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-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 4058f62cd..6c1b2f063 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -376,11 +376,11 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
376 const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D); 376 const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
377 const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler; 377 const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
378 const VkPipeline pipeline = FindOrEmplacePipeline(key); 378 const VkPipeline pipeline = FindOrEmplacePipeline(key);
379 const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
380 scheduler.RequestRenderpass(dst_framebuffer); 379 scheduler.RequestRenderpass(dst_framebuffer);
381 scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_view, descriptor_set, 380 scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
382 &device = device](vk::CommandBuffer cmdbuf) { 381 src_view](vk::CommandBuffer cmdbuf) {
383 // TODO: Barriers 382 // TODO: Barriers
383 const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
384 UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view); 384 UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
385 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); 385 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
386 cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, 386 cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
@@ -402,12 +402,11 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
402 const VkPipelineLayout layout = *two_textures_pipeline_layout; 402 const VkPipelineLayout layout = *two_textures_pipeline_layout;
403 const VkSampler sampler = *nearest_sampler; 403 const VkSampler sampler = *nearest_sampler;
404 const VkPipeline pipeline = BlitDepthStencilPipeline(dst_framebuffer->RenderPass()); 404 const VkPipeline pipeline = BlitDepthStencilPipeline(dst_framebuffer->RenderPass());
405 const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
406 scheduler.RequestRenderpass(dst_framebuffer); 405 scheduler.RequestRenderpass(dst_framebuffer);
407 scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view, 406 scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view,
408 src_stencil_view, descriptor_set, 407 src_stencil_view, this](vk::CommandBuffer cmdbuf) {
409 &device = device](vk::CommandBuffer cmdbuf) {
410 // TODO: Barriers 408 // TODO: Barriers
409 const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
411 UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view, 410 UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
412 src_stencil_view); 411 src_stencil_view);
413 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); 412 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
@@ -448,14 +447,12 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb
448 const VkPipelineLayout layout = *one_texture_pipeline_layout; 447 const VkPipelineLayout layout = *one_texture_pipeline_layout;
449 const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D); 448 const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
450 const VkSampler sampler = *nearest_sampler; 449 const VkSampler sampler = *nearest_sampler;
451 const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
452 const VkExtent2D extent{ 450 const VkExtent2D extent{
453 .width = src_image_view.size.width, 451 .width = src_image_view.size.width,
454 .height = src_image_view.size.height, 452 .height = src_image_view.size.height,
455 }; 453 };
456 scheduler.RequestRenderpass(dst_framebuffer); 454 scheduler.RequestRenderpass(dst_framebuffer);
457 scheduler.Record([pipeline, layout, sampler, src_view, descriptor_set, extent, 455 scheduler.Record([pipeline, layout, sampler, src_view, extent, this](vk::CommandBuffer cmdbuf) {
458 &device = device](vk::CommandBuffer cmdbuf) {
459 const VkOffset2D offset{ 456 const VkOffset2D offset{
460 .x = 0, 457 .x = 0,
461 .y = 0, 458 .y = 0,
@@ -476,6 +473,7 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb
476 .tex_scale = {viewport.width, viewport.height}, 473 .tex_scale = {viewport.width, viewport.height},
477 .tex_offset = {0.0f, 0.0f}, 474 .tex_offset = {0.0f, 0.0f},
478 }; 475 };
476 const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
479 UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view); 477 UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
480 478
481 // TODO: Barriers 479 // TODO: Barriers