diff options
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 2db845da6..1fc4e56b1 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -7,6 +7,7 @@ | |||
| 7 | 7 | ||
| 8 | #include "common/color.h" | 8 | #include "common/color.h" |
| 9 | #include "common/math_util.h" | 9 | #include "common/math_util.h" |
| 10 | #include "common/profiler.h" | ||
| 10 | 11 | ||
| 11 | #include "core/hw/gpu.h" | 12 | #include "core/hw/gpu.h" |
| 12 | #include "core/memory.h" | 13 | #include "core/memory.h" |
| @@ -873,11 +874,15 @@ void RasterizerOpenGL::ReloadDepthBuffer() { | |||
| 873 | state.Apply(); | 874 | state.Apply(); |
| 874 | } | 875 | } |
| 875 | 876 | ||
| 877 | Common::Profiling::TimingCategory buffer_commit_category("Framebuffer Commit"); | ||
| 878 | |||
| 876 | void RasterizerOpenGL::CommitColorBuffer() { | 879 | void RasterizerOpenGL::CommitColorBuffer() { |
| 877 | if (last_fb_color_addr != 0) { | 880 | if (last_fb_color_addr != 0) { |
| 878 | u8* color_buffer = Memory::GetPhysicalPointer(last_fb_color_addr); | 881 | u8* color_buffer = Memory::GetPhysicalPointer(last_fb_color_addr); |
| 879 | 882 | ||
| 880 | if (color_buffer != nullptr) { | 883 | if (color_buffer != nullptr) { |
| 884 | Common::Profiling::ScopeTimer timer(buffer_commit_category); | ||
| 885 | |||
| 881 | u32 bytes_per_pixel = Pica::Regs::BytesPerColorPixel(fb_color_texture.format); | 886 | u32 bytes_per_pixel = Pica::Regs::BytesPerColorPixel(fb_color_texture.format); |
| 882 | 887 | ||
| 883 | std::unique_ptr<u8[]> temp_gl_color_buffer(new u8[fb_color_texture.width * fb_color_texture.height * bytes_per_pixel]); | 888 | std::unique_ptr<u8[]> temp_gl_color_buffer(new u8[fb_color_texture.width * fb_color_texture.height * bytes_per_pixel]); |
| @@ -913,6 +918,8 @@ void RasterizerOpenGL::CommitDepthBuffer() { | |||
| 913 | u8* depth_buffer = Memory::GetPhysicalPointer(last_fb_depth_addr); | 918 | u8* depth_buffer = Memory::GetPhysicalPointer(last_fb_depth_addr); |
| 914 | 919 | ||
| 915 | if (depth_buffer != nullptr) { | 920 | if (depth_buffer != nullptr) { |
| 921 | Common::Profiling::ScopeTimer timer(buffer_commit_category); | ||
| 922 | |||
| 916 | u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(fb_depth_texture.format); | 923 | u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(fb_depth_texture.format); |
| 917 | 924 | ||
| 918 | // OpenGL needs 4 bpp alignment for D24 | 925 | // OpenGL needs 4 bpp alignment for D24 |