summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--externals/CMakeLists.txt3
-rw-r--r--externals/renderdoc/renderdoc_app.h744
-rw-r--r--src/common/settings.h2
-rw-r--r--src/core/CMakeLists.txt5
-rw-r--r--src/core/core.cpp11
-rw-r--r--src/core/core.h6
-rw-r--r--src/core/tools/renderdoc.cpp55
-rw-r--r--src/core/tools/renderdoc.h22
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui99
-rw-r--r--src/yuzu/hotkeys.h4
-rw-r--r--src/yuzu/main.cpp6
12 files changed, 912 insertions, 48 deletions
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index 82a6da9fd..a4c2ffc10 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -174,6 +174,9 @@ target_include_directories(stb PUBLIC ./stb)
174add_library(bc_decoder bc_decoder/bc_decoder.cpp) 174add_library(bc_decoder bc_decoder/bc_decoder.cpp)
175target_include_directories(bc_decoder PUBLIC ./bc_decoder) 175target_include_directories(bc_decoder PUBLIC ./bc_decoder)
176 176
177add_library(renderdoc INTERFACE)
178target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
179
177if (ANDROID) 180if (ANDROID)
178 if (ARCHITECTURE_arm64) 181 if (ARCHITECTURE_arm64)
179 add_subdirectory(libadrenotools) 182 add_subdirectory(libadrenotools)
diff --git a/externals/renderdoc/renderdoc_app.h b/externals/renderdoc/renderdoc_app.h
new file mode 100644
index 000000000..0f4a1f98b
--- /dev/null
+++ b/externals/renderdoc/renderdoc_app.h
@@ -0,0 +1,744 @@
1// SPDX-FileCopyrightText: Baldur Karlsson
2// SPDX-License-Identifier: MIT
3
4/******************************************************************************
5 * The MIT License (MIT)
6 *
7 * Copyright (c) 2019-2023 Baldur Karlsson
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a copy
10 * of this software and associated documentation files (the "Software"), to deal
11 * in the Software without restriction, including without limitation the rights
12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 * copies of the Software, and to permit persons to whom the Software is
14 * furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included in
17 * all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 * THE SOFTWARE.
26 ******************************************************************************/
27
28#pragma once
29
30//////////////////////////////////////////////////////////////////////////////////////////////////
31//
32// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
33//
34
35#if !defined(RENDERDOC_NO_STDINT)
36#include <stdint.h>
37#endif
38
39#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
40#define RENDERDOC_CC __cdecl
41#elif defined(__linux__)
42#define RENDERDOC_CC
43#elif defined(__APPLE__)
44#define RENDERDOC_CC
45#else
46#error "Unknown platform"
47#endif
48
49#ifdef __cplusplus
50extern "C" {
51#endif
52
53//////////////////////////////////////////////////////////////////////////////////////////////////
54// Constants not used directly in below API
55
56// This is a GUID/magic value used for when applications pass a path where shader debug
57// information can be found to match up with a stripped shader.
58// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
59// RENDERDOC_ShaderDebugMagicValue_value
60#define RENDERDOC_ShaderDebugMagicValue_struct \
61 { \
62 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
63 }
64
65// as an alternative when you want a byte array (assuming x86 endianness):
66#define RENDERDOC_ShaderDebugMagicValue_bytearray \
67 { \
68 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
69 }
70
71// truncated version when only a uint64_t is available (e.g. Vulkan tags):
72#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
73
74//////////////////////////////////////////////////////////////////////////////////////////////////
75// RenderDoc capture options
76//
77
78typedef enum RENDERDOC_CaptureOption
79{
80 // Allow the application to enable vsync
81 //
82 // Default - enabled
83 //
84 // 1 - The application can enable or disable vsync at will
85 // 0 - vsync is force disabled
86 eRENDERDOC_Option_AllowVSync = 0,
87
88 // Allow the application to enable fullscreen
89 //
90 // Default - enabled
91 //
92 // 1 - The application can enable or disable fullscreen at will
93 // 0 - fullscreen is force disabled
94 eRENDERDOC_Option_AllowFullscreen = 1,
95
96 // Record API debugging events and messages
97 //
98 // Default - disabled
99 //
100 // 1 - Enable built-in API debugging features and records the results into
101 // the capture, which is matched up with events on replay
102 // 0 - no API debugging is forcibly enabled
103 eRENDERDOC_Option_APIValidation = 2,
104 eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
105
106 // Capture CPU callstacks for API events
107 //
108 // Default - disabled
109 //
110 // 1 - Enables capturing of callstacks
111 // 0 - no callstacks are captured
112 eRENDERDOC_Option_CaptureCallstacks = 3,
113
114 // When capturing CPU callstacks, only capture them from actions.
115 // This option does nothing without the above option being enabled
116 //
117 // Default - disabled
118 //
119 // 1 - Only captures callstacks for actions.
120 // Ignored if CaptureCallstacks is disabled
121 // 0 - Callstacks, if enabled, are captured for every event.
122 eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
123 eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
124
125 // Specify a delay in seconds to wait for a debugger to attach, after
126 // creating or injecting into a process, before continuing to allow it to run.
127 //
128 // 0 indicates no delay, and the process will run immediately after injection
129 //
130 // Default - 0 seconds
131 //
132 eRENDERDOC_Option_DelayForDebugger = 5,
133
134 // Verify buffer access. This includes checking the memory returned by a Map() call to
135 // detect any out-of-bounds modification, as well as initialising buffers with undefined contents
136 // to a marker value to catch use of uninitialised memory.
137 //
138 // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
139 // not do the same kind of interception & checking and undefined contents are really undefined.
140 //
141 // Default - disabled
142 //
143 // 1 - Verify buffer access
144 // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
145 // RenderDoc.
146 eRENDERDOC_Option_VerifyBufferAccess = 6,
147
148 // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
149 // This option now controls the filling of uninitialised buffers with 0xdddddddd which was
150 // previously always enabled
151 eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
152
153 // Hooks any system API calls that create child processes, and injects
154 // RenderDoc into them recursively with the same options.
155 //
156 // Default - disabled
157 //
158 // 1 - Hooks into spawned child processes
159 // 0 - Child processes are not hooked by RenderDoc
160 eRENDERDOC_Option_HookIntoChildren = 7,
161
162 // By default RenderDoc only includes resources in the final capture necessary
163 // for that frame, this allows you to override that behaviour.
164 //
165 // Default - disabled
166 //
167 // 1 - all live resources at the time of capture are included in the capture
168 // and available for inspection
169 // 0 - only the resources referenced by the captured frame are included
170 eRENDERDOC_Option_RefAllResources = 8,
171
172 // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
173 // getting it will be ignored, to allow compatibility with older versions.
174 // In v1.1 the option acts as if it's always enabled.
175 //
176 // By default RenderDoc skips saving initial states for resources where the
177 // previous contents don't appear to be used, assuming that writes before
178 // reads indicate previous contents aren't used.
179 //
180 // Default - disabled
181 //
182 // 1 - initial contents at the start of each captured frame are saved, even if
183 // they are later overwritten or cleared before being used.
184 // 0 - unless a read is detected, initial contents will not be saved and will
185 // appear as black or empty data.
186 eRENDERDOC_Option_SaveAllInitials = 9,
187
188 // In APIs that allow for the recording of command lists to be replayed later,
189 // RenderDoc may choose to not capture command lists before a frame capture is
190 // triggered, to reduce overheads. This means any command lists recorded once
191 // and replayed many times will not be available and may cause a failure to
192 // capture.
193 //
194 // NOTE: This is only true for APIs where multithreading is difficult or
195 // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
196 // and always capture all command lists since the API is heavily oriented
197 // around it and the overheads have been reduced by API design.
198 //
199 // 1 - All command lists are captured from the start of the application
200 // 0 - Command lists are only captured if their recording begins during
201 // the period when a frame capture is in progress.
202 eRENDERDOC_Option_CaptureAllCmdLists = 10,
203
204 // Mute API debugging output when the API validation mode option is enabled
205 //
206 // Default - enabled
207 //
208 // 1 - Mute any API debug messages from being displayed or passed through
209 // 0 - API debugging is displayed as normal
210 eRENDERDOC_Option_DebugOutputMute = 11,
211
212 // Option to allow vendor extensions to be used even when they may be
213 // incompatible with RenderDoc and cause corrupted replays or crashes.
214 //
215 // Default - inactive
216 //
217 // No values are documented, this option should only be used when absolutely
218 // necessary as directed by a RenderDoc developer.
219 eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
220
221 // Define a soft memory limit which some APIs may aim to keep overhead under where
222 // possible. Anything above this limit will where possible be saved directly to disk during
223 // capture.
224 // This will cause increased disk space use (which may cause a capture to fail if disk space is
225 // exhausted) as well as slower capture times.
226 //
227 // Not all memory allocations may be deferred like this so it is not a guarantee of a memory
228 // limit.
229 //
230 // Units are in MBs, suggested values would range from 200MB to 1000MB.
231 //
232 // Default - 0 Megabytes
233 eRENDERDOC_Option_SoftMemoryLimit = 13,
234} RENDERDOC_CaptureOption;
235
236// Sets an option that controls how RenderDoc behaves on capture.
237//
238// Returns 1 if the option and value are valid
239// Returns 0 if either is invalid and the option is unchanged
240typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
241typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
242
243// Gets the current value of an option as a uint32_t
244//
245// If the option is invalid, 0xffffffff is returned
246typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
247
248// Gets the current value of an option as a float
249//
250// If the option is invalid, -FLT_MAX is returned
251typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
252
253typedef enum RENDERDOC_InputButton
254{
255 // '0' - '9' matches ASCII values
256 eRENDERDOC_Key_0 = 0x30,
257 eRENDERDOC_Key_1 = 0x31,
258 eRENDERDOC_Key_2 = 0x32,
259 eRENDERDOC_Key_3 = 0x33,
260 eRENDERDOC_Key_4 = 0x34,
261 eRENDERDOC_Key_5 = 0x35,
262 eRENDERDOC_Key_6 = 0x36,
263 eRENDERDOC_Key_7 = 0x37,
264 eRENDERDOC_Key_8 = 0x38,
265 eRENDERDOC_Key_9 = 0x39,
266
267 // 'A' - 'Z' matches ASCII values
268 eRENDERDOC_Key_A = 0x41,
269 eRENDERDOC_Key_B = 0x42,
270 eRENDERDOC_Key_C = 0x43,
271 eRENDERDOC_Key_D = 0x44,
272 eRENDERDOC_Key_E = 0x45,
273 eRENDERDOC_Key_F = 0x46,
274 eRENDERDOC_Key_G = 0x47,
275 eRENDERDOC_Key_H = 0x48,
276 eRENDERDOC_Key_I = 0x49,
277 eRENDERDOC_Key_J = 0x4A,
278 eRENDERDOC_Key_K = 0x4B,
279 eRENDERDOC_Key_L = 0x4C,
280 eRENDERDOC_Key_M = 0x4D,
281 eRENDERDOC_Key_N = 0x4E,
282 eRENDERDOC_Key_O = 0x4F,
283 eRENDERDOC_Key_P = 0x50,
284 eRENDERDOC_Key_Q = 0x51,
285 eRENDERDOC_Key_R = 0x52,
286 eRENDERDOC_Key_S = 0x53,
287 eRENDERDOC_Key_T = 0x54,
288 eRENDERDOC_Key_U = 0x55,
289 eRENDERDOC_Key_V = 0x56,
290 eRENDERDOC_Key_W = 0x57,
291 eRENDERDOC_Key_X = 0x58,
292 eRENDERDOC_Key_Y = 0x59,
293 eRENDERDOC_Key_Z = 0x5A,
294
295 // leave the rest of the ASCII range free
296 // in case we want to use it later
297 eRENDERDOC_Key_NonPrintable = 0x100,
298
299 eRENDERDOC_Key_Divide,
300 eRENDERDOC_Key_Multiply,
301 eRENDERDOC_Key_Subtract,
302 eRENDERDOC_Key_Plus,
303
304 eRENDERDOC_Key_F1,
305 eRENDERDOC_Key_F2,
306 eRENDERDOC_Key_F3,
307 eRENDERDOC_Key_F4,
308 eRENDERDOC_Key_F5,
309 eRENDERDOC_Key_F6,
310 eRENDERDOC_Key_F7,
311 eRENDERDOC_Key_F8,
312 eRENDERDOC_Key_F9,
313 eRENDERDOC_Key_F10,
314 eRENDERDOC_Key_F11,
315 eRENDERDOC_Key_F12,
316
317 eRENDERDOC_Key_Home,
318 eRENDERDOC_Key_End,
319 eRENDERDOC_Key_Insert,
320 eRENDERDOC_Key_Delete,
321 eRENDERDOC_Key_PageUp,
322 eRENDERDOC_Key_PageDn,
323
324 eRENDERDOC_Key_Backspace,
325 eRENDERDOC_Key_Tab,
326 eRENDERDOC_Key_PrtScrn,
327 eRENDERDOC_Key_Pause,
328
329 eRENDERDOC_Key_Max,
330} RENDERDOC_InputButton;
331
332// Sets which key or keys can be used to toggle focus between multiple windows
333//
334// If keys is NULL or num is 0, toggle keys will be disabled
335typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
336
337// Sets which key or keys can be used to capture the next frame
338//
339// If keys is NULL or num is 0, captures keys will be disabled
340typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
341
342typedef enum RENDERDOC_OverlayBits
343{
344 // This single bit controls whether the overlay is enabled or disabled globally
345 eRENDERDOC_Overlay_Enabled = 0x1,
346
347 // Show the average framerate over several seconds as well as min/max
348 eRENDERDOC_Overlay_FrameRate = 0x2,
349
350 // Show the current frame number
351 eRENDERDOC_Overlay_FrameNumber = 0x4,
352
353 // Show a list of recent captures, and how many captures have been made
354 eRENDERDOC_Overlay_CaptureList = 0x8,
355
356 // Default values for the overlay mask
357 eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
358 eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
359
360 // Enable all bits
361 eRENDERDOC_Overlay_All = ~0U,
362
363 // Disable all bits
364 eRENDERDOC_Overlay_None = 0,
365} RENDERDOC_OverlayBits;
366
367// returns the overlay bits that have been set
368typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
369// sets the overlay bits with an and & or mask
370typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
371
372// this function will attempt to remove RenderDoc's hooks in the application.
373//
374// Note: that this can only work correctly if done immediately after
375// the module is loaded, before any API work happens. RenderDoc will remove its
376// injected hooks and shut down. Behaviour is undefined if this is called
377// after any API functions have been called, and there is still no guarantee of
378// success.
379typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
380
381// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
382typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
383
384// This function will unload RenderDoc's crash handler.
385//
386// If you use your own crash handler and don't want RenderDoc's handler to
387// intercede, you can call this function to unload it and any unhandled
388// exceptions will pass to the next handler.
389typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
390
391// Sets the capture file path template
392//
393// pathtemplate is a UTF-8 string that gives a template for how captures will be named
394// and where they will be saved.
395//
396// Any extension is stripped off the path, and captures are saved in the directory
397// specified, and named with the filename and the frame number appended. If the
398// directory does not exist it will be created, including any parent directories.
399//
400// If pathtemplate is NULL, the template will remain unchanged
401//
402// Example:
403//
404// SetCaptureFilePathTemplate("my_captures/example");
405//
406// Capture #1 -> my_captures/example_frame123.rdc
407// Capture #2 -> my_captures/example_frame456.rdc
408typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
409
410// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
411typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
412
413// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
414typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
415typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
416
417// returns the number of captures that have been made
418typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
419
420// This function returns the details of a capture, by index. New captures are added
421// to the end of the list.
422//
423// filename will be filled with the absolute path to the capture file, as a UTF-8 string
424// pathlength will be written with the length in bytes of the filename string
425// timestamp will be written with the time of the capture, in seconds since the Unix epoch
426//
427// Any of the parameters can be NULL and they'll be skipped.
428//
429// The function will return 1 if the capture index is valid, or 0 if the index is invalid
430// If the index is invalid, the values will be unchanged
431//
432// Note: when captures are deleted in the UI they will remain in this list, so the
433// capture path may not exist anymore.
434typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
435 uint32_t *pathlength, uint64_t *timestamp);
436
437// Sets the comments associated with a capture file. These comments are displayed in the
438// UI program when opening.
439//
440// filePath should be a path to the capture file to add comments to. If set to NULL or ""
441// the most recent capture file created made will be used instead.
442// comments should be a NULL-terminated UTF-8 string to add as comments.
443//
444// Any existing comments will be overwritten.
445typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
446 const char *comments);
447
448// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
449typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
450
451// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
452// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
453// backwards compatibility with old code, it is castable either way since it's ABI compatible
454// as the same function pointer type.
455typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
456
457// This function will launch the Replay UI associated with the RenderDoc library injected
458// into the running application.
459//
460// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
461// to connect to this application
462// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
463// if cmdline is NULL, the command line will be empty.
464//
465// returns the PID of the replay UI if successful, 0 if not successful.
466typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
467 const char *cmdline);
468
469// RenderDoc can return a higher version than requested if it's backwards compatible,
470// this function returns the actual version returned. If a parameter is NULL, it will be
471// ignored and the others will be filled out.
472typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
473
474// Requests that the replay UI show itself (if hidden or not the current top window). This can be
475// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
476// showing the UI after making a capture.
477//
478// This will return 1 if the request was successfully passed on, though it's not guaranteed that
479// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
480// target control connection to make such a request, or if there was another error
481typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
482
483//////////////////////////////////////////////////////////////////////////
484// Capturing functions
485//
486
487// A device pointer is a pointer to the API's root handle.
488//
489// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
490typedef void *RENDERDOC_DevicePointer;
491
492// A window handle is the OS's native window handle
493//
494// This would be an HWND, GLXDrawable, etc
495typedef void *RENDERDOC_WindowHandle;
496
497// A helper macro for Vulkan, where the device handle cannot be used directly.
498//
499// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
500//
501// Specifically, the value needed is the dispatch table pointer, which sits as the first
502// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
503// indirect once.
504#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
505
506// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
507// respond to keypresses. Neither parameter can be NULL
508typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
509 RENDERDOC_WindowHandle wndHandle);
510
511// capture the next frame on whichever window and API is currently considered active
512typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
513
514// capture the next N frames on whichever window and API is currently considered active
515typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
516
517// When choosing either a device pointer or a window handle to capture, you can pass NULL.
518// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
519// any API rendering to a specific window, or a specific API instance rendering to any window,
520// or in the simplest case of one window and one API, you can just pass NULL for both.
521//
522// In either case, if there are two or more possible matching (device,window) pairs it
523// is undefined which one will be captured.
524//
525// Note: for headless rendering you can pass NULL for the window handle and either specify
526// a device pointer or leave it NULL as above.
527
528// Immediately starts capturing API calls on the specified device pointer and window handle.
529//
530// If there is no matching thing to capture (e.g. no supported API has been initialised),
531// this will do nothing.
532//
533// The results are undefined (including crashes) if two captures are started overlapping,
534// even on separate devices and/oror windows.
535typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
536 RENDERDOC_WindowHandle wndHandle);
537
538// Returns whether or not a frame capture is currently ongoing anywhere.
539//
540// This will return 1 if a capture is ongoing, and 0 if there is no capture running
541typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
542
543// Ends capturing immediately.
544//
545// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
546typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
547 RENDERDOC_WindowHandle wndHandle);
548
549// Ends capturing immediately and discard any data stored without saving to disk.
550//
551// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
552// was in progress
553typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
554 RENDERDOC_WindowHandle wndHandle);
555
556// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
557// title to the capture produced which will be displayed in the UI.
558//
559// If multiple captures are ongoing, this title will be applied to the first capture to end after
560// this call. The second capture to end will have no title, unless this function is called again.
561//
562// Calling this function has no effect if no capture is currently running, and if it is called
563// multiple times only the last title will be used.
564typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
565
566//////////////////////////////////////////////////////////////////////////////////////////////////
567// RenderDoc API versions
568//
569
570// RenderDoc uses semantic versioning (http://semver.org/).
571//
572// MAJOR version is incremented when incompatible API changes happen.
573// MINOR version is incremented when functionality is added in a backwards-compatible manner.
574// PATCH version is incremented when backwards-compatible bug fixes happen.
575//
576// Note that this means the API returned can be higher than the one you might have requested.
577// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
578// instead of 1.0.0. You can check this with the GetAPIVersion entry point
579typedef enum RENDERDOC_Version
580{
581 eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
582 eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
583 eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
584 eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
585 eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
586 eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
587 eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
588 eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
589 eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
590 eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
591 eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
592 eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
593 eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
594} RENDERDOC_Version;
595
596// API version changelog:
597//
598// 1.0.0 - initial release
599// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
600// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
601// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
602// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
603// function pointer is added to the end of the struct, the original layout is identical
604// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
605// replay/remote server concept in replay UI)
606// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
607// are captures and not debug logging files. This is the first API version in the v1.0
608// branch.
609// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
610// displayed in the UI program on load.
611// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
612// which allows users to opt-in to allowing unsupported vendor extensions to function.
613// Should be used at the user's own risk.
614// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
615// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
616// 0xdddddddd of uninitialised buffer contents.
617// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
618// capturing without saving anything to disk.
619// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
620// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
621// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
622// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
623// capture made with StartFrameCapture() or EndFrameCapture()
624
625typedef struct RENDERDOC_API_1_6_0
626{
627 pRENDERDOC_GetAPIVersion GetAPIVersion;
628
629 pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
630 pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
631
632 pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
633 pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
634
635 pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
636 pRENDERDOC_SetCaptureKeys SetCaptureKeys;
637
638 pRENDERDOC_GetOverlayBits GetOverlayBits;
639 pRENDERDOC_MaskOverlayBits MaskOverlayBits;
640
641 // Shutdown was renamed to RemoveHooks in 1.4.1.
642 // These unions allow old code to continue compiling without changes
643 union
644 {
645 pRENDERDOC_Shutdown Shutdown;
646 pRENDERDOC_RemoveHooks RemoveHooks;
647 };
648 pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
649
650 // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
651 // These unions allow old code to continue compiling without changes
652 union
653 {
654 // deprecated name
655 pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
656 // current name
657 pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
658 };
659 union
660 {
661 // deprecated name
662 pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
663 // current name
664 pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
665 };
666
667 pRENDERDOC_GetNumCaptures GetNumCaptures;
668 pRENDERDOC_GetCapture GetCapture;
669
670 pRENDERDOC_TriggerCapture TriggerCapture;
671
672 // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
673 // This union allows old code to continue compiling without changes
674 union
675 {
676 // deprecated name
677 pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
678 // current name
679 pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
680 };
681 pRENDERDOC_LaunchReplayUI LaunchReplayUI;
682
683 pRENDERDOC_SetActiveWindow SetActiveWindow;
684
685 pRENDERDOC_StartFrameCapture StartFrameCapture;
686 pRENDERDOC_IsFrameCapturing IsFrameCapturing;
687 pRENDERDOC_EndFrameCapture EndFrameCapture;
688
689 // new function in 1.1.0
690 pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
691
692 // new function in 1.2.0
693 pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
694
695 // new function in 1.4.0
696 pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
697
698 // new function in 1.5.0
699 pRENDERDOC_ShowReplayUI ShowReplayUI;
700
701 // new function in 1.6.0
702 pRENDERDOC_SetCaptureTitle SetCaptureTitle;
703} RENDERDOC_API_1_6_0;
704
705typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
706typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
707typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
708typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
709typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
710typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
711typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
712typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
713typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
714typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
715typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
716typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
717
718//////////////////////////////////////////////////////////////////////////////////////////////////
719// RenderDoc API entry point
720//
721// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
722//
723// The name is the same as the typedef - "RENDERDOC_GetAPI"
724//
725// This function is not thread safe, and should not be called on multiple threads at once.
726// Ideally, call this once as early as possible in your application's startup, before doing
727// any API work, since some configuration functionality etc has to be done also before
728// initialising any APIs.
729//
730// Parameters:
731// version is a single value from the RENDERDOC_Version above.
732//
733// outAPIPointers will be filled out with a pointer to the corresponding struct of function
734// pointers.
735//
736// Returns:
737// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
738// 0 - if the requested version is not supported or the arguments are invalid.
739//
740typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
741
742#ifdef __cplusplus
743} // extern "C"
744#endif
diff --git a/src/common/settings.h b/src/common/settings.h
index b15213bd7..82ec9077e 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -348,6 +348,8 @@ struct Values {
348 Category::RendererDebug}; 348 Category::RendererDebug};
349 Setting<bool> disable_shader_loop_safety_checks{ 349 Setting<bool> disable_shader_loop_safety_checks{
350 linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug}; 350 linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
351 Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
352 Category::RendererDebug};
351 353
352 // System 354 // System
353 SwitchableSetting<Language, true> language_index{linkage, 355 SwitchableSetting<Language, true> language_index{linkage,
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6cd1a28f2..30d2f7df6 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -864,6 +864,8 @@ add_library(core STATIC
864 telemetry_session.h 864 telemetry_session.h
865 tools/freezer.cpp 865 tools/freezer.cpp
866 tools/freezer.h 866 tools/freezer.h
867 tools/renderdoc.cpp
868 tools/renderdoc.h
867) 869)
868 870
869if (MSVC) 871if (MSVC)
@@ -879,6 +881,7 @@ else()
879 -Werror=conversion 881 -Werror=conversion
880 882
881 -Wno-sign-conversion 883 -Wno-sign-conversion
884 -Wno-cast-function-type
882 885
883 $<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation> 886 $<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
884 ) 887 )
@@ -887,7 +890,7 @@ endif()
887create_target_directory_groups(core) 890create_target_directory_groups(core)
888 891
889target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb) 892target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb)
890target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::opus) 893target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::opus renderdoc)
891if (MINGW) 894if (MINGW)
892 target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY}) 895 target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
893endif() 896endif()
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 2d6e61398..e8300cd05 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -51,6 +51,7 @@
51#include "core/reporter.h" 51#include "core/reporter.h"
52#include "core/telemetry_session.h" 52#include "core/telemetry_session.h"
53#include "core/tools/freezer.h" 53#include "core/tools/freezer.h"
54#include "core/tools/renderdoc.h"
54#include "network/network.h" 55#include "network/network.h"
55#include "video_core/host1x/host1x.h" 56#include "video_core/host1x/host1x.h"
56#include "video_core/renderer_base.h" 57#include "video_core/renderer_base.h"
@@ -281,6 +282,10 @@ struct System::Impl {
281 microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2); 282 microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2);
282 microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3); 283 microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3);
283 284
285 if (Settings::values.enable_renderdoc_hotkey) {
286 renderdoc_api = std::make_unique<Tools::RenderdocAPI>();
287 }
288
284 LOG_DEBUG(Core, "Initialized OK"); 289 LOG_DEBUG(Core, "Initialized OK");
285 290
286 return SystemResultStatus::Success; 291 return SystemResultStatus::Success;
@@ -521,6 +526,8 @@ struct System::Impl {
521 std::unique_ptr<Tools::Freezer> memory_freezer; 526 std::unique_ptr<Tools::Freezer> memory_freezer;
522 std::array<u8, 0x20> build_id{}; 527 std::array<u8, 0x20> build_id{};
523 528
529 std::unique_ptr<Tools::RenderdocAPI> renderdoc_api;
530
524 /// Frontend applets 531 /// Frontend applets
525 Service::AM::Applets::AppletManager applet_manager; 532 Service::AM::Applets::AppletManager applet_manager;
526 533
@@ -1024,6 +1031,10 @@ const Network::RoomNetwork& System::GetRoomNetwork() const {
1024 return impl->room_network; 1031 return impl->room_network;
1025} 1032}
1026 1033
1034Tools::RenderdocAPI& System::GetRenderdocAPI() {
1035 return *impl->renderdoc_api;
1036}
1037
1027void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) { 1038void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
1028 return impl->kernel.RunServer(std::move(server_manager)); 1039 return impl->kernel.RunServer(std::move(server_manager));
1029} 1040}
diff --git a/src/core/core.h b/src/core/core.h
index fba312125..df20f26f3 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -102,6 +102,10 @@ namespace Network {
102class RoomNetwork; 102class RoomNetwork;
103} 103}
104 104
105namespace Tools {
106class RenderdocAPI;
107}
108
105namespace Core { 109namespace Core {
106 110
107class ARM_Interface; 111class ARM_Interface;
@@ -413,6 +417,8 @@ public:
413 /// Gets an immutable reference to the Room Network. 417 /// Gets an immutable reference to the Room Network.
414 [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const; 418 [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
415 419
420 [[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
421
416 void SetExitLocked(bool locked); 422 void SetExitLocked(bool locked);
417 bool GetExitLocked() const; 423 bool GetExitLocked() const;
418 424
diff --git a/src/core/tools/renderdoc.cpp b/src/core/tools/renderdoc.cpp
new file mode 100644
index 000000000..44d24822a
--- /dev/null
+++ b/src/core/tools/renderdoc.cpp
@@ -0,0 +1,55 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <renderdoc_app.h>
5
6#include "common/assert.h"
7#include "common/dynamic_library.h"
8#include "core/tools/renderdoc.h"
9
10#ifdef WIN32
11#include <windows.h>
12#else
13#include <dlfcn.h>
14#endif
15
16namespace Tools {
17
18RenderdocAPI::RenderdocAPI() {
19#ifdef WIN32
20 if (HMODULE mod = GetModuleHandleA("renderdoc.dll")) {
21 const auto RENDERDOC_GetAPI =
22 reinterpret_cast<pRENDERDOC_GetAPI>(GetProcAddress(mod, "RENDERDOC_GetAPI"));
23 const s32 ret = RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_6_0, (void**)&rdoc_api);
24 ASSERT(ret == 1);
25 }
26#else
27#ifdef ANDROID
28 static constexpr const char RENDERDOC_LIB[] = "libVkLayer_GLES_RenderDoc.so";
29#else
30 static constexpr const char RENDERDOC_LIB[] = "librenderdoc.so";
31#endif
32 if (void* mod = dlopen(RENDERDOC_LIB, RTLD_NOW | RTLD_NOLOAD)) {
33 const auto RENDERDOC_GetAPI =
34 reinterpret_cast<pRENDERDOC_GetAPI>(dlsym(mod, "RENDERDOC_GetAPI"));
35 const s32 ret = RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_6_0, (void**)&rdoc_api);
36 ASSERT(ret == 1);
37 }
38#endif
39}
40
41RenderdocAPI::~RenderdocAPI() = default;
42
43void RenderdocAPI::ToggleCapture() {
44 if (!rdoc_api) [[unlikely]] {
45 return;
46 }
47 if (!is_capturing) {
48 rdoc_api->StartFrameCapture(NULL, NULL);
49 } else {
50 rdoc_api->EndFrameCapture(NULL, NULL);
51 }
52 is_capturing = !is_capturing;
53}
54
55} // namespace Tools
diff --git a/src/core/tools/renderdoc.h b/src/core/tools/renderdoc.h
new file mode 100644
index 000000000..0e5e43da5
--- /dev/null
+++ b/src/core/tools/renderdoc.h
@@ -0,0 +1,22 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6struct RENDERDOC_API_1_6_0;
7
8namespace Tools {
9
10class RenderdocAPI {
11public:
12 explicit RenderdocAPI();
13 ~RenderdocAPI();
14
15 void ToggleCapture();
16
17private:
18 RENDERDOC_API_1_6_0* rdoc_api{};
19 bool is_capturing{false};
20};
21
22} // namespace Tools
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index cbeb8f168..b22fda746 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -59,6 +59,8 @@ void ConfigureDebug::SetConfiguration() {
59 ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts.GetValue()); 59 ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts.GetValue());
60 ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue()); 60 ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue());
61 ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue()); 61 ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
62 ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
63 ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
62 ui->enable_graphics_debugging->setEnabled(runtime_lock); 64 ui->enable_graphics_debugging->setEnabled(runtime_lock);
63 ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue()); 65 ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
64 ui->enable_shader_feedback->setEnabled(runtime_lock); 66 ui->enable_shader_feedback->setEnabled(runtime_lock);
@@ -111,6 +113,7 @@ void ConfigureDebug::ApplyConfiguration() {
111 Settings::values.use_auto_stub = ui->use_auto_stub->isChecked(); 113 Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
112 Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked(); 114 Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
113 Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); 115 Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
116 Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
114 Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); 117 Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
115 Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); 118 Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
116 Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked(); 119 Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 97c7d9022..66b8b7459 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -18,8 +18,8 @@
18 <rect> 18 <rect>
19 <x>0</x> 19 <x>0</x>
20 <y>0</y> 20 <y>0</y>
21 <width>829</width> 21 <width>842</width>
22 <height>758</height> 22 <height>741</height>
23 </rect> 23 </rect>
24 </property> 24 </property>
25 <layout class="QVBoxLayout" name="verticalLayout_1"> 25 <layout class="QVBoxLayout" name="verticalLayout_1">
@@ -260,7 +260,7 @@
260 <string>Graphics</string> 260 <string>Graphics</string>
261 </property> 261 </property>
262 <layout class="QGridLayout" name="gridLayout_2"> 262 <layout class="QGridLayout" name="gridLayout_2">
263 <item row="3" column="0"> 263 <item row="4" column="0">
264 <widget class="QCheckBox" name="disable_loop_safety_checks"> 264 <widget class="QCheckBox" name="disable_loop_safety_checks">
265 <property name="toolTip"> 265 <property name="toolTip">
266 <string>When checked, it executes shaders without loop logic changes</string> 266 <string>When checked, it executes shaders without loop logic changes</string>
@@ -270,33 +270,53 @@
270 </property> 270 </property>
271 </widget> 271 </widget>
272 </item> 272 </item>
273 <item row="4" column="0"> 273 <item row="8" column="0">
274 <widget class="QCheckBox" name="dump_shaders"> 274 <widget class="QCheckBox" name="disable_macro_hle">
275 <property name="enabled"> 275 <property name="enabled">
276 <bool>true</bool> 276 <bool>true</bool>
277 </property> 277 </property>
278 <property name="toolTip"> 278 <property name="toolTip">
279 <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string> 279 <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
280 </property> 280 </property>
281 <property name="text"> 281 <property name="text">
282 <string>Dump Game Shaders</string> 282 <string>Disable Macro HLE</string>
283 </property> 283 </property>
284 </widget> 284 </widget>
285 </item> 285 </item>
286 <item row="7" column="0"> 286 <item row="7" column="0">
287 <widget class="QCheckBox" name="disable_macro_hle"> 287 <widget class="QCheckBox" name="dump_macros">
288 <property name="enabled"> 288 <property name="enabled">
289 <bool>true</bool> 289 <bool>true</bool>
290 </property> 290 </property>
291 <property name="toolTip"> 291 <property name="toolTip">
292 <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string> 292 <string>When checked, it will dump all the macro programs of the GPU</string>
293 </property> 293 </property>
294 <property name="text"> 294 <property name="text">
295 <string>Disable Macro HLE</string> 295 <string>Dump Maxwell Macros</string>
296 </property> 296 </property>
297 </widget> 297 </widget>
298 </item> 298 </item>
299 <item row="5" column="0"> 299 <item row="3" column="0">
300 <widget class="QCheckBox" name="enable_nsight_aftermath">
301 <property name="toolTip">
302 <string>When checked, it enables Nsight Aftermath crash dumps</string>
303 </property>
304 <property name="text">
305 <string>Enable Nsight Aftermath</string>
306 </property>
307 </widget>
308 </item>
309 <item row="2" column="0">
310 <widget class="QCheckBox" name="enable_shader_feedback">
311 <property name="toolTip">
312 <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
313 </property>
314 <property name="text">
315 <string>Enable Shader Feedback</string>
316 </property>
317 </widget>
318 </item>
319 <item row="6" column="0">
300 <widget class="QCheckBox" name="disable_macro_jit"> 320 <widget class="QCheckBox" name="disable_macro_jit">
301 <property name="enabled"> 321 <property name="enabled">
302 <bool>true</bool> 322 <bool>true</bool>
@@ -309,6 +329,22 @@
309 </property> 329 </property>
310 </widget> 330 </widget>
311 </item> 331 </item>
332 <item row="9" column="0">
333 <spacer name="verticalSpacer_5">
334 <property name="orientation">
335 <enum>Qt::Vertical</enum>
336 </property>
337 <property name="sizeType">
338 <enum>QSizePolicy::Preferred</enum>
339 </property>
340 <property name="sizeHint" stdset="0">
341 <size>
342 <width>20</width>
343 <height>0</height>
344 </size>
345 </property>
346 </spacer>
347 </item>
312 <item row="0" column="0"> 348 <item row="0" column="0">
313 <widget class="QCheckBox" name="enable_graphics_debugging"> 349 <widget class="QCheckBox" name="enable_graphics_debugging">
314 <property name="enabled"> 350 <property name="enabled">
@@ -322,55 +358,26 @@
322 </property> 358 </property>
323 </widget> 359 </widget>
324 </item> 360 </item>
325 <item row="6" column="0"> 361 <item row="5" column="0">
326 <widget class="QCheckBox" name="dump_macros"> 362 <widget class="QCheckBox" name="dump_shaders">
327 <property name="enabled"> 363 <property name="enabled">
328 <bool>true</bool> 364 <bool>true</bool>
329 </property> 365 </property>
330 <property name="toolTip"> 366 <property name="toolTip">
331 <string>When checked, it will dump all the macro programs of the GPU</string> 367 <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
332 </property> 368 </property>
333 <property name="text"> 369 <property name="text">
334 <string>Dump Maxwell Macros</string> 370 <string>Dump Game Shaders</string>
335 </property> 371 </property>
336 </widget> 372 </widget>
337 </item> 373 </item>
338 <item row="1" column="0"> 374 <item row="1" column="0">
339 <widget class="QCheckBox" name="enable_shader_feedback"> 375 <widget class="QCheckBox" name="enable_renderdoc_hotkey">
340 <property name="toolTip">
341 <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
342 </property>
343 <property name="text">
344 <string>Enable Shader Feedback</string>
345 </property>
346 </widget>
347 </item>
348 <item row="2" column="0">
349 <widget class="QCheckBox" name="enable_nsight_aftermath">
350 <property name="toolTip">
351 <string>When checked, it enables Nsight Aftermath crash dumps</string>
352 </property>
353 <property name="text"> 376 <property name="text">
354 <string>Enable Nsight Aftermath</string> 377 <string>Enable Renderdoc Hotkey</string>
355 </property> 378 </property>
356 </widget> 379 </widget>
357 </item> 380 </item>
358 <item row="8" column="0">
359 <spacer name="verticalSpacer_5">
360 <property name="orientation">
361 <enum>Qt::Vertical</enum>
362 </property>
363 <property name="sizeType">
364 <enum>QSizePolicy::Preferred</enum>
365 </property>
366 <property name="sizeHint" stdset="0">
367 <size>
368 <width>20</width>
369 <height>0</height>
370 </size>
371 </property>
372 </spacer>
373 </item>
374 </layout> 381 </layout>
375 </widget> 382 </widget>
376 </item> 383 </item>
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index 848239c35..56eee8d82 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -4,10 +4,12 @@
4#pragma once 4#pragma once
5 5
6#include <map> 6#include <map>
7#include <QKeySequence>
8#include <QString>
9#include <QWidget>
7#include "core/hid/hid_types.h" 10#include "core/hid/hid_types.h"
8 11
9class QDialog; 12class QDialog;
10class QKeySequence;
11class QSettings; 13class QSettings;
12class QShortcut; 14class QShortcut;
13class ControllerShortcut; 15class ControllerShortcut;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 97d216638..d32aa9615 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -9,6 +9,7 @@
9#include <memory> 9#include <memory>
10#include <thread> 10#include <thread>
11#include "core/loader/nca.h" 11#include "core/loader/nca.h"
12#include "core/tools/renderdoc.h"
12#ifdef __APPLE__ 13#ifdef __APPLE__
13#include <unistd.h> // for chdir 14#include <unistd.h> // for chdir
14#endif 15#endif
@@ -1348,6 +1349,11 @@ void GMainWindow::InitializeHotkeys() {
1348 connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { 1349 connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
1349 Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue()); 1350 Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
1350 }); 1351 });
1352 connect_shortcut(QStringLiteral("Toggle Renderdoc Capture"), [this] {
1353 if (Settings::values.enable_renderdoc_hotkey) {
1354 system->GetRenderdocAPI().ToggleCapture();
1355 }
1356 });
1351 connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] { 1357 connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
1352 if (Settings::values.mouse_enabled) { 1358 if (Settings::values.mouse_enabled) {
1353 Settings::values.mouse_panning = false; 1359 Settings::values.mouse_panning = false;