diff options
| -rw-r--r-- | src/video_core/host_shaders/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/video_core/host_shaders/convert_abgr8_to_d32f.frag | 15 | ||||
| -rw-r--r-- | src/video_core/host_shaders/convert_d32f_to_abgr8.frag | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 9 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 21 |
6 files changed, 51 insertions, 1 deletions
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index 8bb429578..cd2549232 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt | |||
| @@ -19,6 +19,7 @@ set(SHADER_FILES | |||
| 19 | block_linear_unswizzle_2d.comp | 19 | block_linear_unswizzle_2d.comp |
| 20 | block_linear_unswizzle_3d.comp | 20 | block_linear_unswizzle_3d.comp |
| 21 | convert_abgr8_to_d24s8.frag | 21 | convert_abgr8_to_d24s8.frag |
| 22 | convert_abgr8_to_d32f.frag | ||
| 22 | convert_d32f_to_abgr8.frag | 23 | convert_d32f_to_abgr8.frag |
| 23 | convert_d24s8_to_abgr8.frag | 24 | convert_d24s8_to_abgr8.frag |
| 24 | convert_depth_to_float.frag | 25 | convert_depth_to_float.frag |
diff --git a/src/video_core/host_shaders/convert_abgr8_to_d32f.frag b/src/video_core/host_shaders/convert_abgr8_to_d32f.frag new file mode 100644 index 000000000..095b910c2 --- /dev/null +++ b/src/video_core/host_shaders/convert_abgr8_to_d32f.frag | |||
| @@ -0,0 +1,15 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #version 450 | ||
| 5 | |||
| 6 | layout(binding = 0) uniform sampler2D color_texture; | ||
| 7 | |||
| 8 | void main() { | ||
| 9 | ivec2 coord = ivec2(gl_FragCoord.xy); | ||
| 10 | vec4 color = texelFetch(color_texture, coord, 0).abgr; | ||
| 11 | |||
| 12 | float value = color.a * (color.r + color.g + color.b) / 3.0f; | ||
| 13 | |||
| 14 | gl_FragDepth = value; | ||
| 15 | } | ||
diff --git a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag index 04cfef8b5..4e5a9f955 100644 --- a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag +++ b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag | |||
| @@ -9,6 +9,6 @@ layout(location = 0) out vec4 color; | |||
| 9 | 9 | ||
| 10 | void main() { | 10 | void main() { |
| 11 | ivec2 coord = ivec2(gl_FragCoord.xy); | 11 | ivec2 coord = ivec2(gl_FragCoord.xy); |
| 12 | float depth = textureLod(depth_tex, coord, 0).r; | 12 | float depth = texelFetch(depth_tex, coord, 0).r; |
| 13 | color = vec4(depth, depth, depth, 1.0); | 13 | color = vec4(depth, depth, depth, 1.0); |
| 14 | } | 14 | } |
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index f01d2394e..c3db09424 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp | |||
| @@ -8,6 +8,7 @@ | |||
| 8 | #include "common/settings.h" | 8 | #include "common/settings.h" |
| 9 | #include "video_core/host_shaders/blit_color_float_frag_spv.h" | 9 | #include "video_core/host_shaders/blit_color_float_frag_spv.h" |
| 10 | #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" | 10 | #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" |
| 11 | #include "video_core/host_shaders/convert_abgr8_to_d32f_frag_spv.h" | ||
| 11 | #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" | 12 | #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" |
| 12 | #include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" | 13 | #include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" |
| 13 | #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" | 14 | #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" |
| @@ -434,6 +435,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, | |||
| 434 | convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), | 435 | convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), |
| 435 | convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), | 436 | convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), |
| 436 | convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), | 437 | convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), |
| 438 | convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)), | ||
| 437 | convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), | 439 | convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), |
| 438 | convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), | 440 | convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), |
| 439 | convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), | 441 | convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), |
| @@ -559,6 +561,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, | |||
| 559 | Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view); | 561 | Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view); |
| 560 | } | 562 | } |
| 561 | 563 | ||
| 564 | void BlitImageHelper::ConvertABGR8ToD32F(const Framebuffer* dst_framebuffer, | ||
| 565 | const ImageView& src_image_view) { | ||
| 566 | ConvertPipelineDepthTargetEx(convert_abgr8_to_d32f_pipeline, dst_framebuffer->RenderPass(), | ||
| 567 | convert_abgr8_to_d32f_frag); | ||
| 568 | Convert(*convert_abgr8_to_d32f_pipeline, dst_framebuffer, src_image_view); | ||
| 569 | } | ||
| 570 | |||
| 562 | void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, | 571 | void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, |
| 563 | ImageView& src_image_view) { | 572 | ImageView& src_image_view) { |
| 564 | ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(), | 573 | ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(), |
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index a032c71fb..b2104a59e 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h | |||
| @@ -67,6 +67,8 @@ public: | |||
| 67 | 67 | ||
| 68 | void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); | 68 | void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); |
| 69 | 69 | ||
| 70 | void ConvertABGR8ToD32F(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); | ||
| 71 | |||
| 70 | void ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); | 72 | void ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); |
| 71 | 73 | ||
| 72 | void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); | 74 | void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); |
| @@ -130,6 +132,7 @@ private: | |||
| 130 | vk::ShaderModule convert_depth_to_float_frag; | 132 | vk::ShaderModule convert_depth_to_float_frag; |
| 131 | vk::ShaderModule convert_float_to_depth_frag; | 133 | vk::ShaderModule convert_float_to_depth_frag; |
| 132 | vk::ShaderModule convert_abgr8_to_d24s8_frag; | 134 | vk::ShaderModule convert_abgr8_to_d24s8_frag; |
| 135 | vk::ShaderModule convert_abgr8_to_d32f_frag; | ||
| 133 | vk::ShaderModule convert_d32f_to_abgr8_frag; | 136 | vk::ShaderModule convert_d32f_to_abgr8_frag; |
| 134 | vk::ShaderModule convert_d24s8_to_abgr8_frag; | 137 | vk::ShaderModule convert_d24s8_to_abgr8_frag; |
| 135 | vk::ShaderModule convert_s8d24_to_abgr8_frag; | 138 | vk::ShaderModule convert_s8d24_to_abgr8_frag; |
| @@ -149,6 +152,7 @@ private: | |||
| 149 | vk::Pipeline convert_d16_to_r16_pipeline; | 152 | vk::Pipeline convert_d16_to_r16_pipeline; |
| 150 | vk::Pipeline convert_r16_to_d16_pipeline; | 153 | vk::Pipeline convert_r16_to_d16_pipeline; |
| 151 | vk::Pipeline convert_abgr8_to_d24s8_pipeline; | 154 | vk::Pipeline convert_abgr8_to_d24s8_pipeline; |
| 155 | vk::Pipeline convert_abgr8_to_d32f_pipeline; | ||
| 152 | vk::Pipeline convert_d32f_to_abgr8_pipeline; | 156 | vk::Pipeline convert_d32f_to_abgr8_pipeline; |
| 153 | vk::Pipeline convert_d24s8_to_abgr8_pipeline; | 157 | vk::Pipeline convert_d24s8_to_abgr8_pipeline; |
| 154 | vk::Pipeline convert_s8d24_to_abgr8_pipeline; | 158 | vk::Pipeline convert_s8d24_to_abgr8_pipeline; |
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 93773a69f..80efd9517 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp | |||
| @@ -1194,6 +1194,11 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im | |||
| 1194 | return blit_image_helper.ConvertD16ToR16(dst, src_view); | 1194 | return blit_image_helper.ConvertD16ToR16(dst, src_view); |
| 1195 | } | 1195 | } |
| 1196 | break; | 1196 | break; |
| 1197 | case PixelFormat::A8B8G8R8_SRGB: | ||
| 1198 | if (src_view.format == PixelFormat::D32_FLOAT) { | ||
| 1199 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); | ||
| 1200 | } | ||
| 1201 | break; | ||
| 1197 | case PixelFormat::A8B8G8R8_UNORM: | 1202 | case PixelFormat::A8B8G8R8_UNORM: |
| 1198 | if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { | 1203 | if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { |
| 1199 | return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view); | 1204 | return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view); |
| @@ -1205,6 +1210,16 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im | |||
| 1205 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); | 1210 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); |
| 1206 | } | 1211 | } |
| 1207 | break; | 1212 | break; |
| 1213 | case PixelFormat::B8G8R8A8_SRGB: | ||
| 1214 | if (src_view.format == PixelFormat::D32_FLOAT) { | ||
| 1215 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); | ||
| 1216 | } | ||
| 1217 | break; | ||
| 1218 | case PixelFormat::B8G8R8A8_UNORM: | ||
| 1219 | if (src_view.format == PixelFormat::D32_FLOAT) { | ||
| 1220 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); | ||
| 1221 | } | ||
| 1222 | break; | ||
| 1208 | case PixelFormat::R32_FLOAT: | 1223 | case PixelFormat::R32_FLOAT: |
| 1209 | if (src_view.format == PixelFormat::D32_FLOAT) { | 1224 | if (src_view.format == PixelFormat::D32_FLOAT) { |
| 1210 | return blit_image_helper.ConvertD32ToR32(dst, src_view); | 1225 | return blit_image_helper.ConvertD32ToR32(dst, src_view); |
| @@ -1222,6 +1237,12 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im | |||
| 1222 | } | 1237 | } |
| 1223 | break; | 1238 | break; |
| 1224 | case PixelFormat::D32_FLOAT: | 1239 | case PixelFormat::D32_FLOAT: |
| 1240 | if (src_view.format == PixelFormat::A8B8G8R8_UNORM || | ||
| 1241 | src_view.format == PixelFormat::B8G8R8A8_UNORM || | ||
| 1242 | src_view.format == PixelFormat::A8B8G8R8_SRGB || | ||
| 1243 | src_view.format == PixelFormat::B8G8R8A8_SRGB) { | ||
| 1244 | return blit_image_helper.ConvertABGR8ToD32F(dst, src_view); | ||
| 1245 | } | ||
| 1225 | if (src_view.format == PixelFormat::R32_FLOAT) { | 1246 | if (src_view.format == PixelFormat::R32_FLOAT) { |
| 1226 | return blit_image_helper.ConvertR32ToD32(dst, src_view); | 1247 | return blit_image_helper.ConvertR32ToD32(dst, src_view); |
| 1227 | } | 1248 | } |