 Replace(*block, *inst, index, offset); 549 Replace(*block, *inst, index, offset);
545 } 550 }
546} 551}
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index d4d5285e5..1e637cb23 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -16,7 +16,7 @@ void CollectShaderInfoPass(Environment& env, IR::Program& program);
16void ConditionalBarrierPass(IR::Program& program); 16void ConditionalBarrierPass(IR::Program& program);
17void ConstantPropagationPass(Environment& env, IR::Program& program); 17void ConstantPropagationPass(Environment& env, IR::Program& program);
18void DeadCodeEliminationPass(IR::Program& program); 18void DeadCodeEliminationPass(IR::Program& program);
19void GlobalMemoryToStorageBufferPass(IR::Program& program); 19void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
20void IdentityRemovalPass(IR::Program& program); 20void IdentityRemovalPass(IR::Program& program);
21void LowerFp64ToFp32(IR::Program& program); 21void LowerFp64ToFp32(IR::Program& program);
22void LowerFp16ToFp32(IR::Program& program); 22void LowerFp16ToFp32(IR::Program& program);
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index a9de9f4a9..66901a965 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -85,6 +85,8 @@ struct Profile {
85 85
86 /// Maxwell and earlier nVidia architectures have broken robust support 86 /// Maxwell and earlier nVidia architectures have broken robust support
87 bool has_broken_robust{}; 87 bool has_broken_robust{};
88
89 u64 min_ssbo_alignment{};
88}; 90};
89 91
90} // namespace Shader 92} // namespace Shader
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index b65b9f2a2..c22c7631c 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -15,6 +15,7 @@ add_library(video_core STATIC
15 buffer_cache/buffer_cache.cpp 15 buffer_cache/buffer_cache.cpp
16 buffer_cache/buffer_cache.h 16 buffer_cache/buffer_cache.h
17 buffer_cache/memory_tracker_base.h 17 buffer_cache/memory_tracker_base.h
18 buffer_cache/usage_tracker.h
18 buffer_cache/word_manager.h 19 buffer_cache/word_manager.h
19 cache_types.h 20 cache_types.h
20 cdma_pusher.cpp 21 cdma_pusher.cpp
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index f5b10411b..6d1fc3887 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -67,6 +67,7 @@ void BufferCache<P>::TickFrame() {
67 if (!channel_state) { 67 if (!channel_state) {
68 return; 68 return;
69 } 69 }
70 runtime.TickFrame(slot_buffers);
70 71
71 // Calculate hits and shots and move hit bits to the right 72 // Calculate hits and shots and move hit bits to the right
72 const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(), 73 const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
@@ -230,7 +231,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
230 for (const IntervalType& add_interval : tmp_intervals) { 231 for (const IntervalType& add_interval : tmp_intervals) {
231 common_ranges.add(add_interval); 232 common_ranges.add(add_interval);
232 } 233 }
233 runtime.CopyBuffer(dest_buffer, src_buffer, copies); 234 const auto& copy = copies[0];
235 src_buffer.MarkUsage(copy.src_offset, copy.size);
236 dest_buffer.MarkUsage(copy.dst_offset, copy.size);
237 runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
234 if (has_new_downloads) { 238 if (has_new_downloads) {
235 memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount); 239 memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
236 } 240 }
@@ -258,9 +262,10 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
258 common_ranges.subtract(subtract_interval); 262 common_ranges.subtract(subtract_interval);
259 263
260 const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size)); 264 const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
261 auto& dest_buffer = slot_buffers[buffer]; 265 Buffer& dest_buffer = slot_buffers[buffer];
262 const u32 offset = dest_buffer.Offset(*cpu_dst_address); 266 const u32 offset = dest_buffer.Offset(*cpu_dst_address);
263 runtime.ClearBuffer(dest_buffer, offset, size, value); 267 runtime.ClearBuffer(dest_buffer, offset, size, value);
268 dest_buffer.MarkUsage(offset, size);
264 return true; 269 return true;
265} 270}
266 271
@@ -603,6 +608,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
603 VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset); 608 VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
604 const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size}; 609 const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
605 async_downloads += std::make_pair(base_interval, 1); 610 async_downloads += std::make_pair(base_interval, 1);
611 buffer.MarkUsage(copy.src_offset, copy.size);
606 runtime.CopyBuffer(download_staging.buffer, buffer, copies, false); 612 runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
607 normalized_copies.push_back(second_copy); 613 normalized_copies.push_back(second_copy);
608 } 614 }
@@ -621,8 +627,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
621 // Have in mind the staging buffer offset for the copy 627 // Have in mind the staging buffer offset for the copy
622 copy.dst_offset += download_staging.offset; 628 copy.dst_offset += download_staging.offset;
623 const std::array copies{copy}; 629 const std::array copies{copy};
624 runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies, 630 Buffer& buffer = slot_buffers[buffer_id];
625 false); 631 buffer.MarkUsage(copy.src_offset, copy.size);
632 runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
626 } 633 }
627 runtime.PostCopyBarrier(); 634 runtime.PostCopyBarrier();
628 runtime.Finish(); 635 runtime.Finish();
@@ -742,7 +749,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
742 {BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}}; 749 {BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
743 std::memcpy(upload_staging.mapped_span.data(), 750 std::memcpy(upload_staging.mapped_span.data(),
744 draw_state.inline_index_draw_indexes.data(), size); 751 draw_state.inline_index_draw_indexes.data(), size);
745 runtime.CopyBuffer(buffer, upload_staging.buffer, copies); 752 runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
746 } else { 753 } else {
747 buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes); 754 buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
748 } 755 }
@@ -754,6 +761,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
754 offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes(); 761 offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
755 runtime.BindIndexBuffer(buffer, new_offset, size); 762 runtime.BindIndexBuffer(buffer, new_offset, size);
756 } else { 763 } else {
764 buffer.MarkUsage(offset, size);
757 runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format, 765 runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
758 draw_state.index_buffer.first, draw_state.index_buffer.count, 766 draw_state.index_buffer.first, draw_state.index_buffer.count,
759 buffer, offset, size); 767 buffer, offset, size);
@@ -790,6 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
790 798
791 const u32 stride = maxwell3d->regs.vertex_streams[index].stride; 799 const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
792 const u32 offset = buffer.Offset(binding.cpu_addr); 800 const u32 offset = buffer.Offset(binding.cpu_addr);
801 buffer.MarkUsage(offset, binding.size);
793 802
794 host_bindings.buffers.push_back(&buffer); 803 host_bindings.buffers.push_back(&buffer);
795 host_bindings.offsets.push_back(offset); 804 host_bindings.offsets.push_back(offset);
@@ -895,6 +904,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
895 if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { 904 if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
896 channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size; 905 channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
897 } 906 }
907 buffer.MarkUsage(offset, size);
898 if constexpr (NEEDS_BIND_UNIFORM_INDEX) { 908 if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
899 runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size); 909 runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
900 } else { 910 } else {
@@ -913,6 +923,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
913 SynchronizeBuffer(buffer, binding.cpu_addr, size); 923 SynchronizeBuffer(buffer, binding.cpu_addr, size);
914 924
915 const u32 offset = buffer.Offset(binding.cpu_addr); 925 const u32 offset = buffer.Offset(binding.cpu_addr);
926 buffer.MarkUsage(offset, size);
916 const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0; 927 const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
917 928
918 if (is_written) { 929 if (is_written) {
@@ -943,6 +954,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
943 954
944 const u32 offset = buffer.Offset(binding.cpu_addr); 955 const u32 offset = buffer.Offset(binding.cpu_addr);
945 const PixelFormat format = binding.format; 956 const PixelFormat format = binding.format;
957 buffer.MarkUsage(offset, size);
946 if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { 958 if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
947 if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) { 959 if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
948 runtime.BindImageBuffer(buffer, offset, size, format); 960 runtime.BindImageBuffer(buffer, offset, size, format);
@@ -975,9 +987,10 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
975 MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size); 987 MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
976 988
977 const u32 offset = buffer.Offset(binding.cpu_addr); 989 const u32 offset = buffer.Offset(binding.cpu_addr);
990 buffer.MarkUsage(offset, size);
978 host_bindings.buffers.push_back(&buffer); 991 host_bindings.buffers.push_back(&buffer);
979 host_bindings.offsets.push_back(offset); 992 host_bindings.offsets.push_back(offset);
980 host_bindings.sizes.push_back(binding.size); 993 host_bindings.sizes.push_back(size);
981 } 994 }
982 if (host_bindings.buffers.size() > 0) { 995 if (host_bindings.buffers.size() > 0) {
983 runtime.BindTransformFeedbackBuffers(host_bindings); 996 runtime.BindTransformFeedbackBuffers(host_bindings);
@@ -1001,6 +1014,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
1001 SynchronizeBuffer(buffer, binding.cpu_addr, size); 1014 SynchronizeBuffer(buffer, binding.cpu_addr, size);
1002 1015
1003 const u32 offset = buffer.Offset(binding.cpu_addr); 1016 const u32 offset = buffer.Offset(binding.cpu_addr);
1017 buffer.MarkUsage(offset, size);
1004 if constexpr (NEEDS_BIND_UNIFORM_INDEX) { 1018 if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
1005 runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size); 1019 runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
1006 ++binding_index; 1020 ++binding_index;
@@ -1021,6 +1035,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
1021 SynchronizeBuffer(buffer, binding.cpu_addr, size); 1035 SynchronizeBuffer(buffer, binding.cpu_addr, size);
1022 1036
1023 const u32 offset = buffer.Offset(binding.cpu_addr); 1037 const u32 offset = buffer.Offset(binding.cpu_addr);
1038 buffer.MarkUsage(offset, size);
1024 const bool is_written = 1039 const bool is_written =
1025 ((channel_state->written_compute_storage_buffers >> index) & 1) != 0; 1040 ((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
1026 1041
@@ -1053,6 +1068,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
1053 1068
1054 const u32 offset = buffer.Offset(binding.cpu_addr); 1069 const u32 offset = buffer.Offset(binding.cpu_addr);
1055 const PixelFormat format = binding.format; 1070 const PixelFormat format = binding.format;
1071 buffer.MarkUsage(offset, size);
1056 if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { 1072 if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
1057 if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) { 1073 if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
1058 runtime.BindImageBuffer(buffer, offset, size, format); 1074 runtime.BindImageBuffer(buffer, offset, size, format);
@@ -1172,10 +1188,11 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
1172 if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) { 1188 if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
1173 size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size)); 1189 size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
1174 } 1190 }
1191 const BufferId buffer_id = FindBuffer(*cpu_addr, size);
1175 channel_state->vertex_buffers[index] = Binding{ 1192 channel_state->vertex_buffers[index] = Binding{
1176 .cpu_addr = *cpu_addr, 1193 .cpu_addr = *cpu_addr,
1177 .size = size, 1194 .size = size,
1178 .buffer_id = FindBuffer(*cpu_addr, size), 1195 .buffer_id = buffer_id,
1179 }; 1196 };
1180} 1197}
1181 1198
@@ -1401,7 +1418,8 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
1401 .dst_offset = dst_base_offset, 1418 .dst_offset = dst_base_offset,
1402 .size = overlap.SizeBytes(), 1419 .size = overlap.SizeBytes(),
1403 }); 1420 });
1404 runtime.CopyBuffer(new_buffer, overlap, copies); 1421 new_buffer.MarkUsage(copies[0].dst_offset, copies[0].size);
1422 runtime.CopyBuffer(new_buffer, overlap, copies, true);
1405 DeleteBuffer(overlap_id, true); 1423 DeleteBuffer(overlap_id, true);
1406} 1424}
1407 1425
@@ -1414,7 +1432,9 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
1414 const u32 size = static_cast<u32>(overlap.end - overlap.begin); 1432 const u32 size = static_cast<u32>(overlap.end - overlap.begin);
1415 const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size); 1433 const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
1416 auto& new_buffer = slot_buffers[new_buffer_id]; 1434 auto& new_buffer = slot_buffers[new_buffer_id];
1417 runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0); 1435 const size_t size_bytes = new_buffer.SizeBytes();
1436 runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
1437 new_buffer.MarkUsage(0, size_bytes);
1418 for (const BufferId overlap_id : overlap.ids) { 1438 for (const BufferId overlap_id : overlap.ids) {
1419 JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap); 1439 JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
1420 } 1440 }
@@ -1467,11 +1487,6 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
1467 1487
1468template <class P> 1488template <class P>
1469bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) { 1489bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
1470 return SynchronizeBufferImpl(buffer, cpu_addr, size);
1471}
1472
1473template <class P>
1474bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
1475 boost::container::small_vector<BufferCopy, 4> copies; 1490 boost::container::small_vector<BufferCopy, 4> copies;
1476 u64 total_size_bytes = 0; 1491 u64 total_size_bytes = 0;
1477 u64 largest_copy = 0; 1492 u64 largest_copy = 0;
@@ -1494,51 +1509,6 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
1494} 1509}
1495 1510
1496template <class P> 1511template <class P>
1497bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
1498 boost::container::small_vector<BufferCopy, 4> copies;
1499 u64 total_size_bytes = 0;
1500 u64 largest_copy = 0;
1501 IntervalSet found_sets{};
1502 auto make_copies = [&] {
1503 for (auto& interval : found_sets) {
1504 const std::size_t sub_size = interval.upper() - interval.lower();
1505 const VAddr cpu_addr_ = interval.lower();
1506 copies.push_back(BufferCopy{
1507 .src_offset = total_size_bytes,
1508 .dst_offset = cpu_addr_ - buffer.CpuAddr(),
1509 .size = sub_size,
1510 });
1511 total_size_bytes += sub_size;
1512 largest_copy = std::max<u64>(largest_copy, sub_size);
1513 }
1514 const std::span<BufferCopy> copies_span(copies.data(), copies.size());
1515 UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
1516 };
1517 memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
1518 const VAddr base_adr = cpu_addr_out;
1519 const VAddr end_adr = base_adr + range_size;
1520 const IntervalType add_interval{base_adr, end_adr};
1521 found_sets.add(add_interval);
1522 });
1523 if (found_sets.empty()) {
1524 return true;
1525 }
1526 const IntervalType search_interval{cpu_addr, cpu_addr + size};
1527 auto it = common_ranges.lower_bound(search_interval);
1528 auto it_end = common_ranges.upper_bound(search_interval);
1529 if (it == common_ranges.end()) {
1530 make_copies();
1531 return false;
1532 }
1533 while (it != it_end) {
1534 found_sets.subtract(*it);
1535 it++;
1536 }
1537 make_copies();
1538 return false;
1539}
1540
1541template <class P>
1542void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, 1512void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
1543 std::span<BufferCopy> copies) { 1513 std::span<BufferCopy> copies) {
1544 if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) { 1514 if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
@@ -1586,7 +1556,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
1586 // Apply the staging offset 1556 // Apply the staging offset
1587 copy.src_offset += upload_staging.offset; 1557 copy.src_offset += upload_staging.offset;
1588 } 1558 }
1589 runtime.CopyBuffer(buffer, upload_staging.buffer, copies); 1559 const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
1560 runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
1590 } 1561 }
1591} 1562}
1592 1563
@@ -1628,7 +1599,8 @@ void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_
1628 }}; 1599 }};
1629 u8* const src_pointer = upload_staging.mapped_span.data(); 1600 u8* const src_pointer = upload_staging.mapped_span.data();
1630 std::memcpy(src_pointer, inlined_buffer.data(), copy_size); 1601 std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
1631 runtime.CopyBuffer(buffer, upload_staging.buffer, copies); 1602 const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
1603 runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
1632 } else { 1604 } else {
1633 buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size)); 1605 buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
1634 } 1606 }
@@ -1681,8 +1653,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
1681 for (BufferCopy& copy : copies) { 1653 for (BufferCopy& copy : copies) {
1682 // Modify copies to have the staging offset in mind 1654 // Modify copies to have the staging offset in mind
1683 copy.dst_offset += download_staging.offset; 1655 copy.dst_offset += download_staging.offset;
1656 buffer.MarkUsage(copy.src_offset, copy.size);
1684 } 1657 }
1685 runtime.CopyBuffer(download_staging.buffer, buffer, copies_span); 1658 runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
1686 runtime.Finish(); 1659 runtime.Finish();
1687 for (const BufferCopy& copy : copies) { 1660 for (const BufferCopy& copy : copies) {
1688 const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset; 1661 const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
@@ -1780,15 +1753,25 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
1780 const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); 1753 const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
1781 return std::min(memory_layout_size, static_cast<u32>(8_MiB)); 1754 return std::min(memory_layout_size, static_cast<u32>(8_MiB));
1782 }(); 1755 }();
1783 const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); 1756 // Alignment only applies to the offset of the buffer
1784 if (!cpu_addr || size == 0) { 1757 const u32 alignment = runtime.GetStorageBufferAlignment();
1758 const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
1759 const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
1760
1761 const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
1762 if (!aligned_cpu_addr || size == 0) {
1785 LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index); 1763 LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
1786 return NULL_BINDING; 1764 return NULL_BINDING;
1787 } 1765 }
1788 const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, YUZU_PAGESIZE); 1766 const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
1767 ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}",
1768 cbuf_index);
1769 // The end address used for size calculation does not need to be aligned
1770 const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
1771
1789 const Binding binding{ 1772 const Binding binding{
1790 .cpu_addr = *cpu_addr, 1773 .cpu_addr = *aligned_cpu_addr,
1791 .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr), 1774 .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
1792 .buffer_id = BufferId{}, 1775 .buffer_id = BufferId{},
1793 }; 1776 };
1794 return binding; 1777 return binding;
diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h
index eed267361..d6d696d8c 100644
--- a/src/video_core/buffer_cache/buffer_cache_base.h
+++ b/src/video_core/buffer_cache/buffer_cache_base.h
@@ -529,10 +529,6 @@ private:
529 529
530 bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size); 530 bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
531 531
532 bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
533
534 bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
535
536 void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, 532 void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
537 std::span<BufferCopy> copies); 533 std::span<BufferCopy> copies);
538 534
diff --git a/src/video_core/buffer_cache/usage_tracker.h b/src/video_core/buffer_cache/usage_tracker.h
new file mode 100644
index 000000000..ab05fe415
--- /dev/null
+++ b/src/video_core/buffer_cache/usage_tracker.h
@@ -0,0 +1,79 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-3.0-or-later
3
4#pragma once
5
6#include "common/alignment.h"
7#include "common/common_types.h"
8
9namespace VideoCommon {
10
11class UsageTracker {
12 static constexpr size_t BYTES_PER_BIT_SHIFT = 6;
13 static constexpr size_t PAGE_SHIFT = 6 + BYTES_PER_BIT_SHIFT;
14 static constexpr size_t PAGE_BYTES = 1 << PAGE_SHIFT;
15
16public:
17 explicit UsageTracker(size_t size) {
18 const size_t num_pages = (size >> PAGE_SHIFT) + 1;
19 pages.resize(num_pages, 0ULL);
20 }
21
22 void Reset() noexcept {
23 std::ranges::fill(pages, 0ULL);
24 }
25
26 void Track(u64 offset, u64 size) noexcept {
27 const size_t page = offset >> PAGE_SHIFT;
28 const size_t page_end = (offset + size) >> PAGE_SHIFT;
29 TrackPage(page, offset, size);
30 if (page == page_end) {
31 return;
32 }
33 for (size_t i = page + 1; i < page_end; i++) {
34 pages[i] = ~u64{0};
35 }
36 const size_t offset_end = offset + size;
37 const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
38 TrackPage(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
39 }
40
41 [[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
42 const size_t page = offset >> PAGE_SHIFT;
43 const size_t page_end = (offset + size) >> PAGE_SHIFT;
44 if (IsPageUsed(page, offset, size)) {
45 return true;
46 }
47 for (size_t i = page + 1; i < page_end; i++) {
48 if (pages[i] != 0) {
49 return true;
50 }
51 }
52 const size_t offset_end = offset + size;
53 const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
54 return IsPageUsed(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
55 }
56
57private:
58 void TrackPage(u64 page, u64 offset, u64 size) noexcept {
59 const size_t offset_in_page = offset % PAGE_BYTES;
60 const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
61 const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
62 const size_t mask = ~u64{0} >> (64 - num_bits);
63 pages[page] |= (~u64{0} & mask) << first_bit;
64 }
65
66 bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
67 const size_t offset_in_page = offset % PAGE_BYTES;
68 const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
69 const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
70 const size_t mask = ~u64{0} >> (64 - num_bits);
71 const size_t mask2 = (~u64{0} & mask) << first_bit;
72 return (pages[page] & mask2) != 0;
73 }
74
75private:
76 std::vector<u64> pages;
77};
78
79} // namespace VideoCommon
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 38d553d3c..dfd696de6 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -178,13 +178,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
178} 178}
179 179
180void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer, 180void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
181 std::span<const VideoCommon::BufferCopy> copies, bool barrier) { 181 std::span<const VideoCommon::BufferCopy> copies, bool barrier,
182 bool) {
182 CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier); 183 CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
183} 184}
184 185
185void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer, 186void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
186 std::span<const VideoCommon::BufferCopy> copies) { 187 std::span<const VideoCommon::BufferCopy> copies, bool) {
187 CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies); 188 CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
188} 189}
189 190
190void BufferCacheRuntime::PreCopyBarrier() { 191void BufferCacheRuntime::PreCopyBarrier() {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 41b746f3b..000f29a82 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -30,6 +30,8 @@ public:
30 30
31 void MakeResident(GLenum access) noexcept; 31 void MakeResident(GLenum access) noexcept;
32 32
33 void MarkUsage(u64 offset, u64 size) {}
34
33 [[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format); 35 [[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
34 36
35 [[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept { 37 [[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
@@ -66,22 +68,29 @@ public:
66 68
67 [[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size); 69 [[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
68 70
71 bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
72 return false;
73 }
74
69 void CopyBuffer(GLuint dst_buffer, GLuint src_buffer, 75 void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
70 std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); 76 std::span<const VideoCommon::BufferCopy> copies, bool barrier);
71 77
72 void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer, 78 void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
73 std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); 79 std::span<const VideoCommon::BufferCopy> copies, bool barrier);
74 80
75 void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer, 81 void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
76 std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); 82 std::span<const VideoCommon::BufferCopy> copies, bool barrier,
83 bool can_reorder_upload = false);
77 84
78 void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer, 85 void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
79 std::span<const VideoCommon::BufferCopy> copies); 86 std::span<const VideoCommon::BufferCopy> copies, bool);
80 87
81 void PreCopyBarrier(); 88 void PreCopyBarrier();
82 void PostCopyBarrier(); 89 void PostCopyBarrier();
83 void Finish(); 90 void Finish();
84 91
92 void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
93
85 void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value); 94 void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
86 95
87 void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size); 96 void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
@@ -182,6 +191,10 @@ public:
182 return device.CanReportMemoryUsage(); 191 return device.CanReportMemoryUsage();
183 } 192 }
184 193
194 u32 GetStorageBufferAlignment() const {
195 return static_cast<u32>(device.GetShaderStorageBufferAlignment());
196 }
197
185private: 198private:
186 static constexpr std::array PABO_LUT{ 199 static constexpr std::array PABO_LUT{
187 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, 200 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 2888e0238..26f2d0ea7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -232,6 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
232 .has_gl_bool_ref_bug = device.HasBoolRefBug(), 232 .has_gl_bool_ref_bug = device.HasBoolRefBug(),
233 .ignore_nan_fp_comparisons = true, 233 .ignore_nan_fp_comparisons = true,
234 .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(), 234 .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
235 .min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
235 }, 236 },
236 host_info{ 237 host_info{
237 .support_float64 = true, 238 .support_float64 = true,
@@ -240,6 +241,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
240 .needs_demote_reorder = device.IsAmd(), 241 .needs_demote_reorder = device.IsAmd(),
241 .support_snorm_render_buffer = false, 242 .support_snorm_render_buffer = false,
242 .support_viewport_index_layer = device.HasVertexViewportLayer(), 243 .support_viewport_index_layer = device.HasVertexViewportLayer(),
244 .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
243 .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), 245 .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
244 .support_conditional_barrier = device.SupportsConditionalBarriers(), 246 .support_conditional_barrier = device.SupportsConditionalBarriers(),
245 } { 247 } {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index d8148e89a..5958f52f7 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -79,13 +79,13 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
79} // Anonymous namespace 79} // Anonymous namespace
80 80
81Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params) 81Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
82 : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {} 82 : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
83 83
84Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_, 84Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
85 VAddr cpu_addr_, u64 size_bytes_) 85 VAddr cpu_addr_, u64 size_bytes_)
86 : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_), 86 : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
87 device{&runtime.device}, buffer{ 87 device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
88 CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} { 88 tracker{SizeBytes()} {
89 if (runtime.device.HasDebuggingToolAttached()) { 89 if (runtime.device.HasDebuggingToolAttached()) {
90 buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str()); 90 buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
91 } 91 }
@@ -355,12 +355,35 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
355 return device.CanReportMemoryUsage(); 355 return device.CanReportMemoryUsage();
356} 356}
357 357
358u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
359 return static_cast<u32>(device.GetStorageBufferAlignment());
360}
361
362void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
363 for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
364 it->ResetUsageTracking();
365 }
366}
367
358void BufferCacheRuntime::Finish() { 368void BufferCacheRuntime::Finish() {
359 scheduler.Finish(); 369 scheduler.Finish();
360} 370}
361 371
372bool BufferCacheRuntime::CanReorderUpload(const Buffer& buffer,
373 std::span<const VideoCommon::BufferCopy> copies) {
374 if (Settings::values.disable_buffer_reorder) {
375 return false;
376 }
377 const bool can_use_upload_cmdbuf =
378 std::ranges::all_of(copies, [&](const VideoCommon::BufferCopy& copy) {
379 return !buffer.IsRegionUsed(copy.dst_offset, copy.size);
380 });
381 return can_use_upload_cmdbuf;
382}
383
362void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer, 384void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
363 std::span<const VideoCommon::BufferCopy> copies, bool barrier) { 385 std::span<const VideoCommon::BufferCopy> copies, bool barrier,
386 bool can_reorder_upload) {
364 if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) { 387 if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
365 return; 388 return;
366 } 389 }
@@ -376,9 +399,18 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
376 .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, 399 .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
377 .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, 400 .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
378 }; 401 };
402
379 // Measuring a popular game, this number never exceeds the specified size once data is warmed up 403 // Measuring a popular game, this number never exceeds the specified size once data is warmed up
380 boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size()); 404 boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
381 std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy); 405 std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
406 if (src_buffer == staging_pool.StreamBuf() && can_reorder_upload) {
407 scheduler.RecordWithUploadBuffer([src_buffer, dst_buffer, vk_copies](
408 vk::CommandBuffer, vk::CommandBuffer upload_cmdbuf) {
409 upload_cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
410 });
411 return;
412 }
413
382 scheduler.RequestOutsideRenderPassOperationContext(); 414 scheduler.RequestOutsideRenderPassOperationContext();
383 scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) { 415 scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) {
384 if (barrier) { 416 if (barrier) {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 95446c732..0b3fbd6d0 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -5,6 +5,7 @@
5 5
6#include "video_core/buffer_cache/buffer_cache_base.h" 6#include "video_core/buffer_cache/buffer_cache_base.h"
7#include "video_core/buffer_cache/memory_tracker_base.h" 7#include "video_core/buffer_cache/memory_tracker_base.h"
8#include "video_core/buffer_cache/usage_tracker.h"
8#include "video_core/engines/maxwell_3d.h" 9#include "video_core/engines/maxwell_3d.h"
9#include "video_core/renderer_vulkan/vk_compute_pass.h" 10#include "video_core/renderer_vulkan/vk_compute_pass.h"
10#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" 11#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
@@ -34,6 +35,18 @@ public:
34 return *buffer; 35 return *buffer;
35 } 36 }
36 37
38 [[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
39 return tracker.IsUsed(offset, size);
40 }
41
42 void MarkUsage(u64 offset, u64 size) noexcept {
43 tracker.Track(offset, size);
44 }
45
46 void ResetUsageTracking() noexcept {
47 tracker.Reset();
48 }
49
37 operator VkBuffer() const noexcept { 50 operator VkBuffer() const noexcept {
38 return *buffer; 51 return *buffer;
39 } 52 }
@@ -49,6 +62,7 @@ private:
49 const Device* device{}; 62 const Device* device{};
50 vk::Buffer buffer; 63 vk::Buffer buffer;
51 std::vector<BufferView> views; 64 std::vector<BufferView> views;
65 VideoCommon::UsageTracker tracker;
52}; 66};
53 67
54class QuadArrayIndexBuffer; 68class QuadArrayIndexBuffer;
@@ -67,6 +81,8 @@ public:
67 ComputePassDescriptorQueue& compute_pass_descriptor_queue, 81 ComputePassDescriptorQueue& compute_pass_descriptor_queue,
68 DescriptorPool& descriptor_pool); 82 DescriptorPool& descriptor_pool);
69 83
84 void TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept;
85
70 void Finish(); 86 void Finish();
71 87
72 u64 GetDeviceLocalMemory() const; 88 u64 GetDeviceLocalMemory() const;
@@ -75,16 +91,21 @@ public:
75 91
76 bool CanReportMemoryUsage() const; 92 bool CanReportMemoryUsage() const;
77 93
94 u32 GetStorageBufferAlignment() const;
95
78 [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size); 96 [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
79 97
80 [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false); 98 [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
81 99
100 bool CanReorderUpload(const Buffer& buffer, std::span<const VideoCommon::BufferCopy> copies);
101
82 void FreeDeferredStagingBuffer(StagingBufferRef& ref); 102 void FreeDeferredStagingBuffer(StagingBufferRef& ref);
83 103
84 void PreCopyBarrier(); 104 void PreCopyBarrier();
85 105
86 void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, 106 void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
87 std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); 107 std::span<const VideoCommon::BufferCopy> copies, bool barrier,
108 bool can_reorder_upload = false);
88 109
89 void PostCopyBarrier(); 110 void PostCopyBarrier();
90 111
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
index 6b288b994..ac8b6e838 100644
--- a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
@@ -100,12 +100,14 @@ void MasterSemaphore::Wait(u64 tick) {
100 Refresh(); 100 Refresh();
101} 101}
102 102
103VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore, 103VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
104 VkSemaphore wait_semaphore, u64 host_tick) { 104 VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
105 u64 host_tick) {
105 if (semaphore) { 106 if (semaphore) {
106 return SubmitQueueTimeline(cmdbuf, signal_semaphore, wait_semaphore, host_tick); 107 return SubmitQueueTimeline(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore,
108 host_tick);
107 } else { 109 } else {
108 return SubmitQueueFence(cmdbuf, signal_semaphore, wait_semaphore, host_tick); 110 return SubmitQueueFence(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, host_tick);
109 } 111 }
110} 112}
111 113
@@ -115,6 +117,7 @@ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
115}; 117};
116 118
117VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, 119VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
120 vk::CommandBuffer& upload_cmdbuf,
118 VkSemaphore signal_semaphore, 121 VkSemaphore signal_semaphore,
119 VkSemaphore wait_semaphore, u64 host_tick) { 122 VkSemaphore wait_semaphore, u64 host_tick) {
120 const VkSemaphore timeline_semaphore = *semaphore; 123 const VkSemaphore timeline_semaphore = *semaphore;
@@ -123,6 +126,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
123 const std::array signal_values{host_tick, u64(0)}; 126 const std::array signal_values{host_tick, u64(0)};
124 const std::array signal_semaphores{timeline_semaphore, signal_semaphore}; 127 const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
125 128
129 const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
130
126 const u32 num_wait_semaphores = wait_semaphore ? 1 : 0; 131 const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
127 const VkTimelineSemaphoreSubmitInfo timeline_si{ 132 const VkTimelineSemaphoreSubmitInfo timeline_si{
128 .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO, 133 .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
@@ -138,8 +143,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
138 .waitSemaphoreCount = num_wait_semaphores, 143 .waitSemaphoreCount = num_wait_semaphores,
139 .pWaitSemaphores = &wait_semaphore, 144 .pWaitSemaphores = &wait_semaphore,
140 .pWaitDstStageMask = wait_stage_masks.data(), 145 .pWaitDstStageMask = wait_stage_masks.data(),
141 .commandBufferCount = 1, 146 .commandBufferCount = static_cast<u32>(cmdbuffers.size()),
142 .pCommandBuffers = cmdbuf.address(), 147 .pCommandBuffers = cmdbuffers.data(),
143 .signalSemaphoreCount = num_signal_semaphores, 148 .signalSemaphoreCount = num_signal_semaphores,
144 .pSignalSemaphores = signal_semaphores.data(), 149 .pSignalSemaphores = signal_semaphores.data(),
145 }; 150 };
@@ -147,19 +152,23 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
147 return device.GetGraphicsQueue().Submit(submit_info); 152 return device.GetGraphicsQueue().Submit(submit_info);
148} 153}
149 154
150VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore, 155VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf,
151 VkSemaphore wait_semaphore, u64 host_tick) { 156 vk::CommandBuffer& upload_cmdbuf,
157 VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
158 u64 host_tick) {
152 const u32 num_signal_semaphores = signal_semaphore ? 1 : 0; 159 const u32 num_signal_semaphores = signal_semaphore ? 1 : 0;
153 const u32 num_wait_semaphores = wait_semaphore ? 1 : 0; 160 const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
154 161
162 const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
163
155 const VkSubmitInfo submit_info{ 164 const VkSubmitInfo submit_info{
156 .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, 165 .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
157 .pNext = nullptr, 166 .pNext = nullptr,
158 .waitSemaphoreCount = num_wait_semaphores, 167 .waitSemaphoreCount = num_wait_semaphores,
159 .pWaitSemaphores = &wait_semaphore, 168 .pWaitSemaphores = &wait_semaphore,
160 .pWaitDstStageMask = wait_stage_masks.data(), 169 .pWaitDstStageMask = wait_stage_masks.data(),
161 .commandBufferCount = 1, 170 .commandBufferCount = static_cast<u32>(cmdbuffers.size()),
162 .pCommandBuffers = cmdbuf.address(), 171 .pCommandBuffers = cmdbuffers.data(),
163 .signalSemaphoreCount = num_signal_semaphores, 172 .signalSemaphoreCount = num_signal_semaphores,
164 .pSignalSemaphores = &signal_semaphore, 173 .pSignalSemaphores = &signal_semaphore,
165 }; 174 };
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h
index 3f599d7bd..7dfb93ffb 100644
--- a/src/video_core/renderer_vulkan/vk_master_semaphore.h
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h
@@ -52,14 +52,16 @@ public:
52 void Wait(u64 tick); 52 void Wait(u64 tick);
53 53
54 /// Submits the device graphics queue, updating the tick as necessary 54 /// Submits the device graphics queue, updating the tick as necessary
55 VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore, 55 VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
56 VkSemaphore wait_semaphore, u64 host_tick); 56 VkSemaphore signal_semaphore, VkSemaphore wait_semaphore, u64 host_tick);
57 57
58private: 58private:
59 VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore, 59 VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
60 VkSemaphore wait_semaphore, u64 host_tick); 60 VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
61 VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore, 61 u64 host_tick);
62 VkSemaphore wait_semaphore, u64 host_tick); 62 VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
63 VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
64 u64 host_tick);
63 65
64 void WaitThread(std::stop_token token); 66 void WaitThread(std::stop_token token);
65 67
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 89b455bff..2a13b2a72 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -373,6 +373,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
373 driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY, 373 driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
374 .has_broken_robust = 374 .has_broken_robust =
375 device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal, 375 device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
376 .min_ssbo_alignment = device.GetStorageBufferAlignment(),
376 }; 377 };
377 378
378 host_info = Shader::HostTranslateInfo{ 379 host_info = Shader::HostTranslateInfo{
@@ -383,6 +384,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
383 driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, 384 driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
384 .support_snorm_render_buffer = true, 385 .support_snorm_render_buffer = true,
385 .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), 386 .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
387 .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
386 .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), 388 .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
387 .support_conditional_barrier = device.SupportsConditionalBarriers(), 389 .support_conditional_barrier = device.SupportsConditionalBarriers(),
388 }; 390 };
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 3be7837f4..146923db4 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -22,11 +22,12 @@ namespace Vulkan {
22 22
23MICROPROFILE_DECLARE(Vulkan_WaitForWorker); 23MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
24 24
25void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) { 25void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
26 vk::CommandBuffer upload_cmdbuf) {
26 auto command = first; 27 auto command = first;
27 while (command != nullptr) { 28 while (command != nullptr) {
28 auto next = command->GetNext(); 29 auto next = command->GetNext();
29 command->Execute(cmdbuf); 30 command->Execute(cmdbuf, upload_cmdbuf);
30 command->~Command(); 31 command->~Command();
31 command = next; 32 command = next;
32 } 33 }
@@ -180,7 +181,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
180 // Perform the work, tracking whether the chunk was a submission 181 // Perform the work, tracking whether the chunk was a submission
181 // before executing. 182 // before executing.
182 const bool has_submit = work->HasSubmit(); 183 const bool has_submit = work->HasSubmit();
183 work->ExecuteAll(current_cmdbuf); 184 work->ExecuteAll(current_cmdbuf, current_upload_cmdbuf);
184 185
185 // If the chunk was a submission, reallocate the command buffer. 186 // If the chunk was a submission, reallocate the command buffer.
186 if (has_submit) { 187 if (has_submit) {
@@ -205,6 +206,13 @@ void Scheduler::AllocateWorkerCommandBuffer() {
205 .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, 206 .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
206 .pInheritanceInfo = nullptr, 207 .pInheritanceInfo = nullptr,
207 }); 208 });
209 current_upload_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
210 current_upload_cmdbuf.Begin({
211 .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
212 .pNext = nullptr,
213 .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
214 .pInheritanceInfo = nullptr,
215 });
208} 216}
209 217
210u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { 218u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
@@ -212,7 +220,17 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
212 InvalidateState(); 220 InvalidateState();
213 221
214 const u64 signal_value = master_semaphore->NextTick(); 222 const u64 signal_value = master_semaphore->NextTick();
215 Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) { 223 RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
224 this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
225 static constexpr VkMemoryBarrier WRITE_BARRIER{
226 .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
227 .pNext = nullptr,
228 .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
229 .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
230 };
231 upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
232 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
233 upload_cmdbuf.End();
216 cmdbuf.End(); 234 cmdbuf.End();
217 235
218 if (on_submit) { 236 if (on_submit) {
@@ -221,7 +239,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
221 239
222 std::scoped_lock lock{submit_mutex}; 240 std::scoped_lock lock{submit_mutex};
223 switch (const VkResult result = master_semaphore->SubmitQueue( 241 switch (const VkResult result = master_semaphore->SubmitQueue(
224 cmdbuf, signal_semaphore, wait_semaphore, signal_value)) { 242 cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
225 case VK_SUCCESS: 243 case VK_SUCCESS:
226 break; 244 break;
227 case VK_ERROR_DEVICE_LOST: 245 case VK_ERROR_DEVICE_LOST:
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index da03803aa..f8d8ca80a 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -80,7 +80,8 @@ public:
80 80
81 /// Send work to a separate thread. 81 /// Send work to a separate thread.
82 template <typename T> 82 template <typename T>
83 void Record(T&& command) { 83 requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
84 void RecordWithUploadBuffer(T&& command) {
84 if (chunk->Record(command)) { 85 if (chunk->Record(command)) {
85 return; 86 return;
86 } 87 }
@@ -88,6 +89,15 @@ public:
88 (void)chunk->Record(command); 89 (void)chunk->Record(command);
89 } 90 }
90 91
92 template <typename T>
93 requires std::is_invocable_v<T, vk::CommandBuffer>
94 void Record(T&& c) {
95 this->RecordWithUploadBuffer(
96 [command = std::move(c)](vk::CommandBuffer cmdbuf, vk::CommandBuffer) {
97 command(cmdbuf);
98 });
99 }
100
91 /// Returns the current command buffer tick. 101 /// Returns the current command buffer tick.
92 [[nodiscard]] u64 CurrentTick() const noexcept { 102 [[nodiscard]] u64 CurrentTick() const noexcept {
93 return master_semaphore->CurrentTick(); 103 return master_semaphore->CurrentTick();
@@ -119,7 +129,7 @@ private:
119 public: 129 public:
120 virtual ~Command() = default; 130 virtual ~Command() = default;
121 131
122 virtual void Execute(vk::CommandBuffer cmdbuf) const = 0; 132 virtual void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const = 0;
123 133
124 Command* GetNext() const { 134 Command* GetNext() const {
125 return next; 135 return next;
@@ -142,8 +152,8 @@ private:
142 TypedCommand(TypedCommand&&) = delete; 152 TypedCommand(TypedCommand&&) = delete;
143 TypedCommand& operator=(TypedCommand&&) = delete; 153 TypedCommand& operator=(TypedCommand&&) = delete;
144 154
145 void Execute(vk::CommandBuffer cmdbuf) const override { 155 void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const override {
146 command(cmdbuf); 156 command(cmdbuf, upload_cmdbuf);
147 } 157 }
148 158
149 private: 159 private:
@@ -152,7 +162,7 @@ private:
152 162
153 class CommandChunk final { 163 class CommandChunk final {
154 public: 164 public:
155 void ExecuteAll(vk::CommandBuffer cmdbuf); 165 void ExecuteAll(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf);
156 166
157 template <typename T> 167 template <typename T>
158 bool Record(T& command) { 168 bool Record(T& command) {
@@ -228,6 +238,7 @@ private:
228 VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr; 238 VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
229 239
230 vk::CommandBuffer current_cmdbuf; 240 vk::CommandBuffer current_cmdbuf;
241 vk::CommandBuffer current_upload_cmdbuf;
231 242
232 std::unique_ptr<CommandChunk> chunk; 243 std::unique_ptr<CommandChunk> chunk;
233 std::function<void()> on_submit; 244 std::function<void()> on_submit;
diff --git a/src/video_core/renderer_vulkan/vk_smaa.cpp b/src/video_core/renderer_vulkan/vk_smaa.cpp
index 5efd7d66e..70644ea82 100644
--- a/src/video_core/renderer_vulkan/vk_smaa.cpp
+++ b/src/video_core/renderer_vulkan/vk_smaa.cpp
@@ -672,7 +672,7 @@ void SMAA::UploadImages(Scheduler& scheduler) {
672 UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent, 672 UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent,
673 VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes)); 673 VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes));
674 674
675 scheduler.Record([&](vk::CommandBuffer& cmdbuf) { 675 scheduler.Record([&](vk::CommandBuffer cmdbuf) {
676 for (auto& images : m_dynamic_images) { 676 for (auto& images : m_dynamic_images) {
677 for (size_t i = 0; i < MaxDynamicImage; i++) { 677 for (size_t i = 0; i < MaxDynamicImage; i++) {
678 ClearColorImage(cmdbuf, *images.images[i]); 678 ClearColorImage(cmdbuf, *images.images[i]);
@@ -707,7 +707,7 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
707 UpdateDescriptorSets(source_image_view, image_index); 707 UpdateDescriptorSets(source_image_view, image_index);
708 708
709 scheduler.RequestOutsideRenderPassOperationContext(); 709 scheduler.RequestOutsideRenderPassOperationContext();
710 scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) { 710 scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
711 TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL); 711 TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
712 TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL); 712 TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
713 BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer, 713 BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer,
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index d3deb9072..f63a20327 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -36,6 +36,10 @@ public:
36 StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false); 36 StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
37 void FreeDeferred(StagingBufferRef& ref); 37 void FreeDeferred(StagingBufferRef& ref);
38 38
39 [[nodiscard]] VkBuffer StreamBuf() const noexcept {
40 return *stream_buffer;
41 }
42
39 void TickFrame(); 43 void TickFrame();
40 44
41private: 45private:
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index de34f6d49..5dbec2e62 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1785,8 +1785,22 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
1785 : VideoCommon::ImageViewBase{info, view_info, gpu_addr_}, 1785 : VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
1786 buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} 1786 buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
1787 1787
1788ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params) 1788ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
1789 : VideoCommon::ImageViewBase{params} {} 1789 : VideoCommon::ImageViewBase{params}, device{&runtime.device} {
1790 if (device->HasNullDescriptor()) {
1791 return;
1792 }
1793
1794 // Handle fallback for devices without nullDescriptor
1795 ImageInfo info{};
1796 info.format = PixelFormat::A8B8G8R8_UNORM;
1797
1798 null_image = MakeImage(*device, runtime.memory_allocator, info, {});
1799 image_handle = *null_image;
1800 for (u32 i = 0; i < Shader::NUM_TEXTURE_TYPES; i++) {
1801 image_views[i] = MakeView(VK_FORMAT_A8B8G8R8_UNORM_PACK32, VK_IMAGE_ASPECT_COLOR_BIT);
1802 }
1803}
1790 1804
1791ImageView::~ImageView() = default; 1805ImageView::~ImageView() = default;
1792 1806
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 7a0807709..edf5d7635 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -267,6 +267,7 @@ private:
267 vk::ImageView depth_view; 267 vk::ImageView depth_view;
268 vk::ImageView stencil_view; 268 vk::ImageView stencil_view;
269 vk::ImageView color_view; 269 vk::ImageView color_view;
270 vk::Image null_image;
270 VkImage image_handle = VK_NULL_HANDLE; 271 VkImage image_handle = VK_NULL_HANDLE;
271 VkImageView render_target = VK_NULL_HANDLE; 272 VkImageView render_target = VK_NULL_HANDLE;
272 VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT; 273 VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index 9df6a2903..3ffa2a661 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -138,6 +138,10 @@ public:
138 return Iterator(this, SlotId{SlotId::INVALID_INDEX}); 138 return Iterator(this, SlotId{SlotId::INVALID_INDEX});
139 } 139 }
140 140
141 [[nodiscard]] size_t size() const noexcept {
142 return values_capacity - free_list.size();
143 }
144
141private: 145private:
142 struct NonTrivialDummy { 146 struct NonTrivialDummy {
143 NonTrivialDummy() noexcept {} 147 NonTrivialDummy() noexcept {}
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 4ffd122fc..188ceeed7 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -899,7 +899,8 @@ bool Device::ShouldBoostClocks() const {
899 driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA || 899 driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA ||
900 driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP; 900 driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP;
901 901
902 const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F; 902 const bool is_steam_deck = (vendor_id == 0x1002 && device_id == 0x163F) ||
903 (vendor_id == 0x1002 && device_id == 0x1435);
903 904
904 const bool is_debugging = this->HasDebuggingToolAttached(); 905 const bool is_debugging = this->HasDebuggingToolAttached();
905 906
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index 0487cd3b6..a0c70797f 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -1101,6 +1101,10 @@ public:
1101 return &handle; 1101 return &handle;
1102 } 1102 }
1103 1103
1104 VkCommandBuffer operator*() const noexcept {
1105 return handle;
1106 }
1107
1104 void Begin(const VkCommandBufferBeginInfo& begin_info) const { 1108 void Begin(const VkCommandBufferBeginInfo& begin_info) const {
1105 Check(dld->vkBeginCommandBuffer(handle, &begin_info)); 1109 Check(dld->vkBeginCommandBuffer(handle, &begin_info));
1106 } 1110 }
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 181b2817c..f3ad2214b 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -38,8 +38,6 @@ add_executable(yuzu
38 compatdb.ui 38 compatdb.ui
39 compatibility_list.cpp 39 compatibility_list.cpp
40 compatibility_list.h 40 compatibility_list.h
41 configuration/config.cpp
42 configuration/config.h
43 configuration/configuration_shared.cpp 41 configuration/configuration_shared.cpp
44 configuration/configuration_shared.h 42 configuration/configuration_shared.h
45 configuration/configure.ui 43 configuration/configure.ui
@@ -147,6 +145,8 @@ add_executable(yuzu
147 configuration/shared_translation.h 145 configuration/shared_translation.h
148 configuration/shared_widget.cpp 146 configuration/shared_widget.cpp
149 configuration/shared_widget.h 147 configuration/shared_widget.h
148 configuration/qt_config.cpp
149 configuration/qt_config.h
150 debugger/console.cpp 150 debugger/console.cpp
151 debugger/console.h 151 debugger/console.h
152 debugger/controller.cpp 152 debugger/controller.cpp
@@ -377,7 +377,7 @@ endif()
377 377
378create_target_directory_groups(yuzu) 378create_target_directory_groups(yuzu)
379 379
380target_link_libraries(yuzu PRIVATE common core input_common network video_core) 380target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core)
381target_link_libraries(yuzu PRIVATE Boost::headers glad Qt${QT_MAJOR_VERSION}::Widgets) 381target_link_libraries(yuzu PRIVATE Boost::headers glad Qt${QT_MAJOR_VERSION}::Widgets)
382target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) 382target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
383 383
@@ -386,7 +386,7 @@ if (NOT WIN32)
386 target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS}) 386 target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS})
387endif() 387endif()
388if (UNIX AND NOT APPLE) 388if (UNIX AND NOT APPLE)
389 target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus) 389 target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus gamemode)
390endif() 390endif()
391 391
392target_compile_definitions(yuzu PRIVATE 392target_compile_definitions(yuzu PRIVATE
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 2afa72140..ed5750155 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -30,7 +30,6 @@
30#include <QSize> 30#include <QSize>
31#include <QStringLiteral> 31#include <QStringLiteral>
32#include <QSurfaceFormat> 32#include <QSurfaceFormat>
33#include <QTimer>
34#include <QWindow> 33#include <QWindow>
35#include <QtCore/qobjectdefs.h> 34#include <QtCore/qobjectdefs.h>
36 35
@@ -66,6 +65,8 @@ class QObject;
66class QPaintEngine; 65class QPaintEngine;
67class QSurface; 66class QSurface;
68 67
68constexpr int default_mouse_constrain_timeout = 10;
69
69EmuThread::EmuThread(Core::System& system) : m_system{system} {} 70EmuThread::EmuThread(Core::System& system) : m_system{system} {}
70 71
71EmuThread::~EmuThread() = default; 72EmuThread::~EmuThread() = default;
@@ -304,6 +305,9 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
304 Qt::QueuedConnection); 305 Qt::QueuedConnection);
305 connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection); 306 connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
306 connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged); 307 connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged);
308
309 mouse_constrain_timer.setInterval(default_mouse_constrain_timeout);
310 connect(&mouse_constrain_timer, &QTimer::timeout, this, &GRenderWindow::ConstrainMouse);
307} 311}
308 312
309void GRenderWindow::ExecuteProgram(std::size_t program_index) { 313void GRenderWindow::ExecuteProgram(std::size_t program_index) {
@@ -393,6 +397,22 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
393 QWidget::closeEvent(event); 397 QWidget::closeEvent(event);
394} 398}
395 399
400void GRenderWindow::leaveEvent(QEvent* event) {
401 if (Settings::values.mouse_panning) {
402 const QRect& rect = QWidget::geometry();
403 QPoint position = QCursor::pos();
404
405 qint32 x = qBound(rect.left(), position.x(), rect.right());
406 qint32 y = qBound(rect.top(), position.y(), rect.bottom());
407 // Only start the timer if the mouse has left the window bound.
408 // The leave event is also triggered when the window looses focus.
409 if (x != position.x() || y != position.y()) {
410 mouse_constrain_timer.start();
411 }
412 event->accept();
413 }
414}
415
396int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) { 416int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) {
397 static constexpr std::array<std::pair<Qt::Key, Settings::NativeKeyboard::Keys>, 106> key_map = { 417 static constexpr std::array<std::pair<Qt::Key, Settings::NativeKeyboard::Keys>, 106> key_map = {
398 std::pair<Qt::Key, Settings::NativeKeyboard::Keys>{Qt::Key_A, Settings::NativeKeyboard::A}, 418 std::pair<Qt::Key, Settings::NativeKeyboard::Keys>{Qt::Key_A, Settings::NativeKeyboard::A},
@@ -658,10 +678,19 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
658 input_subsystem->GetMouse()->TouchMove(touch_x, touch_y); 678 input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
659 input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y); 679 input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y);
660 680
681 // Center mouse for mouse panning
661 if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) { 682 if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
662 QCursor::setPos(mapToGlobal(QPoint{center_x, center_y})); 683 QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
663 } 684 }
664 685
686 // Constrain mouse for mouse emulation with mouse panning
687 if (Settings::values.mouse_panning && Settings::values.mouse_enabled) {
688 const auto [clamped_mouse_x, clamped_mouse_y] = ClipToTouchScreen(x, y);
689 QCursor::setPos(mapToGlobal(
690 QPoint{static_cast<int>(clamped_mouse_x), static_cast<int>(clamped_mouse_y)}));
691 }
692
693 mouse_constrain_timer.stop();
665 emit MouseActivity(); 694 emit MouseActivity();
666} 695}
667 696
@@ -675,6 +704,31 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
675 input_subsystem->GetMouse()->ReleaseButton(button); 704 input_subsystem->GetMouse()->ReleaseButton(button);
676} 705}
677 706
707void GRenderWindow::ConstrainMouse() {
708 if (emu_thread == nullptr || !Settings::values.mouse_panning) {
709 mouse_constrain_timer.stop();
710 return;
711 }
712 if (!this->isActiveWindow()) {
713 mouse_constrain_timer.stop();
714 return;
715 }
716
717 if (Settings::values.mouse_enabled) {
718 const auto pos = mapFromGlobal(QCursor::pos());
719 const int new_pos_x = std::clamp(pos.x(), 0, width());
720 const int new_pos_y = std::clamp(pos.y(), 0, height());
721
722 QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
723 return;
724 }
725
726 const int center_x = width() / 2;
727 const int center_y = height() / 2;
728
729 QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
730}
731
678void GRenderWindow::wheelEvent(QWheelEvent* event) { 732void GRenderWindow::wheelEvent(QWheelEvent* event) {
679 const int x = event->angleDelta().x(); 733 const int x = event->angleDelta().x();
680 const int y = event->angleDelta().y(); 734 const int y = event->angleDelta().y();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 87b23df12..60edd464c 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -17,6 +17,7 @@
17#include <QString> 17#include <QString>
18#include <QStringList> 18#include <QStringList>
19#include <QThread> 19#include <QThread>
20#include <QTimer>
20#include <QWidget> 21#include <QWidget>
21#include <qglobal.h> 22#include <qglobal.h>
22#include <qnamespace.h> 23#include <qnamespace.h>
@@ -38,7 +39,6 @@ class QMouseEvent;
38class QObject; 39class QObject;
39class QResizeEvent; 40class QResizeEvent;
40class QShowEvent; 41class QShowEvent;
41class QTimer;
42class QTouchEvent; 42class QTouchEvent;
43class QWheelEvent; 43class QWheelEvent;
44 44
@@ -166,6 +166,7 @@ public:
166 std::pair<u32, u32> ScaleTouch(const QPointF& pos) const; 166 std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
167 167
168 void closeEvent(QCloseEvent* event) override; 168 void closeEvent(QCloseEvent* event) override;
169 void leaveEvent(QEvent* event) override;
169 170
170 void resizeEvent(QResizeEvent* event) override; 171 void resizeEvent(QResizeEvent* event) override;
171 172
@@ -229,6 +230,7 @@ private:
229 void TouchBeginEvent(const QTouchEvent* event); 230 void TouchBeginEvent(const QTouchEvent* event);
230 void TouchUpdateEvent(const QTouchEvent* event); 231 void TouchUpdateEvent(const QTouchEvent* event);
231 void TouchEndEvent(); 232 void TouchEndEvent();
233 void ConstrainMouse();
232 234
233 void RequestCameraCapture(); 235 void RequestCameraCapture();
234 void OnCameraCapture(int requestId, const QImage& img); 236 void OnCameraCapture(int requestId, const QImage& img);
@@ -268,6 +270,8 @@ private:
268 std::unique_ptr<QTimer> camera_timer; 270 std::unique_ptr<QTimer> camera_timer;
269#endif 271#endif
270 272
273 QTimer mouse_constrain_timer;
274
271 Core::System& system; 275 Core::System& system;
272 276
273protected: 277protected:
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
deleted file mode 100644
index c0ae6468b..000000000
--- a/src/yuzu/configuration/config.cpp
+++ /dev/null
@@ -1,1309 +0,0 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <algorithm>
5#include <array>
6#include <QKeySequence>
7#include <QSettings>
8#include "common/fs/fs.h"
9#include "common/fs/path_util.h"
10#include "common/settings.h"
11#include "common/settings_common.h"
12#include "common/settings_enums.h"
13#include "core/core.h"
14#include "core/hle/service/acc/profile_manager.h"
15#include "core/hle/service/hid/controllers/npad.h"
16#include "input_common/main.h"
17#include "network/network.h"
18#include "yuzu/configuration/config.h"
19
20namespace FS = Common::FS;
21
22Config::Config(const std::string& config_name, ConfigType config_type)
23 : type(config_type), global{config_type == ConfigType::GlobalConfig} {
24 Initialize(config_name);
25}
26
27Config::~Config() {
28 if (global) {
29 Save();
30 }
31}
32
33const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
34 Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
35 Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
36 Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
37 Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
38 Qt::Key_Q, Qt::Key_E,
39};
40
41const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
42 Qt::Key_7,
43 Qt::Key_8,
44};
45
46const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
47 {
48 Qt::Key_W,
49 Qt::Key_S,
50 Qt::Key_A,
51 Qt::Key_D,
52 },
53 {
54 Qt::Key_I,
55 Qt::Key_K,
56 Qt::Key_J,
57 Qt::Key_L,
58 },
59}};
60
61const std::array<int, 2> Config::default_stick_mod = {
62 Qt::Key_Shift,
63 0,
64};
65
66const std::array<int, 2> Config::default_ringcon_analogs{{
67 Qt::Key_A,
68 Qt::Key_D,
69}};
70
71const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
72 {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
73 {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
74 {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
75};
76
77const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
78 {Settings::ScalingFilter::NearestNeighbor,
79 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
80 {Settings::ScalingFilter::Bilinear,
81 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
82 {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
83 {Settings::ScalingFilter::Gaussian,
84 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
85 {Settings::ScalingFilter::ScaleForce,
86 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
87 {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
88};
89
90const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = {
91 {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
92 {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
93};
94
95const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = {
96 {Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
97 {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
98 {Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
99};
100
101const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
102 {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
103 {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
104 {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
105};
106
107const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_map = {
108 {Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
109 {Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
110 {Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
111};
112
113// This shouldn't have anything except static initializers (no functions). So
114// QKeySequence(...).toString() is NOT ALLOWED HERE.
115// This must be in alphabetical order according to action name as it must have the same order as
116// UISetting::values.shortcuts, which is alphabetically ordered.
117// clang-format off
118const std::array<UISettings::Shortcut, 23> Config::default_hotkeys{{
119 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
120 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
121 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
122 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
123 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}},
124 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}},
125 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}},
126 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}},
127 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}},
128 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}},
129 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
130 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
131 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
132 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}},
133 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}},
134 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
135 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
136 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
137 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
138 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
139 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
140 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral(""), QStringLiteral(""), Qt::ApplicationShortcut, false}},
141 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
142}};
143// clang-format on
144
145void Config::Initialize(const std::string& config_name) {
146 const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
147 const auto config_file = fmt::format("{}.ini", config_name);
148
149 switch (type) {
150 case ConfigType::GlobalConfig:
151 qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
152 void(FS::CreateParentDir(qt_config_loc));
153 qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
154 QSettings::IniFormat);
155 Reload();
156 break;
157 case ConfigType::PerGameConfig:
158 qt_config_loc =
159 FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
160 void(FS::CreateParentDir(qt_config_loc));
161 qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
162 QSettings::IniFormat);
163 Reload();
164 break;
165 case ConfigType::InputProfile:
166 qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
167 void(FS::CreateParentDir(qt_config_loc));
168 qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
169 QSettings::IniFormat);
170 break;
171 }
172}
173
174bool Config::IsCustomConfig() {
175 return type == ConfigType::PerGameConfig;
176}
177
178void Config::ReadPlayerValue(std::size_t player_index) {
179 const QString player_prefix = [this, player_index] {
180 if (type == ConfigType::InputProfile) {
181 return QString{};
182 } else {
183 return QStringLiteral("player_%1_").arg(player_index);
184 }
185 }();
186
187 auto& player = Settings::values.players.GetValue()[player_index];
188 if (IsCustomConfig()) {
189 const auto profile_name =
190 qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
191 .toString()
192 .toStdString();
193 if (profile_name.empty()) {
194 // Use the global input config
195 player = Settings::values.players.GetValue(true)[player_index];
196 return;
197 }
198 player.profile_name = profile_name;
199 }
200
201 if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
202 const auto controller = static_cast<Settings::ControllerType>(
203 qt_config
204 ->value(QStringLiteral("%1type").arg(player_prefix),
205 static_cast<u8>(Settings::ControllerType::ProController))
206 .toUInt());
207
208 if (controller == Settings::ControllerType::LeftJoycon ||
209 controller == Settings::ControllerType::RightJoycon) {
210 player.controller_type = controller;
211 }
212 } else {
213 player.connected =
214 ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
215 .toBool();
216
217 player.controller_type = static_cast<Settings::ControllerType>(
218 qt_config
219 ->value(QStringLiteral("%1type").arg(player_prefix),
220 static_cast<u8>(Settings::ControllerType::ProController))
221 .toUInt());
222
223 player.vibration_enabled =
224 qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
225 .toBool();
226
227 player.vibration_strength =
228 qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
229 .toInt();
230
231 player.body_color_left = qt_config
232 ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
233 Settings::JOYCON_BODY_NEON_BLUE)
234 .toUInt();
235 player.body_color_right =
236 qt_config
237 ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
238 Settings::JOYCON_BODY_NEON_RED)
239 .toUInt();
240 player.button_color_left =
241 qt_config
242 ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
243 Settings::JOYCON_BUTTONS_NEON_BLUE)
244 .toUInt();
245 player.button_color_right =
246 qt_config
247 ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
248 Settings::JOYCON_BUTTONS_NEON_RED)
249 .toUInt();
250 }
251
252 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
253 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
254 auto& player_buttons = player.buttons[i];
255
256 player_buttons = qt_config
257 ->value(QStringLiteral("%1").arg(player_prefix) +
258 QString::fromUtf8(Settings::NativeButton::mapping[i]),
259 QString::fromStdString(default_param))
260 .toString()
261 .toStdString();
262 if (player_buttons.empty()) {
263 player_buttons = default_param;
264 }
265 }
266
267 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
268 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
269 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
270 default_analogs[i][3], default_stick_mod[i], 0.5f);
271 auto& player_analogs = player.analogs[i];
272
273 player_analogs = qt_config
274 ->value(QStringLiteral("%1").arg(player_prefix) +
275 QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
276 QString::fromStdString(default_param))
277 .toString()
278 .toStdString();
279 if (player_analogs.empty()) {
280 player_analogs = default_param;
281 }
282 }
283
284 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
285 const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
286 auto& player_motions = player.motions[i];
287
288 player_motions = qt_config
289 ->value(QStringLiteral("%1").arg(player_prefix) +
290 QString::fromUtf8(Settings::NativeMotion::mapping[i]),
291 QString::fromStdString(default_param))
292 .toString()
293 .toStdString();
294 if (player_motions.empty()) {
295 player_motions = default_param;
296 }
297 }
298}
299
300void Config::ReadDebugValues() {
301 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
302 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
303 auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
304
305 debug_pad_buttons = qt_config
306 ->value(QStringLiteral("debug_pad_") +
307 QString::fromUtf8(Settings::NativeButton::mapping[i]),
308 QString::fromStdString(default_param))
309 .toString()
310 .toStdString();
311 if (debug_pad_buttons.empty()) {
312 debug_pad_buttons = default_param;
313 }
314 }
315
316 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
317 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
318 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
319 default_analogs[i][3], default_stick_mod[i], 0.5f);
320 auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
321
322 debug_pad_analogs = qt_config
323 ->value(QStringLiteral("debug_pad_") +
324 QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
325 QString::fromStdString(default_param))
326 .toString()
327 .toStdString();
328 if (debug_pad_analogs.empty()) {
329 debug_pad_analogs = default_param;
330 }
331 }
332}
333
334void Config::ReadTouchscreenValues() {
335 Settings::values.touchscreen.enabled =
336 ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
337
338 Settings::values.touchscreen.rotation_angle =
339 ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
340 Settings::values.touchscreen.diameter_x =
341 ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
342 Settings::values.touchscreen.diameter_y =
343 ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
344}
345
346void Config::ReadHidbusValues() {
347 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
348 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
349 auto& ringcon_analogs = Settings::values.ringcon_analogs;
350
351 ringcon_analogs =
352 qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
353 .toString()
354 .toStdString();
355 if (ringcon_analogs.empty()) {
356 ringcon_analogs = default_param;
357 }
358}
359
360void Config::ReadAudioValues() {
361 qt_config->beginGroup(QStringLiteral("Audio"));
362
363 ReadCategory(Settings::Category::Audio);
364 ReadCategory(Settings::Category::UiAudio);
365
366 qt_config->endGroup();
367}
368
369void Config::ReadControlValues() {
370 qt_config->beginGroup(QStringLiteral("Controls"));
371
372 ReadCategory(Settings::Category::Controls);
373
374 Settings::values.players.SetGlobal(!IsCustomConfig());
375 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
376 ReadPlayerValue(p);
377 }
378
379 // Disable docked mode if handheld is selected
380 const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
381 if (controller_type == Settings::ControllerType::Handheld) {
382 Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
383 Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
384 }
385
386 if (IsCustomConfig()) {
387 qt_config->endGroup();
388 return;
389 }
390 ReadDebugValues();
391 ReadTouchscreenValues();
392 ReadMotionTouchValues();
393 ReadHidbusValues();
394
395 qt_config->endGroup();
396}
397
398void Config::ReadMotionTouchValues() {
399 int num_touch_from_button_maps =
400 qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
401
402 if (num_touch_from_button_maps > 0) {
403 const auto append_touch_from_button_map = [this] {
404 Settings::TouchFromButtonMap map;
405 map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
406 .toString()
407 .toStdString();
408 const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
409 map.buttons.reserve(num_touch_maps);
410 for (int i = 0; i < num_touch_maps; i++) {
411 qt_config->setArrayIndex(i);
412 std::string touch_mapping =
413 ReadSetting(QStringLiteral("bind")).toString().toStdString();
414 map.buttons.emplace_back(std::move(touch_mapping));
415 }
416 qt_config->endArray(); // entries
417 Settings::values.touch_from_button_maps.emplace_back(std::move(map));
418 };
419
420 for (int i = 0; i < num_touch_from_button_maps; ++i) {
421 qt_config->setArrayIndex(i);
422 append_touch_from_button_map();
423 }
424 } else {
425 Settings::values.touch_from_button_maps.emplace_back(
426 Settings::TouchFromButtonMap{"default", {}});
427 num_touch_from_button_maps = 1;
428 }
429 qt_config->endArray();
430
431 Settings::values.touch_from_button_map_index = std::clamp(
432 Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
433}
434
435void Config::ReadCoreValues() {
436 qt_config->beginGroup(QStringLiteral("Core"));
437
438 ReadCategory(Settings::Category::Core);
439
440 qt_config->endGroup();
441}
442
443void Config::ReadDataStorageValues() {
444 qt_config->beginGroup(QStringLiteral("Data Storage"));
445
446 FS::SetYuzuPath(
447 FS::YuzuPath::NANDDir,
448 qt_config
449 ->value(QStringLiteral("nand_directory"),
450 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
451 .toString()
452 .toStdString());
453 FS::SetYuzuPath(
454 FS::YuzuPath::SDMCDir,
455 qt_config
456 ->value(QStringLiteral("sdmc_directory"),
457 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
458 .toString()
459 .toStdString());
460 FS::SetYuzuPath(
461 FS::YuzuPath::LoadDir,
462 qt_config
463 ->value(QStringLiteral("load_directory"),
464 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
465 .toString()
466 .toStdString());
467 FS::SetYuzuPath(
468 FS::YuzuPath::DumpDir,
469 qt_config
470 ->value(QStringLiteral("dump_directory"),
471 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
472 .toString()
473 .toStdString());
474 FS::SetYuzuPath(FS::YuzuPath::TASDir,
475 qt_config
476 ->value(QStringLiteral("tas_directory"),
477 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
478 .toString()
479 .toStdString());
480
481 ReadCategory(Settings::Category::DataStorage);
482
483 qt_config->endGroup();
484}
485
486void Config::ReadDebuggingValues() {
487 qt_config->beginGroup(QStringLiteral("Debugging"));
488
489 // Intentionally not using the QT default setting as this is intended to be changed in the ini
490 Settings::values.record_frame_times =
491 qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
492
493 ReadCategory(Settings::Category::Debugging);
494 ReadCategory(Settings::Category::DebuggingGraphics);
495
496 qt_config->endGroup();
497}
498
499void Config::ReadServiceValues() {
500 qt_config->beginGroup(QStringLiteral("Services"));
501
502 ReadCategory(Settings::Category::Services);
503
504 qt_config->endGroup();
505}
506
507void Config::ReadDisabledAddOnValues() {
508 const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
509
510 for (int i = 0; i < size; ++i) {
511 qt_config->setArrayIndex(i);
512 const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
513 std::vector<std::string> out;
514 const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
515 for (int j = 0; j < d_size; ++j) {
516 qt_config->setArrayIndex(j);
517 out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
518 }
519 qt_config->endArray();
520 Settings::values.disabled_addons.insert_or_assign(title_id, out);
521 }
522
523 qt_config->endArray();
524}
525
526void Config::ReadMiscellaneousValues() {
527 qt_config->beginGroup(QStringLiteral("Miscellaneous"));
528
529 ReadCategory(Settings::Category::Miscellaneous);
530
531 qt_config->endGroup();
532}
533
534void Config::ReadPathValues() {
535 qt_config->beginGroup(QStringLiteral("Paths"));
536
537 UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
538 UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
539 UISettings::values.game_dir_deprecated =
540 ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
541 UISettings::values.game_dir_deprecated_deepscan =
542 ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
543 const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
544 for (int i = 0; i < gamedirs_size; ++i) {
545 qt_config->setArrayIndex(i);
546 UISettings::GameDir game_dir;
547 game_dir.path = ReadSetting(QStringLiteral("path")).toString();
548 game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
549 game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
550 UISettings::values.game_dirs.append(game_dir);
551 }
552 qt_config->endArray();
553 // create NAND and SD card directories if empty, these are not removable through the UI,
554 // also carries over old game list settings if present
555 if (UISettings::values.game_dirs.isEmpty()) {
556 UISettings::GameDir game_dir;
557 game_dir.path = QStringLiteral("SDMC");
558 game_dir.expanded = true;
559 UISettings::values.game_dirs.append(game_dir);
560 game_dir.path = QStringLiteral("UserNAND");
561 UISettings::values.game_dirs.append(game_dir);
562 game_dir.path = QStringLiteral("SysNAND");
563 UISettings::values.game_dirs.append(game_dir);
564 if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
565 game_dir.path = UISettings::values.game_dir_deprecated;
566 game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
567 UISettings::values.game_dirs.append(game_dir);
568 }
569 }
570 UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
571 UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
572
573 qt_config->endGroup();
574}
575
576void Config::ReadCpuValues() {
577 qt_config->beginGroup(QStringLiteral("Cpu"));
578
579 ReadCategory(Settings::Category::Cpu);
580 ReadCategory(Settings::Category::CpuDebug);
581 ReadCategory(Settings::Category::CpuUnsafe);
582
583 qt_config->endGroup();
584}
585
586void Config::ReadRendererValues() {
587 qt_config->beginGroup(QStringLiteral("Renderer"));
588
589 ReadCategory(Settings::Category::Renderer);
590 ReadCategory(Settings::Category::RendererAdvanced);
591 ReadCategory(Settings::Category::RendererDebug);
592
593 qt_config->endGroup();
594}
595
596void Config::ReadScreenshotValues() {
597 qt_config->beginGroup(QStringLiteral("Screenshots"));
598
599 ReadCategory(Settings::Category::Screenshots);
600 FS::SetYuzuPath(
601 FS::YuzuPath::ScreenshotsDir,
602 qt_config
603 ->value(QStringLiteral("screenshot_path"),
604 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
605 .toString()
606 .toStdString());
607
608 qt_config->endGroup();
609}
610
611void Config::ReadShortcutValues() {
612 qt_config->beginGroup(QStringLiteral("Shortcuts"));
613
614 for (const auto& [name, group, shortcut] : default_hotkeys) {
615 qt_config->beginGroup(group);
616 qt_config->beginGroup(name);
617 // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
618 // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
619 // a file dialog in windowed mode
620 UISettings::values.shortcuts.push_back(
621 {name,
622 group,
623 {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
624 ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
625 .toString(),
626 shortcut.context, ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}});
627 qt_config->endGroup();
628 qt_config->endGroup();
629 }
630
631 qt_config->endGroup();
632}
633
634void Config::ReadSystemValues() {
635 qt_config->beginGroup(QStringLiteral("System"));
636
637 ReadCategory(Settings::Category::System);
638 ReadCategory(Settings::Category::SystemAudio);
639
640 qt_config->endGroup();
641}
642
643void Config::ReadUIValues() {
644 qt_config->beginGroup(QStringLiteral("UI"));
645
646 UISettings::values.theme =
647 ReadSetting(
648 QStringLiteral("theme"),
649 QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
650 .toString();
651
652 ReadUIGamelistValues();
653 ReadUILayoutValues();
654 ReadPathValues();
655 ReadScreenshotValues();
656 ReadShortcutValues();
657 ReadMultiplayerValues();
658
659 ReadCategory(Settings::Category::Ui);
660 ReadCategory(Settings::Category::UiGeneral);
661
662 qt_config->endGroup();
663}
664
665void Config::ReadUIGamelistValues() {
666 qt_config->beginGroup(QStringLiteral("UIGameList"));
667
668 ReadCategory(Settings::Category::UiGameList);
669
670 const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
671 for (int i = 0; i < favorites_size; i++) {
672 qt_config->setArrayIndex(i);
673 UISettings::values.favorited_ids.append(
674 ReadSetting(QStringLiteral("program_id")).toULongLong());
675 }
676 qt_config->endArray();
677
678 qt_config->endGroup();
679}
680
681void Config::ReadUILayoutValues() {
682 qt_config->beginGroup(QStringLiteral("UILayout"));
683
684 UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
685 UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
686 UISettings::values.renderwindow_geometry =
687 ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
688 UISettings::values.gamelist_header_state =
689 ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
690 UISettings::values.microprofile_geometry =
691 ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
692
693 ReadCategory(Settings::Category::UiLayout);
694
695 qt_config->endGroup();
696}
697
698void Config::ReadWebServiceValues() {
699 qt_config->beginGroup(QStringLiteral("WebService"));
700
701 ReadCategory(Settings::Category::WebService);
702
703 qt_config->endGroup();
704}
705
706void Config::ReadMultiplayerValues() {
707 qt_config->beginGroup(QStringLiteral("Multiplayer"));
708
709 ReadCategory(Settings::Category::Multiplayer);
710
711 // Read ban list back
712 int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
713 UISettings::values.multiplayer_ban_list.first.resize(size);
714 for (int i = 0; i < size; ++i) {
715 qt_config->setArrayIndex(i);
716 UISettings::values.multiplayer_ban_list.first[i] =
717 ReadSetting(QStringLiteral("username")).toString().toStdString();
718 }
719 qt_config->endArray();
720 size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
721 UISettings::values.multiplayer_ban_list.second.resize(size);
722 for (int i = 0; i < size; ++i) {
723 qt_config->setArrayIndex(i);
724 UISettings::values.multiplayer_ban_list.second[i] =
725 ReadSetting(QStringLiteral("ip")).toString().toStdString();
726 }
727 qt_config->endArray();
728
729 qt_config->endGroup();
730}
731
732void Config::ReadNetworkValues() {
733 qt_config->beginGroup(QString::fromStdString("Services"));
734
735 ReadCategory(Settings::Category::Network);
736
737 qt_config->endGroup();
738}
739
740void Config::ReadValues() {
741 if (global) {
742 ReadDataStorageValues();
743 ReadDebuggingValues();
744 ReadDisabledAddOnValues();
745 ReadNetworkValues();
746 ReadServiceValues();
747 ReadUIValues();
748 ReadWebServiceValues();
749 ReadMiscellaneousValues();
750 }
751 ReadControlValues();
752 ReadCoreValues();
753 ReadCpuValues();
754 ReadRendererValues();
755 ReadAudioValues();
756 ReadSystemValues();
757}
758
759void Config::SavePlayerValue(std::size_t player_index) {
760 const QString player_prefix = [this, player_index] {
761 if (type == ConfigType::InputProfile) {
762 return QString{};
763 } else {
764 return QStringLiteral("player_%1_").arg(player_index);
765 }
766 }();
767
768 const auto& player = Settings::values.players.GetValue()[player_index];
769 if (IsCustomConfig()) {
770 if (player.profile_name.empty()) {
771 // No custom profile selected
772 return;
773 }
774 WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
775 QString::fromStdString(player.profile_name), QString{});
776 }
777
778 WriteSetting(QStringLiteral("%1type").arg(player_prefix),
779 static_cast<u8>(player.controller_type),
780 static_cast<u8>(Settings::ControllerType::ProController));
781
782 if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
783 WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
784 player_index == 0);
785 WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
786 player.vibration_enabled, true);
787 WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
788 player.vibration_strength, 100);
789 WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
790 Settings::JOYCON_BODY_NEON_BLUE);
791 WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
792 player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
793 WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
794 player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
795 WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
796 player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
797 }
798
799 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
800 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
801 WriteSetting(QStringLiteral("%1").arg(player_prefix) +
802 QString::fromStdString(Settings::NativeButton::mapping[i]),
803 QString::fromStdString(player.buttons[i]),
804 QString::fromStdString(default_param));
805 }
806 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
807 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
808 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
809 default_analogs[i][3], default_stick_mod[i], 0.5f);
810 WriteSetting(QStringLiteral("%1").arg(player_prefix) +
811 QString::fromStdString(Settings::NativeAnalog::mapping[i]),
812 QString::fromStdString(player.analogs[i]),
813 QString::fromStdString(default_param));
814 }
815 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
816 const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
817 WriteSetting(QStringLiteral("%1").arg(player_prefix) +
818 QString::fromStdString(Settings::NativeMotion::mapping[i]),
819 QString::fromStdString(player.motions[i]),
820 QString::fromStdString(default_param));
821 }
822}
823
824void Config::SaveDebugValues() {
825 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
826 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
827 WriteSetting(QStringLiteral("debug_pad_") +
828 QString::fromStdString(Settings::NativeButton::mapping[i]),
829 QString::fromStdString(Settings::values.debug_pad_buttons[i]),
830 QString::fromStdString(default_param));
831 }
832 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
833 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
834 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
835 default_analogs[i][3], default_stick_mod[i], 0.5f);
836 WriteSetting(QStringLiteral("debug_pad_") +
837 QString::fromStdString(Settings::NativeAnalog::mapping[i]),
838 QString::fromStdString(Settings::values.debug_pad_analogs[i]),
839 QString::fromStdString(default_param));
840 }
841}
842
843void Config::SaveTouchscreenValues() {
844 const auto& touchscreen = Settings::values.touchscreen;
845
846 WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
847
848 WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
849 WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
850 WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
851}
852
853void Config::SaveMotionTouchValues() {
854 qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
855 for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
856 qt_config->setArrayIndex(static_cast<int>(p));
857 WriteSetting(QStringLiteral("name"),
858 QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
859 QStringLiteral("default"));
860 qt_config->beginWriteArray(QStringLiteral("entries"));
861 for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
862 ++q) {
863 qt_config->setArrayIndex(static_cast<int>(q));
864 WriteSetting(
865 QStringLiteral("bind"),
866 QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
867 }
868 qt_config->endArray();
869 }
870 qt_config->endArray();
871}
872
873void Config::SaveHidbusValues() {
874 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
875 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
876 WriteSetting(QStringLiteral("ring_controller"),
877 QString::fromStdString(Settings::values.ringcon_analogs),
878 QString::fromStdString(default_param));
879}
880
881void Config::SaveValues() {
882 if (global) {
883 SaveDataStorageValues();
884 SaveDebuggingValues();
885 SaveDisabledAddOnValues();
886 SaveNetworkValues();
887 SaveUIValues();
888 SaveWebServiceValues();
889 SaveMiscellaneousValues();
890 }
891 SaveControlValues();
892 SaveCoreValues();
893 SaveCpuValues();
894 SaveRendererValues();
895 SaveAudioValues();
896 SaveSystemValues();
897
898 qt_config->sync();
899}
900
901void Config::SaveAudioValues() {
902 qt_config->beginGroup(QStringLiteral("Audio"));
903
904 WriteCategory(Settings::Category::Audio);
905 WriteCategory(Settings::Category::UiAudio);
906
907 qt_config->endGroup();
908}
909
910void Config::SaveControlValues() {
911 qt_config->beginGroup(QStringLiteral("Controls"));
912
913 WriteCategory(Settings::Category::Controls);
914
915 Settings::values.players.SetGlobal(!IsCustomConfig());
916 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
917 SavePlayerValue(p);
918 }
919 if (IsCustomConfig()) {
920 qt_config->endGroup();
921 return;
922 }
923 SaveDebugValues();
924 SaveTouchscreenValues();
925 SaveMotionTouchValues();
926 SaveHidbusValues();
927
928 qt_config->endGroup();
929}
930
931void Config::SaveCoreValues() {
932 qt_config->beginGroup(QStringLiteral("Core"));
933
934 WriteCategory(Settings::Category::Core);
935
936 qt_config->endGroup();
937}
938
939void Config::SaveDataStorageValues() {
940 qt_config->beginGroup(QStringLiteral("Data Storage"));
941
942 WriteSetting(QStringLiteral("nand_directory"),
943 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
944 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
945 WriteSetting(QStringLiteral("sdmc_directory"),
946 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
947 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
948 WriteSetting(QStringLiteral("load_directory"),
949 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
950 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
951 WriteSetting(QStringLiteral("dump_directory"),
952 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
953 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
954 WriteSetting(QStringLiteral("tas_directory"),
955 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
956 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
957
958 WriteCategory(Settings::Category::DataStorage);
959
960 qt_config->endGroup();
961}
962
963void Config::SaveDebuggingValues() {
964 qt_config->beginGroup(QStringLiteral("Debugging"));
965
966 // Intentionally not using the QT default setting as this is intended to be changed in the ini
967 qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
968
969 WriteCategory(Settings::Category::Debugging);
970 WriteCategory(Settings::Category::DebuggingGraphics);
971
972 qt_config->endGroup();
973}
974
975void Config::SaveNetworkValues() {
976 qt_config->beginGroup(QStringLiteral("Services"));
977
978 WriteCategory(Settings::Category::Network);
979
980 qt_config->endGroup();
981}
982
983void Config::SaveDisabledAddOnValues() {
984 qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
985
986 int i = 0;
987 for (const auto& elem : Settings::values.disabled_addons) {
988 qt_config->setArrayIndex(i);
989 WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
990 qt_config->beginWriteArray(QStringLiteral("disabled"));
991 for (std::size_t j = 0; j < elem.second.size(); ++j) {
992 qt_config->setArrayIndex(static_cast<int>(j));
993 WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
994 }
995 qt_config->endArray();
996 ++i;
997 }
998
999 qt_config->endArray();
1000}
1001
1002void Config::SaveMiscellaneousValues() {
1003 qt_config->beginGroup(QStringLiteral("Miscellaneous"));
1004
1005 WriteCategory(Settings::Category::Miscellaneous);
1006
1007 qt_config->endGroup();
1008}
1009
1010void Config::SavePathValues() {
1011 qt_config->beginGroup(QStringLiteral("Paths"));
1012
1013 WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
1014 WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
1015 qt_config->beginWriteArray(QStringLiteral("gamedirs"));
1016 for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
1017 qt_config->setArrayIndex(i);
1018 const auto& game_dir = UISettings::values.game_dirs[i];
1019 WriteSetting(QStringLiteral("path"), game_dir.path);
1020 WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
1021 WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
1022 }
1023 qt_config->endArray();
1024 WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
1025 WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
1026
1027 qt_config->endGroup();
1028}
1029
1030void Config::SaveCpuValues() {
1031 qt_config->beginGroup(QStringLiteral("Cpu"));
1032
1033 WriteCategory(Settings::Category::Cpu);
1034 WriteCategory(Settings::Category::CpuDebug);
1035 WriteCategory(Settings::Category::CpuUnsafe);
1036
1037 qt_config->endGroup();
1038}
1039
1040void Config::SaveRendererValues() {
1041 qt_config->beginGroup(QStringLiteral("Renderer"));
1042
1043 WriteCategory(Settings::Category::Renderer);
1044 WriteCategory(Settings::Category::RendererAdvanced);
1045 WriteCategory(Settings::Category::RendererDebug);
1046
1047 qt_config->endGroup();
1048}
1049
1050void Config::SaveScreenshotValues() {
1051 qt_config->beginGroup(QStringLiteral("Screenshots"));
1052
1053 WriteSetting(QStringLiteral("screenshot_path"),
1054 QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
1055 WriteCategory(Settings::Category::Screenshots);
1056
1057 qt_config->endGroup();
1058}
1059
1060void Config::SaveShortcutValues() {
1061 qt_config->beginGroup(QStringLiteral("Shortcuts"));
1062
1063 // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
1064 // However, their ordering must also be the same.
1065 for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
1066 const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
1067 const auto& default_hotkey = default_hotkeys[i].shortcut;
1068
1069 qt_config->beginGroup(group);
1070 qt_config->beginGroup(name);
1071 WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
1072 WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
1073 default_hotkey.controller_keyseq);
1074 WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
1075 WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat);
1076 qt_config->endGroup();
1077 qt_config->endGroup();
1078 }
1079
1080 qt_config->endGroup();
1081}
1082
1083void Config::SaveSystemValues() {
1084 qt_config->beginGroup(QStringLiteral("System"));
1085
1086 WriteCategory(Settings::Category::System);
1087 WriteCategory(Settings::Category::SystemAudio);
1088
1089 qt_config->endGroup();
1090}
1091
1092void Config::SaveUIValues() {
1093 qt_config->beginGroup(QStringLiteral("UI"));
1094
1095 WriteCategory(Settings::Category::Ui);
1096 WriteCategory(Settings::Category::UiGeneral);
1097
1098 WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
1099 QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
1100
1101 SaveUIGamelistValues();
1102 SaveUILayoutValues();
1103 SavePathValues();
1104 SaveScreenshotValues();
1105 SaveShortcutValues();
1106 SaveMultiplayerValues();
1107
1108 qt_config->endGroup();
1109}
1110
1111void Config::SaveUIGamelistValues() {
1112 qt_config->beginGroup(QStringLiteral("UIGameList"));
1113
1114 WriteCategory(Settings::Category::UiGameList);
1115
1116 qt_config->beginWriteArray(QStringLiteral("favorites"));
1117 for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
1118 qt_config->setArrayIndex(i);
1119 WriteSetting(QStringLiteral("program_id"),
1120 QVariant::fromValue(UISettings::values.favorited_ids[i]));
1121 }
1122 qt_config->endArray();
1123
1124 qt_config->endGroup();
1125}
1126
1127void Config::SaveUILayoutValues() {
1128 qt_config->beginGroup(QStringLiteral("UILayout"));
1129
1130 WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
1131 WriteSetting(QStringLiteral("state"), UISettings::values.state);
1132 WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
1133 WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
1134 WriteSetting(QStringLiteral("microProfileDialogGeometry"),
1135 UISettings::values.microprofile_geometry);
1136
1137 WriteCategory(Settings::Category::UiLayout);
1138
1139 qt_config->endGroup();
1140}
1141
1142void Config::SaveWebServiceValues() {
1143 qt_config->beginGroup(QStringLiteral("WebService"));
1144
1145 WriteCategory(Settings::Category::WebService);
1146
1147 qt_config->endGroup();
1148}
1149
1150void Config::SaveMultiplayerValues() {
1151 qt_config->beginGroup(QStringLiteral("Multiplayer"));
1152
1153 WriteCategory(Settings::Category::Multiplayer);
1154
1155 // Write ban list
1156 qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
1157 for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
1158 qt_config->setArrayIndex(static_cast<int>(i));
1159 WriteSetting(QStringLiteral("username"),
1160 QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
1161 }
1162 qt_config->endArray();
1163 qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
1164 for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
1165 qt_config->setArrayIndex(static_cast<int>(i));
1166 WriteSetting(QStringLiteral("ip"),
1167 QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
1168 }
1169 qt_config->endArray();
1170
1171 qt_config->endGroup();
1172}
1173
1174QVariant Config::ReadSetting(const QString& name) const {
1175 return qt_config->value(name);
1176}
1177
1178QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
1179 QVariant result;
1180 if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
1181 result = default_value;
1182 } else {
1183 result = qt_config->value(name, default_value);
1184 }
1185 return result;
1186}
1187
1188void Config::WriteSetting(const QString& name, const QVariant& value) {
1189 qt_config->setValue(name, value);
1190}
1191
1192void Config::WriteSetting(const QString& name, const QVariant& value,
1193 const QVariant& default_value) {
1194 qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
1195 qt_config->setValue(name, value);
1196}
1197
1198void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
1199 bool use_global) {
1200 if (!global) {
1201 qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
1202 }
1203 if (global || !use_global) {
1204 qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
1205 qt_config->setValue(name, value);
1206 }
1207}
1208
1209void Config::Reload() {
1210 ReadValues();
1211 // To apply default value changes
1212 SaveValues();
1213}
1214
1215void Config::Save() {
1216 SaveValues();
1217}
1218
1219void Config::ReadControlPlayerValue(std::size_t player_index) {
1220 qt_config->beginGroup(QStringLiteral("Controls"));
1221 ReadPlayerValue(player_index);
1222 qt_config->endGroup();
1223}
1224
1225void Config::SaveControlPlayerValue(std::size_t player_index) {
1226 qt_config->beginGroup(QStringLiteral("Controls"));
1227 SavePlayerValue(player_index);
1228 qt_config->endGroup();
1229}
1230
1231void Config::ClearControlPlayerValues() {
1232 qt_config->beginGroup(QStringLiteral("Controls"));
1233 // If key is an empty string, all keys in the current group() are removed.
1234 qt_config->remove(QString{});
1235 qt_config->endGroup();
1236}
1237
1238const std::string& Config::GetConfigFilePath() const {
1239 return qt_config_loc;
1240}
1241
1242static auto FindRelevantList(Settings::Category category) {
1243 auto& map = Settings::values.linkage.by_category;
1244 if (map.contains(category)) {
1245 return Settings::values.linkage.by_category[category];
1246 }
1247 return UISettings::values.linkage.by_category[category];
1248}
1249
1250void Config::ReadCategory(Settings::Category category) {
1251 const auto& settings = FindRelevantList(category);
1252 std::for_each(settings.begin(), settings.end(),
1253 [&](const auto& setting) { ReadSettingGeneric(setting); });
1254}
1255
1256void Config::WriteCategory(Settings::Category category) {
1257 const auto& settings = FindRelevantList(category);
1258 std::for_each(settings.begin(), settings.end(),
1259 [&](const auto& setting) { WriteSettingGeneric(setting); });
1260}
1261
1262void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
1263 if (!setting->Save() || (!setting->Switchable() && !global)) {
1264 return;
1265 }
1266 const QString name = QString::fromStdString(setting->GetLabel());
1267 const auto default_value =
1268 QVariant::fromValue<QString>(QString::fromStdString(setting->DefaultToString()));
1269
1270 bool use_global = true;
1271 if (setting->Switchable() && !global) {
1272 use_global = qt_config->value(name + QStringLiteral("/use_global"), true).value<bool>();
1273 setting->SetGlobal(use_global);
1274 }
1275
1276 if (global || !use_global) {
1277 const bool is_default =
1278 qt_config->value(name + QStringLiteral("/default"), true).value<bool>();
1279 if (!is_default) {
1280 setting->LoadString(
1281 qt_config->value(name, default_value).value<QString>().toStdString());
1282 } else {
1283 // Empty string resets the Setting to default
1284 setting->LoadString("");
1285 }
1286 }
1287}
1288
1289void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const {
1290 if (!setting->Save()) {
1291 return;
1292 }
1293 const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString()));
1294 const QVariant default_value =
1295 QVariant::fromValue(QString::fromStdString(setting->DefaultToString()));
1296 const QString label = QString::fromStdString(setting->GetLabel());
1297 if (setting->Switchable()) {
1298 if (!global) {
1299 qt_config->setValue(label + QStringLiteral("/use_global"), setting->UsingGlobal());
1300 }
1301 if (global || !setting->UsingGlobal()) {
1302 qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
1303 qt_config->setValue(label, value);
1304 }
1305 } else if (global) {
1306 qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
1307 qt_config->setValue(label, value);
1308 }
1309}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
deleted file mode 100644
index 1589ba057..000000000
--- a/src/yuzu/configuration/config.h
+++ /dev/null
@@ -1,179 +0,0 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <array>
7#include <memory>
8#include <string>
9#include <QMetaType>
10#include <QVariant>
11#include "common/settings.h"
12#include "common/settings_enums.h"
13#include "yuzu/uisettings.h"
14
15class QSettings;
16
17namespace Core {
18class System;
19}
20
21class Config {
22public:
23 enum class ConfigType {
24 GlobalConfig,
25 PerGameConfig,
26 InputProfile,
27 };
28
29 explicit Config(const std::string& config_name = "qt-config",
30 ConfigType config_type = ConfigType::GlobalConfig);
31 ~Config();
32
33 void Reload();
34 void Save();
35
36 void ReadControlPlayerValue(std::size_t player_index);
37 void SaveControlPlayerValue(std::size_t player_index);
38 void ClearControlPlayerValues();
39
40 const std::string& GetConfigFilePath() const;
41
42 static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
43 static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
44 static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
45 static const std::array<int, 2> default_stick_mod;
46 static const std::array<int, 2> default_ringcon_analogs;
47 static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
48 default_mouse_buttons;
49 static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
50 static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
51 static const std::array<UISettings::Shortcut, 23> default_hotkeys;
52
53 static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
54 static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
55 static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map;
56 static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;
57 static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
58 static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
59
60 static constexpr UISettings::Theme default_theme{
61#ifdef _WIN32
62 UISettings::Theme::DarkColorful
63#else
64 UISettings::Theme::DefaultColorful
65#endif
66 };
67
68private:
69 void Initialize(const std::string& config_name);
70 bool IsCustomConfig();
71
72 void ReadValues();
73 void ReadPlayerValue(std::size_t player_index);
74 void ReadDebugValues();
75 void ReadKeyboardValues();
76 void ReadMouseValues();
77 void ReadTouchscreenValues();
78 void ReadMotionTouchValues();
79 void ReadHidbusValues();
80 void ReadIrCameraValues();
81
82 // Read functions bases off the respective config section names.
83 void ReadAudioValues();
84 void ReadControlValues();
85 void ReadCoreValues();
86 void ReadDataStorageValues();
87 void ReadDebuggingValues();
88 void ReadServiceValues();
89 void ReadDisabledAddOnValues();
90 void ReadMiscellaneousValues();
91 void ReadPathValues();
92 void ReadCpuValues();
93 void ReadRendererValues();
94 void ReadScreenshotValues();
95 void ReadShortcutValues();
96 void ReadSystemValues();
97 void ReadUIValues();
98 void ReadUIGamelistValues();
99 void ReadUILayoutValues();
100 void ReadWebServiceValues();
101 void ReadMultiplayerValues();
102 void ReadNetworkValues();
103
104 void SaveValues();
105 void SavePlayerValue(std::size_t player_index);
106 void SaveDebugValues();
107 void SaveMouseValues();
108 void SaveTouchscreenValues();
109 void SaveMotionTouchValues();
110 void SaveHidbusValues();
111 void SaveIrCameraValues();
112
113 // Save functions based off the respective config section names.
114 void SaveAudioValues();
115 void SaveControlValues();
116 void SaveCoreValues();
117 void SaveDataStorageValues();
118 void SaveDebuggingValues();
119 void SaveNetworkValues();
120 void SaveDisabledAddOnValues();
121 void SaveMiscellaneousValues();
122 void SavePathValues();
123 void SaveCpuValues();
124 void SaveRendererValues();
125 void SaveScreenshotValues();
126 void SaveShortcutValues();
127 void SaveSystemValues();
128 void SaveUIValues();
129 void SaveUIGamelistValues();
130 void SaveUILayoutValues();
131 void SaveWebServiceValues();
132 void SaveMultiplayerValues();
133
134 /**
135 * Reads a setting from the qt_config.
136 *
137 * @param name The setting's identifier
138 * @param default_value The value to use when the setting is not already present in the config
139 */
140 QVariant ReadSetting(const QString& name) const;
141 QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
142
143 /**
144 * Writes a setting to the qt_config.
145 *
146 * @param name The setting's idetentifier
147 * @param value Value of the setting
148 * @param default_value Default of the setting if not present in qt_config
149 * @param use_global Specifies if the custom or global config should be in use, for custom
150 * configs
151 */
152 void WriteSetting(const QString& name, const QVariant& value);
153 void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
154 void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
155 bool use_global);
156
157 void ReadCategory(Settings::Category category);
158 void WriteCategory(Settings::Category category);
159 void ReadSettingGeneric(Settings::BasicSetting* const setting);
160 void WriteSettingGeneric(Settings::BasicSetting* const setting) const;
161
162 const ConfigType type;
163 std::unique_ptr<QSettings> qt_config;
164 std::string qt_config_loc;
165 const bool global;
166};
167
168// These metatype declarations cannot be in common/settings.h because core is devoid of QT
169Q_DECLARE_METATYPE(Settings::CpuAccuracy);
170Q_DECLARE_METATYPE(Settings::GpuAccuracy);
171Q_DECLARE_METATYPE(Settings::FullscreenMode);
172Q_DECLARE_METATYPE(Settings::NvdecEmulation);
173Q_DECLARE_METATYPE(Settings::ResolutionSetup);
174Q_DECLARE_METATYPE(Settings::ScalingFilter);
175Q_DECLARE_METATYPE(Settings::AntiAliasing);
176Q_DECLARE_METATYPE(Settings::RendererBackend);
177Q_DECLARE_METATYPE(Settings::ShaderBackend);
178Q_DECLARE_METATYPE(Settings::AstcRecompression);
179Q_DECLARE_METATYPE(Settings::AstcDecodeMode);
diff --git a/src/yuzu/configuration/configure_camera.cpp b/src/yuzu/configuration/configure_camera.cpp
index d95e96696..3368f53f3 100644
--- a/src/yuzu/configuration/configure_camera.cpp
+++ b/src/yuzu/configuration/configure_camera.cpp
@@ -10,10 +10,10 @@
10#include <QStandardItemModel> 10#include <QStandardItemModel>
11#include <QTimer> 11#include <QTimer>
12 12
13#include "common/settings.h"
13#include "input_common/drivers/camera.h" 14#include "input_common/drivers/camera.h"
14#include "input_common/main.h" 15#include "input_common/main.h"
15#include "ui_configure_camera.h" 16#include "ui_configure_camera.h"
16#include "yuzu/configuration/config.h"
17#include "yuzu/configuration/configure_camera.h" 17#include "yuzu/configuration/configure_camera.h"
18 18
19ConfigureCamera::ConfigureCamera(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_) 19ConfigureCamera::ConfigureCamera(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index ef421c754..1010038b7 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
51 ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue()); 51 ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
52 ui->enable_renderdoc_hotkey->setEnabled(runtime_lock); 52 ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
53 ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue()); 53 ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
54 ui->disable_buffer_reorder->setEnabled(runtime_lock);
55 ui->disable_buffer_reorder->setChecked(Settings::values.disable_buffer_reorder.GetValue());
54 ui->enable_graphics_debugging->setEnabled(runtime_lock); 56 ui->enable_graphics_debugging->setEnabled(runtime_lock);
55 ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue()); 57 ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
56 ui->enable_shader_feedback->setEnabled(runtime_lock); 58 ui->enable_shader_feedback->setEnabled(runtime_lock);
@@ -96,6 +98,7 @@ void ConfigureDebug::ApplyConfiguration() {
96 Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked(); 98 Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
97 Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); 99 Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
98 Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked(); 100 Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
101 Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked();
99 Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); 102 Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
100 Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); 103 Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
101 Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked(); 104 Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 76fe98924..22b51f39c 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -271,19 +271,6 @@
271 </widget> 271 </widget>
272 </item> 272 </item>
273 <item row="8" column="0"> 273 <item row="8" column="0">
274 <widget class="QCheckBox" name="disable_macro_hle">
275 <property name="enabled">
276 <bool>true</bool>
277 </property>
278 <property name="toolTip">
279 <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
280 </property>
281 <property name="text">
282 <string>Disable Macro HLE</string>
283 </property>
284 </widget>
285 </item>
286 <item row="7" column="0">
287 <widget class="QCheckBox" name="dump_macros"> 274 <widget class="QCheckBox" name="dump_macros">
288 <property name="enabled"> 275 <property name="enabled">
289 <bool>true</bool> 276 <bool>true</bool>
@@ -306,17 +293,27 @@
306 </property> 293 </property>
307 </widget> 294 </widget>
308 </item> 295 </item>
309 <item row="2" column="0"> 296 <item row="6" column="0">
310 <widget class="QCheckBox" name="enable_shader_feedback"> 297 <widget class="QCheckBox" name="dump_shaders">
298 <property name="enabled">
299 <bool>true</bool>
300 </property>
311 <property name="toolTip"> 301 <property name="toolTip">
312 <string>When checked, yuzu will log statistics about the compiled pipeline cache</string> 302 <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
313 </property> 303 </property>
314 <property name="text"> 304 <property name="text">
315 <string>Enable Shader Feedback</string> 305 <string>Dump Game Shaders</string>
316 </property> 306 </property>
317 </widget> 307 </widget>
318 </item> 308 </item>
319 <item row="6" column="0"> 309 <item row="1" column="0">
310 <widget class="QCheckBox" name="enable_renderdoc_hotkey">
311 <property name="text">
312 <string>Enable Renderdoc Hotkey</string>
313 </property>
314 </widget>
315 </item>
316 <item row="7" column="0">
320 <widget class="QCheckBox" name="disable_macro_jit"> 317 <widget class="QCheckBox" name="disable_macro_jit">
321 <property name="enabled"> 318 <property name="enabled">
322 <bool>true</bool> 319 <bool>true</bool>
@@ -330,20 +327,17 @@
330 </widget> 327 </widget>
331 </item> 328 </item>
332 <item row="9" column="0"> 329 <item row="9" column="0">
333 <spacer name="verticalSpacer_5"> 330 <widget class="QCheckBox" name="disable_macro_hle">
334 <property name="orientation"> 331 <property name="enabled">
335 <enum>Qt::Vertical</enum> 332 <bool>true</bool>
336 </property> 333 </property>
337 <property name="sizeType"> 334 <property name="toolTip">
338 <enum>QSizePolicy::Preferred</enum> 335 <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
339 </property> 336 </property>
340 <property name="sizeHint" stdset="0"> 337 <property name="text">
341 <size> 338 <string>Disable Macro HLE</string>
342 <width>20</width>
343 <height>0</height>
344 </size>
345 </property> 339 </property>
346 </spacer> 340 </widget>
347 </item> 341 </item>
348 <item row="0" column="0"> 342 <item row="0" column="0">
349 <widget class="QCheckBox" name="enable_graphics_debugging"> 343 <widget class="QCheckBox" name="enable_graphics_debugging">
@@ -358,23 +352,39 @@
358 </property> 352 </property>
359 </widget> 353 </widget>
360 </item> 354 </item>
361 <item row="5" column="0"> 355 <item row="10" column="0">
362 <widget class="QCheckBox" name="dump_shaders"> 356 <spacer name="verticalSpacer_5">
363 <property name="enabled"> 357 <property name="orientation">
364 <bool>true</bool> 358 <enum>Qt::Vertical</enum>
359 </property>
360 <property name="sizeType">
361 <enum>QSizePolicy::Preferred</enum>
365 </property> 362 </property>
363 <property name="sizeHint" stdset="0">
364 <size>
365 <width>20</width>
366 <height>0</height>
367 </size>
368 </property>
369 </spacer>
370 </item>
371 <item row="2" column="0">
372 <widget class="QCheckBox" name="enable_shader_feedback">
366 <property name="toolTip"> 373 <property name="toolTip">
367 <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string> 374 <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
368 </property> 375 </property>
369 <property name="text"> 376 <property name="text">
370 <string>Dump Game Shaders</string> 377 <string>Enable Shader Feedback</string>
371 </property> 378 </property>
372 </widget> 379 </widget>
373 </item> 380 </item>
374 <item row="1" column="0"> 381 <item row="5" column="0">
375 <widget class="QCheckBox" name="enable_renderdoc_hotkey"> 382 <widget class="QCheckBox" name="disable_buffer_reorder">
383 <property name="toolTip">
384 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
385 </property>
376 <property name="text"> 386 <property name="text">
377 <string>Enable Renderdoc Hotkey</string> 387 <string>Disable Buffer Reorder</string>
378 </property> 388 </property>
379 </widget> 389 </widget>
380 </item> 390 </item>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 0ad95cc02..aab54a1cc 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -8,7 +8,6 @@
8#include "core/core.h" 8#include "core/core.h"
9#include "ui_configure.h" 9#include "ui_configure.h"
10#include "vk_device_info.h" 10#include "vk_device_info.h"
11#include "yuzu/configuration/config.h"
12#include "yuzu/configuration/configure_audio.h" 11#include "yuzu/configuration/configure_audio.h"
13#include "yuzu/configuration/configure_cpu.h" 12#include "yuzu/configuration/configure_cpu.h"
14#include "yuzu/configuration/configure_debug_tab.h" 13#include "yuzu/configuration/configure_debug_tab.h"
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index c727fadd1..701b895e7 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -36,12 +36,29 @@ ConfigureGeneral::~ConfigureGeneral() = default;
36void ConfigureGeneral::SetConfiguration() {} 36void ConfigureGeneral::SetConfiguration() {}
37 37
38void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) { 38void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
39 QLayout& layout = *ui->general_widget->layout(); 39 QLayout& general_layout = *ui->general_widget->layout();
40 QLayout& linux_layout = *ui->linux_widget->layout();
40 41
41 std::map<u32, QWidget*> hold{}; 42 std::map<u32, QWidget*> general_hold{};
43 std::map<u32, QWidget*> linux_hold{};
42 44
43 for (const auto setting : 45 std::vector<Settings::BasicSetting*> settings;
44 UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) { 46
47 auto push = [&settings](auto& list) {
48 for (auto setting : list) {
49 settings.push_back(setting);
50 }
51 };
52
53 push(UISettings::values.linkage.by_category[Settings::Category::UiGeneral]);
54 push(Settings::values.linkage.by_category[Settings::Category::Linux]);
55
56 // Only show Linux group on Unix
57#ifndef __unix__
58 ui->LinuxGroupBox->setVisible(false);
59#endif
60
61 for (const auto setting : settings) {
45 auto* widget = builder.BuildWidget(setting, apply_funcs); 62 auto* widget = builder.BuildWidget(setting, apply_funcs);
46 63
47 if (widget == nullptr) { 64 if (widget == nullptr) {
@@ -52,11 +69,23 @@ void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
52 continue; 69 continue;
53 } 70 }
54 71
55 hold.emplace(setting->Id(), widget); 72 switch (setting->GetCategory()) {
73 case Settings::Category::UiGeneral:
74 general_hold.emplace(setting->Id(), widget);
75 break;
76 case Settings::Category::Linux:
77 linux_hold.emplace(setting->Id(), widget);
78 break;
79 default:
80 widget->deleteLater();
81 }
56 } 82 }
57 83
58 for (const auto& [id, widget] : hold) { 84 for (const auto& [id, widget] : general_hold) {
59 layout.addWidget(widget); 85 general_layout.addWidget(widget);
86 }
87 for (const auto& [id, widget] : linux_hold) {
88 linux_layout.addWidget(widget);
60 } 89 }
61} 90}
62 91
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index a10e7d3a5..ef20891a3 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -47,6 +47,33 @@
47 </widget> 47 </widget>
48 </item> 48 </item>
49 <item> 49 <item>
50 <widget class="QGroupBox" name="LinuxGroupBox">
51 <property name="title">
52 <string>Linux</string>
53 </property>
54 <layout class="QVBoxLayout" name="LinuxVerticalLayout_1">
55 <item>
56 <widget class="QWidget" name="linux_widget" native="true">
57 <layout class="QVBoxLayout" name="LinuxVerticalLayout_2">
58 <property name="leftMargin">
59 <number>0</number>
60 </property>
61 <property name="topMargin">
62 <number>0</number>
63 </property>
64 <property name="rightMargin">
65 <number>0</number>
66 </property>
67 <property name="bottomMargin">
68 <number>0</number>
69 </property>
70 </layout>
71 </widget>
72 </item>
73 </layout>
74 </widget>
75 </item>
76 <item>
50 <spacer name="verticalSpacer"> 77 <spacer name="verticalSpacer">
51 <property name="orientation"> 78 <property name="orientation">
52 <enum>Qt::Vertical</enum> 79 <enum>Qt::Vertical</enum>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index 68e21cd84..76fc33e49 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -9,10 +9,11 @@
9#include "core/hid/emulated_controller.h" 9#include "core/hid/emulated_controller.h"
10#include "core/hid/hid_core.h" 10#include "core/hid/hid_core.h"
11 11
12#include "frontend_common/config.h"
12#include "ui_configure_hotkeys.h" 13#include "ui_configure_hotkeys.h"
13#include "yuzu/configuration/config.h"
14#include "yuzu/configuration/configure_hotkeys.h" 14#include "yuzu/configuration/configure_hotkeys.h"
15#include "yuzu/hotkeys.h" 15#include "yuzu/hotkeys.h"
16#include "yuzu/uisettings.h"
16#include "yuzu/util/sequence_dialog/sequence_dialog.h" 17#include "yuzu/util/sequence_dialog/sequence_dialog.h"
17 18
18constexpr int name_column = 0; 19constexpr int name_column = 0;
@@ -62,18 +63,21 @@ ConfigureHotkeys::~ConfigureHotkeys() = default;
62 63
63void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) { 64void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
64 for (const auto& group : registry.hotkey_groups) { 65 for (const auto& group : registry.hotkey_groups) {
66 QString parent_item_data = QString::fromStdString(group.first);
65 auto* parent_item = 67 auto* parent_item =
66 new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first))); 68 new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(parent_item_data)));
67 parent_item->setEditable(false); 69 parent_item->setEditable(false);
68 parent_item->setData(group.first); 70 parent_item->setData(parent_item_data);
69 for (const auto& hotkey : group.second) { 71 for (const auto& hotkey : group.second) {
70 auto* action = 72 QString hotkey_action_data = QString::fromStdString(hotkey.first);
71 new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first))); 73 auto* action = new QStandardItem(
74 QCoreApplication::translate("Hotkeys", qPrintable(hotkey_action_data)));
72 auto* keyseq = 75 auto* keyseq =
73 new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText)); 76 new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
74 auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq); 77 auto* controller_keyseq =
78 new QStandardItem(QString::fromStdString(hotkey.second.controller_keyseq));
75 action->setEditable(false); 79 action->setEditable(false);
76 action->setData(hotkey.first); 80 action->setData(hotkey_action_data);
77 keyseq->setEditable(false); 81 keyseq->setEditable(false);
78 controller_keyseq->setEditable(false); 82 controller_keyseq->setEditable(false);
79 parent_item->appendRow({action, keyseq, controller_keyseq}); 83 parent_item->appendRow({action, keyseq, controller_keyseq});
@@ -301,13 +305,13 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
301 const QStandardItem* controller_keyseq = 305 const QStandardItem* controller_keyseq =
302 parent->child(key_column_id, controller_column); 306 parent->child(key_column_id, controller_column);
303 for (auto& [group, sub_actions] : registry.hotkey_groups) { 307 for (auto& [group, sub_actions] : registry.hotkey_groups) {
304 if (group != parent->data()) 308 if (group != parent->data().toString().toStdString())
305 continue; 309 continue;
306 for (auto& [action_name, hotkey] : sub_actions) { 310 for (auto& [action_name, hotkey] : sub_actions) {
307 if (action_name != action->data()) 311 if (action_name != action->data().toString().toStdString())
308 continue; 312 continue;
309 hotkey.keyseq = QKeySequence(keyseq->text()); 313 hotkey.keyseq = QKeySequence(keyseq->text());
310 hotkey.controller_keyseq = controller_keyseq->text(); 314 hotkey.controller_keyseq = controller_keyseq->text().toStdString();
311 } 315 }
312 } 316 }
313 } 317 }
@@ -319,7 +323,7 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
319void ConfigureHotkeys::RestoreDefaults() { 323void ConfigureHotkeys::RestoreDefaults() {
320 for (int r = 0; r < model->rowCount(); ++r) { 324 for (int r = 0; r < model->rowCount(); ++r) {
321 const QStandardItem* parent = model->item(r, 0); 325 const QStandardItem* parent = model->item(r, 0);
322 const int hotkey_size = static_cast<int>(Config::default_hotkeys.size()); 326 const int hotkey_size = static_cast<int>(UISettings::default_hotkeys.size());
323 327
324 if (hotkey_size != parent->rowCount()) { 328 if (hotkey_size != parent->rowCount()) {
325 QMessageBox::warning(this, tr("Invalid hotkey settings"), 329 QMessageBox::warning(this, tr("Invalid hotkey settings"),
@@ -330,10 +334,11 @@ void ConfigureHotkeys::RestoreDefaults() {
330 for (int r2 = 0; r2 < parent->rowCount(); ++r2) { 334 for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
331 model->item(r, 0) 335 model->item(r, 0)
332 ->child(r2, hotkey_column) 336 ->child(r2, hotkey_column)
333 ->setText(Config::default_hotkeys[r2].shortcut.keyseq); 337 ->setText(QString::fromStdString(UISettings::default_hotkeys[r2].shortcut.keyseq));
334 model->item(r, 0) 338 model->item(r, 0)
335 ->child(r2, controller_column) 339 ->child(r2, controller_column)
336 ->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq); 340 ->setText(QString::fromStdString(
341 UISettings::default_hotkeys[r2].shortcut.controller_keyseq));
337 } 342 }
338 } 343 }
339} 344}
@@ -379,7 +384,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
379 384
380void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) { 385void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
381 const QString& default_key_sequence = 386 const QString& default_key_sequence =
382 Config::default_hotkeys[index.row()].shortcut.controller_keyseq; 387 QString::fromStdString(UISettings::default_hotkeys[index.row()].shortcut.controller_keyseq);
383 const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence); 388 const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
384 389
385 if (key_sequence_used && default_key_sequence != model->data(index).toString()) { 390 if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
@@ -393,7 +398,8 @@ void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
393 398
394void ConfigureHotkeys::RestoreHotkey(QModelIndex index) { 399void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
395 const QKeySequence& default_key_sequence = QKeySequence::fromString( 400 const QKeySequence& default_key_sequence = QKeySequence::fromString(
396 Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText); 401 QString::fromStdString(UISettings::default_hotkeys[index.row()].shortcut.keyseq),
402 QKeySequence::NativeText);
397 const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence); 403 const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
398 404
399 if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) { 405 if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp
index 78e65d468..8d9f65a05 100644
--- a/src/yuzu/configuration/configure_input_per_game.cpp
+++ b/src/yuzu/configuration/configure_input_per_game.cpp
@@ -5,12 +5,12 @@
5#include "core/core.h" 5#include "core/core.h"
6#include "core/hid/emulated_controller.h" 6#include "core/hid/emulated_controller.h"
7#include "core/hid/hid_core.h" 7#include "core/hid/hid_core.h"
8#include "frontend_common/config.h"
8#include "ui_configure_input_per_game.h" 9#include "ui_configure_input_per_game.h"
9#include "yuzu/configuration/config.h"
10#include "yuzu/configuration/configure_input_per_game.h" 10#include "yuzu/configuration/configure_input_per_game.h"
11#include "yuzu/configuration/input_profiles.h" 11#include "yuzu/configuration/input_profiles.h"
12 12
13ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, Config* config_, 13ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
14 QWidget* parent) 14 QWidget* parent)
15 : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()), 15 : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()),
16 profiles(std::make_unique<InputProfiles>()), system{system_}, config{config_} { 16 profiles(std::make_unique<InputProfiles>()), system{system_}, config{config_} {
@@ -110,6 +110,6 @@ void ConfigureInputPerGame::SaveConfiguration() {
110 // Clear all controls from the config in case the user reverted back to globals 110 // Clear all controls from the config in case the user reverted back to globals
111 config->ClearControlPlayerValues(); 111 config->ClearControlPlayerValues();
112 for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) { 112 for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) {
113 config->SaveControlPlayerValue(index); 113 config->SaveQtControlPlayerValues(index);
114 } 114 }
115} 115}
diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h
index 660faf574..4420e856c 100644
--- a/src/yuzu/configuration/configure_input_per_game.h
+++ b/src/yuzu/configuration/configure_input_per_game.h
@@ -9,6 +9,7 @@
9 9
10#include "ui_configure_input_per_game.h" 10#include "ui_configure_input_per_game.h"
11#include "yuzu/configuration/input_profiles.h" 11#include "yuzu/configuration/input_profiles.h"
12#include "yuzu/configuration/qt_config.h"
12 13
13class QComboBox; 14class QComboBox;
14 15
@@ -22,7 +23,7 @@ class ConfigureInputPerGame : public QWidget {
22 Q_OBJECT 23 Q_OBJECT
23 24
24public: 25public:
25 explicit ConfigureInputPerGame(Core::System& system_, Config* config_, 26 explicit ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
26 QWidget* parent = nullptr); 27 QWidget* parent = nullptr);
27 28
28 /// Load and Save configurations to settings file. 29 /// Load and Save configurations to settings file.
@@ -41,5 +42,5 @@ private:
41 std::array<QComboBox*, 8> profile_comboboxes; 42 std::array<QComboBox*, 8> profile_comboboxes;
42 43
43 Core::System& system; 44 Core::System& system;
44 Config* config; 45 QtConfig* config;
45}; 46};
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 9259e2a5d..0f7b3714e 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -12,15 +12,16 @@
12#include <QTimer> 12#include <QTimer>
13#include "common/assert.h" 13#include "common/assert.h"
14#include "common/param_package.h" 14#include "common/param_package.h"
15#include "configuration/qt_config.h"
15#include "core/hid/emulated_controller.h" 16#include "core/hid/emulated_controller.h"
16#include "core/hid/hid_core.h" 17#include "core/hid/hid_core.h"
17#include "core/hid/hid_types.h" 18#include "core/hid/hid_types.h"
19#include "frontend_common/config.h"
18#include "input_common/drivers/keyboard.h" 20#include "input_common/drivers/keyboard.h"
19#include "input_common/drivers/mouse.h" 21#include "input_common/drivers/mouse.h"
20#include "input_common/main.h" 22#include "input_common/main.h"
21#include "ui_configure_input_player.h" 23#include "ui_configure_input_player.h"
22#include "yuzu/bootmanager.h" 24#include "yuzu/bootmanager.h"
23#include "yuzu/configuration/config.h"
24#include "yuzu/configuration/configure_input_player.h" 25#include "yuzu/configuration/configure_input_player.h"
25#include "yuzu/configuration/configure_input_player_widget.h" 26#include "yuzu/configuration/configure_input_player_widget.h"
26#include "yuzu/configuration/configure_mouse_panning.h" 27#include "yuzu/configuration/configure_mouse_panning.h"
@@ -1397,25 +1398,25 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
1397 for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { 1398 for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
1398 emulated_controller->SetButtonParam( 1399 emulated_controller->SetButtonParam(
1399 button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( 1400 button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
1400 Config::default_buttons[button_id])}); 1401 QtConfig::default_buttons[button_id])});
1401 } 1402 }
1402 for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { 1403 for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
1403 Common::ParamPackage analog_param{}; 1404 Common::ParamPackage analog_param{};
1404 for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { 1405 for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
1405 Common::ParamPackage params{InputCommon::GenerateKeyboardParam( 1406 Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
1406 Config::default_analogs[analog_id][sub_button_id])}; 1407 QtConfig::default_analogs[analog_id][sub_button_id])};
1407 SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]); 1408 SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]);
1408 } 1409 }
1409 1410
1410 analog_param.Set("modifier", InputCommon::GenerateKeyboardParam( 1411 analog_param.Set("modifier", InputCommon::GenerateKeyboardParam(
1411 Config::default_stick_mod[analog_id])); 1412 QtConfig::default_stick_mod[analog_id]));
1412 emulated_controller->SetStickParam(analog_id, analog_param); 1413 emulated_controller->SetStickParam(analog_id, analog_param);
1413 } 1414 }
1414 1415
1415 for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { 1416 for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
1416 emulated_controller->SetMotionParam( 1417 emulated_controller->SetMotionParam(
1417 motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( 1418 motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
1418 Config::default_motions[motion_id])}); 1419 QtConfig::default_motions[motion_id])});
1419 } 1420 }
1420 1421
1421 // If mouse is selected we want to override with mappings from the driver 1422 // If mouse is selected we want to override with mappings from the driver
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index b91d6ad4a..b274a3321 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -25,8 +25,8 @@
25#include "core/file_sys/patch_manager.h" 25#include "core/file_sys/patch_manager.h"
26#include "core/file_sys/xts_archive.h" 26#include "core/file_sys/xts_archive.h"
27#include "core/loader/loader.h" 27#include "core/loader/loader.h"
28#include "frontend_common/config.h"
28#include "ui_configure_per_game.h" 29#include "ui_configure_per_game.h"
29#include "yuzu/configuration/config.h"
30#include "yuzu/configuration/configuration_shared.h" 30#include "yuzu/configuration/configuration_shared.h"
31#include "yuzu/configuration/configure_audio.h" 31#include "yuzu/configuration/configure_audio.h"
32#include "yuzu/configuration/configure_cpu.h" 32#include "yuzu/configuration/configure_cpu.h"
@@ -50,8 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
50 const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); 50 const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
51 const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) 51 const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
52 : fmt::format("{:016X}", title_id); 52 : fmt::format("{:016X}", title_id);
53 game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig); 53 game_config = std::make_unique<QtConfig>(config_file_name, Config::ConfigType::PerGameConfig);
54
55 addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); 54 addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
56 audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this); 55 audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this);
57 cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this); 56 cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this);
@@ -108,7 +107,7 @@ void ConfigurePerGame::ApplyConfiguration() {
108 system.ApplySettings(); 107 system.ApplySettings();
109 Settings::LogSettings(); 108 Settings::LogSettings();
110 109
111 game_config->Save(); 110 game_config->SaveAllValues();
112} 111}
113 112
114void ConfigurePerGame::changeEvent(QEvent* event) { 113void ConfigurePerGame::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index cc2513001..c8ee46c04 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -12,9 +12,10 @@
12 12
13#include "configuration/shared_widget.h" 13#include "configuration/shared_widget.h"
14#include "core/file_sys/vfs_types.h" 14#include "core/file_sys/vfs_types.h"
15#include "frontend_common/config.h"
15#include "vk_device_info.h" 16#include "vk_device_info.h"
16#include "yuzu/configuration/config.h"
17#include "yuzu/configuration/configuration_shared.h" 17#include "yuzu/configuration/configuration_shared.h"
18#include "yuzu/configuration/qt_config.h"
18#include "yuzu/configuration/shared_translation.h" 19#include "yuzu/configuration/shared_translation.h"
19 20
20namespace Core { 21namespace Core {
@@ -72,7 +73,7 @@ private:
72 73
73 QGraphicsScene* scene; 74 QGraphicsScene* scene;
74 75
75 std::unique_ptr<Config> game_config; 76 std::unique_ptr<QtConfig> game_config;
76 77
77 Core::System& system; 78 Core::System& system;
78 std::unique_ptr<ConfigurationShared::Builder> builder; 79 std::unique_ptr<ConfigurationShared::Builder> builder;
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 674a75a62..140a7fe5d 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -19,7 +19,6 @@
19#include "core/file_sys/xts_archive.h" 19#include "core/file_sys/xts_archive.h"
20#include "core/loader/loader.h" 20#include "core/loader/loader.h"
21#include "ui_configure_per_game_addons.h" 21#include "ui_configure_per_game_addons.h"
22#include "yuzu/configuration/config.h"
23#include "yuzu/configuration/configure_input.h" 22#include "yuzu/configuration/configure_input.h"
24#include "yuzu/configuration/configure_per_game_addons.h" 23#include "yuzu/configuration/configure_per_game_addons.h"
25#include "yuzu/uisettings.h" 24#include "yuzu/uisettings.h"
diff --git a/src/yuzu/configuration/configure_ringcon.cpp b/src/yuzu/configuration/configure_ringcon.cpp
index f83705544..9572ff43c 100644
--- a/src/yuzu/configuration/configure_ringcon.cpp
+++ b/src/yuzu/configuration/configure_ringcon.cpp
@@ -8,6 +8,7 @@
8#include <QTimer> 8#include <QTimer>
9#include <fmt/format.h> 9#include <fmt/format.h>
10 10
11#include "configuration/qt_config.h"
11#include "core/hid/emulated_controller.h" 12#include "core/hid/emulated_controller.h"
12#include "core/hid/hid_core.h" 13#include "core/hid/hid_core.h"
13#include "input_common/drivers/keyboard.h" 14#include "input_common/drivers/keyboard.h"
@@ -15,7 +16,6 @@
15#include "input_common/main.h" 16#include "input_common/main.h"
16#include "ui_configure_ringcon.h" 17#include "ui_configure_ringcon.h"
17#include "yuzu/bootmanager.h" 18#include "yuzu/bootmanager.h"
18#include "yuzu/configuration/config.h"
19#include "yuzu/configuration/configure_ringcon.h" 19#include "yuzu/configuration/configure_ringcon.h"
20 20
21const std::array<std::string, ConfigureRingController::ANALOG_SUB_BUTTONS_NUM> 21const std::array<std::string, ConfigureRingController::ANALOG_SUB_BUTTONS_NUM>
@@ -270,7 +270,7 @@ void ConfigureRingController::LoadConfiguration() {
270 270
271void ConfigureRingController::RestoreDefaults() { 271void ConfigureRingController::RestoreDefaults() {
272 const std::string default_ring_string = InputCommon::GenerateAnalogParamFromKeys( 272 const std::string default_ring_string = InputCommon::GenerateAnalogParamFromKeys(
273 0, 0, Config::default_ringcon_analogs[0], Config::default_ringcon_analogs[1], 0, 0.05f); 273 0, 0, QtConfig::default_ringcon_analogs[0], QtConfig::default_ringcon_analogs[1], 0, 0.05f);
274 emulated_controller->SetRingParam(Common::ParamPackage(default_ring_string)); 274 emulated_controller->SetRingParam(Common::ParamPackage(default_ring_string));
275 UpdateUI(); 275 UpdateUI();
276} 276}
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 0c8e5c8b4..7cbf43775 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -16,7 +16,6 @@
16#include "core/core.h" 16#include "core/core.h"
17#include "core/hle/service/time/time_manager.h" 17#include "core/hle/service/time/time_manager.h"
18#include "ui_configure_system.h" 18#include "ui_configure_system.h"
19#include "yuzu/configuration/config.h"
20#include "yuzu/configuration/configuration_shared.h" 19#include "yuzu/configuration/configuration_shared.h"
21#include "yuzu/configuration/configure_system.h" 20#include "yuzu/configuration/configure_system.h"
22#include "yuzu/configuration/shared_widget.h" 21#include "yuzu/configuration/shared_widget.h"
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 2a735836e..04b771129 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -57,7 +57,7 @@
57 </widget> 57 </widget>
58 </item> 58 </item>
59 <item> 59 <item>
60 <widget class="QGroupBox" name="groupBox"> 60 <widget class="QGroupBox" name="coreGroup">
61 <property name="title"> 61 <property name="title">
62 <string>Core</string> 62 <string>Core</string>
63 </property> 63 </property>
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 5a03e48df..94df6d9d3 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -2,8 +2,8 @@
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include <memory> 4#include <memory>
5#include "common/settings.h"
5#include "ui_configure_touchscreen_advanced.h" 6#include "ui_configure_touchscreen_advanced.h"
6#include "yuzu/configuration/config.h"
7#include "yuzu/configuration/configure_touchscreen_advanced.h" 7#include "yuzu/configuration/configure_touchscreen_advanced.h"
8 8
9ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent) 9ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 82f3b6e78..dd43f0a0e 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -164,7 +164,7 @@ ConfigureUi::~ConfigureUi() = default;
164 164
165void ConfigureUi::ApplyConfiguration() { 165void ConfigureUi::ApplyConfiguration() {
166 UISettings::values.theme = 166 UISettings::values.theme =
167 ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); 167 ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString().toStdString();
168 UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); 168 UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
169 UISettings::values.show_compat = ui->show_compat->isChecked(); 169 UISettings::values.show_compat = ui->show_compat->isChecked();
170 UISettings::values.show_size = ui->show_size->isChecked(); 170 UISettings::values.show_size = ui->show_size->isChecked();
@@ -191,9 +191,10 @@ void ConfigureUi::RequestGameListUpdate() {
191} 191}
192 192
193void ConfigureUi::SetConfiguration() { 193void ConfigureUi::SetConfiguration() {
194 ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); 194 ui->theme_combobox->setCurrentIndex(
195 ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme)));
195 ui->language_combobox->setCurrentIndex( 196 ui->language_combobox->setCurrentIndex(
196 ui->language_combobox->findData(UISettings::values.language)); 197 ui->language_combobox->findData(QString::fromStdString(UISettings::values.language)));
197 ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); 198 ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
198 ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); 199 ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
199 ui->show_size->setChecked(UISettings::values.show_size.GetValue()); 200 ui->show_size->setChecked(UISettings::values.show_size.GetValue());
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 41ef4250a..716efbccd 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -5,7 +5,7 @@
5 5
6#include "common/fs/fs.h" 6#include "common/fs/fs.h"
7#include "common/fs/path_util.h" 7#include "common/fs/path_util.h"
8#include "yuzu/configuration/config.h" 8#include "frontend_common/config.h"
9#include "yuzu/configuration/input_profiles.h" 9#include "yuzu/configuration/input_profiles.h"
10 10
11namespace FS = Common::FS; 11namespace FS = Common::FS;
@@ -44,7 +44,7 @@ InputProfiles::InputProfiles() {
44 if (IsINI(filename) && IsProfileNameValid(name_without_ext)) { 44 if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
45 map_profiles.insert_or_assign( 45 map_profiles.insert_or_assign(
46 name_without_ext, 46 name_without_ext,
47 std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile)); 47 std::make_unique<QtConfig>(name_without_ext, Config::ConfigType::InputProfile));
48 } 48 }
49 49
50 return true; 50 return true;
@@ -85,7 +85,7 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
85 } 85 }
86 86
87 map_profiles.insert_or_assign( 87 map_profiles.insert_or_assign(
88 profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile)); 88 profile_name, std::make_unique<QtConfig>(profile_name, Config::ConfigType::InputProfile));
89 89
90 return SaveProfile(profile_name, player_index); 90 return SaveProfile(profile_name, player_index);
91} 91}
@@ -113,7 +113,7 @@ bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t pla
113 return false; 113 return false;
114 } 114 }
115 115
116 map_profiles[profile_name]->ReadControlPlayerValue(player_index); 116 map_profiles[profile_name]->ReadQtControlPlayerValues(player_index);
117 return true; 117 return true;
118} 118}
119 119
@@ -122,7 +122,7 @@ bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t pla
122 return false; 122 return false;
123 } 123 }
124 124
125 map_profiles[profile_name]->SaveControlPlayerValue(player_index); 125 map_profiles[profile_name]->SaveQtControlPlayerValues(player_index);
126 return true; 126 return true;
127} 127}
128 128
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
index 2bf3e4250..023ec74a6 100644
--- a/src/yuzu/configuration/input_profiles.h
+++ b/src/yuzu/configuration/input_profiles.h
@@ -6,6 +6,8 @@
6#include <string> 6#include <string>
7#include <unordered_map> 7#include <unordered_map>
8 8
9#include "configuration/qt_config.h"
10
9namespace Core { 11namespace Core {
10class System; 12class System;
11} 13}
@@ -30,5 +32,5 @@ public:
30private: 32private:
31 bool ProfileExistsInMap(const std::string& profile_name) const; 33 bool ProfileExistsInMap(const std::string& profile_name) const;
32 34
33 std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles; 35 std::unordered_map<std::string, std::unique_ptr<QtConfig>> map_profiles;
34}; 36};
diff --git a/src/yuzu/configuration/qt_config.cpp b/src/yuzu/configuration/qt_config.cpp
new file mode 100644
index 000000000..5a8e69aa9
--- /dev/null
+++ b/src/yuzu/configuration/qt_config.cpp
@@ -0,0 +1,549 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include "input_common/main.h"
5#include "qt_config.h"
6#include "uisettings.h"
7
8const std::array<int, Settings::NativeButton::NumButtons> QtConfig::default_buttons = {
9 Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
10 Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
11 Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
12 Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
13 Qt::Key_Q, Qt::Key_E,
14};
15
16const std::array<int, Settings::NativeMotion::NumMotions> QtConfig::default_motions = {
17 Qt::Key_7,
18 Qt::Key_8,
19};
20
21const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> QtConfig::default_analogs{{
22 {
23 Qt::Key_W,
24 Qt::Key_S,
25 Qt::Key_A,
26 Qt::Key_D,
27 },
28 {
29 Qt::Key_I,
30 Qt::Key_K,
31 Qt::Key_J,
32 Qt::Key_L,
33 },
34}};
35
36const std::array<int, 2> QtConfig::default_stick_mod = {
37 Qt::Key_Shift,
38 0,
39};
40
41const std::array<int, 2> QtConfig::default_ringcon_analogs{{
42 Qt::Key_A,
43 Qt::Key_D,
44}};
45
46QtConfig::QtConfig(const std::string& config_name, const ConfigType config_type)
47 : Config(config_type) {
48 Initialize(config_name);
49 if (config_type != ConfigType::InputProfile) {
50 ReadQtValues();
51 SaveQtValues();
52 }
53}
54
55QtConfig::~QtConfig() {
56 if (global) {
57 QtConfig::SaveAllValues();
58 }
59}
60
61void QtConfig::ReloadAllValues() {
62 Reload();
63 ReadQtValues();
64 SaveQtValues();
65}
66
67void QtConfig::SaveAllValues() {
68 Save();
69 SaveQtValues();
70}
71
72void QtConfig::ReadQtValues() {
73 if (global) {
74 ReadUIValues();
75 }
76 ReadQtControlValues();
77}
78
79void QtConfig::ReadQtPlayerValues(const std::size_t player_index) {
80 std::string player_prefix;
81 if (type != ConfigType::InputProfile) {
82 player_prefix.append("player_").append(ToString(player_index)).append("_");
83 }
84
85 auto& player = Settings::values.players.GetValue()[player_index];
86 if (IsCustomConfig()) {
87 const auto profile_name =
88 ReadStringSetting(std::string(player_prefix).append("profile_name"));
89 if (profile_name.empty()) {
90 // Use the global input config
91 player = Settings::values.players.GetValue(true)[player_index];
92 return;
93 }
94 }
95
96 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
97 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
98 auto& player_buttons = player.buttons[i];
99
100 player_buttons = ReadStringSetting(
101 std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
102 if (player_buttons.empty()) {
103 player_buttons = default_param;
104 }
105 }
106
107 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
108 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
109 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
110 default_analogs[i][3], default_stick_mod[i], 0.5f);
111 auto& player_analogs = player.analogs[i];
112
113 player_analogs = ReadStringSetting(
114 std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
115 if (player_analogs.empty()) {
116 player_analogs = default_param;
117 }
118 }
119
120 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
121 const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
122 auto& player_motions = player.motions[i];
123
124 player_motions = ReadStringSetting(
125 std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
126 if (player_motions.empty()) {
127 player_motions = default_param;
128 }
129 }
130}
131
132void QtConfig::ReadHidbusValues() {
133 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
134 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
135 auto& ringcon_analogs = Settings::values.ringcon_analogs;
136
137 ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param);
138 if (ringcon_analogs.empty()) {
139 ringcon_analogs = default_param;
140 }
141}
142
143void QtConfig::ReadDebugControlValues() {
144 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
145 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
146 auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
147
148 debug_pad_buttons = ReadStringSetting(
149 std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param);
150 if (debug_pad_buttons.empty()) {
151 debug_pad_buttons = default_param;
152 }
153 }
154
155 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
156 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
157 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
158 default_analogs[i][3], default_stick_mod[i], 0.5f);
159 auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
160
161 debug_pad_analogs = ReadStringSetting(
162 std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param);
163 if (debug_pad_analogs.empty()) {
164 debug_pad_analogs = default_param;
165 }
166 }
167}
168
169void QtConfig::ReadQtControlValues() {
170 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
171
172 Settings::values.players.SetGlobal(!IsCustomConfig());
173 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
174 ReadQtPlayerValues(p);
175 }
176 if (IsCustomConfig()) {
177 EndGroup();
178 return;
179 }
180 ReadDebugControlValues();
181 ReadHidbusValues();
182
183 EndGroup();
184}
185
186void QtConfig::ReadPathValues() {
187 BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
188
189 UISettings::values.roms_path = ReadStringSetting(std::string("romsPath"));
190 UISettings::values.symbols_path = ReadStringSetting(std::string("symbolsPath"));
191 UISettings::values.game_dir_deprecated =
192 ReadStringSetting(std::string("gameListRootDir"), std::string("."));
193 UISettings::values.game_dir_deprecated_deepscan =
194 ReadBooleanSetting(std::string("gameListDeepScan"), std::make_optional(false));
195
196 const int gamedirs_size = BeginArray(std::string("gamedirs"));
197 for (int i = 0; i < gamedirs_size; ++i) {
198 SetArrayIndex(i);
199 UISettings::GameDir game_dir;
200 game_dir.path = ReadStringSetting(std::string("path"));
201 game_dir.deep_scan =
202 ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
203 game_dir.expanded = ReadBooleanSetting(std::string("expanded"), std::make_optional(true));
204 UISettings::values.game_dirs.append(game_dir);
205 }
206 EndArray();
207
208 // Create NAND and SD card directories if empty, these are not removable through the UI,
209 // also carries over old game list settings if present
210 if (UISettings::values.game_dirs.empty()) {
211 UISettings::GameDir game_dir;
212 game_dir.path = std::string("SDMC");
213 game_dir.expanded = true;
214 UISettings::values.game_dirs.append(game_dir);
215 game_dir.path = std::string("UserNAND");
216 UISettings::values.game_dirs.append(game_dir);
217 game_dir.path = std::string("SysNAND");
218 UISettings::values.game_dirs.append(game_dir);
219 if (UISettings::values.game_dir_deprecated != std::string(".")) {
220 game_dir.path = UISettings::values.game_dir_deprecated;
221 game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
222 UISettings::values.game_dirs.append(game_dir);
223 }
224 }
225 UISettings::values.recent_files =
226 QString::fromStdString(ReadStringSetting(std::string("recentFiles")))
227 .split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive);
228 UISettings::values.language = ReadStringSetting(std::string("language"), std::string(""));
229
230 EndGroup();
231}
232
233void QtConfig::ReadShortcutValues() {
234 BeginGroup(Settings::TranslateCategory(Settings::Category::Shortcuts));
235
236 for (const auto& [name, group, shortcut] : UISettings::default_hotkeys) {
237 BeginGroup(group);
238 BeginGroup(name);
239
240 // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
241 // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
242 // a file dialog in windowed mode
243 UISettings::values.shortcuts.push_back(
244 {name,
245 group,
246 {ReadStringSetting(std::string("KeySeq"), shortcut.keyseq),
247 ReadStringSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq),
248 shortcut.context,
249 ReadBooleanSetting(std::string("Repeat"), std::optional(shortcut.repeat))}});
250
251 EndGroup(); // name
252 EndGroup(); // group
253 }
254
255 EndGroup();
256}
257
258void QtConfig::ReadUIValues() {
259 BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
260
261 UISettings::values.theme = ReadStringSetting(
262 std::string("theme"),
263 std::string(UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second));
264
265 ReadUIGamelistValues();
266 ReadUILayoutValues();
267 ReadPathValues();
268 ReadScreenshotValues();
269 ReadShortcutValues();
270 ReadMultiplayerValues();
271
272 ReadCategory(Settings::Category::Ui);
273 ReadCategory(Settings::Category::UiGeneral);
274
275 EndGroup();
276}
277
278void QtConfig::ReadUIGamelistValues() {
279 BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
280
281 ReadCategory(Settings::Category::UiGameList);
282
283 const int favorites_size = BeginArray("favorites");
284 for (int i = 0; i < favorites_size; i++) {
285 SetArrayIndex(i);
286 UISettings::values.favorited_ids.append(
287 ReadUnsignedIntegerSetting(std::string("program_id")));
288 }
289 EndArray();
290
291 EndGroup();
292}
293
294void QtConfig::ReadUILayoutValues() {
295 BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
296
297 ReadCategory(Settings::Category::UiLayout);
298
299 EndGroup();
300}
301
302void QtConfig::ReadMultiplayerValues() {
303 BeginGroup(Settings::TranslateCategory(Settings::Category::Multiplayer));
304
305 ReadCategory(Settings::Category::Multiplayer);
306
307 // Read ban list back
308 int size = BeginArray(std::string("username_ban_list"));
309 UISettings::values.multiplayer_ban_list.first.resize(size);
310 for (int i = 0; i < size; ++i) {
311 SetArrayIndex(i);
312 UISettings::values.multiplayer_ban_list.first[i] =
313 ReadStringSetting(std::string("username"), std::string(""));
314 }
315 EndArray();
316
317 size = BeginArray(std::string("ip_ban_list"));
318 UISettings::values.multiplayer_ban_list.second.resize(size);
319 for (int i = 0; i < size; ++i) {
320 UISettings::values.multiplayer_ban_list.second[i] =
321 ReadStringSetting("username", std::string(""));
322 }
323 EndArray();
324
325 EndGroup();
326}
327
328void QtConfig::SaveQtValues() {
329 if (global) {
330 SaveUIValues();
331 }
332 SaveQtControlValues();
333
334 WriteToIni();
335}
336
337void QtConfig::SaveQtPlayerValues(const std::size_t player_index) {
338 std::string player_prefix;
339 if (type != ConfigType::InputProfile) {
340 player_prefix = std::string("player_").append(ToString(player_index)).append("_");
341 }
342
343 const auto& player = Settings::values.players.GetValue()[player_index];
344 if (IsCustomConfig() && player.profile_name.empty()) {
345 // No custom profile selected
346 return;
347 }
348
349 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
350 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
351 WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
352 player.buttons[i], std::make_optional(default_param));
353 }
354 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
355 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
356 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
357 default_analogs[i][3], default_stick_mod[i], 0.5f);
358 WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
359 player.analogs[i], std::make_optional(default_param));
360 }
361 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
362 const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
363 WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
364 player.motions[i], std::make_optional(default_param));
365 }
366}
367
368void QtConfig::SaveDebugControlValues() {
369 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
370 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
371 WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
372 Settings::values.debug_pad_buttons[i], std::make_optional(default_param));
373 }
374 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
375 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
376 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
377 default_analogs[i][3], default_stick_mod[i], 0.5f);
378 WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
379 Settings::values.debug_pad_analogs[i], std::make_optional(default_param));
380 }
381}
382
383void QtConfig::SaveHidbusValues() {
384 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
385 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
386 WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
387 std::make_optional(default_param));
388}
389
390void QtConfig::SaveQtControlValues() {
391 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
392
393 Settings::values.players.SetGlobal(!IsCustomConfig());
394 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
395 SaveQtPlayerValues(p);
396 }
397 if (IsCustomConfig()) {
398 EndGroup();
399 return;
400 }
401 SaveDebugControlValues();
402 SaveHidbusValues();
403
404 EndGroup();
405}
406
407void QtConfig::SavePathValues() {
408 BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
409
410 WriteSetting(std::string("romsPath"), UISettings::values.roms_path);
411 WriteSetting(std::string("symbolsPath"), UISettings::values.symbols_path);
412 BeginArray(std::string("gamedirs"));
413 for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
414 SetArrayIndex(i);
415 const auto& game_dir = UISettings::values.game_dirs[i];
416 WriteSetting(std::string("path"), game_dir.path);
417 WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
418 WriteSetting(std::string("expanded"), game_dir.expanded, std::make_optional(true));
419 }
420 EndArray();
421
422 WriteSetting(std::string("recentFiles"),
423 UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString());
424 WriteSetting(std::string("language"), UISettings::values.language);
425
426 EndGroup();
427}
428
429void QtConfig::SaveShortcutValues() {
430 BeginGroup(Settings::TranslateCategory(Settings::Category::Shortcuts));
431
432 // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
433 // However, their ordering must also be the same.
434 for (std::size_t i = 0; i < UISettings::default_hotkeys.size(); i++) {
435 const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
436 const auto& default_hotkey = UISettings::default_hotkeys[i].shortcut;
437
438 BeginGroup(group);
439 BeginGroup(name);
440
441 WriteSetting(std::string("KeySeq"), shortcut.keyseq,
442 std::make_optional(default_hotkey.keyseq));
443 WriteSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq,
444 std::make_optional(default_hotkey.controller_keyseq));
445 WriteSetting(std::string("Context"), shortcut.context,
446 std::make_optional(default_hotkey.context));
447 WriteSetting(std::string("Repeat"), shortcut.repeat,
448 std::make_optional(default_hotkey.repeat));
449
450 EndGroup(); // name
451 EndGroup(); // group
452 }
453
454 EndGroup();
455}
456
457void QtConfig::SaveUIValues() {
458 BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
459
460 WriteCategory(Settings::Category::Ui);
461 WriteCategory(Settings::Category::UiGeneral);
462
463 WriteSetting(std::string("theme"), UISettings::values.theme,
464 std::make_optional(std::string(
465 UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second)));
466
467 SaveUIGamelistValues();
468 SaveUILayoutValues();
469 SavePathValues();
470 SaveScreenshotValues();
471 SaveShortcutValues();
472 SaveMultiplayerValues();
473
474 EndGroup();
475}
476
477void QtConfig::SaveUIGamelistValues() {
478 BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
479
480 WriteCategory(Settings::Category::UiGameList);
481
482 BeginArray(std::string("favorites"));
483 for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
484 SetArrayIndex(i);
485 WriteSetting(std::string("program_id"), UISettings::values.favorited_ids[i]);
486 }
487 EndArray(); // favorites
488
489 EndGroup();
490}
491
492void QtConfig::SaveUILayoutValues() {
493 BeginGroup(Settings::TranslateCategory(Settings::Category::UiLayout));
494
495 WriteCategory(Settings::Category::UiLayout);
496
497 EndGroup();
498}
499
500void QtConfig::SaveMultiplayerValues() {
501 BeginGroup(std::string("Multiplayer"));
502
503 WriteCategory(Settings::Category::Multiplayer);
504
505 // Write ban list
506 BeginArray(std::string("username_ban_list"));
507 for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
508 SetArrayIndex(static_cast<int>(i));
509 WriteSetting(std::string("username"), UISettings::values.multiplayer_ban_list.first[i]);
510 }
511 EndArray(); // username_ban_list
512
513 BeginArray(std::string("ip_ban_list"));
514 for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
515 SetArrayIndex(static_cast<int>(i));
516 WriteSetting(std::string("ip"), UISettings::values.multiplayer_ban_list.second[i]);
517 }
518 EndArray(); // ip_ban_list
519
520 EndGroup();
521}
522
523std::vector<Settings::BasicSetting*>& QtConfig::FindRelevantList(Settings::Category category) {
524 auto& map = Settings::values.linkage.by_category;
525 if (map.contains(category)) {
526 return Settings::values.linkage.by_category[category];
527 }
528 return UISettings::values.linkage.by_category[category];
529}
530
531void QtConfig::ReadQtControlPlayerValues(std::size_t player_index) {
532 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
533
534 ReadPlayerValues(player_index);
535 ReadQtPlayerValues(player_index);
536
537 EndGroup();
538}
539
540void QtConfig::SaveQtControlPlayerValues(std::size_t player_index) {
541 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
542
543 SavePlayerValues(player_index);
544 SaveQtPlayerValues(player_index);
545
546 EndGroup();
547
548 WriteToIni();
549}
diff --git a/src/yuzu/configuration/qt_config.h b/src/yuzu/configuration/qt_config.h
new file mode 100644
index 000000000..dc2dceb4d
--- /dev/null
+++ b/src/yuzu/configuration/qt_config.h
@@ -0,0 +1,55 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <QMetaType>
7
8#include "frontend_common/config.h"
9
10class QtConfig final : public Config {
11public:
12 explicit QtConfig(const std::string& config_name = "qt-config",
13 ConfigType config_type = ConfigType::GlobalConfig);
14 ~QtConfig() override;
15
16 void ReloadAllValues() override;
17 void SaveAllValues() override;
18
19 void ReadQtControlPlayerValues(std::size_t player_index);
20 void SaveQtControlPlayerValues(std::size_t player_index);
21
22protected:
23 void ReadQtValues();
24 void ReadQtPlayerValues(std::size_t player_index);
25 void ReadQtControlValues();
26 void ReadHidbusValues() override;
27 void ReadDebugControlValues() override;
28 void ReadPathValues() override;
29 void ReadShortcutValues() override;
30 void ReadUIValues() override;
31 void ReadUIGamelistValues() override;
32 void ReadUILayoutValues() override;
33 void ReadMultiplayerValues() override;
34
35 void SaveQtValues();
36 void SaveQtPlayerValues(std::size_t player_index);
37 void SaveQtControlValues();
38 void SaveHidbusValues() override;
39 void SaveDebugControlValues() override;
40 void SavePathValues() override;
41 void SaveShortcutValues() override;
42 void SaveUIValues() override;
43 void SaveUIGamelistValues() override;
44 void SaveUILayoutValues() override;
45 void SaveMultiplayerValues() override;
46
47 std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
48
49public:
50 static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
51 static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
52 static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
53 static const std::array<int, 2> default_stick_mod;
54 static const std::array<int, 2> default_ringcon_analogs;
55};
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index a7b5def32..ee0ca4aa7 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -176,6 +176,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
176 INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"), 176 INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
177 QStringLiteral()); 177 QStringLiteral());
178 178
179 // Linux
180 INSERT(Settings, enable_gamemode, tr("Enable Gamemode"), QStringLiteral());
181
179 // Ui Debugging 182 // Ui Debugging
180 183
181 // Ui Multiplayer 184 // Ui Multiplayer
diff --git a/src/yuzu/configuration/shared_translation.h b/src/yuzu/configuration/shared_translation.h
index 99a0e808c..d5fc3b8de 100644
--- a/src/yuzu/configuration/shared_translation.h
+++ b/src/yuzu/configuration/shared_translation.h
@@ -10,6 +10,7 @@
10#include <vector> 10#include <vector>
11#include <QString> 11#include <QString>
12#include "common/common_types.h" 12#include "common/common_types.h"
13#include "common/settings.h"
13 14
14class QWidget; 15class QWidget;
15 16
@@ -22,4 +23,46 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent);
22 23
23std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent); 24std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent);
24 25
26static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map = {
27 {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
28 {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
29 {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
30};
31
32static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map = {
33 {Settings::ScalingFilter::NearestNeighbor,
34 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
35 {Settings::ScalingFilter::Bilinear,
36 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
37 {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
38 {Settings::ScalingFilter::Gaussian,
39 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
40 {Settings::ScalingFilter::ScaleForce,
41 QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
42 {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
43};
44
45static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map = {
46 {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
47 {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
48};
49
50static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map = {
51 {Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
52 {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
53 {Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
54};
55
56static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map = {
57 {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
58 {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
59 {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
60};
61
62static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map = {
63 {Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
64 {Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
65 {Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
66};
67
25} // namespace ConfigurationShared 68} // namespace ConfigurationShared
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 7049c57b6..6d227ef8d 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -36,10 +36,8 @@ constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{
36 36
37bool IsDarkTheme() { 37bool IsDarkTheme() {
38 const auto& theme = UISettings::values.theme; 38 const auto& theme = UISettings::values.theme;
39 return theme == QStringLiteral("qdarkstyle") || 39 return theme == std::string("qdarkstyle") || theme == std::string("qdarkstyle_midnight_blue") ||
40 theme == QStringLiteral("qdarkstyle_midnight_blue") || 40 theme == std::string("colorful_dark") || theme == std::string("colorful_midnight_blue");
41 theme == QStringLiteral("colorful_dark") ||
42 theme == QStringLiteral("colorful_midnight_blue");
43} 41}
44 42
45} // namespace 43} // namespace
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f294dc23d..59b317135 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -278,7 +278,7 @@ void GameList::OnUpdateThemedIcons() {
278 case GameListItemType::CustomDir: { 278 case GameListItemType::CustomDir: {
279 const UISettings::GameDir& game_dir = 279 const UISettings::GameDir& game_dir =
280 UISettings::values.game_dirs[child->data(GameListDir::GameDirRole).toInt()]; 280 UISettings::values.game_dirs[child->data(GameListDir::GameDirRole).toInt()];
281 const QString icon_name = QFileInfo::exists(game_dir.path) 281 const QString icon_name = QFileInfo::exists(QString::fromStdString(game_dir.path))
282 ? QStringLiteral("folder") 282 ? QStringLiteral("folder")
283 : QStringLiteral("bad_folder"); 283 : QStringLiteral("bad_folder");
284 child->setData( 284 child->setData(
@@ -727,7 +727,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
727 }); 727 });
728 728
729 connect(open_directory_location, &QAction::triggered, [this, game_dir_index] { 729 connect(open_directory_location, &QAction::triggered, [this, game_dir_index] {
730 emit OpenDirectory(UISettings::values.game_dirs[game_dir_index].path); 730 emit OpenDirectory(
731 QString::fromStdString(UISettings::values.game_dirs[game_dir_index].path));
731 }); 732 });
732} 733}
733 734
@@ -869,7 +870,7 @@ const QStringList GameList::supported_file_extensions = {
869 QStringLiteral("xci"), QStringLiteral("nsp"), QStringLiteral("kip")}; 870 QStringLiteral("xci"), QStringLiteral("nsp"), QStringLiteral("kip")};
870 871
871void GameList::RefreshGameDirectory() { 872void GameList::RefreshGameDirectory() {
872 if (!UISettings::values.game_dirs.isEmpty() && current_worker != nullptr) { 873 if (!UISettings::values.game_dirs.empty() && current_worker != nullptr) {
873 LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); 874 LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
874 PopulateAsync(UISettings::values.game_dirs); 875 PopulateAsync(UISettings::values.game_dirs);
875 } 876 }
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 86a0c41d9..c330b574f 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -286,13 +286,13 @@ public:
286 setData(QObject::tr("System Titles"), Qt::DisplayRole); 286 setData(QObject::tr("System Titles"), Qt::DisplayRole);
287 break; 287 break;
288 case GameListItemType::CustomDir: { 288 case GameListItemType::CustomDir: {
289 const QString icon_name = QFileInfo::exists(game_dir->path) 289 const QString path = QString::fromStdString(game_dir->path);
290 ? QStringLiteral("folder") 290 const QString icon_name =
291 : QStringLiteral("bad_folder"); 291 QFileInfo::exists(path) ? QStringLiteral("folder") : QStringLiteral("bad_folder");
292 setData(QIcon::fromTheme(icon_name).pixmap(icon_size).scaled( 292 setData(QIcon::fromTheme(icon_name).pixmap(icon_size).scaled(
293 icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), 293 icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
294 Qt::DecorationRole); 294 Qt::DecorationRole);
295 setData(game_dir->path, Qt::DisplayRole); 295 setData(path, Qt::DisplayRole);
296 break; 296 break;
297 } 297 }
298 default: 298 default:
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 307eac02d..dc006832e 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -456,26 +456,26 @@ void GameListWorker::run() {
456 break; 456 break;
457 } 457 }
458 458
459 if (game_dir.path == QStringLiteral("SDMC")) { 459 if (game_dir.path == std::string("SDMC")) {
460 auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir); 460 auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
461 DirEntryReady(game_list_dir); 461 DirEntryReady(game_list_dir);
462 AddTitlesToGameList(game_list_dir); 462 AddTitlesToGameList(game_list_dir);
463 } else if (game_dir.path == QStringLiteral("UserNAND")) { 463 } else if (game_dir.path == std::string("UserNAND")) {
464 auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir); 464 auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
465 DirEntryReady(game_list_dir); 465 DirEntryReady(game_list_dir);
466 AddTitlesToGameList(game_list_dir); 466 AddTitlesToGameList(game_list_dir);
467 } else if (game_dir.path == QStringLiteral("SysNAND")) { 467 } else if (game_dir.path == std::string("SysNAND")) {
468 auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir); 468 auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
469 DirEntryReady(game_list_dir); 469 DirEntryReady(game_list_dir);
470 AddTitlesToGameList(game_list_dir); 470 AddTitlesToGameList(game_list_dir);
471 } else { 471 } else {
472 watch_list.append(game_dir.path); 472 watch_list.append(QString::fromStdString(game_dir.path));
473 auto* const game_list_dir = new GameListDir(game_dir); 473 auto* const game_list_dir = new GameListDir(game_dir);
474 DirEntryReady(game_list_dir); 474 DirEntryReady(game_list_dir);
475 ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 475 ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan,
476 game_dir.deep_scan, game_list_dir); 476 game_list_dir);
477 ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(), 477 ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan,
478 game_dir.deep_scan, game_list_dir); 478 game_list_dir);
479 } 479 }
480 } 480 }
481 481
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index 6530186c1..eebfbf155 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -19,7 +19,7 @@ void HotkeyRegistry::SaveHotkeys() {
19 for (const auto& hotkey : group.second) { 19 for (const auto& hotkey : group.second) {
20 UISettings::values.shortcuts.push_back( 20 UISettings::values.shortcuts.push_back(
21 {hotkey.first, group.first, 21 {hotkey.first, group.first,
22 UISettings::ContextualShortcut({hotkey.second.keyseq.toString(), 22 UISettings::ContextualShortcut({hotkey.second.keyseq.toString().toStdString(),
23 hotkey.second.controller_keyseq, 23 hotkey.second.controller_keyseq,
24 hotkey.second.context, hotkey.second.repeat})}); 24 hotkey.second.context, hotkey.second.repeat})});
25 } 25 }
@@ -31,12 +31,12 @@ void HotkeyRegistry::LoadHotkeys() {
31 // beginGroup() 31 // beginGroup()
32 for (auto shortcut : UISettings::values.shortcuts) { 32 for (auto shortcut : UISettings::values.shortcuts) {
33 Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name]; 33 Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
34 if (!shortcut.shortcut.keyseq.isEmpty()) { 34 if (!shortcut.shortcut.keyseq.empty()) {
35 hk.keyseq = 35 hk.keyseq = QKeySequence::fromString(QString::fromStdString(shortcut.shortcut.keyseq),
36 QKeySequence::fromString(shortcut.shortcut.keyseq, QKeySequence::NativeText); 36 QKeySequence::NativeText);
37 hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.context); 37 hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.context);
38 } 38 }
39 if (!shortcut.shortcut.controller_keyseq.isEmpty()) { 39 if (!shortcut.shortcut.controller_keyseq.empty()) {
40 hk.controller_keyseq = shortcut.shortcut.controller_keyseq; 40 hk.controller_keyseq = shortcut.shortcut.controller_keyseq;
41 } 41 }
42 if (hk.shortcut) { 42 if (hk.shortcut) {
@@ -51,7 +51,8 @@ void HotkeyRegistry::LoadHotkeys() {
51 } 51 }
52} 52}
53 53
54QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) { 54QShortcut* HotkeyRegistry::GetHotkey(const std::string& group, const std::string& action,
55 QWidget* widget) {
55 Hotkey& hk = hotkey_groups[group][action]; 56 Hotkey& hk = hotkey_groups[group][action];
56 57
57 if (!hk.shortcut) { 58 if (!hk.shortcut) {
@@ -62,7 +63,8 @@ QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action
62 return hk.shortcut; 63 return hk.shortcut;
63} 64}
64 65
65ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const QString& group, const QString& action, 66ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const std::string& group,
67 const std::string& action,
66 Core::HID::EmulatedController* controller) { 68 Core::HID::EmulatedController* controller) {
67 Hotkey& hk = hotkey_groups[group][action]; 69 Hotkey& hk = hotkey_groups[group][action];
68 70
@@ -74,12 +76,12 @@ ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const QString& group, co
74 return hk.controller_shortcut; 76 return hk.controller_shortcut;
75} 77}
76 78
77QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) { 79QKeySequence HotkeyRegistry::GetKeySequence(const std::string& group, const std::string& action) {
78 return hotkey_groups[group][action].keyseq; 80 return hotkey_groups[group][action].keyseq;
79} 81}
80 82
81Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group, 83Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const std::string& group,
82 const QString& action) { 84 const std::string& action) {
83 return hotkey_groups[group][action].context; 85 return hotkey_groups[group][action].context;
84} 86}
85 87
@@ -101,10 +103,10 @@ void ControllerShortcut::SetKey(const ControllerButtonSequence& buttons) {
101 button_sequence = buttons; 103 button_sequence = buttons;
102} 104}
103 105
104void ControllerShortcut::SetKey(const QString& buttons_shortcut) { 106void ControllerShortcut::SetKey(const std::string& buttons_shortcut) {
105 ControllerButtonSequence sequence{}; 107 ControllerButtonSequence sequence{};
106 name = buttons_shortcut.toStdString(); 108 name = buttons_shortcut;
107 std::istringstream command_line(buttons_shortcut.toStdString()); 109 std::istringstream command_line(buttons_shortcut);
108 std::string line; 110 std::string line;
109 while (std::getline(command_line, line, '+')) { 111 while (std::getline(command_line, line, '+')) {
110 if (line.empty()) { 112 if (line.empty()) {
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index 56eee8d82..e11332d2e 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -33,7 +33,7 @@ public:
33 ~ControllerShortcut(); 33 ~ControllerShortcut();
34 34
35 void SetKey(const ControllerButtonSequence& buttons); 35 void SetKey(const ControllerButtonSequence& buttons);
36 void SetKey(const QString& buttons_shortcut); 36 void SetKey(const std::string& buttons_shortcut);
37 37
38 ControllerButtonSequence ButtonSequence() const; 38 ControllerButtonSequence ButtonSequence() const;
39 39
@@ -88,8 +88,8 @@ public:
88 * will be the same. Thus, you shouldn't rely on the caller really being the 88 * will be the same. Thus, you shouldn't rely on the caller really being the
89 * QShortcut's parent. 89 * QShortcut's parent.
90 */ 90 */
91 QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget); 91 QShortcut* GetHotkey(const std::string& group, const std::string& action, QWidget* widget);
92 ControllerShortcut* GetControllerHotkey(const QString& group, const QString& action, 92 ControllerShortcut* GetControllerHotkey(const std::string& group, const std::string& action,
93 Core::HID::EmulatedController* controller); 93 Core::HID::EmulatedController* controller);
94 94
95 /** 95 /**
@@ -98,7 +98,7 @@ public:
98 * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger"). 98 * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
99 * @param action Name of the action (e.g. "Start Emulation", "Load Image"). 99 * @param action Name of the action (e.g. "Start Emulation", "Load Image").
100 */ 100 */
101 QKeySequence GetKeySequence(const QString& group, const QString& action); 101 QKeySequence GetKeySequence(const std::string& group, const std::string& action);
102 102
103 /** 103 /**
104 * Returns a Qt::ShortcutContext object who can be connected to other 104 * Returns a Qt::ShortcutContext object who can be connected to other
@@ -108,20 +108,20 @@ public:
108 * "Debugger"). 108 * "Debugger").
109 * @param action Name of the action (e.g. "Start Emulation", "Load Image"). 109 * @param action Name of the action (e.g. "Start Emulation", "Load Image").
110 */ 110 */
111 Qt::ShortcutContext GetShortcutContext(const QString& group, const QString& action); 111 Qt::ShortcutContext GetShortcutContext(const std::string& group, const std::string& action);
112 112
113private: 113private:
114 struct Hotkey { 114 struct Hotkey {
115 QKeySequence keyseq; 115 QKeySequence keyseq;
116 QString controller_keyseq; 116 std::string controller_keyseq;
117 QShortcut* shortcut = nullptr; 117 QShortcut* shortcut = nullptr;
118 ControllerShortcut* controller_shortcut = nullptr; 118 ControllerShortcut* controller_shortcut = nullptr;
119 Qt::ShortcutContext context = Qt::WindowShortcut; 119 Qt::ShortcutContext context = Qt::WindowShortcut;
120 bool repeat; 120 bool repeat;
121 }; 121 };
122 122
123 using HotkeyMap = std::map<QString, Hotkey>; 123 using HotkeyMap = std::map<std::string, Hotkey>;
124 using HotkeyGroupMap = std::map<QString, HotkeyMap>; 124 using HotkeyGroupMap = std::map<std::string, HotkeyMap>;
125 125
126 HotkeyGroupMap hotkey_groups; 126 HotkeyGroupMap hotkey_groups;
127}; 127};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f22db233b..10c788290 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -17,6 +17,7 @@
17#ifdef __unix__ 17#ifdef __unix__
18#include <csignal> 18#include <csignal>
19#include <sys/socket.h> 19#include <sys/socket.h>
20#include "common/linux/gamemode.h"
20#endif 21#endif
21 22
22#include <boost/container/flat_set.hpp> 23#include <boost/container/flat_set.hpp>
@@ -47,6 +48,7 @@
47#include "core/hle/service/am/applet_ae.h" 48#include "core/hle/service/am/applet_ae.h"
48#include "core/hle/service/am/applet_oe.h" 49#include "core/hle/service/am/applet_oe.h"
49#include "core/hle/service/am/applets/applets.h" 50#include "core/hle/service/am/applets/applets.h"
51#include "core/hle/service/set/set_sys.h"
50#include "yuzu/multiplayer/state.h" 52#include "yuzu/multiplayer/state.h"
51#include "yuzu/util/controller_navigation.h" 53#include "yuzu/util/controller_navigation.h"
52 54
@@ -128,6 +130,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
128#include "core/loader/loader.h" 130#include "core/loader/loader.h"
129#include "core/perf_stats.h" 131#include "core/perf_stats.h"
130#include "core/telemetry_session.h" 132#include "core/telemetry_session.h"
133#include "frontend_common/config.h"
131#include "input_common/drivers/tas_input.h" 134#include "input_common/drivers/tas_input.h"
132#include "input_common/drivers/virtual_amiibo.h" 135#include "input_common/drivers/virtual_amiibo.h"
133#include "input_common/main.h" 136#include "input_common/main.h"
@@ -140,9 +143,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
140#include "yuzu/bootmanager.h" 143#include "yuzu/bootmanager.h"
141#include "yuzu/compatdb.h" 144#include "yuzu/compatdb.h"
142#include "yuzu/compatibility_list.h" 145#include "yuzu/compatibility_list.h"
143#include "yuzu/configuration/config.h"
144#include "yuzu/configuration/configure_dialog.h" 146#include "yuzu/configuration/configure_dialog.h"
145#include "yuzu/configuration/configure_input_per_game.h" 147#include "yuzu/configuration/configure_input_per_game.h"
148#include "yuzu/configuration/qt_config.h"
146#include "yuzu/debugger/console.h" 149#include "yuzu/debugger/console.h"
147#include "yuzu/debugger/controller.h" 150#include "yuzu/debugger/controller.h"
148#include "yuzu/debugger/profiler.h" 151#include "yuzu/debugger/profiler.h"
@@ -185,7 +188,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
185#endif 188#endif
186 189
187constexpr int default_mouse_hide_timeout = 2500; 190constexpr int default_mouse_hide_timeout = 2500;
188constexpr int default_mouse_center_timeout = 10;
189constexpr int default_input_update_timeout = 1; 191constexpr int default_input_update_timeout = 1;
190 192
191constexpr size_t CopyBufferSize = 1_MiB; 193constexpr size_t CopyBufferSize = 1_MiB;
@@ -311,13 +313,14 @@ bool GMainWindow::CheckDarkMode() {
311#endif // __unix__ 313#endif // __unix__
312} 314}
313 315
314GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan) 316GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan)
315 : ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()}, 317 : ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
316 input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)}, 318 input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)},
317 vfs{std::make_shared<FileSys::RealVfsFilesystem>()}, 319 vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
318 provider{std::make_unique<FileSys::ManualContentProvider>()} { 320 provider{std::make_unique<FileSys::ManualContentProvider>()} {
319#ifdef __unix__ 321#ifdef __unix__
320 SetupSigInterrupts(); 322 SetupSigInterrupts();
323 SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
321#endif 324#endif
322 system->Initialize(); 325 system->Initialize();
323 326
@@ -435,9 +438,6 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
435 connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor); 438 connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
436 connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor); 439 connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
437 440
438 mouse_center_timer.setInterval(default_mouse_center_timeout);
439 connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor);
440
441 update_input_timer.setInterval(default_input_update_timeout); 441 update_input_timer.setInterval(default_input_update_timeout);
442 connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers); 442 connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers);
443 update_input_timer.start(); 443 update_input_timer.start();
@@ -676,7 +676,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers(
676 // Don't forget to apply settings. 676 // Don't forget to apply settings.
677 system->HIDCore().DisableAllControllerConfiguration(); 677 system->HIDCore().DisableAllControllerConfiguration();
678 system->ApplySettings(); 678 system->ApplySettings();
679 config->Save(); 679 config->SaveAllValues();
680 680
681 UpdateStatusButtons(); 681 UpdateStatusButtons();
682 682
@@ -1047,7 +1047,12 @@ void GMainWindow::InitializeWidgets() {
1047 statusBar()->addPermanentWidget(label); 1047 statusBar()->addPermanentWidget(label);
1048 } 1048 }
1049 1049
1050 // TODO (flTobi): Add the widget when multiplayer is fully implemented 1050 firmware_label = new QLabel();
1051 firmware_label->setObjectName(QStringLiteral("FirmwareLabel"));
1052 firmware_label->setVisible(false);
1053 firmware_label->setFocusPolicy(Qt::NoFocus);
1054 statusBar()->addPermanentWidget(firmware_label);
1055
1051 statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0); 1056 statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
1052 statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0); 1057 statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
1053 1058
@@ -1129,7 +1134,7 @@ void GMainWindow::InitializeWidgets() {
1129 connect(aa_status_button, &QPushButton::customContextMenuRequested, 1134 connect(aa_status_button, &QPushButton::customContextMenuRequested,
1130 [this](const QPoint& menu_location) { 1135 [this](const QPoint& menu_location) {
1131 QMenu context_menu; 1136 QMenu context_menu;
1132 for (auto const& aa_text_pair : Config::anti_aliasing_texts_map) { 1137 for (auto const& aa_text_pair : ConfigurationShared::anti_aliasing_texts_map) {
1133 context_menu.addAction(aa_text_pair.second, [this, aa_text_pair] { 1138 context_menu.addAction(aa_text_pair.second, [this, aa_text_pair] {
1134 Settings::values.anti_aliasing.SetValue(aa_text_pair.first); 1139 Settings::values.anti_aliasing.SetValue(aa_text_pair.first);
1135 UpdateAAText(); 1140 UpdateAAText();
@@ -1153,7 +1158,7 @@ void GMainWindow::InitializeWidgets() {
1153 connect(filter_status_button, &QPushButton::customContextMenuRequested, 1158 connect(filter_status_button, &QPushButton::customContextMenuRequested,
1154 [this](const QPoint& menu_location) { 1159 [this](const QPoint& menu_location) {
1155 QMenu context_menu; 1160 QMenu context_menu;
1156 for (auto const& filter_text_pair : Config::scaling_filter_texts_map) { 1161 for (auto const& filter_text_pair : ConfigurationShared::scaling_filter_texts_map) {
1157 context_menu.addAction(filter_text_pair.second, [this, filter_text_pair] { 1162 context_menu.addAction(filter_text_pair.second, [this, filter_text_pair] {
1158 Settings::values.scaling_filter.SetValue(filter_text_pair.first); 1163 Settings::values.scaling_filter.SetValue(filter_text_pair.first);
1159 UpdateFilterText(); 1164 UpdateFilterText();
@@ -1176,7 +1181,7 @@ void GMainWindow::InitializeWidgets() {
1176 [this](const QPoint& menu_location) { 1181 [this](const QPoint& menu_location) {
1177 QMenu context_menu; 1182 QMenu context_menu;
1178 1183
1179 for (auto const& pair : Config::use_docked_mode_texts_map) { 1184 for (auto const& pair : ConfigurationShared::use_docked_mode_texts_map) {
1180 context_menu.addAction(pair.second, [this, &pair] { 1185 context_menu.addAction(pair.second, [this, &pair] {
1181 if (pair.first != Settings::values.use_docked_mode.GetValue()) { 1186 if (pair.first != Settings::values.use_docked_mode.GetValue()) {
1182 OnToggleDockedMode(); 1187 OnToggleDockedMode();
@@ -1200,7 +1205,7 @@ void GMainWindow::InitializeWidgets() {
1200 [this](const QPoint& menu_location) { 1205 [this](const QPoint& menu_location) {
1201 QMenu context_menu; 1206 QMenu context_menu;
1202 1207
1203 for (auto const& gpu_accuracy_pair : Config::gpu_accuracy_texts_map) { 1208 for (auto const& gpu_accuracy_pair : ConfigurationShared::gpu_accuracy_texts_map) {
1204 if (gpu_accuracy_pair.first == Settings::GpuAccuracy::Extreme) { 1209 if (gpu_accuracy_pair.first == Settings::GpuAccuracy::Extreme) {
1205 continue; 1210 continue;
1206 } 1211 }
@@ -1229,7 +1234,8 @@ void GMainWindow::InitializeWidgets() {
1229 [this](const QPoint& menu_location) { 1234 [this](const QPoint& menu_location) {
1230 QMenu context_menu; 1235 QMenu context_menu;
1231 1236
1232 for (auto const& renderer_backend_pair : Config::renderer_backend_texts_map) { 1237 for (auto const& renderer_backend_pair :
1238 ConfigurationShared::renderer_backend_texts_map) {
1233 if (renderer_backend_pair.first == Settings::RendererBackend::Null) { 1239 if (renderer_backend_pair.first == Settings::RendererBackend::Null) {
1234 continue; 1240 continue;
1235 } 1241 }
@@ -1294,16 +1300,17 @@ void GMainWindow::InitializeRecentFileMenuActions() {
1294 1300
1295void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name, 1301void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name,
1296 const bool tas_allowed) { 1302 const bool tas_allowed) {
1297 static const QString main_window = QStringLiteral("Main Window"); 1303 static const auto main_window = std::string("Main Window");
1298 action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name)); 1304 action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name.toStdString()));
1299 action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name)); 1305 action->setShortcutContext(
1306 hotkey_registry.GetShortcutContext(main_window, action_name.toStdString()));
1300 action->setAutoRepeat(false); 1307 action->setAutoRepeat(false);
1301 1308
1302 this->addAction(action); 1309 this->addAction(action);
1303 1310
1304 auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); 1311 auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
1305 const auto* controller_hotkey = 1312 const auto* controller_hotkey =
1306 hotkey_registry.GetControllerHotkey(main_window, action_name, controller); 1313 hotkey_registry.GetControllerHotkey(main_window, action_name.toStdString(), controller);
1307 connect( 1314 connect(
1308 controller_hotkey, &ControllerShortcut::Activated, this, 1315 controller_hotkey, &ControllerShortcut::Activated, this,
1309 [action, tas_allowed, this] { 1316 [action, tas_allowed, this] {
@@ -1335,10 +1342,11 @@ void GMainWindow::InitializeHotkeys() {
1335 1342
1336 static const QString main_window = QStringLiteral("Main Window"); 1343 static const QString main_window = QStringLiteral("Main Window");
1337 const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) { 1344 const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
1338 const auto* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this); 1345 const auto* hotkey =
1346 hotkey_registry.GetHotkey(main_window.toStdString(), action_name.toStdString(), this);
1339 auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); 1347 auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
1340 const auto* controller_hotkey = 1348 const auto* controller_hotkey = hotkey_registry.GetControllerHotkey(
1341 hotkey_registry.GetControllerHotkey(main_window, action_name, controller); 1349 main_window.toStdString(), action_name.toStdString(), controller);
1342 connect(hotkey, &QShortcut::activated, this, function); 1350 connect(hotkey, &QShortcut::activated, this, function);
1343 connect(controller_hotkey, &ControllerShortcut::Activated, this, function, 1351 connect(controller_hotkey, &ControllerShortcut::Activated, this, function,
1344 Qt::QueuedConnection); 1352 Qt::QueuedConnection);
@@ -1366,14 +1374,6 @@ void GMainWindow::InitializeHotkeys() {
1366 } 1374 }
1367 }); 1375 });
1368 connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] { 1376 connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
1369 if (Settings::values.mouse_enabled) {
1370 Settings::values.mouse_panning = false;
1371 QMessageBox::warning(
1372 this, tr("Emulated mouse is enabled"),
1373 tr("Real mouse input and mouse panning are incompatible. Please disable the "
1374 "emulated mouse in input advanced settings to allow mouse panning."));
1375 return;
1376 }
1377 Settings::values.mouse_panning = !Settings::values.mouse_panning; 1377 Settings::values.mouse_panning = !Settings::values.mouse_panning;
1378 if (Settings::values.mouse_panning) { 1378 if (Settings::values.mouse_panning) {
1379 render_window->installEventFilter(render_window); 1379 render_window->installEventFilter(render_window);
@@ -1918,7 +1918,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
1918 // Save configurations 1918 // Save configurations
1919 UpdateUISettings(); 1919 UpdateUISettings();
1920 game_list->SaveInterfaceLayout(); 1920 game_list->SaveInterfaceLayout();
1921 config->Save(); 1921 config->SaveAllValues();
1922 1922
1923 u64 title_id{0}; 1923 u64 title_id{0};
1924 1924
@@ -1936,7 +1936,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
1936 const auto config_file_name = title_id == 0 1936 const auto config_file_name = title_id == 0
1937 ? Common::FS::PathToUTF8String(file_path.filename()) 1937 ? Common::FS::PathToUTF8String(file_path.filename())
1938 : fmt::format("{:016X}", title_id); 1938 : fmt::format("{:016X}", title_id);
1939 Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig); 1939 QtConfig per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
1940 system->HIDCore().ReloadInputDevices(); 1940 system->HIDCore().ReloadInputDevices();
1941 system->ApplySettings(); 1941 system->ApplySettings();
1942 } 1942 }
@@ -2122,6 +2122,10 @@ void GMainWindow::OnEmulationStopped() {
2122 2122
2123 discord_rpc->Update(); 2123 discord_rpc->Update();
2124 2124
2125#ifdef __unix__
2126 Common::Linux::StopGamemode();
2127#endif
2128
2125 // The emulation is stopped, so closing the window or not does not matter anymore 2129 // The emulation is stopped, so closing the window or not does not matter anymore
2126 disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); 2130 disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
2127 2131
@@ -2161,6 +2165,10 @@ void GMainWindow::OnEmulationStopped() {
2161 emu_frametime_label->setVisible(false); 2165 emu_frametime_label->setVisible(false);
2162 renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan); 2166 renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
2163 2167
2168 if (!firmware_label->text().isEmpty()) {
2169 firmware_label->setVisible(true);
2170 }
2171
2164 current_game_path.clear(); 2172 current_game_path.clear();
2165 2173
2166 // When closing the game, destroy the GLWindow to clear the context after the game is closed 2174 // When closing the game, destroy the GLWindow to clear the context after the game is closed
@@ -3135,7 +3143,7 @@ void GMainWindow::OnGameListAddDirectory() {
3135 return; 3143 return;
3136 } 3144 }
3137 3145
3138 UISettings::GameDir game_dir{dir_path, false, true}; 3146 UISettings::GameDir game_dir{dir_path.toStdString(), false, true};
3139 if (!UISettings::values.game_dirs.contains(game_dir)) { 3147 if (!UISettings::values.game_dirs.contains(game_dir)) {
3140 UISettings::values.game_dirs.append(game_dir); 3148 UISettings::values.game_dirs.append(game_dir);
3141 game_list->PopulateAsync(UISettings::values.game_dirs); 3149 game_list->PopulateAsync(UISettings::values.game_dirs);
@@ -3181,14 +3189,14 @@ void GMainWindow::OnMenuLoadFile() {
3181 "%1 is an identifier for the Switch executable file extensions.") 3189 "%1 is an identifier for the Switch executable file extensions.")
3182 .arg(extensions); 3190 .arg(extensions);
3183 const QString filename = QFileDialog::getOpenFileName( 3191 const QString filename = QFileDialog::getOpenFileName(
3184 this, tr("Load File"), UISettings::values.roms_path, file_filter); 3192 this, tr("Load File"), QString::fromStdString(UISettings::values.roms_path), file_filter);
3185 is_load_file_select_active = false; 3193 is_load_file_select_active = false;
3186 3194
3187 if (filename.isEmpty()) { 3195 if (filename.isEmpty()) {
3188 return; 3196 return;
3189 } 3197 }
3190 3198
3191 UISettings::values.roms_path = QFileInfo(filename).path(); 3199 UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
3192 BootGame(filename); 3200 BootGame(filename);
3193} 3201}
3194 3202
@@ -3221,7 +3229,8 @@ void GMainWindow::OnMenuInstallToNAND() {
3221 "Image (*.xci)"); 3229 "Image (*.xci)");
3222 3230
3223 QStringList filenames = QFileDialog::getOpenFileNames( 3231 QStringList filenames = QFileDialog::getOpenFileNames(
3224 this, tr("Install Files"), UISettings::values.roms_path, file_filter); 3232 this, tr("Install Files"), QString::fromStdString(UISettings::values.roms_path),
3233 file_filter);
3225 3234
3226 if (filenames.isEmpty()) { 3235 if (filenames.isEmpty()) {
3227 return; 3236 return;
@@ -3239,7 +3248,7 @@ void GMainWindow::OnMenuInstallToNAND() {
3239 } 3248 }
3240 3249
3241 // Save folder location of the first selected file 3250 // Save folder location of the first selected file
3242 UISettings::values.roms_path = QFileInfo(filenames[0]).path(); 3251 UISettings::values.roms_path = QFileInfo(filenames[0]).path().toStdString();
3243 3252
3244 int remaining = filenames.size(); 3253 int remaining = filenames.size();
3245 3254
@@ -3499,6 +3508,10 @@ void GMainWindow::OnStartGame() {
3499 play_time_manager->Start(); 3508 play_time_manager->Start();
3500 3509
3501 discord_rpc->Update(); 3510 discord_rpc->Update();
3511
3512#ifdef __unix__
3513 Common::Linux::StartGamemode();
3514#endif
3502} 3515}
3503 3516
3504void GMainWindow::OnRestartGame() { 3517void GMainWindow::OnRestartGame() {
@@ -3519,6 +3532,10 @@ void GMainWindow::OnPauseGame() {
3519 play_time_manager->Stop(); 3532 play_time_manager->Stop();
3520 UpdateMenuState(); 3533 UpdateMenuState();
3521 AllowOSSleep(); 3534 AllowOSSleep();
3535
3536#ifdef __unix__
3537 Common::Linux::StopGamemode();
3538#endif
3522} 3539}
3523 3540
3524void GMainWindow::OnPauseContinueGame() { 3541void GMainWindow::OnPauseContinueGame() {
@@ -3584,7 +3601,7 @@ void GMainWindow::OnExit() {
3584 3601
3585void GMainWindow::OnSaveConfig() { 3602void GMainWindow::OnSaveConfig() {
3586 system->ApplySettings(); 3603 system->ApplySettings();
3587 config->Save(); 3604 config->SaveAllValues();
3588} 3605}
3589 3606
3590void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) { 3607void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) {
@@ -3800,6 +3817,9 @@ void GMainWindow::OnConfigure() {
3800 const auto old_theme = UISettings::values.theme; 3817 const auto old_theme = UISettings::values.theme;
3801 const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); 3818 const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
3802 const auto old_language_index = Settings::values.language_index.GetValue(); 3819 const auto old_language_index = Settings::values.language_index.GetValue();
3820#ifdef __unix__
3821 const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
3822#endif
3803 3823
3804 Settings::SetConfiguringGlobal(true); 3824 Settings::SetConfiguringGlobal(true);
3805 ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), 3825 ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
@@ -3840,7 +3860,7 @@ void GMainWindow::OnConfigure() {
3840 3860
3841 Settings::values.disabled_addons.clear(); 3861 Settings::values.disabled_addons.clear();
3842 3862
3843 config = std::make_unique<Config>(); 3863 config = std::make_unique<QtConfig>();
3844 UISettings::values.reset_to_defaults = false; 3864 UISettings::values.reset_to_defaults = false;
3845 3865
3846 UISettings::values.game_dirs = std::move(old_game_dirs); 3866 UISettings::values.game_dirs = std::move(old_game_dirs);
@@ -3861,6 +3881,11 @@ void GMainWindow::OnConfigure() {
3861 if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { 3881 if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
3862 SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); 3882 SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
3863 } 3883 }
3884#ifdef __unix__
3885 if (Settings::values.enable_gamemode.GetValue() != old_gamemode) {
3886 SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
3887 }
3888#endif
3864 3889
3865 if (!multiplayer_state->IsHostingPublicRoom()) { 3890 if (!multiplayer_state->IsHostingPublicRoom()) {
3866 multiplayer_state->UpdateCredentials(); 3891 multiplayer_state->UpdateCredentials();
@@ -3875,7 +3900,7 @@ void GMainWindow::OnConfigure() {
3875 3900
3876 UISettings::values.configuration_applied = false; 3901 UISettings::values.configuration_applied = false;
3877 3902
3878 config->Save(); 3903 config->SaveAllValues();
3879 3904
3880 if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) { 3905 if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) {
3881 render_window->installEventFilter(render_window); 3906 render_window->installEventFilter(render_window);
@@ -4091,7 +4116,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
4091 UISettings::values.configuration_applied = false; 4116 UISettings::values.configuration_applied = false;
4092 4117
4093 if (!is_powered_on) { 4118 if (!is_powered_on) {
4094 config->Save(); 4119 config->SaveAllValues();
4095 } 4120 }
4096} 4121}
4097 4122
@@ -4324,7 +4349,7 @@ void GMainWindow::OnAlbum() {
4324 system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer); 4349 system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer);
4325 4350
4326 const auto filename = QString::fromStdString(album_nca->GetFullPath()); 4351 const auto filename = QString::fromStdString(album_nca->GetFullPath());
4327 UISettings::values.roms_path = QFileInfo(filename).path(); 4352 UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
4328 BootGame(filename, AlbumId); 4353 BootGame(filename, AlbumId);
4329} 4354}
4330 4355
@@ -4348,7 +4373,7 @@ void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
4348 system->GetAppletManager().SetCabinetMode(mode); 4373 system->GetAppletManager().SetCabinetMode(mode);
4349 4374
4350 const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); 4375 const auto filename = QString::fromStdString(cabinet_nca->GetFullPath());
4351 UISettings::values.roms_path = QFileInfo(filename).path(); 4376 UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
4352 BootGame(filename, CabinetId); 4377 BootGame(filename, CabinetId);
4353} 4378}
4354 4379
@@ -4371,7 +4396,7 @@ void GMainWindow::OnMiiEdit() {
4371 system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::MiiEdit); 4396 system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::MiiEdit);
4372 4397
4373 const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); 4398 const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath()));
4374 UISettings::values.roms_path = QFileInfo(filename).path(); 4399 UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
4375 BootGame(filename, MiiEditId); 4400 BootGame(filename, MiiEditId);
4376} 4401}
4377 4402
@@ -4396,7 +4421,7 @@ void GMainWindow::OnOpenControllerMenu() {
4396 system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::Controller); 4421 system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::Controller);
4397 4422
4398 const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath())); 4423 const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath()));
4399 UISettings::values.roms_path = QFileInfo(filename).path(); 4424 UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
4400 BootGame(filename, ControllerAppletId); 4425 BootGame(filename, ControllerAppletId);
4401} 4426}
4402 4427
@@ -4586,11 +4611,13 @@ void GMainWindow::UpdateStatusBar() {
4586 emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); 4611 emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue());
4587 game_fps_label->setVisible(true); 4612 game_fps_label->setVisible(true);
4588 emu_frametime_label->setVisible(true); 4613 emu_frametime_label->setVisible(true);
4614 firmware_label->setVisible(false);
4589} 4615}
4590 4616
4591void GMainWindow::UpdateGPUAccuracyButton() { 4617void GMainWindow::UpdateGPUAccuracyButton() {
4592 const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue(); 4618 const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue();
4593 const auto gpu_accuracy_text = Config::gpu_accuracy_texts_map.find(gpu_accuracy)->second; 4619 const auto gpu_accuracy_text =
4620 ConfigurationShared::gpu_accuracy_texts_map.find(gpu_accuracy)->second;
4594 gpu_accuracy_button->setText(gpu_accuracy_text.toUpper()); 4621 gpu_accuracy_button->setText(gpu_accuracy_text.toUpper());
4595 gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GpuAccuracy::Normal); 4622 gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GpuAccuracy::Normal);
4596} 4623}
@@ -4599,31 +4626,32 @@ void GMainWindow::UpdateDockedButton() {
4599 const auto console_mode = Settings::values.use_docked_mode.GetValue(); 4626 const auto console_mode = Settings::values.use_docked_mode.GetValue();
4600 dock_status_button->setChecked(Settings::IsDockedMode()); 4627 dock_status_button->setChecked(Settings::IsDockedMode());
4601 dock_status_button->setText( 4628 dock_status_button->setText(
4602 Config::use_docked_mode_texts_map.find(console_mode)->second.toUpper()); 4629 ConfigurationShared::use_docked_mode_texts_map.find(console_mode)->second.toUpper());
4603} 4630}
4604 4631
4605void GMainWindow::UpdateAPIText() { 4632void GMainWindow::UpdateAPIText() {
4606 const auto api = Settings::values.renderer_backend.GetValue(); 4633 const auto api = Settings::values.renderer_backend.GetValue();
4607 const auto renderer_status_text = Config::renderer_backend_texts_map.find(api)->second; 4634 const auto renderer_status_text =
4635 ConfigurationShared::renderer_backend_texts_map.find(api)->second;
4608 renderer_status_button->setText( 4636 renderer_status_button->setText(
4609 api == Settings::RendererBackend::OpenGL 4637 api == Settings::RendererBackend::OpenGL
4610 ? tr("%1 %2").arg( 4638 ? tr("%1 %2").arg(renderer_status_text.toUpper(),
4611 renderer_status_text.toUpper(), 4639 ConfigurationShared::shader_backend_texts_map
4612 Config::shader_backend_texts_map.find(Settings::values.shader_backend.GetValue()) 4640 .find(Settings::values.shader_backend.GetValue())
4613 ->second) 4641 ->second)
4614 : renderer_status_text.toUpper()); 4642 : renderer_status_text.toUpper());
4615} 4643}
4616 4644
4617void GMainWindow::UpdateFilterText() { 4645void GMainWindow::UpdateFilterText() {
4618 const auto filter = Settings::values.scaling_filter.GetValue(); 4646 const auto filter = Settings::values.scaling_filter.GetValue();
4619 const auto filter_text = Config::scaling_filter_texts_map.find(filter)->second; 4647 const auto filter_text = ConfigurationShared::scaling_filter_texts_map.find(filter)->second;
4620 filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR") 4648 filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR")
4621 : filter_text.toUpper()); 4649 : filter_text.toUpper());
4622} 4650}
4623 4651
4624void GMainWindow::UpdateAAText() { 4652void GMainWindow::UpdateAAText() {
4625 const auto aa_mode = Settings::values.anti_aliasing.GetValue(); 4653 const auto aa_mode = Settings::values.anti_aliasing.GetValue();
4626 const auto aa_text = Config::anti_aliasing_texts_map.find(aa_mode)->second; 4654 const auto aa_text = ConfigurationShared::anti_aliasing_texts_map.find(aa_mode)->second;
4627 aa_status_button->setText(aa_mode == Settings::AntiAliasing::None 4655 aa_status_button->setText(aa_mode == Settings::AntiAliasing::None
4628 ? QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "NO AA")) 4656 ? QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "NO AA"))
4629 : aa_text.toUpper()); 4657 : aa_text.toUpper());
@@ -4693,26 +4721,10 @@ void GMainWindow::ShowMouseCursor() {
4693 } 4721 }
4694} 4722}
4695 4723
4696void GMainWindow::CenterMouseCursor() {
4697 if (emu_thread == nullptr || !Settings::values.mouse_panning) {
4698 mouse_center_timer.stop();
4699 return;
4700 }
4701 if (!this->isActiveWindow()) {
4702 mouse_center_timer.stop();
4703 return;
4704 }
4705 const int center_x = render_window->width() / 2;
4706 const int center_y = render_window->height() / 2;
4707
4708 QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
4709}
4710
4711void GMainWindow::OnMouseActivity() { 4724void GMainWindow::OnMouseActivity() {
4712 if (!Settings::values.mouse_panning) { 4725 if (!Settings::values.mouse_panning) {
4713 ShowMouseCursor(); 4726 ShowMouseCursor();
4714 } 4727 }
4715 mouse_center_timer.stop();
4716} 4728}
4717 4729
4718void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { 4730void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
@@ -4803,6 +4815,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
4803 "games.")); 4815 "games."));
4804 } 4816 }
4805 4817
4818 SetFirmwareVersion();
4819
4806 if (behavior == ReinitializeKeyBehavior::Warning) { 4820 if (behavior == ReinitializeKeyBehavior::Warning) {
4807 game_list->PopulateAsync(UISettings::values.game_dirs); 4821 game_list->PopulateAsync(UISettings::values.game_dirs);
4808 } 4822 }
@@ -4830,7 +4844,7 @@ bool GMainWindow::CheckSystemArchiveDecryption() {
4830} 4844}
4831 4845
4832bool GMainWindow::CheckFirmwarePresence() { 4846bool GMainWindow::CheckFirmwarePresence() {
4833 constexpr u64 MiiEditId = 0x0100000000001009ull; 4847 constexpr u64 MiiEditId = static_cast<u64>(Service::AM::Applets::AppletProgramId::MiiEdit);
4834 4848
4835 auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); 4849 auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
4836 if (!bis_system) { 4850 if (!bis_system) {
@@ -4845,6 +4859,28 @@ bool GMainWindow::CheckFirmwarePresence() {
4845 return true; 4859 return true;
4846} 4860}
4847 4861
4862void GMainWindow::SetFirmwareVersion() {
4863 Service::Set::FirmwareVersionFormat firmware_data{};
4864 const auto result = Service::Set::GetFirmwareVersionImpl(
4865 firmware_data, *system, Service::Set::GetFirmwareVersionType::Version2);
4866
4867 if (result.IsError() || !CheckFirmwarePresence()) {
4868 LOG_INFO(Frontend, "Installed firmware: No firmware available");
4869 firmware_label->setVisible(false);
4870 return;
4871 }
4872
4873 firmware_label->setVisible(true);
4874
4875 const std::string display_version(firmware_data.display_version.data());
4876 const std::string display_title(firmware_data.display_title.data());
4877
4878 LOG_INFO(Frontend, "Installed firmware: {}", display_title);
4879
4880 firmware_label->setText(QString::fromStdString(display_version));
4881 firmware_label->setToolTip(QString::fromStdString(display_title));
4882}
4883
4848bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id, 4884bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
4849 u64* selected_title_id, u8* selected_content_record_type) { 4885 u64* selected_title_id, u8* selected_content_record_type) {
4850 using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>; 4886 using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>;
@@ -4926,6 +4962,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
4926 4962
4927 UpdateUISettings(); 4963 UpdateUISettings();
4928 game_list->SaveInterfaceLayout(); 4964 game_list->SaveInterfaceLayout();
4965 UISettings::SaveWindowState();
4929 hotkey_registry.SaveHotkeys(); 4966 hotkey_registry.SaveHotkeys();
4930 4967
4931 // Unload controllers early 4968 // Unload controllers early
@@ -4988,22 +5025,6 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
4988 AcceptDropEvent(event); 5025 AcceptDropEvent(event);
4989} 5026}
4990 5027
4991void GMainWindow::leaveEvent(QEvent* event) {
4992 if (Settings::values.mouse_panning) {
4993 const QRect& rect = geometry();
4994 QPoint position = QCursor::pos();
4995
4996 qint32 x = qBound(rect.left(), position.x(), rect.right());
4997 qint32 y = qBound(rect.top(), position.y(), rect.bottom());
4998 // Only start the timer if the mouse has left the window bound.
4999 // The leave event is also triggered when the window looses focus.
5000 if (x != position.x() || y != position.y()) {
5001 mouse_center_timer.start();
5002 }
5003 event->accept();
5004 }
5005}
5006
5007bool GMainWindow::ConfirmChangeGame() { 5028bool GMainWindow::ConfirmChangeGame() {
5008 if (emu_thread == nullptr) 5029 if (emu_thread == nullptr)
5009 return true; 5030 return true;
@@ -5080,9 +5101,9 @@ static void AdjustLinkColor() {
5080} 5101}
5081 5102
5082void GMainWindow::UpdateUITheme() { 5103void GMainWindow::UpdateUITheme() {
5083 const QString default_theme = 5104 const QString default_theme = QString::fromUtf8(
5084 QString::fromUtf8(UISettings::themes[static_cast<size_t>(Config::default_theme)].second); 5105 UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second);
5085 QString current_theme = UISettings::values.theme; 5106 QString current_theme = QString::fromStdString(UISettings::values.theme);
5086 5107
5087 if (current_theme.isEmpty()) { 5108 if (current_theme.isEmpty()) {
5088 current_theme = default_theme; 5109 current_theme = default_theme;
@@ -5110,7 +5131,7 @@ void GMainWindow::UpdateUITheme() {
5110 QFile f(theme_uri); 5131 QFile f(theme_uri);
5111 if (!f.open(QFile::ReadOnly | QFile::Text)) { 5132 if (!f.open(QFile::ReadOnly | QFile::Text)) {
5112 LOG_ERROR(Frontend, "Unable to open style \"{}\", fallback to the default theme", 5133 LOG_ERROR(Frontend, "Unable to open style \"{}\", fallback to the default theme",
5113 UISettings::values.theme.toStdString()); 5134 UISettings::values.theme);
5114 current_theme = default_theme; 5135 current_theme = default_theme;
5115 } 5136 }
5116 } 5137 }
@@ -5123,7 +5144,7 @@ void GMainWindow::UpdateUITheme() {
5123 setStyleSheet(ts.readAll()); 5144 setStyleSheet(ts.readAll());
5124 } else { 5145 } else {
5125 LOG_ERROR(Frontend, "Unable to set style \"{}\", stylesheet file not found", 5146 LOG_ERROR(Frontend, "Unable to set style \"{}\", stylesheet file not found",
5126 UISettings::values.theme.toStdString()); 5147 UISettings::values.theme);
5127 qApp->setStyleSheet({}); 5148 qApp->setStyleSheet({});
5128 setStyleSheet({}); 5149 setStyleSheet({});
5129 } 5150 }
@@ -5132,27 +5153,28 @@ void GMainWindow::UpdateUITheme() {
5132void GMainWindow::LoadTranslation() { 5153void GMainWindow::LoadTranslation() {
5133 bool loaded; 5154 bool loaded;
5134 5155
5135 if (UISettings::values.language.isEmpty()) { 5156 if (UISettings::values.language.empty()) {
5136 // If the selected language is empty, use system locale 5157 // If the selected language is empty, use system locale
5137 loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/")); 5158 loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/"));
5138 } else { 5159 } else {
5139 // Otherwise load from the specified file 5160 // Otherwise load from the specified file
5140 loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/")); 5161 loaded = translator.load(QString::fromStdString(UISettings::values.language),
5162 QStringLiteral(":/languages/"));
5141 } 5163 }
5142 5164
5143 if (loaded) { 5165 if (loaded) {
5144 qApp->installTranslator(&translator); 5166 qApp->installTranslator(&translator);
5145 } else { 5167 } else {
5146 UISettings::values.language = QStringLiteral("en"); 5168 UISettings::values.language = std::string("en");
5147 } 5169 }
5148} 5170}
5149 5171
5150void GMainWindow::OnLanguageChanged(const QString& locale) { 5172void GMainWindow::OnLanguageChanged(const QString& locale) {
5151 if (UISettings::values.language != QStringLiteral("en")) { 5173 if (UISettings::values.language != std::string("en")) {
5152 qApp->removeTranslator(&translator); 5174 qApp->removeTranslator(&translator);
5153 } 5175 }
5154 5176
5155 UISettings::values.language = locale; 5177 UISettings::values.language = locale.toStdString();
5156 LoadTranslation(); 5178 LoadTranslation();
5157 ui->retranslateUi(this); 5179 ui->retranslateUi(this);
5158 multiplayer_state->retranslateUi(); 5180 multiplayer_state->retranslateUi();
@@ -5172,13 +5194,21 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
5172 discord_rpc->Update(); 5194 discord_rpc->Update();
5173} 5195}
5174 5196
5197#ifdef __unix__
5198void GMainWindow::SetGamemodeEnabled(bool state) {
5199 if (emulation_running) {
5200 Common::Linux::SetGamemodeState(state);
5201 }
5202}
5203#endif
5204
5175void GMainWindow::changeEvent(QEvent* event) { 5205void GMainWindow::changeEvent(QEvent* event) {
5176#ifdef __unix__ 5206#ifdef __unix__
5177 // PaletteChange event appears to only reach so far into the GUI, explicitly asking to 5207 // PaletteChange event appears to only reach so far into the GUI, explicitly asking to
5178 // UpdateUITheme is a decent work around 5208 // UpdateUITheme is a decent work around
5179 if (event->type() == QEvent::PaletteChange) { 5209 if (event->type() == QEvent::PaletteChange) {
5180 const QPalette test_palette(qApp->palette()); 5210 const QPalette test_palette(qApp->palette());
5181 const QString current_theme = UISettings::values.theme; 5211 const QString current_theme = QString::fromStdString(UISettings::values.theme);
5182 // Keeping eye on QPalette::Window to avoid looping. QPalette::Text might be useful too 5212 // Keeping eye on QPalette::Window to avoid looping. QPalette::Text might be useful too
5183 static QColor last_window_color; 5213 static QColor last_window_color;
5184 const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window); 5214 const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window);
@@ -5272,7 +5302,8 @@ static void SetHighDPIAttributes() {
5272} 5302}
5273 5303
5274int main(int argc, char* argv[]) { 5304int main(int argc, char* argv[]) {
5275 std::unique_ptr<Config> config = std::make_unique<Config>(); 5305 std::unique_ptr<QtConfig> config = std::make_unique<QtConfig>();
5306 UISettings::RestoreWindowState(config);
5276 bool has_broken_vulkan = false; 5307 bool has_broken_vulkan = false;
5277 bool is_child = false; 5308 bool is_child = false;
5278 if (CheckEnvVars(&is_child)) { 5309 if (CheckEnvVars(&is_child)) {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 49ee1e1d2..530e445f9 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -15,6 +15,7 @@
15 15
16#include "common/announce_multiplayer_room.h" 16#include "common/announce_multiplayer_room.h"
17#include "common/common_types.h" 17#include "common/common_types.h"
18#include "configuration/qt_config.h"
18#include "input_common/drivers/tas_input.h" 19#include "input_common/drivers/tas_input.h"
19#include "yuzu/compatibility_list.h" 20#include "yuzu/compatibility_list.h"
20#include "yuzu/hotkeys.h" 21#include "yuzu/hotkeys.h"
@@ -26,7 +27,7 @@
26#include <QtDBus/QtDBus> 27#include <QtDBus/QtDBus>
27#endif 28#endif
28 29
29class Config; 30class QtConfig;
30class ClickableLabel; 31class ClickableLabel;
31class EmuThread; 32class EmuThread;
32class GameList; 33class GameList;
@@ -185,7 +186,7 @@ class GMainWindow : public QMainWindow {
185public: 186public:
186 void filterBarSetChecked(bool state); 187 void filterBarSetChecked(bool state);
187 void UpdateUITheme(); 188 void UpdateUITheme();
188 explicit GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan); 189 explicit GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan);
189 ~GMainWindow() override; 190 ~GMainWindow() override;
190 191
191 bool DropAction(QDropEvent* event); 192 bool DropAction(QDropEvent* event);
@@ -339,6 +340,7 @@ private:
339 void SetupSigInterrupts(); 340 void SetupSigInterrupts();
340 static void HandleSigInterrupt(int); 341 static void HandleSigInterrupt(int);
341 void OnSigInterruptNotifierActivated(); 342 void OnSigInterruptNotifierActivated();
343 void SetGamemodeEnabled(bool state);
342#endif 344#endif
343 345
344private slots: 346private slots:
@@ -450,13 +452,13 @@ private:
450 void UpdateInputDrivers(); 452 void UpdateInputDrivers();
451 void HideMouseCursor(); 453 void HideMouseCursor();
452 void ShowMouseCursor(); 454 void ShowMouseCursor();
453 void CenterMouseCursor();
454 void OpenURL(const QUrl& url); 455 void OpenURL(const QUrl& url);
455 void LoadTranslation(); 456 void LoadTranslation();
456 void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); 457 void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
457 bool CheckDarkMode(); 458 bool CheckDarkMode();
458 bool CheckSystemArchiveDecryption(); 459 bool CheckSystemArchiveDecryption();
459 bool CheckFirmwarePresence(); 460 bool CheckFirmwarePresence();
461 void SetFirmwareVersion();
460 void ConfigureFilesystemProvider(const std::string& filepath); 462 void ConfigureFilesystemProvider(const std::string& filepath);
461 /** 463 /**
462 * Open (or not) the right confirm dialog based on current setting and game exit lock 464 * Open (or not) the right confirm dialog based on current setting and game exit lock
@@ -511,6 +513,7 @@ private:
511 QLabel* game_fps_label = nullptr; 513 QLabel* game_fps_label = nullptr;
512 QLabel* emu_frametime_label = nullptr; 514 QLabel* emu_frametime_label = nullptr;
513 QLabel* tas_label = nullptr; 515 QLabel* tas_label = nullptr;
516 QLabel* firmware_label = nullptr;
514 QPushButton* gpu_accuracy_button = nullptr; 517 QPushButton* gpu_accuracy_button = nullptr;
515 QPushButton* renderer_status_button = nullptr; 518 QPushButton* renderer_status_button = nullptr;
516 QPushButton* dock_status_button = nullptr; 519 QPushButton* dock_status_button = nullptr;
@@ -521,7 +524,7 @@ private:
521 QSlider* volume_slider = nullptr; 524 QSlider* volume_slider = nullptr;
522 QTimer status_bar_update_timer; 525 QTimer status_bar_update_timer;
523 526
524 std::unique_ptr<Config> config; 527 std::unique_ptr<QtConfig> config;
525 528
526 // Whether emulation is currently running in yuzu. 529 // Whether emulation is currently running in yuzu.
527 bool emulation_running = false; 530 bool emulation_running = false;
@@ -532,7 +535,6 @@ private:
532 bool auto_paused = false; 535 bool auto_paused = false;
533 bool auto_muted = false; 536 bool auto_muted = false;
534 QTimer mouse_hide_timer; 537 QTimer mouse_hide_timer;
535 QTimer mouse_center_timer;
536 QTimer update_input_timer; 538 QTimer update_input_timer;
537 539
538 QString startup_icon_theme; 540 QString startup_icon_theme;
@@ -589,5 +591,4 @@ protected:
589 void dropEvent(QDropEvent* event) override; 591 void dropEvent(QDropEvent* event) override;
590 void dragEnterEvent(QDragEnterEvent* event) override; 592 void dragEnterEvent(QDragEnterEvent* event) override;
591 void dragMoveEvent(QDragMoveEvent* event) override; 593 void dragMoveEvent(QDragMoveEvent* event) override;
592 void leaveEvent(QEvent* event) override;
593}; 594};
diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp
index 1c833767b..7bb7e95af 100644
--- a/src/yuzu/uisettings.cpp
+++ b/src/yuzu/uisettings.cpp
@@ -1,6 +1,9 @@
1// SPDX-FileCopyrightText: 2016 Citra Emulator Project 1// SPDX-FileCopyrightText: 2016 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include <QSettings>
5#include "common/fs/fs.h"
6#include "common/fs/path_util.h"
4#include "yuzu/uisettings.h" 7#include "yuzu/uisettings.h"
5 8
6#ifndef CANNOT_EXPLICITLY_INSTANTIATE 9#ifndef CANNOT_EXPLICITLY_INSTANTIATE
@@ -15,6 +18,8 @@ template class Setting<unsigned long long>;
15} // namespace Settings 18} // namespace Settings
16#endif 19#endif
17 20
21namespace FS = Common::FS;
22
18namespace UISettings { 23namespace UISettings {
19 24
20const Themes themes{{ 25const Themes themes{{
@@ -28,10 +33,8 @@ const Themes themes{{
28 33
29bool IsDarkTheme() { 34bool IsDarkTheme() {
30 const auto& theme = UISettings::values.theme; 35 const auto& theme = UISettings::values.theme;
31 return theme == QStringLiteral("qdarkstyle") || 36 return theme == std::string("qdarkstyle") || theme == std::string("qdarkstyle_midnight_blue") ||
32 theme == QStringLiteral("qdarkstyle_midnight_blue") || 37 theme == std::string("colorful_dark") || theme == std::string("colorful_midnight_blue");
33 theme == QStringLiteral("colorful_dark") ||
34 theme == QStringLiteral("colorful_midnight_blue");
35} 38}
36 39
37Values values = {}; 40Values values = {};
@@ -52,4 +55,58 @@ u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
52 return height * 16 / 9; 55 return height * 16 / 9;
53} 56}
54 57
58void SaveWindowState() {
59 const auto window_state_config_loc =
60 FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "window_state.ini");
61
62 void(FS::CreateParentDir(window_state_config_loc));
63 QSettings config(QString::fromStdString(window_state_config_loc), QSettings::IniFormat);
64
65 config.setValue(QStringLiteral("geometry"), values.geometry);
66 config.setValue(QStringLiteral("state"), values.state);
67 config.setValue(QStringLiteral("geometryRenderWindow"), values.renderwindow_geometry);
68 config.setValue(QStringLiteral("gameListHeaderState"), values.gamelist_header_state);
69 config.setValue(QStringLiteral("microProfileDialogGeometry"), values.microprofile_geometry);
70
71 config.sync();
72}
73
74void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig) {
75 const auto window_state_config_loc =
76 FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "window_state.ini");
77
78 // Migrate window state from old location
79 if (!FS::Exists(window_state_config_loc) && qtConfig->Exists("UI", "UILayout\\geometry")) {
80 const auto config_loc =
81 FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "qt-config.ini");
82 QSettings config(QString::fromStdString(config_loc), QSettings::IniFormat);
83
84 config.beginGroup(QStringLiteral("UI"));
85 config.beginGroup(QStringLiteral("UILayout"));
86 values.geometry = config.value(QStringLiteral("geometry")).toByteArray();
87 values.state = config.value(QStringLiteral("state")).toByteArray();
88 values.renderwindow_geometry =
89 config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
90 values.gamelist_header_state =
91 config.value(QStringLiteral("gameListHeaderState")).toByteArray();
92 values.microprofile_geometry =
93 config.value(QStringLiteral("microProfileDialogGeometry")).toByteArray();
94 config.endGroup();
95 config.endGroup();
96 return;
97 }
98
99 void(FS::CreateParentDir(window_state_config_loc));
100 const QSettings config(QString::fromStdString(window_state_config_loc), QSettings::IniFormat);
101
102 values.geometry = config.value(QStringLiteral("geometry")).toByteArray();
103 values.state = config.value(QStringLiteral("state")).toByteArray();
104 values.renderwindow_geometry =
105 config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
106 values.gamelist_header_state =
107 config.value(QStringLiteral("gameListHeaderState")).toByteArray();
108 values.microprofile_geometry =
109 config.value(QStringLiteral("microProfileDialogGeometry")).toByteArray();
110}
111
55} // namespace UISettings 112} // namespace UISettings
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 3485a6347..549a39e1b 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -14,6 +14,7 @@
14#include "common/common_types.h" 14#include "common/common_types.h"
15#include "common/settings.h" 15#include "common/settings.h"
16#include "common/settings_enums.h" 16#include "common/settings_enums.h"
17#include "configuration/qt_config.h"
17 18
18using Settings::Category; 19using Settings::Category;
19using Settings::ConfirmStop; 20using Settings::ConfirmStop;
@@ -37,15 +38,15 @@ namespace UISettings {
37bool IsDarkTheme(); 38bool IsDarkTheme();
38 39
39struct ContextualShortcut { 40struct ContextualShortcut {
40 QString keyseq; 41 std::string keyseq;
41 QString controller_keyseq; 42 std::string controller_keyseq;
42 int context; 43 int context;
43 bool repeat; 44 bool repeat;
44}; 45};
45 46
46struct Shortcut { 47struct Shortcut {
47 QString name; 48 std::string name;
48 QString group; 49 std::string group;
49 ContextualShortcut shortcut; 50 ContextualShortcut shortcut;
50}; 51};
51 52
@@ -58,11 +59,19 @@ enum class Theme {
58 MidnightBlueColorful, 59 MidnightBlueColorful,
59}; 60};
60 61
62static constexpr Theme default_theme{
63#ifdef _WIN32
64 Theme::DarkColorful
65#else
66 Theme::DefaultColorful
67#endif
68};
69
61using Themes = std::array<std::pair<const char*, const char*>, 6>; 70using Themes = std::array<std::pair<const char*, const char*>, 6>;
62extern const Themes themes; 71extern const Themes themes;
63 72
64struct GameDir { 73struct GameDir {
65 QString path; 74 std::string path;
66 bool deep_scan = false; 75 bool deep_scan = false;
67 bool expanded = false; 76 bool expanded = false;
68 bool operator==(const GameDir& rhs) const { 77 bool operator==(const GameDir& rhs) const {
@@ -144,15 +153,15 @@ struct Values {
144 Category::Screenshots}; 153 Category::Screenshots};
145 Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots}; 154 Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
146 155
147 QString roms_path; 156 std::string roms_path;
148 QString symbols_path; 157 std::string symbols_path;
149 QString game_dir_deprecated; 158 std::string game_dir_deprecated;
150 bool game_dir_deprecated_deepscan; 159 bool game_dir_deprecated_deepscan;
151 QVector<UISettings::GameDir> game_dirs; 160 QVector<GameDir> game_dirs;
152 QStringList recent_files; 161 QStringList recent_files;
153 QString language; 162 std::string language;
154 163
155 QString theme; 164 std::string theme;
156 165
157 // Shortcut name <Shortcut, context> 166 // Shortcut name <Shortcut, context>
158 std::vector<Shortcut> shortcuts; 167 std::vector<Shortcut> shortcuts;
@@ -206,6 +215,54 @@ extern Values values;
206 215
207u32 CalculateWidth(u32 height, Settings::AspectRatio ratio); 216u32 CalculateWidth(u32 height, Settings::AspectRatio ratio);
208 217
218void SaveWindowState();
219void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
220
221// This shouldn't have anything except static initializers (no functions). So
222// QKeySequence(...).toString() is NOT ALLOWED HERE.
223// This must be in alphabetical order according to action name as it must have the same order as
224// UISetting::values.shortcuts, which is alphabetically ordered.
225// clang-format off
226const std::array<Shortcut, 23> default_hotkeys{{
227 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
228 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
229 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
230 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+P"), std::string("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
231 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F8"), std::string("Home+L"), Qt::ApplicationShortcut, false}},
232 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F10"), std::string("Home+X"), Qt::ApplicationShortcut, false}},
233 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F9"), std::string("Home+R"), Qt::ApplicationShortcut, false}},
234 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F4"), std::string("Home+Plus"), Qt::WindowShortcut, false}},
235 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Esc"), std::string(""), Qt::WindowShortcut, false}},
236 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Q"), std::string("Home+Minus"), Qt::WindowShortcut, false}},
237 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
238 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
239 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
240 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
241 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
242 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},
243 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F6"), std::string(""), Qt::ApplicationShortcut, false}},
244 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F5"), std::string(""), Qt::ApplicationShortcut, false}},
245 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F"), std::string(""), Qt::WindowShortcut, false}},
246 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+U"), std::string("Home+Y"), Qt::ApplicationShortcut, false}},
247 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F9"), std::string(""), Qt::ApplicationShortcut, false}},
248 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string(""), std::string(""), Qt::ApplicationShortcut, false}},
249 {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+S"), std::string(""), Qt::WindowShortcut, false}},
250}};
251// clang-format on
252
209} // namespace UISettings 253} // namespace UISettings
210 254
211Q_DECLARE_METATYPE(UISettings::GameDir*); 255Q_DECLARE_METATYPE(UISettings::GameDir*);
256
257// These metatype declarations cannot be in common/settings.h because core is devoid of QT
258Q_DECLARE_METATYPE(Settings::CpuAccuracy);
259Q_DECLARE_METATYPE(Settings::GpuAccuracy);
260Q_DECLARE_METATYPE(Settings::FullscreenMode);
261Q_DECLARE_METATYPE(Settings::NvdecEmulation);
262Q_DECLARE_METATYPE(Settings::ResolutionSetup);
263Q_DECLARE_METATYPE(Settings::ScalingFilter);
264Q_DECLARE_METATYPE(Settings::AntiAliasing);
265Q_DECLARE_METATYPE(Settings::RendererBackend);
266Q_DECLARE_METATYPE(Settings::ShaderBackend);
267Q_DECLARE_METATYPE(Settings::AstcRecompression);
268Q_DECLARE_METATYPE(Settings::AstcDecodeMode);
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index 46eddf423..fbeba8813 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -13,9 +13,6 @@ function(create_resource file output filename)
13endfunction() 13endfunction()
14 14
15add_executable(yuzu-cmd 15add_executable(yuzu-cmd
16 config.cpp
17 config.h
18 default_ini.h
19 emu_window/emu_window_sdl2.cpp 16 emu_window/emu_window_sdl2.cpp
20 emu_window/emu_window_sdl2.h 17 emu_window/emu_window_sdl2.h
21 emu_window/emu_window_sdl2_gl.cpp 18 emu_window/emu_window_sdl2_gl.cpp
@@ -25,14 +22,16 @@ add_executable(yuzu-cmd
25 emu_window/emu_window_sdl2_vk.cpp 22 emu_window/emu_window_sdl2_vk.cpp
26 emu_window/emu_window_sdl2_vk.h 23 emu_window/emu_window_sdl2_vk.h
27 precompiled_headers.h 24 precompiled_headers.h
25 sdl_config.cpp
26 sdl_config.h
28 yuzu.cpp 27 yuzu.cpp
29 yuzu.rc 28 yuzu.rc
30) 29)
31 30
32create_target_directory_groups(yuzu-cmd) 31create_target_directory_groups(yuzu-cmd)
33 32
34target_link_libraries(yuzu-cmd PRIVATE common core input_common) 33target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
35target_link_libraries(yuzu-cmd PRIVATE inih::INIReader glad) 34target_link_libraries(yuzu-cmd PRIVATE glad)
36if (MSVC) 35if (MSVC)
37 target_link_libraries(yuzu-cmd PRIVATE getopt) 36 target_link_libraries(yuzu-cmd PRIVATE getopt)
38endif() 37endif()
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
deleted file mode 100644
index 0d25ff400..000000000
--- a/src/yuzu_cmd/config.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <memory>
5#include <optional>
6#include <sstream>
7#include <INIReader.h>
8#include <SDL.h>
9#include "common/fs/file.h"
10#include "common/fs/fs.h"
11#include "common/fs/path_util.h"
12#include "common/logging/log.h"
13#include "common/settings.h"
14#include "core/hle/service/acc/profile_manager.h"
15#include "input_common/main.h"
16#include "yuzu_cmd/config.h"
17#include "yuzu_cmd/default_ini.h"
18
19namespace FS = Common::FS;
20
21const std::filesystem::path default_config_path =
22 FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
23
24Config::Config(std::optional<std::filesystem::path> config_path)
25 : sdl2_config_loc{config_path.value_or(default_config_path)},
26 sdl2_config{std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc))} {
27 Reload();
28}
29
30Config::~Config() = default;
31
32bool Config::LoadINI(const std::string& default_contents, bool retry) {
33 const auto config_loc_str = FS::PathToUTF8String(sdl2_config_loc);
34 if (sdl2_config->ParseError() < 0) {
35 if (retry) {
36 LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
37 config_loc_str);
38
39 void(FS::CreateParentDir(sdl2_config_loc));
40 void(FS::WriteStringToFile(sdl2_config_loc, FS::FileType::TextFile, default_contents));
41
42 sdl2_config = std::make_unique<INIReader>(config_loc_str);
43
44 return LoadINI(default_contents, false);
45 }
46 LOG_ERROR(Config, "Failed.");
47 return false;
48 }
49 LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
50 return true;
51}
52
53static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
54 SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
55 SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
56 SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
57};
58
59static const std::array<int, Settings::NativeMotion::NumMotions> default_motions = {
60 SDL_SCANCODE_7,
61 SDL_SCANCODE_8,
62};
63
64static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
65 {
66 SDL_SCANCODE_UP,
67 SDL_SCANCODE_DOWN,
68 SDL_SCANCODE_LEFT,
69 SDL_SCANCODE_RIGHT,
70 SDL_SCANCODE_D,
71 },
72 {
73 SDL_SCANCODE_I,
74 SDL_SCANCODE_K,
75 SDL_SCANCODE_J,
76 SDL_SCANCODE_L,
77 SDL_SCANCODE_D,
78 },
79}};
80
81template <>
82void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
83 std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
84 if (setting_value.empty()) {
85 setting_value = setting.GetDefault();
86 }
87 setting = std::move(setting_value);
88}
89
90template <>
91void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
92 setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
93}
94
95template <typename Type, bool ranged>
96void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
97 setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
98 static_cast<long>(setting.GetDefault())));
99}
100
101void Config::ReadCategory(Settings::Category category) {
102 for (const auto setting : Settings::values.linkage.by_category[category]) {
103 const char* category_name = [&]() {
104 if (category == Settings::Category::Controls) {
105 // For compatibility with older configs
106 return "ControlsGeneral";
107 } else {
108 return Settings::TranslateCategory(category);
109 }
110 }();
111 std::string setting_value =
112 sdl2_config->Get(category_name, setting->GetLabel(), setting->DefaultToString());
113 setting->LoadString(setting_value);
114 }
115}
116
117void Config::ReadValues() {
118 // Controls
119 ReadCategory(Settings::Category::Controls);
120
121 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
122 auto& player = Settings::values.players.GetValue()[p];
123
124 const auto group = fmt::format("ControlsP{}", p);
125 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
126 std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
127 player.buttons[i] =
128 sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
129 if (player.buttons[i].empty()) {
130 player.buttons[i] = default_param;
131 }
132 }
133
134 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
135 std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
136 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
137 default_analogs[i][3], default_analogs[i][4], 0.5f);
138 player.analogs[i] =
139 sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
140 if (player.analogs[i].empty()) {
141 player.analogs[i] = default_param;
142 }
143 }
144
145 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
146 const std::string default_param =
147 InputCommon::GenerateKeyboardParam(default_motions[i]);
148 auto& player_motions = player.motions[i];
149
150 player_motions =
151 sdl2_config->Get(group, Settings::NativeMotion::mapping[i], default_param);
152 if (player_motions.empty()) {
153 player_motions = default_param;
154 }
155 }
156
157 player.connected = sdl2_config->GetBoolean(group, "connected", false);
158 }
159
160 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
161 std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
162 Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
163 "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
164 default_param);
165 if (Settings::values.debug_pad_buttons[i].empty())
166 Settings::values.debug_pad_buttons[i] = default_param;
167 }
168
169 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
170 std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
171 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
172 default_analogs[i][3], default_analogs[i][4], 0.5f);
173 Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
174 "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
175 default_param);
176 if (Settings::values.debug_pad_analogs[i].empty())
177 Settings::values.debug_pad_analogs[i] = default_param;
178 }
179
180 Settings::values.touchscreen.enabled =
181 sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
182 Settings::values.touchscreen.rotation_angle =
183 sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
184 Settings::values.touchscreen.diameter_x =
185 sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
186 Settings::values.touchscreen.diameter_y =
187 sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
188
189 int num_touch_from_button_maps =
190 sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
191 if (num_touch_from_button_maps > 0) {
192 for (int i = 0; i < num_touch_from_button_maps; ++i) {
193 Settings::TouchFromButtonMap map;
194 map.name = sdl2_config->Get("ControlsGeneral",
195 std::string("touch_from_button_maps_") + std::to_string(i) +
196 std::string("_name"),
197 "default");
198 const int num_touch_maps = sdl2_config->GetInteger(
199 "ControlsGeneral",
200 std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
201 0);
202 map.buttons.reserve(num_touch_maps);
203
204 for (int j = 0; j < num_touch_maps; ++j) {
205 std::string touch_mapping =
206 sdl2_config->Get("ControlsGeneral",
207 std::string("touch_from_button_maps_") + std::to_string(i) +
208 std::string("_bind_") + std::to_string(j),
209 "");
210 map.buttons.emplace_back(std::move(touch_mapping));
211 }
212
213 Settings::values.touch_from_button_maps.emplace_back(std::move(map));
214 }
215 } else {
216 Settings::values.touch_from_button_maps.emplace_back(
217 Settings::TouchFromButtonMap{"default", {}});
218 num_touch_from_button_maps = 1;
219 }
220 Settings::values.touch_from_button_map_index = std::clamp(
221 Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
222
223 ReadCategory(Settings::Category::Audio);
224 ReadCategory(Settings::Category::Core);
225 ReadCategory(Settings::Category::Cpu);
226 ReadCategory(Settings::Category::CpuDebug);
227 ReadCategory(Settings::Category::CpuUnsafe);
228 ReadCategory(Settings::Category::Renderer);
229 ReadCategory(Settings::Category::RendererAdvanced);
230 ReadCategory(Settings::Category::RendererDebug);
231 ReadCategory(Settings::Category::System);
232 ReadCategory(Settings::Category::SystemAudio);
233 ReadCategory(Settings::Category::DataStorage);
234 ReadCategory(Settings::Category::Debugging);
235 ReadCategory(Settings::Category::DebuggingGraphics);
236 ReadCategory(Settings::Category::Miscellaneous);
237 ReadCategory(Settings::Category::Network);
238 ReadCategory(Settings::Category::WebService);
239
240 // Data Storage
241 FS::SetYuzuPath(FS::YuzuPath::NANDDir,
242 sdl2_config->Get("Data Storage", "nand_directory",
243 FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
244 FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
245 sdl2_config->Get("Data Storage", "sdmc_directory",
246 FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
247 FS::SetYuzuPath(FS::YuzuPath::LoadDir,
248 sdl2_config->Get("Data Storage", "load_directory",
249 FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
250 FS::SetYuzuPath(FS::YuzuPath::DumpDir,
251 sdl2_config->Get("Data Storage", "dump_directory",
252 FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
253
254 // Debugging
255 Settings::values.record_frame_times =
256 sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
257
258 const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
259 std::stringstream ss(title_list);
260 std::string line;
261 while (std::getline(ss, line, '|')) {
262 const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
263 const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
264
265 std::stringstream inner_ss(disabled_list);
266 std::string inner_line;
267 std::vector<std::string> out;
268 while (std::getline(inner_ss, inner_line, '|')) {
269 out.push_back(inner_line);
270 }
271
272 Settings::values.disabled_addons.insert_or_assign(title_id, out);
273 }
274}
275
276void Config::Reload() {
277 LoadINI(DefaultINI::sdl2_config_file);
278 ReadValues();
279}
diff --git a/src/yuzu_cmd/config.h b/src/yuzu_cmd/config.h
deleted file mode 100644
index 512591a39..000000000
--- a/src/yuzu_cmd/config.h
+++ /dev/null
@@ -1,38 +0,0 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <filesystem>
7#include <memory>
8#include <optional>
9#include <string>
10
11#include "common/settings.h"
12
13class INIReader;
14
15class Config {
16 std::filesystem::path sdl2_config_loc;
17 std::unique_ptr<INIReader> sdl2_config;
18
19 bool LoadINI(const std::string& default_contents = "", bool retry = true);
20 void ReadValues();
21
22public:
23 explicit Config(std::optional<std::filesystem::path> config_path);
24 ~Config();
25
26 void Reload();
27
28private:
29 /**
30 * Applies a value read from the sdl2_config to a Setting.
31 *
32 * @param group The name of the INI group
33 * @param setting The yuzu setting to modify
34 */
35 template <typename Type, bool ranged>
36 void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
37 void ReadCategory(Settings::Category category);
38};
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
deleted file mode 100644
index 119e22183..000000000
--- a/src/yuzu_cmd/default_ini.h
+++ /dev/null
@@ -1,553 +0,0 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6namespace DefaultINI {
7
8const char* sdl2_config_file =
9 R"(
10[ControlsP0]
11# The input devices and parameters for each Switch native input
12# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
13# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
14# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
15
16# Indicates if this player should be connected at boot
17# 0 (default): Disabled, 1: Enabled
18connected=
19
20# for button input, the following devices are available:
21# - "keyboard" (default) for keyboard input. Required parameters:
22# - "code": the code of the key to bind
23# - "sdl" for joystick input using SDL. Required parameters:
24# - "guid": SDL identification GUID of the joystick
25# - "port": the index of the joystick to bind
26# - "button"(optional): the index of the button to bind
27# - "hat"(optional): the index of the hat to bind as direction buttons
28# - "axis"(optional): the index of the axis to bind
29# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
30# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
31# triggered if the axis value crosses
32# - "direction"(only used for axis): "+" means the button is triggered when the axis value
33# is greater than the threshold; "-" means the button is triggered when the axis value
34# is smaller than the threshold
35button_a=
36button_b=
37button_x=
38button_y=
39button_lstick=
40button_rstick=
41button_l=
42button_r=
43button_zl=
44button_zr=
45button_plus=
46button_minus=
47button_dleft=
48button_dup=
49button_dright=
50button_ddown=
51button_lstick_left=
52button_lstick_up=
53button_lstick_right=
54button_lstick_down=
55button_sl=
56button_sr=
57button_home=
58button_screenshot=
59
60# for analog input, the following devices are available:
61# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
62# - "up", "down", "left", "right": sub-devices for each direction.
63# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
64# - "modifier": sub-devices as a modifier.
65# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
66# Must be in range of 0.0-1.0. Defaults to 0.5
67# - "sdl" for joystick input using SDL. Required parameters:
68# - "guid": SDL identification GUID of the joystick
69# - "port": the index of the joystick to bind
70# - "axis_x": the index of the axis to bind as x-axis (default to 0)
71# - "axis_y": the index of the axis to bind as y-axis (default to 1)
72lstick=
73rstick=
74
75# for motion input, the following devices are available:
76# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
77# - "code": the code of the key to bind
78# - "sdl" for motion input using SDL. Required parameters:
79# - "guid": SDL identification GUID of the joystick
80# - "port": the index of the joystick to bind
81# - "motion": the index of the motion sensor to bind
82# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
83# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
84# - "port": the port of the cemu hook server
85# - "pad": the index of the joystick
86# - "motion": the index of the motion sensor of the joystick to bind
87motionleft=
88motionright=
89
90[ControlsGeneral]
91# To use the debug_pad, prepend `debug_pad_` before each button setting above.
92# i.e. debug_pad_button_a=
93
94# Enable debug pad inputs to the guest
95# 0 (default): Disabled, 1: Enabled
96debug_pad_enabled =
97
98# Enable sdl raw input. Allows to configure up to 8 xinput controllers.
99# 0 (default): Disabled, 1: Enabled
100enable_raw_input =
101
102# Enable yuzu joycon driver instead of SDL drive.
103# 0: Disabled, 1 (default): Enabled
104enable_joycon_driver =
105
106# Emulates an analog input from buttons. Allowing to dial any angle.
107# 0 (default): Disabled, 1: Enabled
108emulate_analog_keyboard =
109
110# Whether to enable or disable vibration
111# 0: Disabled, 1 (default): Enabled
112vibration_enabled=
113
114# Whether to enable or disable accurate vibrations
115# 0 (default): Disabled, 1: Enabled
116enable_accurate_vibrations=
117
118# Enables controller motion inputs
119# 0: Disabled, 1 (default): Enabled
120motion_enabled =
121
122# Defines the udp device's touch screen coordinate system for cemuhookudp devices
123# - "min_x", "min_y", "max_x", "max_y"
124touch_device=
125
126# for mapping buttons to touch inputs.
127#touch_from_button_map=1
128#touch_from_button_maps_0_name=default
129#touch_from_button_maps_0_count=2
130#touch_from_button_maps_0_bind_0=foo
131#touch_from_button_maps_0_bind_1=bar
132# etc.
133
134# List of Cemuhook UDP servers, delimited by ','.
135# Default: 127.0.0.1:26760
136# Example: 127.0.0.1:26760,123.4.5.67:26761
137udp_input_servers =
138
139# Enable controlling an axis via a mouse input.
140# 0 (default): Off, 1: On
141mouse_panning =
142
143# Set mouse panning horizontal sensitivity.
144# Default: 50.0
145mouse_panning_x_sensitivity =
146
147# Set mouse panning vertical sensitivity.
148# Default: 50.0
149mouse_panning_y_sensitivity =
150
151# Set mouse panning deadzone horizontal counterweight.
152# Default: 0.0
153mouse_panning_deadzone_x_counterweight =
154
155# Set mouse panning deadzone vertical counterweight.
156# Default: 0.0
157mouse_panning_deadzone_y_counterweight =
158
159# Set mouse panning stick decay strength.
160# Default: 22.0
161mouse_panning_decay_strength =
162
163# Set mouse panning stick minimum decay.
164# Default: 5.0
165mouse_panning_minimum_decay =
166
167# Emulate an analog control stick from keyboard inputs.
168# 0 (default): Disabled, 1: Enabled
169emulate_analog_keyboard =
170
171# Enable mouse inputs to the guest
172# 0 (default): Disabled, 1: Enabled
173mouse_enabled =
174
175# Enable keyboard inputs to the guest
176# 0 (default): Disabled, 1: Enabled
177keyboard_enabled =
178
179)"
180 R"(
181[Core]
182# Whether to use multi-core for CPU emulation
183# 0: Disabled, 1 (default): Enabled
184use_multi_core =
185
186# Enable unsafe extended guest system memory layout (8GB DRAM)
187# 0 (default): Disabled, 1: Enabled
188use_unsafe_extended_memory_layout =
189
190[Cpu]
191# Adjusts various optimizations.
192# Auto-select mode enables choice unsafe optimizations.
193# Accurate enables only safe optimizations.
194# Unsafe allows any unsafe optimizations.
195# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
196cpu_accuracy =
197
198# Allow disabling safe optimizations.
199# 0 (default): Disabled, 1: Enabled
200cpu_debug_mode =
201
202# Enable inline page tables optimization (faster guest memory access)
203# 0: Disabled, 1 (default): Enabled
204cpuopt_page_tables =
205
206# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
207# 0: Disabled, 1 (default): Enabled
208cpuopt_block_linking =
209
210# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
211# 0: Disabled, 1 (default): Enabled
212cpuopt_return_stack_buffer =
213
214# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
215# 0: Disabled, 1 (default): Enabled
216cpuopt_fast_dispatcher =
217
218# Enable context elimination CPU Optimization (reduce host memory use for guest context)
219# 0: Disabled, 1 (default): Enabled
220cpuopt_context_elimination =
221
222# Enable constant propagation CPU optimization (basic IR optimization)
223# 0: Disabled, 1 (default): Enabled
224cpuopt_const_prop =
225
226# Enable miscellaneous CPU optimizations (basic IR optimization)
227# 0: Disabled, 1 (default): Enabled
228cpuopt_misc_ir =
229
230# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
231# 0: Disabled, 1 (default): Enabled
232cpuopt_reduce_misalign_checks =
233
234# Enable Host MMU Emulation (faster guest memory access)
235# 0: Disabled, 1 (default): Enabled
236cpuopt_fastmem =
237
238# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
239# 0: Disabled, 1 (default): Enabled
240cpuopt_fastmem_exclusives =
241
242# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
243# 0: Disabled, 1 (default): Enabled
244cpuopt_recompile_exclusives =
245
246# Enable optimization to ignore invalid memory accesses (faster guest memory access)
247# 0: Disabled, 1 (default): Enabled
248cpuopt_ignore_memory_aborts =
249
250# Enable unfuse FMA (improve performance on CPUs without FMA)
251# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
252# 0: Disabled, 1 (default): Enabled
253cpuopt_unsafe_unfuse_fma =
254
255# Enable faster FRSQRTE and FRECPE
256# Only enabled if cpu_accuracy is set to Unsafe.
257# 0: Disabled, 1 (default): Enabled
258cpuopt_unsafe_reduce_fp_error =
259
260# Enable faster ASIMD instructions (32 bits only)
261# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
262# 0: Disabled, 1 (default): Enabled
263cpuopt_unsafe_ignore_standard_fpcr =
264
265# Enable inaccurate NaN handling
266# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
267# 0: Disabled, 1 (default): Enabled
268cpuopt_unsafe_inaccurate_nan =
269
270# Disable address space checks (64 bits only)
271# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
272# 0: Disabled, 1 (default): Enabled
273cpuopt_unsafe_fastmem_check =
274
275# Enable faster exclusive instructions
276# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
277# 0: Disabled, 1 (default): Enabled
278cpuopt_unsafe_ignore_global_monitor =
279
280)"
281 R"(
282[Renderer]
283# Which backend API to use.
284# 0: OpenGL, 1 (default): Vulkan
285backend =
286
287# Whether to enable asynchronous presentation (Vulkan only)
288# 0 (default): Off, 1: On
289async_presentation =
290
291# Enable graphics API debugging mode.
292# 0 (default): Disabled, 1: Enabled
293debug =
294
295# Enable shader feedback.
296# 0 (default): Disabled, 1: Enabled
297renderer_shader_feedback =
298
299# Enable Nsight Aftermath crash dumps
300# 0 (default): Disabled, 1: Enabled
301nsight_aftermath =
302
303# Disable shader loop safety checks, executing the shader without loop logic changes
304# 0 (default): Disabled, 1: Enabled
305disable_shader_loop_safety_checks =
306
307# Which Vulkan physical device to use (defaults to 0)
308vulkan_device =
309
310# 0: 0.5x (360p/540p) [EXPERIMENTAL]
311# 1: 0.75x (540p/810p) [EXPERIMENTAL]
312# 2 (default): 1x (720p/1080p)
313# 3: 1.5x (1080p/1620p) [EXPERIMENTAL]
314# 4: 2x (1440p/2160p)
315# 5: 3x (2160p/3240p)
316# 6: 4x (2880p/4320p)
317# 7: 5x (3600p/5400p)
318# 8: 6x (4320p/6480p)
319# 9: 7x (5040p/7560p)
320# 10: 8x (5760/8640p)
321resolution_setup =
322
323# Pixel filter to use when up- or down-sampling rendered frames.
324# 0: Nearest Neighbor
325# 1 (default): Bilinear
326# 2: Bicubic
327# 3: Gaussian
328# 4: ScaleForce
329# 5: AMD FidelityFX™️ Super Resolution
330scaling_filter =
331
332# Anti-Aliasing (AA)
333# 0 (default): None, 1: FXAA, 2: SMAA
334anti_aliasing =
335
336# Whether to use fullscreen or borderless window mode
337# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
338fullscreen_mode =
339
340# Aspect ratio
341# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
342aspect_ratio =
343
344# Anisotropic filtering
345# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
346max_anisotropy =
347
348# Whether to enable VSync or not.
349# OpenGL: Values other than 0 enable VSync
350# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
351# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
352# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
353# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
354# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
355# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
356use_vsync =
357
358# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
359# not available and GLASM is selected, GLSL will be used.
360# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
361shader_backend =
362
363# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
364# 0: Off, 1 (default): On
365use_reactive_flushing =
366
367# Whether to allow asynchronous shader building.
368# 0 (default): Off, 1: On
369use_asynchronous_shaders =
370
371# NVDEC emulation.
372# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
373nvdec_emulation =
374
375# Accelerate ASTC texture decoding.
376# 0: Off, 1 (default): On
377accelerate_astc =
378
379# Decode ASTC textures asynchronously.
380# 0 (default): Off, 1: On
381async_astc =
382
383# Recompress ASTC textures to a different format.
384# 0 (default): Uncompressed, 1: BC1 (Low quality), 2: BC3: (Medium quality)
385async_astc =
386
387# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
388# 0: Off, 1: On (default)
389use_speed_limit =
390
391# Limits the speed of the game to run no faster than this value as a percentage of target speed
392# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
393speed_limit =
394
395# Whether to use disk based shader cache
396# 0: Off, 1 (default): On
397use_disk_shader_cache =
398
399# Which gpu accuracy level to use
400# 0: Normal, 1 (default): High, 2: Extreme (Very slow)
401gpu_accuracy =
402
403# Whether to use asynchronous GPU emulation
404# 0 : Off (slow), 1 (default): On (fast)
405use_asynchronous_gpu_emulation =
406
407# Inform the guest that GPU operations completed more quickly than they did.
408# 0: Off, 1 (default): On
409use_fast_gpu_time =
410
411# Whether to use garbage collection or not for GPU caches.
412# 0 (default): Off, 1: On
413use_caches_gc =
414
415# The clear color for the renderer. What shows up on the sides of the bottom screen.
416# Must be in range of 0-255. Defaults to 0 for all.
417bg_red =
418bg_blue =
419bg_green =
420
421)"
422 R"(
423[Audio]
424# Which audio output engine to use.
425# auto (default): Auto-select
426# cubeb: Cubeb audio engine (if available)
427# sdl2: SDL2 audio engine (if available)
428# null: No audio output
429output_engine =
430
431# Which audio device to use.
432# auto (default): Auto-select
433output_device =
434
435# Output volume.
436# 100 (default): 100%, 0; mute
437volume =
438
439[Data Storage]
440# Whether to create a virtual SD card.
441# 1 (default): Yes, 0: No
442use_virtual_sd =
443
444# Whether or not to enable gamecard emulation
445# 1: Yes, 0 (default): No
446gamecard_inserted =
447
448# Whether or not the gamecard should be emulated as the current game
449# If 'gamecard_inserted' is 0 this setting is irrelevant
450# 1: Yes, 0 (default): No
451gamecard_current_game =
452
453# Path to an XCI file to use as the gamecard
454# If 'gamecard_inserted' is 0 this setting is irrelevant
455# If 'gamecard_current_game' is 1 this setting is irrelevant
456gamecard_path =
457
458[System]
459# Whether the system is docked
460# 1 (default): Yes, 0: No
461use_docked_mode =
462
463# Sets the seed for the RNG generator built into the switch
464# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
465rng_seed_enabled =
466rng_seed =
467
468# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
469# This will auto-increment, with the time set being the time the game is started
470# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
471custom_rtc_enabled =
472custom_rtc =
473
474# Sets the systems language index
475# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
476# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
477# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
478language_index =
479
480# The system region that yuzu will use during emulation
481# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
482region_index =
483
484# The system time zone that yuzu will use during emulation
485# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
486time_zone_index =
487
488# Sets the sound output mode.
489# 0: Mono, 1 (default): Stereo, 2: Surround
490sound_index =
491
492[Miscellaneous]
493# A filter which removes logs below a certain logging level.
494# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
495log_filter = *:Trace
496
497# Use developer keys
498# 0 (default): Disabled, 1: Enabled
499use_dev_keys =
500
501[Debugging]
502# Record frame time data, can be found in the log directory. Boolean value
503record_frame_times =
504# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
505dump_exefs=false
506# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
507dump_nso=false
508# Determines whether or not yuzu will save the filesystem access log.
509enable_fs_access_log=false
510# Enables verbose reporting services
511reporting_services =
512# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
513# false: Retail/Normal Mode (default), true: Kiosk Mode
514quest_flag =
515# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
516# false: Disabled (default), true: Enabled
517use_debug_asserts =
518# Determines whether unimplemented HLE service calls should be automatically stubbed.
519# false: Disabled (default), true: Enabled
520use_auto_stub =
521# Enables/Disables the macro JIT compiler
522disable_macro_jit=false
523# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
524# false: Disabled (default), true: Enabled
525use_gdbstub=false
526# The port to use for the GDB server, if it is enabled.
527gdbstub_port=6543
528
529[WebService]
530# Whether or not to enable telemetry
531# 0: No, 1 (default): Yes
532enable_telemetry =
533# URL for Web API
534web_api_url = https://api.yuzu-emu.org
535# Username and token for yuzu Web Service
536# See https://profile.yuzu-emu.org/ for more info
537yuzu_username =
538yuzu_token =
539
540[Network]
541# Name of the network interface device to use with yuzu LAN play.
542# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
543# e.g. On Windows: 'Ethernet', 'Wi-Fi'
544network_interface =
545
546[AddOns]
547# Used to disable add-ons
548# List of title IDs of games that will have add-ons disabled (separated by '|'):
549title_ids =
550# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
551# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
552)";
553} // namespace DefaultINI
diff --git a/src/yuzu_cmd/sdl_config.cpp b/src/yuzu_cmd/sdl_config.cpp
new file mode 100644
index 000000000..39fd8050c
--- /dev/null
+++ b/src/yuzu_cmd/sdl_config.cpp
@@ -0,0 +1,257 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4// SDL will break our main function in yuzu-cmd if we don't define this before adding SDL.h
5#define SDL_MAIN_HANDLED
6#include <SDL.h>
7
8#include "input_common/main.h"
9#include "sdl_config.h"
10
11const std::array<int, Settings::NativeButton::NumButtons> SdlConfig::default_buttons = {
12 SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
13 SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
14 SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
15};
16
17const std::array<int, Settings::NativeMotion::NumMotions> SdlConfig::default_motions = {
18 SDL_SCANCODE_7,
19 SDL_SCANCODE_8,
20};
21
22const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{
23 {
24 {
25 SDL_SCANCODE_UP,
26 SDL_SCANCODE_DOWN,
27 SDL_SCANCODE_LEFT,
28 SDL_SCANCODE_RIGHT,
29 },
30 {
31 SDL_SCANCODE_I,
32 SDL_SCANCODE_K,
33 SDL_SCANCODE_J,
34 SDL_SCANCODE_L,
35 },
36 }};
37
38const std::array<int, 2> SdlConfig::default_stick_mod = {
39 SDL_SCANCODE_D,
40 0,
41};
42
43const std::array<int, 2> SdlConfig::default_ringcon_analogs{{
44 0,
45 0,
46}};
47
48SdlConfig::SdlConfig(const std::optional<std::string> config_path) {
49 Initialize(config_path);
50 ReadSdlValues();
51 SaveSdlValues();
52}
53
54SdlConfig::~SdlConfig() {
55 if (global) {
56 SdlConfig::SaveAllValues();
57 }
58}
59
60void SdlConfig::ReloadAllValues() {
61 Reload();
62 ReadSdlValues();
63 SaveSdlValues();
64}
65
66void SdlConfig::SaveAllValues() {
67 Save();
68 SaveSdlValues();
69}
70
71void SdlConfig::ReadSdlValues() {
72 ReadSdlControlValues();
73}
74
75void SdlConfig::ReadSdlControlValues() {
76 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
77
78 Settings::values.players.SetGlobal(!IsCustomConfig());
79 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
80 ReadSdlPlayerValues(p);
81 }
82 if (IsCustomConfig()) {
83 EndGroup();
84 return;
85 }
86 ReadDebugControlValues();
87 ReadHidbusValues();
88
89 EndGroup();
90}
91
92void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) {
93 std::string player_prefix;
94 if (type != ConfigType::InputProfile) {
95 player_prefix.append("player_").append(ToString(player_index)).append("_");
96 }
97
98 auto& player = Settings::values.players.GetValue()[player_index];
99 if (IsCustomConfig()) {
100 const auto profile_name =
101 ReadStringSetting(std::string(player_prefix).append("profile_name"));
102 if (profile_name.empty()) {
103 // Use the global input config
104 player = Settings::values.players.GetValue(true)[player_index];
105 return;
106 }
107 }
108
109 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
110 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
111 auto& player_buttons = player.buttons[i];
112
113 player_buttons = ReadStringSetting(
114 std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
115 if (player_buttons.empty()) {
116 player_buttons = default_param;
117 }
118 }
119
120 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
121 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
122 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
123 default_analogs[i][3], default_stick_mod[i], 0.5f);
124 auto& player_analogs = player.analogs[i];
125
126 player_analogs = ReadStringSetting(
127 std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
128 if (player_analogs.empty()) {
129 player_analogs = default_param;
130 }
131 }
132
133 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
134 const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
135 auto& player_motions = player.motions[i];
136
137 player_motions = ReadStringSetting(
138 std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
139 if (player_motions.empty()) {
140 player_motions = default_param;
141 }
142 }
143}
144
145void SdlConfig::ReadDebugControlValues() {
146 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
147 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
148 auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
149 debug_pad_buttons = ReadStringSetting(
150 std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param);
151 if (debug_pad_buttons.empty()) {
152 debug_pad_buttons = default_param;
153 }
154 }
155 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
156 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
157 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
158 default_analogs[i][3], default_stick_mod[i], 0.5f);
159 auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
160 debug_pad_analogs = ReadStringSetting(
161 std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param);
162 if (debug_pad_analogs.empty()) {
163 debug_pad_analogs = default_param;
164 }
165 }
166}
167
168void SdlConfig::ReadHidbusValues() {
169 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
170 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
171 auto& ringcon_analogs = Settings::values.ringcon_analogs;
172
173 ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param);
174 if (ringcon_analogs.empty()) {
175 ringcon_analogs = default_param;
176 }
177}
178
179void SdlConfig::SaveSdlValues() {
180 SaveSdlControlValues();
181
182 WriteToIni();
183}
184
185void SdlConfig::SaveSdlControlValues() {
186 BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
187
188 Settings::values.players.SetGlobal(!IsCustomConfig());
189 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
190 SaveSdlPlayerValues(p);
191 }
192 if (IsCustomConfig()) {
193 EndGroup();
194 return;
195 }
196 SaveDebugControlValues();
197 SaveHidbusValues();
198
199 EndGroup();
200}
201
202void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) {
203 std::string player_prefix;
204 if (type != ConfigType::InputProfile) {
205 player_prefix = std::string("player_").append(ToString(player_index)).append("_");
206 }
207
208 const auto& player = Settings::values.players.GetValue()[player_index];
209 if (IsCustomConfig() && player.profile_name.empty()) {
210 // No custom profile selected
211 return;
212 }
213
214 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
215 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
216 WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
217 player.buttons[i], std::make_optional(default_param));
218 }
219 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
220 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
221 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
222 default_analogs[i][3], default_stick_mod[i], 0.5f);
223 WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
224 player.analogs[i], std::make_optional(default_param));
225 }
226 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
227 const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
228 WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
229 player.motions[i], std::make_optional(default_param));
230 }
231}
232
233void SdlConfig::SaveDebugControlValues() {
234 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
235 const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
236 WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
237 Settings::values.debug_pad_buttons[i], std::make_optional(default_param));
238 }
239 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
240 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
241 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
242 default_analogs[i][3], default_stick_mod[i], 0.5f);
243 WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
244 Settings::values.debug_pad_analogs[i], std::make_optional(default_param));
245 }
246}
247
248void SdlConfig::SaveHidbusValues() {
249 const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
250 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
251 WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
252 std::make_optional(default_param));
253}
254
255std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) {
256 return Settings::values.linkage.by_category[category];
257}
diff --git a/src/yuzu_cmd/sdl_config.h b/src/yuzu_cmd/sdl_config.h
new file mode 100644
index 000000000..1fd1c692d
--- /dev/null
+++ b/src/yuzu_cmd/sdl_config.h
@@ -0,0 +1,49 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include "frontend_common/config.h"
7
8class SdlConfig final : public Config {
9public:
10 explicit SdlConfig(std::optional<std::string> config_path);
11 ~SdlConfig() override;
12
13 void ReloadAllValues() override;
14 void SaveAllValues() override;
15
16protected:
17 void ReadSdlValues();
18 void ReadSdlPlayerValues(std::size_t player_index);
19 void ReadSdlControlValues();
20 void ReadHidbusValues() override;
21 void ReadDebugControlValues() override;
22 void ReadPathValues() override {}
23 void ReadShortcutValues() override {}
24 void ReadUIValues() override {}
25 void ReadUIGamelistValues() override {}
26 void ReadUILayoutValues() override {}
27 void ReadMultiplayerValues() override {}
28
29 void SaveSdlValues();
30 void SaveSdlPlayerValues(std::size_t player_index);
31 void SaveSdlControlValues();
32 void SaveHidbusValues() override;
33 void SaveDebugControlValues() override;
34 void SavePathValues() override {}
35 void SaveShortcutValues() override {}
36 void SaveUIValues() override {}
37 void SaveUIGamelistValues() override {}
38 void SaveUILayoutValues() override {}
39 void SaveMultiplayerValues() override {}
40
41 std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
42
43public:
44 static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
45 static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
46 static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
47 static const std::array<int, 2> default_stick_mod;
48 static const std::array<int, 2> default_ringcon_analogs;
49};
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 087cfaa26..a81635fa4 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -29,10 +29,11 @@
29#include "core/hle/service/filesystem/filesystem.h" 29#include "core/hle/service/filesystem/filesystem.h"
30#include "core/loader/loader.h" 30#include "core/loader/loader.h"
31#include "core/telemetry_session.h" 31#include "core/telemetry_session.h"
32#include "frontend_common/config.h"
32#include "input_common/main.h" 33#include "input_common/main.h"
33#include "network/network.h" 34#include "network/network.h"
35#include "sdl_config.h"
34#include "video_core/renderer_base.h" 36#include "video_core/renderer_base.h"
35#include "yuzu_cmd/config.h"
36#include "yuzu_cmd/emu_window/emu_window_sdl2.h" 37#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
37#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" 38#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
38#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h" 39#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
@@ -62,6 +63,10 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
62} 63}
63#endif 64#endif
64 65
66#ifdef __unix__
67#include "common/linux/gamemode.h"
68#endif
69
65static void PrintHelp(const char* argv0) { 70static void PrintHelp(const char* argv0) {
66 std::cout << "Usage: " << argv0 71 std::cout << "Usage: " << argv0
67 << " [options] <filename>\n" 72 << " [options] <filename>\n"
@@ -300,7 +305,7 @@ int main(int argc, char** argv) {
300 } 305 }
301 } 306 }
302 307
303 Config config{config_path}; 308 SdlConfig config{config_path};
304 309
305 // apply the log_filter setting 310 // apply the log_filter setting
306 // the logger was initialized before and doesn't pick up the filter on its own 311 // the logger was initialized before and doesn't pick up the filter on its own
@@ -424,6 +429,10 @@ int main(int argc, char** argv) {
424 exit(0); 429 exit(0);
425 }); 430 });
426 431
432#ifdef __unix__
433 Common::Linux::StartGamemode();
434#endif
435
427 void(system.Run()); 436 void(system.Run());
428 if (system.DebuggerEnabled()) { 437 if (system.DebuggerEnabled()) {
429 system.InitializeDebugger(); 438 system.InitializeDebugger();
@@ -435,6 +444,10 @@ int main(int argc, char** argv) {
435 void(system.Pause()); 444 void(system.Pause());
436 system.ShutdownMainProcess(); 445 system.ShutdownMainProcess();
437 446
447#ifdef __unix__
448 Common::Linux::StopGamemode();
449#endif
450
438 detached_tasks.WaitForAllTasks(); 451 detached_tasks.WaitForAllTasks();
439 return 0; 452 return 0;
440} 453}