diff options
| m--------- | externals/dynarmic | 0 | ||||
| -rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.h | 1 | ||||
| -rw-r--r-- | src/core/settings.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/command_processor.h | 3 | ||||
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 10 | ||||
| -rw-r--r-- | src/video_core/gpu.cpp | 42 | ||||
| -rw-r--r-- | src/video_core/gpu.h | 17 | ||||
| -rw-r--r-- | src/video_core/renderer_base.cpp | 19 | ||||
| -rw-r--r-- | src/video_core/renderer_base.h | 24 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 11 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 56 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 140 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 39 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 3 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 85 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.h | 4 | ||||
| -rw-r--r-- | src/video_core/video_core.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/video_core.h | 7 | ||||
| -rw-r--r-- | src/yuzu/debugger/graphics/graphics_surface.cpp | 6 | ||||
| -rw-r--r-- | src/yuzu/game_list_p.h | 25 |
20 files changed, 229 insertions, 271 deletions
diff --git a/externals/dynarmic b/externals/dynarmic | |||
| Subproject 4f96c63025af34c1490c59f6729497b9866ffa3 | Subproject 0118ee04f90faaff951989f3c2494bc6ffb70cf | ||
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index f86e1056c..db2e17c0c 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | 6 | ||
| 7 | #include <vector> | 7 | #include <vector> |
| 8 | #include <boost/optional.hpp> | 8 | #include <boost/optional.hpp> |
| 9 | #include "common/common_funcs.h" | ||
| 9 | #include "common/math_util.h" | 10 | #include "common/math_util.h" |
| 10 | #include "common/swap.h" | 11 | #include "common/swap.h" |
| 11 | #include "core/hle/kernel/event.h" | 12 | #include "core/hle/kernel/event.h" |
diff --git a/src/core/settings.cpp b/src/core/settings.cpp index a4623223d..0da159559 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp | |||
| @@ -7,22 +7,18 @@ | |||
| 7 | #include "core/hle/service/hid/hid.h" | 7 | #include "core/hle/service/hid/hid.h" |
| 8 | #include "core/settings.h" | 8 | #include "core/settings.h" |
| 9 | #include "video_core/renderer_base.h" | 9 | #include "video_core/renderer_base.h" |
| 10 | #include "video_core/video_core.h" | ||
| 11 | 10 | ||
| 12 | namespace Settings { | 11 | namespace Settings { |
| 13 | 12 | ||
| 14 | Values values = {}; | 13 | Values values = {}; |
| 15 | 14 | ||
| 16 | void Apply() { | 15 | void Apply() { |
| 17 | |||
| 18 | GDBStub::SetServerPort(values.gdbstub_port); | 16 | GDBStub::SetServerPort(values.gdbstub_port); |
| 19 | GDBStub::ToggleServer(values.use_gdbstub); | 17 | GDBStub::ToggleServer(values.use_gdbstub); |
| 20 | 18 | ||
| 21 | VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit; | ||
| 22 | |||
| 23 | auto& system_instance = Core::System::GetInstance(); | 19 | auto& system_instance = Core::System::GetInstance(); |
| 24 | if (system_instance.IsPoweredOn()) { | 20 | if (system_instance.IsPoweredOn()) { |
| 25 | system_instance.Renderer().UpdateCurrentFramebufferLayout(); | 21 | system_instance.Renderer().RefreshBaseSettings(); |
| 26 | } | 22 | } |
| 27 | 23 | ||
| 28 | Service::HID::ReloadInputDevices(); | 24 | Service::HID::ReloadInputDevices(); |
diff --git a/src/video_core/command_processor.h b/src/video_core/command_processor.h index f7214ffec..a01153e0b 100644 --- a/src/video_core/command_processor.h +++ b/src/video_core/command_processor.h | |||
| @@ -30,8 +30,7 @@ union CommandHeader { | |||
| 30 | 30 | ||
| 31 | BitField<29, 3, SubmissionMode> mode; | 31 | BitField<29, 3, SubmissionMode> mode; |
| 32 | }; | 32 | }; |
| 33 | static_assert(std::is_standard_layout<CommandHeader>::value == true, | 33 | static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout"); |
| 34 | "CommandHeader does not use standard layout"); | ||
| 35 | static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!"); | 34 | static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!"); |
| 36 | 35 | ||
| 37 | } // namespace Tegra | 36 | } // namespace Tegra |
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 3d4557b7e..6cb7bea1c 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h | |||
| @@ -477,8 +477,7 @@ union Instruction { | |||
| 477 | u64 value; | 477 | u64 value; |
| 478 | }; | 478 | }; |
| 479 | static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size"); | 479 | static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size"); |
| 480 | static_assert(std::is_standard_layout<Instruction>::value, | 480 | static_assert(std::is_standard_layout_v<Instruction>, "Instruction is not standard layout"); |
| 481 | "Structure does not have standard layout"); | ||
| 482 | 481 | ||
| 483 | class OpCode { | 482 | class OpCode { |
| 484 | public: | 483 | public: |
| @@ -598,6 +597,13 @@ public: | |||
| 598 | Unknown, | 597 | Unknown, |
| 599 | }; | 598 | }; |
| 600 | 599 | ||
| 600 | /// Returns whether an opcode has an execution predicate field or not (ie, whether it can be | ||
| 601 | /// conditionally executed). | ||
| 602 | static bool IsPredicatedInstruction(Id opcode) { | ||
| 603 | // TODO(Subv): Add the rest of unpredicated instructions. | ||
| 604 | return opcode != Id::SSY; | ||
| 605 | } | ||
| 606 | |||
| 601 | class Matcher { | 607 | class Matcher { |
| 602 | public: | 608 | public: |
| 603 | Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type) | 609 | Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type) |
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 4ff4d71c5..ceaf86654 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp | |||
| @@ -2,6 +2,7 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "common/assert.h" | ||
| 5 | #include "video_core/engines/fermi_2d.h" | 6 | #include "video_core/engines/fermi_2d.h" |
| 6 | #include "video_core/engines/maxwell_3d.h" | 7 | #include "video_core/engines/maxwell_3d.h" |
| 7 | #include "video_core/engines/maxwell_compute.h" | 8 | #include "video_core/engines/maxwell_compute.h" |
| @@ -11,6 +12,15 @@ | |||
| 11 | 12 | ||
| 12 | namespace Tegra { | 13 | namespace Tegra { |
| 13 | 14 | ||
| 15 | u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { | ||
| 16 | switch (format) { | ||
| 17 | case PixelFormat::ABGR8: | ||
| 18 | return 4; | ||
| 19 | } | ||
| 20 | |||
| 21 | UNREACHABLE(); | ||
| 22 | } | ||
| 23 | |||
| 14 | GPU::GPU(VideoCore::RasterizerInterface& rasterizer) { | 24 | GPU::GPU(VideoCore::RasterizerInterface& rasterizer) { |
| 15 | memory_manager = std::make_unique<MemoryManager>(); | 25 | memory_manager = std::make_unique<MemoryManager>(); |
| 16 | maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager); | 26 | maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager); |
| @@ -34,19 +44,51 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { | |||
| 34 | 44 | ||
| 35 | switch (format) { | 45 | switch (format) { |
| 36 | case RenderTargetFormat::RGBA32_FLOAT: | 46 | case RenderTargetFormat::RGBA32_FLOAT: |
| 47 | case RenderTargetFormat::RGBA32_UINT: | ||
| 37 | return 16; | 48 | return 16; |
| 38 | case RenderTargetFormat::RGBA16_FLOAT: | 49 | case RenderTargetFormat::RGBA16_FLOAT: |
| 39 | case RenderTargetFormat::RG32_FLOAT: | 50 | case RenderTargetFormat::RG32_FLOAT: |
| 40 | return 8; | 51 | return 8; |
| 41 | case RenderTargetFormat::RGBA8_UNORM: | 52 | case RenderTargetFormat::RGBA8_UNORM: |
| 53 | case RenderTargetFormat::RGBA8_SRGB: | ||
| 42 | case RenderTargetFormat::RGB10_A2_UNORM: | 54 | case RenderTargetFormat::RGB10_A2_UNORM: |
| 43 | case RenderTargetFormat::BGRA8_UNORM: | 55 | case RenderTargetFormat::BGRA8_UNORM: |
| 56 | case RenderTargetFormat::RG16_UNORM: | ||
| 57 | case RenderTargetFormat::RG16_SNORM: | ||
| 58 | case RenderTargetFormat::RG16_UINT: | ||
| 59 | case RenderTargetFormat::RG16_SINT: | ||
| 60 | case RenderTargetFormat::RG16_FLOAT: | ||
| 44 | case RenderTargetFormat::R32_FLOAT: | 61 | case RenderTargetFormat::R32_FLOAT: |
| 45 | case RenderTargetFormat::R11G11B10_FLOAT: | 62 | case RenderTargetFormat::R11G11B10_FLOAT: |
| 46 | return 4; | 63 | return 4; |
| 64 | case RenderTargetFormat::R16_UNORM: | ||
| 65 | case RenderTargetFormat::R16_SNORM: | ||
| 66 | case RenderTargetFormat::R16_UINT: | ||
| 67 | case RenderTargetFormat::R16_SINT: | ||
| 68 | case RenderTargetFormat::R16_FLOAT: | ||
| 69 | return 2; | ||
| 70 | case RenderTargetFormat::R8_UNORM: | ||
| 71 | return 1; | ||
| 47 | default: | 72 | default: |
| 48 | UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); | 73 | UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); |
| 49 | } | 74 | } |
| 50 | } | 75 | } |
| 51 | 76 | ||
| 77 | u32 DepthFormatBytesPerPixel(DepthFormat format) { | ||
| 78 | switch (format) { | ||
| 79 | case DepthFormat::Z32_S8_X24_FLOAT: | ||
| 80 | return 8; | ||
| 81 | case DepthFormat::Z32_FLOAT: | ||
| 82 | case DepthFormat::S8_Z24_UNORM: | ||
| 83 | case DepthFormat::Z24_X8_UNORM: | ||
| 84 | case DepthFormat::Z24_S8_UNORM: | ||
| 85 | case DepthFormat::Z24_C8_UNORM: | ||
| 86 | return 4; | ||
| 87 | case DepthFormat::Z16_UNORM: | ||
| 88 | return 2; | ||
| 89 | default: | ||
| 90 | UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format)); | ||
| 91 | } | ||
| 92 | } | ||
| 93 | |||
| 52 | } // namespace Tegra | 94 | } // namespace Tegra |
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 874eddd78..b57312b3b 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h | |||
| @@ -6,7 +6,6 @@ | |||
| 6 | 6 | ||
| 7 | #include <memory> | 7 | #include <memory> |
| 8 | #include <unordered_map> | 8 | #include <unordered_map> |
| 9 | #include <vector> | ||
| 10 | #include "common/common_types.h" | 9 | #include "common/common_types.h" |
| 11 | #include "core/hle/service/nvflinger/buffer_queue.h" | 10 | #include "core/hle/service/nvflinger/buffer_queue.h" |
| 12 | #include "video_core/memory_manager.h" | 11 | #include "video_core/memory_manager.h" |
| @@ -35,6 +34,10 @@ enum class RenderTargetFormat : u32 { | |||
| 35 | R11G11B10_FLOAT = 0xE0, | 34 | R11G11B10_FLOAT = 0xE0, |
| 36 | R32_FLOAT = 0xE5, | 35 | R32_FLOAT = 0xE5, |
| 37 | B5G6R5_UNORM = 0xE8, | 36 | B5G6R5_UNORM = 0xE8, |
| 37 | R16_UNORM = 0xEE, | ||
| 38 | R16_SNORM = 0xEF, | ||
| 39 | R16_SINT = 0xF0, | ||
| 40 | R16_UINT = 0xF1, | ||
| 38 | R16_FLOAT = 0xF2, | 41 | R16_FLOAT = 0xF2, |
| 39 | R8_UNORM = 0xF3, | 42 | R8_UNORM = 0xF3, |
| 40 | }; | 43 | }; |
| @@ -52,6 +55,9 @@ enum class DepthFormat : u32 { | |||
| 52 | /// Returns the number of bytes per pixel of each rendertarget format. | 55 | /// Returns the number of bytes per pixel of each rendertarget format. |
| 53 | u32 RenderTargetBytesPerPixel(RenderTargetFormat format); | 56 | u32 RenderTargetBytesPerPixel(RenderTargetFormat format); |
| 54 | 57 | ||
| 58 | /// Returns the number of bytes per pixel of each depth format. | ||
| 59 | u32 DepthFormatBytesPerPixel(DepthFormat format); | ||
| 60 | |||
| 55 | class DebugContext; | 61 | class DebugContext; |
| 56 | 62 | ||
| 57 | /** | 63 | /** |
| @@ -65,14 +71,7 @@ struct FramebufferConfig { | |||
| 65 | /** | 71 | /** |
| 66 | * Returns the number of bytes per pixel. | 72 | * Returns the number of bytes per pixel. |
| 67 | */ | 73 | */ |
| 68 | static u32 BytesPerPixel(PixelFormat format) { | 74 | static u32 BytesPerPixel(PixelFormat format); |
| 69 | switch (format) { | ||
| 70 | case PixelFormat::ABGR8: | ||
| 71 | return 4; | ||
| 72 | } | ||
| 73 | |||
| 74 | UNREACHABLE(); | ||
| 75 | } | ||
| 76 | 75 | ||
| 77 | VAddr address; | 76 | VAddr address; |
| 78 | u32 offset; | 77 | u32 offset; |
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index 3ca350243..e87016429 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp | |||
| @@ -4,18 +4,23 @@ | |||
| 4 | 4 | ||
| 5 | #include <memory> | 5 | #include <memory> |
| 6 | #include "core/frontend/emu_window.h" | 6 | #include "core/frontend/emu_window.h" |
| 7 | #include "core/settings.h" | ||
| 7 | #include "video_core/renderer_base.h" | 8 | #include "video_core/renderer_base.h" |
| 8 | #include "video_core/renderer_opengl/gl_rasterizer.h" | 9 | #include "video_core/renderer_opengl/gl_rasterizer.h" |
| 9 | 10 | ||
| 10 | namespace VideoCore { | 11 | namespace VideoCore { |
| 11 | 12 | ||
| 12 | RendererBase::RendererBase(EmuWindow& window) : render_window{window} {} | 13 | RendererBase::RendererBase(EmuWindow& window) : render_window{window} { |
| 14 | RefreshBaseSettings(); | ||
| 15 | } | ||
| 16 | |||
| 13 | RendererBase::~RendererBase() = default; | 17 | RendererBase::~RendererBase() = default; |
| 14 | 18 | ||
| 15 | void RendererBase::UpdateCurrentFramebufferLayout() { | 19 | void RendererBase::RefreshBaseSettings() { |
| 16 | const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout(); | 20 | RefreshRasterizerSetting(); |
| 21 | UpdateCurrentFramebufferLayout(); | ||
| 17 | 22 | ||
| 18 | render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height); | 23 | renderer_settings.use_framelimiter = Settings::values.toggle_framelimit; |
| 19 | } | 24 | } |
| 20 | 25 | ||
| 21 | void RendererBase::RefreshRasterizerSetting() { | 26 | void RendererBase::RefreshRasterizerSetting() { |
| @@ -24,4 +29,10 @@ void RendererBase::RefreshRasterizerSetting() { | |||
| 24 | } | 29 | } |
| 25 | } | 30 | } |
| 26 | 31 | ||
| 32 | void RendererBase::UpdateCurrentFramebufferLayout() { | ||
| 33 | const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout(); | ||
| 34 | |||
| 35 | render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height); | ||
| 36 | } | ||
| 37 | |||
| 27 | } // namespace VideoCore | 38 | } // namespace VideoCore |
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 235de23a1..fd8c47592 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h | |||
| @@ -4,9 +4,9 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <atomic> | ||
| 7 | #include <memory> | 8 | #include <memory> |
| 8 | #include <boost/optional.hpp> | 9 | #include <boost/optional.hpp> |
| 9 | #include "common/assert.h" | ||
| 10 | #include "common/common_types.h" | 10 | #include "common/common_types.h" |
| 11 | #include "video_core/gpu.h" | 11 | #include "video_core/gpu.h" |
| 12 | #include "video_core/rasterizer_interface.h" | 12 | #include "video_core/rasterizer_interface.h" |
| @@ -15,11 +15,12 @@ class EmuWindow; | |||
| 15 | 15 | ||
| 16 | namespace VideoCore { | 16 | namespace VideoCore { |
| 17 | 17 | ||
| 18 | struct RendererSettings { | ||
| 19 | std::atomic_bool use_framelimiter{false}; | ||
| 20 | }; | ||
| 21 | |||
| 18 | class RendererBase : NonCopyable { | 22 | class RendererBase : NonCopyable { |
| 19 | public: | 23 | public: |
| 20 | /// Used to reference a framebuffer | ||
| 21 | enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture }; | ||
| 22 | |||
| 23 | explicit RendererBase(EmuWindow& window); | 24 | explicit RendererBase(EmuWindow& window); |
| 24 | virtual ~RendererBase(); | 25 | virtual ~RendererBase(); |
| 25 | 26 | ||
| @@ -32,9 +33,6 @@ public: | |||
| 32 | /// Shutdown the renderer | 33 | /// Shutdown the renderer |
| 33 | virtual void ShutDown() = 0; | 34 | virtual void ShutDown() = 0; |
| 34 | 35 | ||
| 35 | /// Updates the framebuffer layout of the contained render window handle. | ||
| 36 | void UpdateCurrentFramebufferLayout(); | ||
| 37 | |||
| 38 | // Getter/setter functions: | 36 | // Getter/setter functions: |
| 39 | // ------------------------ | 37 | // ------------------------ |
| 40 | 38 | ||
| @@ -54,13 +52,23 @@ public: | |||
| 54 | return *rasterizer; | 52 | return *rasterizer; |
| 55 | } | 53 | } |
| 56 | 54 | ||
| 57 | void RefreshRasterizerSetting(); | 55 | /// Refreshes the settings common to all renderers |
| 56 | void RefreshBaseSettings(); | ||
| 58 | 57 | ||
| 59 | protected: | 58 | protected: |
| 59 | /// Refreshes settings specific to the rasterizer. | ||
| 60 | void RefreshRasterizerSetting(); | ||
| 61 | |||
| 60 | EmuWindow& render_window; ///< Reference to the render window handle. | 62 | EmuWindow& render_window; ///< Reference to the render window handle. |
| 61 | std::unique_ptr<RasterizerInterface> rasterizer; | 63 | std::unique_ptr<RasterizerInterface> rasterizer; |
| 62 | f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer | 64 | f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer |
| 63 | int m_current_frame = 0; ///< Current frame, should be set by the renderer | 65 | int m_current_frame = 0; ///< Current frame, should be set by the renderer |
| 66 | |||
| 67 | RendererSettings renderer_settings; | ||
| 68 | |||
| 69 | private: | ||
| 70 | /// Updates the framebuffer layout of the contained render window handle. | ||
| 71 | void UpdateCurrentFramebufferLayout(); | ||
| 64 | }; | 72 | }; |
| 65 | 73 | ||
| 66 | } // namespace VideoCore | 74 | } // namespace VideoCore |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 546e86532..8360feb5d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -332,8 +332,6 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c | |||
| 332 | // TODO(bunnei): Implement this | 332 | // TODO(bunnei): Implement this |
| 333 | const bool has_stencil = false; | 333 | const bool has_stencil = false; |
| 334 | 334 | ||
| 335 | const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; | ||
| 336 | |||
| 337 | const bool write_color_fb = | 335 | const bool write_color_fb = |
| 338 | state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE || | 336 | state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE || |
| 339 | state.color_mask.blue_enabled == GL_TRUE || state.color_mask.alpha_enabled == GL_TRUE; | 337 | state.color_mask.blue_enabled == GL_TRUE || state.color_mask.alpha_enabled == GL_TRUE; |
| @@ -346,9 +344,10 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c | |||
| 346 | Surface depth_surface; | 344 | Surface depth_surface; |
| 347 | MathUtil::Rectangle<u32> surfaces_rect; | 345 | MathUtil::Rectangle<u32> surfaces_rect; |
| 348 | std::tie(color_surface, depth_surface, surfaces_rect) = | 346 | std::tie(color_surface, depth_surface, surfaces_rect) = |
| 349 | res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect); | 347 | res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb); |
| 350 | 348 | ||
| 351 | MathUtil::Rectangle<u32> draw_rect{ | 349 | const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; |
| 350 | const MathUtil::Rectangle<u32> draw_rect{ | ||
| 352 | static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left, | 351 | static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left, |
| 353 | surfaces_rect.left, surfaces_rect.right)), // Left | 352 | surfaces_rect.left, surfaces_rect.right)), // Left |
| 354 | static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top, | 353 | static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top, |
| @@ -812,9 +811,7 @@ void RasterizerOpenGL::SyncClipCoef() { | |||
| 812 | void RasterizerOpenGL::SyncCullMode() { | 811 | void RasterizerOpenGL::SyncCullMode() { |
| 813 | const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; | 812 | const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; |
| 814 | 813 | ||
| 815 | // TODO(bunnei): Enable the below once more things work - until then, this may hide regressions | 814 | state.cull.enabled = regs.cull.enabled != 0; |
| 816 | // state.cull.enabled = regs.cull.enabled != 0; | ||
| 817 | state.cull.enabled = false; | ||
| 818 | 815 | ||
| 819 | if (state.cull.enabled) { | 816 | if (state.cull.enabled) { |
| 820 | state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); | 817 | state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 114d35ce6..15a33ed9b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| @@ -122,6 +122,9 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form | |||
| 122 | {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F | 122 | {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F |
| 123 | {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F | 123 | {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F |
| 124 | {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM | 124 | {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM |
| 125 | {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S | ||
| 126 | {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI | ||
| 127 | {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I | ||
| 125 | {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16 | 128 | {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16 |
| 126 | {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F | 129 | {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F |
| 127 | {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI | 130 | {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI |
| @@ -183,6 +186,21 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect() const { | |||
| 183 | return {0, actual_height, width, 0}; | 186 | return {0, actual_height, width, 0}; |
| 184 | } | 187 | } |
| 185 | 188 | ||
| 189 | /// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN | ||
| 190 | static bool IsFormatBCn(PixelFormat format) { | ||
| 191 | switch (format) { | ||
| 192 | case PixelFormat::DXT1: | ||
| 193 | case PixelFormat::DXT23: | ||
| 194 | case PixelFormat::DXT45: | ||
| 195 | case PixelFormat::DXN1: | ||
| 196 | case PixelFormat::DXN2SNORM: | ||
| 197 | case PixelFormat::DXN2UNORM: | ||
| 198 | case PixelFormat::BC7U: | ||
| 199 | return true; | ||
| 200 | } | ||
| 201 | return false; | ||
| 202 | } | ||
| 203 | |||
| 186 | template <bool morton_to_gl, PixelFormat format> | 204 | template <bool morton_to_gl, PixelFormat format> |
| 187 | void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer, | 205 | void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer, |
| 188 | Tegra::GPUVAddr addr) { | 206 | Tegra::GPUVAddr addr) { |
| @@ -191,16 +209,12 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu | |||
| 191 | const auto& gpu = Core::System::GetInstance().GPU(); | 209 | const auto& gpu = Core::System::GetInstance().GPU(); |
| 192 | 210 | ||
| 193 | if (morton_to_gl) { | 211 | if (morton_to_gl) { |
| 194 | std::vector<u8> data; | 212 | // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual |
| 195 | if (SurfaceParams::GetFormatType(format) == SurfaceType::ColorTexture) { | 213 | // pixel values. |
| 196 | data = Tegra::Texture::UnswizzleTexture( | 214 | const u32 tile_size{IsFormatBCn(format) ? 4U : 1U}; |
| 197 | *gpu.memory_manager->GpuToCpuAddress(addr), | 215 | const std::vector<u8> data = |
| 198 | SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height); | 216 | Tegra::Texture::UnswizzleTexture(*gpu.memory_manager->GpuToCpuAddress(addr), tile_size, |
| 199 | } else { | 217 | bytes_per_pixel, stride, height, block_height); |
| 200 | data = Tegra::Texture::UnswizzleDepthTexture( | ||
| 201 | *gpu.memory_manager->GpuToCpuAddress(addr), | ||
| 202 | SurfaceParams::DepthFormatFromPixelFormat(format), stride, height, block_height); | ||
| 203 | } | ||
| 204 | const size_t size_to_copy{std::min(gl_buffer.size(), data.size())}; | 218 | const size_t size_to_copy{std::min(gl_buffer.size(), data.size())}; |
| 205 | gl_buffer.assign(data.begin(), data.begin() + size_to_copy); | 219 | gl_buffer.assign(data.begin(), data.begin() + size_to_copy); |
| 206 | } else { | 220 | } else { |
| @@ -228,13 +242,14 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU | |||
| 228 | MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, | 242 | MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, |
| 229 | MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, | 243 | MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, |
| 230 | MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, | 244 | MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, |
| 231 | MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>, | 245 | MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::R16S>, |
| 232 | MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>, | 246 | MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>, |
| 233 | MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>, | 247 | MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>, |
| 234 | MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>, | 248 | MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>, |
| 235 | MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, | 249 | MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>, |
| 236 | MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, | 250 | MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>, |
| 237 | MortonCopy<true, PixelFormat::Z32FS8>, | 251 | MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, |
| 252 | MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>, | ||
| 238 | }; | 253 | }; |
| 239 | 254 | ||
| 240 | static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), | 255 | static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), |
| @@ -265,6 +280,9 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU | |||
| 265 | MortonCopy<false, PixelFormat::R32F>, | 280 | MortonCopy<false, PixelFormat::R32F>, |
| 266 | MortonCopy<false, PixelFormat::R16F>, | 281 | MortonCopy<false, PixelFormat::R16F>, |
| 267 | MortonCopy<false, PixelFormat::R16UNORM>, | 282 | MortonCopy<false, PixelFormat::R16UNORM>, |
| 283 | MortonCopy<false, PixelFormat::R16S>, | ||
| 284 | MortonCopy<false, PixelFormat::R16UI>, | ||
| 285 | MortonCopy<false, PixelFormat::R16I>, | ||
| 268 | MortonCopy<false, PixelFormat::RG16>, | 286 | MortonCopy<false, PixelFormat::RG16>, |
| 269 | MortonCopy<false, PixelFormat::RG16F>, | 287 | MortonCopy<false, PixelFormat::RG16F>, |
| 270 | MortonCopy<false, PixelFormat::RG16UI>, | 288 | MortonCopy<false, PixelFormat::RG16UI>, |
| @@ -611,8 +629,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu | |||
| 611 | return GetSurface(SurfaceParams::CreateForTexture(config)); | 629 | return GetSurface(SurfaceParams::CreateForTexture(config)); |
| 612 | } | 630 | } |
| 613 | 631 | ||
| 614 | SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( | 632 | SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb, |
| 615 | bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) { | 633 | bool using_depth_fb) { |
| 616 | const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; | 634 | const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; |
| 617 | 635 | ||
| 618 | // TODO(bunnei): This is hard corded to use just the first render buffer | 636 | // TODO(bunnei): This is hard corded to use just the first render buffer |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 26e2ee203..e24ba8cfe 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h | |||
| @@ -46,22 +46,25 @@ struct SurfaceParams { | |||
| 46 | R32F = 20, | 46 | R32F = 20, |
| 47 | R16F = 21, | 47 | R16F = 21, |
| 48 | R16UNORM = 22, | 48 | R16UNORM = 22, |
| 49 | RG16 = 23, | 49 | R16S = 23, |
| 50 | RG16F = 24, | 50 | R16UI = 24, |
| 51 | RG16UI = 25, | 51 | R16I = 25, |
| 52 | RG16I = 26, | 52 | RG16 = 26, |
| 53 | RG16S = 27, | 53 | RG16F = 27, |
| 54 | RGB32F = 28, | 54 | RG16UI = 28, |
| 55 | SRGBA8 = 29, | 55 | RG16I = 29, |
| 56 | RG16S = 30, | ||
| 57 | RGB32F = 31, | ||
| 58 | SRGBA8 = 32, | ||
| 56 | 59 | ||
| 57 | MaxColorFormat, | 60 | MaxColorFormat, |
| 58 | 61 | ||
| 59 | // DepthStencil formats | 62 | // DepthStencil formats |
| 60 | Z24S8 = 30, | 63 | Z24S8 = 33, |
| 61 | S8Z24 = 31, | 64 | S8Z24 = 34, |
| 62 | Z32F = 32, | 65 | Z32F = 35, |
| 63 | Z16 = 33, | 66 | Z16 = 36, |
| 64 | Z32FS8 = 34, | 67 | Z32FS8 = 37, |
| 65 | 68 | ||
| 66 | MaxDepthStencilFormat, | 69 | MaxDepthStencilFormat, |
| 67 | 70 | ||
| @@ -122,6 +125,9 @@ struct SurfaceParams { | |||
| 122 | 1, // R32F | 125 | 1, // R32F |
| 123 | 1, // R16F | 126 | 1, // R16F |
| 124 | 1, // R16UNORM | 127 | 1, // R16UNORM |
| 128 | 1, // R16S | ||
| 129 | 1, // R16UI | ||
| 130 | 1, // R16I | ||
| 125 | 1, // RG16 | 131 | 1, // RG16 |
| 126 | 1, // RG16F | 132 | 1, // RG16F |
| 127 | 1, // RG16UI | 133 | 1, // RG16UI |
| @@ -168,6 +174,9 @@ struct SurfaceParams { | |||
| 168 | 32, // R32F | 174 | 32, // R32F |
| 169 | 16, // R16F | 175 | 16, // R16F |
| 170 | 16, // R16UNORM | 176 | 16, // R16UNORM |
| 177 | 16, // R16S | ||
| 178 | 16, // R16UI | ||
| 179 | 16, // R16I | ||
| 171 | 32, // RG16 | 180 | 32, // RG16 |
| 172 | 32, // RG16F | 181 | 32, // RG16F |
| 173 | 32, // RG16UI | 182 | 32, // RG16UI |
| @@ -245,6 +254,14 @@ struct SurfaceParams { | |||
| 245 | return PixelFormat::RG16S; | 254 | return PixelFormat::RG16S; |
| 246 | case Tegra::RenderTargetFormat::R16_FLOAT: | 255 | case Tegra::RenderTargetFormat::R16_FLOAT: |
| 247 | return PixelFormat::R16F; | 256 | return PixelFormat::R16F; |
| 257 | case Tegra::RenderTargetFormat::R16_UNORM: | ||
| 258 | return PixelFormat::R16UNORM; | ||
| 259 | case Tegra::RenderTargetFormat::R16_SNORM: | ||
| 260 | return PixelFormat::R16S; | ||
| 261 | case Tegra::RenderTargetFormat::R16_UINT: | ||
| 262 | return PixelFormat::R16UI; | ||
| 263 | case Tegra::RenderTargetFormat::R16_SINT: | ||
| 264 | return PixelFormat::R16I; | ||
| 248 | case Tegra::RenderTargetFormat::R32_FLOAT: | 265 | case Tegra::RenderTargetFormat::R32_FLOAT: |
| 249 | return PixelFormat::R32F; | 266 | return PixelFormat::R32F; |
| 250 | default: | 267 | default: |
| @@ -293,6 +310,12 @@ struct SurfaceParams { | |||
| 293 | return PixelFormat::R16F; | 310 | return PixelFormat::R16F; |
| 294 | case Tegra::Texture::ComponentType::UNORM: | 311 | case Tegra::Texture::ComponentType::UNORM: |
| 295 | return PixelFormat::R16UNORM; | 312 | return PixelFormat::R16UNORM; |
| 313 | case Tegra::Texture::ComponentType::SNORM: | ||
| 314 | return PixelFormat::R16S; | ||
| 315 | case Tegra::Texture::ComponentType::UINT: | ||
| 316 | return PixelFormat::R16UI; | ||
| 317 | case Tegra::Texture::ComponentType::SINT: | ||
| 318 | return PixelFormat::R16I; | ||
| 296 | } | 319 | } |
| 297 | LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", | 320 | LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", |
| 298 | static_cast<u32>(component_type)); | 321 | static_cast<u32>(component_type)); |
| @@ -348,92 +371,6 @@ struct SurfaceParams { | |||
| 348 | } | 371 | } |
| 349 | } | 372 | } |
| 350 | 373 | ||
| 351 | static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) { | ||
| 352 | // TODO(Subv): Properly implement this | ||
| 353 | switch (format) { | ||
| 354 | case PixelFormat::ABGR8: | ||
| 355 | case PixelFormat::SRGBA8: | ||
| 356 | return Tegra::Texture::TextureFormat::A8R8G8B8; | ||
| 357 | case PixelFormat::B5G6R5: | ||
| 358 | return Tegra::Texture::TextureFormat::B5G6R5; | ||
| 359 | case PixelFormat::A2B10G10R10: | ||
| 360 | return Tegra::Texture::TextureFormat::A2B10G10R10; | ||
| 361 | case PixelFormat::A1B5G5R5: | ||
| 362 | return Tegra::Texture::TextureFormat::A1B5G5R5; | ||
| 363 | case PixelFormat::R8: | ||
| 364 | return Tegra::Texture::TextureFormat::R8; | ||
| 365 | case PixelFormat::G8R8: | ||
| 366 | return Tegra::Texture::TextureFormat::G8R8; | ||
| 367 | case PixelFormat::RGBA16F: | ||
| 368 | return Tegra::Texture::TextureFormat::R16_G16_B16_A16; | ||
| 369 | case PixelFormat::R11FG11FB10F: | ||
| 370 | return Tegra::Texture::TextureFormat::BF10GF11RF11; | ||
| 371 | case PixelFormat::RGBA32UI: | ||
| 372 | return Tegra::Texture::TextureFormat::R32_G32_B32_A32; | ||
| 373 | case PixelFormat::DXT1: | ||
| 374 | return Tegra::Texture::TextureFormat::DXT1; | ||
| 375 | case PixelFormat::DXT23: | ||
| 376 | return Tegra::Texture::TextureFormat::DXT23; | ||
| 377 | case PixelFormat::DXT45: | ||
| 378 | return Tegra::Texture::TextureFormat::DXT45; | ||
| 379 | case PixelFormat::DXN1: | ||
| 380 | return Tegra::Texture::TextureFormat::DXN1; | ||
| 381 | case PixelFormat::DXN2UNORM: | ||
| 382 | case PixelFormat::DXN2SNORM: | ||
| 383 | return Tegra::Texture::TextureFormat::DXN2; | ||
| 384 | case PixelFormat::BC7U: | ||
| 385 | return Tegra::Texture::TextureFormat::BC7U; | ||
| 386 | case PixelFormat::ASTC_2D_4X4: | ||
| 387 | return Tegra::Texture::TextureFormat::ASTC_2D_4X4; | ||
| 388 | case PixelFormat::BGRA8: | ||
| 389 | // TODO(bunnei): This is fine for unswizzling (since we just need the right component | ||
| 390 | // sizes), but could be a bug if we used this function in different ways. | ||
| 391 | return Tegra::Texture::TextureFormat::A8R8G8B8; | ||
| 392 | case PixelFormat::RGBA32F: | ||
| 393 | return Tegra::Texture::TextureFormat::R32_G32_B32_A32; | ||
| 394 | case PixelFormat::RGB32F: | ||
| 395 | return Tegra::Texture::TextureFormat::R32_G32_B32; | ||
| 396 | case PixelFormat::RG32F: | ||
| 397 | return Tegra::Texture::TextureFormat::R32_G32; | ||
| 398 | case PixelFormat::R32F: | ||
| 399 | return Tegra::Texture::TextureFormat::R32; | ||
| 400 | case PixelFormat::R16F: | ||
| 401 | case PixelFormat::R16UNORM: | ||
| 402 | return Tegra::Texture::TextureFormat::R16; | ||
| 403 | case PixelFormat::Z32F: | ||
| 404 | return Tegra::Texture::TextureFormat::ZF32; | ||
| 405 | case PixelFormat::Z24S8: | ||
| 406 | return Tegra::Texture::TextureFormat::Z24S8; | ||
| 407 | case PixelFormat::RG16F: | ||
| 408 | case PixelFormat::RG16: | ||
| 409 | case PixelFormat::RG16UI: | ||
| 410 | case PixelFormat::RG16I: | ||
| 411 | case PixelFormat::RG16S: | ||
| 412 | return Tegra::Texture::TextureFormat::R16_G16; | ||
| 413 | default: | ||
| 414 | LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); | ||
| 415 | UNREACHABLE(); | ||
| 416 | } | ||
| 417 | } | ||
| 418 | |||
| 419 | static Tegra::DepthFormat DepthFormatFromPixelFormat(PixelFormat format) { | ||
| 420 | switch (format) { | ||
| 421 | case PixelFormat::S8Z24: | ||
| 422 | return Tegra::DepthFormat::S8_Z24_UNORM; | ||
| 423 | case PixelFormat::Z24S8: | ||
| 424 | return Tegra::DepthFormat::Z24_S8_UNORM; | ||
| 425 | case PixelFormat::Z32F: | ||
| 426 | return Tegra::DepthFormat::Z32_FLOAT; | ||
| 427 | case PixelFormat::Z16: | ||
| 428 | return Tegra::DepthFormat::Z16_UNORM; | ||
| 429 | case PixelFormat::Z32FS8: | ||
| 430 | return Tegra::DepthFormat::Z32_S8_X24_FLOAT; | ||
| 431 | default: | ||
| 432 | LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); | ||
| 433 | UNREACHABLE(); | ||
| 434 | } | ||
| 435 | } | ||
| 436 | |||
| 437 | static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { | 374 | static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { |
| 438 | // TODO(Subv): Implement more component types | 375 | // TODO(Subv): Implement more component types |
| 439 | switch (type) { | 376 | switch (type) { |
| @@ -462,9 +399,11 @@ struct SurfaceParams { | |||
| 462 | case Tegra::RenderTargetFormat::RGB10_A2_UNORM: | 399 | case Tegra::RenderTargetFormat::RGB10_A2_UNORM: |
| 463 | case Tegra::RenderTargetFormat::R8_UNORM: | 400 | case Tegra::RenderTargetFormat::R8_UNORM: |
| 464 | case Tegra::RenderTargetFormat::RG16_UNORM: | 401 | case Tegra::RenderTargetFormat::RG16_UNORM: |
| 402 | case Tegra::RenderTargetFormat::R16_UNORM: | ||
| 465 | case Tegra::RenderTargetFormat::B5G6R5_UNORM: | 403 | case Tegra::RenderTargetFormat::B5G6R5_UNORM: |
| 466 | return ComponentType::UNorm; | 404 | return ComponentType::UNorm; |
| 467 | case Tegra::RenderTargetFormat::RG16_SNORM: | 405 | case Tegra::RenderTargetFormat::RG16_SNORM: |
| 406 | case Tegra::RenderTargetFormat::R16_SNORM: | ||
| 468 | return ComponentType::SNorm; | 407 | return ComponentType::SNorm; |
| 469 | case Tegra::RenderTargetFormat::RGBA16_FLOAT: | 408 | case Tegra::RenderTargetFormat::RGBA16_FLOAT: |
| 470 | case Tegra::RenderTargetFormat::R11G11B10_FLOAT: | 409 | case Tegra::RenderTargetFormat::R11G11B10_FLOAT: |
| @@ -476,8 +415,10 @@ struct SurfaceParams { | |||
| 476 | return ComponentType::Float; | 415 | return ComponentType::Float; |
| 477 | case Tegra::RenderTargetFormat::RGBA32_UINT: | 416 | case Tegra::RenderTargetFormat::RGBA32_UINT: |
| 478 | case Tegra::RenderTargetFormat::RG16_UINT: | 417 | case Tegra::RenderTargetFormat::RG16_UINT: |
| 418 | case Tegra::RenderTargetFormat::R16_UINT: | ||
| 479 | return ComponentType::UInt; | 419 | return ComponentType::UInt; |
| 480 | case Tegra::RenderTargetFormat::RG16_SINT: | 420 | case Tegra::RenderTargetFormat::RG16_SINT: |
| 421 | case Tegra::RenderTargetFormat::R16_SINT: | ||
| 481 | return ComponentType::SInt; | 422 | return ComponentType::SInt; |
| 482 | default: | 423 | default: |
| 483 | LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); | 424 | LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); |
| @@ -634,8 +575,7 @@ public: | |||
| 634 | Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); | 575 | Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); |
| 635 | 576 | ||
| 636 | /// Get the color and depth surfaces based on the framebuffer configuration | 577 | /// Get the color and depth surfaces based on the framebuffer configuration |
| 637 | SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb, | 578 | SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb); |
| 638 | const MathUtil::Rectangle<s32>& viewport); | ||
| 639 | 579 | ||
| 640 | /// Flushes the surface to Switch memory | 580 | /// Flushes the surface to Switch memory |
| 641 | void FlushSurface(const Surface& surface); | 581 | void FlushSurface(const Surface& surface); |
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 32f06f409..8954deb81 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp | |||
| @@ -141,6 +141,15 @@ private: | |||
| 141 | ExitMethod jmp = Scan(target, end, labels); | 141 | ExitMethod jmp = Scan(target, end, labels); |
| 142 | return exit_method = ParallelExit(no_jmp, jmp); | 142 | return exit_method = ParallelExit(no_jmp, jmp); |
| 143 | } | 143 | } |
| 144 | case OpCode::Id::SSY: { | ||
| 145 | // The SSY instruction uses a similar encoding as the BRA instruction. | ||
| 146 | ASSERT_MSG(instr.bra.constant_buffer == 0, | ||
| 147 | "Constant buffer SSY is not supported"); | ||
| 148 | u32 target = offset + instr.bra.GetBranchTarget(); | ||
| 149 | labels.insert(target); | ||
| 150 | // Continue scanning for an exit method. | ||
| 151 | break; | ||
| 152 | } | ||
| 144 | } | 153 | } |
| 145 | } | 154 | } |
| 146 | } | 155 | } |
| @@ -828,7 +837,11 @@ private: | |||
| 828 | ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, | 837 | ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, |
| 829 | "NeverExecute predicate not implemented"); | 838 | "NeverExecute predicate not implemented"); |
| 830 | 839 | ||
| 831 | if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { | 840 | // Some instructions (like SSY) don't have a predicate field, they are always |
| 841 | // unconditionally executed. | ||
| 842 | bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId()); | ||
| 843 | |||
| 844 | if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { | ||
| 832 | shader.AddLine("if (" + | 845 | shader.AddLine("if (" + |
| 833 | GetPredicateCondition(instr.pred.pred_index, instr.negate_pred != 0) + | 846 | GetPredicateCondition(instr.pred.pred_index, instr.negate_pred != 0) + |
| 834 | ')'); | 847 | ')'); |
| @@ -1668,16 +1681,25 @@ private: | |||
| 1668 | break; | 1681 | break; |
| 1669 | } | 1682 | } |
| 1670 | case OpCode::Id::SSY: { | 1683 | case OpCode::Id::SSY: { |
| 1671 | // The SSY opcode tells the GPU where to re-converge divergent execution paths, we | 1684 | // The SSY opcode tells the GPU where to re-converge divergent execution paths, it |
| 1672 | // can ignore this when generating GLSL code. | 1685 | // sets the target of the jump that the SYNC instruction will make. The SSY opcode |
| 1686 | // has a similar structure to the BRA opcode. | ||
| 1687 | ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported"); | ||
| 1688 | |||
| 1689 | u32 target = offset + instr.bra.GetBranchTarget(); | ||
| 1690 | shader.AddLine("ssy_target = " + std::to_string(target) + "u;"); | ||
| 1673 | break; | 1691 | break; |
| 1674 | } | 1692 | } |
| 1675 | case OpCode::Id::SYNC: | 1693 | case OpCode::Id::SYNC: { |
| 1694 | // The SYNC opcode jumps to the address previously set by the SSY opcode | ||
| 1676 | ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); | 1695 | ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); |
| 1696 | shader.AddLine("{ jmp_to = ssy_target; break; }"); | ||
| 1697 | break; | ||
| 1698 | } | ||
| 1677 | case OpCode::Id::DEPBAR: { | 1699 | case OpCode::Id::DEPBAR: { |
| 1678 | // TODO(Subv): Find out if we actually have to care about these instructions or if | 1700 | // TODO(Subv): Find out if we actually have to care about this instruction or if |
| 1679 | // the GLSL compiler takes care of that for us. | 1701 | // the GLSL compiler takes care of that for us. |
| 1680 | LOG_WARNING(HW_GPU, "DEPBAR/SYNC instruction is stubbed"); | 1702 | LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed"); |
| 1681 | break; | 1703 | break; |
| 1682 | } | 1704 | } |
| 1683 | default: { | 1705 | default: { |
| @@ -1691,7 +1713,7 @@ private: | |||
| 1691 | } | 1713 | } |
| 1692 | 1714 | ||
| 1693 | // Close the predicate condition scope. | 1715 | // Close the predicate condition scope. |
| 1694 | if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { | 1716 | if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { |
| 1695 | --shader.scope; | 1717 | --shader.scope; |
| 1696 | shader.AddLine('}'); | 1718 | shader.AddLine('}'); |
| 1697 | } | 1719 | } |
| @@ -1742,6 +1764,7 @@ private: | |||
| 1742 | } else { | 1764 | } else { |
| 1743 | labels.insert(subroutine.begin); | 1765 | labels.insert(subroutine.begin); |
| 1744 | shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;"); | 1766 | shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;"); |
| 1767 | shader.AddLine("uint ssy_target = 0u;"); | ||
| 1745 | shader.AddLine("while (true) {"); | 1768 | shader.AddLine("while (true) {"); |
| 1746 | ++shader.scope; | 1769 | ++shader.scope; |
| 1747 | 1770 | ||
| @@ -1757,7 +1780,7 @@ private: | |||
| 1757 | u32 compile_end = CompileRange(label, next_label); | 1780 | u32 compile_end = CompileRange(label, next_label); |
| 1758 | if (compile_end > next_label && compile_end != PROGRAM_END) { | 1781 | if (compile_end > next_label && compile_end != PROGRAM_END) { |
| 1759 | // This happens only when there is a label inside a IF/LOOP block | 1782 | // This happens only when there is a label inside a IF/LOOP block |
| 1760 | shader.AddLine("{ jmp_to = " + std::to_string(compile_end) + "u; break; }"); | 1783 | shader.AddLine(" jmp_to = " + std::to_string(compile_end) + "u; break; }"); |
| 1761 | labels.emplace(compile_end); | 1784 | labels.emplace(compile_end); |
| 1762 | } | 1785 | } |
| 1763 | 1786 | ||
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 43be69dd1..c439446b1 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h | |||
| @@ -45,6 +45,9 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { | |||
| 45 | case Maxwell::VertexAttribute::Type::SignedNorm: { | 45 | case Maxwell::VertexAttribute::Type::SignedNorm: { |
| 46 | 46 | ||
| 47 | switch (attrib.size) { | 47 | switch (attrib.size) { |
| 48 | case Maxwell::VertexAttribute::Size::Size_32_32_32: | ||
| 49 | return GL_INT; | ||
| 50 | case Maxwell::VertexAttribute::Size::Size_8_8: | ||
| 48 | case Maxwell::VertexAttribute::Size::Size_8_8_8_8: | 51 | case Maxwell::VertexAttribute::Size::Size_8_8_8_8: |
| 49 | return GL_BYTE; | 52 | return GL_BYTE; |
| 50 | case Maxwell::VertexAttribute::Size::Size_16_16: | 53 | case Maxwell::VertexAttribute::Size::Size_16_16: |
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 7ea66584c..70746a34e 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp | |||
| @@ -86,88 +86,11 @@ u32 BytesPerPixel(TextureFormat format) { | |||
| 86 | } | 86 | } |
| 87 | } | 87 | } |
| 88 | 88 | ||
| 89 | static u32 DepthBytesPerPixel(DepthFormat format) { | 89 | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, |
| 90 | switch (format) { | 90 | u32 height, u32 block_height) { |
| 91 | case DepthFormat::Z16_UNORM: | ||
| 92 | return 2; | ||
| 93 | case DepthFormat::S8_Z24_UNORM: | ||
| 94 | case DepthFormat::Z24_S8_UNORM: | ||
| 95 | case DepthFormat::Z32_FLOAT: | ||
| 96 | return 4; | ||
| 97 | case DepthFormat::Z32_S8_X24_FLOAT: | ||
| 98 | return 8; | ||
| 99 | default: | ||
| 100 | UNIMPLEMENTED_MSG("Format not implemented"); | ||
| 101 | break; | ||
| 102 | } | ||
| 103 | } | ||
| 104 | |||
| 105 | std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height, | ||
| 106 | u32 block_height) { | ||
| 107 | u8* data = Memory::GetPointer(address); | ||
| 108 | u32 bytes_per_pixel = BytesPerPixel(format); | ||
| 109 | |||
| 110 | std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); | ||
| 111 | |||
| 112 | switch (format) { | ||
| 113 | case TextureFormat::DXT1: | ||
| 114 | case TextureFormat::DXT23: | ||
| 115 | case TextureFormat::DXT45: | ||
| 116 | case TextureFormat::DXN1: | ||
| 117 | case TextureFormat::DXN2: | ||
| 118 | case TextureFormat::BC7U: | ||
| 119 | // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel | ||
| 120 | // values. | ||
| 121 | CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data, | ||
| 122 | unswizzled_data.data(), true, block_height); | ||
| 123 | break; | ||
| 124 | case TextureFormat::A8R8G8B8: | ||
| 125 | case TextureFormat::A2B10G10R10: | ||
| 126 | case TextureFormat::A1B5G5R5: | ||
| 127 | case TextureFormat::B5G6R5: | ||
| 128 | case TextureFormat::R8: | ||
| 129 | case TextureFormat::G8R8: | ||
| 130 | case TextureFormat::R16_G16_B16_A16: | ||
| 131 | case TextureFormat::R32_G32_B32_A32: | ||
| 132 | case TextureFormat::R32_G32: | ||
| 133 | case TextureFormat::R32: | ||
| 134 | case TextureFormat::R16: | ||
| 135 | case TextureFormat::R16_G16: | ||
| 136 | case TextureFormat::BF10GF11RF11: | ||
| 137 | case TextureFormat::ASTC_2D_4X4: | ||
| 138 | case TextureFormat::R32_G32_B32: | ||
| 139 | CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, | ||
| 140 | unswizzled_data.data(), true, block_height); | ||
| 141 | break; | ||
| 142 | default: | ||
| 143 | UNIMPLEMENTED_MSG("Format not implemented"); | ||
| 144 | break; | ||
| 145 | } | ||
| 146 | |||
| 147 | return unswizzled_data; | ||
| 148 | } | ||
| 149 | |||
| 150 | std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height, | ||
| 151 | u32 block_height) { | ||
| 152 | u8* data = Memory::GetPointer(address); | ||
| 153 | u32 bytes_per_pixel = DepthBytesPerPixel(format); | ||
| 154 | |||
| 155 | std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); | 91 | std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); |
| 156 | 92 | CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel, | |
| 157 | switch (format) { | 93 | Memory::GetPointer(address), unswizzled_data.data(), true, block_height); |
| 158 | case DepthFormat::Z16_UNORM: | ||
| 159 | case DepthFormat::S8_Z24_UNORM: | ||
| 160 | case DepthFormat::Z24_S8_UNORM: | ||
| 161 | case DepthFormat::Z32_FLOAT: | ||
| 162 | case DepthFormat::Z32_S8_X24_FLOAT: | ||
| 163 | CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, | ||
| 164 | unswizzled_data.data(), true, block_height); | ||
| 165 | break; | ||
| 166 | default: | ||
| 167 | UNIMPLEMENTED_MSG("Format not implemented"); | ||
| 168 | break; | ||
| 169 | } | ||
| 170 | |||
| 171 | return unswizzled_data; | 94 | return unswizzled_data; |
| 172 | } | 95 | } |
| 173 | 96 | ||
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index 73a4924d1..1f7b731be 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h | |||
| @@ -13,8 +13,8 @@ namespace Tegra::Texture { | |||
| 13 | /** | 13 | /** |
| 14 | * Unswizzles a swizzled texture without changing its format. | 14 | * Unswizzles a swizzled texture without changing its format. |
| 15 | */ | 15 | */ |
| 16 | std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height, | 16 | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, |
| 17 | u32 block_height = TICEntry::DefaultBlockHeight); | 17 | u32 height, u32 block_height = TICEntry::DefaultBlockHeight); |
| 18 | 18 | ||
| 19 | /** | 19 | /** |
| 20 | * Unswizzles a swizzled depth texture without changing its format. | 20 | * Unswizzles a swizzled depth texture without changing its format. |
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 5085ef96b..1e686b89e 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp | |||
| @@ -9,8 +9,6 @@ | |||
| 9 | 9 | ||
| 10 | namespace VideoCore { | 10 | namespace VideoCore { |
| 11 | 11 | ||
| 12 | std::atomic<bool> g_toggle_framelimit_enabled; | ||
| 13 | |||
| 14 | std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) { | 12 | std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) { |
| 15 | return std::make_unique<RendererOpenGL>(emu_window); | 13 | return std::make_unique<RendererOpenGL>(emu_window); |
| 16 | } | 14 | } |
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 7c01c0b8d..2dc07540f 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h | |||
| @@ -4,7 +4,6 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <atomic> | ||
| 8 | #include <memory> | 7 | #include <memory> |
| 9 | 8 | ||
| 10 | class EmuWindow; | 9 | class EmuWindow; |
| @@ -13,12 +12,6 @@ namespace VideoCore { | |||
| 13 | 12 | ||
| 14 | class RendererBase; | 13 | class RendererBase; |
| 15 | 14 | ||
| 16 | enum class Renderer { Software, OpenGL }; | ||
| 17 | |||
| 18 | // TODO: Wrap these in a user settings struct along with any other graphics settings (often set from | ||
| 19 | // qt ui) | ||
| 20 | extern std::atomic<bool> g_toggle_framelimit_enabled; | ||
| 21 | |||
| 22 | /** | 15 | /** |
| 23 | * Creates a renderer instance. | 16 | * Creates a renderer instance. |
| 24 | * | 17 | * |
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 3f7103ab9..e037223c2 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp | |||
| @@ -383,8 +383,10 @@ void GraphicsSurfaceWidget::OnUpdate() { | |||
| 383 | QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); | 383 | QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); |
| 384 | boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address); | 384 | boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address); |
| 385 | 385 | ||
| 386 | auto unswizzled_data = | 386 | // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles. |
| 387 | Tegra::Texture::UnswizzleTexture(*address, surface_format, surface_width, surface_height); | 387 | // Needs to be fixed if we plan to use this feature more, otherwise we may remove it. |
| 388 | auto unswizzled_data = Tegra::Texture::UnswizzleTexture( | ||
| 389 | *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height); | ||
| 388 | 390 | ||
| 389 | auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format, | 391 | auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format, |
| 390 | surface_width, surface_height); | 392 | surface_width, surface_height); |
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 114a0fc7f..8fe5e8b80 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h | |||
| @@ -4,6 +4,7 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <array> | ||
| 7 | #include <atomic> | 8 | #include <atomic> |
| 8 | #include <utility> | 9 | #include <utility> |
| 9 | #include <QImage> | 10 | #include <QImage> |
| @@ -39,7 +40,6 @@ public: | |||
| 39 | * If this class receives valid SMDH data, it will also display game icons and titles. | 40 | * If this class receives valid SMDH data, it will also display game icons and titles. |
| 40 | */ | 41 | */ |
| 41 | class GameListItemPath : public GameListItem { | 42 | class GameListItemPath : public GameListItem { |
| 42 | |||
| 43 | public: | 43 | public: |
| 44 | static const int FullPathRole = Qt::UserRole + 1; | 44 | static const int FullPathRole = Qt::UserRole + 1; |
| 45 | static const int TitleRole = Qt::UserRole + 2; | 45 | static const int TitleRole = Qt::UserRole + 2; |
| @@ -48,18 +48,18 @@ public: | |||
| 48 | 48 | ||
| 49 | GameListItemPath() = default; | 49 | GameListItemPath() = default; |
| 50 | GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, | 50 | GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, |
| 51 | const QString& game_name, const QString& game_type, u64 program_id) | 51 | const QString& game_name, const QString& game_type, u64 program_id) { |
| 52 | : GameListItem() { | ||
| 53 | setData(game_path, FullPathRole); | 52 | setData(game_path, FullPathRole); |
| 54 | setData(game_name, TitleRole); | 53 | setData(game_name, TitleRole); |
| 55 | setData(qulonglong(program_id), ProgramIdRole); | 54 | setData(qulonglong(program_id), ProgramIdRole); |
| 56 | setData(game_type, FileTypeRole); | 55 | setData(game_type, FileTypeRole); |
| 57 | 56 | ||
| 57 | const u32 size = UISettings::values.icon_size; | ||
| 58 | |||
| 58 | QPixmap picture; | 59 | QPixmap picture; |
| 59 | u32 size = UISettings::values.icon_size; | 60 | if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) { |
| 60 | if (!picture.loadFromData(picture_data.data(), picture_data.size())) | ||
| 61 | picture = GetDefaultIcon(size); | 61 | picture = GetDefaultIcon(size); |
| 62 | 62 | } | |
| 63 | picture = picture.scaled(size, size); | 63 | picture = picture.scaled(size, size); |
| 64 | 64 | ||
| 65 | setData(picture, Qt::DecorationRole); | 65 | setData(picture, Qt::DecorationRole); |
| @@ -70,17 +70,16 @@ public: | |||
| 70 | std::string filename; | 70 | std::string filename; |
| 71 | Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, | 71 | Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, |
| 72 | nullptr); | 72 | nullptr); |
| 73 | QString title = data(TitleRole).toString(); | ||
| 74 | 73 | ||
| 75 | std::vector<QString> row_data{ | 74 | const std::array<QString, 4> row_data{{ |
| 76 | QString::fromStdString(filename), | 75 | QString::fromStdString(filename), |
| 77 | data(FileTypeRole).toString(), | 76 | data(FileTypeRole).toString(), |
| 78 | QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())), | 77 | QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())), |
| 79 | data(TitleRole).toString(), | 78 | data(TitleRole).toString(), |
| 80 | }; | 79 | }}; |
| 81 | 80 | ||
| 82 | auto row1 = row_data.at(UISettings::values.row_1_text_id); | 81 | const auto& row1 = row_data.at(UISettings::values.row_1_text_id); |
| 83 | auto row2 = row_data.at(UISettings::values.row_2_text_id); | 82 | const auto& row2 = row_data.at(UISettings::values.row_2_text_id); |
| 84 | 83 | ||
| 85 | if (row1.isEmpty() || row1 == row2) | 84 | if (row1.isEmpty() || row1 == row2) |
| 86 | return row2; | 85 | return row2; |
| @@ -88,9 +87,9 @@ public: | |||
| 88 | return row1; | 87 | return row1; |
| 89 | 88 | ||
| 90 | return row1 + "\n " + row2; | 89 | return row1 + "\n " + row2; |
| 91 | } else { | ||
| 92 | return GameListItem::data(role); | ||
| 93 | } | 90 | } |
| 91 | |||
| 92 | return GameListItem::data(role); | ||
| 94 | } | 93 | } |
| 95 | }; | 94 | }; |
| 96 | 95 | ||