diff options
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 4970aafed..d0e0ab95b 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h | |||
| @@ -15,9 +15,9 @@ namespace OpenGL::GLShader { | |||
| 15 | using Tegra::Engines::Maxwell3D; | 15 | using Tegra::Engines::Maxwell3D; |
| 16 | 16 | ||
| 17 | /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned | 17 | /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned |
| 18 | // NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at | 18 | /// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at |
| 19 | // the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. | 19 | /// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. |
| 20 | // Not following that rule will cause problems on some AMD drivers. | 20 | /// Not following that rule will cause problems on some AMD drivers. |
| 21 | struct MaxwellUniformData { | 21 | struct MaxwellUniformData { |
| 22 | void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); | 22 | void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); |
| 23 | alignas(16) GLvec4 viewport_flip; | 23 | alignas(16) GLvec4 viewport_flip; |