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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp30
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.h2
4 files changed, 25 insertions, 19 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 3ec5a4570..81c79e1ed 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -1206,10 +1206,12 @@ void EmitContext::DefineInputs(const IR::Program& program) {
1206 Decorate(id, spv::Decoration::Location, static_cast<u32>(11)); 1206 Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
1207 input_front_color = id; 1207 input_front_color = id;
1208 } 1208 }
1209 if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S)) { 1209 for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
1210 const Id id{DefineInput(*this, F32[4], true)}; 1210 if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
1211 Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); 1211 const Id id{DefineInput(*this, F32[4], true)};
1212 input_fixed_fnc_texture = id; 1212 Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
1213 input_fixed_fnc_textures[index] = id;
1214 }
1213 } 1215 }
1214 if (loads[IR::Attribute::InstanceId]) { 1216 if (loads[IR::Attribute::InstanceId]) {
1215 if (profile.support_vertex_instance_id) { 1217 if (profile.support_vertex_instance_id) {
@@ -1292,11 +1294,6 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
1292 if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) { 1294 if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) {
1293 output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position); 1295 output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position);
1294 } 1296 }
1295 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
1296 const Id id{DefineOutput(*this, F32[4], invocations)};
1297 Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
1298 output_front_color = id;
1299 }
1300 if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) { 1297 if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) {
1301 if (stage == Stage::Fragment) { 1298 if (stage == Stage::Fragment) {
1302 throw NotImplementedException("Storing PointSize in fragment stage"); 1299 throw NotImplementedException("Storing PointSize in fragment stage");
@@ -1328,13 +1325,18 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
1328 viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, 1325 viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
1329 spv::BuiltIn::ViewportMaskNV); 1326 spv::BuiltIn::ViewportMaskNV);
1330 } 1327 }
1331 1328 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
1332 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) {
1333 const Id id{DefineOutput(*this, F32[4], invocations)}; 1329 const Id id{DefineOutput(*this, F32[4], invocations)};
1334 Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); 1330 Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
1335 output_fixed_fnc_texture = id; 1331 output_front_color = id;
1332 }
1333 for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
1334 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
1335 const Id id{DefineOutput(*this, F32[4], invocations)};
1336 Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
1337 output_fixed_fnc_textures[index] = id;
1338 }
1336 } 1339 }
1337
1338 for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { 1340 for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
1339 if (info.stores.Generic(index)) { 1341 if (info.stores.Generic(index)) {
1340 DefineGenericOutput(*this, index, invocations); 1342 DefineGenericOutput(*this, index, invocations);
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 9a76e1ca9..847d0c0e6 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -269,13 +269,13 @@ public:
269 269
270 Id input_position{}; 270 Id input_position{};
271 Id input_front_color{}; 271 Id input_front_color{};
272 Id input_fixed_fnc_texture{}; 272 std::array<Id, 10> input_fixed_fnc_textures{};
273 std::array<Id, 32> input_generics{}; 273 std::array<Id, 32> input_generics{};
274 274
275 Id output_point_size{}; 275 Id output_point_size{};
276 Id output_position{}; 276 Id output_position{};
277 Id output_front_color{}; 277 Id output_front_color{};
278 Id output_fixed_fnc_texture; 278 std::array<Id, 10> output_fixed_fnc_textures{};
279 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; 279 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
280 280
281 Id output_tess_level_outer{}; 281 Id output_tess_level_outer{};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index a546d06a5..c3ebd3e6a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -78,7 +78,8 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
78 const u32 index{IR::FixedFncTextureAttributeIndex(attr)}; 78 const u32 index{IR::FixedFncTextureAttributeIndex(attr)};
79 const u32 element{IR::FixedFncTextureAttributeElement(attr)}; 79 const u32 element{IR::FixedFncTextureAttributeElement(attr)};
80 const Id element_id{ctx.Const(element)}; 80 const Id element_id{ctx.Const(element)};
81 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_texture, element_id); 81 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
82 element_id);
82 } 83 }
83 switch (attr) { 84 switch (attr) {
84 case IR::Attribute::PointSize: 85 case IR::Attribute::PointSize:
@@ -323,8 +324,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
323 } 324 }
324 if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { 325 if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
325 const u32 index{IR::FixedFncTextureAttributeIndex(attr)}; 326 const u32 index{IR::FixedFncTextureAttributeIndex(attr)};
326 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_fixed_fnc_texture, 327 return ctx.OpLoad(ctx.F32[1],
327 ctx.Const(element))); 328 AttrPointer(ctx, ctx.input_f32, vertex,
329 ctx.input_fixed_fnc_textures[index], ctx.Const(element)));
328 } 330 }
329 switch (attr) { 331 switch (attr) {
330 case IR::Attribute::PrimitiveId: 332 case IR::Attribute::PrimitiveId:
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h
index 3f07fd7ac..9ca4dd76e 100644
--- a/src/shader_recompiler/frontend/ir/attribute.h
+++ b/src/shader_recompiler/frontend/ir/attribute.h
@@ -225,6 +225,8 @@ enum class Attribute : u64 {
225constexpr size_t NUM_FIXEDFNCTEXTURE = 10; 225constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
226constexpr size_t NUM_GENERICS = 32; 226constexpr size_t NUM_GENERICS = 32;
227 227
228[[nodiscard]] bool IsFixedFncTexture(Attribute attribute);
229
228[[nodiscard]] u32 FixedFncTextureAttributeIndex(Attribute attribute); 230[[nodiscard]] u32 FixedFncTextureAttributeIndex(Attribute attribute);
229 231
230[[nodiscard]] u32 FixedFncTextureAttributeElement(Attribute attribute); 232[[nodiscard]] u32 FixedFncTextureAttributeElement(Attribute attribute);