diff options
| -rw-r--r-- | CMakeLists.txt | 1 | ||||
| -rw-r--r-- | externals/glad/CMakeLists.txt | 11 | ||||
| -rw-r--r-- | externals/glad/Readme.md | 5 | ||||
| -rw-r--r-- | externals/glad/include/KHR/khrplatform.h | 282 | ||||
| -rw-r--r-- | externals/glad/include/glad/glad.h | 2264 | ||||
| -rw-r--r-- | externals/glad/src/glad.c | 1404 | ||||
| -rw-r--r-- | src/citra/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | src/citra/emu_window/emu_window_glfw.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/generated/Readme.md | 5 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/generated/gl_3_2_core.c | 1186 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/generated/gl_3_2_core.h | 1609 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_resource_manager.h | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_util.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/pica_to_gl.h | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.h | 2 |
19 files changed, 3982 insertions, 2815 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 2ac94bc9f..ebffc0d85 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt | |||
| @@ -213,6 +213,7 @@ set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih") | |||
| 213 | include_directories(${INI_PREFIX}) | 213 | include_directories(${INI_PREFIX}) |
| 214 | add_subdirectory(${INI_PREFIX}) | 214 | add_subdirectory(${INI_PREFIX}) |
| 215 | 215 | ||
| 216 | add_subdirectory(externals/glad) | ||
| 216 | include_directories(externals/microprofile) | 217 | include_directories(externals/microprofile) |
| 217 | include_directories(externals/nihstro/include) | 218 | include_directories(externals/nihstro/include) |
| 218 | 219 | ||
diff --git a/externals/glad/CMakeLists.txt b/externals/glad/CMakeLists.txt new file mode 100644 index 000000000..ebc5db1f2 --- /dev/null +++ b/externals/glad/CMakeLists.txt | |||
| @@ -0,0 +1,11 @@ | |||
| 1 | set(SRCS | ||
| 2 | src/glad.c | ||
| 3 | ) | ||
| 4 | set(HEADERS | ||
| 5 | include/KHR/khrplatform.h | ||
| 6 | include/glad/glad.h | ||
| 7 | ) | ||
| 8 | |||
| 9 | create_directory_groups(${SRCS} ${HEADERS}) | ||
| 10 | add_library(glad STATIC ${SRCS} ${HEADERS}) | ||
| 11 | target_include_directories(glad PUBLIC "include/") | ||
diff --git a/externals/glad/Readme.md b/externals/glad/Readme.md new file mode 100644 index 000000000..87866455c --- /dev/null +++ b/externals/glad/Readme.md | |||
| @@ -0,0 +1,5 @@ | |||
| 1 | These files were generated by the [glad](https://github.com/Dav1dde/glad) OpenGL loader generator and have been checked in as-is. You can re-generate them using glad with the following command: | ||
| 2 | |||
| 3 | ``` | ||
| 4 | python -m glad --profile core --out-path glad/ --api gl=3.3,gles=3.0 | ||
| 5 | ``` | ||
diff --git a/externals/glad/include/KHR/khrplatform.h b/externals/glad/include/KHR/khrplatform.h new file mode 100644 index 000000000..c9e6f17d3 --- /dev/null +++ b/externals/glad/include/KHR/khrplatform.h | |||
| @@ -0,0 +1,282 @@ | |||
| 1 | #ifndef __khrplatform_h_ | ||
| 2 | #define __khrplatform_h_ | ||
| 3 | |||
| 4 | /* | ||
| 5 | ** Copyright (c) 2008-2009 The Khronos Group Inc. | ||
| 6 | ** | ||
| 7 | ** Permission is hereby granted, free of charge, to any person obtaining a | ||
| 8 | ** copy of this software and/or associated documentation files (the | ||
| 9 | ** "Materials"), to deal in the Materials without restriction, including | ||
| 10 | ** without limitation the rights to use, copy, modify, merge, publish, | ||
| 11 | ** distribute, sublicense, and/or sell copies of the Materials, and to | ||
| 12 | ** permit persons to whom the Materials are furnished to do so, subject to | ||
| 13 | ** the following conditions: | ||
| 14 | ** | ||
| 15 | ** The above copyright notice and this permission notice shall be included | ||
| 16 | ** in all copies or substantial portions of the Materials. | ||
| 17 | ** | ||
| 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
| 19 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
| 20 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
| 21 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | ||
| 22 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | ||
| 23 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | ||
| 24 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | ||
| 25 | */ | ||
| 26 | |||
| 27 | /* Khronos platform-specific types and definitions. | ||
| 28 | * | ||
| 29 | * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ | ||
| 30 | * | ||
| 31 | * Adopters may modify this file to suit their platform. Adopters are | ||
| 32 | * encouraged to submit platform specific modifications to the Khronos | ||
| 33 | * group so that they can be included in future versions of this file. | ||
| 34 | * Please submit changes by sending them to the public Khronos Bugzilla | ||
| 35 | * (http://khronos.org/bugzilla) by filing a bug against product | ||
| 36 | * "Khronos (general)" component "Registry". | ||
| 37 | * | ||
| 38 | * A predefined template which fills in some of the bug fields can be | ||
| 39 | * reached using http://tinyurl.com/khrplatform-h-bugreport, but you | ||
| 40 | * must create a Bugzilla login first. | ||
| 41 | * | ||
| 42 | * | ||
| 43 | * See the Implementer's Guidelines for information about where this file | ||
| 44 | * should be located on your system and for more details of its use: | ||
| 45 | * http://www.khronos.org/registry/implementers_guide.pdf | ||
| 46 | * | ||
| 47 | * This file should be included as | ||
| 48 | * #include <KHR/khrplatform.h> | ||
| 49 | * by Khronos client API header files that use its types and defines. | ||
| 50 | * | ||
| 51 | * The types in khrplatform.h should only be used to define API-specific types. | ||
| 52 | * | ||
| 53 | * Types defined in khrplatform.h: | ||
| 54 | * khronos_int8_t signed 8 bit | ||
| 55 | * khronos_uint8_t unsigned 8 bit | ||
| 56 | * khronos_int16_t signed 16 bit | ||
| 57 | * khronos_uint16_t unsigned 16 bit | ||
| 58 | * khronos_int32_t signed 32 bit | ||
| 59 | * khronos_uint32_t unsigned 32 bit | ||
| 60 | * khronos_int64_t signed 64 bit | ||
| 61 | * khronos_uint64_t unsigned 64 bit | ||
| 62 | * khronos_intptr_t signed same number of bits as a pointer | ||
| 63 | * khronos_uintptr_t unsigned same number of bits as a pointer | ||
| 64 | * khronos_ssize_t signed size | ||
| 65 | * khronos_usize_t unsigned size | ||
| 66 | * khronos_float_t signed 32 bit floating point | ||
| 67 | * khronos_time_ns_t unsigned 64 bit time in nanoseconds | ||
| 68 | * khronos_utime_nanoseconds_t unsigned time interval or absolute time in | ||
| 69 | * nanoseconds | ||
| 70 | * khronos_stime_nanoseconds_t signed time interval in nanoseconds | ||
| 71 | * khronos_boolean_enum_t enumerated boolean type. This should | ||
| 72 | * only be used as a base type when a client API's boolean type is | ||
| 73 | * an enum. Client APIs which use an integer or other type for | ||
| 74 | * booleans cannot use this as the base type for their boolean. | ||
| 75 | * | ||
| 76 | * Tokens defined in khrplatform.h: | ||
| 77 | * | ||
| 78 | * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. | ||
| 79 | * | ||
| 80 | * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. | ||
| 81 | * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. | ||
| 82 | * | ||
| 83 | * Calling convention macros defined in this file: | ||
| 84 | * KHRONOS_APICALL | ||
| 85 | * KHRONOS_APIENTRY | ||
| 86 | * KHRONOS_APIATTRIBUTES | ||
| 87 | * | ||
| 88 | * These may be used in function prototypes as: | ||
| 89 | * | ||
| 90 | * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( | ||
| 91 | * int arg1, | ||
| 92 | * int arg2) KHRONOS_APIATTRIBUTES; | ||
| 93 | */ | ||
| 94 | |||
| 95 | /*------------------------------------------------------------------------- | ||
| 96 | * Definition of KHRONOS_APICALL | ||
| 97 | *------------------------------------------------------------------------- | ||
| 98 | * This precedes the return type of the function in the function prototype. | ||
| 99 | */ | ||
| 100 | #if defined(_WIN32) && !defined(__SCITECH_SNAP__) | ||
| 101 | # define KHRONOS_APICALL __declspec(dllimport) | ||
| 102 | #elif defined (__SYMBIAN32__) | ||
| 103 | # define KHRONOS_APICALL IMPORT_C | ||
| 104 | #else | ||
| 105 | # define KHRONOS_APICALL | ||
| 106 | #endif | ||
| 107 | |||
| 108 | /*------------------------------------------------------------------------- | ||
| 109 | * Definition of KHRONOS_APIENTRY | ||
| 110 | *------------------------------------------------------------------------- | ||
| 111 | * This follows the return type of the function and precedes the function | ||
| 112 | * name in the function prototype. | ||
| 113 | */ | ||
| 114 | #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) | ||
| 115 | /* Win32 but not WinCE */ | ||
| 116 | # define KHRONOS_APIENTRY __stdcall | ||
| 117 | #else | ||
| 118 | # define KHRONOS_APIENTRY | ||
| 119 | #endif | ||
| 120 | |||
| 121 | /*------------------------------------------------------------------------- | ||
| 122 | * Definition of KHRONOS_APIATTRIBUTES | ||
| 123 | *------------------------------------------------------------------------- | ||
| 124 | * This follows the closing parenthesis of the function prototype arguments. | ||
| 125 | */ | ||
| 126 | #if defined (__ARMCC_2__) | ||
| 127 | #define KHRONOS_APIATTRIBUTES __softfp | ||
| 128 | #else | ||
| 129 | #define KHRONOS_APIATTRIBUTES | ||
| 130 | #endif | ||
| 131 | |||
| 132 | /*------------------------------------------------------------------------- | ||
| 133 | * basic type definitions | ||
| 134 | *-----------------------------------------------------------------------*/ | ||
| 135 | #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) | ||
| 136 | |||
| 137 | |||
| 138 | /* | ||
| 139 | * Using <stdint.h> | ||
| 140 | */ | ||
| 141 | #include <stdint.h> | ||
| 142 | typedef int32_t khronos_int32_t; | ||
| 143 | typedef uint32_t khronos_uint32_t; | ||
| 144 | typedef int64_t khronos_int64_t; | ||
| 145 | typedef uint64_t khronos_uint64_t; | ||
| 146 | #define KHRONOS_SUPPORT_INT64 1 | ||
| 147 | #define KHRONOS_SUPPORT_FLOAT 1 | ||
| 148 | |||
| 149 | #elif defined(__VMS ) || defined(__sgi) | ||
| 150 | |||
| 151 | /* | ||
| 152 | * Using <inttypes.h> | ||
| 153 | */ | ||
| 154 | #include <inttypes.h> | ||
| 155 | typedef int32_t khronos_int32_t; | ||
| 156 | typedef uint32_t khronos_uint32_t; | ||
| 157 | typedef int64_t khronos_int64_t; | ||
| 158 | typedef uint64_t khronos_uint64_t; | ||
| 159 | #define KHRONOS_SUPPORT_INT64 1 | ||
| 160 | #define KHRONOS_SUPPORT_FLOAT 1 | ||
| 161 | |||
| 162 | #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) | ||
| 163 | |||
| 164 | /* | ||
| 165 | * Win32 | ||
| 166 | */ | ||
| 167 | typedef __int32 khronos_int32_t; | ||
| 168 | typedef unsigned __int32 khronos_uint32_t; | ||
| 169 | typedef __int64 khronos_int64_t; | ||
| 170 | typedef unsigned __int64 khronos_uint64_t; | ||
| 171 | #define KHRONOS_SUPPORT_INT64 1 | ||
| 172 | #define KHRONOS_SUPPORT_FLOAT 1 | ||
| 173 | |||
| 174 | #elif defined(__sun__) || defined(__digital__) | ||
| 175 | |||
| 176 | /* | ||
| 177 | * Sun or Digital | ||
| 178 | */ | ||
| 179 | typedef int khronos_int32_t; | ||
| 180 | typedef unsigned int khronos_uint32_t; | ||
| 181 | #if defined(__arch64__) || defined(_LP64) | ||
| 182 | typedef long int khronos_int64_t; | ||
| 183 | typedef unsigned long int khronos_uint64_t; | ||
| 184 | #else | ||
| 185 | typedef long long int khronos_int64_t; | ||
| 186 | typedef unsigned long long int khronos_uint64_t; | ||
| 187 | #endif /* __arch64__ */ | ||
| 188 | #define KHRONOS_SUPPORT_INT64 1 | ||
| 189 | #define KHRONOS_SUPPORT_FLOAT 1 | ||
| 190 | |||
| 191 | #elif 0 | ||
| 192 | |||
| 193 | /* | ||
| 194 | * Hypothetical platform with no float or int64 support | ||
| 195 | */ | ||
| 196 | typedef int khronos_int32_t; | ||
| 197 | typedef unsigned int khronos_uint32_t; | ||
| 198 | #define KHRONOS_SUPPORT_INT64 0 | ||
| 199 | #define KHRONOS_SUPPORT_FLOAT 0 | ||
| 200 | |||
| 201 | #else | ||
| 202 | |||
| 203 | /* | ||
| 204 | * Generic fallback | ||
| 205 | */ | ||
| 206 | #include <stdint.h> | ||
| 207 | typedef int32_t khronos_int32_t; | ||
| 208 | typedef uint32_t khronos_uint32_t; | ||
| 209 | typedef int64_t khronos_int64_t; | ||
| 210 | typedef uint64_t khronos_uint64_t; | ||
| 211 | #define KHRONOS_SUPPORT_INT64 1 | ||
| 212 | #define KHRONOS_SUPPORT_FLOAT 1 | ||
| 213 | |||
| 214 | #endif | ||
| 215 | |||
| 216 | |||
| 217 | /* | ||
| 218 | * Types that are (so far) the same on all platforms | ||
| 219 | */ | ||
| 220 | typedef signed char khronos_int8_t; | ||
| 221 | typedef unsigned char khronos_uint8_t; | ||
| 222 | typedef signed short int khronos_int16_t; | ||
| 223 | typedef unsigned short int khronos_uint16_t; | ||
| 224 | |||
| 225 | /* | ||
| 226 | * Types that differ between LLP64 and LP64 architectures - in LLP64, | ||
| 227 | * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears | ||
| 228 | * to be the only LLP64 architecture in current use. | ||
| 229 | */ | ||
| 230 | #ifdef _WIN64 | ||
| 231 | typedef signed long long int khronos_intptr_t; | ||
| 232 | typedef unsigned long long int khronos_uintptr_t; | ||
| 233 | typedef signed long long int khronos_ssize_t; | ||
| 234 | typedef unsigned long long int khronos_usize_t; | ||
| 235 | #else | ||
| 236 | typedef signed long int khronos_intptr_t; | ||
| 237 | typedef unsigned long int khronos_uintptr_t; | ||
| 238 | typedef signed long int khronos_ssize_t; | ||
| 239 | typedef unsigned long int khronos_usize_t; | ||
| 240 | #endif | ||
| 241 | |||
| 242 | #if KHRONOS_SUPPORT_FLOAT | ||
| 243 | /* | ||
| 244 | * Float type | ||
| 245 | */ | ||
| 246 | typedef float khronos_float_t; | ||
| 247 | #endif | ||
| 248 | |||
| 249 | #if KHRONOS_SUPPORT_INT64 | ||
| 250 | /* Time types | ||
| 251 | * | ||
| 252 | * These types can be used to represent a time interval in nanoseconds or | ||
| 253 | * an absolute Unadjusted System Time. Unadjusted System Time is the number | ||
| 254 | * of nanoseconds since some arbitrary system event (e.g. since the last | ||
| 255 | * time the system booted). The Unadjusted System Time is an unsigned | ||
| 256 | * 64 bit value that wraps back to 0 every 584 years. Time intervals | ||
| 257 | * may be either signed or unsigned. | ||
| 258 | */ | ||
| 259 | typedef khronos_uint64_t khronos_utime_nanoseconds_t; | ||
| 260 | typedef khronos_int64_t khronos_stime_nanoseconds_t; | ||
| 261 | #endif | ||
| 262 | |||
| 263 | /* | ||
| 264 | * Dummy value used to pad enum types to 32 bits. | ||
| 265 | */ | ||
| 266 | #ifndef KHRONOS_MAX_ENUM | ||
| 267 | #define KHRONOS_MAX_ENUM 0x7FFFFFFF | ||
| 268 | #endif | ||
| 269 | |||
| 270 | /* | ||
| 271 | * Enumerated boolean type | ||
| 272 | * | ||
| 273 | * Values other than zero should be considered to be true. Therefore | ||
| 274 | * comparisons should not be made against KHRONOS_TRUE. | ||
| 275 | */ | ||
| 276 | typedef enum { | ||
| 277 | KHRONOS_FALSE = 0, | ||
| 278 | KHRONOS_TRUE = 1, | ||
| 279 | KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM | ||
| 280 | } khronos_boolean_enum_t; | ||
| 281 | |||
| 282 | #endif /* __khrplatform_h_ */ | ||
diff --git a/externals/glad/include/glad/glad.h b/externals/glad/include/glad/glad.h new file mode 100644 index 000000000..678a5287a --- /dev/null +++ b/externals/glad/include/glad/glad.h | |||
| @@ -0,0 +1,2264 @@ | |||
| 1 | |||
| 2 | #ifndef __glad_h_ | ||
| 3 | #define __glad_h_ | ||
| 4 | |||
| 5 | #ifdef __gl_h_ | ||
| 6 | #error OpenGL header already included, remove this include, glad already provides it | ||
| 7 | #endif | ||
| 8 | #define __gl_h_ | ||
| 9 | |||
| 10 | #ifdef __gl2_h_ | ||
| 11 | #error OpenGL ES 2 header already included, remove this include, glad already provides it | ||
| 12 | #endif | ||
| 13 | #define __gl2_h_ | ||
| 14 | |||
| 15 | #ifdef __gl3_h_ | ||
| 16 | #error OpenGL ES 3 header already included, remove this include, glad already provides it | ||
| 17 | #endif | ||
| 18 | #define __gl3_h_ | ||
| 19 | |||
| 20 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | ||
| 21 | #ifndef WIN32_LEAN_AND_MEAN | ||
| 22 | #define WIN32_LEAN_AND_MEAN 1 | ||
| 23 | #endif | ||
| 24 | #include <windows.h> | ||
| 25 | #endif | ||
| 26 | |||
| 27 | #ifndef APIENTRY | ||
| 28 | #define APIENTRY | ||
| 29 | #endif | ||
| 30 | #ifndef APIENTRYP | ||
| 31 | #define APIENTRYP APIENTRY * | ||
| 32 | #endif | ||
| 33 | |||
| 34 | #ifdef __cplusplus | ||
| 35 | extern "C" { | ||
| 36 | #endif | ||
| 37 | |||
| 38 | struct gladGLversionStruct { | ||
| 39 | int major; | ||
| 40 | int minor; | ||
| 41 | }; | ||
| 42 | |||
| 43 | extern struct gladGLversionStruct GLVersion; | ||
| 44 | |||
| 45 | typedef void* (* GLADloadproc)(const char *name); | ||
| 46 | |||
| 47 | #ifndef GLAPI | ||
| 48 | # if defined(GLAD_GLAPI_EXPORT) | ||
| 49 | # if defined(WIN32) || defined(__CYGWIN__) | ||
| 50 | # if defined(GLAD_GLAPI_EXPORT_BUILD) | ||
| 51 | # if defined(__GNUC__) | ||
| 52 | # define GLAPI __attribute__ ((dllexport)) extern | ||
| 53 | # else | ||
| 54 | # define GLAPI __declspec(dllexport) extern | ||
| 55 | # endif | ||
| 56 | # else | ||
| 57 | # if defined(__GNUC__) | ||
| 58 | # define GLAPI __attribute__ ((dllimport)) extern | ||
| 59 | # else | ||
| 60 | # define GLAPI __declspec(dllimport) extern | ||
| 61 | # endif | ||
| 62 | # endif | ||
| 63 | # elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) | ||
| 64 | # define GLAPI __attribute__ ((visibility ("default"))) extern | ||
| 65 | # else | ||
| 66 | # define GLAPI extern | ||
| 67 | # endif | ||
| 68 | # else | ||
| 69 | # define GLAPI extern | ||
| 70 | # endif | ||
| 71 | #endif | ||
| 72 | |||
| 73 | GLAPI int gladLoadGL(void); | ||
| 74 | |||
| 75 | GLAPI int gladLoadGLLoader(GLADloadproc); | ||
| 76 | |||
| 77 | GLAPI int gladLoadGLES2Loader(GLADloadproc); | ||
| 78 | |||
| 79 | #include <stddef.h> | ||
| 80 | #include <KHR/khrplatform.h> | ||
| 81 | #ifndef GLEXT_64_TYPES_DEFINED | ||
| 82 | /* This code block is duplicated in glxext.h, so must be protected */ | ||
| 83 | #define GLEXT_64_TYPES_DEFINED | ||
| 84 | /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | ||
| 85 | /* (as used in the GL_EXT_timer_query extension). */ | ||
| 86 | #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | ||
| 87 | #include <inttypes.h> | ||
| 88 | #elif defined(__sun__) || defined(__digital__) | ||
| 89 | #include <inttypes.h> | ||
| 90 | #if defined(__STDC__) | ||
| 91 | #if defined(__arch64__) || defined(_LP64) | ||
| 92 | typedef long int int64_t; | ||
| 93 | typedef unsigned long int uint64_t; | ||
| 94 | #else | ||
| 95 | typedef long long int int64_t; | ||
| 96 | typedef unsigned long long int uint64_t; | ||
| 97 | #endif /* __arch64__ */ | ||
| 98 | #endif /* __STDC__ */ | ||
| 99 | #elif defined( __VMS ) || defined(__sgi) | ||
| 100 | #include <inttypes.h> | ||
| 101 | #elif defined(__SCO__) || defined(__USLC__) | ||
| 102 | #include <stdint.h> | ||
| 103 | #elif defined(__UNIXOS2__) || defined(__SOL64__) | ||
| 104 | typedef long int int32_t; | ||
| 105 | typedef long long int int64_t; | ||
| 106 | typedef unsigned long long int uint64_t; | ||
| 107 | #elif defined(_WIN32) && defined(__GNUC__) | ||
| 108 | #include <stdint.h> | ||
| 109 | #elif defined(_WIN32) | ||
| 110 | typedef __int32 int32_t; | ||
| 111 | typedef __int64 int64_t; | ||
| 112 | typedef unsigned __int64 uint64_t; | ||
| 113 | #else | ||
| 114 | /* Fallback if nothing above works */ | ||
| 115 | #include <inttypes.h> | ||
| 116 | #endif | ||
| 117 | #endif | ||
| 118 | typedef unsigned int GLenum; | ||
| 119 | typedef unsigned char GLboolean; | ||
| 120 | typedef unsigned int GLbitfield; | ||
| 121 | typedef void GLvoid; | ||
| 122 | typedef signed char GLbyte; | ||
| 123 | typedef short GLshort; | ||
| 124 | typedef int GLint; | ||
| 125 | typedef int GLclampx; | ||
| 126 | typedef unsigned char GLubyte; | ||
| 127 | typedef unsigned short GLushort; | ||
| 128 | typedef unsigned int GLuint; | ||
| 129 | typedef int GLsizei; | ||
| 130 | typedef float GLfloat; | ||
| 131 | typedef float GLclampf; | ||
| 132 | typedef double GLdouble; | ||
| 133 | typedef double GLclampd; | ||
| 134 | typedef void *GLeglImageOES; | ||
| 135 | typedef char GLchar; | ||
| 136 | typedef char GLcharARB; | ||
| 137 | #ifdef __APPLE__ | ||
| 138 | typedef void *GLhandleARB; | ||
| 139 | #else | ||
| 140 | typedef unsigned int GLhandleARB; | ||
| 141 | #endif | ||
| 142 | typedef unsigned short GLhalfARB; | ||
| 143 | typedef unsigned short GLhalf; | ||
| 144 | typedef GLint GLfixed; | ||
| 145 | typedef ptrdiff_t GLintptr; | ||
| 146 | typedef ptrdiff_t GLsizeiptr; | ||
| 147 | typedef int64_t GLint64; | ||
| 148 | typedef uint64_t GLuint64; | ||
| 149 | typedef ptrdiff_t GLintptrARB; | ||
| 150 | typedef ptrdiff_t GLsizeiptrARB; | ||
| 151 | typedef int64_t GLint64EXT; | ||
| 152 | typedef uint64_t GLuint64EXT; | ||
| 153 | typedef struct __GLsync *GLsync; | ||
| 154 | struct _cl_context; | ||
| 155 | struct _cl_event; | ||
| 156 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | ||
| 157 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | ||
| 158 | typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | ||
| 159 | typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); | ||
| 160 | typedef unsigned short GLhalfNV; | ||
| 161 | typedef GLintptr GLvdpauSurfaceNV; | ||
| 162 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | ||
| 163 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | ||
| 164 | #define GL_COLOR_BUFFER_BIT 0x00004000 | ||
| 165 | #define GL_FALSE 0 | ||
| 166 | #define GL_TRUE 1 | ||
| 167 | #define GL_POINTS 0x0000 | ||
| 168 | #define GL_LINES 0x0001 | ||
| 169 | #define GL_LINE_LOOP 0x0002 | ||
| 170 | #define GL_LINE_STRIP 0x0003 | ||
| 171 | #define GL_TRIANGLES 0x0004 | ||
| 172 | #define GL_TRIANGLE_STRIP 0x0005 | ||
| 173 | #define GL_TRIANGLE_FAN 0x0006 | ||
| 174 | #define GL_NEVER 0x0200 | ||
| 175 | #define GL_LESS 0x0201 | ||
| 176 | #define GL_EQUAL 0x0202 | ||
| 177 | #define GL_LEQUAL 0x0203 | ||
| 178 | #define GL_GREATER 0x0204 | ||
| 179 | #define GL_NOTEQUAL 0x0205 | ||
| 180 | #define GL_GEQUAL 0x0206 | ||
| 181 | #define GL_ALWAYS 0x0207 | ||
| 182 | #define GL_ZERO 0 | ||
| 183 | #define GL_ONE 1 | ||
| 184 | #define GL_SRC_COLOR 0x0300 | ||
| 185 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | ||
| 186 | #define GL_SRC_ALPHA 0x0302 | ||
| 187 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | ||
| 188 | #define GL_DST_ALPHA 0x0304 | ||
| 189 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | ||
| 190 | #define GL_DST_COLOR 0x0306 | ||
| 191 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | ||
| 192 | #define GL_SRC_ALPHA_SATURATE 0x0308 | ||
| 193 | #define GL_NONE 0 | ||
| 194 | #define GL_FRONT_LEFT 0x0400 | ||
| 195 | #define GL_FRONT_RIGHT 0x0401 | ||
| 196 | #define GL_BACK_LEFT 0x0402 | ||
| 197 | #define GL_BACK_RIGHT 0x0403 | ||
| 198 | #define GL_FRONT 0x0404 | ||
| 199 | #define GL_BACK 0x0405 | ||
| 200 | #define GL_LEFT 0x0406 | ||
| 201 | #define GL_RIGHT 0x0407 | ||
| 202 | #define GL_FRONT_AND_BACK 0x0408 | ||
| 203 | #define GL_NO_ERROR 0 | ||
| 204 | #define GL_INVALID_ENUM 0x0500 | ||
| 205 | #define GL_INVALID_VALUE 0x0501 | ||
| 206 | #define GL_INVALID_OPERATION 0x0502 | ||
| 207 | #define GL_OUT_OF_MEMORY 0x0505 | ||
| 208 | #define GL_CW 0x0900 | ||
| 209 | #define GL_CCW 0x0901 | ||
| 210 | #define GL_POINT_SIZE 0x0B11 | ||
| 211 | #define GL_POINT_SIZE_RANGE 0x0B12 | ||
| 212 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 | ||
| 213 | #define GL_LINE_SMOOTH 0x0B20 | ||
| 214 | #define GL_LINE_WIDTH 0x0B21 | ||
| 215 | #define GL_LINE_WIDTH_RANGE 0x0B22 | ||
| 216 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 | ||
| 217 | #define GL_POLYGON_MODE 0x0B40 | ||
| 218 | #define GL_POLYGON_SMOOTH 0x0B41 | ||
| 219 | #define GL_CULL_FACE 0x0B44 | ||
| 220 | #define GL_CULL_FACE_MODE 0x0B45 | ||
| 221 | #define GL_FRONT_FACE 0x0B46 | ||
| 222 | #define GL_DEPTH_RANGE 0x0B70 | ||
| 223 | #define GL_DEPTH_TEST 0x0B71 | ||
| 224 | #define GL_DEPTH_WRITEMASK 0x0B72 | ||
| 225 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | ||
| 226 | #define GL_DEPTH_FUNC 0x0B74 | ||
| 227 | #define GL_STENCIL_TEST 0x0B90 | ||
| 228 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | ||
| 229 | #define GL_STENCIL_FUNC 0x0B92 | ||
| 230 | #define GL_STENCIL_VALUE_MASK 0x0B93 | ||
| 231 | #define GL_STENCIL_FAIL 0x0B94 | ||
| 232 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | ||
| 233 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | ||
| 234 | #define GL_STENCIL_REF 0x0B97 | ||
| 235 | #define GL_STENCIL_WRITEMASK 0x0B98 | ||
| 236 | #define GL_VIEWPORT 0x0BA2 | ||
| 237 | #define GL_DITHER 0x0BD0 | ||
| 238 | #define GL_BLEND_DST 0x0BE0 | ||
| 239 | #define GL_BLEND_SRC 0x0BE1 | ||
| 240 | #define GL_BLEND 0x0BE2 | ||
| 241 | #define GL_LOGIC_OP_MODE 0x0BF0 | ||
| 242 | #define GL_COLOR_LOGIC_OP 0x0BF2 | ||
| 243 | #define GL_DRAW_BUFFER 0x0C01 | ||
| 244 | #define GL_READ_BUFFER 0x0C02 | ||
| 245 | #define GL_SCISSOR_BOX 0x0C10 | ||
| 246 | #define GL_SCISSOR_TEST 0x0C11 | ||
| 247 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | ||
| 248 | #define GL_COLOR_WRITEMASK 0x0C23 | ||
| 249 | #define GL_DOUBLEBUFFER 0x0C32 | ||
| 250 | #define GL_STEREO 0x0C33 | ||
| 251 | #define GL_LINE_SMOOTH_HINT 0x0C52 | ||
| 252 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 | ||
| 253 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 | ||
| 254 | #define GL_UNPACK_LSB_FIRST 0x0CF1 | ||
| 255 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | ||
| 256 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | ||
| 257 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | ||
| 258 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | ||
| 259 | #define GL_PACK_SWAP_BYTES 0x0D00 | ||
| 260 | #define GL_PACK_LSB_FIRST 0x0D01 | ||
| 261 | #define GL_PACK_ROW_LENGTH 0x0D02 | ||
| 262 | #define GL_PACK_SKIP_ROWS 0x0D03 | ||
| 263 | #define GL_PACK_SKIP_PIXELS 0x0D04 | ||
| 264 | #define GL_PACK_ALIGNMENT 0x0D05 | ||
| 265 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | ||
| 266 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | ||
| 267 | #define GL_SUBPIXEL_BITS 0x0D50 | ||
| 268 | #define GL_TEXTURE_1D 0x0DE0 | ||
| 269 | #define GL_TEXTURE_2D 0x0DE1 | ||
| 270 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | ||
| 271 | #define GL_POLYGON_OFFSET_POINT 0x2A01 | ||
| 272 | #define GL_POLYGON_OFFSET_LINE 0x2A02 | ||
| 273 | #define GL_POLYGON_OFFSET_FILL 0x8037 | ||
| 274 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | ||
| 275 | #define GL_TEXTURE_BINDING_1D 0x8068 | ||
| 276 | #define GL_TEXTURE_BINDING_2D 0x8069 | ||
| 277 | #define GL_TEXTURE_WIDTH 0x1000 | ||
| 278 | #define GL_TEXTURE_HEIGHT 0x1001 | ||
| 279 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | ||
| 280 | #define GL_TEXTURE_BORDER_COLOR 0x1004 | ||
| 281 | #define GL_TEXTURE_RED_SIZE 0x805C | ||
| 282 | #define GL_TEXTURE_GREEN_SIZE 0x805D | ||
| 283 | #define GL_TEXTURE_BLUE_SIZE 0x805E | ||
| 284 | #define GL_TEXTURE_ALPHA_SIZE 0x805F | ||
| 285 | #define GL_DONT_CARE 0x1100 | ||
| 286 | #define GL_FASTEST 0x1101 | ||
| 287 | #define GL_NICEST 0x1102 | ||
| 288 | #define GL_BYTE 0x1400 | ||
| 289 | #define GL_UNSIGNED_BYTE 0x1401 | ||
| 290 | #define GL_SHORT 0x1402 | ||
| 291 | #define GL_UNSIGNED_SHORT 0x1403 | ||
| 292 | #define GL_INT 0x1404 | ||
| 293 | #define GL_UNSIGNED_INT 0x1405 | ||
| 294 | #define GL_FLOAT 0x1406 | ||
| 295 | #define GL_DOUBLE 0x140A | ||
| 296 | #define GL_CLEAR 0x1500 | ||
| 297 | #define GL_AND 0x1501 | ||
| 298 | #define GL_AND_REVERSE 0x1502 | ||
| 299 | #define GL_COPY 0x1503 | ||
| 300 | #define GL_AND_INVERTED 0x1504 | ||
| 301 | #define GL_NOOP 0x1505 | ||
| 302 | #define GL_XOR 0x1506 | ||
| 303 | #define GL_OR 0x1507 | ||
| 304 | #define GL_NOR 0x1508 | ||
| 305 | #define GL_EQUIV 0x1509 | ||
| 306 | #define GL_INVERT 0x150A | ||
| 307 | #define GL_OR_REVERSE 0x150B | ||
| 308 | #define GL_COPY_INVERTED 0x150C | ||
| 309 | #define GL_OR_INVERTED 0x150D | ||
| 310 | #define GL_NAND 0x150E | ||
| 311 | #define GL_SET 0x150F | ||
| 312 | #define GL_TEXTURE 0x1702 | ||
| 313 | #define GL_COLOR 0x1800 | ||
| 314 | #define GL_DEPTH 0x1801 | ||
| 315 | #define GL_STENCIL 0x1802 | ||
| 316 | #define GL_STENCIL_INDEX 0x1901 | ||
| 317 | #define GL_DEPTH_COMPONENT 0x1902 | ||
| 318 | #define GL_RED 0x1903 | ||
| 319 | #define GL_GREEN 0x1904 | ||
| 320 | #define GL_BLUE 0x1905 | ||
| 321 | #define GL_ALPHA 0x1906 | ||
| 322 | #define GL_RGB 0x1907 | ||
| 323 | #define GL_RGBA 0x1908 | ||
| 324 | #define GL_POINT 0x1B00 | ||
| 325 | #define GL_LINE 0x1B01 | ||
| 326 | #define GL_FILL 0x1B02 | ||
| 327 | #define GL_KEEP 0x1E00 | ||
| 328 | #define GL_REPLACE 0x1E01 | ||
| 329 | #define GL_INCR 0x1E02 | ||
| 330 | #define GL_DECR 0x1E03 | ||
| 331 | #define GL_VENDOR 0x1F00 | ||
| 332 | #define GL_RENDERER 0x1F01 | ||
| 333 | #define GL_VERSION 0x1F02 | ||
| 334 | #define GL_EXTENSIONS 0x1F03 | ||
| 335 | #define GL_NEAREST 0x2600 | ||
| 336 | #define GL_LINEAR 0x2601 | ||
| 337 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | ||
| 338 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | ||
| 339 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | ||
| 340 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | ||
| 341 | #define GL_TEXTURE_MAG_FILTER 0x2800 | ||
| 342 | #define GL_TEXTURE_MIN_FILTER 0x2801 | ||
| 343 | #define GL_TEXTURE_WRAP_S 0x2802 | ||
| 344 | #define GL_TEXTURE_WRAP_T 0x2803 | ||
| 345 | #define GL_PROXY_TEXTURE_1D 0x8063 | ||
| 346 | #define GL_PROXY_TEXTURE_2D 0x8064 | ||
| 347 | #define GL_REPEAT 0x2901 | ||
| 348 | #define GL_R3_G3_B2 0x2A10 | ||
| 349 | #define GL_RGB4 0x804F | ||
| 350 | #define GL_RGB5 0x8050 | ||
| 351 | #define GL_RGB8 0x8051 | ||
| 352 | #define GL_RGB10 0x8052 | ||
| 353 | #define GL_RGB12 0x8053 | ||
| 354 | #define GL_RGB16 0x8054 | ||
| 355 | #define GL_RGBA2 0x8055 | ||
| 356 | #define GL_RGBA4 0x8056 | ||
| 357 | #define GL_RGB5_A1 0x8057 | ||
| 358 | #define GL_RGBA8 0x8058 | ||
| 359 | #define GL_RGB10_A2 0x8059 | ||
| 360 | #define GL_RGBA12 0x805A | ||
| 361 | #define GL_RGBA16 0x805B | ||
| 362 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 | ||
| 363 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | ||
| 364 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | ||
| 365 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 | ||
| 366 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 | ||
| 367 | #define GL_TEXTURE_BINDING_3D 0x806A | ||
| 368 | #define GL_PACK_SKIP_IMAGES 0x806B | ||
| 369 | #define GL_PACK_IMAGE_HEIGHT 0x806C | ||
| 370 | #define GL_UNPACK_SKIP_IMAGES 0x806D | ||
| 371 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | ||
| 372 | #define GL_TEXTURE_3D 0x806F | ||
| 373 | #define GL_PROXY_TEXTURE_3D 0x8070 | ||
| 374 | #define GL_TEXTURE_DEPTH 0x8071 | ||
| 375 | #define GL_TEXTURE_WRAP_R 0x8072 | ||
| 376 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | ||
| 377 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | ||
| 378 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | ||
| 379 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | ||
| 380 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | ||
| 381 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | ||
| 382 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | ||
| 383 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | ||
| 384 | #define GL_BGR 0x80E0 | ||
| 385 | #define GL_BGRA 0x80E1 | ||
| 386 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | ||
| 387 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | ||
| 388 | #define GL_CLAMP_TO_EDGE 0x812F | ||
| 389 | #define GL_TEXTURE_MIN_LOD 0x813A | ||
| 390 | #define GL_TEXTURE_MAX_LOD 0x813B | ||
| 391 | #define GL_TEXTURE_BASE_LEVEL 0x813C | ||
| 392 | #define GL_TEXTURE_MAX_LEVEL 0x813D | ||
| 393 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | ||
| 394 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | ||
| 395 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | ||
| 396 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | ||
| 397 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | ||
| 398 | #define GL_TEXTURE0 0x84C0 | ||
| 399 | #define GL_TEXTURE1 0x84C1 | ||
| 400 | #define GL_TEXTURE2 0x84C2 | ||
| 401 | #define GL_TEXTURE3 0x84C3 | ||
| 402 | #define GL_TEXTURE4 0x84C4 | ||
| 403 | #define GL_TEXTURE5 0x84C5 | ||
| 404 | #define GL_TEXTURE6 0x84C6 | ||
| 405 | #define GL_TEXTURE7 0x84C7 | ||
| 406 | #define GL_TEXTURE8 0x84C8 | ||
| 407 | #define GL_TEXTURE9 0x84C9 | ||
| 408 | #define GL_TEXTURE10 0x84CA | ||
| 409 | #define GL_TEXTURE11 0x84CB | ||
| 410 | #define GL_TEXTURE12 0x84CC | ||
| 411 | #define GL_TEXTURE13 0x84CD | ||
| 412 | #define GL_TEXTURE14 0x84CE | ||
| 413 | #define GL_TEXTURE15 0x84CF | ||
| 414 | #define GL_TEXTURE16 0x84D0 | ||
| 415 | #define GL_TEXTURE17 0x84D1 | ||
| 416 | #define GL_TEXTURE18 0x84D2 | ||
| 417 | #define GL_TEXTURE19 0x84D3 | ||
| 418 | #define GL_TEXTURE20 0x84D4 | ||
| 419 | #define GL_TEXTURE21 0x84D5 | ||
| 420 | #define GL_TEXTURE22 0x84D6 | ||
| 421 | #define GL_TEXTURE23 0x84D7 | ||
| 422 | #define GL_TEXTURE24 0x84D8 | ||
| 423 | #define GL_TEXTURE25 0x84D9 | ||
| 424 | #define GL_TEXTURE26 0x84DA | ||
| 425 | #define GL_TEXTURE27 0x84DB | ||
| 426 | #define GL_TEXTURE28 0x84DC | ||
| 427 | #define GL_TEXTURE29 0x84DD | ||
| 428 | #define GL_TEXTURE30 0x84DE | ||
| 429 | #define GL_TEXTURE31 0x84DF | ||
| 430 | #define GL_ACTIVE_TEXTURE 0x84E0 | ||
| 431 | #define GL_MULTISAMPLE 0x809D | ||
| 432 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | ||
| 433 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F | ||
| 434 | #define GL_SAMPLE_COVERAGE 0x80A0 | ||
| 435 | #define GL_SAMPLE_BUFFERS 0x80A8 | ||
| 436 | #define GL_SAMPLES 0x80A9 | ||
| 437 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | ||
| 438 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | ||
| 439 | #define GL_TEXTURE_CUBE_MAP 0x8513 | ||
| 440 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | ||
| 441 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | ||
| 442 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | ||
| 443 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | ||
| 444 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | ||
| 445 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | ||
| 446 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | ||
| 447 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | ||
| 448 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | ||
| 449 | #define GL_COMPRESSED_RGB 0x84ED | ||
| 450 | #define GL_COMPRESSED_RGBA 0x84EE | ||
| 451 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF | ||
| 452 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | ||
| 453 | #define GL_TEXTURE_COMPRESSED 0x86A1 | ||
| 454 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | ||
| 455 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | ||
| 456 | #define GL_CLAMP_TO_BORDER 0x812D | ||
| 457 | #define GL_BLEND_DST_RGB 0x80C8 | ||
| 458 | #define GL_BLEND_SRC_RGB 0x80C9 | ||
| 459 | #define GL_BLEND_DST_ALPHA 0x80CA | ||
| 460 | #define GL_BLEND_SRC_ALPHA 0x80CB | ||
| 461 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | ||
| 462 | #define GL_DEPTH_COMPONENT16 0x81A5 | ||
| 463 | #define GL_DEPTH_COMPONENT24 0x81A6 | ||
| 464 | #define GL_DEPTH_COMPONENT32 0x81A7 | ||
| 465 | #define GL_MIRRORED_REPEAT 0x8370 | ||
| 466 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | ||
| 467 | #define GL_TEXTURE_LOD_BIAS 0x8501 | ||
| 468 | #define GL_INCR_WRAP 0x8507 | ||
| 469 | #define GL_DECR_WRAP 0x8508 | ||
| 470 | #define GL_TEXTURE_DEPTH_SIZE 0x884A | ||
| 471 | #define GL_TEXTURE_COMPARE_MODE 0x884C | ||
| 472 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | ||
| 473 | #define GL_FUNC_ADD 0x8006 | ||
| 474 | #define GL_FUNC_SUBTRACT 0x800A | ||
| 475 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | ||
| 476 | #define GL_MIN 0x8007 | ||
| 477 | #define GL_MAX 0x8008 | ||
| 478 | #define GL_CONSTANT_COLOR 0x8001 | ||
| 479 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | ||
| 480 | #define GL_CONSTANT_ALPHA 0x8003 | ||
| 481 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | ||
| 482 | #define GL_BUFFER_SIZE 0x8764 | ||
| 483 | #define GL_BUFFER_USAGE 0x8765 | ||
| 484 | #define GL_QUERY_COUNTER_BITS 0x8864 | ||
| 485 | #define GL_CURRENT_QUERY 0x8865 | ||
| 486 | #define GL_QUERY_RESULT 0x8866 | ||
| 487 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | ||
| 488 | #define GL_ARRAY_BUFFER 0x8892 | ||
| 489 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | ||
| 490 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | ||
| 491 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | ||
| 492 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | ||
| 493 | #define GL_READ_ONLY 0x88B8 | ||
| 494 | #define GL_WRITE_ONLY 0x88B9 | ||
| 495 | #define GL_READ_WRITE 0x88BA | ||
| 496 | #define GL_BUFFER_ACCESS 0x88BB | ||
| 497 | #define GL_BUFFER_MAPPED 0x88BC | ||
| 498 | #define GL_BUFFER_MAP_POINTER 0x88BD | ||
| 499 | #define GL_STREAM_DRAW 0x88E0 | ||
| 500 | #define GL_STREAM_READ 0x88E1 | ||
| 501 | #define GL_STREAM_COPY 0x88E2 | ||
| 502 | #define GL_STATIC_DRAW 0x88E4 | ||
| 503 | #define GL_STATIC_READ 0x88E5 | ||
| 504 | #define GL_STATIC_COPY 0x88E6 | ||
| 505 | #define GL_DYNAMIC_DRAW 0x88E8 | ||
| 506 | #define GL_DYNAMIC_READ 0x88E9 | ||
| 507 | #define GL_DYNAMIC_COPY 0x88EA | ||
| 508 | #define GL_SAMPLES_PASSED 0x8914 | ||
| 509 | #define GL_SRC1_ALPHA 0x8589 | ||
| 510 | #define GL_BLEND_EQUATION_RGB 0x8009 | ||
| 511 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | ||
| 512 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | ||
| 513 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | ||
| 514 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | ||
| 515 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | ||
| 516 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 | ||
| 517 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | ||
| 518 | #define GL_STENCIL_BACK_FUNC 0x8800 | ||
| 519 | #define GL_STENCIL_BACK_FAIL 0x8801 | ||
| 520 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | ||
| 521 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | ||
| 522 | #define GL_MAX_DRAW_BUFFERS 0x8824 | ||
| 523 | #define GL_DRAW_BUFFER0 0x8825 | ||
| 524 | #define GL_DRAW_BUFFER1 0x8826 | ||
| 525 | #define GL_DRAW_BUFFER2 0x8827 | ||
| 526 | #define GL_DRAW_BUFFER3 0x8828 | ||
| 527 | #define GL_DRAW_BUFFER4 0x8829 | ||
| 528 | #define GL_DRAW_BUFFER5 0x882A | ||
| 529 | #define GL_DRAW_BUFFER6 0x882B | ||
| 530 | #define GL_DRAW_BUFFER7 0x882C | ||
| 531 | #define GL_DRAW_BUFFER8 0x882D | ||
| 532 | #define GL_DRAW_BUFFER9 0x882E | ||
| 533 | #define GL_DRAW_BUFFER10 0x882F | ||
| 534 | #define GL_DRAW_BUFFER11 0x8830 | ||
| 535 | #define GL_DRAW_BUFFER12 0x8831 | ||
| 536 | #define GL_DRAW_BUFFER13 0x8832 | ||
| 537 | #define GL_DRAW_BUFFER14 0x8833 | ||
| 538 | #define GL_DRAW_BUFFER15 0x8834 | ||
| 539 | #define GL_BLEND_EQUATION_ALPHA 0x883D | ||
| 540 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | ||
| 541 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | ||
| 542 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | ||
| 543 | #define GL_FRAGMENT_SHADER 0x8B30 | ||
| 544 | #define GL_VERTEX_SHADER 0x8B31 | ||
| 545 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | ||
| 546 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | ||
| 547 | #define GL_MAX_VARYING_FLOATS 0x8B4B | ||
| 548 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | ||
| 549 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | ||
| 550 | #define GL_SHADER_TYPE 0x8B4F | ||
| 551 | #define GL_FLOAT_VEC2 0x8B50 | ||
| 552 | #define GL_FLOAT_VEC3 0x8B51 | ||
| 553 | #define GL_FLOAT_VEC4 0x8B52 | ||
| 554 | #define GL_INT_VEC2 0x8B53 | ||
| 555 | #define GL_INT_VEC3 0x8B54 | ||
| 556 | #define GL_INT_VEC4 0x8B55 | ||
| 557 | #define GL_BOOL 0x8B56 | ||
| 558 | #define GL_BOOL_VEC2 0x8B57 | ||
| 559 | #define GL_BOOL_VEC3 0x8B58 | ||
| 560 | #define GL_BOOL_VEC4 0x8B59 | ||
| 561 | #define GL_FLOAT_MAT2 0x8B5A | ||
| 562 | #define GL_FLOAT_MAT3 0x8B5B | ||
| 563 | #define GL_FLOAT_MAT4 0x8B5C | ||
| 564 | #define GL_SAMPLER_1D 0x8B5D | ||
| 565 | #define GL_SAMPLER_2D 0x8B5E | ||
| 566 | #define GL_SAMPLER_3D 0x8B5F | ||
| 567 | #define GL_SAMPLER_CUBE 0x8B60 | ||
| 568 | #define GL_SAMPLER_1D_SHADOW 0x8B61 | ||
| 569 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | ||
| 570 | #define GL_DELETE_STATUS 0x8B80 | ||
| 571 | #define GL_COMPILE_STATUS 0x8B81 | ||
| 572 | #define GL_LINK_STATUS 0x8B82 | ||
| 573 | #define GL_VALIDATE_STATUS 0x8B83 | ||
| 574 | #define GL_INFO_LOG_LENGTH 0x8B84 | ||
| 575 | #define GL_ATTACHED_SHADERS 0x8B85 | ||
| 576 | #define GL_ACTIVE_UNIFORMS 0x8B86 | ||
| 577 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | ||
| 578 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | ||
| 579 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | ||
| 580 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | ||
| 581 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | ||
| 582 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | ||
| 583 | #define GL_CURRENT_PROGRAM 0x8B8D | ||
| 584 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 | ||
| 585 | #define GL_LOWER_LEFT 0x8CA1 | ||
| 586 | #define GL_UPPER_LEFT 0x8CA2 | ||
| 587 | #define GL_STENCIL_BACK_REF 0x8CA3 | ||
| 588 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | ||
| 589 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | ||
| 590 | #define GL_PIXEL_PACK_BUFFER 0x88EB | ||
| 591 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | ||
| 592 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | ||
| 593 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | ||
| 594 | #define GL_FLOAT_MAT2x3 0x8B65 | ||
| 595 | #define GL_FLOAT_MAT2x4 0x8B66 | ||
| 596 | #define GL_FLOAT_MAT3x2 0x8B67 | ||
| 597 | #define GL_FLOAT_MAT3x4 0x8B68 | ||
| 598 | #define GL_FLOAT_MAT4x2 0x8B69 | ||
| 599 | #define GL_FLOAT_MAT4x3 0x8B6A | ||
| 600 | #define GL_SRGB 0x8C40 | ||
| 601 | #define GL_SRGB8 0x8C41 | ||
| 602 | #define GL_SRGB_ALPHA 0x8C42 | ||
| 603 | #define GL_SRGB8_ALPHA8 0x8C43 | ||
| 604 | #define GL_COMPRESSED_SRGB 0x8C48 | ||
| 605 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 | ||
| 606 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | ||
| 607 | #define GL_CLIP_DISTANCE0 0x3000 | ||
| 608 | #define GL_CLIP_DISTANCE1 0x3001 | ||
| 609 | #define GL_CLIP_DISTANCE2 0x3002 | ||
| 610 | #define GL_CLIP_DISTANCE3 0x3003 | ||
| 611 | #define GL_CLIP_DISTANCE4 0x3004 | ||
| 612 | #define GL_CLIP_DISTANCE5 0x3005 | ||
| 613 | #define GL_CLIP_DISTANCE6 0x3006 | ||
| 614 | #define GL_CLIP_DISTANCE7 0x3007 | ||
| 615 | #define GL_MAX_CLIP_DISTANCES 0x0D32 | ||
| 616 | #define GL_MAJOR_VERSION 0x821B | ||
| 617 | #define GL_MINOR_VERSION 0x821C | ||
| 618 | #define GL_NUM_EXTENSIONS 0x821D | ||
| 619 | #define GL_CONTEXT_FLAGS 0x821E | ||
| 620 | #define GL_COMPRESSED_RED 0x8225 | ||
| 621 | #define GL_COMPRESSED_RG 0x8226 | ||
| 622 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 | ||
| 623 | #define GL_RGBA32F 0x8814 | ||
| 624 | #define GL_RGB32F 0x8815 | ||
| 625 | #define GL_RGBA16F 0x881A | ||
| 626 | #define GL_RGB16F 0x881B | ||
| 627 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | ||
| 628 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | ||
| 629 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | ||
| 630 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | ||
| 631 | #define GL_CLAMP_READ_COLOR 0x891C | ||
| 632 | #define GL_FIXED_ONLY 0x891D | ||
| 633 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | ||
| 634 | #define GL_TEXTURE_1D_ARRAY 0x8C18 | ||
| 635 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 | ||
| 636 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | ||
| 637 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B | ||
| 638 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C | ||
| 639 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | ||
| 640 | #define GL_R11F_G11F_B10F 0x8C3A | ||
| 641 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | ||
| 642 | #define GL_RGB9_E5 0x8C3D | ||
| 643 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | ||
| 644 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F | ||
| 645 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | ||
| 646 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | ||
| 647 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | ||
| 648 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | ||
| 649 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | ||
| 650 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | ||
| 651 | #define GL_PRIMITIVES_GENERATED 0x8C87 | ||
| 652 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | ||
| 653 | #define GL_RASTERIZER_DISCARD 0x8C89 | ||
| 654 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | ||
| 655 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | ||
| 656 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | ||
| 657 | #define GL_SEPARATE_ATTRIBS 0x8C8D | ||
| 658 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | ||
| 659 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | ||
| 660 | #define GL_RGBA32UI 0x8D70 | ||
| 661 | #define GL_RGB32UI 0x8D71 | ||
| 662 | #define GL_RGBA16UI 0x8D76 | ||
| 663 | #define GL_RGB16UI 0x8D77 | ||
| 664 | #define GL_RGBA8UI 0x8D7C | ||
| 665 | #define GL_RGB8UI 0x8D7D | ||
| 666 | #define GL_RGBA32I 0x8D82 | ||
| 667 | #define GL_RGB32I 0x8D83 | ||
| 668 | #define GL_RGBA16I 0x8D88 | ||
| 669 | #define GL_RGB16I 0x8D89 | ||
| 670 | #define GL_RGBA8I 0x8D8E | ||
| 671 | #define GL_RGB8I 0x8D8F | ||
| 672 | #define GL_RED_INTEGER 0x8D94 | ||
| 673 | #define GL_GREEN_INTEGER 0x8D95 | ||
| 674 | #define GL_BLUE_INTEGER 0x8D96 | ||
| 675 | #define GL_RGB_INTEGER 0x8D98 | ||
| 676 | #define GL_RGBA_INTEGER 0x8D99 | ||
| 677 | #define GL_BGR_INTEGER 0x8D9A | ||
| 678 | #define GL_BGRA_INTEGER 0x8D9B | ||
| 679 | #define GL_SAMPLER_1D_ARRAY 0x8DC0 | ||
| 680 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | ||
| 681 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 | ||
| 682 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | ||
| 683 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | ||
| 684 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | ||
| 685 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | ||
| 686 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | ||
| 687 | #define GL_INT_SAMPLER_1D 0x8DC9 | ||
| 688 | #define GL_INT_SAMPLER_2D 0x8DCA | ||
| 689 | #define GL_INT_SAMPLER_3D 0x8DCB | ||
| 690 | #define GL_INT_SAMPLER_CUBE 0x8DCC | ||
| 691 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE | ||
| 692 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | ||
| 693 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 | ||
| 694 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | ||
| 695 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | ||
| 696 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | ||
| 697 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 | ||
| 698 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | ||
| 699 | #define GL_QUERY_WAIT 0x8E13 | ||
| 700 | #define GL_QUERY_NO_WAIT 0x8E14 | ||
| 701 | #define GL_QUERY_BY_REGION_WAIT 0x8E15 | ||
| 702 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 | ||
| 703 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | ||
| 704 | #define GL_BUFFER_MAP_LENGTH 0x9120 | ||
| 705 | #define GL_BUFFER_MAP_OFFSET 0x9121 | ||
| 706 | #define GL_DEPTH_COMPONENT32F 0x8CAC | ||
| 707 | #define GL_DEPTH32F_STENCIL8 0x8CAD | ||
| 708 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | ||
| 709 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | ||
| 710 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | ||
| 711 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | ||
| 712 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | ||
| 713 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | ||
| 714 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | ||
| 715 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | ||
| 716 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | ||
| 717 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | ||
| 718 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | ||
| 719 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | ||
| 720 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | ||
| 721 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | ||
| 722 | #define GL_DEPTH_STENCIL 0x84F9 | ||
| 723 | #define GL_UNSIGNED_INT_24_8 0x84FA | ||
| 724 | #define GL_DEPTH24_STENCIL8 0x88F0 | ||
| 725 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 | ||
| 726 | #define GL_TEXTURE_RED_TYPE 0x8C10 | ||
| 727 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 | ||
| 728 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 | ||
| 729 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 | ||
| 730 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 | ||
| 731 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | ||
| 732 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | ||
| 733 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | ||
| 734 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | ||
| 735 | #define GL_READ_FRAMEBUFFER 0x8CA8 | ||
| 736 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | ||
| 737 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | ||
| 738 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | ||
| 739 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | ||
| 740 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | ||
| 741 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | ||
| 742 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | ||
| 743 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | ||
| 744 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | ||
| 745 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | ||
| 746 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | ||
| 747 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB | ||
| 748 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC | ||
| 749 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | ||
| 750 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | ||
| 751 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | ||
| 752 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | ||
| 753 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | ||
| 754 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | ||
| 755 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | ||
| 756 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | ||
| 757 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | ||
| 758 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | ||
| 759 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | ||
| 760 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | ||
| 761 | #define GL_COLOR_ATTACHMENT10 0x8CEA | ||
| 762 | #define GL_COLOR_ATTACHMENT11 0x8CEB | ||
| 763 | #define GL_COLOR_ATTACHMENT12 0x8CEC | ||
| 764 | #define GL_COLOR_ATTACHMENT13 0x8CED | ||
| 765 | #define GL_COLOR_ATTACHMENT14 0x8CEE | ||
| 766 | #define GL_COLOR_ATTACHMENT15 0x8CEF | ||
| 767 | #define GL_COLOR_ATTACHMENT16 0x8CF0 | ||
| 768 | #define GL_COLOR_ATTACHMENT17 0x8CF1 | ||
| 769 | #define GL_COLOR_ATTACHMENT18 0x8CF2 | ||
| 770 | #define GL_COLOR_ATTACHMENT19 0x8CF3 | ||
| 771 | #define GL_COLOR_ATTACHMENT20 0x8CF4 | ||
| 772 | #define GL_COLOR_ATTACHMENT21 0x8CF5 | ||
| 773 | #define GL_COLOR_ATTACHMENT22 0x8CF6 | ||
| 774 | #define GL_COLOR_ATTACHMENT23 0x8CF7 | ||
| 775 | #define GL_COLOR_ATTACHMENT24 0x8CF8 | ||
| 776 | #define GL_COLOR_ATTACHMENT25 0x8CF9 | ||
| 777 | #define GL_COLOR_ATTACHMENT26 0x8CFA | ||
| 778 | #define GL_COLOR_ATTACHMENT27 0x8CFB | ||
| 779 | #define GL_COLOR_ATTACHMENT28 0x8CFC | ||
| 780 | #define GL_COLOR_ATTACHMENT29 0x8CFD | ||
| 781 | #define GL_COLOR_ATTACHMENT30 0x8CFE | ||
| 782 | #define GL_COLOR_ATTACHMENT31 0x8CFF | ||
| 783 | #define GL_DEPTH_ATTACHMENT 0x8D00 | ||
| 784 | #define GL_STENCIL_ATTACHMENT 0x8D20 | ||
| 785 | #define GL_FRAMEBUFFER 0x8D40 | ||
| 786 | #define GL_RENDERBUFFER 0x8D41 | ||
| 787 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | ||
| 788 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | ||
| 789 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | ||
| 790 | #define GL_STENCIL_INDEX1 0x8D46 | ||
| 791 | #define GL_STENCIL_INDEX4 0x8D47 | ||
| 792 | #define GL_STENCIL_INDEX8 0x8D48 | ||
| 793 | #define GL_STENCIL_INDEX16 0x8D49 | ||
| 794 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | ||
| 795 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | ||
| 796 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | ||
| 797 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | ||
| 798 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | ||
| 799 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | ||
| 800 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | ||
| 801 | #define GL_MAX_SAMPLES 0x8D57 | ||
| 802 | #define GL_INDEX 0x8222 | ||
| 803 | #define GL_FRAMEBUFFER_SRGB 0x8DB9 | ||
| 804 | #define GL_HALF_FLOAT 0x140B | ||
| 805 | #define GL_MAP_READ_BIT 0x0001 | ||
| 806 | #define GL_MAP_WRITE_BIT 0x0002 | ||
| 807 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | ||
| 808 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | ||
| 809 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | ||
| 810 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | ||
| 811 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB | ||
| 812 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC | ||
| 813 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD | ||
| 814 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE | ||
| 815 | #define GL_RG 0x8227 | ||
| 816 | #define GL_RG_INTEGER 0x8228 | ||
| 817 | #define GL_R8 0x8229 | ||
| 818 | #define GL_R16 0x822A | ||
| 819 | #define GL_RG8 0x822B | ||
| 820 | #define GL_RG16 0x822C | ||
| 821 | #define GL_R16F 0x822D | ||
| 822 | #define GL_R32F 0x822E | ||
| 823 | #define GL_RG16F 0x822F | ||
| 824 | #define GL_RG32F 0x8230 | ||
| 825 | #define GL_R8I 0x8231 | ||
| 826 | #define GL_R8UI 0x8232 | ||
| 827 | #define GL_R16I 0x8233 | ||
| 828 | #define GL_R16UI 0x8234 | ||
| 829 | #define GL_R32I 0x8235 | ||
| 830 | #define GL_R32UI 0x8236 | ||
| 831 | #define GL_RG8I 0x8237 | ||
| 832 | #define GL_RG8UI 0x8238 | ||
| 833 | #define GL_RG16I 0x8239 | ||
| 834 | #define GL_RG16UI 0x823A | ||
| 835 | #define GL_RG32I 0x823B | ||
| 836 | #define GL_RG32UI 0x823C | ||
| 837 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | ||
| 838 | #define GL_SAMPLER_2D_RECT 0x8B63 | ||
| 839 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 | ||
| 840 | #define GL_SAMPLER_BUFFER 0x8DC2 | ||
| 841 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD | ||
| 842 | #define GL_INT_SAMPLER_BUFFER 0x8DD0 | ||
| 843 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 | ||
| 844 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 | ||
| 845 | #define GL_TEXTURE_BUFFER 0x8C2A | ||
| 846 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B | ||
| 847 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C | ||
| 848 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D | ||
| 849 | #define GL_TEXTURE_RECTANGLE 0x84F5 | ||
| 850 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 | ||
| 851 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 | ||
| 852 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 | ||
| 853 | #define GL_R8_SNORM 0x8F94 | ||
| 854 | #define GL_RG8_SNORM 0x8F95 | ||
| 855 | #define GL_RGB8_SNORM 0x8F96 | ||
| 856 | #define GL_RGBA8_SNORM 0x8F97 | ||
| 857 | #define GL_R16_SNORM 0x8F98 | ||
| 858 | #define GL_RG16_SNORM 0x8F99 | ||
| 859 | #define GL_RGB16_SNORM 0x8F9A | ||
| 860 | #define GL_RGBA16_SNORM 0x8F9B | ||
| 861 | #define GL_SIGNED_NORMALIZED 0x8F9C | ||
| 862 | #define GL_PRIMITIVE_RESTART 0x8F9D | ||
| 863 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E | ||
| 864 | #define GL_COPY_READ_BUFFER 0x8F36 | ||
| 865 | #define GL_COPY_WRITE_BUFFER 0x8F37 | ||
| 866 | #define GL_UNIFORM_BUFFER 0x8A11 | ||
| 867 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | ||
| 868 | #define GL_UNIFORM_BUFFER_START 0x8A29 | ||
| 869 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | ||
| 870 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | ||
| 871 | #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C | ||
| 872 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | ||
| 873 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | ||
| 874 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | ||
| 875 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | ||
| 876 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | ||
| 877 | #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 | ||
| 878 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | ||
| 879 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | ||
| 880 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | ||
| 881 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | ||
| 882 | #define GL_UNIFORM_TYPE 0x8A37 | ||
| 883 | #define GL_UNIFORM_SIZE 0x8A38 | ||
| 884 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | ||
| 885 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | ||
| 886 | #define GL_UNIFORM_OFFSET 0x8A3B | ||
| 887 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | ||
| 888 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | ||
| 889 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | ||
| 890 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | ||
| 891 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | ||
| 892 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | ||
| 893 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | ||
| 894 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | ||
| 895 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | ||
| 896 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 | ||
| 897 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | ||
| 898 | #define GL_INVALID_INDEX 0xFFFFFFFF | ||
| 899 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 | ||
| 900 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 | ||
| 901 | #define GL_LINES_ADJACENCY 0x000A | ||
| 902 | #define GL_LINE_STRIP_ADJACENCY 0x000B | ||
| 903 | #define GL_TRIANGLES_ADJACENCY 0x000C | ||
| 904 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D | ||
| 905 | #define GL_PROGRAM_POINT_SIZE 0x8642 | ||
| 906 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 | ||
| 907 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 | ||
| 908 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 | ||
| 909 | #define GL_GEOMETRY_SHADER 0x8DD9 | ||
| 910 | #define GL_GEOMETRY_VERTICES_OUT 0x8916 | ||
| 911 | #define GL_GEOMETRY_INPUT_TYPE 0x8917 | ||
| 912 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 | ||
| 913 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF | ||
| 914 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 | ||
| 915 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 | ||
| 916 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | ||
| 917 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 | ||
| 918 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 | ||
| 919 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | ||
| 920 | #define GL_CONTEXT_PROFILE_MASK 0x9126 | ||
| 921 | #define GL_DEPTH_CLAMP 0x864F | ||
| 922 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C | ||
| 923 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D | ||
| 924 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E | ||
| 925 | #define GL_PROVOKING_VERTEX 0x8E4F | ||
| 926 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F | ||
| 927 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | ||
| 928 | #define GL_OBJECT_TYPE 0x9112 | ||
| 929 | #define GL_SYNC_CONDITION 0x9113 | ||
| 930 | #define GL_SYNC_STATUS 0x9114 | ||
| 931 | #define GL_SYNC_FLAGS 0x9115 | ||
| 932 | #define GL_SYNC_FENCE 0x9116 | ||
| 933 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | ||
| 934 | #define GL_UNSIGNALED 0x9118 | ||
| 935 | #define GL_SIGNALED 0x9119 | ||
| 936 | #define GL_ALREADY_SIGNALED 0x911A | ||
| 937 | #define GL_TIMEOUT_EXPIRED 0x911B | ||
| 938 | #define GL_CONDITION_SATISFIED 0x911C | ||
| 939 | #define GL_WAIT_FAILED 0x911D | ||
| 940 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF | ||
| 941 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | ||
| 942 | #define GL_SAMPLE_POSITION 0x8E50 | ||
| 943 | #define GL_SAMPLE_MASK 0x8E51 | ||
| 944 | #define GL_SAMPLE_MASK_VALUE 0x8E52 | ||
| 945 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | ||
| 946 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | ||
| 947 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 | ||
| 948 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 | ||
| 949 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 | ||
| 950 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | ||
| 951 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 | ||
| 952 | #define GL_TEXTURE_SAMPLES 0x9106 | ||
| 953 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | ||
| 954 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | ||
| 955 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | ||
| 956 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | ||
| 957 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B | ||
| 958 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C | ||
| 959 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D | ||
| 960 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | ||
| 961 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | ||
| 962 | #define GL_MAX_INTEGER_SAMPLES 0x9110 | ||
| 963 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | ||
| 964 | #define GL_SRC1_COLOR 0x88F9 | ||
| 965 | #define GL_ONE_MINUS_SRC1_COLOR 0x88FA | ||
| 966 | #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB | ||
| 967 | #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC | ||
| 968 | #define GL_ANY_SAMPLES_PASSED 0x8C2F | ||
| 969 | #define GL_SAMPLER_BINDING 0x8919 | ||
| 970 | #define GL_RGB10_A2UI 0x906F | ||
| 971 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 | ||
| 972 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 | ||
| 973 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 | ||
| 974 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 | ||
| 975 | #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 | ||
| 976 | #define GL_TIME_ELAPSED 0x88BF | ||
| 977 | #define GL_TIMESTAMP 0x8E28 | ||
| 978 | #define GL_INT_2_10_10_10_REV 0x8D9F | ||
| 979 | #define GL_BLEND_EQUATION 0x8009 | ||
| 980 | #define GL_BLEND_COLOR 0x8005 | ||
| 981 | #define GL_FIXED 0x140C | ||
| 982 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | ||
| 983 | #define GL_MAX_VARYING_VECTORS 0x8DFC | ||
| 984 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | ||
| 985 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | ||
| 986 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | ||
| 987 | #define GL_SHADER_COMPILER 0x8DFA | ||
| 988 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | ||
| 989 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | ||
| 990 | #define GL_LOW_FLOAT 0x8DF0 | ||
| 991 | #define GL_MEDIUM_FLOAT 0x8DF1 | ||
| 992 | #define GL_HIGH_FLOAT 0x8DF2 | ||
| 993 | #define GL_LOW_INT 0x8DF3 | ||
| 994 | #define GL_MEDIUM_INT 0x8DF4 | ||
| 995 | #define GL_HIGH_INT 0x8DF5 | ||
| 996 | #define GL_RGB565 0x8D62 | ||
| 997 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | ||
| 998 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | ||
| 999 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | ||
| 1000 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | ||
| 1001 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | ||
| 1002 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | ||
| 1003 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | ||
| 1004 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | ||
| 1005 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | ||
| 1006 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | ||
| 1007 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 | ||
| 1008 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | ||
| 1009 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF | ||
| 1010 | #define GL_COMPRESSED_R11_EAC 0x9270 | ||
| 1011 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | ||
| 1012 | #define GL_COMPRESSED_RG11_EAC 0x9272 | ||
| 1013 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | ||
| 1014 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 | ||
| 1015 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | ||
| 1016 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | ||
| 1017 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | ||
| 1018 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | ||
| 1019 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | ||
| 1020 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | ||
| 1021 | #define GL_MAX_ELEMENT_INDEX 0x8D6B | ||
| 1022 | #define GL_NUM_SAMPLE_COUNTS 0x9380 | ||
| 1023 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | ||
| 1024 | #ifndef GL_VERSION_1_0 | ||
| 1025 | #define GL_VERSION_1_0 1 | ||
| 1026 | GLAPI int GLAD_GL_VERSION_1_0; | ||
| 1027 | typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum); | ||
| 1028 | GLAPI PFNGLCULLFACEPROC glad_glCullFace; | ||
| 1029 | #define glCullFace glad_glCullFace | ||
| 1030 | typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum); | ||
| 1031 | GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; | ||
| 1032 | #define glFrontFace glad_glFrontFace | ||
| 1033 | typedef void (APIENTRYP PFNGLHINTPROC)(GLenum, GLenum); | ||
| 1034 | GLAPI PFNGLHINTPROC glad_glHint; | ||
| 1035 | #define glHint glad_glHint | ||
| 1036 | typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat); | ||
| 1037 | GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; | ||
| 1038 | #define glLineWidth glad_glLineWidth | ||
| 1039 | typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat); | ||
| 1040 | GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; | ||
| 1041 | #define glPointSize glad_glPointSize | ||
| 1042 | typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum, GLenum); | ||
| 1043 | GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; | ||
| 1044 | #define glPolygonMode glad_glPolygonMode | ||
| 1045 | typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint, GLint, GLsizei, GLsizei); | ||
| 1046 | GLAPI PFNGLSCISSORPROC glad_glScissor; | ||
| 1047 | #define glScissor glad_glScissor | ||
| 1048 | typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum, GLenum, GLfloat); | ||
| 1049 | GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | ||
| 1050 | #define glTexParameterf glad_glTexParameterf | ||
| 1051 | typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum, GLenum, const GLfloat*); | ||
| 1052 | GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | ||
| 1053 | #define glTexParameterfv glad_glTexParameterfv | ||
| 1054 | typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum, GLenum, GLint); | ||
| 1055 | GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | ||
| 1056 | #define glTexParameteri glad_glTexParameteri | ||
| 1057 | typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum, GLenum, const GLint*); | ||
| 1058 | GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; | ||
| 1059 | #define glTexParameteriv glad_glTexParameteriv | ||
| 1060 | typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const void*); | ||
| 1061 | GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; | ||
| 1062 | #define glTexImage1D glad_glTexImage1D | ||
| 1063 | typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void*); | ||
| 1064 | GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | ||
| 1065 | #define glTexImage2D glad_glTexImage2D | ||
| 1066 | typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum); | ||
| 1067 | GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; | ||
| 1068 | #define glDrawBuffer glad_glDrawBuffer | ||
| 1069 | typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield); | ||
| 1070 | GLAPI PFNGLCLEARPROC glad_glClear; | ||
| 1071 | #define glClear glad_glClear | ||
| 1072 | typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1073 | GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; | ||
| 1074 | #define glClearColor glad_glClearColor | ||
| 1075 | typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint); | ||
| 1076 | GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; | ||
| 1077 | #define glClearStencil glad_glClearStencil | ||
| 1078 | typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble); | ||
| 1079 | GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; | ||
| 1080 | #define glClearDepth glad_glClearDepth | ||
| 1081 | typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint); | ||
| 1082 | GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; | ||
| 1083 | #define glStencilMask glad_glStencilMask | ||
| 1084 | typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean, GLboolean, GLboolean, GLboolean); | ||
| 1085 | GLAPI PFNGLCOLORMASKPROC glad_glColorMask; | ||
| 1086 | #define glColorMask glad_glColorMask | ||
| 1087 | typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean); | ||
| 1088 | GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; | ||
| 1089 | #define glDepthMask glad_glDepthMask | ||
| 1090 | typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum); | ||
| 1091 | GLAPI PFNGLDISABLEPROC glad_glDisable; | ||
| 1092 | #define glDisable glad_glDisable | ||
| 1093 | typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum); | ||
| 1094 | GLAPI PFNGLENABLEPROC glad_glEnable; | ||
| 1095 | #define glEnable glad_glEnable | ||
| 1096 | typedef void (APIENTRYP PFNGLFINISHPROC)(); | ||
| 1097 | GLAPI PFNGLFINISHPROC glad_glFinish; | ||
| 1098 | #define glFinish glad_glFinish | ||
| 1099 | typedef void (APIENTRYP PFNGLFLUSHPROC)(); | ||
| 1100 | GLAPI PFNGLFLUSHPROC glad_glFlush; | ||
| 1101 | #define glFlush glad_glFlush | ||
| 1102 | typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum, GLenum); | ||
| 1103 | GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; | ||
| 1104 | #define glBlendFunc glad_glBlendFunc | ||
| 1105 | typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum); | ||
| 1106 | GLAPI PFNGLLOGICOPPROC glad_glLogicOp; | ||
| 1107 | #define glLogicOp glad_glLogicOp | ||
| 1108 | typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum, GLint, GLuint); | ||
| 1109 | GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; | ||
| 1110 | #define glStencilFunc glad_glStencilFunc | ||
| 1111 | typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum, GLenum, GLenum); | ||
| 1112 | GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; | ||
| 1113 | #define glStencilOp glad_glStencilOp | ||
| 1114 | typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum); | ||
| 1115 | GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; | ||
| 1116 | #define glDepthFunc glad_glDepthFunc | ||
| 1117 | typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum, GLfloat); | ||
| 1118 | GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; | ||
| 1119 | #define glPixelStoref glad_glPixelStoref | ||
| 1120 | typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum, GLint); | ||
| 1121 | GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; | ||
| 1122 | #define glPixelStorei glad_glPixelStorei | ||
| 1123 | typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum); | ||
| 1124 | GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; | ||
| 1125 | #define glReadBuffer glad_glReadBuffer | ||
| 1126 | typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, void*); | ||
| 1127 | GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; | ||
| 1128 | #define glReadPixels glad_glReadPixels | ||
| 1129 | typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum, GLboolean*); | ||
| 1130 | GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | ||
| 1131 | #define glGetBooleanv glad_glGetBooleanv | ||
| 1132 | typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum, GLdouble*); | ||
| 1133 | GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; | ||
| 1134 | #define glGetDoublev glad_glGetDoublev | ||
| 1135 | typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); | ||
| 1136 | GLAPI PFNGLGETERRORPROC glad_glGetError; | ||
| 1137 | #define glGetError glad_glGetError | ||
| 1138 | typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum, GLfloat*); | ||
| 1139 | GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; | ||
| 1140 | #define glGetFloatv glad_glGetFloatv | ||
| 1141 | typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum, GLint*); | ||
| 1142 | GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; | ||
| 1143 | #define glGetIntegerv glad_glGetIntegerv | ||
| 1144 | typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGPROC)(GLenum); | ||
| 1145 | GLAPI PFNGLGETSTRINGPROC glad_glGetString; | ||
| 1146 | #define glGetString glad_glGetString | ||
| 1147 | typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum, GLint, GLenum, GLenum, void*); | ||
| 1148 | GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; | ||
| 1149 | #define glGetTexImage glad_glGetTexImage | ||
| 1150 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum, GLenum, GLfloat*); | ||
| 1151 | GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | ||
| 1152 | #define glGetTexParameterfv glad_glGetTexParameterfv | ||
| 1153 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum, GLenum, GLint*); | ||
| 1154 | GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; | ||
| 1155 | #define glGetTexParameteriv glad_glGetTexParameteriv | ||
| 1156 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum, GLint, GLenum, GLfloat*); | ||
| 1157 | GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; | ||
| 1158 | #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv | ||
| 1159 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum, GLint, GLenum, GLint*); | ||
| 1160 | GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; | ||
| 1161 | #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv | ||
| 1162 | typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum); | ||
| 1163 | GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; | ||
| 1164 | #define glIsEnabled glad_glIsEnabled | ||
| 1165 | typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble, GLdouble); | ||
| 1166 | GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; | ||
| 1167 | #define glDepthRange glad_glDepthRange | ||
| 1168 | typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint, GLint, GLsizei, GLsizei); | ||
| 1169 | GLAPI PFNGLVIEWPORTPROC glad_glViewport; | ||
| 1170 | #define glViewport glad_glViewport | ||
| 1171 | #endif | ||
| 1172 | #ifndef GL_VERSION_1_1 | ||
| 1173 | #define GL_VERSION_1_1 1 | ||
| 1174 | GLAPI int GLAD_GL_VERSION_1_1; | ||
| 1175 | typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum, GLint, GLsizei); | ||
| 1176 | GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; | ||
| 1177 | #define glDrawArrays glad_glDrawArrays | ||
| 1178 | typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum, GLsizei, GLenum, const void*); | ||
| 1179 | GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; | ||
| 1180 | #define glDrawElements glad_glDrawElements | ||
| 1181 | typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat, GLfloat); | ||
| 1182 | GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | ||
| 1183 | #define glPolygonOffset glad_glPolygonOffset | ||
| 1184 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); | ||
| 1185 | GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; | ||
| 1186 | #define glCopyTexImage1D glad_glCopyTexImage1D | ||
| 1187 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); | ||
| 1188 | GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | ||
| 1189 | #define glCopyTexImage2D glad_glCopyTexImage2D | ||
| 1190 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum, GLint, GLint, GLint, GLint, GLsizei); | ||
| 1191 | GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; | ||
| 1192 | #define glCopyTexSubImage1D glad_glCopyTexSubImage1D | ||
| 1193 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); | ||
| 1194 | GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | ||
| 1195 | #define glCopyTexSubImage2D glad_glCopyTexSubImage2D | ||
| 1196 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const void*); | ||
| 1197 | GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; | ||
| 1198 | #define glTexSubImage1D glad_glTexSubImage1D | ||
| 1199 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const void*); | ||
| 1200 | GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | ||
| 1201 | #define glTexSubImage2D glad_glTexSubImage2D | ||
| 1202 | typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum, GLuint); | ||
| 1203 | GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; | ||
| 1204 | #define glBindTexture glad_glBindTexture | ||
| 1205 | typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei, const GLuint*); | ||
| 1206 | GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; | ||
| 1207 | #define glDeleteTextures glad_glDeleteTextures | ||
| 1208 | typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei, GLuint*); | ||
| 1209 | GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; | ||
| 1210 | #define glGenTextures glad_glGenTextures | ||
| 1211 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint); | ||
| 1212 | GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; | ||
| 1213 | #define glIsTexture glad_glIsTexture | ||
| 1214 | #endif | ||
| 1215 | #ifndef GL_VERSION_1_2 | ||
| 1216 | #define GL_VERSION_1_2 1 | ||
| 1217 | GLAPI int GLAD_GL_VERSION_1_2; | ||
| 1218 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum, GLuint, GLuint, GLsizei, GLenum, const void*); | ||
| 1219 | GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; | ||
| 1220 | #define glDrawRangeElements glad_glDrawRangeElements | ||
| 1221 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void*); | ||
| 1222 | GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; | ||
| 1223 | #define glTexImage3D glad_glTexImage3D | ||
| 1224 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void*); | ||
| 1225 | GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; | ||
| 1226 | #define glTexSubImage3D glad_glTexSubImage3D | ||
| 1227 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); | ||
| 1228 | GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; | ||
| 1229 | #define glCopyTexSubImage3D glad_glCopyTexSubImage3D | ||
| 1230 | #endif | ||
| 1231 | #ifndef GL_VERSION_1_3 | ||
| 1232 | #define GL_VERSION_1_3 1 | ||
| 1233 | GLAPI int GLAD_GL_VERSION_1_3; | ||
| 1234 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum); | ||
| 1235 | GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | ||
| 1236 | #define glActiveTexture glad_glActiveTexture | ||
| 1237 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat, GLboolean); | ||
| 1238 | GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; | ||
| 1239 | #define glSampleCoverage glad_glSampleCoverage | ||
| 1240 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const void*); | ||
| 1241 | GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; | ||
| 1242 | #define glCompressedTexImage3D glad_glCompressedTexImage3D | ||
| 1243 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const void*); | ||
| 1244 | GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | ||
| 1245 | #define glCompressedTexImage2D glad_glCompressedTexImage2D | ||
| 1246 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const void*); | ||
| 1247 | GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; | ||
| 1248 | #define glCompressedTexImage1D glad_glCompressedTexImage1D | ||
| 1249 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const void*); | ||
| 1250 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; | ||
| 1251 | #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D | ||
| 1252 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const void*); | ||
| 1253 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; | ||
| 1254 | #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D | ||
| 1255 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const void*); | ||
| 1256 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; | ||
| 1257 | #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D | ||
| 1258 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum, GLint, void*); | ||
| 1259 | GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; | ||
| 1260 | #define glGetCompressedTexImage glad_glGetCompressedTexImage | ||
| 1261 | #endif | ||
| 1262 | #ifndef GL_VERSION_1_4 | ||
| 1263 | #define GL_VERSION_1_4 1 | ||
| 1264 | GLAPI int GLAD_GL_VERSION_1_4; | ||
| 1265 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum, GLenum, GLenum, GLenum); | ||
| 1266 | GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; | ||
| 1267 | #define glBlendFuncSeparate glad_glBlendFuncSeparate | ||
| 1268 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum, const GLint*, const GLsizei*, GLsizei); | ||
| 1269 | GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; | ||
| 1270 | #define glMultiDrawArrays glad_glMultiDrawArrays | ||
| 1271 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum, const GLsizei*, GLenum, const void**, GLsizei); | ||
| 1272 | GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; | ||
| 1273 | #define glMultiDrawElements glad_glMultiDrawElements | ||
| 1274 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum, GLfloat); | ||
| 1275 | GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; | ||
| 1276 | #define glPointParameterf glad_glPointParameterf | ||
| 1277 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum, const GLfloat*); | ||
| 1278 | GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; | ||
| 1279 | #define glPointParameterfv glad_glPointParameterfv | ||
| 1280 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum, GLint); | ||
| 1281 | GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; | ||
| 1282 | #define glPointParameteri glad_glPointParameteri | ||
| 1283 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum, const GLint*); | ||
| 1284 | GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; | ||
| 1285 | #define glPointParameteriv glad_glPointParameteriv | ||
| 1286 | typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1287 | GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; | ||
| 1288 | #define glBlendColor glad_glBlendColor | ||
| 1289 | typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum); | ||
| 1290 | GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; | ||
| 1291 | #define glBlendEquation glad_glBlendEquation | ||
| 1292 | #endif | ||
| 1293 | #ifndef GL_VERSION_1_5 | ||
| 1294 | #define GL_VERSION_1_5 1 | ||
| 1295 | GLAPI int GLAD_GL_VERSION_1_5; | ||
| 1296 | typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei, GLuint*); | ||
| 1297 | GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; | ||
| 1298 | #define glGenQueries glad_glGenQueries | ||
| 1299 | typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei, const GLuint*); | ||
| 1300 | GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; | ||
| 1301 | #define glDeleteQueries glad_glDeleteQueries | ||
| 1302 | typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint); | ||
| 1303 | GLAPI PFNGLISQUERYPROC glad_glIsQuery; | ||
| 1304 | #define glIsQuery glad_glIsQuery | ||
| 1305 | typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum, GLuint); | ||
| 1306 | GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; | ||
| 1307 | #define glBeginQuery glad_glBeginQuery | ||
| 1308 | typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum); | ||
| 1309 | GLAPI PFNGLENDQUERYPROC glad_glEndQuery; | ||
| 1310 | #define glEndQuery glad_glEndQuery | ||
| 1311 | typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum, GLenum, GLint*); | ||
| 1312 | GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; | ||
| 1313 | #define glGetQueryiv glad_glGetQueryiv | ||
| 1314 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint, GLenum, GLint*); | ||
| 1315 | GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; | ||
| 1316 | #define glGetQueryObjectiv glad_glGetQueryObjectiv | ||
| 1317 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint, GLenum, GLuint*); | ||
| 1318 | GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; | ||
| 1319 | #define glGetQueryObjectuiv glad_glGetQueryObjectuiv | ||
| 1320 | typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum, GLuint); | ||
| 1321 | GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; | ||
| 1322 | #define glBindBuffer glad_glBindBuffer | ||
| 1323 | typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei, const GLuint*); | ||
| 1324 | GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; | ||
| 1325 | #define glDeleteBuffers glad_glDeleteBuffers | ||
| 1326 | typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei, GLuint*); | ||
| 1327 | GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; | ||
| 1328 | #define glGenBuffers glad_glGenBuffers | ||
| 1329 | typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint); | ||
| 1330 | GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; | ||
| 1331 | #define glIsBuffer glad_glIsBuffer | ||
| 1332 | typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum, GLsizeiptr, const void*, GLenum); | ||
| 1333 | GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; | ||
| 1334 | #define glBufferData glad_glBufferData | ||
| 1335 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum, GLintptr, GLsizeiptr, const void*); | ||
| 1336 | GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | ||
| 1337 | #define glBufferSubData glad_glBufferSubData | ||
| 1338 | typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum, GLintptr, GLsizeiptr, void*); | ||
| 1339 | GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; | ||
| 1340 | #define glGetBufferSubData glad_glGetBufferSubData | ||
| 1341 | typedef void* (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum, GLenum); | ||
| 1342 | GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; | ||
| 1343 | #define glMapBuffer glad_glMapBuffer | ||
| 1344 | typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum); | ||
| 1345 | GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; | ||
| 1346 | #define glUnmapBuffer glad_glUnmapBuffer | ||
| 1347 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum, GLenum, GLint*); | ||
| 1348 | GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; | ||
| 1349 | #define glGetBufferParameteriv glad_glGetBufferParameteriv | ||
| 1350 | typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum, GLenum, void**); | ||
| 1351 | GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; | ||
| 1352 | #define glGetBufferPointerv glad_glGetBufferPointerv | ||
| 1353 | #endif | ||
| 1354 | #ifndef GL_VERSION_2_0 | ||
| 1355 | #define GL_VERSION_2_0 1 | ||
| 1356 | GLAPI int GLAD_GL_VERSION_2_0; | ||
| 1357 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum, GLenum); | ||
| 1358 | GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | ||
| 1359 | #define glBlendEquationSeparate glad_glBlendEquationSeparate | ||
| 1360 | typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei, const GLenum*); | ||
| 1361 | GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; | ||
| 1362 | #define glDrawBuffers glad_glDrawBuffers | ||
| 1363 | typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum, GLenum, GLenum, GLenum); | ||
| 1364 | GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | ||
| 1365 | #define glStencilOpSeparate glad_glStencilOpSeparate | ||
| 1366 | typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum, GLenum, GLint, GLuint); | ||
| 1367 | GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; | ||
| 1368 | #define glStencilFuncSeparate glad_glStencilFuncSeparate | ||
| 1369 | typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum, GLuint); | ||
| 1370 | GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | ||
| 1371 | #define glStencilMaskSeparate glad_glStencilMaskSeparate | ||
| 1372 | typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint, GLuint); | ||
| 1373 | GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; | ||
| 1374 | #define glAttachShader glad_glAttachShader | ||
| 1375 | typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint, GLuint, const GLchar*); | ||
| 1376 | GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | ||
| 1377 | #define glBindAttribLocation glad_glBindAttribLocation | ||
| 1378 | typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint); | ||
| 1379 | GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; | ||
| 1380 | #define glCompileShader glad_glCompileShader | ||
| 1381 | typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); | ||
| 1382 | GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | ||
| 1383 | #define glCreateProgram glad_glCreateProgram | ||
| 1384 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum); | ||
| 1385 | GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; | ||
| 1386 | #define glCreateShader glad_glCreateShader | ||
| 1387 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint); | ||
| 1388 | GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; | ||
| 1389 | #define glDeleteProgram glad_glDeleteProgram | ||
| 1390 | typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint); | ||
| 1391 | GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; | ||
| 1392 | #define glDeleteShader glad_glDeleteShader | ||
| 1393 | typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint, GLuint); | ||
| 1394 | GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; | ||
| 1395 | #define glDetachShader glad_glDetachShader | ||
| 1396 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint); | ||
| 1397 | GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; | ||
| 1398 | #define glDisableVertexAttribArray glad_glDisableVertexAttribArray | ||
| 1399 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint); | ||
| 1400 | GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | ||
| 1401 | #define glEnableVertexAttribArray glad_glEnableVertexAttribArray | ||
| 1402 | typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*); | ||
| 1403 | GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; | ||
| 1404 | #define glGetActiveAttrib glad_glGetActiveAttrib | ||
| 1405 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*); | ||
| 1406 | GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; | ||
| 1407 | #define glGetActiveUniform glad_glGetActiveUniform | ||
| 1408 | typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint, GLsizei, GLsizei*, GLuint*); | ||
| 1409 | GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; | ||
| 1410 | #define glGetAttachedShaders glad_glGetAttachedShaders | ||
| 1411 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint, const GLchar*); | ||
| 1412 | GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | ||
| 1413 | #define glGetAttribLocation glad_glGetAttribLocation | ||
| 1414 | typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint, GLenum, GLint*); | ||
| 1415 | GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; | ||
| 1416 | #define glGetProgramiv glad_glGetProgramiv | ||
| 1417 | typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint, GLsizei, GLsizei*, GLchar*); | ||
| 1418 | GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | ||
| 1419 | #define glGetProgramInfoLog glad_glGetProgramInfoLog | ||
| 1420 | typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint, GLenum, GLint*); | ||
| 1421 | GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; | ||
| 1422 | #define glGetShaderiv glad_glGetShaderiv | ||
| 1423 | typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint, GLsizei, GLsizei*, GLchar*); | ||
| 1424 | GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | ||
| 1425 | #define glGetShaderInfoLog glad_glGetShaderInfoLog | ||
| 1426 | typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint, GLsizei, GLsizei*, GLchar*); | ||
| 1427 | GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; | ||
| 1428 | #define glGetShaderSource glad_glGetShaderSource | ||
| 1429 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint, const GLchar*); | ||
| 1430 | GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | ||
| 1431 | #define glGetUniformLocation glad_glGetUniformLocation | ||
| 1432 | typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint, GLint, GLfloat*); | ||
| 1433 | GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | ||
| 1434 | #define glGetUniformfv glad_glGetUniformfv | ||
| 1435 | typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint, GLint, GLint*); | ||
| 1436 | GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | ||
| 1437 | #define glGetUniformiv glad_glGetUniformiv | ||
| 1438 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint, GLenum, GLdouble*); | ||
| 1439 | GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; | ||
| 1440 | #define glGetVertexAttribdv glad_glGetVertexAttribdv | ||
| 1441 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint, GLenum, GLfloat*); | ||
| 1442 | GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; | ||
| 1443 | #define glGetVertexAttribfv glad_glGetVertexAttribfv | ||
| 1444 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint, GLenum, GLint*); | ||
| 1445 | GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; | ||
| 1446 | #define glGetVertexAttribiv glad_glGetVertexAttribiv | ||
| 1447 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint, GLenum, void**); | ||
| 1448 | GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; | ||
| 1449 | #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv | ||
| 1450 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint); | ||
| 1451 | GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; | ||
| 1452 | #define glIsProgram glad_glIsProgram | ||
| 1453 | typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint); | ||
| 1454 | GLAPI PFNGLISSHADERPROC glad_glIsShader; | ||
| 1455 | #define glIsShader glad_glIsShader | ||
| 1456 | typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint); | ||
| 1457 | GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; | ||
| 1458 | #define glLinkProgram glad_glLinkProgram | ||
| 1459 | typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint, GLsizei, const GLchar**, const GLint*); | ||
| 1460 | GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; | ||
| 1461 | #define glShaderSource glad_glShaderSource | ||
| 1462 | typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint); | ||
| 1463 | GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; | ||
| 1464 | #define glUseProgram glad_glUseProgram | ||
| 1465 | typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint, GLfloat); | ||
| 1466 | GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; | ||
| 1467 | #define glUniform1f glad_glUniform1f | ||
| 1468 | typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint, GLfloat, GLfloat); | ||
| 1469 | GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; | ||
| 1470 | #define glUniform2f glad_glUniform2f | ||
| 1471 | typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint, GLfloat, GLfloat, GLfloat); | ||
| 1472 | GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; | ||
| 1473 | #define glUniform3f glad_glUniform3f | ||
| 1474 | typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint, GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1475 | GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; | ||
| 1476 | #define glUniform4f glad_glUniform4f | ||
| 1477 | typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint, GLint); | ||
| 1478 | GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; | ||
| 1479 | #define glUniform1i glad_glUniform1i | ||
| 1480 | typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint, GLint, GLint); | ||
| 1481 | GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; | ||
| 1482 | #define glUniform2i glad_glUniform2i | ||
| 1483 | typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint, GLint, GLint, GLint); | ||
| 1484 | GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; | ||
| 1485 | #define glUniform3i glad_glUniform3i | ||
| 1486 | typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint, GLint, GLint, GLint, GLint); | ||
| 1487 | GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; | ||
| 1488 | #define glUniform4i glad_glUniform4i | ||
| 1489 | typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint, GLsizei, const GLfloat*); | ||
| 1490 | GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; | ||
| 1491 | #define glUniform1fv glad_glUniform1fv | ||
| 1492 | typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint, GLsizei, const GLfloat*); | ||
| 1493 | GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; | ||
| 1494 | #define glUniform2fv glad_glUniform2fv | ||
| 1495 | typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint, GLsizei, const GLfloat*); | ||
| 1496 | GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; | ||
| 1497 | #define glUniform3fv glad_glUniform3fv | ||
| 1498 | typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint, GLsizei, const GLfloat*); | ||
| 1499 | GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; | ||
| 1500 | #define glUniform4fv glad_glUniform4fv | ||
| 1501 | typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint, GLsizei, const GLint*); | ||
| 1502 | GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; | ||
| 1503 | #define glUniform1iv glad_glUniform1iv | ||
| 1504 | typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint, GLsizei, const GLint*); | ||
| 1505 | GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; | ||
| 1506 | #define glUniform2iv glad_glUniform2iv | ||
| 1507 | typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint, GLsizei, const GLint*); | ||
| 1508 | GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; | ||
| 1509 | #define glUniform3iv glad_glUniform3iv | ||
| 1510 | typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint, GLsizei, const GLint*); | ||
| 1511 | GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; | ||
| 1512 | #define glUniform4iv glad_glUniform4iv | ||
| 1513 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1514 | GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; | ||
| 1515 | #define glUniformMatrix2fv glad_glUniformMatrix2fv | ||
| 1516 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1517 | GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | ||
| 1518 | #define glUniformMatrix3fv glad_glUniformMatrix3fv | ||
| 1519 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1520 | GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; | ||
| 1521 | #define glUniformMatrix4fv glad_glUniformMatrix4fv | ||
| 1522 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint); | ||
| 1523 | GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | ||
| 1524 | #define glValidateProgram glad_glValidateProgram | ||
| 1525 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint, GLdouble); | ||
| 1526 | GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; | ||
| 1527 | #define glVertexAttrib1d glad_glVertexAttrib1d | ||
| 1528 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint, const GLdouble*); | ||
| 1529 | GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; | ||
| 1530 | #define glVertexAttrib1dv glad_glVertexAttrib1dv | ||
| 1531 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint, GLfloat); | ||
| 1532 | GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | ||
| 1533 | #define glVertexAttrib1f glad_glVertexAttrib1f | ||
| 1534 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint, const GLfloat*); | ||
| 1535 | GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | ||
| 1536 | #define glVertexAttrib1fv glad_glVertexAttrib1fv | ||
| 1537 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint, GLshort); | ||
| 1538 | GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; | ||
| 1539 | #define glVertexAttrib1s glad_glVertexAttrib1s | ||
| 1540 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint, const GLshort*); | ||
| 1541 | GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; | ||
| 1542 | #define glVertexAttrib1sv glad_glVertexAttrib1sv | ||
| 1543 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint, GLdouble, GLdouble); | ||
| 1544 | GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; | ||
| 1545 | #define glVertexAttrib2d glad_glVertexAttrib2d | ||
| 1546 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint, const GLdouble*); | ||
| 1547 | GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; | ||
| 1548 | #define glVertexAttrib2dv glad_glVertexAttrib2dv | ||
| 1549 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint, GLfloat, GLfloat); | ||
| 1550 | GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; | ||
| 1551 | #define glVertexAttrib2f glad_glVertexAttrib2f | ||
| 1552 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint, const GLfloat*); | ||
| 1553 | GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | ||
| 1554 | #define glVertexAttrib2fv glad_glVertexAttrib2fv | ||
| 1555 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint, GLshort, GLshort); | ||
| 1556 | GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; | ||
| 1557 | #define glVertexAttrib2s glad_glVertexAttrib2s | ||
| 1558 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint, const GLshort*); | ||
| 1559 | GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; | ||
| 1560 | #define glVertexAttrib2sv glad_glVertexAttrib2sv | ||
| 1561 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint, GLdouble, GLdouble, GLdouble); | ||
| 1562 | GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; | ||
| 1563 | #define glVertexAttrib3d glad_glVertexAttrib3d | ||
| 1564 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint, const GLdouble*); | ||
| 1565 | GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; | ||
| 1566 | #define glVertexAttrib3dv glad_glVertexAttrib3dv | ||
| 1567 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint, GLfloat, GLfloat, GLfloat); | ||
| 1568 | GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | ||
| 1569 | #define glVertexAttrib3f glad_glVertexAttrib3f | ||
| 1570 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint, const GLfloat*); | ||
| 1571 | GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; | ||
| 1572 | #define glVertexAttrib3fv glad_glVertexAttrib3fv | ||
| 1573 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint, GLshort, GLshort, GLshort); | ||
| 1574 | GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; | ||
| 1575 | #define glVertexAttrib3s glad_glVertexAttrib3s | ||
| 1576 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint, const GLshort*); | ||
| 1577 | GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; | ||
| 1578 | #define glVertexAttrib3sv glad_glVertexAttrib3sv | ||
| 1579 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint, const GLbyte*); | ||
| 1580 | GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; | ||
| 1581 | #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv | ||
| 1582 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint, const GLint*); | ||
| 1583 | GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; | ||
| 1584 | #define glVertexAttrib4Niv glad_glVertexAttrib4Niv | ||
| 1585 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint, const GLshort*); | ||
| 1586 | GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; | ||
| 1587 | #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv | ||
| 1588 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); | ||
| 1589 | GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; | ||
| 1590 | #define glVertexAttrib4Nub glad_glVertexAttrib4Nub | ||
| 1591 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint, const GLubyte*); | ||
| 1592 | GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; | ||
| 1593 | #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv | ||
| 1594 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint, const GLuint*); | ||
| 1595 | GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; | ||
| 1596 | #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv | ||
| 1597 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint, const GLushort*); | ||
| 1598 | GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; | ||
| 1599 | #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv | ||
| 1600 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint, const GLbyte*); | ||
| 1601 | GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; | ||
| 1602 | #define glVertexAttrib4bv glad_glVertexAttrib4bv | ||
| 1603 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); | ||
| 1604 | GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; | ||
| 1605 | #define glVertexAttrib4d glad_glVertexAttrib4d | ||
| 1606 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint, const GLdouble*); | ||
| 1607 | GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; | ||
| 1608 | #define glVertexAttrib4dv glad_glVertexAttrib4dv | ||
| 1609 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1610 | GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; | ||
| 1611 | #define glVertexAttrib4f glad_glVertexAttrib4f | ||
| 1612 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint, const GLfloat*); | ||
| 1613 | GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | ||
| 1614 | #define glVertexAttrib4fv glad_glVertexAttrib4fv | ||
| 1615 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint, const GLint*); | ||
| 1616 | GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; | ||
| 1617 | #define glVertexAttrib4iv glad_glVertexAttrib4iv | ||
| 1618 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint, GLshort, GLshort, GLshort, GLshort); | ||
| 1619 | GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; | ||
| 1620 | #define glVertexAttrib4s glad_glVertexAttrib4s | ||
| 1621 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint, const GLshort*); | ||
| 1622 | GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; | ||
| 1623 | #define glVertexAttrib4sv glad_glVertexAttrib4sv | ||
| 1624 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint, const GLubyte*); | ||
| 1625 | GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; | ||
| 1626 | #define glVertexAttrib4ubv glad_glVertexAttrib4ubv | ||
| 1627 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint, const GLuint*); | ||
| 1628 | GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; | ||
| 1629 | #define glVertexAttrib4uiv glad_glVertexAttrib4uiv | ||
| 1630 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint, const GLushort*); | ||
| 1631 | GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; | ||
| 1632 | #define glVertexAttrib4usv glad_glVertexAttrib4usv | ||
| 1633 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint, GLint, GLenum, GLboolean, GLsizei, const void*); | ||
| 1634 | GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | ||
| 1635 | #define glVertexAttribPointer glad_glVertexAttribPointer | ||
| 1636 | #endif | ||
| 1637 | #ifndef GL_VERSION_2_1 | ||
| 1638 | #define GL_VERSION_2_1 1 | ||
| 1639 | GLAPI int GLAD_GL_VERSION_2_1; | ||
| 1640 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1641 | GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; | ||
| 1642 | #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv | ||
| 1643 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1644 | GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; | ||
| 1645 | #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv | ||
| 1646 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1647 | GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; | ||
| 1648 | #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv | ||
| 1649 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1650 | GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; | ||
| 1651 | #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv | ||
| 1652 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1653 | GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; | ||
| 1654 | #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv | ||
| 1655 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint, GLsizei, GLboolean, const GLfloat*); | ||
| 1656 | GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; | ||
| 1657 | #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv | ||
| 1658 | #endif | ||
| 1659 | #ifndef GL_VERSION_3_0 | ||
| 1660 | #define GL_VERSION_3_0 1 | ||
| 1661 | GLAPI int GLAD_GL_VERSION_3_0; | ||
| 1662 | typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean); | ||
| 1663 | GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; | ||
| 1664 | #define glColorMaski glad_glColorMaski | ||
| 1665 | typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum, GLuint, GLboolean*); | ||
| 1666 | GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; | ||
| 1667 | #define glGetBooleani_v glad_glGetBooleani_v | ||
| 1668 | typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum, GLuint, GLint*); | ||
| 1669 | GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; | ||
| 1670 | #define glGetIntegeri_v glad_glGetIntegeri_v | ||
| 1671 | typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum, GLuint); | ||
| 1672 | GLAPI PFNGLENABLEIPROC glad_glEnablei; | ||
| 1673 | #define glEnablei glad_glEnablei | ||
| 1674 | typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum, GLuint); | ||
| 1675 | GLAPI PFNGLDISABLEIPROC glad_glDisablei; | ||
| 1676 | #define glDisablei glad_glDisablei | ||
| 1677 | typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum, GLuint); | ||
| 1678 | GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; | ||
| 1679 | #define glIsEnabledi glad_glIsEnabledi | ||
| 1680 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum); | ||
| 1681 | GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; | ||
| 1682 | #define glBeginTransformFeedback glad_glBeginTransformFeedback | ||
| 1683 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(); | ||
| 1684 | GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; | ||
| 1685 | #define glEndTransformFeedback glad_glEndTransformFeedback | ||
| 1686 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); | ||
| 1687 | GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; | ||
| 1688 | #define glBindBufferRange glad_glBindBufferRange | ||
| 1689 | typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum, GLuint, GLuint); | ||
| 1690 | GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; | ||
| 1691 | #define glBindBufferBase glad_glBindBufferBase | ||
| 1692 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint, GLsizei, const GLchar**, GLenum); | ||
| 1693 | GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; | ||
| 1694 | #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings | ||
| 1695 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*); | ||
| 1696 | GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; | ||
| 1697 | #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying | ||
| 1698 | typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum, GLenum); | ||
| 1699 | GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; | ||
| 1700 | #define glClampColor glad_glClampColor | ||
| 1701 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint, GLenum); | ||
| 1702 | GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; | ||
| 1703 | #define glBeginConditionalRender glad_glBeginConditionalRender | ||
| 1704 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); | ||
| 1705 | GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; | ||
| 1706 | #define glEndConditionalRender glad_glEndConditionalRender | ||
| 1707 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint, GLint, GLenum, GLsizei, const void*); | ||
| 1708 | GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; | ||
| 1709 | #define glVertexAttribIPointer glad_glVertexAttribIPointer | ||
| 1710 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint, GLenum, GLint*); | ||
| 1711 | GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; | ||
| 1712 | #define glGetVertexAttribIiv glad_glGetVertexAttribIiv | ||
| 1713 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint, GLenum, GLuint*); | ||
| 1714 | GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; | ||
| 1715 | #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv | ||
| 1716 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint, GLint); | ||
| 1717 | GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; | ||
| 1718 | #define glVertexAttribI1i glad_glVertexAttribI1i | ||
| 1719 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint, GLint, GLint); | ||
| 1720 | GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; | ||
| 1721 | #define glVertexAttribI2i glad_glVertexAttribI2i | ||
| 1722 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint, GLint, GLint, GLint); | ||
| 1723 | GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; | ||
| 1724 | #define glVertexAttribI3i glad_glVertexAttribI3i | ||
| 1725 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint, GLint, GLint, GLint, GLint); | ||
| 1726 | GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; | ||
| 1727 | #define glVertexAttribI4i glad_glVertexAttribI4i | ||
| 1728 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint, GLuint); | ||
| 1729 | GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; | ||
| 1730 | #define glVertexAttribI1ui glad_glVertexAttribI1ui | ||
| 1731 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint, GLuint, GLuint); | ||
| 1732 | GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; | ||
| 1733 | #define glVertexAttribI2ui glad_glVertexAttribI2ui | ||
| 1734 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint, GLuint, GLuint, GLuint); | ||
| 1735 | GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; | ||
| 1736 | #define glVertexAttribI3ui glad_glVertexAttribI3ui | ||
| 1737 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint, GLuint, GLuint, GLuint, GLuint); | ||
| 1738 | GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; | ||
| 1739 | #define glVertexAttribI4ui glad_glVertexAttribI4ui | ||
| 1740 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint, const GLint*); | ||
| 1741 | GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; | ||
| 1742 | #define glVertexAttribI1iv glad_glVertexAttribI1iv | ||
| 1743 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint, const GLint*); | ||
| 1744 | GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; | ||
| 1745 | #define glVertexAttribI2iv glad_glVertexAttribI2iv | ||
| 1746 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint, const GLint*); | ||
| 1747 | GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; | ||
| 1748 | #define glVertexAttribI3iv glad_glVertexAttribI3iv | ||
| 1749 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint, const GLint*); | ||
| 1750 | GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; | ||
| 1751 | #define glVertexAttribI4iv glad_glVertexAttribI4iv | ||
| 1752 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint, const GLuint*); | ||
| 1753 | GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; | ||
| 1754 | #define glVertexAttribI1uiv glad_glVertexAttribI1uiv | ||
| 1755 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint, const GLuint*); | ||
| 1756 | GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; | ||
| 1757 | #define glVertexAttribI2uiv glad_glVertexAttribI2uiv | ||
| 1758 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint, const GLuint*); | ||
| 1759 | GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; | ||
| 1760 | #define glVertexAttribI3uiv glad_glVertexAttribI3uiv | ||
| 1761 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint, const GLuint*); | ||
| 1762 | GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; | ||
| 1763 | #define glVertexAttribI4uiv glad_glVertexAttribI4uiv | ||
| 1764 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint, const GLbyte*); | ||
| 1765 | GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; | ||
| 1766 | #define glVertexAttribI4bv glad_glVertexAttribI4bv | ||
| 1767 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint, const GLshort*); | ||
| 1768 | GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; | ||
| 1769 | #define glVertexAttribI4sv glad_glVertexAttribI4sv | ||
| 1770 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint, const GLubyte*); | ||
| 1771 | GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; | ||
| 1772 | #define glVertexAttribI4ubv glad_glVertexAttribI4ubv | ||
| 1773 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint, const GLushort*); | ||
| 1774 | GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; | ||
| 1775 | #define glVertexAttribI4usv glad_glVertexAttribI4usv | ||
| 1776 | typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint, GLint, GLuint*); | ||
| 1777 | GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; | ||
| 1778 | #define glGetUniformuiv glad_glGetUniformuiv | ||
| 1779 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint, GLuint, const GLchar*); | ||
| 1780 | GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; | ||
| 1781 | #define glBindFragDataLocation glad_glBindFragDataLocation | ||
| 1782 | typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint, const GLchar*); | ||
| 1783 | GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; | ||
| 1784 | #define glGetFragDataLocation glad_glGetFragDataLocation | ||
| 1785 | typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint, GLuint); | ||
| 1786 | GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; | ||
| 1787 | #define glUniform1ui glad_glUniform1ui | ||
| 1788 | typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint, GLuint, GLuint); | ||
| 1789 | GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; | ||
| 1790 | #define glUniform2ui glad_glUniform2ui | ||
| 1791 | typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint, GLuint, GLuint, GLuint); | ||
| 1792 | GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; | ||
| 1793 | #define glUniform3ui glad_glUniform3ui | ||
| 1794 | typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint, GLuint, GLuint, GLuint, GLuint); | ||
| 1795 | GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; | ||
| 1796 | #define glUniform4ui glad_glUniform4ui | ||
| 1797 | typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint, GLsizei, const GLuint*); | ||
| 1798 | GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; | ||
| 1799 | #define glUniform1uiv glad_glUniform1uiv | ||
| 1800 | typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint, GLsizei, const GLuint*); | ||
| 1801 | GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; | ||
| 1802 | #define glUniform2uiv glad_glUniform2uiv | ||
| 1803 | typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint, GLsizei, const GLuint*); | ||
| 1804 | GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; | ||
| 1805 | #define glUniform3uiv glad_glUniform3uiv | ||
| 1806 | typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint, GLsizei, const GLuint*); | ||
| 1807 | GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; | ||
| 1808 | #define glUniform4uiv glad_glUniform4uiv | ||
| 1809 | typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum, GLenum, const GLint*); | ||
| 1810 | GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; | ||
| 1811 | #define glTexParameterIiv glad_glTexParameterIiv | ||
| 1812 | typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum, GLenum, const GLuint*); | ||
| 1813 | GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; | ||
| 1814 | #define glTexParameterIuiv glad_glTexParameterIuiv | ||
| 1815 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum, GLenum, GLint*); | ||
| 1816 | GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; | ||
| 1817 | #define glGetTexParameterIiv glad_glGetTexParameterIiv | ||
| 1818 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum, GLenum, GLuint*); | ||
| 1819 | GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; | ||
| 1820 | #define glGetTexParameterIuiv glad_glGetTexParameterIuiv | ||
| 1821 | typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum, GLint, const GLint*); | ||
| 1822 | GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; | ||
| 1823 | #define glClearBufferiv glad_glClearBufferiv | ||
| 1824 | typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum, GLint, const GLuint*); | ||
| 1825 | GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; | ||
| 1826 | #define glClearBufferuiv glad_glClearBufferuiv | ||
| 1827 | typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum, GLint, const GLfloat*); | ||
| 1828 | GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; | ||
| 1829 | #define glClearBufferfv glad_glClearBufferfv | ||
| 1830 | typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum, GLint, GLfloat, GLint); | ||
| 1831 | GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; | ||
| 1832 | #define glClearBufferfi glad_glClearBufferfi | ||
| 1833 | typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum, GLuint); | ||
| 1834 | GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; | ||
| 1835 | #define glGetStringi glad_glGetStringi | ||
| 1836 | typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint); | ||
| 1837 | GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | ||
| 1838 | #define glIsRenderbuffer glad_glIsRenderbuffer | ||
| 1839 | typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum, GLuint); | ||
| 1840 | GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | ||
| 1841 | #define glBindRenderbuffer glad_glBindRenderbuffer | ||
| 1842 | typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei, const GLuint*); | ||
| 1843 | GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; | ||
| 1844 | #define glDeleteRenderbuffers glad_glDeleteRenderbuffers | ||
| 1845 | typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei, GLuint*); | ||
| 1846 | GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; | ||
| 1847 | #define glGenRenderbuffers glad_glGenRenderbuffers | ||
| 1848 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum, GLenum, GLsizei, GLsizei); | ||
| 1849 | GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | ||
| 1850 | #define glRenderbufferStorage glad_glRenderbufferStorage | ||
| 1851 | typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum, GLenum, GLint*); | ||
| 1852 | GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; | ||
| 1853 | #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv | ||
| 1854 | typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint); | ||
| 1855 | GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; | ||
| 1856 | #define glIsFramebuffer glad_glIsFramebuffer | ||
| 1857 | typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum, GLuint); | ||
| 1858 | GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | ||
| 1859 | #define glBindFramebuffer glad_glBindFramebuffer | ||
| 1860 | typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei, const GLuint*); | ||
| 1861 | GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; | ||
| 1862 | #define glDeleteFramebuffers glad_glDeleteFramebuffers | ||
| 1863 | typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei, GLuint*); | ||
| 1864 | GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | ||
| 1865 | #define glGenFramebuffers glad_glGenFramebuffers | ||
| 1866 | typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum); | ||
| 1867 | GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; | ||
| 1868 | #define glCheckFramebufferStatus glad_glCheckFramebufferStatus | ||
| 1869 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum, GLenum, GLenum, GLuint, GLint); | ||
| 1870 | GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; | ||
| 1871 | #define glFramebufferTexture1D glad_glFramebufferTexture1D | ||
| 1872 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum, GLenum, GLenum, GLuint, GLint); | ||
| 1873 | GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | ||
| 1874 | #define glFramebufferTexture2D glad_glFramebufferTexture2D | ||
| 1875 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum, GLenum, GLenum, GLuint, GLint, GLint); | ||
| 1876 | GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; | ||
| 1877 | #define glFramebufferTexture3D glad_glFramebufferTexture3D | ||
| 1878 | typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum, GLenum, GLenum, GLuint); | ||
| 1879 | GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; | ||
| 1880 | #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer | ||
| 1881 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum, GLenum, GLenum, GLint*); | ||
| 1882 | GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; | ||
| 1883 | #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv | ||
| 1884 | typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum); | ||
| 1885 | GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; | ||
| 1886 | #define glGenerateMipmap glad_glGenerateMipmap | ||
| 1887 | typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); | ||
| 1888 | GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; | ||
| 1889 | #define glBlitFramebuffer glad_glBlitFramebuffer | ||
| 1890 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); | ||
| 1891 | GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; | ||
| 1892 | #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample | ||
| 1893 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum, GLenum, GLuint, GLint, GLint); | ||
| 1894 | GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; | ||
| 1895 | #define glFramebufferTextureLayer glad_glFramebufferTextureLayer | ||
| 1896 | typedef void* (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum, GLintptr, GLsizeiptr, GLbitfield); | ||
| 1897 | GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; | ||
| 1898 | #define glMapBufferRange glad_glMapBufferRange | ||
| 1899 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum, GLintptr, GLsizeiptr); | ||
| 1900 | GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; | ||
| 1901 | #define glFlushMappedBufferRange glad_glFlushMappedBufferRange | ||
| 1902 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint); | ||
| 1903 | GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; | ||
| 1904 | #define glBindVertexArray glad_glBindVertexArray | ||
| 1905 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei, const GLuint*); | ||
| 1906 | GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; | ||
| 1907 | #define glDeleteVertexArrays glad_glDeleteVertexArrays | ||
| 1908 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei, GLuint*); | ||
| 1909 | GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; | ||
| 1910 | #define glGenVertexArrays glad_glGenVertexArrays | ||
| 1911 | typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint); | ||
| 1912 | GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; | ||
| 1913 | #define glIsVertexArray glad_glIsVertexArray | ||
| 1914 | #endif | ||
| 1915 | #ifndef GL_VERSION_3_1 | ||
| 1916 | #define GL_VERSION_3_1 1 | ||
| 1917 | GLAPI int GLAD_GL_VERSION_3_1; | ||
| 1918 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum, GLint, GLsizei, GLsizei); | ||
| 1919 | GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; | ||
| 1920 | #define glDrawArraysInstanced glad_glDrawArraysInstanced | ||
| 1921 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum, GLsizei, GLenum, const void*, GLsizei); | ||
| 1922 | GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; | ||
| 1923 | #define glDrawElementsInstanced glad_glDrawElementsInstanced | ||
| 1924 | typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum, GLenum, GLuint); | ||
| 1925 | GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; | ||
| 1926 | #define glTexBuffer glad_glTexBuffer | ||
| 1927 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint); | ||
| 1928 | GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; | ||
| 1929 | #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex | ||
| 1930 | typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); | ||
| 1931 | GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; | ||
| 1932 | #define glCopyBufferSubData glad_glCopyBufferSubData | ||
| 1933 | typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint, GLsizei, const GLchar**, GLuint*); | ||
| 1934 | GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; | ||
| 1935 | #define glGetUniformIndices glad_glGetUniformIndices | ||
| 1936 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint, GLsizei, const GLuint*, GLenum, GLint*); | ||
| 1937 | GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; | ||
| 1938 | #define glGetActiveUniformsiv glad_glGetActiveUniformsiv | ||
| 1939 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint, GLuint, GLsizei, GLsizei*, GLchar*); | ||
| 1940 | GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; | ||
| 1941 | #define glGetActiveUniformName glad_glGetActiveUniformName | ||
| 1942 | typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint, const GLchar*); | ||
| 1943 | GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; | ||
| 1944 | #define glGetUniformBlockIndex glad_glGetUniformBlockIndex | ||
| 1945 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint, GLuint, GLenum, GLint*); | ||
| 1946 | GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; | ||
| 1947 | #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv | ||
| 1948 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint, GLuint, GLsizei, GLsizei*, GLchar*); | ||
| 1949 | GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; | ||
| 1950 | #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName | ||
| 1951 | typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint, GLuint, GLuint); | ||
| 1952 | GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; | ||
| 1953 | #define glUniformBlockBinding glad_glUniformBlockBinding | ||
| 1954 | #endif | ||
| 1955 | #ifndef GL_VERSION_3_2 | ||
| 1956 | #define GL_VERSION_3_2 1 | ||
| 1957 | GLAPI int GLAD_GL_VERSION_3_2; | ||
| 1958 | typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum, GLsizei, GLenum, const void*, GLint); | ||
| 1959 | GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; | ||
| 1960 | #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex | ||
| 1961 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum, GLuint, GLuint, GLsizei, GLenum, const void*, GLint); | ||
| 1962 | GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; | ||
| 1963 | #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex | ||
| 1964 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum, GLsizei, GLenum, const void*, GLsizei, GLint); | ||
| 1965 | GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; | ||
| 1966 | #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex | ||
| 1967 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum, const GLsizei*, GLenum, const void**, GLsizei, const GLint*); | ||
| 1968 | GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; | ||
| 1969 | #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex | ||
| 1970 | typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum); | ||
| 1971 | GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; | ||
| 1972 | #define glProvokingVertex glad_glProvokingVertex | ||
| 1973 | typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum, GLbitfield); | ||
| 1974 | GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; | ||
| 1975 | #define glFenceSync glad_glFenceSync | ||
| 1976 | typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync); | ||
| 1977 | GLAPI PFNGLISSYNCPROC glad_glIsSync; | ||
| 1978 | #define glIsSync glad_glIsSync | ||
| 1979 | typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync); | ||
| 1980 | GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; | ||
| 1981 | #define glDeleteSync glad_glDeleteSync | ||
| 1982 | typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync, GLbitfield, GLuint64); | ||
| 1983 | GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; | ||
| 1984 | #define glClientWaitSync glad_glClientWaitSync | ||
| 1985 | typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync, GLbitfield, GLuint64); | ||
| 1986 | GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; | ||
| 1987 | #define glWaitSync glad_glWaitSync | ||
| 1988 | typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum, GLint64*); | ||
| 1989 | GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; | ||
| 1990 | #define glGetInteger64v glad_glGetInteger64v | ||
| 1991 | typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync, GLenum, GLsizei, GLsizei*, GLint*); | ||
| 1992 | GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; | ||
| 1993 | #define glGetSynciv glad_glGetSynciv | ||
| 1994 | typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum, GLuint, GLint64*); | ||
| 1995 | GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; | ||
| 1996 | #define glGetInteger64i_v glad_glGetInteger64i_v | ||
| 1997 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum, GLenum, GLint64*); | ||
| 1998 | GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; | ||
| 1999 | #define glGetBufferParameteri64v glad_glGetBufferParameteri64v | ||
| 2000 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum, GLenum, GLuint, GLint); | ||
| 2001 | GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; | ||
| 2002 | #define glFramebufferTexture glad_glFramebufferTexture | ||
| 2003 | typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean); | ||
| 2004 | GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; | ||
| 2005 | #define glTexImage2DMultisample glad_glTexImage2DMultisample | ||
| 2006 | typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean); | ||
| 2007 | GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; | ||
| 2008 | #define glTexImage3DMultisample glad_glTexImage3DMultisample | ||
| 2009 | typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum, GLuint, GLfloat*); | ||
| 2010 | GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; | ||
| 2011 | #define glGetMultisamplefv glad_glGetMultisamplefv | ||
| 2012 | typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint, GLbitfield); | ||
| 2013 | GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; | ||
| 2014 | #define glSampleMaski glad_glSampleMaski | ||
| 2015 | #endif | ||
| 2016 | #ifndef GL_VERSION_3_3 | ||
| 2017 | #define GL_VERSION_3_3 1 | ||
| 2018 | GLAPI int GLAD_GL_VERSION_3_3; | ||
| 2019 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint, GLuint, GLuint, const GLchar*); | ||
| 2020 | GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; | ||
| 2021 | #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed | ||
| 2022 | typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint, const GLchar*); | ||
| 2023 | GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; | ||
| 2024 | #define glGetFragDataIndex glad_glGetFragDataIndex | ||
| 2025 | typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei, GLuint*); | ||
| 2026 | GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; | ||
| 2027 | #define glGenSamplers glad_glGenSamplers | ||
| 2028 | typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei, const GLuint*); | ||
| 2029 | GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; | ||
| 2030 | #define glDeleteSamplers glad_glDeleteSamplers | ||
| 2031 | typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint); | ||
| 2032 | GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; | ||
| 2033 | #define glIsSampler glad_glIsSampler | ||
| 2034 | typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint, GLuint); | ||
| 2035 | GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; | ||
| 2036 | #define glBindSampler glad_glBindSampler | ||
| 2037 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint, GLenum, GLint); | ||
| 2038 | GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; | ||
| 2039 | #define glSamplerParameteri glad_glSamplerParameteri | ||
| 2040 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint, GLenum, const GLint*); | ||
| 2041 | GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; | ||
| 2042 | #define glSamplerParameteriv glad_glSamplerParameteriv | ||
| 2043 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint, GLenum, GLfloat); | ||
| 2044 | GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; | ||
| 2045 | #define glSamplerParameterf glad_glSamplerParameterf | ||
| 2046 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint, GLenum, const GLfloat*); | ||
| 2047 | GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; | ||
| 2048 | #define glSamplerParameterfv glad_glSamplerParameterfv | ||
| 2049 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint, GLenum, const GLint*); | ||
| 2050 | GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; | ||
| 2051 | #define glSamplerParameterIiv glad_glSamplerParameterIiv | ||
| 2052 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint, GLenum, const GLuint*); | ||
| 2053 | GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; | ||
| 2054 | #define glSamplerParameterIuiv glad_glSamplerParameterIuiv | ||
| 2055 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint, GLenum, GLint*); | ||
| 2056 | GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; | ||
| 2057 | #define glGetSamplerParameteriv glad_glGetSamplerParameteriv | ||
| 2058 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint, GLenum, GLint*); | ||
| 2059 | GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; | ||
| 2060 | #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv | ||
| 2061 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint, GLenum, GLfloat*); | ||
| 2062 | GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; | ||
| 2063 | #define glGetSamplerParameterfv glad_glGetSamplerParameterfv | ||
| 2064 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint, GLenum, GLuint*); | ||
| 2065 | GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; | ||
| 2066 | #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv | ||
| 2067 | typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint, GLenum); | ||
| 2068 | GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter; | ||
| 2069 | #define glQueryCounter glad_glQueryCounter | ||
| 2070 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint, GLenum, GLint64*); | ||
| 2071 | GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; | ||
| 2072 | #define glGetQueryObjecti64v glad_glGetQueryObjecti64v | ||
| 2073 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint, GLenum, GLuint64*); | ||
| 2074 | GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; | ||
| 2075 | #define glGetQueryObjectui64v glad_glGetQueryObjectui64v | ||
| 2076 | typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint, GLuint); | ||
| 2077 | GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; | ||
| 2078 | #define glVertexAttribDivisor glad_glVertexAttribDivisor | ||
| 2079 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint, GLenum, GLboolean, GLuint); | ||
| 2080 | GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; | ||
| 2081 | #define glVertexAttribP1ui glad_glVertexAttribP1ui | ||
| 2082 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint, GLenum, GLboolean, const GLuint*); | ||
| 2083 | GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; | ||
| 2084 | #define glVertexAttribP1uiv glad_glVertexAttribP1uiv | ||
| 2085 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint, GLenum, GLboolean, GLuint); | ||
| 2086 | GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; | ||
| 2087 | #define glVertexAttribP2ui glad_glVertexAttribP2ui | ||
| 2088 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint, GLenum, GLboolean, const GLuint*); | ||
| 2089 | GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; | ||
| 2090 | #define glVertexAttribP2uiv glad_glVertexAttribP2uiv | ||
| 2091 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint, GLenum, GLboolean, GLuint); | ||
| 2092 | GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; | ||
| 2093 | #define glVertexAttribP3ui glad_glVertexAttribP3ui | ||
| 2094 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint, GLenum, GLboolean, const GLuint*); | ||
| 2095 | GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; | ||
| 2096 | #define glVertexAttribP3uiv glad_glVertexAttribP3uiv | ||
| 2097 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint, GLenum, GLboolean, GLuint); | ||
| 2098 | GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; | ||
| 2099 | #define glVertexAttribP4ui glad_glVertexAttribP4ui | ||
| 2100 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint, GLenum, GLboolean, const GLuint*); | ||
| 2101 | GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; | ||
| 2102 | #define glVertexAttribP4uiv glad_glVertexAttribP4uiv | ||
| 2103 | typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum, GLuint); | ||
| 2104 | GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui; | ||
| 2105 | #define glVertexP2ui glad_glVertexP2ui | ||
| 2106 | typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum, const GLuint*); | ||
| 2107 | GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; | ||
| 2108 | #define glVertexP2uiv glad_glVertexP2uiv | ||
| 2109 | typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum, GLuint); | ||
| 2110 | GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui; | ||
| 2111 | #define glVertexP3ui glad_glVertexP3ui | ||
| 2112 | typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum, const GLuint*); | ||
| 2113 | GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; | ||
| 2114 | #define glVertexP3uiv glad_glVertexP3uiv | ||
| 2115 | typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum, GLuint); | ||
| 2116 | GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui; | ||
| 2117 | #define glVertexP4ui glad_glVertexP4ui | ||
| 2118 | typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum, const GLuint*); | ||
| 2119 | GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; | ||
| 2120 | #define glVertexP4uiv glad_glVertexP4uiv | ||
| 2121 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum, GLuint); | ||
| 2122 | GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; | ||
| 2123 | #define glTexCoordP1ui glad_glTexCoordP1ui | ||
| 2124 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum, const GLuint*); | ||
| 2125 | GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; | ||
| 2126 | #define glTexCoordP1uiv glad_glTexCoordP1uiv | ||
| 2127 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum, GLuint); | ||
| 2128 | GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; | ||
| 2129 | #define glTexCoordP2ui glad_glTexCoordP2ui | ||
| 2130 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum, const GLuint*); | ||
| 2131 | GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; | ||
| 2132 | #define glTexCoordP2uiv glad_glTexCoordP2uiv | ||
| 2133 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum, GLuint); | ||
| 2134 | GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; | ||
| 2135 | #define glTexCoordP3ui glad_glTexCoordP3ui | ||
| 2136 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum, const GLuint*); | ||
| 2137 | GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; | ||
| 2138 | #define glTexCoordP3uiv glad_glTexCoordP3uiv | ||
| 2139 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum, GLuint); | ||
| 2140 | GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; | ||
| 2141 | #define glTexCoordP4ui glad_glTexCoordP4ui | ||
| 2142 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum, const GLuint*); | ||
| 2143 | GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; | ||
| 2144 | #define glTexCoordP4uiv glad_glTexCoordP4uiv | ||
| 2145 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum, GLenum, GLuint); | ||
| 2146 | GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; | ||
| 2147 | #define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui | ||
| 2148 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum, GLenum, const GLuint*); | ||
| 2149 | GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; | ||
| 2150 | #define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv | ||
| 2151 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum, GLenum, GLuint); | ||
| 2152 | GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; | ||
| 2153 | #define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui | ||
| 2154 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum, GLenum, const GLuint*); | ||
| 2155 | GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; | ||
| 2156 | #define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv | ||
| 2157 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum, GLenum, GLuint); | ||
| 2158 | GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; | ||
| 2159 | #define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui | ||
| 2160 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum, GLenum, const GLuint*); | ||
| 2161 | GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; | ||
| 2162 | #define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv | ||
| 2163 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum, GLenum, GLuint); | ||
| 2164 | GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; | ||
| 2165 | #define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui | ||
| 2166 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum, GLenum, const GLuint*); | ||
| 2167 | GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; | ||
| 2168 | #define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv | ||
| 2169 | typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum, GLuint); | ||
| 2170 | GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui; | ||
| 2171 | #define glNormalP3ui glad_glNormalP3ui | ||
| 2172 | typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum, const GLuint*); | ||
| 2173 | GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; | ||
| 2174 | #define glNormalP3uiv glad_glNormalP3uiv | ||
| 2175 | typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum, GLuint); | ||
| 2176 | GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui; | ||
| 2177 | #define glColorP3ui glad_glColorP3ui | ||
| 2178 | typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum, const GLuint*); | ||
| 2179 | GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv; | ||
| 2180 | #define glColorP3uiv glad_glColorP3uiv | ||
| 2181 | typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum, GLuint); | ||
| 2182 | GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui; | ||
| 2183 | #define glColorP4ui glad_glColorP4ui | ||
| 2184 | typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum, const GLuint*); | ||
| 2185 | GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv; | ||
| 2186 | #define glColorP4uiv glad_glColorP4uiv | ||
| 2187 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum, GLuint); | ||
| 2188 | GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; | ||
| 2189 | #define glSecondaryColorP3ui glad_glSecondaryColorP3ui | ||
| 2190 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum, const GLuint*); | ||
| 2191 | GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; | ||
| 2192 | #define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv | ||
| 2193 | #endif | ||
| 2194 | #ifndef GL_ES_VERSION_2_0 | ||
| 2195 | #define GL_ES_VERSION_2_0 1 | ||
| 2196 | GLAPI int GLAD_GL_ES_VERSION_2_0; | ||
| 2197 | typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat); | ||
| 2198 | GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf; | ||
| 2199 | #define glClearDepthf glad_glClearDepthf | ||
| 2200 | typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat, GLfloat); | ||
| 2201 | GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef; | ||
| 2202 | #define glDepthRangef glad_glDepthRangef | ||
| 2203 | typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum, GLenum, GLint*, GLint*); | ||
| 2204 | GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; | ||
| 2205 | #define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat | ||
| 2206 | typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(); | ||
| 2207 | GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; | ||
| 2208 | #define glReleaseShaderCompiler glad_glReleaseShaderCompiler | ||
| 2209 | typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei, const GLuint*, GLenum, const void*, GLsizei); | ||
| 2210 | GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary; | ||
| 2211 | #define glShaderBinary glad_glShaderBinary | ||
| 2212 | #endif | ||
| 2213 | #ifndef GL_ES_VERSION_3_0 | ||
| 2214 | #define GL_ES_VERSION_3_0 1 | ||
| 2215 | GLAPI int GLAD_GL_ES_VERSION_3_0; | ||
| 2216 | typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum, GLuint); | ||
| 2217 | GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; | ||
| 2218 | #define glBindTransformFeedback glad_glBindTransformFeedback | ||
| 2219 | typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei, const GLuint*); | ||
| 2220 | GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; | ||
| 2221 | #define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks | ||
| 2222 | typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei, GLuint*); | ||
| 2223 | GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; | ||
| 2224 | #define glGenTransformFeedbacks glad_glGenTransformFeedbacks | ||
| 2225 | typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint); | ||
| 2226 | GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; | ||
| 2227 | #define glIsTransformFeedback glad_glIsTransformFeedback | ||
| 2228 | typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)(); | ||
| 2229 | GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; | ||
| 2230 | #define glPauseTransformFeedback glad_glPauseTransformFeedback | ||
| 2231 | typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)(); | ||
| 2232 | GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; | ||
| 2233 | #define glResumeTransformFeedback glad_glResumeTransformFeedback | ||
| 2234 | typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint, GLsizei, GLsizei*, GLenum*, void*); | ||
| 2235 | GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; | ||
| 2236 | #define glGetProgramBinary glad_glGetProgramBinary | ||
| 2237 | typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint, GLenum, const void*, GLsizei); | ||
| 2238 | GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary; | ||
| 2239 | #define glProgramBinary glad_glProgramBinary | ||
| 2240 | typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint, GLenum, GLint); | ||
| 2241 | GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; | ||
| 2242 | #define glProgramParameteri glad_glProgramParameteri | ||
| 2243 | typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum, GLsizei, const GLenum*); | ||
| 2244 | GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; | ||
| 2245 | #define glInvalidateFramebuffer glad_glInvalidateFramebuffer | ||
| 2246 | typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum, GLsizei, const GLenum*, GLint, GLint, GLsizei, GLsizei); | ||
| 2247 | GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; | ||
| 2248 | #define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer | ||
| 2249 | typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); | ||
| 2250 | GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; | ||
| 2251 | #define glTexStorage2D glad_glTexStorage2D | ||
| 2252 | typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); | ||
| 2253 | GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; | ||
| 2254 | #define glTexStorage3D glad_glTexStorage3D | ||
| 2255 | typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum, GLenum, GLenum, GLsizei, GLint*); | ||
| 2256 | GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; | ||
| 2257 | #define glGetInternalformativ glad_glGetInternalformativ | ||
| 2258 | #endif | ||
| 2259 | |||
| 2260 | #ifdef __cplusplus | ||
| 2261 | } | ||
| 2262 | #endif | ||
| 2263 | |||
| 2264 | #endif | ||
diff --git a/externals/glad/src/glad.c b/externals/glad/src/glad.c new file mode 100644 index 000000000..014b54383 --- /dev/null +++ b/externals/glad/src/glad.c | |||
| @@ -0,0 +1,1404 @@ | |||
| 1 | #include <stdio.h> | ||
| 2 | #include <stdlib.h> | ||
| 3 | #include <string.h> | ||
| 4 | #include <glad/glad.h> | ||
| 5 | |||
| 6 | static void* get_proc(const char *namez); | ||
| 7 | |||
| 8 | #ifdef _WIN32 | ||
| 9 | #include <windows.h> | ||
| 10 | static HMODULE libGL; | ||
| 11 | |||
| 12 | typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); | ||
| 13 | PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; | ||
| 14 | |||
| 15 | static | ||
| 16 | int open_gl(void) { | ||
| 17 | libGL = LoadLibraryA("opengl32.dll"); | ||
| 18 | if(libGL != NULL) { | ||
| 19 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress( | ||
| 20 | libGL, "wglGetProcAddress"); | ||
| 21 | return gladGetProcAddressPtr != NULL; | ||
| 22 | } | ||
| 23 | |||
| 24 | return 0; | ||
| 25 | } | ||
| 26 | |||
| 27 | static | ||
| 28 | void close_gl(void) { | ||
| 29 | if(libGL != NULL) { | ||
| 30 | FreeLibrary(libGL); | ||
| 31 | libGL = NULL; | ||
| 32 | } | ||
| 33 | } | ||
| 34 | #else | ||
| 35 | #include <dlfcn.h> | ||
| 36 | static void* libGL; | ||
| 37 | |||
| 38 | #ifndef __APPLE__ | ||
| 39 | typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); | ||
| 40 | PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; | ||
| 41 | #endif | ||
| 42 | |||
| 43 | static | ||
| 44 | int open_gl(void) { | ||
| 45 | #ifdef __APPLE__ | ||
| 46 | static const char *NAMES[] = { | ||
| 47 | "../Frameworks/OpenGL.framework/OpenGL", | ||
| 48 | "/Library/Frameworks/OpenGL.framework/OpenGL", | ||
| 49 | "/System/Library/Frameworks/OpenGL.framework/OpenGL", | ||
| 50 | "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" | ||
| 51 | }; | ||
| 52 | #else | ||
| 53 | static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; | ||
| 54 | #endif | ||
| 55 | |||
| 56 | unsigned int index = 0; | ||
| 57 | for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { | ||
| 58 | libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); | ||
| 59 | |||
| 60 | if(libGL != NULL) { | ||
| 61 | #ifdef __APPLE__ | ||
| 62 | return 1; | ||
| 63 | #else | ||
| 64 | gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, | ||
| 65 | "glXGetProcAddressARB"); | ||
| 66 | return gladGetProcAddressPtr != NULL; | ||
| 67 | #endif | ||
| 68 | } | ||
| 69 | } | ||
| 70 | |||
| 71 | return 0; | ||
| 72 | } | ||
| 73 | |||
| 74 | static | ||
| 75 | void close_gl() { | ||
| 76 | if(libGL != NULL) { | ||
| 77 | dlclose(libGL); | ||
| 78 | libGL = NULL; | ||
| 79 | } | ||
| 80 | } | ||
| 81 | #endif | ||
| 82 | |||
| 83 | static | ||
| 84 | void* get_proc(const char *namez) { | ||
| 85 | void* result = NULL; | ||
| 86 | if(libGL == NULL) return NULL; | ||
| 87 | |||
| 88 | #ifndef __APPLE__ | ||
| 89 | if(gladGetProcAddressPtr != NULL) { | ||
| 90 | result = gladGetProcAddressPtr(namez); | ||
| 91 | } | ||
| 92 | #endif | ||
| 93 | if(result == NULL) { | ||
| 94 | #ifdef _WIN32 | ||
| 95 | result = (void*)GetProcAddress(libGL, namez); | ||
| 96 | #else | ||
| 97 | result = dlsym(libGL, namez); | ||
| 98 | #endif | ||
| 99 | } | ||
| 100 | |||
| 101 | return result; | ||
| 102 | } | ||
| 103 | |||
| 104 | int gladLoadGL(void) { | ||
| 105 | int status = 0; | ||
| 106 | |||
| 107 | if(open_gl()) { | ||
| 108 | status = gladLoadGLLoader(&get_proc); | ||
| 109 | close_gl(); | ||
| 110 | } | ||
| 111 | |||
| 112 | return status; | ||
| 113 | } | ||
| 114 | |||
| 115 | struct gladGLversionStruct GLVersion; | ||
| 116 | |||
| 117 | #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) | ||
| 118 | #define _GLAD_IS_SOME_NEW_VERSION 1 | ||
| 119 | #endif | ||
| 120 | |||
| 121 | static int max_loaded_major; | ||
| 122 | static int max_loaded_minor; | ||
| 123 | |||
| 124 | static const char *exts = NULL; | ||
| 125 | static int num_exts_i = 0; | ||
| 126 | static const char **exts_i = NULL; | ||
| 127 | |||
| 128 | static void get_exts(void) { | ||
| 129 | #ifdef _GLAD_IS_SOME_NEW_VERSION | ||
| 130 | if(max_loaded_major < 3) { | ||
| 131 | #endif | ||
| 132 | exts = (const char *)glGetString(GL_EXTENSIONS); | ||
| 133 | #ifdef _GLAD_IS_SOME_NEW_VERSION | ||
| 134 | } else { | ||
| 135 | int index; | ||
| 136 | |||
| 137 | num_exts_i = 0; | ||
| 138 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); | ||
| 139 | if (num_exts_i > 0) { | ||
| 140 | exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); | ||
| 141 | } | ||
| 142 | |||
| 143 | for(index = 0; index < num_exts_i; index++) { | ||
| 144 | exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); | ||
| 145 | } | ||
| 146 | } | ||
| 147 | #endif | ||
| 148 | } | ||
| 149 | |||
| 150 | static int has_ext(const char *ext) { | ||
| 151 | #ifdef _GLAD_IS_SOME_NEW_VERSION | ||
| 152 | if(max_loaded_major < 3) { | ||
| 153 | #endif | ||
| 154 | const char *extensions; | ||
| 155 | const char *loc; | ||
| 156 | const char *terminator; | ||
| 157 | extensions = exts; | ||
| 158 | if(extensions == NULL || ext == NULL) { | ||
| 159 | return 0; | ||
| 160 | } | ||
| 161 | |||
| 162 | while(1) { | ||
| 163 | loc = strstr(extensions, ext); | ||
| 164 | if(loc == NULL) { | ||
| 165 | return 0; | ||
| 166 | } | ||
| 167 | |||
| 168 | terminator = loc + strlen(ext); | ||
| 169 | if((loc == extensions || *(loc - 1) == ' ') && | ||
| 170 | (*terminator == ' ' || *terminator == '\0')) { | ||
| 171 | return 1; | ||
| 172 | } | ||
| 173 | extensions = terminator; | ||
| 174 | } | ||
| 175 | #ifdef _GLAD_IS_SOME_NEW_VERSION | ||
| 176 | } else { | ||
| 177 | int index; | ||
| 178 | |||
| 179 | for(index = 0; index < num_exts_i; index++) { | ||
| 180 | const char *e = exts_i[index]; | ||
| 181 | |||
| 182 | if(strcmp(e, ext) == 0) { | ||
| 183 | return 1; | ||
| 184 | } | ||
| 185 | } | ||
| 186 | } | ||
| 187 | #endif | ||
| 188 | |||
| 189 | return 0; | ||
| 190 | } | ||
| 191 | int GLAD_GL_VERSION_1_0; | ||
| 192 | int GLAD_GL_VERSION_1_1; | ||
| 193 | int GLAD_GL_VERSION_1_2; | ||
| 194 | int GLAD_GL_VERSION_1_3; | ||
| 195 | int GLAD_GL_VERSION_1_4; | ||
| 196 | int GLAD_GL_VERSION_1_5; | ||
| 197 | int GLAD_GL_VERSION_2_0; | ||
| 198 | int GLAD_GL_VERSION_2_1; | ||
| 199 | int GLAD_GL_VERSION_3_0; | ||
| 200 | int GLAD_GL_VERSION_3_1; | ||
| 201 | int GLAD_GL_VERSION_3_2; | ||
| 202 | int GLAD_GL_VERSION_3_3; | ||
| 203 | int GLAD_GL_ES_VERSION_2_0; | ||
| 204 | int GLAD_GL_ES_VERSION_3_0; | ||
| 205 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; | ||
| 206 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; | ||
| 207 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | ||
| 208 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; | ||
| 209 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; | ||
| 210 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; | ||
| 211 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; | ||
| 212 | PFNGLBINDSAMPLERPROC glad_glBindSampler; | ||
| 213 | PFNGLLINEWIDTHPROC glad_glLineWidth; | ||
| 214 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv; | ||
| 215 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; | ||
| 216 | PFNGLCOMPILESHADERPROC glad_glCompileShader; | ||
| 217 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; | ||
| 218 | PFNGLDEPTHRANGEFPROC glad_glDepthRangef; | ||
| 219 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; | ||
| 220 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; | ||
| 221 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui; | ||
| 222 | PFNGLENABLEIPROC glad_glEnablei; | ||
| 223 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; | ||
| 224 | PFNGLCREATESHADERPROC glad_glCreateShader; | ||
| 225 | PFNGLISBUFFERPROC glad_glIsBuffer; | ||
| 226 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; | ||
| 227 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; | ||
| 228 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | ||
| 229 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | ||
| 230 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | ||
| 231 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; | ||
| 232 | PFNGLHINTPROC glad_glHint; | ||
| 233 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; | ||
| 234 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski; | ||
| 235 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui; | ||
| 236 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; | ||
| 237 | PFNGLPOINTSIZEPROC glad_glPointSize; | ||
| 238 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; | ||
| 239 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; | ||
| 240 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; | ||
| 241 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | ||
| 242 | PFNGLWAITSYNCPROC glad_glWaitSync; | ||
| 243 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; | ||
| 244 | PFNGLUNIFORM3IPROC glad_glUniform3i; | ||
| 245 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; | ||
| 246 | PFNGLUNIFORM3FPROC glad_glUniform3f; | ||
| 247 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; | ||
| 248 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; | ||
| 249 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; | ||
| 250 | PFNGLCOLORMASKIPROC glad_glColorMaski; | ||
| 251 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; | ||
| 252 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; | ||
| 253 | PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; | ||
| 254 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; | ||
| 255 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; | ||
| 256 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; | ||
| 257 | PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; | ||
| 258 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; | ||
| 259 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; | ||
| 260 | PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; | ||
| 261 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; | ||
| 262 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; | ||
| 263 | PFNGLDRAWARRAYSPROC glad_glDrawArrays; | ||
| 264 | PFNGLUNIFORM1UIPROC glad_glUniform1ui; | ||
| 265 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; | ||
| 266 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; | ||
| 267 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; | ||
| 268 | PFNGLCLEARPROC glad_glClear; | ||
| 269 | PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; | ||
| 270 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; | ||
| 271 | PFNGLISENABLEDPROC glad_glIsEnabled; | ||
| 272 | PFNGLSTENCILOPPROC glad_glStencilOp; | ||
| 273 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | ||
| 274 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; | ||
| 275 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; | ||
| 276 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; | ||
| 277 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D; | ||
| 278 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; | ||
| 279 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage; | ||
| 280 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; | ||
| 281 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | ||
| 282 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; | ||
| 283 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | ||
| 284 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; | ||
| 285 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; | ||
| 286 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; | ||
| 287 | PFNGLGETQUERYIVPROC glad_glGetQueryiv; | ||
| 288 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; | ||
| 289 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; | ||
| 290 | PFNGLISSHADERPROC glad_glIsShader; | ||
| 291 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; | ||
| 292 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; | ||
| 293 | PFNGLENABLEPROC glad_glEnable; | ||
| 294 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; | ||
| 295 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | ||
| 296 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; | ||
| 297 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; | ||
| 298 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; | ||
| 299 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | ||
| 300 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; | ||
| 301 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; | ||
| 302 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer; | ||
| 303 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; | ||
| 304 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; | ||
| 305 | PFNGLFLUSHPROC glad_glFlush; | ||
| 306 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; | ||
| 307 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; | ||
| 308 | PFNGLFENCESYNCPROC glad_glFenceSync; | ||
| 309 | PFNGLCOLORP3UIPROC glad_glColorP3ui; | ||
| 310 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; | ||
| 311 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; | ||
| 312 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; | ||
| 313 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; | ||
| 314 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; | ||
| 315 | PFNGLGENSAMPLERSPROC glad_glGenSamplers; | ||
| 316 | PFNGLCLAMPCOLORPROC glad_glClampColor; | ||
| 317 | PFNGLUNIFORM4IVPROC glad_glUniform4iv; | ||
| 318 | PFNGLCLEARSTENCILPROC glad_glClearStencil; | ||
| 319 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; | ||
| 320 | PFNGLGENTEXTURESPROC glad_glGenTextures; | ||
| 321 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; | ||
| 322 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; | ||
| 323 | PFNGLISSYNCPROC glad_glIsSync; | ||
| 324 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; | ||
| 325 | PFNGLUNIFORM2IPROC glad_glUniform2i; | ||
| 326 | PFNGLUNIFORM2FPROC glad_glUniform2f; | ||
| 327 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; | ||
| 328 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; | ||
| 329 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | ||
| 330 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; | ||
| 331 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; | ||
| 332 | PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; | ||
| 333 | PFNGLGENQUERIESPROC glad_glGenQueries; | ||
| 334 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; | ||
| 335 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; | ||
| 336 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; | ||
| 337 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; | ||
| 338 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | ||
| 339 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; | ||
| 340 | PFNGLISENABLEDIPROC glad_glIsEnabledi; | ||
| 341 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; | ||
| 342 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; | ||
| 343 | PFNGLUNIFORM2IVPROC glad_glUniform2iv; | ||
| 344 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | ||
| 345 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; | ||
| 346 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; | ||
| 347 | PFNGLGETSHADERIVPROC glad_glGetShaderiv; | ||
| 348 | PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; | ||
| 349 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; | ||
| 350 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | ||
| 351 | PFNGLGETDOUBLEVPROC glad_glGetDoublev; | ||
| 352 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; | ||
| 353 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | ||
| 354 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; | ||
| 355 | PFNGLUNIFORM3FVPROC glad_glUniform3fv; | ||
| 356 | PFNGLDEPTHRANGEPROC glad_glDepthRange; | ||
| 357 | PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; | ||
| 358 | PFNGLMAPBUFFERPROC glad_glMapBuffer; | ||
| 359 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; | ||
| 360 | PFNGLDELETESYNCPROC glad_glDeleteSync; | ||
| 361 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; | ||
| 362 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; | ||
| 363 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; | ||
| 364 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; | ||
| 365 | PFNGLUNIFORM3IVPROC glad_glUniform3iv; | ||
| 366 | PFNGLPOLYGONMODEPROC glad_glPolygonMode; | ||
| 367 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; | ||
| 368 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; | ||
| 369 | PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; | ||
| 370 | PFNGLUSEPROGRAMPROC glad_glUseProgram; | ||
| 371 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | ||
| 372 | PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; | ||
| 373 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; | ||
| 374 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; | ||
| 375 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; | ||
| 376 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; | ||
| 377 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; | ||
| 378 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; | ||
| 379 | PFNGLFINISHPROC glad_glFinish; | ||
| 380 | PFNGLDELETESHADERPROC glad_glDeleteShader; | ||
| 381 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; | ||
| 382 | PFNGLVIEWPORTPROC glad_glViewport; | ||
| 383 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; | ||
| 384 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; | ||
| 385 | PFNGLUNIFORM2UIPROC glad_glUniform2ui; | ||
| 386 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; | ||
| 387 | PFNGLCLEARDEPTHPROC glad_glClearDepth; | ||
| 388 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; | ||
| 389 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | ||
| 390 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | ||
| 391 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; | ||
| 392 | PFNGLTEXBUFFERPROC glad_glTexBuffer; | ||
| 393 | PFNGLPIXELSTOREIPROC glad_glPixelStorei; | ||
| 394 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | ||
| 395 | PFNGLPIXELSTOREFPROC glad_glPixelStoref; | ||
| 396 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; | ||
| 397 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; | ||
| 398 | PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; | ||
| 399 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; | ||
| 400 | PFNGLLINKPROGRAMPROC glad_glLinkProgram; | ||
| 401 | PFNGLBINDTEXTUREPROC glad_glBindTexture; | ||
| 402 | PFNGLGETSTRINGPROC glad_glGetString; | ||
| 403 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; | ||
| 404 | PFNGLDETACHSHADERPROC glad_glDetachShader; | ||
| 405 | PFNGLENDQUERYPROC glad_glEndQuery; | ||
| 406 | PFNGLNORMALP3UIPROC glad_glNormalP3ui; | ||
| 407 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; | ||
| 408 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures; | ||
| 409 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | ||
| 410 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries; | ||
| 411 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; | ||
| 412 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; | ||
| 413 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; | ||
| 414 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; | ||
| 415 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; | ||
| 416 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; | ||
| 417 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; | ||
| 418 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; | ||
| 419 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; | ||
| 420 | PFNGLUNIFORM1FPROC glad_glUniform1f; | ||
| 421 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; | ||
| 422 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; | ||
| 423 | PFNGLUNIFORM1IPROC glad_glUniform1i; | ||
| 424 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; | ||
| 425 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | ||
| 426 | PFNGLDISABLEPROC glad_glDisable; | ||
| 427 | PFNGLLOGICOPPROC glad_glLogicOp; | ||
| 428 | PFNGLUNIFORM4UIPROC glad_glUniform4ui; | ||
| 429 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | ||
| 430 | PFNGLCULLFACEPROC glad_glCullFace; | ||
| 431 | PFNGLGETSTRINGIPROC glad_glGetStringi; | ||
| 432 | PFNGLATTACHSHADERPROC glad_glAttachShader; | ||
| 433 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter; | ||
| 434 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; | ||
| 435 | PFNGLSHADERBINARYPROC glad_glShaderBinary; | ||
| 436 | PFNGLDRAWELEMENTSPROC glad_glDrawElements; | ||
| 437 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; | ||
| 438 | PFNGLUNIFORM1IVPROC glad_glUniform1iv; | ||
| 439 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; | ||
| 440 | PFNGLREADBUFFERPROC glad_glReadBuffer; | ||
| 441 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; | ||
| 442 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; | ||
| 443 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; | ||
| 444 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; | ||
| 445 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | ||
| 446 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; | ||
| 447 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; | ||
| 448 | PFNGLBLENDCOLORPROC glad_glBlendColor; | ||
| 449 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; | ||
| 450 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; | ||
| 451 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; | ||
| 452 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; | ||
| 453 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | ||
| 454 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; | ||
| 455 | PFNGLISPROGRAMPROC glad_glIsProgram; | ||
| 456 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; | ||
| 457 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | ||
| 458 | PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; | ||
| 459 | PFNGLUNIFORM4IPROC glad_glUniform4i; | ||
| 460 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | ||
| 461 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | ||
| 462 | PFNGLREADPIXELSPROC glad_glReadPixels; | ||
| 463 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; | ||
| 464 | PFNGLUNIFORM4FPROC glad_glUniform4f; | ||
| 465 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; | ||
| 466 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | ||
| 467 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; | ||
| 468 | PFNGLSTENCILFUNCPROC glad_glStencilFunc; | ||
| 469 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; | ||
| 470 | PFNGLCOLORP4UIPROC glad_glColorP4ui; | ||
| 471 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; | ||
| 472 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | ||
| 473 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; | ||
| 474 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; | ||
| 475 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | ||
| 476 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; | ||
| 477 | PFNGLGENBUFFERSPROC glad_glGenBuffers; | ||
| 478 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; | ||
| 479 | PFNGLBLENDFUNCPROC glad_glBlendFunc; | ||
| 480 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | ||
| 481 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D; | ||
| 482 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; | ||
| 483 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; | ||
| 484 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v; | ||
| 485 | PFNGLSCISSORPROC glad_glScissor; | ||
| 486 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; | ||
| 487 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | ||
| 488 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; | ||
| 489 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; | ||
| 490 | PFNGLCLEARCOLORPROC glad_glClearColor; | ||
| 491 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; | ||
| 492 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; | ||
| 493 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; | ||
| 494 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv; | ||
| 495 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; | ||
| 496 | PFNGLUNIFORM3UIPROC glad_glUniform3ui; | ||
| 497 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; | ||
| 498 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; | ||
| 499 | PFNGLUNIFORM2FVPROC glad_glUniform2fv; | ||
| 500 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; | ||
| 501 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; | ||
| 502 | PFNGLCLEARDEPTHFPROC glad_glClearDepthf; | ||
| 503 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; | ||
| 504 | PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; | ||
| 505 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; | ||
| 506 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; | ||
| 507 | PFNGLDEPTHFUNCPROC glad_glDepthFunc; | ||
| 508 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; | ||
| 509 | PFNGLPROGRAMBINARYPROC glad_glProgramBinary; | ||
| 510 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; | ||
| 511 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | ||
| 512 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; | ||
| 513 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; | ||
| 514 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; | ||
| 515 | PFNGLCOLORMASKPROC glad_glColorMask; | ||
| 516 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; | ||
| 517 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation; | ||
| 518 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | ||
| 519 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; | ||
| 520 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; | ||
| 521 | PFNGLUNIFORM4FVPROC glad_glUniform4fv; | ||
| 522 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; | ||
| 523 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; | ||
| 524 | PFNGLISSAMPLERPROC glad_glIsSampler; | ||
| 525 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui; | ||
| 526 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; | ||
| 527 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; | ||
| 528 | PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; | ||
| 529 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; | ||
| 530 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; | ||
| 531 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; | ||
| 532 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; | ||
| 533 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; | ||
| 534 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | ||
| 535 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; | ||
| 536 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; | ||
| 537 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; | ||
| 538 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; | ||
| 539 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; | ||
| 540 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | ||
| 541 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; | ||
| 542 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; | ||
| 543 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; | ||
| 544 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; | ||
| 545 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; | ||
| 546 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; | ||
| 547 | PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; | ||
| 548 | PFNGLDISABLEIPROC glad_glDisablei; | ||
| 549 | PFNGLSHADERSOURCEPROC glad_glShaderSource; | ||
| 550 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; | ||
| 551 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; | ||
| 552 | PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; | ||
| 553 | PFNGLGETSYNCIVPROC glad_glGetSynciv; | ||
| 554 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; | ||
| 555 | PFNGLBEGINQUERYPROC glad_glBeginQuery; | ||
| 556 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; | ||
| 557 | PFNGLBINDBUFFERPROC glad_glBindBuffer; | ||
| 558 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; | ||
| 559 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; | ||
| 560 | PFNGLBUFFERDATAPROC glad_glBufferData; | ||
| 561 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; | ||
| 562 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; | ||
| 563 | PFNGLGETERRORPROC glad_glGetError; | ||
| 564 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; | ||
| 565 | PFNGLGETFLOATVPROC glad_glGetFloatv; | ||
| 566 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; | ||
| 567 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | ||
| 568 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; | ||
| 569 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; | ||
| 570 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; | ||
| 571 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; | ||
| 572 | PFNGLGETINTEGERVPROC glad_glGetIntegerv; | ||
| 573 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; | ||
| 574 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; | ||
| 575 | PFNGLISQUERYPROC glad_glIsQuery; | ||
| 576 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; | ||
| 577 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | ||
| 578 | PFNGLSTENCILMASKPROC glad_glStencilMask; | ||
| 579 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; | ||
| 580 | PFNGLISTEXTUREPROC glad_glIsTexture; | ||
| 581 | PFNGLUNIFORM1FVPROC glad_glUniform1fv; | ||
| 582 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; | ||
| 583 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | ||
| 584 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; | ||
| 585 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; | ||
| 586 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; | ||
| 587 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; | ||
| 588 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; | ||
| 589 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; | ||
| 590 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; | ||
| 591 | PFNGLDEPTHMASKPROC glad_glDepthMask; | ||
| 592 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; | ||
| 593 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; | ||
| 594 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; | ||
| 595 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; | ||
| 596 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; | ||
| 597 | PFNGLFRONTFACEPROC glad_glFrontFace; | ||
| 598 | static void load_GL_VERSION_1_0(GLADloadproc load) { | ||
| 599 | if(!GLAD_GL_VERSION_1_0) return; | ||
| 600 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); | ||
| 601 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); | ||
| 602 | glad_glHint = (PFNGLHINTPROC)load("glHint"); | ||
| 603 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); | ||
| 604 | glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); | ||
| 605 | glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); | ||
| 606 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); | ||
| 607 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); | ||
| 608 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); | ||
| 609 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); | ||
| 610 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); | ||
| 611 | glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); | ||
| 612 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); | ||
| 613 | glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); | ||
| 614 | glad_glClear = (PFNGLCLEARPROC)load("glClear"); | ||
| 615 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); | ||
| 616 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); | ||
| 617 | glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); | ||
| 618 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); | ||
| 619 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); | ||
| 620 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); | ||
| 621 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); | ||
| 622 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); | ||
| 623 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); | ||
| 624 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); | ||
| 625 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); | ||
| 626 | glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); | ||
| 627 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); | ||
| 628 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); | ||
| 629 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); | ||
| 630 | glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); | ||
| 631 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); | ||
| 632 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); | ||
| 633 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); | ||
| 634 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); | ||
| 635 | glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); | ||
| 636 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); | ||
| 637 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); | ||
| 638 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); | ||
| 639 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); | ||
| 640 | glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); | ||
| 641 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); | ||
| 642 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); | ||
| 643 | glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); | ||
| 644 | glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); | ||
| 645 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); | ||
| 646 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); | ||
| 647 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); | ||
| 648 | } | ||
| 649 | static void load_GL_VERSION_1_1(GLADloadproc load) { | ||
| 650 | if(!GLAD_GL_VERSION_1_1) return; | ||
| 651 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); | ||
| 652 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); | ||
| 653 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); | ||
| 654 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); | ||
| 655 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); | ||
| 656 | glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); | ||
| 657 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); | ||
| 658 | glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); | ||
| 659 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); | ||
| 660 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); | ||
| 661 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); | ||
| 662 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); | ||
| 663 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); | ||
| 664 | } | ||
| 665 | static void load_GL_VERSION_1_2(GLADloadproc load) { | ||
| 666 | if(!GLAD_GL_VERSION_1_2) return; | ||
| 667 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); | ||
| 668 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); | ||
| 669 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); | ||
| 670 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); | ||
| 671 | } | ||
| 672 | static void load_GL_VERSION_1_3(GLADloadproc load) { | ||
| 673 | if(!GLAD_GL_VERSION_1_3) return; | ||
| 674 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); | ||
| 675 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); | ||
| 676 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); | ||
| 677 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); | ||
| 678 | glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); | ||
| 679 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); | ||
| 680 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); | ||
| 681 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); | ||
| 682 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); | ||
| 683 | } | ||
| 684 | static void load_GL_VERSION_1_4(GLADloadproc load) { | ||
| 685 | if(!GLAD_GL_VERSION_1_4) return; | ||
| 686 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); | ||
| 687 | glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); | ||
| 688 | glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); | ||
| 689 | glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); | ||
| 690 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); | ||
| 691 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); | ||
| 692 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); | ||
| 693 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); | ||
| 694 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); | ||
| 695 | } | ||
| 696 | static void load_GL_VERSION_1_5(GLADloadproc load) { | ||
| 697 | if(!GLAD_GL_VERSION_1_5) return; | ||
| 698 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); | ||
| 699 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); | ||
| 700 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); | ||
| 701 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); | ||
| 702 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); | ||
| 703 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); | ||
| 704 | glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); | ||
| 705 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); | ||
| 706 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); | ||
| 707 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); | ||
| 708 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); | ||
| 709 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); | ||
| 710 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); | ||
| 711 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); | ||
| 712 | glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); | ||
| 713 | glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); | ||
| 714 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); | ||
| 715 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); | ||
| 716 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); | ||
| 717 | } | ||
| 718 | static void load_GL_VERSION_2_0(GLADloadproc load) { | ||
| 719 | if(!GLAD_GL_VERSION_2_0) return; | ||
| 720 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); | ||
| 721 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); | ||
| 722 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); | ||
| 723 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); | ||
| 724 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); | ||
| 725 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); | ||
| 726 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); | ||
| 727 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); | ||
| 728 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); | ||
| 729 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); | ||
| 730 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); | ||
| 731 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); | ||
| 732 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); | ||
| 733 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); | ||
| 734 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); | ||
| 735 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); | ||
| 736 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); | ||
| 737 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); | ||
| 738 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); | ||
| 739 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); | ||
| 740 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); | ||
| 741 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); | ||
| 742 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); | ||
| 743 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); | ||
| 744 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); | ||
| 745 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); | ||
| 746 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); | ||
| 747 | glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); | ||
| 748 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); | ||
| 749 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); | ||
| 750 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); | ||
| 751 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); | ||
| 752 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); | ||
| 753 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); | ||
| 754 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); | ||
| 755 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); | ||
| 756 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); | ||
| 757 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); | ||
| 758 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); | ||
| 759 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); | ||
| 760 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); | ||
| 761 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); | ||
| 762 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); | ||
| 763 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); | ||
| 764 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); | ||
| 765 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); | ||
| 766 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); | ||
| 767 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); | ||
| 768 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); | ||
| 769 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); | ||
| 770 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); | ||
| 771 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); | ||
| 772 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); | ||
| 773 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); | ||
| 774 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); | ||
| 775 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); | ||
| 776 | glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); | ||
| 777 | glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); | ||
| 778 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); | ||
| 779 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); | ||
| 780 | glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); | ||
| 781 | glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); | ||
| 782 | glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); | ||
| 783 | glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); | ||
| 784 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); | ||
| 785 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); | ||
| 786 | glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); | ||
| 787 | glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); | ||
| 788 | glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); | ||
| 789 | glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); | ||
| 790 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); | ||
| 791 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); | ||
| 792 | glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); | ||
| 793 | glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); | ||
| 794 | glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); | ||
| 795 | glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); | ||
| 796 | glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); | ||
| 797 | glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); | ||
| 798 | glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); | ||
| 799 | glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); | ||
| 800 | glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); | ||
| 801 | glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); | ||
| 802 | glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); | ||
| 803 | glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); | ||
| 804 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); | ||
| 805 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); | ||
| 806 | glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); | ||
| 807 | glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); | ||
| 808 | glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); | ||
| 809 | glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); | ||
| 810 | glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); | ||
| 811 | glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); | ||
| 812 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); | ||
| 813 | } | ||
| 814 | static void load_GL_VERSION_2_1(GLADloadproc load) { | ||
| 815 | if(!GLAD_GL_VERSION_2_1) return; | ||
| 816 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); | ||
| 817 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); | ||
| 818 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); | ||
| 819 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); | ||
| 820 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); | ||
| 821 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); | ||
| 822 | } | ||
| 823 | static void load_GL_VERSION_3_0(GLADloadproc load) { | ||
| 824 | if(!GLAD_GL_VERSION_3_0) return; | ||
| 825 | glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); | ||
| 826 | glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); | ||
| 827 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); | ||
| 828 | glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); | ||
| 829 | glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); | ||
| 830 | glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); | ||
| 831 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); | ||
| 832 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); | ||
| 833 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); | ||
| 834 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); | ||
| 835 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); | ||
| 836 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); | ||
| 837 | glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); | ||
| 838 | glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); | ||
| 839 | glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); | ||
| 840 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); | ||
| 841 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); | ||
| 842 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); | ||
| 843 | glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); | ||
| 844 | glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); | ||
| 845 | glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); | ||
| 846 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); | ||
| 847 | glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); | ||
| 848 | glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); | ||
| 849 | glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); | ||
| 850 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); | ||
| 851 | glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); | ||
| 852 | glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); | ||
| 853 | glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); | ||
| 854 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); | ||
| 855 | glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); | ||
| 856 | glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); | ||
| 857 | glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); | ||
| 858 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); | ||
| 859 | glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); | ||
| 860 | glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); | ||
| 861 | glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); | ||
| 862 | glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); | ||
| 863 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); | ||
| 864 | glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); | ||
| 865 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); | ||
| 866 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); | ||
| 867 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); | ||
| 868 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); | ||
| 869 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); | ||
| 870 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); | ||
| 871 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); | ||
| 872 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); | ||
| 873 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); | ||
| 874 | glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); | ||
| 875 | glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); | ||
| 876 | glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); | ||
| 877 | glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); | ||
| 878 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); | ||
| 879 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); | ||
| 880 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); | ||
| 881 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); | ||
| 882 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); | ||
| 883 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); | ||
| 884 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); | ||
| 885 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); | ||
| 886 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); | ||
| 887 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); | ||
| 888 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); | ||
| 889 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); | ||
| 890 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); | ||
| 891 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); | ||
| 892 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); | ||
| 893 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); | ||
| 894 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); | ||
| 895 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); | ||
| 896 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); | ||
| 897 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); | ||
| 898 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); | ||
| 899 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); | ||
| 900 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); | ||
| 901 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); | ||
| 902 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); | ||
| 903 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); | ||
| 904 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); | ||
| 905 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); | ||
| 906 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); | ||
| 907 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); | ||
| 908 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); | ||
| 909 | } | ||
| 910 | static void load_GL_VERSION_3_1(GLADloadproc load) { | ||
| 911 | if(!GLAD_GL_VERSION_3_1) return; | ||
| 912 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); | ||
| 913 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); | ||
| 914 | glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); | ||
| 915 | glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); | ||
| 916 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); | ||
| 917 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); | ||
| 918 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); | ||
| 919 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); | ||
| 920 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); | ||
| 921 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); | ||
| 922 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); | ||
| 923 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); | ||
| 924 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); | ||
| 925 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); | ||
| 926 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); | ||
| 927 | } | ||
| 928 | static void load_GL_VERSION_3_2(GLADloadproc load) { | ||
| 929 | if(!GLAD_GL_VERSION_3_2) return; | ||
| 930 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); | ||
| 931 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); | ||
| 932 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); | ||
| 933 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); | ||
| 934 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); | ||
| 935 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); | ||
| 936 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); | ||
| 937 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); | ||
| 938 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); | ||
| 939 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); | ||
| 940 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); | ||
| 941 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); | ||
| 942 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); | ||
| 943 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); | ||
| 944 | glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); | ||
| 945 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); | ||
| 946 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); | ||
| 947 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); | ||
| 948 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); | ||
| 949 | } | ||
| 950 | static void load_GL_VERSION_3_3(GLADloadproc load) { | ||
| 951 | if(!GLAD_GL_VERSION_3_3) return; | ||
| 952 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); | ||
| 953 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); | ||
| 954 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); | ||
| 955 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); | ||
| 956 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); | ||
| 957 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); | ||
| 958 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); | ||
| 959 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); | ||
| 960 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); | ||
| 961 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); | ||
| 962 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); | ||
| 963 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); | ||
| 964 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); | ||
| 965 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); | ||
| 966 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); | ||
| 967 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); | ||
| 968 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); | ||
| 969 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); | ||
| 970 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); | ||
| 971 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); | ||
| 972 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); | ||
| 973 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); | ||
| 974 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); | ||
| 975 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); | ||
| 976 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); | ||
| 977 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); | ||
| 978 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); | ||
| 979 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); | ||
| 980 | glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); | ||
| 981 | glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); | ||
| 982 | glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); | ||
| 983 | glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); | ||
| 984 | glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); | ||
| 985 | glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); | ||
| 986 | glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); | ||
| 987 | glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); | ||
| 988 | glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); | ||
| 989 | glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); | ||
| 990 | glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); | ||
| 991 | glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); | ||
| 992 | glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); | ||
| 993 | glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); | ||
| 994 | glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); | ||
| 995 | glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); | ||
| 996 | glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); | ||
| 997 | glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); | ||
| 998 | glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); | ||
| 999 | glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); | ||
| 1000 | glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); | ||
| 1001 | glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); | ||
| 1002 | glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); | ||
| 1003 | glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); | ||
| 1004 | glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); | ||
| 1005 | glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); | ||
| 1006 | glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); | ||
| 1007 | glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); | ||
| 1008 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); | ||
| 1009 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); | ||
| 1010 | } | ||
| 1011 | static void find_extensionsGL(void) { | ||
| 1012 | get_exts(); | ||
| 1013 | } | ||
| 1014 | |||
| 1015 | static void find_coreGL(void) { | ||
| 1016 | |||
| 1017 | /* Thank you @elmindreda | ||
| 1018 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 | ||
| 1019 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36 | ||
| 1020 | */ | ||
| 1021 | int i, major, minor; | ||
| 1022 | |||
| 1023 | const char* version; | ||
| 1024 | const char* prefixes[] = { | ||
| 1025 | "OpenGL ES-CM ", | ||
| 1026 | "OpenGL ES-CL ", | ||
| 1027 | "OpenGL ES ", | ||
| 1028 | NULL | ||
| 1029 | }; | ||
| 1030 | |||
| 1031 | version = (const char*) glGetString(GL_VERSION); | ||
| 1032 | if (!version) return; | ||
| 1033 | |||
| 1034 | for (i = 0; prefixes[i]; i++) { | ||
| 1035 | const size_t length = strlen(prefixes[i]); | ||
| 1036 | if (strncmp(version, prefixes[i], length) == 0) { | ||
| 1037 | version += length; | ||
| 1038 | break; | ||
| 1039 | } | ||
| 1040 | } | ||
| 1041 | |||
| 1042 | /* PR #18 */ | ||
| 1043 | #ifdef _MSC_VER | ||
| 1044 | sscanf_s(version, "%d.%d", &major, &minor); | ||
| 1045 | #else | ||
| 1046 | sscanf(version, "%d.%d", &major, &minor); | ||
| 1047 | #endif | ||
| 1048 | |||
| 1049 | GLVersion.major = major; GLVersion.minor = minor; | ||
| 1050 | max_loaded_major = major; max_loaded_minor = minor; | ||
| 1051 | GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; | ||
| 1052 | GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; | ||
| 1053 | GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; | ||
| 1054 | GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; | ||
| 1055 | GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; | ||
| 1056 | GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; | ||
| 1057 | GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; | ||
| 1058 | GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; | ||
| 1059 | GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; | ||
| 1060 | GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; | ||
| 1061 | GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; | ||
| 1062 | GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; | ||
| 1063 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { | ||
| 1064 | max_loaded_major = 3; | ||
| 1065 | max_loaded_minor = 3; | ||
| 1066 | } | ||
| 1067 | } | ||
| 1068 | |||
| 1069 | int gladLoadGLLoader(GLADloadproc load) { | ||
| 1070 | GLVersion.major = 0; GLVersion.minor = 0; | ||
| 1071 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); | ||
| 1072 | if(glGetString == NULL) return 0; | ||
| 1073 | if(glGetString(GL_VERSION) == NULL) return 0; | ||
| 1074 | find_coreGL(); | ||
| 1075 | load_GL_VERSION_1_0(load); | ||
| 1076 | load_GL_VERSION_1_1(load); | ||
| 1077 | load_GL_VERSION_1_2(load); | ||
| 1078 | load_GL_VERSION_1_3(load); | ||
| 1079 | load_GL_VERSION_1_4(load); | ||
| 1080 | load_GL_VERSION_1_5(load); | ||
| 1081 | load_GL_VERSION_2_0(load); | ||
| 1082 | load_GL_VERSION_2_1(load); | ||
| 1083 | load_GL_VERSION_3_0(load); | ||
| 1084 | load_GL_VERSION_3_1(load); | ||
| 1085 | load_GL_VERSION_3_2(load); | ||
| 1086 | load_GL_VERSION_3_3(load); | ||
| 1087 | |||
| 1088 | find_extensionsGL(); | ||
| 1089 | return GLVersion.major != 0 || GLVersion.minor != 0; | ||
| 1090 | } | ||
| 1091 | |||
| 1092 | static void load_GL_ES_VERSION_2_0(GLADloadproc load) { | ||
| 1093 | if(!GLAD_GL_ES_VERSION_2_0) return; | ||
| 1094 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); | ||
| 1095 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); | ||
| 1096 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); | ||
| 1097 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); | ||
| 1098 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); | ||
| 1099 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); | ||
| 1100 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); | ||
| 1101 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); | ||
| 1102 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); | ||
| 1103 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); | ||
| 1104 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); | ||
| 1105 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); | ||
| 1106 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); | ||
| 1107 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); | ||
| 1108 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); | ||
| 1109 | glad_glClear = (PFNGLCLEARPROC)load("glClear"); | ||
| 1110 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); | ||
| 1111 | glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); | ||
| 1112 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); | ||
| 1113 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); | ||
| 1114 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); | ||
| 1115 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); | ||
| 1116 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); | ||
| 1117 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); | ||
| 1118 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); | ||
| 1119 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); | ||
| 1120 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); | ||
| 1121 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); | ||
| 1122 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); | ||
| 1123 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); | ||
| 1124 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); | ||
| 1125 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); | ||
| 1126 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); | ||
| 1127 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); | ||
| 1128 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); | ||
| 1129 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); | ||
| 1130 | glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); | ||
| 1131 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); | ||
| 1132 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); | ||
| 1133 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); | ||
| 1134 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); | ||
| 1135 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); | ||
| 1136 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); | ||
| 1137 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); | ||
| 1138 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); | ||
| 1139 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); | ||
| 1140 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); | ||
| 1141 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); | ||
| 1142 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); | ||
| 1143 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); | ||
| 1144 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); | ||
| 1145 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); | ||
| 1146 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); | ||
| 1147 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); | ||
| 1148 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); | ||
| 1149 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); | ||
| 1150 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); | ||
| 1151 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); | ||
| 1152 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); | ||
| 1153 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); | ||
| 1154 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); | ||
| 1155 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); | ||
| 1156 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); | ||
| 1157 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); | ||
| 1158 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); | ||
| 1159 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); | ||
| 1160 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); | ||
| 1161 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); | ||
| 1162 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); | ||
| 1163 | glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); | ||
| 1164 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); | ||
| 1165 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); | ||
| 1166 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); | ||
| 1167 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); | ||
| 1168 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); | ||
| 1169 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); | ||
| 1170 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); | ||
| 1171 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); | ||
| 1172 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); | ||
| 1173 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); | ||
| 1174 | glad_glHint = (PFNGLHINTPROC)load("glHint"); | ||
| 1175 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); | ||
| 1176 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); | ||
| 1177 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); | ||
| 1178 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); | ||
| 1179 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); | ||
| 1180 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); | ||
| 1181 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); | ||
| 1182 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); | ||
| 1183 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); | ||
| 1184 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); | ||
| 1185 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); | ||
| 1186 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); | ||
| 1187 | glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); | ||
| 1188 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); | ||
| 1189 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); | ||
| 1190 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); | ||
| 1191 | glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); | ||
| 1192 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); | ||
| 1193 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); | ||
| 1194 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); | ||
| 1195 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); | ||
| 1196 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); | ||
| 1197 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); | ||
| 1198 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); | ||
| 1199 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); | ||
| 1200 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); | ||
| 1201 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); | ||
| 1202 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); | ||
| 1203 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); | ||
| 1204 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); | ||
| 1205 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); | ||
| 1206 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); | ||
| 1207 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); | ||
| 1208 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); | ||
| 1209 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); | ||
| 1210 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); | ||
| 1211 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); | ||
| 1212 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); | ||
| 1213 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); | ||
| 1214 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); | ||
| 1215 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); | ||
| 1216 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); | ||
| 1217 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); | ||
| 1218 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); | ||
| 1219 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); | ||
| 1220 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); | ||
| 1221 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); | ||
| 1222 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); | ||
| 1223 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); | ||
| 1224 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); | ||
| 1225 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); | ||
| 1226 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); | ||
| 1227 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); | ||
| 1228 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); | ||
| 1229 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); | ||
| 1230 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); | ||
| 1231 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); | ||
| 1232 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); | ||
| 1233 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); | ||
| 1234 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); | ||
| 1235 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); | ||
| 1236 | } | ||
| 1237 | static void load_GL_ES_VERSION_3_0(GLADloadproc load) { | ||
| 1238 | if(!GLAD_GL_ES_VERSION_3_0) return; | ||
| 1239 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); | ||
| 1240 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); | ||
| 1241 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); | ||
| 1242 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); | ||
| 1243 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); | ||
| 1244 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); | ||
| 1245 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); | ||
| 1246 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); | ||
| 1247 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); | ||
| 1248 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); | ||
| 1249 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); | ||
| 1250 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); | ||
| 1251 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); | ||
| 1252 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); | ||
| 1253 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); | ||
| 1254 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); | ||
| 1255 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); | ||
| 1256 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); | ||
| 1257 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); | ||
| 1258 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); | ||
| 1259 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); | ||
| 1260 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); | ||
| 1261 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); | ||
| 1262 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); | ||
| 1263 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); | ||
| 1264 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); | ||
| 1265 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); | ||
| 1266 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); | ||
| 1267 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); | ||
| 1268 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); | ||
| 1269 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); | ||
| 1270 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); | ||
| 1271 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); | ||
| 1272 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); | ||
| 1273 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); | ||
| 1274 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); | ||
| 1275 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); | ||
| 1276 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); | ||
| 1277 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); | ||
| 1278 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); | ||
| 1279 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); | ||
| 1280 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); | ||
| 1281 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); | ||
| 1282 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); | ||
| 1283 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); | ||
| 1284 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); | ||
| 1285 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); | ||
| 1286 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); | ||
| 1287 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); | ||
| 1288 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); | ||
| 1289 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); | ||
| 1290 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); | ||
| 1291 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); | ||
| 1292 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); | ||
| 1293 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); | ||
| 1294 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); | ||
| 1295 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); | ||
| 1296 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); | ||
| 1297 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); | ||
| 1298 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); | ||
| 1299 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); | ||
| 1300 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); | ||
| 1301 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); | ||
| 1302 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); | ||
| 1303 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); | ||
| 1304 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); | ||
| 1305 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); | ||
| 1306 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); | ||
| 1307 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); | ||
| 1308 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); | ||
| 1309 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); | ||
| 1310 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); | ||
| 1311 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); | ||
| 1312 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); | ||
| 1313 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); | ||
| 1314 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); | ||
| 1315 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); | ||
| 1316 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); | ||
| 1317 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); | ||
| 1318 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); | ||
| 1319 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); | ||
| 1320 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); | ||
| 1321 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); | ||
| 1322 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); | ||
| 1323 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); | ||
| 1324 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); | ||
| 1325 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); | ||
| 1326 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); | ||
| 1327 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); | ||
| 1328 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); | ||
| 1329 | glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); | ||
| 1330 | glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); | ||
| 1331 | glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); | ||
| 1332 | glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); | ||
| 1333 | glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); | ||
| 1334 | glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); | ||
| 1335 | glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); | ||
| 1336 | glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); | ||
| 1337 | glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); | ||
| 1338 | glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); | ||
| 1339 | glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); | ||
| 1340 | glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); | ||
| 1341 | glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); | ||
| 1342 | glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); | ||
| 1343 | } | ||
| 1344 | static void find_extensionsGLES2(void) { | ||
| 1345 | get_exts(); | ||
| 1346 | } | ||
| 1347 | |||
| 1348 | static void find_coreGLES2(void) { | ||
| 1349 | |||
| 1350 | /* Thank you @elmindreda | ||
| 1351 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 | ||
| 1352 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36 | ||
| 1353 | */ | ||
| 1354 | int i, major, minor; | ||
| 1355 | |||
| 1356 | const char* version; | ||
| 1357 | const char* prefixes[] = { | ||
| 1358 | "OpenGL ES-CM ", | ||
| 1359 | "OpenGL ES-CL ", | ||
| 1360 | "OpenGL ES ", | ||
| 1361 | NULL | ||
| 1362 | }; | ||
| 1363 | |||
| 1364 | version = (const char*) glGetString(GL_VERSION); | ||
| 1365 | if (!version) return; | ||
| 1366 | |||
| 1367 | for (i = 0; prefixes[i]; i++) { | ||
| 1368 | const size_t length = strlen(prefixes[i]); | ||
| 1369 | if (strncmp(version, prefixes[i], length) == 0) { | ||
| 1370 | version += length; | ||
| 1371 | break; | ||
| 1372 | } | ||
| 1373 | } | ||
| 1374 | |||
| 1375 | /* PR #18 */ | ||
| 1376 | #ifdef _MSC_VER | ||
| 1377 | sscanf_s(version, "%d.%d", &major, &minor); | ||
| 1378 | #else | ||
| 1379 | sscanf(version, "%d.%d", &major, &minor); | ||
| 1380 | #endif | ||
| 1381 | |||
| 1382 | GLVersion.major = major; GLVersion.minor = minor; | ||
| 1383 | max_loaded_major = major; max_loaded_minor = minor; | ||
| 1384 | GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; | ||
| 1385 | GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; | ||
| 1386 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 0)) { | ||
| 1387 | max_loaded_major = 3; | ||
| 1388 | max_loaded_minor = 0; | ||
| 1389 | } | ||
| 1390 | } | ||
| 1391 | |||
| 1392 | int gladLoadGLES2Loader(GLADloadproc load) { | ||
| 1393 | GLVersion.major = 0; GLVersion.minor = 0; | ||
| 1394 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); | ||
| 1395 | if(glGetString == NULL) return 0; | ||
| 1396 | if(glGetString(GL_VERSION) == NULL) return 0; | ||
| 1397 | find_coreGLES2(); | ||
| 1398 | load_GL_ES_VERSION_2_0(load); | ||
| 1399 | load_GL_ES_VERSION_3_0(load); | ||
| 1400 | |||
| 1401 | find_extensionsGLES2(); | ||
| 1402 | return GLVersion.major != 0 || GLVersion.minor != 0; | ||
| 1403 | } | ||
| 1404 | |||
diff --git a/src/citra/CMakeLists.txt b/src/citra/CMakeLists.txt index 1d6aac9a9..beb96bd30 100644 --- a/src/citra/CMakeLists.txt +++ b/src/citra/CMakeLists.txt | |||
| @@ -15,7 +15,7 @@ create_directory_groups(${SRCS} ${HEADERS}) | |||
| 15 | 15 | ||
| 16 | add_executable(citra ${SRCS} ${HEADERS}) | 16 | add_executable(citra ${SRCS} ${HEADERS}) |
| 17 | target_link_libraries(citra core video_core common) | 17 | target_link_libraries(citra core video_core common) |
| 18 | target_link_libraries(citra ${GLFW_LIBRARIES} ${OPENGL_gl_LIBRARY} inih) | 18 | target_link_libraries(citra ${GLFW_LIBRARIES} ${OPENGL_gl_LIBRARY} inih glad) |
| 19 | if (MSVC) | 19 | if (MSVC) |
| 20 | target_link_libraries(citra getopt) | 20 | target_link_libraries(citra getopt) |
| 21 | endif() | 21 | endif() |
| @@ -23,4 +23,4 @@ target_link_libraries(citra ${PLATFORM_LIBRARIES}) | |||
| 23 | 23 | ||
| 24 | if(${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|NetBSD") | 24 | if(${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|NetBSD") |
| 25 | install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") | 25 | install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") |
| 26 | endif() \ No newline at end of file | 26 | endif() |
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp index 6d6656b5a..096efc4a2 100644 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ b/src/citra/emu_window/emu_window_glfw.cpp | |||
| @@ -7,7 +7,7 @@ | |||
| 7 | #include <string> | 7 | #include <string> |
| 8 | 8 | ||
| 9 | // Let’s use our own GL header, instead of one from GLFW. | 9 | // Let’s use our own GL header, instead of one from GLFW. |
| 10 | #include "video_core/renderer_opengl/generated/gl_3_2_core.h" | 10 | #include <glad/glad.h> |
| 11 | #define GLFW_INCLUDE_NONE | 11 | #define GLFW_INCLUDE_NONE |
| 12 | #include <GLFW/glfw3.h> | 12 | #include <GLFW/glfw3.h> |
| 13 | 13 | ||
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 183709d8b..8c9d76ab4 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt | |||
| @@ -1,5 +1,4 @@ | |||
| 1 | set(SRCS | 1 | set(SRCS |
| 2 | renderer_opengl/generated/gl_3_2_core.c | ||
| 3 | renderer_opengl/gl_rasterizer.cpp | 2 | renderer_opengl/gl_rasterizer.cpp |
| 4 | renderer_opengl/gl_rasterizer_cache.cpp | 3 | renderer_opengl/gl_rasterizer_cache.cpp |
| 5 | renderer_opengl/gl_shader_util.cpp | 4 | renderer_opengl/gl_shader_util.cpp |
| @@ -19,7 +18,6 @@ set(SRCS | |||
| 19 | 18 | ||
| 20 | set(HEADERS | 19 | set(HEADERS |
| 21 | debug_utils/debug_utils.h | 20 | debug_utils/debug_utils.h |
| 22 | renderer_opengl/generated/gl_3_2_core.h | ||
| 23 | renderer_opengl/gl_rasterizer.h | 21 | renderer_opengl/gl_rasterizer.h |
| 24 | renderer_opengl/gl_rasterizer_cache.h | 22 | renderer_opengl/gl_rasterizer_cache.h |
| 25 | renderer_opengl/gl_resource_manager.h | 23 | renderer_opengl/gl_resource_manager.h |
| @@ -53,6 +51,7 @@ endif() | |||
| 53 | create_directory_groups(${SRCS} ${HEADERS}) | 51 | create_directory_groups(${SRCS} ${HEADERS}) |
| 54 | 52 | ||
| 55 | add_library(video_core STATIC ${SRCS} ${HEADERS}) | 53 | add_library(video_core STATIC ${SRCS} ${HEADERS}) |
| 54 | target_link_libraries(video_core glad) | ||
| 56 | 55 | ||
| 57 | if (PNG_FOUND) | 56 | if (PNG_FOUND) |
| 58 | target_link_libraries(video_core ${PNG_LIBRARIES}) | 57 | target_link_libraries(video_core ${PNG_LIBRARIES}) |
diff --git a/src/video_core/renderer_opengl/generated/Readme.md b/src/video_core/renderer_opengl/generated/Readme.md deleted file mode 100644 index ff41524f5..000000000 --- a/src/video_core/renderer_opengl/generated/Readme.md +++ /dev/null | |||
| @@ -1,5 +0,0 @@ | |||
| 1 | These file were generated by the [glLoadGen](https://bitbucket.org/alfonse/glloadgen/wiki/Home) OpenGL loader generator and have been checked in as-is. You can re-generate them using version 2.0.2 of glLoadGen and executing the following command: | ||
| 2 | |||
| 3 | ``` | ||
| 4 | lua LoadGen.lua -version 3.2 -profile core -indent space 3_2_core | ||
| 5 | ``` | ||
diff --git a/src/video_core/renderer_opengl/generated/gl_3_2_core.c b/src/video_core/renderer_opengl/generated/gl_3_2_core.c deleted file mode 100644 index 95fd29c0a..000000000 --- a/src/video_core/renderer_opengl/generated/gl_3_2_core.c +++ /dev/null | |||
| @@ -1,1186 +0,0 @@ | |||
| 1 | #include <stdlib.h> | ||
| 2 | #include <string.h> | ||
| 3 | #include <stddef.h> | ||
| 4 | #include "gl_3_2_core.h" | ||
| 5 | |||
| 6 | #if defined(__APPLE__) | ||
| 7 | #include <mach-o/dyld.h> | ||
| 8 | |||
| 9 | static void* AppleGLGetProcAddress (const GLubyte *name) | ||
| 10 | { | ||
| 11 | static const struct mach_header* image = NULL; | ||
| 12 | NSSymbol symbol; | ||
| 13 | char* symbolName; | ||
| 14 | if (NULL == image) | ||
| 15 | { | ||
| 16 | image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); | ||
| 17 | } | ||
| 18 | /* prepend a '_' for the Unix C symbol mangling convention */ | ||
| 19 | symbolName = malloc(strlen((const char*)name) + 2); | ||
| 20 | strcpy(symbolName+1, (const char*)name); | ||
| 21 | symbolName[0] = '_'; | ||
| 22 | symbol = NULL; | ||
| 23 | /* if (NSIsSymbolNameDefined(symbolName)) | ||
| 24 | symbol = NSLookupAndBindSymbol(symbolName); */ | ||
| 25 | symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; | ||
| 26 | free(symbolName); | ||
| 27 | return symbol ? NSAddressOfSymbol(symbol) : NULL; | ||
| 28 | } | ||
| 29 | #endif /* __APPLE__ */ | ||
| 30 | |||
| 31 | #if defined(__sgi) || defined (__sun) | ||
| 32 | #include <dlfcn.h> | ||
| 33 | #include <stdio.h> | ||
| 34 | |||
| 35 | static void* SunGetProcAddress (const GLubyte* name) | ||
| 36 | { | ||
| 37 | static void* h = NULL; | ||
| 38 | static void* gpa; | ||
| 39 | |||
| 40 | if (h == NULL) | ||
| 41 | { | ||
| 42 | if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; | ||
| 43 | gpa = dlsym(h, "glXGetProcAddress"); | ||
| 44 | } | ||
| 45 | |||
| 46 | if (gpa != NULL) | ||
| 47 | return ((void*(*)(const GLubyte*))gpa)(name); | ||
| 48 | else | ||
| 49 | return dlsym(h, (const char*)name); | ||
| 50 | } | ||
| 51 | #endif /* __sgi || __sun */ | ||
| 52 | |||
| 53 | #if defined(_WIN32) | ||
| 54 | |||
| 55 | #ifdef _MSC_VER | ||
| 56 | #pragma warning(disable: 4055) | ||
| 57 | #pragma warning(disable: 4054) | ||
| 58 | #endif | ||
| 59 | |||
| 60 | static int TestPointer(const PROC pTest) | ||
| 61 | { | ||
| 62 | ptrdiff_t iTest; | ||
| 63 | if(!pTest) return 0; | ||
| 64 | iTest = (ptrdiff_t)pTest; | ||
| 65 | |||
| 66 | if(iTest == 1 || iTest == 2 || iTest == 3 || iTest == -1) return 0; | ||
| 67 | |||
| 68 | return 1; | ||
| 69 | } | ||
| 70 | |||
| 71 | static PROC WinGetProcAddress(const char *name) | ||
| 72 | { | ||
| 73 | HMODULE glMod = NULL; | ||
| 74 | PROC pFunc = wglGetProcAddress((LPCSTR)name); | ||
| 75 | if(TestPointer(pFunc)) | ||
| 76 | { | ||
| 77 | return pFunc; | ||
| 78 | } | ||
| 79 | glMod = GetModuleHandleA("OpenGL32.dll"); | ||
| 80 | return (PROC)GetProcAddress(glMod, (LPCSTR)name); | ||
| 81 | } | ||
| 82 | |||
| 83 | #define IntGetProcAddress(name) WinGetProcAddress(name) | ||
| 84 | #else | ||
| 85 | #if defined(__APPLE__) | ||
| 86 | #define IntGetProcAddress(name) AppleGLGetProcAddress(name) | ||
| 87 | #else | ||
| 88 | #if defined(__sgi) || defined(__sun) | ||
| 89 | #define IntGetProcAddress(name) SunGetProcAddress(name) | ||
| 90 | #else /* GLX */ | ||
| 91 | #include <GL/glx.h> | ||
| 92 | |||
| 93 | #define IntGetProcAddress(name) (*glXGetProcAddressARB)((const GLubyte*)name) | ||
| 94 | #endif | ||
| 95 | #endif | ||
| 96 | #endif | ||
| 97 | |||
| 98 | void (CODEGEN_FUNCPTR *_ptrc_glBlendFunc)(GLenum, GLenum) = NULL; | ||
| 99 | void (CODEGEN_FUNCPTR *_ptrc_glClear)(GLbitfield) = NULL; | ||
| 100 | void (CODEGEN_FUNCPTR *_ptrc_glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL; | ||
| 101 | void (CODEGEN_FUNCPTR *_ptrc_glClearDepth)(GLdouble) = NULL; | ||
| 102 | void (CODEGEN_FUNCPTR *_ptrc_glClearStencil)(GLint) = NULL; | ||
| 103 | void (CODEGEN_FUNCPTR *_ptrc_glColorMask)(GLboolean, GLboolean, GLboolean, GLboolean) = NULL; | ||
| 104 | void (CODEGEN_FUNCPTR *_ptrc_glCullFace)(GLenum) = NULL; | ||
| 105 | void (CODEGEN_FUNCPTR *_ptrc_glDepthFunc)(GLenum) = NULL; | ||
| 106 | void (CODEGEN_FUNCPTR *_ptrc_glDepthMask)(GLboolean) = NULL; | ||
| 107 | void (CODEGEN_FUNCPTR *_ptrc_glDepthRange)(GLdouble, GLdouble) = NULL; | ||
| 108 | void (CODEGEN_FUNCPTR *_ptrc_glDisable)(GLenum) = NULL; | ||
| 109 | void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffer)(GLenum) = NULL; | ||
| 110 | void (CODEGEN_FUNCPTR *_ptrc_glEnable)(GLenum) = NULL; | ||
| 111 | void (CODEGEN_FUNCPTR *_ptrc_glFinish)() = NULL; | ||
| 112 | void (CODEGEN_FUNCPTR *_ptrc_glFlush)() = NULL; | ||
| 113 | void (CODEGEN_FUNCPTR *_ptrc_glFrontFace)(GLenum) = NULL; | ||
| 114 | void (CODEGEN_FUNCPTR *_ptrc_glGetBooleanv)(GLenum, GLboolean *) = NULL; | ||
| 115 | void (CODEGEN_FUNCPTR *_ptrc_glGetDoublev)(GLenum, GLdouble *) = NULL; | ||
| 116 | GLenum (CODEGEN_FUNCPTR *_ptrc_glGetError)() = NULL; | ||
| 117 | void (CODEGEN_FUNCPTR *_ptrc_glGetFloatv)(GLenum, GLfloat *) = NULL; | ||
| 118 | void (CODEGEN_FUNCPTR *_ptrc_glGetIntegerv)(GLenum, GLint *) = NULL; | ||
| 119 | const GLubyte * (CODEGEN_FUNCPTR *_ptrc_glGetString)(GLenum) = NULL; | ||
| 120 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *) = NULL; | ||
| 121 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *) = NULL; | ||
| 122 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *) = NULL; | ||
| 123 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterfv)(GLenum, GLenum, GLfloat *) = NULL; | ||
| 124 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameteriv)(GLenum, GLenum, GLint *) = NULL; | ||
| 125 | void (CODEGEN_FUNCPTR *_ptrc_glHint)(GLenum, GLenum) = NULL; | ||
| 126 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabled)(GLenum) = NULL; | ||
| 127 | void (CODEGEN_FUNCPTR *_ptrc_glLineWidth)(GLfloat) = NULL; | ||
| 128 | void (CODEGEN_FUNCPTR *_ptrc_glLogicOp)(GLenum) = NULL; | ||
| 129 | void (CODEGEN_FUNCPTR *_ptrc_glPixelStoref)(GLenum, GLfloat) = NULL; | ||
| 130 | void (CODEGEN_FUNCPTR *_ptrc_glPixelStorei)(GLenum, GLint) = NULL; | ||
| 131 | void (CODEGEN_FUNCPTR *_ptrc_glPointSize)(GLfloat) = NULL; | ||
| 132 | void (CODEGEN_FUNCPTR *_ptrc_glPolygonMode)(GLenum, GLenum) = NULL; | ||
| 133 | void (CODEGEN_FUNCPTR *_ptrc_glReadBuffer)(GLenum) = NULL; | ||
| 134 | void (CODEGEN_FUNCPTR *_ptrc_glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *) = NULL; | ||
| 135 | void (CODEGEN_FUNCPTR *_ptrc_glScissor)(GLint, GLint, GLsizei, GLsizei) = NULL; | ||
| 136 | void (CODEGEN_FUNCPTR *_ptrc_glStencilFunc)(GLenum, GLint, GLuint) = NULL; | ||
| 137 | void (CODEGEN_FUNCPTR *_ptrc_glStencilMask)(GLuint) = NULL; | ||
| 138 | void (CODEGEN_FUNCPTR *_ptrc_glStencilOp)(GLenum, GLenum, GLenum) = NULL; | ||
| 139 | void (CODEGEN_FUNCPTR *_ptrc_glTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL; | ||
| 140 | void (CODEGEN_FUNCPTR *_ptrc_glTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL; | ||
| 141 | void (CODEGEN_FUNCPTR *_ptrc_glTexParameterf)(GLenum, GLenum, GLfloat) = NULL; | ||
| 142 | void (CODEGEN_FUNCPTR *_ptrc_glTexParameterfv)(GLenum, GLenum, const GLfloat *) = NULL; | ||
| 143 | void (CODEGEN_FUNCPTR *_ptrc_glTexParameteri)(GLenum, GLenum, GLint) = NULL; | ||
| 144 | void (CODEGEN_FUNCPTR *_ptrc_glTexParameteriv)(GLenum, GLenum, const GLint *) = NULL; | ||
| 145 | void (CODEGEN_FUNCPTR *_ptrc_glViewport)(GLint, GLint, GLsizei, GLsizei) = NULL; | ||
| 146 | |||
| 147 | void (CODEGEN_FUNCPTR *_ptrc_glBindTexture)(GLenum, GLuint) = NULL; | ||
| 148 | void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) = NULL; | ||
| 149 | void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) = NULL; | ||
| 150 | void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei) = NULL; | ||
| 151 | void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL; | ||
| 152 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteTextures)(GLsizei, const GLuint *) = NULL; | ||
| 153 | void (CODEGEN_FUNCPTR *_ptrc_glDrawArrays)(GLenum, GLint, GLsizei) = NULL; | ||
| 154 | void (CODEGEN_FUNCPTR *_ptrc_glDrawElements)(GLenum, GLsizei, GLenum, const GLvoid *) = NULL; | ||
| 155 | void (CODEGEN_FUNCPTR *_ptrc_glGenTextures)(GLsizei, GLuint *) = NULL; | ||
| 156 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTexture)(GLuint) = NULL; | ||
| 157 | void (CODEGEN_FUNCPTR *_ptrc_glPolygonOffset)(GLfloat, GLfloat) = NULL; | ||
| 158 | void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) = NULL; | ||
| 159 | void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL; | ||
| 160 | |||
| 161 | void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL; | ||
| 162 | void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum) = NULL; | ||
| 163 | void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL; | ||
| 164 | void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) = NULL; | ||
| 165 | void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL; | ||
| 166 | void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL; | ||
| 167 | |||
| 168 | void (CODEGEN_FUNCPTR *_ptrc_glActiveTexture)(GLenum) = NULL; | ||
| 169 | void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage1D)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) = NULL; | ||
| 170 | void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL; | ||
| 171 | void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL; | ||
| 172 | void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL; | ||
| 173 | void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL; | ||
| 174 | void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL; | ||
| 175 | void (CODEGEN_FUNCPTR *_ptrc_glGetCompressedTexImage)(GLenum, GLint, GLvoid *) = NULL; | ||
| 176 | void (CODEGEN_FUNCPTR *_ptrc_glSampleCoverage)(GLfloat, GLboolean) = NULL; | ||
| 177 | |||
| 178 | void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum) = NULL; | ||
| 179 | void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArrays)(GLenum, const GLint *, const GLsizei *, GLsizei) = NULL; | ||
| 180 | void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElements)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei) = NULL; | ||
| 181 | void (CODEGEN_FUNCPTR *_ptrc_glPointParameterf)(GLenum, GLfloat) = NULL; | ||
| 182 | void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfv)(GLenum, const GLfloat *) = NULL; | ||
| 183 | void (CODEGEN_FUNCPTR *_ptrc_glPointParameteri)(GLenum, GLint) = NULL; | ||
| 184 | void (CODEGEN_FUNCPTR *_ptrc_glPointParameteriv)(GLenum, const GLint *) = NULL; | ||
| 185 | |||
| 186 | void (CODEGEN_FUNCPTR *_ptrc_glBeginQuery)(GLenum, GLuint) = NULL; | ||
| 187 | void (CODEGEN_FUNCPTR *_ptrc_glBindBuffer)(GLenum, GLuint) = NULL; | ||
| 188 | void (CODEGEN_FUNCPTR *_ptrc_glBufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum) = NULL; | ||
| 189 | void (CODEGEN_FUNCPTR *_ptrc_glBufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *) = NULL; | ||
| 190 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteBuffers)(GLsizei, const GLuint *) = NULL; | ||
| 191 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteQueries)(GLsizei, const GLuint *) = NULL; | ||
| 192 | void (CODEGEN_FUNCPTR *_ptrc_glEndQuery)(GLenum) = NULL; | ||
| 193 | void (CODEGEN_FUNCPTR *_ptrc_glGenBuffers)(GLsizei, GLuint *) = NULL; | ||
| 194 | void (CODEGEN_FUNCPTR *_ptrc_glGenQueries)(GLsizei, GLuint *) = NULL; | ||
| 195 | void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameteriv)(GLenum, GLenum, GLint *) = NULL; | ||
| 196 | void (CODEGEN_FUNCPTR *_ptrc_glGetBufferPointerv)(GLenum, GLenum, GLvoid **) = NULL; | ||
| 197 | void (CODEGEN_FUNCPTR *_ptrc_glGetBufferSubData)(GLenum, GLintptr, GLsizeiptr, GLvoid *) = NULL; | ||
| 198 | void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectiv)(GLuint, GLenum, GLint *) = NULL; | ||
| 199 | void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectuiv)(GLuint, GLenum, GLuint *) = NULL; | ||
| 200 | void (CODEGEN_FUNCPTR *_ptrc_glGetQueryiv)(GLenum, GLenum, GLint *) = NULL; | ||
| 201 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsBuffer)(GLuint) = NULL; | ||
| 202 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsQuery)(GLuint) = NULL; | ||
| 203 | void * (CODEGEN_FUNCPTR *_ptrc_glMapBuffer)(GLenum, GLenum) = NULL; | ||
| 204 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glUnmapBuffer)(GLenum) = NULL; | ||
| 205 | |||
| 206 | void (CODEGEN_FUNCPTR *_ptrc_glAttachShader)(GLuint, GLuint) = NULL; | ||
| 207 | void (CODEGEN_FUNCPTR *_ptrc_glBindAttribLocation)(GLuint, GLuint, const GLchar *) = NULL; | ||
| 208 | void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparate)(GLenum, GLenum) = NULL; | ||
| 209 | void (CODEGEN_FUNCPTR *_ptrc_glCompileShader)(GLuint) = NULL; | ||
| 210 | GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateProgram)() = NULL; | ||
| 211 | GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateShader)(GLenum) = NULL; | ||
| 212 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteProgram)(GLuint) = NULL; | ||
| 213 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteShader)(GLuint) = NULL; | ||
| 214 | void (CODEGEN_FUNCPTR *_ptrc_glDetachShader)(GLuint, GLuint) = NULL; | ||
| 215 | void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexAttribArray)(GLuint) = NULL; | ||
| 216 | void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffers)(GLsizei, const GLenum *) = NULL; | ||
| 217 | void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexAttribArray)(GLuint) = NULL; | ||
| 218 | void (CODEGEN_FUNCPTR *_ptrc_glGetActiveAttrib)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *) = NULL; | ||
| 219 | void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniform)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *) = NULL; | ||
| 220 | void (CODEGEN_FUNCPTR *_ptrc_glGetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *) = NULL; | ||
| 221 | GLint (CODEGEN_FUNCPTR *_ptrc_glGetAttribLocation)(GLuint, const GLchar *) = NULL; | ||
| 222 | void (CODEGEN_FUNCPTR *_ptrc_glGetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL; | ||
| 223 | void (CODEGEN_FUNCPTR *_ptrc_glGetProgramiv)(GLuint, GLenum, GLint *) = NULL; | ||
| 224 | void (CODEGEN_FUNCPTR *_ptrc_glGetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL; | ||
| 225 | void (CODEGEN_FUNCPTR *_ptrc_glGetShaderSource)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL; | ||
| 226 | void (CODEGEN_FUNCPTR *_ptrc_glGetShaderiv)(GLuint, GLenum, GLint *) = NULL; | ||
| 227 | GLint (CODEGEN_FUNCPTR *_ptrc_glGetUniformLocation)(GLuint, const GLchar *) = NULL; | ||
| 228 | void (CODEGEN_FUNCPTR *_ptrc_glGetUniformfv)(GLuint, GLint, GLfloat *) = NULL; | ||
| 229 | void (CODEGEN_FUNCPTR *_ptrc_glGetUniformiv)(GLuint, GLint, GLint *) = NULL; | ||
| 230 | void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribPointerv)(GLuint, GLenum, GLvoid **) = NULL; | ||
| 231 | void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribdv)(GLuint, GLenum, GLdouble *) = NULL; | ||
| 232 | void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribfv)(GLuint, GLenum, GLfloat *) = NULL; | ||
| 233 | void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribiv)(GLuint, GLenum, GLint *) = NULL; | ||
| 234 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsProgram)(GLuint) = NULL; | ||
| 235 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsShader)(GLuint) = NULL; | ||
| 236 | void (CODEGEN_FUNCPTR *_ptrc_glLinkProgram)(GLuint) = NULL; | ||
| 237 | void (CODEGEN_FUNCPTR *_ptrc_glShaderSource)(GLuint, GLsizei, const GLchar *const*, const GLint *) = NULL; | ||
| 238 | void (CODEGEN_FUNCPTR *_ptrc_glStencilFuncSeparate)(GLenum, GLenum, GLint, GLuint) = NULL; | ||
| 239 | void (CODEGEN_FUNCPTR *_ptrc_glStencilMaskSeparate)(GLenum, GLuint) = NULL; | ||
| 240 | void (CODEGEN_FUNCPTR *_ptrc_glStencilOpSeparate)(GLenum, GLenum, GLenum, GLenum) = NULL; | ||
| 241 | void (CODEGEN_FUNCPTR *_ptrc_glUniform1f)(GLint, GLfloat) = NULL; | ||
| 242 | void (CODEGEN_FUNCPTR *_ptrc_glUniform1fv)(GLint, GLsizei, const GLfloat *) = NULL; | ||
| 243 | void (CODEGEN_FUNCPTR *_ptrc_glUniform1i)(GLint, GLint) = NULL; | ||
| 244 | void (CODEGEN_FUNCPTR *_ptrc_glUniform1iv)(GLint, GLsizei, const GLint *) = NULL; | ||
| 245 | void (CODEGEN_FUNCPTR *_ptrc_glUniform2f)(GLint, GLfloat, GLfloat) = NULL; | ||
| 246 | void (CODEGEN_FUNCPTR *_ptrc_glUniform2fv)(GLint, GLsizei, const GLfloat *) = NULL; | ||
| 247 | void (CODEGEN_FUNCPTR *_ptrc_glUniform2i)(GLint, GLint, GLint) = NULL; | ||
| 248 | void (CODEGEN_FUNCPTR *_ptrc_glUniform2iv)(GLint, GLsizei, const GLint *) = NULL; | ||
| 249 | void (CODEGEN_FUNCPTR *_ptrc_glUniform3f)(GLint, GLfloat, GLfloat, GLfloat) = NULL; | ||
| 250 | void (CODEGEN_FUNCPTR *_ptrc_glUniform3fv)(GLint, GLsizei, const GLfloat *) = NULL; | ||
| 251 | void (CODEGEN_FUNCPTR *_ptrc_glUniform3i)(GLint, GLint, GLint, GLint) = NULL; | ||
| 252 | void (CODEGEN_FUNCPTR *_ptrc_glUniform3iv)(GLint, GLsizei, const GLint *) = NULL; | ||
| 253 | void (CODEGEN_FUNCPTR *_ptrc_glUniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL; | ||
| 254 | void (CODEGEN_FUNCPTR *_ptrc_glUniform4fv)(GLint, GLsizei, const GLfloat *) = NULL; | ||
| 255 | void (CODEGEN_FUNCPTR *_ptrc_glUniform4i)(GLint, GLint, GLint, GLint, GLint) = NULL; | ||
| 256 | void (CODEGEN_FUNCPTR *_ptrc_glUniform4iv)(GLint, GLsizei, const GLint *) = NULL; | ||
| 257 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 258 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 259 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 260 | void (CODEGEN_FUNCPTR *_ptrc_glUseProgram)(GLuint) = NULL; | ||
| 261 | void (CODEGEN_FUNCPTR *_ptrc_glValidateProgram)(GLuint) = NULL; | ||
| 262 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1d)(GLuint, GLdouble) = NULL; | ||
| 263 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dv)(GLuint, const GLdouble *) = NULL; | ||
| 264 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1f)(GLuint, GLfloat) = NULL; | ||
| 265 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fv)(GLuint, const GLfloat *) = NULL; | ||
| 266 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1s)(GLuint, GLshort) = NULL; | ||
| 267 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1sv)(GLuint, const GLshort *) = NULL; | ||
| 268 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2d)(GLuint, GLdouble, GLdouble) = NULL; | ||
| 269 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dv)(GLuint, const GLdouble *) = NULL; | ||
| 270 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2f)(GLuint, GLfloat, GLfloat) = NULL; | ||
| 271 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fv)(GLuint, const GLfloat *) = NULL; | ||
| 272 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2s)(GLuint, GLshort, GLshort) = NULL; | ||
| 273 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2sv)(GLuint, const GLshort *) = NULL; | ||
| 274 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3d)(GLuint, GLdouble, GLdouble, GLdouble) = NULL; | ||
| 275 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dv)(GLuint, const GLdouble *) = NULL; | ||
| 276 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3f)(GLuint, GLfloat, GLfloat, GLfloat) = NULL; | ||
| 277 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fv)(GLuint, const GLfloat *) = NULL; | ||
| 278 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3s)(GLuint, GLshort, GLshort, GLshort) = NULL; | ||
| 279 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3sv)(GLuint, const GLshort *) = NULL; | ||
| 280 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nbv)(GLuint, const GLbyte *) = NULL; | ||
| 281 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Niv)(GLuint, const GLint *) = NULL; | ||
| 282 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nsv)(GLuint, const GLshort *) = NULL; | ||
| 283 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nub)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) = NULL; | ||
| 284 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nubv)(GLuint, const GLubyte *) = NULL; | ||
| 285 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nuiv)(GLuint, const GLuint *) = NULL; | ||
| 286 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nusv)(GLuint, const GLushort *) = NULL; | ||
| 287 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4bv)(GLuint, const GLbyte *) = NULL; | ||
| 288 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4d)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL; | ||
| 289 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dv)(GLuint, const GLdouble *) = NULL; | ||
| 290 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4f)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL; | ||
| 291 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fv)(GLuint, const GLfloat *) = NULL; | ||
| 292 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4iv)(GLuint, const GLint *) = NULL; | ||
| 293 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4s)(GLuint, GLshort, GLshort, GLshort, GLshort) = NULL; | ||
| 294 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4sv)(GLuint, const GLshort *) = NULL; | ||
| 295 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ubv)(GLuint, const GLubyte *) = NULL; | ||
| 296 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4uiv)(GLuint, const GLuint *) = NULL; | ||
| 297 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4usv)(GLuint, const GLushort *) = NULL; | ||
| 298 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *) = NULL; | ||
| 299 | |||
| 300 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 301 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 302 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 303 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 304 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 305 | void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL; | ||
| 306 | |||
| 307 | void (CODEGEN_FUNCPTR *_ptrc_glBeginConditionalRender)(GLuint, GLenum) = NULL; | ||
| 308 | void (CODEGEN_FUNCPTR *_ptrc_glBeginTransformFeedback)(GLenum) = NULL; | ||
| 309 | void (CODEGEN_FUNCPTR *_ptrc_glBindBufferBase)(GLenum, GLuint, GLuint) = NULL; | ||
| 310 | void (CODEGEN_FUNCPTR *_ptrc_glBindBufferRange)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) = NULL; | ||
| 311 | void (CODEGEN_FUNCPTR *_ptrc_glBindFragDataLocation)(GLuint, GLuint, const GLchar *) = NULL; | ||
| 312 | void (CODEGEN_FUNCPTR *_ptrc_glBindFramebuffer)(GLenum, GLuint) = NULL; | ||
| 313 | void (CODEGEN_FUNCPTR *_ptrc_glBindRenderbuffer)(GLenum, GLuint) = NULL; | ||
| 314 | void (CODEGEN_FUNCPTR *_ptrc_glBindVertexArray)(GLuint) = NULL; | ||
| 315 | void (CODEGEN_FUNCPTR *_ptrc_glBlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) = NULL; | ||
| 316 | GLenum (CODEGEN_FUNCPTR *_ptrc_glCheckFramebufferStatus)(GLenum) = NULL; | ||
| 317 | void (CODEGEN_FUNCPTR *_ptrc_glClampColor)(GLenum, GLenum) = NULL; | ||
| 318 | void (CODEGEN_FUNCPTR *_ptrc_glClearBufferfi)(GLenum, GLint, GLfloat, GLint) = NULL; | ||
| 319 | void (CODEGEN_FUNCPTR *_ptrc_glClearBufferfv)(GLenum, GLint, const GLfloat *) = NULL; | ||
| 320 | void (CODEGEN_FUNCPTR *_ptrc_glClearBufferiv)(GLenum, GLint, const GLint *) = NULL; | ||
| 321 | void (CODEGEN_FUNCPTR *_ptrc_glClearBufferuiv)(GLenum, GLint, const GLuint *) = NULL; | ||
| 322 | void (CODEGEN_FUNCPTR *_ptrc_glColorMaski)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) = NULL; | ||
| 323 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteFramebuffers)(GLsizei, const GLuint *) = NULL; | ||
| 324 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteRenderbuffers)(GLsizei, const GLuint *) = NULL; | ||
| 325 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteVertexArrays)(GLsizei, const GLuint *) = NULL; | ||
| 326 | void (CODEGEN_FUNCPTR *_ptrc_glDisablei)(GLenum, GLuint) = NULL; | ||
| 327 | void (CODEGEN_FUNCPTR *_ptrc_glEnablei)(GLenum, GLuint) = NULL; | ||
| 328 | void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRender)() = NULL; | ||
| 329 | void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedback)() = NULL; | ||
| 330 | void (CODEGEN_FUNCPTR *_ptrc_glFlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr) = NULL; | ||
| 331 | void (CODEGEN_FUNCPTR *_ptrc_glFramebufferRenderbuffer)(GLenum, GLenum, GLenum, GLuint) = NULL; | ||
| 332 | void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture1D)(GLenum, GLenum, GLenum, GLuint, GLint) = NULL; | ||
| 333 | void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint) = NULL; | ||
| 334 | void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture3D)(GLenum, GLenum, GLenum, GLuint, GLint, GLint) = NULL; | ||
| 335 | void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureLayer)(GLenum, GLenum, GLuint, GLint, GLint) = NULL; | ||
| 336 | void (CODEGEN_FUNCPTR *_ptrc_glGenFramebuffers)(GLsizei, GLuint *) = NULL; | ||
| 337 | void (CODEGEN_FUNCPTR *_ptrc_glGenRenderbuffers)(GLsizei, GLuint *) = NULL; | ||
| 338 | void (CODEGEN_FUNCPTR *_ptrc_glGenVertexArrays)(GLsizei, GLuint *) = NULL; | ||
| 339 | void (CODEGEN_FUNCPTR *_ptrc_glGenerateMipmap)(GLenum) = NULL; | ||
| 340 | void (CODEGEN_FUNCPTR *_ptrc_glGetBooleani_v)(GLenum, GLuint, GLboolean *) = NULL; | ||
| 341 | GLint (CODEGEN_FUNCPTR *_ptrc_glGetFragDataLocation)(GLuint, const GLchar *) = NULL; | ||
| 342 | void (CODEGEN_FUNCPTR *_ptrc_glGetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *) = NULL; | ||
| 343 | void (CODEGEN_FUNCPTR *_ptrc_glGetIntegeri_v)(GLenum, GLuint, GLint *) = NULL; | ||
| 344 | void (CODEGEN_FUNCPTR *_ptrc_glGetRenderbufferParameteriv)(GLenum, GLenum, GLint *) = NULL; | ||
| 345 | const GLubyte * (CODEGEN_FUNCPTR *_ptrc_glGetStringi)(GLenum, GLuint) = NULL; | ||
| 346 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIiv)(GLenum, GLenum, GLint *) = NULL; | ||
| 347 | void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIuiv)(GLenum, GLenum, GLuint *) = NULL; | ||
| 348 | void (CODEGEN_FUNCPTR *_ptrc_glGetTransformFeedbackVarying)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *) = NULL; | ||
| 349 | void (CODEGEN_FUNCPTR *_ptrc_glGetUniformuiv)(GLuint, GLint, GLuint *) = NULL; | ||
| 350 | void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIiv)(GLuint, GLenum, GLint *) = NULL; | ||
| 351 | void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIuiv)(GLuint, GLenum, GLuint *) = NULL; | ||
| 352 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabledi)(GLenum, GLuint) = NULL; | ||
| 353 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsFramebuffer)(GLuint) = NULL; | ||
| 354 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsRenderbuffer)(GLuint) = NULL; | ||
| 355 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsVertexArray)(GLuint) = NULL; | ||
| 356 | void * (CODEGEN_FUNCPTR *_ptrc_glMapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield) = NULL; | ||
| 357 | void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorage)(GLenum, GLenum, GLsizei, GLsizei) = NULL; | ||
| 358 | void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei) = NULL; | ||
| 359 | void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIiv)(GLenum, GLenum, const GLint *) = NULL; | ||
| 360 | void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIuiv)(GLenum, GLenum, const GLuint *) = NULL; | ||
| 361 | void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackVaryings)(GLuint, GLsizei, const GLchar *const*, GLenum) = NULL; | ||
| 362 | void (CODEGEN_FUNCPTR *_ptrc_glUniform1ui)(GLint, GLuint) = NULL; | ||
| 363 | void (CODEGEN_FUNCPTR *_ptrc_glUniform1uiv)(GLint, GLsizei, const GLuint *) = NULL; | ||
| 364 | void (CODEGEN_FUNCPTR *_ptrc_glUniform2ui)(GLint, GLuint, GLuint) = NULL; | ||
| 365 | void (CODEGEN_FUNCPTR *_ptrc_glUniform2uiv)(GLint, GLsizei, const GLuint *) = NULL; | ||
| 366 | void (CODEGEN_FUNCPTR *_ptrc_glUniform3ui)(GLint, GLuint, GLuint, GLuint) = NULL; | ||
| 367 | void (CODEGEN_FUNCPTR *_ptrc_glUniform3uiv)(GLint, GLsizei, const GLuint *) = NULL; | ||
| 368 | void (CODEGEN_FUNCPTR *_ptrc_glUniform4ui)(GLint, GLuint, GLuint, GLuint, GLuint) = NULL; | ||
| 369 | void (CODEGEN_FUNCPTR *_ptrc_glUniform4uiv)(GLint, GLsizei, const GLuint *) = NULL; | ||
| 370 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1i)(GLuint, GLint) = NULL; | ||
| 371 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1iv)(GLuint, const GLint *) = NULL; | ||
| 372 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1ui)(GLuint, GLuint) = NULL; | ||
| 373 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1uiv)(GLuint, const GLuint *) = NULL; | ||
| 374 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2i)(GLuint, GLint, GLint) = NULL; | ||
| 375 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2iv)(GLuint, const GLint *) = NULL; | ||
| 376 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2ui)(GLuint, GLuint, GLuint) = NULL; | ||
| 377 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2uiv)(GLuint, const GLuint *) = NULL; | ||
| 378 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3i)(GLuint, GLint, GLint, GLint) = NULL; | ||
| 379 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3iv)(GLuint, const GLint *) = NULL; | ||
| 380 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3ui)(GLuint, GLuint, GLuint, GLuint) = NULL; | ||
| 381 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3uiv)(GLuint, const GLuint *) = NULL; | ||
| 382 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4bv)(GLuint, const GLbyte *) = NULL; | ||
| 383 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4i)(GLuint, GLint, GLint, GLint, GLint) = NULL; | ||
| 384 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4iv)(GLuint, const GLint *) = NULL; | ||
| 385 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4sv)(GLuint, const GLshort *) = NULL; | ||
| 386 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ubv)(GLuint, const GLubyte *) = NULL; | ||
| 387 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ui)(GLuint, GLuint, GLuint, GLuint, GLuint) = NULL; | ||
| 388 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4uiv)(GLuint, const GLuint *) = NULL; | ||
| 389 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4usv)(GLuint, const GLushort *) = NULL; | ||
| 390 | void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribIPointer)(GLuint, GLint, GLenum, GLsizei, const GLvoid *) = NULL; | ||
| 391 | |||
| 392 | void (CODEGEN_FUNCPTR *_ptrc_glCopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr) = NULL; | ||
| 393 | void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysInstanced)(GLenum, GLint, GLsizei, GLsizei) = NULL; | ||
| 394 | void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstanced)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei) = NULL; | ||
| 395 | void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformBlockName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *) = NULL; | ||
| 396 | void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformBlockiv)(GLuint, GLuint, GLenum, GLint *) = NULL; | ||
| 397 | void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *) = NULL; | ||
| 398 | void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformsiv)(GLuint, GLsizei, const GLuint *, GLenum, GLint *) = NULL; | ||
| 399 | GLuint (CODEGEN_FUNCPTR *_ptrc_glGetUniformBlockIndex)(GLuint, const GLchar *) = NULL; | ||
| 400 | void (CODEGEN_FUNCPTR *_ptrc_glGetUniformIndices)(GLuint, GLsizei, const GLchar *const*, GLuint *) = NULL; | ||
| 401 | void (CODEGEN_FUNCPTR *_ptrc_glPrimitiveRestartIndex)(GLuint) = NULL; | ||
| 402 | void (CODEGEN_FUNCPTR *_ptrc_glTexBuffer)(GLenum, GLenum, GLuint) = NULL; | ||
| 403 | void (CODEGEN_FUNCPTR *_ptrc_glUniformBlockBinding)(GLuint, GLuint, GLuint) = NULL; | ||
| 404 | |||
| 405 | GLenum (CODEGEN_FUNCPTR *_ptrc_glClientWaitSync)(GLsync, GLbitfield, GLuint64) = NULL; | ||
| 406 | void (CODEGEN_FUNCPTR *_ptrc_glDeleteSync)(GLsync) = NULL; | ||
| 407 | void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint) = NULL; | ||
| 408 | void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint) = NULL; | ||
| 409 | void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint) = NULL; | ||
| 410 | GLsync (CODEGEN_FUNCPTR *_ptrc_glFenceSync)(GLenum, GLbitfield) = NULL; | ||
| 411 | void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture)(GLenum, GLenum, GLuint, GLint) = NULL; | ||
| 412 | void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameteri64v)(GLenum, GLenum, GLint64 *) = NULL; | ||
| 413 | void (CODEGEN_FUNCPTR *_ptrc_glGetInteger64i_v)(GLenum, GLuint, GLint64 *) = NULL; | ||
| 414 | void (CODEGEN_FUNCPTR *_ptrc_glGetInteger64v)(GLenum, GLint64 *) = NULL; | ||
| 415 | void (CODEGEN_FUNCPTR *_ptrc_glGetMultisamplefv)(GLenum, GLuint, GLfloat *) = NULL; | ||
| 416 | void (CODEGEN_FUNCPTR *_ptrc_glGetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *) = NULL; | ||
| 417 | GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsSync)(GLsync) = NULL; | ||
| 418 | void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, const GLint *) = NULL; | ||
| 419 | void (CODEGEN_FUNCPTR *_ptrc_glProvokingVertex)(GLenum) = NULL; | ||
| 420 | void (CODEGEN_FUNCPTR *_ptrc_glSampleMaski)(GLuint, GLbitfield) = NULL; | ||
| 421 | void (CODEGEN_FUNCPTR *_ptrc_glTexImage2DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean) = NULL; | ||
| 422 | void (CODEGEN_FUNCPTR *_ptrc_glTexImage3DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL; | ||
| 423 | void (CODEGEN_FUNCPTR *_ptrc_glWaitSync)(GLsync, GLbitfield, GLuint64) = NULL; | ||
| 424 | |||
| 425 | static int Load_Version_3_2() | ||
| 426 | { | ||
| 427 | int numFailed = 0; | ||
| 428 | _ptrc_glBlendFunc = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBlendFunc"); | ||
| 429 | if(!_ptrc_glBlendFunc) numFailed++; | ||
| 430 | _ptrc_glClear = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glClear"); | ||
| 431 | if(!_ptrc_glClear) numFailed++; | ||
| 432 | _ptrc_glClearColor = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glClearColor"); | ||
| 433 | if(!_ptrc_glClearColor) numFailed++; | ||
| 434 | _ptrc_glClearDepth = (void (CODEGEN_FUNCPTR *)(GLdouble))IntGetProcAddress("glClearDepth"); | ||
| 435 | if(!_ptrc_glClearDepth) numFailed++; | ||
| 436 | _ptrc_glClearStencil = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glClearStencil"); | ||
| 437 | if(!_ptrc_glClearStencil) numFailed++; | ||
| 438 | _ptrc_glColorMask = (void (CODEGEN_FUNCPTR *)(GLboolean, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glColorMask"); | ||
| 439 | if(!_ptrc_glColorMask) numFailed++; | ||
| 440 | _ptrc_glCullFace = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCullFace"); | ||
| 441 | if(!_ptrc_glCullFace) numFailed++; | ||
| 442 | _ptrc_glDepthFunc = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glDepthFunc"); | ||
| 443 | if(!_ptrc_glDepthFunc) numFailed++; | ||
| 444 | _ptrc_glDepthMask = (void (CODEGEN_FUNCPTR *)(GLboolean))IntGetProcAddress("glDepthMask"); | ||
| 445 | if(!_ptrc_glDepthMask) numFailed++; | ||
| 446 | _ptrc_glDepthRange = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble))IntGetProcAddress("glDepthRange"); | ||
| 447 | if(!_ptrc_glDepthRange) numFailed++; | ||
| 448 | _ptrc_glDisable = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glDisable"); | ||
| 449 | if(!_ptrc_glDisable) numFailed++; | ||
| 450 | _ptrc_glDrawBuffer = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glDrawBuffer"); | ||
| 451 | if(!_ptrc_glDrawBuffer) numFailed++; | ||
| 452 | _ptrc_glEnable = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glEnable"); | ||
| 453 | if(!_ptrc_glEnable) numFailed++; | ||
| 454 | _ptrc_glFinish = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFinish"); | ||
| 455 | if(!_ptrc_glFinish) numFailed++; | ||
| 456 | _ptrc_glFlush = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFlush"); | ||
| 457 | if(!_ptrc_glFlush) numFailed++; | ||
| 458 | _ptrc_glFrontFace = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glFrontFace"); | ||
| 459 | if(!_ptrc_glFrontFace) numFailed++; | ||
| 460 | _ptrc_glGetBooleanv = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean *))IntGetProcAddress("glGetBooleanv"); | ||
| 461 | if(!_ptrc_glGetBooleanv) numFailed++; | ||
| 462 | _ptrc_glGetDoublev = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble *))IntGetProcAddress("glGetDoublev"); | ||
| 463 | if(!_ptrc_glGetDoublev) numFailed++; | ||
| 464 | _ptrc_glGetError = (GLenum (CODEGEN_FUNCPTR *)())IntGetProcAddress("glGetError"); | ||
| 465 | if(!_ptrc_glGetError) numFailed++; | ||
| 466 | _ptrc_glGetFloatv = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetFloatv"); | ||
| 467 | if(!_ptrc_glGetFloatv) numFailed++; | ||
| 468 | _ptrc_glGetIntegerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetIntegerv"); | ||
| 469 | if(!_ptrc_glGetIntegerv) numFailed++; | ||
| 470 | _ptrc_glGetString = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGetString"); | ||
| 471 | if(!_ptrc_glGetString) numFailed++; | ||
| 472 | _ptrc_glGetTexImage = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetTexImage"); | ||
| 473 | if(!_ptrc_glGetTexImage) numFailed++; | ||
| 474 | _ptrc_glGetTexLevelParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLfloat *))IntGetProcAddress("glGetTexLevelParameterfv"); | ||
| 475 | if(!_ptrc_glGetTexLevelParameterfv) numFailed++; | ||
| 476 | _ptrc_glGetTexLevelParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint *))IntGetProcAddress("glGetTexLevelParameteriv"); | ||
| 477 | if(!_ptrc_glGetTexLevelParameteriv) numFailed++; | ||
| 478 | _ptrc_glGetTexParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetTexParameterfv"); | ||
| 479 | if(!_ptrc_glGetTexParameterfv) numFailed++; | ||
| 480 | _ptrc_glGetTexParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetTexParameteriv"); | ||
| 481 | if(!_ptrc_glGetTexParameteriv) numFailed++; | ||
| 482 | _ptrc_glHint = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glHint"); | ||
| 483 | if(!_ptrc_glHint) numFailed++; | ||
| 484 | _ptrc_glIsEnabled = (GLboolean (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glIsEnabled"); | ||
| 485 | if(!_ptrc_glIsEnabled) numFailed++; | ||
| 486 | _ptrc_glLineWidth = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glLineWidth"); | ||
| 487 | if(!_ptrc_glLineWidth) numFailed++; | ||
| 488 | _ptrc_glLogicOp = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glLogicOp"); | ||
| 489 | if(!_ptrc_glLogicOp) numFailed++; | ||
| 490 | _ptrc_glPixelStoref = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPixelStoref"); | ||
| 491 | if(!_ptrc_glPixelStoref) numFailed++; | ||
| 492 | _ptrc_glPixelStorei = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPixelStorei"); | ||
| 493 | if(!_ptrc_glPixelStorei) numFailed++; | ||
| 494 | _ptrc_glPointSize = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glPointSize"); | ||
| 495 | if(!_ptrc_glPointSize) numFailed++; | ||
| 496 | _ptrc_glPolygonMode = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glPolygonMode"); | ||
| 497 | if(!_ptrc_glPolygonMode) numFailed++; | ||
| 498 | _ptrc_glReadBuffer = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glReadBuffer"); | ||
| 499 | if(!_ptrc_glReadBuffer) numFailed++; | ||
| 500 | _ptrc_glReadPixels = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *))IntGetProcAddress("glReadPixels"); | ||
| 501 | if(!_ptrc_glReadPixels) numFailed++; | ||
| 502 | _ptrc_glScissor = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glScissor"); | ||
| 503 | if(!_ptrc_glScissor) numFailed++; | ||
| 504 | _ptrc_glStencilFunc = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLuint))IntGetProcAddress("glStencilFunc"); | ||
| 505 | if(!_ptrc_glStencilFunc) numFailed++; | ||
| 506 | _ptrc_glStencilMask = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glStencilMask"); | ||
| 507 | if(!_ptrc_glStencilMask) numFailed++; | ||
| 508 | _ptrc_glStencilOp = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum))IntGetProcAddress("glStencilOp"); | ||
| 509 | if(!_ptrc_glStencilOp) numFailed++; | ||
| 510 | _ptrc_glTexImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage1D"); | ||
| 511 | if(!_ptrc_glTexImage1D) numFailed++; | ||
| 512 | _ptrc_glTexImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage2D"); | ||
| 513 | if(!_ptrc_glTexImage2D) numFailed++; | ||
| 514 | _ptrc_glTexParameterf = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glTexParameterf"); | ||
| 515 | if(!_ptrc_glTexParameterf) numFailed++; | ||
| 516 | _ptrc_glTexParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glTexParameterfv"); | ||
| 517 | if(!_ptrc_glTexParameterfv) numFailed++; | ||
| 518 | _ptrc_glTexParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glTexParameteri"); | ||
| 519 | if(!_ptrc_glTexParameteri) numFailed++; | ||
| 520 | _ptrc_glTexParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glTexParameteriv"); | ||
| 521 | if(!_ptrc_glTexParameteriv) numFailed++; | ||
| 522 | _ptrc_glViewport = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glViewport"); | ||
| 523 | if(!_ptrc_glViewport) numFailed++; | ||
| 524 | _ptrc_glBindTexture = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindTexture"); | ||
| 525 | if(!_ptrc_glBindTexture) numFailed++; | ||
| 526 | _ptrc_glCopyTexImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint))IntGetProcAddress("glCopyTexImage1D"); | ||
| 527 | if(!_ptrc_glCopyTexImage1D) numFailed++; | ||
| 528 | _ptrc_glCopyTexImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint))IntGetProcAddress("glCopyTexImage2D"); | ||
| 529 | if(!_ptrc_glCopyTexImage2D) numFailed++; | ||
| 530 | _ptrc_glCopyTexSubImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei))IntGetProcAddress("glCopyTexSubImage1D"); | ||
| 531 | if(!_ptrc_glCopyTexSubImage1D) numFailed++; | ||
| 532 | _ptrc_glCopyTexSubImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage2D"); | ||
| 533 | if(!_ptrc_glCopyTexSubImage2D) numFailed++; | ||
| 534 | _ptrc_glDeleteTextures = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteTextures"); | ||
| 535 | if(!_ptrc_glDeleteTextures) numFailed++; | ||
| 536 | _ptrc_glDrawArrays = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei))IntGetProcAddress("glDrawArrays"); | ||
| 537 | if(!_ptrc_glDrawArrays) numFailed++; | ||
| 538 | _ptrc_glDrawElements = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawElements"); | ||
| 539 | if(!_ptrc_glDrawElements) numFailed++; | ||
| 540 | _ptrc_glGenTextures = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenTextures"); | ||
| 541 | if(!_ptrc_glGenTextures) numFailed++; | ||
| 542 | _ptrc_glIsTexture = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsTexture"); | ||
| 543 | if(!_ptrc_glIsTexture) numFailed++; | ||
| 544 | _ptrc_glPolygonOffset = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glPolygonOffset"); | ||
| 545 | if(!_ptrc_glPolygonOffset) numFailed++; | ||
| 546 | _ptrc_glTexSubImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage1D"); | ||
| 547 | if(!_ptrc_glTexSubImage1D) numFailed++; | ||
| 548 | _ptrc_glTexSubImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage2D"); | ||
| 549 | if(!_ptrc_glTexSubImage2D) numFailed++; | ||
| 550 | _ptrc_glBlendColor = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glBlendColor"); | ||
| 551 | if(!_ptrc_glBlendColor) numFailed++; | ||
| 552 | _ptrc_glBlendEquation = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBlendEquation"); | ||
| 553 | if(!_ptrc_glBlendEquation) numFailed++; | ||
| 554 | _ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage3D"); | ||
| 555 | if(!_ptrc_glCopyTexSubImage3D) numFailed++; | ||
| 556 | _ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawRangeElements"); | ||
| 557 | if(!_ptrc_glDrawRangeElements) numFailed++; | ||
| 558 | _ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage3D"); | ||
| 559 | if(!_ptrc_glTexImage3D) numFailed++; | ||
| 560 | _ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage3D"); | ||
| 561 | if(!_ptrc_glTexSubImage3D) numFailed++; | ||
| 562 | _ptrc_glActiveTexture = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glActiveTexture"); | ||
| 563 | if(!_ptrc_glActiveTexture) numFailed++; | ||
| 564 | _ptrc_glCompressedTexImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage1D"); | ||
| 565 | if(!_ptrc_glCompressedTexImage1D) numFailed++; | ||
| 566 | _ptrc_glCompressedTexImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage2D"); | ||
| 567 | if(!_ptrc_glCompressedTexImage2D) numFailed++; | ||
| 568 | _ptrc_glCompressedTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage3D"); | ||
| 569 | if(!_ptrc_glCompressedTexImage3D) numFailed++; | ||
| 570 | _ptrc_glCompressedTexSubImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage1D"); | ||
| 571 | if(!_ptrc_glCompressedTexSubImage1D) numFailed++; | ||
| 572 | _ptrc_glCompressedTexSubImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage2D"); | ||
| 573 | if(!_ptrc_glCompressedTexSubImage2D) numFailed++; | ||
| 574 | _ptrc_glCompressedTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage3D"); | ||
| 575 | if(!_ptrc_glCompressedTexSubImage3D) numFailed++; | ||
| 576 | _ptrc_glGetCompressedTexImage = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLvoid *))IntGetProcAddress("glGetCompressedTexImage"); | ||
| 577 | if(!_ptrc_glGetCompressedTexImage) numFailed++; | ||
| 578 | _ptrc_glSampleCoverage = (void (CODEGEN_FUNCPTR *)(GLfloat, GLboolean))IntGetProcAddress("glSampleCoverage"); | ||
| 579 | if(!_ptrc_glSampleCoverage) numFailed++; | ||
| 580 | _ptrc_glBlendFuncSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparate"); | ||
| 581 | if(!_ptrc_glBlendFuncSeparate) numFailed++; | ||
| 582 | _ptrc_glMultiDrawArrays = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *, const GLsizei *, GLsizei))IntGetProcAddress("glMultiDrawArrays"); | ||
| 583 | if(!_ptrc_glMultiDrawArrays) numFailed++; | ||
| 584 | _ptrc_glMultiDrawElements = (void (CODEGEN_FUNCPTR *)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei))IntGetProcAddress("glMultiDrawElements"); | ||
| 585 | if(!_ptrc_glMultiDrawElements) numFailed++; | ||
| 586 | _ptrc_glPointParameterf = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPointParameterf"); | ||
| 587 | if(!_ptrc_glPointParameterf) numFailed++; | ||
| 588 | _ptrc_glPointParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPointParameterfv"); | ||
| 589 | if(!_ptrc_glPointParameterfv) numFailed++; | ||
| 590 | _ptrc_glPointParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPointParameteri"); | ||
| 591 | if(!_ptrc_glPointParameteri) numFailed++; | ||
| 592 | _ptrc_glPointParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glPointParameteriv"); | ||
| 593 | if(!_ptrc_glPointParameteriv) numFailed++; | ||
| 594 | _ptrc_glBeginQuery = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBeginQuery"); | ||
| 595 | if(!_ptrc_glBeginQuery) numFailed++; | ||
| 596 | _ptrc_glBindBuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindBuffer"); | ||
| 597 | if(!_ptrc_glBindBuffer) numFailed++; | ||
| 598 | _ptrc_glBufferData = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizeiptr, const GLvoid *, GLenum))IntGetProcAddress("glBufferData"); | ||
| 599 | if(!_ptrc_glBufferData) numFailed++; | ||
| 600 | _ptrc_glBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, const GLvoid *))IntGetProcAddress("glBufferSubData"); | ||
| 601 | if(!_ptrc_glBufferSubData) numFailed++; | ||
| 602 | _ptrc_glDeleteBuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteBuffers"); | ||
| 603 | if(!_ptrc_glDeleteBuffers) numFailed++; | ||
| 604 | _ptrc_glDeleteQueries = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteQueries"); | ||
| 605 | if(!_ptrc_glDeleteQueries) numFailed++; | ||
| 606 | _ptrc_glEndQuery = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glEndQuery"); | ||
| 607 | if(!_ptrc_glEndQuery) numFailed++; | ||
| 608 | _ptrc_glGenBuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenBuffers"); | ||
| 609 | if(!_ptrc_glGenBuffers) numFailed++; | ||
| 610 | _ptrc_glGenQueries = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenQueries"); | ||
| 611 | if(!_ptrc_glGenQueries) numFailed++; | ||
| 612 | _ptrc_glGetBufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetBufferParameteriv"); | ||
| 613 | if(!_ptrc_glGetBufferParameteriv) numFailed++; | ||
| 614 | _ptrc_glGetBufferPointerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLvoid **))IntGetProcAddress("glGetBufferPointerv"); | ||
| 615 | if(!_ptrc_glGetBufferPointerv) numFailed++; | ||
| 616 | _ptrc_glGetBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, GLvoid *))IntGetProcAddress("glGetBufferSubData"); | ||
| 617 | if(!_ptrc_glGetBufferSubData) numFailed++; | ||
| 618 | _ptrc_glGetQueryObjectiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetQueryObjectiv"); | ||
| 619 | if(!_ptrc_glGetQueryObjectiv) numFailed++; | ||
| 620 | _ptrc_glGetQueryObjectuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetQueryObjectuiv"); | ||
| 621 | if(!_ptrc_glGetQueryObjectuiv) numFailed++; | ||
| 622 | _ptrc_glGetQueryiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetQueryiv"); | ||
| 623 | if(!_ptrc_glGetQueryiv) numFailed++; | ||
| 624 | _ptrc_glIsBuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsBuffer"); | ||
| 625 | if(!_ptrc_glIsBuffer) numFailed++; | ||
| 626 | _ptrc_glIsQuery = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsQuery"); | ||
| 627 | if(!_ptrc_glIsQuery) numFailed++; | ||
| 628 | _ptrc_glMapBuffer = (void * (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glMapBuffer"); | ||
| 629 | if(!_ptrc_glMapBuffer) numFailed++; | ||
| 630 | _ptrc_glUnmapBuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glUnmapBuffer"); | ||
| 631 | if(!_ptrc_glUnmapBuffer) numFailed++; | ||
| 632 | _ptrc_glAttachShader = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glAttachShader"); | ||
| 633 | if(!_ptrc_glAttachShader) numFailed++; | ||
| 634 | _ptrc_glBindAttribLocation = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindAttribLocation"); | ||
| 635 | if(!_ptrc_glBindAttribLocation) numFailed++; | ||
| 636 | _ptrc_glBlendEquationSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBlendEquationSeparate"); | ||
| 637 | if(!_ptrc_glBlendEquationSeparate) numFailed++; | ||
| 638 | _ptrc_glCompileShader = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glCompileShader"); | ||
| 639 | if(!_ptrc_glCompileShader) numFailed++; | ||
| 640 | _ptrc_glCreateProgram = (GLuint (CODEGEN_FUNCPTR *)())IntGetProcAddress("glCreateProgram"); | ||
| 641 | if(!_ptrc_glCreateProgram) numFailed++; | ||
| 642 | _ptrc_glCreateShader = (GLuint (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCreateShader"); | ||
| 643 | if(!_ptrc_glCreateShader) numFailed++; | ||
| 644 | _ptrc_glDeleteProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDeleteProgram"); | ||
| 645 | if(!_ptrc_glDeleteProgram) numFailed++; | ||
| 646 | _ptrc_glDeleteShader = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDeleteShader"); | ||
| 647 | if(!_ptrc_glDeleteShader) numFailed++; | ||
| 648 | _ptrc_glDetachShader = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glDetachShader"); | ||
| 649 | if(!_ptrc_glDetachShader) numFailed++; | ||
| 650 | _ptrc_glDisableVertexAttribArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDisableVertexAttribArray"); | ||
| 651 | if(!_ptrc_glDisableVertexAttribArray) numFailed++; | ||
| 652 | _ptrc_glDrawBuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLenum *))IntGetProcAddress("glDrawBuffers"); | ||
| 653 | if(!_ptrc_glDrawBuffers) numFailed++; | ||
| 654 | _ptrc_glEnableVertexAttribArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glEnableVertexAttribArray"); | ||
| 655 | if(!_ptrc_glEnableVertexAttribArray) numFailed++; | ||
| 656 | _ptrc_glGetActiveAttrib = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *))IntGetProcAddress("glGetActiveAttrib"); | ||
| 657 | if(!_ptrc_glGetActiveAttrib) numFailed++; | ||
| 658 | _ptrc_glGetActiveUniform = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *))IntGetProcAddress("glGetActiveUniform"); | ||
| 659 | if(!_ptrc_glGetActiveUniform) numFailed++; | ||
| 660 | _ptrc_glGetAttachedShaders = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLuint *))IntGetProcAddress("glGetAttachedShaders"); | ||
| 661 | if(!_ptrc_glGetAttachedShaders) numFailed++; | ||
| 662 | _ptrc_glGetAttribLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetAttribLocation"); | ||
| 663 | if(!_ptrc_glGetAttribLocation) numFailed++; | ||
| 664 | _ptrc_glGetProgramInfoLog = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetProgramInfoLog"); | ||
| 665 | if(!_ptrc_glGetProgramInfoLog) numFailed++; | ||
| 666 | _ptrc_glGetProgramiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetProgramiv"); | ||
| 667 | if(!_ptrc_glGetProgramiv) numFailed++; | ||
| 668 | _ptrc_glGetShaderInfoLog = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetShaderInfoLog"); | ||
| 669 | if(!_ptrc_glGetShaderInfoLog) numFailed++; | ||
| 670 | _ptrc_glGetShaderSource = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetShaderSource"); | ||
| 671 | if(!_ptrc_glGetShaderSource) numFailed++; | ||
| 672 | _ptrc_glGetShaderiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetShaderiv"); | ||
| 673 | if(!_ptrc_glGetShaderiv) numFailed++; | ||
| 674 | _ptrc_glGetUniformLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetUniformLocation"); | ||
| 675 | if(!_ptrc_glGetUniformLocation) numFailed++; | ||
| 676 | _ptrc_glGetUniformfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat *))IntGetProcAddress("glGetUniformfv"); | ||
| 677 | if(!_ptrc_glGetUniformfv) numFailed++; | ||
| 678 | _ptrc_glGetUniformiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint *))IntGetProcAddress("glGetUniformiv"); | ||
| 679 | if(!_ptrc_glGetUniformiv) numFailed++; | ||
| 680 | _ptrc_glGetVertexAttribPointerv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVertexAttribPointerv"); | ||
| 681 | if(!_ptrc_glGetVertexAttribPointerv) numFailed++; | ||
| 682 | _ptrc_glGetVertexAttribdv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribdv"); | ||
| 683 | if(!_ptrc_glGetVertexAttribdv) numFailed++; | ||
| 684 | _ptrc_glGetVertexAttribfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVertexAttribfv"); | ||
| 685 | if(!_ptrc_glGetVertexAttribfv) numFailed++; | ||
| 686 | _ptrc_glGetVertexAttribiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribiv"); | ||
| 687 | if(!_ptrc_glGetVertexAttribiv) numFailed++; | ||
| 688 | _ptrc_glIsProgram = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgram"); | ||
| 689 | if(!_ptrc_glIsProgram) numFailed++; | ||
| 690 | _ptrc_glIsShader = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsShader"); | ||
| 691 | if(!_ptrc_glIsShader) numFailed++; | ||
| 692 | _ptrc_glLinkProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glLinkProgram"); | ||
| 693 | if(!_ptrc_glLinkProgram) numFailed++; | ||
| 694 | _ptrc_glShaderSource = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, const GLint *))IntGetProcAddress("glShaderSource"); | ||
| 695 | if(!_ptrc_glShaderSource) numFailed++; | ||
| 696 | _ptrc_glStencilFuncSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLuint))IntGetProcAddress("glStencilFuncSeparate"); | ||
| 697 | if(!_ptrc_glStencilFuncSeparate) numFailed++; | ||
| 698 | _ptrc_glStencilMaskSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glStencilMaskSeparate"); | ||
| 699 | if(!_ptrc_glStencilMaskSeparate) numFailed++; | ||
| 700 | _ptrc_glStencilOpSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glStencilOpSeparate"); | ||
| 701 | if(!_ptrc_glStencilOpSeparate) numFailed++; | ||
| 702 | _ptrc_glUniform1f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat))IntGetProcAddress("glUniform1f"); | ||
| 703 | if(!_ptrc_glUniform1f) numFailed++; | ||
| 704 | _ptrc_glUniform1fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform1fv"); | ||
| 705 | if(!_ptrc_glUniform1fv) numFailed++; | ||
| 706 | _ptrc_glUniform1i = (void (CODEGEN_FUNCPTR *)(GLint, GLint))IntGetProcAddress("glUniform1i"); | ||
| 707 | if(!_ptrc_glUniform1i) numFailed++; | ||
| 708 | _ptrc_glUniform1iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform1iv"); | ||
| 709 | if(!_ptrc_glUniform1iv) numFailed++; | ||
| 710 | _ptrc_glUniform2f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat))IntGetProcAddress("glUniform2f"); | ||
| 711 | if(!_ptrc_glUniform2f) numFailed++; | ||
| 712 | _ptrc_glUniform2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform2fv"); | ||
| 713 | if(!_ptrc_glUniform2fv) numFailed++; | ||
| 714 | _ptrc_glUniform2i = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glUniform2i"); | ||
| 715 | if(!_ptrc_glUniform2i) numFailed++; | ||
| 716 | _ptrc_glUniform2iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform2iv"); | ||
| 717 | if(!_ptrc_glUniform2iv) numFailed++; | ||
| 718 | _ptrc_glUniform3f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glUniform3f"); | ||
| 719 | if(!_ptrc_glUniform3f) numFailed++; | ||
| 720 | _ptrc_glUniform3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform3fv"); | ||
| 721 | if(!_ptrc_glUniform3fv) numFailed++; | ||
| 722 | _ptrc_glUniform3i = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint))IntGetProcAddress("glUniform3i"); | ||
| 723 | if(!_ptrc_glUniform3i) numFailed++; | ||
| 724 | _ptrc_glUniform3iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform3iv"); | ||
| 725 | if(!_ptrc_glUniform3iv) numFailed++; | ||
| 726 | _ptrc_glUniform4f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glUniform4f"); | ||
| 727 | if(!_ptrc_glUniform4f) numFailed++; | ||
| 728 | _ptrc_glUniform4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform4fv"); | ||
| 729 | if(!_ptrc_glUniform4fv) numFailed++; | ||
| 730 | _ptrc_glUniform4i = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint))IntGetProcAddress("glUniform4i"); | ||
| 731 | if(!_ptrc_glUniform4i) numFailed++; | ||
| 732 | _ptrc_glUniform4iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform4iv"); | ||
| 733 | if(!_ptrc_glUniform4iv) numFailed++; | ||
| 734 | _ptrc_glUniformMatrix2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2fv"); | ||
| 735 | if(!_ptrc_glUniformMatrix2fv) numFailed++; | ||
| 736 | _ptrc_glUniformMatrix3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3fv"); | ||
| 737 | if(!_ptrc_glUniformMatrix3fv) numFailed++; | ||
| 738 | _ptrc_glUniformMatrix4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4fv"); | ||
| 739 | if(!_ptrc_glUniformMatrix4fv) numFailed++; | ||
| 740 | _ptrc_glUseProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glUseProgram"); | ||
| 741 | if(!_ptrc_glUseProgram) numFailed++; | ||
| 742 | _ptrc_glValidateProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glValidateProgram"); | ||
| 743 | if(!_ptrc_glValidateProgram) numFailed++; | ||
| 744 | _ptrc_glVertexAttrib1d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttrib1d"); | ||
| 745 | if(!_ptrc_glVertexAttrib1d) numFailed++; | ||
| 746 | _ptrc_glVertexAttrib1dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib1dv"); | ||
| 747 | if(!_ptrc_glVertexAttrib1dv) numFailed++; | ||
| 748 | _ptrc_glVertexAttrib1f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat))IntGetProcAddress("glVertexAttrib1f"); | ||
| 749 | if(!_ptrc_glVertexAttrib1f) numFailed++; | ||
| 750 | _ptrc_glVertexAttrib1fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib1fv"); | ||
| 751 | if(!_ptrc_glVertexAttrib1fv) numFailed++; | ||
| 752 | _ptrc_glVertexAttrib1s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort))IntGetProcAddress("glVertexAttrib1s"); | ||
| 753 | if(!_ptrc_glVertexAttrib1s) numFailed++; | ||
| 754 | _ptrc_glVertexAttrib1sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib1sv"); | ||
| 755 | if(!_ptrc_glVertexAttrib1sv) numFailed++; | ||
| 756 | _ptrc_glVertexAttrib2d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib2d"); | ||
| 757 | if(!_ptrc_glVertexAttrib2d) numFailed++; | ||
| 758 | _ptrc_glVertexAttrib2dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib2dv"); | ||
| 759 | if(!_ptrc_glVertexAttrib2dv) numFailed++; | ||
| 760 | _ptrc_glVertexAttrib2f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib2f"); | ||
| 761 | if(!_ptrc_glVertexAttrib2f) numFailed++; | ||
| 762 | _ptrc_glVertexAttrib2fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib2fv"); | ||
| 763 | if(!_ptrc_glVertexAttrib2fv) numFailed++; | ||
| 764 | _ptrc_glVertexAttrib2s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort))IntGetProcAddress("glVertexAttrib2s"); | ||
| 765 | if(!_ptrc_glVertexAttrib2s) numFailed++; | ||
| 766 | _ptrc_glVertexAttrib2sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib2sv"); | ||
| 767 | if(!_ptrc_glVertexAttrib2sv) numFailed++; | ||
| 768 | _ptrc_glVertexAttrib3d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib3d"); | ||
| 769 | if(!_ptrc_glVertexAttrib3d) numFailed++; | ||
| 770 | _ptrc_glVertexAttrib3dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib3dv"); | ||
| 771 | if(!_ptrc_glVertexAttrib3dv) numFailed++; | ||
| 772 | _ptrc_glVertexAttrib3f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib3f"); | ||
| 773 | if(!_ptrc_glVertexAttrib3f) numFailed++; | ||
| 774 | _ptrc_glVertexAttrib3fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib3fv"); | ||
| 775 | if(!_ptrc_glVertexAttrib3fv) numFailed++; | ||
| 776 | _ptrc_glVertexAttrib3s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib3s"); | ||
| 777 | if(!_ptrc_glVertexAttrib3s) numFailed++; | ||
| 778 | _ptrc_glVertexAttrib3sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib3sv"); | ||
| 779 | if(!_ptrc_glVertexAttrib3sv) numFailed++; | ||
| 780 | _ptrc_glVertexAttrib4Nbv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttrib4Nbv"); | ||
| 781 | if(!_ptrc_glVertexAttrib4Nbv) numFailed++; | ||
| 782 | _ptrc_glVertexAttrib4Niv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttrib4Niv"); | ||
| 783 | if(!_ptrc_glVertexAttrib4Niv) numFailed++; | ||
| 784 | _ptrc_glVertexAttrib4Nsv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4Nsv"); | ||
| 785 | if(!_ptrc_glVertexAttrib4Nsv) numFailed++; | ||
| 786 | _ptrc_glVertexAttrib4Nub = (void (CODEGEN_FUNCPTR *)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte))IntGetProcAddress("glVertexAttrib4Nub"); | ||
| 787 | if(!_ptrc_glVertexAttrib4Nub) numFailed++; | ||
| 788 | _ptrc_glVertexAttrib4Nubv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4Nubv"); | ||
| 789 | if(!_ptrc_glVertexAttrib4Nubv) numFailed++; | ||
| 790 | _ptrc_glVertexAttrib4Nuiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttrib4Nuiv"); | ||
| 791 | if(!_ptrc_glVertexAttrib4Nuiv) numFailed++; | ||
| 792 | _ptrc_glVertexAttrib4Nusv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttrib4Nusv"); | ||
| 793 | if(!_ptrc_glVertexAttrib4Nusv) numFailed++; | ||
| 794 | _ptrc_glVertexAttrib4bv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttrib4bv"); | ||
| 795 | if(!_ptrc_glVertexAttrib4bv) numFailed++; | ||
| 796 | _ptrc_glVertexAttrib4d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib4d"); | ||
| 797 | if(!_ptrc_glVertexAttrib4d) numFailed++; | ||
| 798 | _ptrc_glVertexAttrib4dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib4dv"); | ||
| 799 | if(!_ptrc_glVertexAttrib4dv) numFailed++; | ||
| 800 | _ptrc_glVertexAttrib4f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib4f"); | ||
| 801 | if(!_ptrc_glVertexAttrib4f) numFailed++; | ||
| 802 | _ptrc_glVertexAttrib4fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib4fv"); | ||
| 803 | if(!_ptrc_glVertexAttrib4fv) numFailed++; | ||
| 804 | _ptrc_glVertexAttrib4iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttrib4iv"); | ||
| 805 | if(!_ptrc_glVertexAttrib4iv) numFailed++; | ||
| 806 | _ptrc_glVertexAttrib4s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib4s"); | ||
| 807 | if(!_ptrc_glVertexAttrib4s) numFailed++; | ||
| 808 | _ptrc_glVertexAttrib4sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4sv"); | ||
| 809 | if(!_ptrc_glVertexAttrib4sv) numFailed++; | ||
| 810 | _ptrc_glVertexAttrib4ubv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4ubv"); | ||
| 811 | if(!_ptrc_glVertexAttrib4ubv) numFailed++; | ||
| 812 | _ptrc_glVertexAttrib4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttrib4uiv"); | ||
| 813 | if(!_ptrc_glVertexAttrib4uiv) numFailed++; | ||
| 814 | _ptrc_glVertexAttrib4usv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttrib4usv"); | ||
| 815 | if(!_ptrc_glVertexAttrib4usv) numFailed++; | ||
| 816 | _ptrc_glVertexAttribPointer = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribPointer"); | ||
| 817 | if(!_ptrc_glVertexAttribPointer) numFailed++; | ||
| 818 | _ptrc_glUniformMatrix2x3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2x3fv"); | ||
| 819 | if(!_ptrc_glUniformMatrix2x3fv) numFailed++; | ||
| 820 | _ptrc_glUniformMatrix2x4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2x4fv"); | ||
| 821 | if(!_ptrc_glUniformMatrix2x4fv) numFailed++; | ||
| 822 | _ptrc_glUniformMatrix3x2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3x2fv"); | ||
| 823 | if(!_ptrc_glUniformMatrix3x2fv) numFailed++; | ||
| 824 | _ptrc_glUniformMatrix3x4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3x4fv"); | ||
| 825 | if(!_ptrc_glUniformMatrix3x4fv) numFailed++; | ||
| 826 | _ptrc_glUniformMatrix4x2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4x2fv"); | ||
| 827 | if(!_ptrc_glUniformMatrix4x2fv) numFailed++; | ||
| 828 | _ptrc_glUniformMatrix4x3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4x3fv"); | ||
| 829 | if(!_ptrc_glUniformMatrix4x3fv) numFailed++; | ||
| 830 | _ptrc_glBeginConditionalRender = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glBeginConditionalRender"); | ||
| 831 | if(!_ptrc_glBeginConditionalRender) numFailed++; | ||
| 832 | _ptrc_glBeginTransformFeedback = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBeginTransformFeedback"); | ||
| 833 | if(!_ptrc_glBeginTransformFeedback) numFailed++; | ||
| 834 | _ptrc_glBindBufferBase = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glBindBufferBase"); | ||
| 835 | if(!_ptrc_glBindBufferBase) numFailed++; | ||
| 836 | _ptrc_glBindBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glBindBufferRange"); | ||
| 837 | if(!_ptrc_glBindBufferRange) numFailed++; | ||
| 838 | _ptrc_glBindFragDataLocation = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindFragDataLocation"); | ||
| 839 | if(!_ptrc_glBindFragDataLocation) numFailed++; | ||
| 840 | _ptrc_glBindFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindFramebuffer"); | ||
| 841 | if(!_ptrc_glBindFramebuffer) numFailed++; | ||
| 842 | _ptrc_glBindRenderbuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindRenderbuffer"); | ||
| 843 | if(!_ptrc_glBindRenderbuffer) numFailed++; | ||
| 844 | _ptrc_glBindVertexArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindVertexArray"); | ||
| 845 | if(!_ptrc_glBindVertexArray) numFailed++; | ||
| 846 | _ptrc_glBlitFramebuffer = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum))IntGetProcAddress("glBlitFramebuffer"); | ||
| 847 | if(!_ptrc_glBlitFramebuffer) numFailed++; | ||
| 848 | _ptrc_glCheckFramebufferStatus = (GLenum (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCheckFramebufferStatus"); | ||
| 849 | if(!_ptrc_glCheckFramebufferStatus) numFailed++; | ||
| 850 | _ptrc_glClampColor = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glClampColor"); | ||
| 851 | if(!_ptrc_glClampColor) numFailed++; | ||
| 852 | _ptrc_glClearBufferfi = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLfloat, GLint))IntGetProcAddress("glClearBufferfi"); | ||
| 853 | if(!_ptrc_glClearBufferfi) numFailed++; | ||
| 854 | _ptrc_glClearBufferfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLfloat *))IntGetProcAddress("glClearBufferfv"); | ||
| 855 | if(!_ptrc_glClearBufferfv) numFailed++; | ||
| 856 | _ptrc_glClearBufferiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLint *))IntGetProcAddress("glClearBufferiv"); | ||
| 857 | if(!_ptrc_glClearBufferiv) numFailed++; | ||
| 858 | _ptrc_glClearBufferuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLuint *))IntGetProcAddress("glClearBufferuiv"); | ||
| 859 | if(!_ptrc_glClearBufferuiv) numFailed++; | ||
| 860 | _ptrc_glColorMaski = (void (CODEGEN_FUNCPTR *)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glColorMaski"); | ||
| 861 | if(!_ptrc_glColorMaski) numFailed++; | ||
| 862 | _ptrc_glDeleteFramebuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteFramebuffers"); | ||
| 863 | if(!_ptrc_glDeleteFramebuffers) numFailed++; | ||
| 864 | _ptrc_glDeleteRenderbuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteRenderbuffers"); | ||
| 865 | if(!_ptrc_glDeleteRenderbuffers) numFailed++; | ||
| 866 | _ptrc_glDeleteVertexArrays = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteVertexArrays"); | ||
| 867 | if(!_ptrc_glDeleteVertexArrays) numFailed++; | ||
| 868 | _ptrc_glDisablei = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDisablei"); | ||
| 869 | if(!_ptrc_glDisablei) numFailed++; | ||
| 870 | _ptrc_glEnablei = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEnablei"); | ||
| 871 | if(!_ptrc_glEnablei) numFailed++; | ||
| 872 | _ptrc_glEndConditionalRender = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndConditionalRender"); | ||
| 873 | if(!_ptrc_glEndConditionalRender) numFailed++; | ||
| 874 | _ptrc_glEndTransformFeedback = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndTransformFeedback"); | ||
| 875 | if(!_ptrc_glEndTransformFeedback) numFailed++; | ||
| 876 | _ptrc_glFlushMappedBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr))IntGetProcAddress("glFlushMappedBufferRange"); | ||
| 877 | if(!_ptrc_glFlushMappedBufferRange) numFailed++; | ||
| 878 | _ptrc_glFramebufferRenderbuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint))IntGetProcAddress("glFramebufferRenderbuffer"); | ||
| 879 | if(!_ptrc_glFramebufferRenderbuffer) numFailed++; | ||
| 880 | _ptrc_glFramebufferTexture1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture1D"); | ||
| 881 | if(!_ptrc_glFramebufferTexture1D) numFailed++; | ||
| 882 | _ptrc_glFramebufferTexture2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture2D"); | ||
| 883 | if(!_ptrc_glFramebufferTexture2D) numFailed++; | ||
| 884 | _ptrc_glFramebufferTexture3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTexture3D"); | ||
| 885 | if(!_ptrc_glFramebufferTexture3D) numFailed++; | ||
| 886 | _ptrc_glFramebufferTextureLayer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTextureLayer"); | ||
| 887 | if(!_ptrc_glFramebufferTextureLayer) numFailed++; | ||
| 888 | _ptrc_glGenFramebuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenFramebuffers"); | ||
| 889 | if(!_ptrc_glGenFramebuffers) numFailed++; | ||
| 890 | _ptrc_glGenRenderbuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenRenderbuffers"); | ||
| 891 | if(!_ptrc_glGenRenderbuffers) numFailed++; | ||
| 892 | _ptrc_glGenVertexArrays = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenVertexArrays"); | ||
| 893 | if(!_ptrc_glGenVertexArrays) numFailed++; | ||
| 894 | _ptrc_glGenerateMipmap = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGenerateMipmap"); | ||
| 895 | if(!_ptrc_glGenerateMipmap) numFailed++; | ||
| 896 | _ptrc_glGetBooleani_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLboolean *))IntGetProcAddress("glGetBooleani_v"); | ||
| 897 | if(!_ptrc_glGetBooleani_v) numFailed++; | ||
| 898 | _ptrc_glGetFragDataLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetFragDataLocation"); | ||
| 899 | if(!_ptrc_glGetFragDataLocation) numFailed++; | ||
| 900 | _ptrc_glGetFramebufferAttachmentParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetFramebufferAttachmentParameteriv"); | ||
| 901 | if(!_ptrc_glGetFramebufferAttachmentParameteriv) numFailed++; | ||
| 902 | _ptrc_glGetIntegeri_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint *))IntGetProcAddress("glGetIntegeri_v"); | ||
| 903 | if(!_ptrc_glGetIntegeri_v) numFailed++; | ||
| 904 | _ptrc_glGetRenderbufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetRenderbufferParameteriv"); | ||
| 905 | if(!_ptrc_glGetRenderbufferParameteriv) numFailed++; | ||
| 906 | _ptrc_glGetStringi = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glGetStringi"); | ||
| 907 | if(!_ptrc_glGetStringi) numFailed++; | ||
| 908 | _ptrc_glGetTexParameterIiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetTexParameterIiv"); | ||
| 909 | if(!_ptrc_glGetTexParameterIiv) numFailed++; | ||
| 910 | _ptrc_glGetTexParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint *))IntGetProcAddress("glGetTexParameterIuiv"); | ||
| 911 | if(!_ptrc_glGetTexParameterIuiv) numFailed++; | ||
| 912 | _ptrc_glGetTransformFeedbackVarying = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *))IntGetProcAddress("glGetTransformFeedbackVarying"); | ||
| 913 | if(!_ptrc_glGetTransformFeedbackVarying) numFailed++; | ||
| 914 | _ptrc_glGetUniformuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint *))IntGetProcAddress("glGetUniformuiv"); | ||
| 915 | if(!_ptrc_glGetUniformuiv) numFailed++; | ||
| 916 | _ptrc_glGetVertexAttribIiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribIiv"); | ||
| 917 | if(!_ptrc_glGetVertexAttribIiv) numFailed++; | ||
| 918 | _ptrc_glGetVertexAttribIuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetVertexAttribIuiv"); | ||
| 919 | if(!_ptrc_glGetVertexAttribIuiv) numFailed++; | ||
| 920 | _ptrc_glIsEnabledi = (GLboolean (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glIsEnabledi"); | ||
| 921 | if(!_ptrc_glIsEnabledi) numFailed++; | ||
| 922 | _ptrc_glIsFramebuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsFramebuffer"); | ||
| 923 | if(!_ptrc_glIsFramebuffer) numFailed++; | ||
| 924 | _ptrc_glIsRenderbuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsRenderbuffer"); | ||
| 925 | if(!_ptrc_glIsRenderbuffer) numFailed++; | ||
| 926 | _ptrc_glIsVertexArray = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsVertexArray"); | ||
| 927 | if(!_ptrc_glIsVertexArray) numFailed++; | ||
| 928 | _ptrc_glMapBufferRange = (void * (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, GLbitfield))IntGetProcAddress("glMapBufferRange"); | ||
| 929 | if(!_ptrc_glMapBufferRange) numFailed++; | ||
| 930 | _ptrc_glRenderbufferStorage = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorage"); | ||
| 931 | if(!_ptrc_glRenderbufferStorage) numFailed++; | ||
| 932 | _ptrc_glRenderbufferStorageMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorageMultisample"); | ||
| 933 | if(!_ptrc_glRenderbufferStorageMultisample) numFailed++; | ||
| 934 | _ptrc_glTexParameterIiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glTexParameterIiv"); | ||
| 935 | if(!_ptrc_glTexParameterIiv) numFailed++; | ||
| 936 | _ptrc_glTexParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glTexParameterIuiv"); | ||
| 937 | if(!_ptrc_glTexParameterIuiv) numFailed++; | ||
| 938 | _ptrc_glTransformFeedbackVaryings = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, GLenum))IntGetProcAddress("glTransformFeedbackVaryings"); | ||
| 939 | if(!_ptrc_glTransformFeedbackVaryings) numFailed++; | ||
| 940 | _ptrc_glUniform1ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint))IntGetProcAddress("glUniform1ui"); | ||
| 941 | if(!_ptrc_glUniform1ui) numFailed++; | ||
| 942 | _ptrc_glUniform1uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform1uiv"); | ||
| 943 | if(!_ptrc_glUniform1uiv) numFailed++; | ||
| 944 | _ptrc_glUniform2ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint))IntGetProcAddress("glUniform2ui"); | ||
| 945 | if(!_ptrc_glUniform2ui) numFailed++; | ||
| 946 | _ptrc_glUniform2uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform2uiv"); | ||
| 947 | if(!_ptrc_glUniform2uiv) numFailed++; | ||
| 948 | _ptrc_glUniform3ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint, GLuint))IntGetProcAddress("glUniform3ui"); | ||
| 949 | if(!_ptrc_glUniform3ui) numFailed++; | ||
| 950 | _ptrc_glUniform3uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform3uiv"); | ||
| 951 | if(!_ptrc_glUniform3uiv) numFailed++; | ||
| 952 | _ptrc_glUniform4ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glUniform4ui"); | ||
| 953 | if(!_ptrc_glUniform4ui) numFailed++; | ||
| 954 | _ptrc_glUniform4uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform4uiv"); | ||
| 955 | if(!_ptrc_glUniform4uiv) numFailed++; | ||
| 956 | _ptrc_glVertexAttribI1i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glVertexAttribI1i"); | ||
| 957 | if(!_ptrc_glVertexAttribI1i) numFailed++; | ||
| 958 | _ptrc_glVertexAttribI1iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI1iv"); | ||
| 959 | if(!_ptrc_glVertexAttribI1iv) numFailed++; | ||
| 960 | _ptrc_glVertexAttribI1ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribI1ui"); | ||
| 961 | if(!_ptrc_glVertexAttribI1ui) numFailed++; | ||
| 962 | _ptrc_glVertexAttribI1uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI1uiv"); | ||
| 963 | if(!_ptrc_glVertexAttribI1uiv) numFailed++; | ||
| 964 | _ptrc_glVertexAttribI2i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint))IntGetProcAddress("glVertexAttribI2i"); | ||
| 965 | if(!_ptrc_glVertexAttribI2i) numFailed++; | ||
| 966 | _ptrc_glVertexAttribI2iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI2iv"); | ||
| 967 | if(!_ptrc_glVertexAttribI2iv) numFailed++; | ||
| 968 | _ptrc_glVertexAttribI2ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI2ui"); | ||
| 969 | if(!_ptrc_glVertexAttribI2ui) numFailed++; | ||
| 970 | _ptrc_glVertexAttribI2uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI2uiv"); | ||
| 971 | if(!_ptrc_glVertexAttribI2uiv) numFailed++; | ||
| 972 | _ptrc_glVertexAttribI3i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint))IntGetProcAddress("glVertexAttribI3i"); | ||
| 973 | if(!_ptrc_glVertexAttribI3i) numFailed++; | ||
| 974 | _ptrc_glVertexAttribI3iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI3iv"); | ||
| 975 | if(!_ptrc_glVertexAttribI3iv) numFailed++; | ||
| 976 | _ptrc_glVertexAttribI3ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI3ui"); | ||
| 977 | if(!_ptrc_glVertexAttribI3ui) numFailed++; | ||
| 978 | _ptrc_glVertexAttribI3uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI3uiv"); | ||
| 979 | if(!_ptrc_glVertexAttribI3uiv) numFailed++; | ||
| 980 | _ptrc_glVertexAttribI4bv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttribI4bv"); | ||
| 981 | if(!_ptrc_glVertexAttribI4bv) numFailed++; | ||
| 982 | _ptrc_glVertexAttribI4i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glVertexAttribI4i"); | ||
| 983 | if(!_ptrc_glVertexAttribI4i) numFailed++; | ||
| 984 | _ptrc_glVertexAttribI4iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI4iv"); | ||
| 985 | if(!_ptrc_glVertexAttribI4iv) numFailed++; | ||
| 986 | _ptrc_glVertexAttribI4sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttribI4sv"); | ||
| 987 | if(!_ptrc_glVertexAttribI4sv) numFailed++; | ||
| 988 | _ptrc_glVertexAttribI4ubv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttribI4ubv"); | ||
| 989 | if(!_ptrc_glVertexAttribI4ubv) numFailed++; | ||
| 990 | _ptrc_glVertexAttribI4ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI4ui"); | ||
| 991 | if(!_ptrc_glVertexAttribI4ui) numFailed++; | ||
| 992 | _ptrc_glVertexAttribI4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI4uiv"); | ||
| 993 | if(!_ptrc_glVertexAttribI4uiv) numFailed++; | ||
| 994 | _ptrc_glVertexAttribI4usv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttribI4usv"); | ||
| 995 | if(!_ptrc_glVertexAttribI4usv) numFailed++; | ||
| 996 | _ptrc_glVertexAttribIPointer = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribIPointer"); | ||
| 997 | if(!_ptrc_glVertexAttribIPointer) numFailed++; | ||
| 998 | _ptrc_glCopyBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr))IntGetProcAddress("glCopyBufferSubData"); | ||
| 999 | if(!_ptrc_glCopyBufferSubData) numFailed++; | ||
| 1000 | _ptrc_glDrawArraysInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei))IntGetProcAddress("glDrawArraysInstanced"); | ||
| 1001 | if(!_ptrc_glDrawArraysInstanced) numFailed++; | ||
| 1002 | _ptrc_glDrawElementsInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glDrawElementsInstanced"); | ||
| 1003 | if(!_ptrc_glDrawElementsInstanced) numFailed++; | ||
| 1004 | _ptrc_glGetActiveUniformBlockName = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveUniformBlockName"); | ||
| 1005 | if(!_ptrc_glGetActiveUniformBlockName) numFailed++; | ||
| 1006 | _ptrc_glGetActiveUniformBlockiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveUniformBlockiv"); | ||
| 1007 | if(!_ptrc_glGetActiveUniformBlockiv) numFailed++; | ||
| 1008 | _ptrc_glGetActiveUniformName = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveUniformName"); | ||
| 1009 | if(!_ptrc_glGetActiveUniformName) numFailed++; | ||
| 1010 | _ptrc_glGetActiveUniformsiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *, GLenum, GLint *))IntGetProcAddress("glGetActiveUniformsiv"); | ||
| 1011 | if(!_ptrc_glGetActiveUniformsiv) numFailed++; | ||
| 1012 | _ptrc_glGetUniformBlockIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetUniformBlockIndex"); | ||
| 1013 | if(!_ptrc_glGetUniformBlockIndex) numFailed++; | ||
| 1014 | _ptrc_glGetUniformIndices = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, GLuint *))IntGetProcAddress("glGetUniformIndices"); | ||
| 1015 | if(!_ptrc_glGetUniformIndices) numFailed++; | ||
| 1016 | _ptrc_glPrimitiveRestartIndex = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glPrimitiveRestartIndex"); | ||
| 1017 | if(!_ptrc_glPrimitiveRestartIndex) numFailed++; | ||
| 1018 | _ptrc_glTexBuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glTexBuffer"); | ||
| 1019 | if(!_ptrc_glTexBuffer) numFailed++; | ||
| 1020 | _ptrc_glUniformBlockBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glUniformBlockBinding"); | ||
| 1021 | if(!_ptrc_glUniformBlockBinding) numFailed++; | ||
| 1022 | _ptrc_glClientWaitSync = (GLenum (CODEGEN_FUNCPTR *)(GLsync, GLbitfield, GLuint64))IntGetProcAddress("glClientWaitSync"); | ||
| 1023 | if(!_ptrc_glClientWaitSync) numFailed++; | ||
| 1024 | _ptrc_glDeleteSync = (void (CODEGEN_FUNCPTR *)(GLsync))IntGetProcAddress("glDeleteSync"); | ||
| 1025 | if(!_ptrc_glDeleteSync) numFailed++; | ||
| 1026 | _ptrc_glDrawElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLint))IntGetProcAddress("glDrawElementsBaseVertex"); | ||
| 1027 | if(!_ptrc_glDrawElementsBaseVertex) numFailed++; | ||
| 1028 | _ptrc_glDrawElementsInstancedBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint))IntGetProcAddress("glDrawElementsInstancedBaseVertex"); | ||
| 1029 | if(!_ptrc_glDrawElementsInstancedBaseVertex) numFailed++; | ||
| 1030 | _ptrc_glDrawRangeElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint))IntGetProcAddress("glDrawRangeElementsBaseVertex"); | ||
| 1031 | if(!_ptrc_glDrawRangeElementsBaseVertex) numFailed++; | ||
| 1032 | _ptrc_glFenceSync = (GLsync (CODEGEN_FUNCPTR *)(GLenum, GLbitfield))IntGetProcAddress("glFenceSync"); | ||
| 1033 | if(!_ptrc_glFenceSync) numFailed++; | ||
| 1034 | _ptrc_glFramebufferTexture = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture"); | ||
| 1035 | if(!_ptrc_glFramebufferTexture) numFailed++; | ||
| 1036 | _ptrc_glGetBufferParameteri64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint64 *))IntGetProcAddress("glGetBufferParameteri64v"); | ||
| 1037 | if(!_ptrc_glGetBufferParameteri64v) numFailed++; | ||
| 1038 | _ptrc_glGetInteger64i_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint64 *))IntGetProcAddress("glGetInteger64i_v"); | ||
| 1039 | if(!_ptrc_glGetInteger64i_v) numFailed++; | ||
| 1040 | _ptrc_glGetInteger64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLint64 *))IntGetProcAddress("glGetInteger64v"); | ||
| 1041 | if(!_ptrc_glGetInteger64v) numFailed++; | ||
| 1042 | _ptrc_glGetMultisamplefv = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetMultisamplefv"); | ||
| 1043 | if(!_ptrc_glGetMultisamplefv) numFailed++; | ||
| 1044 | _ptrc_glGetSynciv = (void (CODEGEN_FUNCPTR *)(GLsync, GLenum, GLsizei, GLsizei *, GLint *))IntGetProcAddress("glGetSynciv"); | ||
| 1045 | if(!_ptrc_glGetSynciv) numFailed++; | ||
| 1046 | _ptrc_glIsSync = (GLboolean (CODEGEN_FUNCPTR *)(GLsync))IntGetProcAddress("glIsSync"); | ||
| 1047 | if(!_ptrc_glIsSync) numFailed++; | ||
| 1048 | _ptrc_glMultiDrawElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, const GLint *))IntGetProcAddress("glMultiDrawElementsBaseVertex"); | ||
| 1049 | if(!_ptrc_glMultiDrawElementsBaseVertex) numFailed++; | ||
| 1050 | _ptrc_glProvokingVertex = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glProvokingVertex"); | ||
| 1051 | if(!_ptrc_glProvokingVertex) numFailed++; | ||
| 1052 | _ptrc_glSampleMaski = (void (CODEGEN_FUNCPTR *)(GLuint, GLbitfield))IntGetProcAddress("glSampleMaski"); | ||
| 1053 | if(!_ptrc_glSampleMaski) numFailed++; | ||
| 1054 | _ptrc_glTexImage2DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage2DMultisample"); | ||
| 1055 | if(!_ptrc_glTexImage2DMultisample) numFailed++; | ||
| 1056 | _ptrc_glTexImage3DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage3DMultisample"); | ||
| 1057 | if(!_ptrc_glTexImage3DMultisample) numFailed++; | ||
| 1058 | _ptrc_glWaitSync = (void (CODEGEN_FUNCPTR *)(GLsync, GLbitfield, GLuint64))IntGetProcAddress("glWaitSync"); | ||
| 1059 | if(!_ptrc_glWaitSync) numFailed++; | ||
| 1060 | return numFailed; | ||
| 1061 | } | ||
| 1062 | |||
| 1063 | typedef int (*PFN_LOADFUNCPOINTERS)(); | ||
| 1064 | typedef struct ogl_StrToExtMap_s | ||
| 1065 | { | ||
| 1066 | char *extensionName; | ||
| 1067 | int *extensionVariable; | ||
| 1068 | PFN_LOADFUNCPOINTERS LoadExtension; | ||
| 1069 | } ogl_StrToExtMap; | ||
| 1070 | |||
| 1071 | static ogl_StrToExtMap ExtensionMap[1] = { | ||
| 1072 | {"", NULL, NULL}, | ||
| 1073 | }; | ||
| 1074 | |||
| 1075 | static int g_extensionMapSize = 0; | ||
| 1076 | |||
| 1077 | static ogl_StrToExtMap *FindExtEntry(const char *extensionName) | ||
| 1078 | { | ||
| 1079 | int loop; | ||
| 1080 | ogl_StrToExtMap *currLoc = ExtensionMap; | ||
| 1081 | for(loop = 0; loop < g_extensionMapSize; ++loop, ++currLoc) | ||
| 1082 | { | ||
| 1083 | if(strcmp(extensionName, currLoc->extensionName) == 0) | ||
| 1084 | return currLoc; | ||
| 1085 | } | ||
| 1086 | |||
| 1087 | return NULL; | ||
| 1088 | } | ||
| 1089 | |||
| 1090 | static void ClearExtensionVars() | ||
| 1091 | { | ||
| 1092 | } | ||
| 1093 | |||
| 1094 | |||
| 1095 | static void LoadExtByName(const char *extensionName) | ||
| 1096 | { | ||
| 1097 | ogl_StrToExtMap *entry = NULL; | ||
| 1098 | entry = FindExtEntry(extensionName); | ||
| 1099 | if(entry) | ||
| 1100 | { | ||
| 1101 | if(entry->LoadExtension) | ||
| 1102 | { | ||
| 1103 | int numFailed = entry->LoadExtension(); | ||
| 1104 | if(numFailed == 0) | ||
| 1105 | { | ||
| 1106 | *(entry->extensionVariable) = ogl_LOAD_SUCCEEDED; | ||
| 1107 | } | ||
| 1108 | else | ||
| 1109 | { | ||
| 1110 | *(entry->extensionVariable) = ogl_LOAD_SUCCEEDED + numFailed; | ||
| 1111 | } | ||
| 1112 | } | ||
| 1113 | else | ||
| 1114 | { | ||
| 1115 | *(entry->extensionVariable) = ogl_LOAD_SUCCEEDED; | ||
| 1116 | } | ||
| 1117 | } | ||
| 1118 | } | ||
| 1119 | |||
| 1120 | |||
| 1121 | static void ProcExtsFromExtList() | ||
| 1122 | { | ||
| 1123 | GLint iLoop; | ||
| 1124 | GLint iNumExtensions = 0; | ||
| 1125 | _ptrc_glGetIntegerv(GL_NUM_EXTENSIONS, &iNumExtensions); | ||
| 1126 | |||
| 1127 | for(iLoop = 0; iLoop < iNumExtensions; iLoop++) | ||
| 1128 | { | ||
| 1129 | const char *strExtensionName = (const char *)_ptrc_glGetStringi(GL_EXTENSIONS, iLoop); | ||
| 1130 | LoadExtByName(strExtensionName); | ||
| 1131 | } | ||
| 1132 | } | ||
| 1133 | |||
| 1134 | int ogl_LoadFunctions() | ||
| 1135 | { | ||
| 1136 | int numFailed = 0; | ||
| 1137 | ClearExtensionVars(); | ||
| 1138 | |||
| 1139 | _ptrc_glGetIntegerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetIntegerv"); | ||
| 1140 | if(!_ptrc_glGetIntegerv) return ogl_LOAD_FAILED; | ||
| 1141 | _ptrc_glGetStringi = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glGetStringi"); | ||
| 1142 | if(!_ptrc_glGetStringi) return ogl_LOAD_FAILED; | ||
| 1143 | |||
| 1144 | ProcExtsFromExtList(); | ||
| 1145 | numFailed = Load_Version_3_2(); | ||
| 1146 | |||
| 1147 | if(numFailed == 0) | ||
| 1148 | return ogl_LOAD_SUCCEEDED; | ||
| 1149 | else | ||
| 1150 | return ogl_LOAD_SUCCEEDED + numFailed; | ||
| 1151 | } | ||
| 1152 | |||
| 1153 | static int g_major_version = 0; | ||
| 1154 | static int g_minor_version = 0; | ||
| 1155 | |||
| 1156 | static void GetGLVersion() | ||
| 1157 | { | ||
| 1158 | glGetIntegerv(GL_MAJOR_VERSION, &g_major_version); | ||
| 1159 | glGetIntegerv(GL_MINOR_VERSION, &g_minor_version); | ||
| 1160 | } | ||
| 1161 | |||
| 1162 | int ogl_GetMajorVersion() | ||
| 1163 | { | ||
| 1164 | if(g_major_version == 0) | ||
| 1165 | GetGLVersion(); | ||
| 1166 | return g_major_version; | ||
| 1167 | } | ||
| 1168 | |||
| 1169 | int ogl_GetMinorVersion() | ||
| 1170 | { | ||
| 1171 | if(g_major_version == 0) //Yes, check the major version to get the minor one. | ||
| 1172 | GetGLVersion(); | ||
| 1173 | return g_minor_version; | ||
| 1174 | } | ||
| 1175 | |||
| 1176 | int ogl_IsVersionGEQ(int majorVersion, int minorVersion) | ||
| 1177 | { | ||
| 1178 | if(g_major_version == 0) | ||
| 1179 | GetGLVersion(); | ||
| 1180 | |||
| 1181 | if(majorVersion > g_major_version) return 1; | ||
| 1182 | if(majorVersion < g_major_version) return 0; | ||
| 1183 | if(minorVersion >= g_minor_version) return 1; | ||
| 1184 | return 0; | ||
| 1185 | } | ||
| 1186 | |||
diff --git a/src/video_core/renderer_opengl/generated/gl_3_2_core.h b/src/video_core/renderer_opengl/generated/gl_3_2_core.h deleted file mode 100644 index b78cb4341..000000000 --- a/src/video_core/renderer_opengl/generated/gl_3_2_core.h +++ /dev/null | |||
| @@ -1,1609 +0,0 @@ | |||
| 1 | #ifndef POINTER_C_GENERATED_HEADER_OPENGL_H | ||
| 2 | #define POINTER_C_GENERATED_HEADER_OPENGL_H | ||
| 3 | |||
| 4 | #if defined(__glew_h__) || defined(__GLEW_H__) | ||
| 5 | #error Attempt to include auto-generated header after including glew.h | ||
| 6 | #endif | ||
| 7 | #if defined(__gl_h_) || defined(__GL_H__) | ||
| 8 | #error Attempt to include auto-generated header after including gl.h | ||
| 9 | #endif | ||
| 10 | #if defined(__glext_h_) || defined(__GLEXT_H_) | ||
| 11 | #error Attempt to include auto-generated header after including glext.h | ||
| 12 | #endif | ||
| 13 | #if defined(__gltypes_h_) | ||
| 14 | #error Attempt to include auto-generated header after gltypes.h | ||
| 15 | #endif | ||
| 16 | #if defined(__gl_ATI_h_) | ||
| 17 | #error Attempt to include auto-generated header after including glATI.h | ||
| 18 | #endif | ||
| 19 | |||
| 20 | #define __glew_h__ | ||
| 21 | #define __GLEW_H__ | ||
| 22 | #define __gl_h_ | ||
| 23 | #define __GL_H__ | ||
| 24 | #define __glext_h_ | ||
| 25 | #define __GLEXT_H_ | ||
| 26 | #define __gltypes_h_ | ||
| 27 | #define __gl_ATI_h_ | ||
| 28 | |||
| 29 | #ifndef APIENTRY | ||
| 30 | #if defined(__MINGW32__) | ||
| 31 | #ifndef WIN32_LEAN_AND_MEAN | ||
| 32 | #define WIN32_LEAN_AND_MEAN 1 | ||
| 33 | #endif | ||
| 34 | #ifndef NOMINMAX | ||
| 35 | #define NOMINMAX | ||
| 36 | #endif | ||
| 37 | #include <windows.h> | ||
| 38 | #elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) | ||
| 39 | #ifndef WIN32_LEAN_AND_MEAN | ||
| 40 | #define WIN32_LEAN_AND_MEAN 1 | ||
| 41 | #endif | ||
| 42 | #ifndef NOMINMAX | ||
| 43 | #define NOMINMAX | ||
| 44 | #endif | ||
| 45 | #include <windows.h> | ||
| 46 | #else | ||
| 47 | #define APIENTRY | ||
| 48 | #endif | ||
| 49 | #endif /*APIENTRY*/ | ||
| 50 | |||
| 51 | #ifndef CODEGEN_FUNCPTR | ||
| 52 | #define CODEGEN_REMOVE_FUNCPTR | ||
| 53 | #if defined(_WIN32) | ||
| 54 | #define CODEGEN_FUNCPTR APIENTRY | ||
| 55 | #else | ||
| 56 | #define CODEGEN_FUNCPTR | ||
| 57 | #endif | ||
| 58 | #endif /*CODEGEN_FUNCPTR*/ | ||
| 59 | |||
| 60 | #ifndef GLAPI | ||
| 61 | #define GLAPI extern | ||
| 62 | #endif | ||
| 63 | |||
| 64 | |||
| 65 | #ifndef GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS | ||
| 66 | #define GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS | ||
| 67 | |||
| 68 | |||
| 69 | #endif /*GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS*/ | ||
| 70 | |||
| 71 | |||
| 72 | #include <stddef.h> | ||
| 73 | #ifndef GLEXT_64_TYPES_DEFINED | ||
| 74 | /* This code block is duplicated in glxext.h, so must be protected */ | ||
| 75 | #define GLEXT_64_TYPES_DEFINED | ||
| 76 | /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ | ||
| 77 | /* (as used in the GL_EXT_timer_query extension). */ | ||
| 78 | #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L | ||
| 79 | #include <inttypes.h> | ||
| 80 | #elif defined(__sun__) || defined(__digital__) | ||
| 81 | #include <inttypes.h> | ||
| 82 | #if defined(__STDC__) | ||
| 83 | #if defined(__arch64__) || defined(_LP64) | ||
| 84 | typedef long int int64_t; | ||
| 85 | typedef unsigned long int uint64_t; | ||
| 86 | #else | ||
| 87 | typedef long long int int64_t; | ||
| 88 | typedef unsigned long long int uint64_t; | ||
| 89 | #endif /* __arch64__ */ | ||
| 90 | #endif /* __STDC__ */ | ||
| 91 | #elif defined( __VMS ) || defined(__sgi) | ||
| 92 | #include <inttypes.h> | ||
| 93 | #elif defined(__SCO__) || defined(__USLC__) | ||
| 94 | #include <stdint.h> | ||
| 95 | #elif defined(__UNIXOS2__) || defined(__SOL64__) | ||
| 96 | typedef long int int32_t; | ||
| 97 | typedef long long int int64_t; | ||
| 98 | typedef unsigned long long int uint64_t; | ||
| 99 | #elif defined(_WIN32) && defined(__GNUC__) | ||
| 100 | #include <stdint.h> | ||
| 101 | #elif defined(_WIN32) | ||
| 102 | typedef __int32 int32_t; | ||
| 103 | typedef __int64 int64_t; | ||
| 104 | typedef unsigned __int64 uint64_t; | ||
| 105 | #else | ||
| 106 | /* Fallback if nothing above works */ | ||
| 107 | #include <inttypes.h> | ||
| 108 | #endif | ||
| 109 | #endif | ||
| 110 | typedef unsigned int GLenum; | ||
| 111 | typedef unsigned char GLboolean; | ||
| 112 | typedef unsigned int GLbitfield; | ||
| 113 | typedef void GLvoid; | ||
| 114 | typedef signed char GLbyte; | ||
| 115 | typedef short GLshort; | ||
| 116 | typedef int GLint; | ||
| 117 | typedef unsigned char GLubyte; | ||
| 118 | typedef unsigned short GLushort; | ||
| 119 | typedef unsigned int GLuint; | ||
| 120 | typedef int GLsizei; | ||
| 121 | typedef float GLfloat; | ||
| 122 | typedef float GLclampf; | ||
| 123 | typedef double GLdouble; | ||
| 124 | typedef double GLclampd; | ||
| 125 | typedef char GLchar; | ||
| 126 | typedef char GLcharARB; | ||
| 127 | #ifdef __APPLE__ | ||
| 128 | typedef void *GLhandleARB; | ||
| 129 | #else | ||
| 130 | typedef unsigned int GLhandleARB; | ||
| 131 | #endif | ||
| 132 | typedef unsigned short GLhalfARB; | ||
| 133 | typedef unsigned short GLhalf; | ||
| 134 | typedef GLint GLfixed; | ||
| 135 | typedef ptrdiff_t GLintptr; | ||
| 136 | typedef ptrdiff_t GLsizeiptr; | ||
| 137 | typedef int64_t GLint64; | ||
| 138 | typedef uint64_t GLuint64; | ||
| 139 | typedef ptrdiff_t GLintptrARB; | ||
| 140 | typedef ptrdiff_t GLsizeiptrARB; | ||
| 141 | typedef int64_t GLint64EXT; | ||
| 142 | typedef uint64_t GLuint64EXT; | ||
| 143 | typedef struct __GLsync *GLsync; | ||
| 144 | struct _cl_context; | ||
| 145 | struct _cl_event; | ||
| 146 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | ||
| 147 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | ||
| 148 | typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); | ||
| 149 | typedef unsigned short GLhalfNV; | ||
| 150 | typedef GLintptr GLvdpauSurfaceNV; | ||
| 151 | |||
| 152 | #ifdef __cplusplus | ||
| 153 | extern "C" { | ||
| 154 | #endif /*__cplusplus*/ | ||
| 155 | |||
| 156 | #define GL_ALPHA 0x1906 | ||
| 157 | #define GL_ALWAYS 0x0207 | ||
| 158 | #define GL_AND 0x1501 | ||
| 159 | #define GL_AND_INVERTED 0x1504 | ||
| 160 | #define GL_AND_REVERSE 0x1502 | ||
| 161 | #define GL_BACK 0x0405 | ||
| 162 | #define GL_BACK_LEFT 0x0402 | ||
| 163 | #define GL_BACK_RIGHT 0x0403 | ||
| 164 | #define GL_BLEND 0x0BE2 | ||
| 165 | #define GL_BLEND_DST 0x0BE0 | ||
| 166 | #define GL_BLEND_SRC 0x0BE1 | ||
| 167 | #define GL_BLUE 0x1905 | ||
| 168 | #define GL_BYTE 0x1400 | ||
| 169 | #define GL_CCW 0x0901 | ||
| 170 | #define GL_CLEAR 0x1500 | ||
| 171 | #define GL_COLOR 0x1800 | ||
| 172 | #define GL_COLOR_BUFFER_BIT 0x00004000 | ||
| 173 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | ||
| 174 | #define GL_COLOR_LOGIC_OP 0x0BF2 | ||
| 175 | #define GL_COLOR_WRITEMASK 0x0C23 | ||
| 176 | #define GL_COPY 0x1503 | ||
| 177 | #define GL_COPY_INVERTED 0x150C | ||
| 178 | #define GL_CULL_FACE 0x0B44 | ||
| 179 | #define GL_CULL_FACE_MODE 0x0B45 | ||
| 180 | #define GL_CW 0x0900 | ||
| 181 | #define GL_DECR 0x1E03 | ||
| 182 | #define GL_DEPTH 0x1801 | ||
| 183 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | ||
| 184 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | ||
| 185 | #define GL_DEPTH_COMPONENT 0x1902 | ||
| 186 | #define GL_DEPTH_FUNC 0x0B74 | ||
| 187 | #define GL_DEPTH_RANGE 0x0B70 | ||
| 188 | #define GL_DEPTH_TEST 0x0B71 | ||
| 189 | #define GL_DEPTH_WRITEMASK 0x0B72 | ||
| 190 | #define GL_DITHER 0x0BD0 | ||
| 191 | #define GL_DONT_CARE 0x1100 | ||
| 192 | #define GL_DOUBLE 0x140A | ||
| 193 | #define GL_DOUBLEBUFFER 0x0C32 | ||
| 194 | #define GL_DRAW_BUFFER 0x0C01 | ||
| 195 | #define GL_DST_ALPHA 0x0304 | ||
| 196 | #define GL_DST_COLOR 0x0306 | ||
| 197 | #define GL_EQUAL 0x0202 | ||
| 198 | #define GL_EQUIV 0x1509 | ||
| 199 | #define GL_EXTENSIONS 0x1F03 | ||
| 200 | #define GL_FALSE 0 | ||
| 201 | #define GL_FASTEST 0x1101 | ||
| 202 | #define GL_FILL 0x1B02 | ||
| 203 | #define GL_FLOAT 0x1406 | ||
| 204 | #define GL_FRONT 0x0404 | ||
| 205 | #define GL_FRONT_AND_BACK 0x0408 | ||
| 206 | #define GL_FRONT_FACE 0x0B46 | ||
| 207 | #define GL_FRONT_LEFT 0x0400 | ||
| 208 | #define GL_FRONT_RIGHT 0x0401 | ||
| 209 | #define GL_GEQUAL 0x0206 | ||
| 210 | #define GL_GREATER 0x0204 | ||
| 211 | #define GL_GREEN 0x1904 | ||
| 212 | #define GL_INCR 0x1E02 | ||
| 213 | #define GL_INT 0x1404 | ||
| 214 | #define GL_INVALID_ENUM 0x0500 | ||
| 215 | #define GL_INVALID_OPERATION 0x0502 | ||
| 216 | #define GL_INVALID_VALUE 0x0501 | ||
| 217 | #define GL_INVERT 0x150A | ||
| 218 | #define GL_KEEP 0x1E00 | ||
| 219 | #define GL_LEFT 0x0406 | ||
| 220 | #define GL_LEQUAL 0x0203 | ||
| 221 | #define GL_LESS 0x0201 | ||
| 222 | #define GL_LINE 0x1B01 | ||
| 223 | #define GL_LINEAR 0x2601 | ||
| 224 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | ||
| 225 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | ||
| 226 | #define GL_LINES 0x0001 | ||
| 227 | #define GL_LINE_LOOP 0x0002 | ||
| 228 | #define GL_LINE_SMOOTH 0x0B20 | ||
| 229 | #define GL_LINE_SMOOTH_HINT 0x0C52 | ||
| 230 | #define GL_LINE_STRIP 0x0003 | ||
| 231 | #define GL_LINE_WIDTH 0x0B21 | ||
| 232 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 | ||
| 233 | #define GL_LINE_WIDTH_RANGE 0x0B22 | ||
| 234 | #define GL_LOGIC_OP_MODE 0x0BF0 | ||
| 235 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | ||
| 236 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | ||
| 237 | #define GL_NAND 0x150E | ||
| 238 | #define GL_NEAREST 0x2600 | ||
| 239 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | ||
| 240 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | ||
| 241 | #define GL_NEVER 0x0200 | ||
| 242 | #define GL_NICEST 0x1102 | ||
| 243 | #define GL_NONE 0 | ||
| 244 | #define GL_NOOP 0x1505 | ||
| 245 | #define GL_NOR 0x1508 | ||
| 246 | #define GL_NOTEQUAL 0x0205 | ||
| 247 | #define GL_NO_ERROR 0 | ||
| 248 | #define GL_ONE 1 | ||
| 249 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | ||
| 250 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | ||
| 251 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | ||
| 252 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | ||
| 253 | #define GL_OR 0x1507 | ||
| 254 | #define GL_OR_INVERTED 0x150D | ||
| 255 | #define GL_OR_REVERSE 0x150B | ||
| 256 | #define GL_OUT_OF_MEMORY 0x0505 | ||
| 257 | #define GL_PACK_ALIGNMENT 0x0D05 | ||
| 258 | #define GL_PACK_LSB_FIRST 0x0D01 | ||
| 259 | #define GL_PACK_ROW_LENGTH 0x0D02 | ||
| 260 | #define GL_PACK_SKIP_PIXELS 0x0D04 | ||
| 261 | #define GL_PACK_SKIP_ROWS 0x0D03 | ||
| 262 | #define GL_PACK_SWAP_BYTES 0x0D00 | ||
| 263 | #define GL_POINT 0x1B00 | ||
| 264 | #define GL_POINTS 0x0000 | ||
| 265 | #define GL_POINT_SIZE 0x0B11 | ||
| 266 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 | ||
| 267 | #define GL_POINT_SIZE_RANGE 0x0B12 | ||
| 268 | #define GL_POLYGON_MODE 0x0B40 | ||
| 269 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | ||
| 270 | #define GL_POLYGON_OFFSET_FILL 0x8037 | ||
| 271 | #define GL_POLYGON_OFFSET_LINE 0x2A02 | ||
| 272 | #define GL_POLYGON_OFFSET_POINT 0x2A01 | ||
| 273 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | ||
| 274 | #define GL_POLYGON_SMOOTH 0x0B41 | ||
| 275 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 | ||
| 276 | #define GL_PROXY_TEXTURE_1D 0x8063 | ||
| 277 | #define GL_PROXY_TEXTURE_2D 0x8064 | ||
| 278 | #define GL_QUADS 0x0007 | ||
| 279 | #define GL_R3_G3_B2 0x2A10 | ||
| 280 | #define GL_READ_BUFFER 0x0C02 | ||
| 281 | #define GL_RED 0x1903 | ||
| 282 | #define GL_RENDERER 0x1F01 | ||
| 283 | #define GL_REPEAT 0x2901 | ||
| 284 | #define GL_REPLACE 0x1E01 | ||
| 285 | #define GL_RGB 0x1907 | ||
| 286 | #define GL_RGB10 0x8052 | ||
| 287 | #define GL_RGB10_A2 0x8059 | ||
| 288 | #define GL_RGB12 0x8053 | ||
| 289 | #define GL_RGB16 0x8054 | ||
| 290 | #define GL_RGB4 0x804F | ||
| 291 | #define GL_RGB5 0x8050 | ||
| 292 | #define GL_RGB5_A1 0x8057 | ||
| 293 | #define GL_RGB8 0x8051 | ||
| 294 | #define GL_RGBA 0x1908 | ||
| 295 | #define GL_RGBA12 0x805A | ||
| 296 | #define GL_RGBA16 0x805B | ||
| 297 | #define GL_RGBA2 0x8055 | ||
| 298 | #define GL_RGBA4 0x8056 | ||
| 299 | #define GL_RGBA8 0x8058 | ||
| 300 | #define GL_RIGHT 0x0407 | ||
| 301 | #define GL_SCISSOR_BOX 0x0C10 | ||
| 302 | #define GL_SCISSOR_TEST 0x0C11 | ||
| 303 | #define GL_SET 0x150F | ||
| 304 | #define GL_SHORT 0x1402 | ||
| 305 | #define GL_SRC_ALPHA 0x0302 | ||
| 306 | #define GL_SRC_ALPHA_SATURATE 0x0308 | ||
| 307 | #define GL_SRC_COLOR 0x0300 | ||
| 308 | #define GL_STENCIL 0x1802 | ||
| 309 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | ||
| 310 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | ||
| 311 | #define GL_STENCIL_FAIL 0x0B94 | ||
| 312 | #define GL_STENCIL_FUNC 0x0B92 | ||
| 313 | #define GL_STENCIL_INDEX 0x1901 | ||
| 314 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | ||
| 315 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | ||
| 316 | #define GL_STENCIL_REF 0x0B97 | ||
| 317 | #define GL_STENCIL_TEST 0x0B90 | ||
| 318 | #define GL_STENCIL_VALUE_MASK 0x0B93 | ||
| 319 | #define GL_STENCIL_WRITEMASK 0x0B98 | ||
| 320 | #define GL_STEREO 0x0C33 | ||
| 321 | #define GL_SUBPIXEL_BITS 0x0D50 | ||
| 322 | #define GL_TEXTURE 0x1702 | ||
| 323 | #define GL_TEXTURE_1D 0x0DE0 | ||
| 324 | #define GL_TEXTURE_2D 0x0DE1 | ||
| 325 | #define GL_TEXTURE_ALPHA_SIZE 0x805F | ||
| 326 | #define GL_TEXTURE_BINDING_1D 0x8068 | ||
| 327 | #define GL_TEXTURE_BINDING_2D 0x8069 | ||
| 328 | #define GL_TEXTURE_BLUE_SIZE 0x805E | ||
| 329 | #define GL_TEXTURE_BORDER_COLOR 0x1004 | ||
| 330 | #define GL_TEXTURE_GREEN_SIZE 0x805D | ||
| 331 | #define GL_TEXTURE_HEIGHT 0x1001 | ||
| 332 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | ||
| 333 | #define GL_TEXTURE_MAG_FILTER 0x2800 | ||
| 334 | #define GL_TEXTURE_MIN_FILTER 0x2801 | ||
| 335 | #define GL_TEXTURE_RED_SIZE 0x805C | ||
| 336 | #define GL_TEXTURE_WIDTH 0x1000 | ||
| 337 | #define GL_TEXTURE_WRAP_S 0x2802 | ||
| 338 | #define GL_TEXTURE_WRAP_T 0x2803 | ||
| 339 | #define GL_TRIANGLES 0x0004 | ||
| 340 | #define GL_TRIANGLE_FAN 0x0006 | ||
| 341 | #define GL_TRIANGLE_STRIP 0x0005 | ||
| 342 | #define GL_TRUE 1 | ||
| 343 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | ||
| 344 | #define GL_UNPACK_LSB_FIRST 0x0CF1 | ||
| 345 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | ||
| 346 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | ||
| 347 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | ||
| 348 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 | ||
| 349 | #define GL_UNSIGNED_BYTE 0x1401 | ||
| 350 | #define GL_UNSIGNED_INT 0x1405 | ||
| 351 | #define GL_UNSIGNED_SHORT 0x1403 | ||
| 352 | #define GL_VENDOR 0x1F00 | ||
| 353 | #define GL_VERSION 0x1F02 | ||
| 354 | #define GL_VIEWPORT 0x0BA2 | ||
| 355 | #define GL_XOR 0x1506 | ||
| 356 | #define GL_ZERO 0 | ||
| 357 | |||
| 358 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | ||
| 359 | #define GL_BGR 0x80E0 | ||
| 360 | #define GL_BGRA 0x80E1 | ||
| 361 | #define GL_CLAMP_TO_EDGE 0x812F | ||
| 362 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | ||
| 363 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | ||
| 364 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | ||
| 365 | #define GL_PACK_IMAGE_HEIGHT 0x806C | ||
| 366 | #define GL_PACK_SKIP_IMAGES 0x806B | ||
| 367 | #define GL_PROXY_TEXTURE_3D 0x8070 | ||
| 368 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 | ||
| 369 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 | ||
| 370 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 | ||
| 371 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 | ||
| 372 | #define GL_TEXTURE_3D 0x806F | ||
| 373 | #define GL_TEXTURE_BASE_LEVEL 0x813C | ||
| 374 | #define GL_TEXTURE_BINDING_3D 0x806A | ||
| 375 | #define GL_TEXTURE_DEPTH 0x8071 | ||
| 376 | #define GL_TEXTURE_MAX_LEVEL 0x813D | ||
| 377 | #define GL_TEXTURE_MAX_LOD 0x813B | ||
| 378 | #define GL_TEXTURE_MIN_LOD 0x813A | ||
| 379 | #define GL_TEXTURE_WRAP_R 0x8072 | ||
| 380 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | ||
| 381 | #define GL_UNPACK_SKIP_IMAGES 0x806D | ||
| 382 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | ||
| 383 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 | ||
| 384 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 | ||
| 385 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | ||
| 386 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 | ||
| 387 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 | ||
| 388 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | ||
| 389 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | ||
| 390 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 | ||
| 391 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | ||
| 392 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | ||
| 393 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | ||
| 394 | |||
| 395 | #define GL_ACTIVE_TEXTURE 0x84E0 | ||
| 396 | #define GL_CLAMP_TO_BORDER 0x812D | ||
| 397 | #define GL_COMPRESSED_RGB 0x84ED | ||
| 398 | #define GL_COMPRESSED_RGBA 0x84EE | ||
| 399 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | ||
| 400 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | ||
| 401 | #define GL_MULTISAMPLE 0x809D | ||
| 402 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | ||
| 403 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B | ||
| 404 | #define GL_SAMPLES 0x80A9 | ||
| 405 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | ||
| 406 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F | ||
| 407 | #define GL_SAMPLE_BUFFERS 0x80A8 | ||
| 408 | #define GL_SAMPLE_COVERAGE 0x80A0 | ||
| 409 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | ||
| 410 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | ||
| 411 | #define GL_TEXTURE0 0x84C0 | ||
| 412 | #define GL_TEXTURE1 0x84C1 | ||
| 413 | #define GL_TEXTURE10 0x84CA | ||
| 414 | #define GL_TEXTURE11 0x84CB | ||
| 415 | #define GL_TEXTURE12 0x84CC | ||
| 416 | #define GL_TEXTURE13 0x84CD | ||
| 417 | #define GL_TEXTURE14 0x84CE | ||
| 418 | #define GL_TEXTURE15 0x84CF | ||
| 419 | #define GL_TEXTURE16 0x84D0 | ||
| 420 | #define GL_TEXTURE17 0x84D1 | ||
| 421 | #define GL_TEXTURE18 0x84D2 | ||
| 422 | #define GL_TEXTURE19 0x84D3 | ||
| 423 | #define GL_TEXTURE2 0x84C2 | ||
| 424 | #define GL_TEXTURE20 0x84D4 | ||
| 425 | #define GL_TEXTURE21 0x84D5 | ||
| 426 | #define GL_TEXTURE22 0x84D6 | ||
| 427 | #define GL_TEXTURE23 0x84D7 | ||
| 428 | #define GL_TEXTURE24 0x84D8 | ||
| 429 | #define GL_TEXTURE25 0x84D9 | ||
| 430 | #define GL_TEXTURE26 0x84DA | ||
| 431 | #define GL_TEXTURE27 0x84DB | ||
| 432 | #define GL_TEXTURE28 0x84DC | ||
| 433 | #define GL_TEXTURE29 0x84DD | ||
| 434 | #define GL_TEXTURE3 0x84C3 | ||
| 435 | #define GL_TEXTURE30 0x84DE | ||
| 436 | #define GL_TEXTURE31 0x84DF | ||
| 437 | #define GL_TEXTURE4 0x84C4 | ||
| 438 | #define GL_TEXTURE5 0x84C5 | ||
| 439 | #define GL_TEXTURE6 0x84C6 | ||
| 440 | #define GL_TEXTURE7 0x84C7 | ||
| 441 | #define GL_TEXTURE8 0x84C8 | ||
| 442 | #define GL_TEXTURE9 0x84C9 | ||
| 443 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | ||
| 444 | #define GL_TEXTURE_COMPRESSED 0x86A1 | ||
| 445 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 | ||
| 446 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF | ||
| 447 | #define GL_TEXTURE_CUBE_MAP 0x8513 | ||
| 448 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | ||
| 449 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | ||
| 450 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | ||
| 451 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | ||
| 452 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | ||
| 453 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | ||
| 454 | |||
| 455 | #define GL_BLEND_COLOR 0x8005 | ||
| 456 | #define GL_BLEND_DST_ALPHA 0x80CA | ||
| 457 | #define GL_BLEND_DST_RGB 0x80C8 | ||
| 458 | #define GL_BLEND_EQUATION 0x8009 | ||
| 459 | #define GL_BLEND_SRC_ALPHA 0x80CB | ||
| 460 | #define GL_BLEND_SRC_RGB 0x80C9 | ||
| 461 | #define GL_CONSTANT_ALPHA 0x8003 | ||
| 462 | #define GL_CONSTANT_COLOR 0x8001 | ||
| 463 | #define GL_DECR_WRAP 0x8508 | ||
| 464 | #define GL_DEPTH_COMPONENT16 0x81A5 | ||
| 465 | #define GL_DEPTH_COMPONENT24 0x81A6 | ||
| 466 | #define GL_DEPTH_COMPONENT32 0x81A7 | ||
| 467 | #define GL_FUNC_ADD 0x8006 | ||
| 468 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | ||
| 469 | #define GL_FUNC_SUBTRACT 0x800A | ||
| 470 | #define GL_INCR_WRAP 0x8507 | ||
| 471 | #define GL_MAX 0x8008 | ||
| 472 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | ||
| 473 | #define GL_MIN 0x8007 | ||
| 474 | #define GL_MIRRORED_REPEAT 0x8370 | ||
| 475 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | ||
| 476 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | ||
| 477 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 | ||
| 478 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | ||
| 479 | #define GL_TEXTURE_COMPARE_MODE 0x884C | ||
| 480 | #define GL_TEXTURE_DEPTH_SIZE 0x884A | ||
| 481 | #define GL_TEXTURE_LOD_BIAS 0x8501 | ||
| 482 | |||
| 483 | #define GL_ARRAY_BUFFER 0x8892 | ||
| 484 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | ||
| 485 | #define GL_BUFFER_ACCESS 0x88BB | ||
| 486 | #define GL_BUFFER_MAPPED 0x88BC | ||
| 487 | #define GL_BUFFER_MAP_POINTER 0x88BD | ||
| 488 | #define GL_BUFFER_SIZE 0x8764 | ||
| 489 | #define GL_BUFFER_USAGE 0x8765 | ||
| 490 | #define GL_CURRENT_QUERY 0x8865 | ||
| 491 | #define GL_DYNAMIC_COPY 0x88EA | ||
| 492 | #define GL_DYNAMIC_DRAW 0x88E8 | ||
| 493 | #define GL_DYNAMIC_READ 0x88E9 | ||
| 494 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | ||
| 495 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | ||
| 496 | #define GL_QUERY_COUNTER_BITS 0x8864 | ||
| 497 | #define GL_QUERY_RESULT 0x8866 | ||
| 498 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | ||
| 499 | #define GL_READ_ONLY 0x88B8 | ||
| 500 | #define GL_READ_WRITE 0x88BA | ||
| 501 | #define GL_SAMPLES_PASSED 0x8914 | ||
| 502 | #define GL_SRC1_ALPHA 0x8589 | ||
| 503 | #define GL_STATIC_COPY 0x88E6 | ||
| 504 | #define GL_STATIC_DRAW 0x88E4 | ||
| 505 | #define GL_STATIC_READ 0x88E5 | ||
| 506 | #define GL_STREAM_COPY 0x88E2 | ||
| 507 | #define GL_STREAM_DRAW 0x88E0 | ||
| 508 | #define GL_STREAM_READ 0x88E1 | ||
| 509 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | ||
| 510 | #define GL_WRITE_ONLY 0x88B9 | ||
| 511 | |||
| 512 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | ||
| 513 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | ||
| 514 | #define GL_ACTIVE_UNIFORMS 0x8B86 | ||
| 515 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | ||
| 516 | #define GL_ATTACHED_SHADERS 0x8B85 | ||
| 517 | #define GL_BLEND_EQUATION_ALPHA 0x883D | ||
| 518 | #define GL_BLEND_EQUATION_RGB 0x8009 | ||
| 519 | #define GL_BOOL 0x8B56 | ||
| 520 | #define GL_BOOL_VEC2 0x8B57 | ||
| 521 | #define GL_BOOL_VEC3 0x8B58 | ||
| 522 | #define GL_BOOL_VEC4 0x8B59 | ||
| 523 | #define GL_COMPILE_STATUS 0x8B81 | ||
| 524 | #define GL_CURRENT_PROGRAM 0x8B8D | ||
| 525 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | ||
| 526 | #define GL_DELETE_STATUS 0x8B80 | ||
| 527 | #define GL_DRAW_BUFFER0 0x8825 | ||
| 528 | #define GL_DRAW_BUFFER1 0x8826 | ||
| 529 | #define GL_DRAW_BUFFER10 0x882F | ||
| 530 | #define GL_DRAW_BUFFER11 0x8830 | ||
| 531 | #define GL_DRAW_BUFFER12 0x8831 | ||
| 532 | #define GL_DRAW_BUFFER13 0x8832 | ||
| 533 | #define GL_DRAW_BUFFER14 0x8833 | ||
| 534 | #define GL_DRAW_BUFFER15 0x8834 | ||
| 535 | #define GL_DRAW_BUFFER2 0x8827 | ||
| 536 | #define GL_DRAW_BUFFER3 0x8828 | ||
| 537 | #define GL_DRAW_BUFFER4 0x8829 | ||
| 538 | #define GL_DRAW_BUFFER5 0x882A | ||
| 539 | #define GL_DRAW_BUFFER6 0x882B | ||
| 540 | #define GL_DRAW_BUFFER7 0x882C | ||
| 541 | #define GL_DRAW_BUFFER8 0x882D | ||
| 542 | #define GL_DRAW_BUFFER9 0x882E | ||
| 543 | #define GL_FLOAT_MAT2 0x8B5A | ||
| 544 | #define GL_FLOAT_MAT3 0x8B5B | ||
| 545 | #define GL_FLOAT_MAT4 0x8B5C | ||
| 546 | #define GL_FLOAT_VEC2 0x8B50 | ||
| 547 | #define GL_FLOAT_VEC3 0x8B51 | ||
| 548 | #define GL_FLOAT_VEC4 0x8B52 | ||
| 549 | #define GL_FRAGMENT_SHADER 0x8B30 | ||
| 550 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | ||
| 551 | #define GL_INFO_LOG_LENGTH 0x8B84 | ||
| 552 | #define GL_INT_VEC2 0x8B53 | ||
| 553 | #define GL_INT_VEC3 0x8B54 | ||
| 554 | #define GL_INT_VEC4 0x8B55 | ||
| 555 | #define GL_LINK_STATUS 0x8B82 | ||
| 556 | #define GL_LOWER_LEFT 0x8CA1 | ||
| 557 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | ||
| 558 | #define GL_MAX_DRAW_BUFFERS 0x8824 | ||
| 559 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | ||
| 560 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | ||
| 561 | #define GL_MAX_VARYING_FLOATS 0x8B4B | ||
| 562 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | ||
| 563 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | ||
| 564 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | ||
| 565 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 | ||
| 566 | #define GL_SAMPLER_1D 0x8B5D | ||
| 567 | #define GL_SAMPLER_1D_SHADOW 0x8B61 | ||
| 568 | #define GL_SAMPLER_2D 0x8B5E | ||
| 569 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | ||
| 570 | #define GL_SAMPLER_3D 0x8B5F | ||
| 571 | #define GL_SAMPLER_CUBE 0x8B60 | ||
| 572 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | ||
| 573 | #define GL_SHADER_TYPE 0x8B4F | ||
| 574 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | ||
| 575 | #define GL_STENCIL_BACK_FAIL 0x8801 | ||
| 576 | #define GL_STENCIL_BACK_FUNC 0x8800 | ||
| 577 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | ||
| 578 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | ||
| 579 | #define GL_STENCIL_BACK_REF 0x8CA3 | ||
| 580 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | ||
| 581 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | ||
| 582 | #define GL_UPPER_LEFT 0x8CA2 | ||
| 583 | #define GL_VALIDATE_STATUS 0x8B83 | ||
| 584 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | ||
| 585 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | ||
| 586 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | ||
| 587 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | ||
| 588 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | ||
| 589 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | ||
| 590 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 | ||
| 591 | #define GL_VERTEX_SHADER 0x8B31 | ||
| 592 | |||
| 593 | #define GL_COMPRESSED_SRGB 0x8C48 | ||
| 594 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 | ||
| 595 | #define GL_FLOAT_MAT2x3 0x8B65 | ||
| 596 | #define GL_FLOAT_MAT2x4 0x8B66 | ||
| 597 | #define GL_FLOAT_MAT3x2 0x8B67 | ||
| 598 | #define GL_FLOAT_MAT3x4 0x8B68 | ||
| 599 | #define GL_FLOAT_MAT4x2 0x8B69 | ||
| 600 | #define GL_FLOAT_MAT4x3 0x8B6A | ||
| 601 | #define GL_PIXEL_PACK_BUFFER 0x88EB | ||
| 602 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | ||
| 603 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | ||
| 604 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | ||
| 605 | #define GL_SRGB 0x8C40 | ||
| 606 | #define GL_SRGB8 0x8C41 | ||
| 607 | #define GL_SRGB8_ALPHA8 0x8C43 | ||
| 608 | #define GL_SRGB_ALPHA 0x8C42 | ||
| 609 | |||
| 610 | #define GL_BGRA_INTEGER 0x8D9B | ||
| 611 | #define GL_BGR_INTEGER 0x8D9A | ||
| 612 | #define GL_BLUE_INTEGER 0x8D96 | ||
| 613 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | ||
| 614 | #define GL_BUFFER_MAP_LENGTH 0x9120 | ||
| 615 | #define GL_BUFFER_MAP_OFFSET 0x9121 | ||
| 616 | #define GL_CLAMP_READ_COLOR 0x891C | ||
| 617 | #define GL_CLIP_DISTANCE0 0x3000 | ||
| 618 | #define GL_CLIP_DISTANCE1 0x3001 | ||
| 619 | #define GL_CLIP_DISTANCE2 0x3002 | ||
| 620 | #define GL_CLIP_DISTANCE3 0x3003 | ||
| 621 | #define GL_CLIP_DISTANCE4 0x3004 | ||
| 622 | #define GL_CLIP_DISTANCE5 0x3005 | ||
| 623 | #define GL_CLIP_DISTANCE6 0x3006 | ||
| 624 | #define GL_CLIP_DISTANCE7 0x3007 | ||
| 625 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | ||
| 626 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | ||
| 627 | #define GL_COLOR_ATTACHMENT10 0x8CEA | ||
| 628 | #define GL_COLOR_ATTACHMENT11 0x8CEB | ||
| 629 | #define GL_COLOR_ATTACHMENT12 0x8CEC | ||
| 630 | #define GL_COLOR_ATTACHMENT13 0x8CED | ||
| 631 | #define GL_COLOR_ATTACHMENT14 0x8CEE | ||
| 632 | #define GL_COLOR_ATTACHMENT15 0x8CEF | ||
| 633 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | ||
| 634 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | ||
| 635 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | ||
| 636 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | ||
| 637 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | ||
| 638 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | ||
| 639 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | ||
| 640 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | ||
| 641 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | ||
| 642 | #define GL_COMPRESSED_RED 0x8225 | ||
| 643 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB | ||
| 644 | #define GL_COMPRESSED_RG 0x8226 | ||
| 645 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD | ||
| 646 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC | ||
| 647 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE | ||
| 648 | #define GL_CONTEXT_FLAGS 0x821E | ||
| 649 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 | ||
| 650 | #define GL_DEPTH24_STENCIL8 0x88F0 | ||
| 651 | #define GL_DEPTH32F_STENCIL8 0x8CAD | ||
| 652 | #define GL_DEPTH_ATTACHMENT 0x8D00 | ||
| 653 | #define GL_DEPTH_COMPONENT32F 0x8CAC | ||
| 654 | #define GL_DEPTH_STENCIL 0x84F9 | ||
| 655 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | ||
| 656 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | ||
| 657 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | ||
| 658 | #define GL_FIXED_ONLY 0x891D | ||
| 659 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | ||
| 660 | #define GL_FRAMEBUFFER 0x8D40 | ||
| 661 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | ||
| 662 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | ||
| 663 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | ||
| 664 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | ||
| 665 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | ||
| 666 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | ||
| 667 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | ||
| 668 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | ||
| 669 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | ||
| 670 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | ||
| 671 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | ||
| 672 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | ||
| 673 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | ||
| 674 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | ||
| 675 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | ||
| 676 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | ||
| 677 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | ||
| 678 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB | ||
| 679 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | ||
| 680 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | ||
| 681 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC | ||
| 682 | #define GL_FRAMEBUFFER_SRGB 0x8DB9 | ||
| 683 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | ||
| 684 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | ||
| 685 | #define GL_GREEN_INTEGER 0x8D95 | ||
| 686 | #define GL_HALF_FLOAT 0x140B | ||
| 687 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | ||
| 688 | #define GL_INT_SAMPLER_1D 0x8DC9 | ||
| 689 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE | ||
| 690 | #define GL_INT_SAMPLER_2D 0x8DCA | ||
| 691 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | ||
| 692 | #define GL_INT_SAMPLER_3D 0x8DCB | ||
| 693 | #define GL_INT_SAMPLER_CUBE 0x8DCC | ||
| 694 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | ||
| 695 | #define GL_MAJOR_VERSION 0x821B | ||
| 696 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | ||
| 697 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | ||
| 698 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | ||
| 699 | #define GL_MAP_READ_BIT 0x0001 | ||
| 700 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | ||
| 701 | #define GL_MAP_WRITE_BIT 0x0002 | ||
| 702 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | ||
| 703 | #define GL_MAX_CLIP_DISTANCES 0x0D32 | ||
| 704 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | ||
| 705 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | ||
| 706 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | ||
| 707 | #define GL_MAX_SAMPLES 0x8D57 | ||
| 708 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | ||
| 709 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | ||
| 710 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | ||
| 711 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | ||
| 712 | #define GL_MINOR_VERSION 0x821C | ||
| 713 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | ||
| 714 | #define GL_NUM_EXTENSIONS 0x821D | ||
| 715 | #define GL_PRIMITIVES_GENERATED 0x8C87 | ||
| 716 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 | ||
| 717 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B | ||
| 718 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 | ||
| 719 | #define GL_QUERY_BY_REGION_WAIT 0x8E15 | ||
| 720 | #define GL_QUERY_NO_WAIT 0x8E14 | ||
| 721 | #define GL_QUERY_WAIT 0x8E13 | ||
| 722 | #define GL_R11F_G11F_B10F 0x8C3A | ||
| 723 | #define GL_R16 0x822A | ||
| 724 | #define GL_R16F 0x822D | ||
| 725 | #define GL_R16I 0x8233 | ||
| 726 | #define GL_R16UI 0x8234 | ||
| 727 | #define GL_R32F 0x822E | ||
| 728 | #define GL_R32I 0x8235 | ||
| 729 | #define GL_R32UI 0x8236 | ||
| 730 | #define GL_R8 0x8229 | ||
| 731 | #define GL_R8I 0x8231 | ||
| 732 | #define GL_R8UI 0x8232 | ||
| 733 | #define GL_RASTERIZER_DISCARD 0x8C89 | ||
| 734 | #define GL_READ_FRAMEBUFFER 0x8CA8 | ||
| 735 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | ||
| 736 | #define GL_RED_INTEGER 0x8D94 | ||
| 737 | #define GL_RENDERBUFFER 0x8D41 | ||
| 738 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | ||
| 739 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | ||
| 740 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | ||
| 741 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | ||
| 742 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | ||
| 743 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | ||
| 744 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | ||
| 745 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | ||
| 746 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | ||
| 747 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | ||
| 748 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | ||
| 749 | #define GL_RG 0x8227 | ||
| 750 | #define GL_RG16 0x822C | ||
| 751 | #define GL_RG16F 0x822F | ||
| 752 | #define GL_RG16I 0x8239 | ||
| 753 | #define GL_RG16UI 0x823A | ||
| 754 | #define GL_RG32F 0x8230 | ||
| 755 | #define GL_RG32I 0x823B | ||
| 756 | #define GL_RG32UI 0x823C | ||
| 757 | #define GL_RG8 0x822B | ||
| 758 | #define GL_RG8I 0x8237 | ||
| 759 | #define GL_RG8UI 0x8238 | ||
| 760 | #define GL_RGB16F 0x881B | ||
| 761 | #define GL_RGB16I 0x8D89 | ||
| 762 | #define GL_RGB16UI 0x8D77 | ||
| 763 | #define GL_RGB32F 0x8815 | ||
| 764 | #define GL_RGB32I 0x8D83 | ||
| 765 | #define GL_RGB32UI 0x8D71 | ||
| 766 | #define GL_RGB8I 0x8D8F | ||
| 767 | #define GL_RGB8UI 0x8D7D | ||
| 768 | #define GL_RGB9_E5 0x8C3D | ||
| 769 | #define GL_RGBA16F 0x881A | ||
| 770 | #define GL_RGBA16I 0x8D88 | ||
| 771 | #define GL_RGBA16UI 0x8D76 | ||
| 772 | #define GL_RGBA32F 0x8814 | ||
| 773 | #define GL_RGBA32I 0x8D82 | ||
| 774 | #define GL_RGBA32UI 0x8D70 | ||
| 775 | #define GL_RGBA8I 0x8D8E | ||
| 776 | #define GL_RGBA8UI 0x8D7C | ||
| 777 | #define GL_RGBA_INTEGER 0x8D99 | ||
| 778 | #define GL_RGB_INTEGER 0x8D98 | ||
| 779 | #define GL_RG_INTEGER 0x8228 | ||
| 780 | #define GL_SAMPLER_1D_ARRAY 0x8DC0 | ||
| 781 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 | ||
| 782 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | ||
| 783 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | ||
| 784 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | ||
| 785 | #define GL_SEPARATE_ATTRIBS 0x8C8D | ||
| 786 | #define GL_STENCIL_ATTACHMENT 0x8D20 | ||
| 787 | #define GL_STENCIL_INDEX1 0x8D46 | ||
| 788 | #define GL_STENCIL_INDEX16 0x8D49 | ||
| 789 | #define GL_STENCIL_INDEX4 0x8D47 | ||
| 790 | #define GL_STENCIL_INDEX8 0x8D48 | ||
| 791 | #define GL_TEXTURE_1D_ARRAY 0x8C18 | ||
| 792 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | ||
| 793 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 | ||
| 794 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C | ||
| 795 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | ||
| 796 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 | ||
| 797 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 | ||
| 798 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 | ||
| 799 | #define GL_TEXTURE_RED_TYPE 0x8C10 | ||
| 800 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F | ||
| 801 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 | ||
| 802 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | ||
| 803 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | ||
| 804 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | ||
| 805 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | ||
| 806 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | ||
| 807 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | ||
| 808 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | ||
| 809 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | ||
| 810 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | ||
| 811 | #define GL_UNSIGNED_INT_24_8 0x84FA | ||
| 812 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | ||
| 813 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 | ||
| 814 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 | ||
| 815 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | ||
| 816 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | ||
| 817 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | ||
| 818 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | ||
| 819 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | ||
| 820 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | ||
| 821 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | ||
| 822 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | ||
| 823 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | ||
| 824 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | ||
| 825 | |||
| 826 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | ||
| 827 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | ||
| 828 | #define GL_COPY_READ_BUFFER 0x8F36 | ||
| 829 | #define GL_COPY_WRITE_BUFFER 0x8F37 | ||
| 830 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD | ||
| 831 | #define GL_INT_SAMPLER_BUFFER 0x8DD0 | ||
| 832 | #define GL_INVALID_INDEX 0xFFFFFFFF | ||
| 833 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | ||
| 834 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | ||
| 835 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | ||
| 836 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | ||
| 837 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 | ||
| 838 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B | ||
| 839 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | ||
| 840 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | ||
| 841 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | ||
| 842 | #define GL_PRIMITIVE_RESTART 0x8F9D | ||
| 843 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E | ||
| 844 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 | ||
| 845 | #define GL_R16_SNORM 0x8F98 | ||
| 846 | #define GL_R8_SNORM 0x8F94 | ||
| 847 | #define GL_RG16_SNORM 0x8F99 | ||
| 848 | #define GL_RG8_SNORM 0x8F95 | ||
| 849 | #define GL_RGB16_SNORM 0x8F9A | ||
| 850 | #define GL_RGB8_SNORM 0x8F96 | ||
| 851 | #define GL_RGBA16_SNORM 0x8F9B | ||
| 852 | #define GL_RGBA8_SNORM 0x8F97 | ||
| 853 | #define GL_SAMPLER_2D_RECT 0x8B63 | ||
| 854 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 | ||
| 855 | #define GL_SAMPLER_BUFFER 0x8DC2 | ||
| 856 | #define GL_SIGNED_NORMALIZED 0x8F9C | ||
| 857 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C | ||
| 858 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 | ||
| 859 | #define GL_TEXTURE_BUFFER 0x8C2A | ||
| 860 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D | ||
| 861 | #define GL_TEXTURE_RECTANGLE 0x84F5 | ||
| 862 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | ||
| 863 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | ||
| 864 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | ||
| 865 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | ||
| 866 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | ||
| 867 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | ||
| 868 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | ||
| 869 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | ||
| 870 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | ||
| 871 | #define GL_UNIFORM_BUFFER 0x8A11 | ||
| 872 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | ||
| 873 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | ||
| 874 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | ||
| 875 | #define GL_UNIFORM_BUFFER_START 0x8A29 | ||
| 876 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | ||
| 877 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | ||
| 878 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | ||
| 879 | #define GL_UNIFORM_OFFSET 0x8A3B | ||
| 880 | #define GL_UNIFORM_SIZE 0x8A38 | ||
| 881 | #define GL_UNIFORM_TYPE 0x8A37 | ||
| 882 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 | ||
| 883 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 | ||
| 884 | |||
| 885 | #define GL_ALREADY_SIGNALED 0x911A | ||
| 886 | #define GL_CONDITION_SATISFIED 0x911C | ||
| 887 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 | ||
| 888 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 | ||
| 889 | #define GL_CONTEXT_PROFILE_MASK 0x9126 | ||
| 890 | #define GL_DEPTH_CLAMP 0x864F | ||
| 891 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D | ||
| 892 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 | ||
| 893 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 | ||
| 894 | #define GL_GEOMETRY_INPUT_TYPE 0x8917 | ||
| 895 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 | ||
| 896 | #define GL_GEOMETRY_SHADER 0x8DD9 | ||
| 897 | #define GL_GEOMETRY_VERTICES_OUT 0x8916 | ||
| 898 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | ||
| 899 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C | ||
| 900 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E | ||
| 901 | #define GL_LINES_ADJACENCY 0x000A | ||
| 902 | #define GL_LINE_STRIP_ADJACENCY 0x000B | ||
| 903 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | ||
| 904 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | ||
| 905 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | ||
| 906 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 | ||
| 907 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 | ||
| 908 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 | ||
| 909 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 | ||
| 910 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 | ||
| 911 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF | ||
| 912 | #define GL_MAX_INTEGER_SAMPLES 0x9110 | ||
| 913 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | ||
| 914 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | ||
| 915 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | ||
| 916 | #define GL_OBJECT_TYPE 0x9112 | ||
| 917 | #define GL_PROGRAM_POINT_SIZE 0x8642 | ||
| 918 | #define GL_PROVOKING_VERTEX 0x8E4F | ||
| 919 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 | ||
| 920 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 | ||
| 921 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C | ||
| 922 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | ||
| 923 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B | ||
| 924 | #define GL_SAMPLE_MASK 0x8E51 | ||
| 925 | #define GL_SAMPLE_MASK_VALUE 0x8E52 | ||
| 926 | #define GL_SAMPLE_POSITION 0x8E50 | ||
| 927 | #define GL_SIGNALED 0x9119 | ||
| 928 | #define GL_SYNC_CONDITION 0x9113 | ||
| 929 | #define GL_SYNC_FENCE 0x9116 | ||
| 930 | #define GL_SYNC_FLAGS 0x9115 | ||
| 931 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | ||
| 932 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | ||
| 933 | #define GL_SYNC_STATUS 0x9114 | ||
| 934 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | ||
| 935 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 | ||
| 936 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | ||
| 937 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 | ||
| 938 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F | ||
| 939 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | ||
| 940 | #define GL_TEXTURE_SAMPLES 0x9106 | ||
| 941 | #define GL_TIMEOUT_EXPIRED 0x911B | ||
| 942 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF | ||
| 943 | #define GL_TRIANGLES_ADJACENCY 0x000C | ||
| 944 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D | ||
| 945 | #define GL_UNSIGNALED 0x9118 | ||
| 946 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | ||
| 947 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D | ||
| 948 | #define GL_WAIT_FAILED 0x911D | ||
| 949 | |||
| 950 | extern void (CODEGEN_FUNCPTR *_ptrc_glBlendFunc)(GLenum, GLenum); | ||
| 951 | #define glBlendFunc _ptrc_glBlendFunc | ||
| 952 | extern void (CODEGEN_FUNCPTR *_ptrc_glClear)(GLbitfield); | ||
| 953 | #define glClear _ptrc_glClear | ||
| 954 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 955 | #define glClearColor _ptrc_glClearColor | ||
| 956 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearDepth)(GLdouble); | ||
| 957 | #define glClearDepth _ptrc_glClearDepth | ||
| 958 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearStencil)(GLint); | ||
| 959 | #define glClearStencil _ptrc_glClearStencil | ||
| 960 | extern void (CODEGEN_FUNCPTR *_ptrc_glColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); | ||
| 961 | #define glColorMask _ptrc_glColorMask | ||
| 962 | extern void (CODEGEN_FUNCPTR *_ptrc_glCullFace)(GLenum); | ||
| 963 | #define glCullFace _ptrc_glCullFace | ||
| 964 | extern void (CODEGEN_FUNCPTR *_ptrc_glDepthFunc)(GLenum); | ||
| 965 | #define glDepthFunc _ptrc_glDepthFunc | ||
| 966 | extern void (CODEGEN_FUNCPTR *_ptrc_glDepthMask)(GLboolean); | ||
| 967 | #define glDepthMask _ptrc_glDepthMask | ||
| 968 | extern void (CODEGEN_FUNCPTR *_ptrc_glDepthRange)(GLdouble, GLdouble); | ||
| 969 | #define glDepthRange _ptrc_glDepthRange | ||
| 970 | extern void (CODEGEN_FUNCPTR *_ptrc_glDisable)(GLenum); | ||
| 971 | #define glDisable _ptrc_glDisable | ||
| 972 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffer)(GLenum); | ||
| 973 | #define glDrawBuffer _ptrc_glDrawBuffer | ||
| 974 | extern void (CODEGEN_FUNCPTR *_ptrc_glEnable)(GLenum); | ||
| 975 | #define glEnable _ptrc_glEnable | ||
| 976 | extern void (CODEGEN_FUNCPTR *_ptrc_glFinish)(); | ||
| 977 | #define glFinish _ptrc_glFinish | ||
| 978 | extern void (CODEGEN_FUNCPTR *_ptrc_glFlush)(); | ||
| 979 | #define glFlush _ptrc_glFlush | ||
| 980 | extern void (CODEGEN_FUNCPTR *_ptrc_glFrontFace)(GLenum); | ||
| 981 | #define glFrontFace _ptrc_glFrontFace | ||
| 982 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetBooleanv)(GLenum, GLboolean *); | ||
| 983 | #define glGetBooleanv _ptrc_glGetBooleanv | ||
| 984 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetDoublev)(GLenum, GLdouble *); | ||
| 985 | #define glGetDoublev _ptrc_glGetDoublev | ||
| 986 | extern GLenum (CODEGEN_FUNCPTR *_ptrc_glGetError)(); | ||
| 987 | #define glGetError _ptrc_glGetError | ||
| 988 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetFloatv)(GLenum, GLfloat *); | ||
| 989 | #define glGetFloatv _ptrc_glGetFloatv | ||
| 990 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetIntegerv)(GLenum, GLint *); | ||
| 991 | #define glGetIntegerv _ptrc_glGetIntegerv | ||
| 992 | extern const GLubyte * (CODEGEN_FUNCPTR *_ptrc_glGetString)(GLenum); | ||
| 993 | #define glGetString _ptrc_glGetString | ||
| 994 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); | ||
| 995 | #define glGetTexImage _ptrc_glGetTexImage | ||
| 996 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); | ||
| 997 | #define glGetTexLevelParameterfv _ptrc_glGetTexLevelParameterfv | ||
| 998 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); | ||
| 999 | #define glGetTexLevelParameteriv _ptrc_glGetTexLevelParameteriv | ||
| 1000 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterfv)(GLenum, GLenum, GLfloat *); | ||
| 1001 | #define glGetTexParameterfv _ptrc_glGetTexParameterfv | ||
| 1002 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameteriv)(GLenum, GLenum, GLint *); | ||
| 1003 | #define glGetTexParameteriv _ptrc_glGetTexParameteriv | ||
| 1004 | extern void (CODEGEN_FUNCPTR *_ptrc_glHint)(GLenum, GLenum); | ||
| 1005 | #define glHint _ptrc_glHint | ||
| 1006 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabled)(GLenum); | ||
| 1007 | #define glIsEnabled _ptrc_glIsEnabled | ||
| 1008 | extern void (CODEGEN_FUNCPTR *_ptrc_glLineWidth)(GLfloat); | ||
| 1009 | #define glLineWidth _ptrc_glLineWidth | ||
| 1010 | extern void (CODEGEN_FUNCPTR *_ptrc_glLogicOp)(GLenum); | ||
| 1011 | #define glLogicOp _ptrc_glLogicOp | ||
| 1012 | extern void (CODEGEN_FUNCPTR *_ptrc_glPixelStoref)(GLenum, GLfloat); | ||
| 1013 | #define glPixelStoref _ptrc_glPixelStoref | ||
| 1014 | extern void (CODEGEN_FUNCPTR *_ptrc_glPixelStorei)(GLenum, GLint); | ||
| 1015 | #define glPixelStorei _ptrc_glPixelStorei | ||
| 1016 | extern void (CODEGEN_FUNCPTR *_ptrc_glPointSize)(GLfloat); | ||
| 1017 | #define glPointSize _ptrc_glPointSize | ||
| 1018 | extern void (CODEGEN_FUNCPTR *_ptrc_glPolygonMode)(GLenum, GLenum); | ||
| 1019 | #define glPolygonMode _ptrc_glPolygonMode | ||
| 1020 | extern void (CODEGEN_FUNCPTR *_ptrc_glReadBuffer)(GLenum); | ||
| 1021 | #define glReadBuffer _ptrc_glReadBuffer | ||
| 1022 | extern void (CODEGEN_FUNCPTR *_ptrc_glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); | ||
| 1023 | #define glReadPixels _ptrc_glReadPixels | ||
| 1024 | extern void (CODEGEN_FUNCPTR *_ptrc_glScissor)(GLint, GLint, GLsizei, GLsizei); | ||
| 1025 | #define glScissor _ptrc_glScissor | ||
| 1026 | extern void (CODEGEN_FUNCPTR *_ptrc_glStencilFunc)(GLenum, GLint, GLuint); | ||
| 1027 | #define glStencilFunc _ptrc_glStencilFunc | ||
| 1028 | extern void (CODEGEN_FUNCPTR *_ptrc_glStencilMask)(GLuint); | ||
| 1029 | #define glStencilMask _ptrc_glStencilMask | ||
| 1030 | extern void (CODEGEN_FUNCPTR *_ptrc_glStencilOp)(GLenum, GLenum, GLenum); | ||
| 1031 | #define glStencilOp _ptrc_glStencilOp | ||
| 1032 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); | ||
| 1033 | #define glTexImage1D _ptrc_glTexImage1D | ||
| 1034 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); | ||
| 1035 | #define glTexImage2D _ptrc_glTexImage2D | ||
| 1036 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexParameterf)(GLenum, GLenum, GLfloat); | ||
| 1037 | #define glTexParameterf _ptrc_glTexParameterf | ||
| 1038 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexParameterfv)(GLenum, GLenum, const GLfloat *); | ||
| 1039 | #define glTexParameterfv _ptrc_glTexParameterfv | ||
| 1040 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexParameteri)(GLenum, GLenum, GLint); | ||
| 1041 | #define glTexParameteri _ptrc_glTexParameteri | ||
| 1042 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexParameteriv)(GLenum, GLenum, const GLint *); | ||
| 1043 | #define glTexParameteriv _ptrc_glTexParameteriv | ||
| 1044 | extern void (CODEGEN_FUNCPTR *_ptrc_glViewport)(GLint, GLint, GLsizei, GLsizei); | ||
| 1045 | #define glViewport _ptrc_glViewport | ||
| 1046 | |||
| 1047 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindTexture)(GLenum, GLuint); | ||
| 1048 | #define glBindTexture _ptrc_glBindTexture | ||
| 1049 | extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); | ||
| 1050 | #define glCopyTexImage1D _ptrc_glCopyTexImage1D | ||
| 1051 | extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); | ||
| 1052 | #define glCopyTexImage2D _ptrc_glCopyTexImage2D | ||
| 1053 | extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); | ||
| 1054 | #define glCopyTexSubImage1D _ptrc_glCopyTexSubImage1D | ||
| 1055 | extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); | ||
| 1056 | #define glCopyTexSubImage2D _ptrc_glCopyTexSubImage2D | ||
| 1057 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteTextures)(GLsizei, const GLuint *); | ||
| 1058 | #define glDeleteTextures _ptrc_glDeleteTextures | ||
| 1059 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawArrays)(GLenum, GLint, GLsizei); | ||
| 1060 | #define glDrawArrays _ptrc_glDrawArrays | ||
| 1061 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); | ||
| 1062 | #define glDrawElements _ptrc_glDrawElements | ||
| 1063 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenTextures)(GLsizei, GLuint *); | ||
| 1064 | #define glGenTextures _ptrc_glGenTextures | ||
| 1065 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTexture)(GLuint); | ||
| 1066 | #define glIsTexture _ptrc_glIsTexture | ||
| 1067 | extern void (CODEGEN_FUNCPTR *_ptrc_glPolygonOffset)(GLfloat, GLfloat); | ||
| 1068 | #define glPolygonOffset _ptrc_glPolygonOffset | ||
| 1069 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); | ||
| 1070 | #define glTexSubImage1D _ptrc_glTexSubImage1D | ||
| 1071 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); | ||
| 1072 | #define glTexSubImage2D _ptrc_glTexSubImage2D | ||
| 1073 | |||
| 1074 | extern void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1075 | #define glBlendColor _ptrc_glBlendColor | ||
| 1076 | extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum); | ||
| 1077 | #define glBlendEquation _ptrc_glBlendEquation | ||
| 1078 | extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); | ||
| 1079 | #define glCopyTexSubImage3D _ptrc_glCopyTexSubImage3D | ||
| 1080 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); | ||
| 1081 | #define glDrawRangeElements _ptrc_glDrawRangeElements | ||
| 1082 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); | ||
| 1083 | #define glTexImage3D _ptrc_glTexImage3D | ||
| 1084 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); | ||
| 1085 | #define glTexSubImage3D _ptrc_glTexSubImage3D | ||
| 1086 | |||
| 1087 | extern void (CODEGEN_FUNCPTR *_ptrc_glActiveTexture)(GLenum); | ||
| 1088 | #define glActiveTexture _ptrc_glActiveTexture | ||
| 1089 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage1D)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); | ||
| 1090 | #define glCompressedTexImage1D _ptrc_glCompressedTexImage1D | ||
| 1091 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); | ||
| 1092 | #define glCompressedTexImage2D _ptrc_glCompressedTexImage2D | ||
| 1093 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); | ||
| 1094 | #define glCompressedTexImage3D _ptrc_glCompressedTexImage3D | ||
| 1095 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); | ||
| 1096 | #define glCompressedTexSubImage1D _ptrc_glCompressedTexSubImage1D | ||
| 1097 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); | ||
| 1098 | #define glCompressedTexSubImage2D _ptrc_glCompressedTexSubImage2D | ||
| 1099 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); | ||
| 1100 | #define glCompressedTexSubImage3D _ptrc_glCompressedTexSubImage3D | ||
| 1101 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetCompressedTexImage)(GLenum, GLint, GLvoid *); | ||
| 1102 | #define glGetCompressedTexImage _ptrc_glGetCompressedTexImage | ||
| 1103 | extern void (CODEGEN_FUNCPTR *_ptrc_glSampleCoverage)(GLfloat, GLboolean); | ||
| 1104 | #define glSampleCoverage _ptrc_glSampleCoverage | ||
| 1105 | |||
| 1106 | extern void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum); | ||
| 1107 | #define glBlendFuncSeparate _ptrc_glBlendFuncSeparate | ||
| 1108 | extern void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArrays)(GLenum, const GLint *, const GLsizei *, GLsizei); | ||
| 1109 | #define glMultiDrawArrays _ptrc_glMultiDrawArrays | ||
| 1110 | extern void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElements)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei); | ||
| 1111 | #define glMultiDrawElements _ptrc_glMultiDrawElements | ||
| 1112 | extern void (CODEGEN_FUNCPTR *_ptrc_glPointParameterf)(GLenum, GLfloat); | ||
| 1113 | #define glPointParameterf _ptrc_glPointParameterf | ||
| 1114 | extern void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfv)(GLenum, const GLfloat *); | ||
| 1115 | #define glPointParameterfv _ptrc_glPointParameterfv | ||
| 1116 | extern void (CODEGEN_FUNCPTR *_ptrc_glPointParameteri)(GLenum, GLint); | ||
| 1117 | #define glPointParameteri _ptrc_glPointParameteri | ||
| 1118 | extern void (CODEGEN_FUNCPTR *_ptrc_glPointParameteriv)(GLenum, const GLint *); | ||
| 1119 | #define glPointParameteriv _ptrc_glPointParameteriv | ||
| 1120 | |||
| 1121 | extern void (CODEGEN_FUNCPTR *_ptrc_glBeginQuery)(GLenum, GLuint); | ||
| 1122 | #define glBeginQuery _ptrc_glBeginQuery | ||
| 1123 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindBuffer)(GLenum, GLuint); | ||
| 1124 | #define glBindBuffer _ptrc_glBindBuffer | ||
| 1125 | extern void (CODEGEN_FUNCPTR *_ptrc_glBufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum); | ||
| 1126 | #define glBufferData _ptrc_glBufferData | ||
| 1127 | extern void (CODEGEN_FUNCPTR *_ptrc_glBufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *); | ||
| 1128 | #define glBufferSubData _ptrc_glBufferSubData | ||
| 1129 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteBuffers)(GLsizei, const GLuint *); | ||
| 1130 | #define glDeleteBuffers _ptrc_glDeleteBuffers | ||
| 1131 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteQueries)(GLsizei, const GLuint *); | ||
| 1132 | #define glDeleteQueries _ptrc_glDeleteQueries | ||
| 1133 | extern void (CODEGEN_FUNCPTR *_ptrc_glEndQuery)(GLenum); | ||
| 1134 | #define glEndQuery _ptrc_glEndQuery | ||
| 1135 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenBuffers)(GLsizei, GLuint *); | ||
| 1136 | #define glGenBuffers _ptrc_glGenBuffers | ||
| 1137 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenQueries)(GLsizei, GLuint *); | ||
| 1138 | #define glGenQueries _ptrc_glGenQueries | ||
| 1139 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameteriv)(GLenum, GLenum, GLint *); | ||
| 1140 | #define glGetBufferParameteriv _ptrc_glGetBufferParameteriv | ||
| 1141 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetBufferPointerv)(GLenum, GLenum, GLvoid **); | ||
| 1142 | #define glGetBufferPointerv _ptrc_glGetBufferPointerv | ||
| 1143 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetBufferSubData)(GLenum, GLintptr, GLsizeiptr, GLvoid *); | ||
| 1144 | #define glGetBufferSubData _ptrc_glGetBufferSubData | ||
| 1145 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectiv)(GLuint, GLenum, GLint *); | ||
| 1146 | #define glGetQueryObjectiv _ptrc_glGetQueryObjectiv | ||
| 1147 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectuiv)(GLuint, GLenum, GLuint *); | ||
| 1148 | #define glGetQueryObjectuiv _ptrc_glGetQueryObjectuiv | ||
| 1149 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetQueryiv)(GLenum, GLenum, GLint *); | ||
| 1150 | #define glGetQueryiv _ptrc_glGetQueryiv | ||
| 1151 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsBuffer)(GLuint); | ||
| 1152 | #define glIsBuffer _ptrc_glIsBuffer | ||
| 1153 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsQuery)(GLuint); | ||
| 1154 | #define glIsQuery _ptrc_glIsQuery | ||
| 1155 | extern void * (CODEGEN_FUNCPTR *_ptrc_glMapBuffer)(GLenum, GLenum); | ||
| 1156 | #define glMapBuffer _ptrc_glMapBuffer | ||
| 1157 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glUnmapBuffer)(GLenum); | ||
| 1158 | #define glUnmapBuffer _ptrc_glUnmapBuffer | ||
| 1159 | |||
| 1160 | extern void (CODEGEN_FUNCPTR *_ptrc_glAttachShader)(GLuint, GLuint); | ||
| 1161 | #define glAttachShader _ptrc_glAttachShader | ||
| 1162 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindAttribLocation)(GLuint, GLuint, const GLchar *); | ||
| 1163 | #define glBindAttribLocation _ptrc_glBindAttribLocation | ||
| 1164 | extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparate)(GLenum, GLenum); | ||
| 1165 | #define glBlendEquationSeparate _ptrc_glBlendEquationSeparate | ||
| 1166 | extern void (CODEGEN_FUNCPTR *_ptrc_glCompileShader)(GLuint); | ||
| 1167 | #define glCompileShader _ptrc_glCompileShader | ||
| 1168 | extern GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateProgram)(); | ||
| 1169 | #define glCreateProgram _ptrc_glCreateProgram | ||
| 1170 | extern GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateShader)(GLenum); | ||
| 1171 | #define glCreateShader _ptrc_glCreateShader | ||
| 1172 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteProgram)(GLuint); | ||
| 1173 | #define glDeleteProgram _ptrc_glDeleteProgram | ||
| 1174 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteShader)(GLuint); | ||
| 1175 | #define glDeleteShader _ptrc_glDeleteShader | ||
| 1176 | extern void (CODEGEN_FUNCPTR *_ptrc_glDetachShader)(GLuint, GLuint); | ||
| 1177 | #define glDetachShader _ptrc_glDetachShader | ||
| 1178 | extern void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexAttribArray)(GLuint); | ||
| 1179 | #define glDisableVertexAttribArray _ptrc_glDisableVertexAttribArray | ||
| 1180 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffers)(GLsizei, const GLenum *); | ||
| 1181 | #define glDrawBuffers _ptrc_glDrawBuffers | ||
| 1182 | extern void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexAttribArray)(GLuint); | ||
| 1183 | #define glEnableVertexAttribArray _ptrc_glEnableVertexAttribArray | ||
| 1184 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetActiveAttrib)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); | ||
| 1185 | #define glGetActiveAttrib _ptrc_glGetActiveAttrib | ||
| 1186 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniform)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); | ||
| 1187 | #define glGetActiveUniform _ptrc_glGetActiveUniform | ||
| 1188 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *); | ||
| 1189 | #define glGetAttachedShaders _ptrc_glGetAttachedShaders | ||
| 1190 | extern GLint (CODEGEN_FUNCPTR *_ptrc_glGetAttribLocation)(GLuint, const GLchar *); | ||
| 1191 | #define glGetAttribLocation _ptrc_glGetAttribLocation | ||
| 1192 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); | ||
| 1193 | #define glGetProgramInfoLog _ptrc_glGetProgramInfoLog | ||
| 1194 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetProgramiv)(GLuint, GLenum, GLint *); | ||
| 1195 | #define glGetProgramiv _ptrc_glGetProgramiv | ||
| 1196 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); | ||
| 1197 | #define glGetShaderInfoLog _ptrc_glGetShaderInfoLog | ||
| 1198 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetShaderSource)(GLuint, GLsizei, GLsizei *, GLchar *); | ||
| 1199 | #define glGetShaderSource _ptrc_glGetShaderSource | ||
| 1200 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetShaderiv)(GLuint, GLenum, GLint *); | ||
| 1201 | #define glGetShaderiv _ptrc_glGetShaderiv | ||
| 1202 | extern GLint (CODEGEN_FUNCPTR *_ptrc_glGetUniformLocation)(GLuint, const GLchar *); | ||
| 1203 | #define glGetUniformLocation _ptrc_glGetUniformLocation | ||
| 1204 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetUniformfv)(GLuint, GLint, GLfloat *); | ||
| 1205 | #define glGetUniformfv _ptrc_glGetUniformfv | ||
| 1206 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetUniformiv)(GLuint, GLint, GLint *); | ||
| 1207 | #define glGetUniformiv _ptrc_glGetUniformiv | ||
| 1208 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribPointerv)(GLuint, GLenum, GLvoid **); | ||
| 1209 | #define glGetVertexAttribPointerv _ptrc_glGetVertexAttribPointerv | ||
| 1210 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribdv)(GLuint, GLenum, GLdouble *); | ||
| 1211 | #define glGetVertexAttribdv _ptrc_glGetVertexAttribdv | ||
| 1212 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribfv)(GLuint, GLenum, GLfloat *); | ||
| 1213 | #define glGetVertexAttribfv _ptrc_glGetVertexAttribfv | ||
| 1214 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribiv)(GLuint, GLenum, GLint *); | ||
| 1215 | #define glGetVertexAttribiv _ptrc_glGetVertexAttribiv | ||
| 1216 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsProgram)(GLuint); | ||
| 1217 | #define glIsProgram _ptrc_glIsProgram | ||
| 1218 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsShader)(GLuint); | ||
| 1219 | #define glIsShader _ptrc_glIsShader | ||
| 1220 | extern void (CODEGEN_FUNCPTR *_ptrc_glLinkProgram)(GLuint); | ||
| 1221 | #define glLinkProgram _ptrc_glLinkProgram | ||
| 1222 | extern void (CODEGEN_FUNCPTR *_ptrc_glShaderSource)(GLuint, GLsizei, const GLchar *const*, const GLint *); | ||
| 1223 | #define glShaderSource _ptrc_glShaderSource | ||
| 1224 | extern void (CODEGEN_FUNCPTR *_ptrc_glStencilFuncSeparate)(GLenum, GLenum, GLint, GLuint); | ||
| 1225 | #define glStencilFuncSeparate _ptrc_glStencilFuncSeparate | ||
| 1226 | extern void (CODEGEN_FUNCPTR *_ptrc_glStencilMaskSeparate)(GLenum, GLuint); | ||
| 1227 | #define glStencilMaskSeparate _ptrc_glStencilMaskSeparate | ||
| 1228 | extern void (CODEGEN_FUNCPTR *_ptrc_glStencilOpSeparate)(GLenum, GLenum, GLenum, GLenum); | ||
| 1229 | #define glStencilOpSeparate _ptrc_glStencilOpSeparate | ||
| 1230 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1f)(GLint, GLfloat); | ||
| 1231 | #define glUniform1f _ptrc_glUniform1f | ||
| 1232 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1fv)(GLint, GLsizei, const GLfloat *); | ||
| 1233 | #define glUniform1fv _ptrc_glUniform1fv | ||
| 1234 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1i)(GLint, GLint); | ||
| 1235 | #define glUniform1i _ptrc_glUniform1i | ||
| 1236 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1iv)(GLint, GLsizei, const GLint *); | ||
| 1237 | #define glUniform1iv _ptrc_glUniform1iv | ||
| 1238 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform2f)(GLint, GLfloat, GLfloat); | ||
| 1239 | #define glUniform2f _ptrc_glUniform2f | ||
| 1240 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform2fv)(GLint, GLsizei, const GLfloat *); | ||
| 1241 | #define glUniform2fv _ptrc_glUniform2fv | ||
| 1242 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform2i)(GLint, GLint, GLint); | ||
| 1243 | #define glUniform2i _ptrc_glUniform2i | ||
| 1244 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform2iv)(GLint, GLsizei, const GLint *); | ||
| 1245 | #define glUniform2iv _ptrc_glUniform2iv | ||
| 1246 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform3f)(GLint, GLfloat, GLfloat, GLfloat); | ||
| 1247 | #define glUniform3f _ptrc_glUniform3f | ||
| 1248 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform3fv)(GLint, GLsizei, const GLfloat *); | ||
| 1249 | #define glUniform3fv _ptrc_glUniform3fv | ||
| 1250 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform3i)(GLint, GLint, GLint, GLint); | ||
| 1251 | #define glUniform3i _ptrc_glUniform3i | ||
| 1252 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform3iv)(GLint, GLsizei, const GLint *); | ||
| 1253 | #define glUniform3iv _ptrc_glUniform3iv | ||
| 1254 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1255 | #define glUniform4f _ptrc_glUniform4f | ||
| 1256 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform4fv)(GLint, GLsizei, const GLfloat *); | ||
| 1257 | #define glUniform4fv _ptrc_glUniform4fv | ||
| 1258 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform4i)(GLint, GLint, GLint, GLint, GLint); | ||
| 1259 | #define glUniform4i _ptrc_glUniform4i | ||
| 1260 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform4iv)(GLint, GLsizei, const GLint *); | ||
| 1261 | #define glUniform4iv _ptrc_glUniform4iv | ||
| 1262 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1263 | #define glUniformMatrix2fv _ptrc_glUniformMatrix2fv | ||
| 1264 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1265 | #define glUniformMatrix3fv _ptrc_glUniformMatrix3fv | ||
| 1266 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1267 | #define glUniformMatrix4fv _ptrc_glUniformMatrix4fv | ||
| 1268 | extern void (CODEGEN_FUNCPTR *_ptrc_glUseProgram)(GLuint); | ||
| 1269 | #define glUseProgram _ptrc_glUseProgram | ||
| 1270 | extern void (CODEGEN_FUNCPTR *_ptrc_glValidateProgram)(GLuint); | ||
| 1271 | #define glValidateProgram _ptrc_glValidateProgram | ||
| 1272 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1d)(GLuint, GLdouble); | ||
| 1273 | #define glVertexAttrib1d _ptrc_glVertexAttrib1d | ||
| 1274 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dv)(GLuint, const GLdouble *); | ||
| 1275 | #define glVertexAttrib1dv _ptrc_glVertexAttrib1dv | ||
| 1276 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1f)(GLuint, GLfloat); | ||
| 1277 | #define glVertexAttrib1f _ptrc_glVertexAttrib1f | ||
| 1278 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fv)(GLuint, const GLfloat *); | ||
| 1279 | #define glVertexAttrib1fv _ptrc_glVertexAttrib1fv | ||
| 1280 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1s)(GLuint, GLshort); | ||
| 1281 | #define glVertexAttrib1s _ptrc_glVertexAttrib1s | ||
| 1282 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1sv)(GLuint, const GLshort *); | ||
| 1283 | #define glVertexAttrib1sv _ptrc_glVertexAttrib1sv | ||
| 1284 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2d)(GLuint, GLdouble, GLdouble); | ||
| 1285 | #define glVertexAttrib2d _ptrc_glVertexAttrib2d | ||
| 1286 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dv)(GLuint, const GLdouble *); | ||
| 1287 | #define glVertexAttrib2dv _ptrc_glVertexAttrib2dv | ||
| 1288 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2f)(GLuint, GLfloat, GLfloat); | ||
| 1289 | #define glVertexAttrib2f _ptrc_glVertexAttrib2f | ||
| 1290 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fv)(GLuint, const GLfloat *); | ||
| 1291 | #define glVertexAttrib2fv _ptrc_glVertexAttrib2fv | ||
| 1292 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2s)(GLuint, GLshort, GLshort); | ||
| 1293 | #define glVertexAttrib2s _ptrc_glVertexAttrib2s | ||
| 1294 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2sv)(GLuint, const GLshort *); | ||
| 1295 | #define glVertexAttrib2sv _ptrc_glVertexAttrib2sv | ||
| 1296 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3d)(GLuint, GLdouble, GLdouble, GLdouble); | ||
| 1297 | #define glVertexAttrib3d _ptrc_glVertexAttrib3d | ||
| 1298 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dv)(GLuint, const GLdouble *); | ||
| 1299 | #define glVertexAttrib3dv _ptrc_glVertexAttrib3dv | ||
| 1300 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3f)(GLuint, GLfloat, GLfloat, GLfloat); | ||
| 1301 | #define glVertexAttrib3f _ptrc_glVertexAttrib3f | ||
| 1302 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fv)(GLuint, const GLfloat *); | ||
| 1303 | #define glVertexAttrib3fv _ptrc_glVertexAttrib3fv | ||
| 1304 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3s)(GLuint, GLshort, GLshort, GLshort); | ||
| 1305 | #define glVertexAttrib3s _ptrc_glVertexAttrib3s | ||
| 1306 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3sv)(GLuint, const GLshort *); | ||
| 1307 | #define glVertexAttrib3sv _ptrc_glVertexAttrib3sv | ||
| 1308 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nbv)(GLuint, const GLbyte *); | ||
| 1309 | #define glVertexAttrib4Nbv _ptrc_glVertexAttrib4Nbv | ||
| 1310 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Niv)(GLuint, const GLint *); | ||
| 1311 | #define glVertexAttrib4Niv _ptrc_glVertexAttrib4Niv | ||
| 1312 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nsv)(GLuint, const GLshort *); | ||
| 1313 | #define glVertexAttrib4Nsv _ptrc_glVertexAttrib4Nsv | ||
| 1314 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nub)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); | ||
| 1315 | #define glVertexAttrib4Nub _ptrc_glVertexAttrib4Nub | ||
| 1316 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nubv)(GLuint, const GLubyte *); | ||
| 1317 | #define glVertexAttrib4Nubv _ptrc_glVertexAttrib4Nubv | ||
| 1318 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nuiv)(GLuint, const GLuint *); | ||
| 1319 | #define glVertexAttrib4Nuiv _ptrc_glVertexAttrib4Nuiv | ||
| 1320 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nusv)(GLuint, const GLushort *); | ||
| 1321 | #define glVertexAttrib4Nusv _ptrc_glVertexAttrib4Nusv | ||
| 1322 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4bv)(GLuint, const GLbyte *); | ||
| 1323 | #define glVertexAttrib4bv _ptrc_glVertexAttrib4bv | ||
| 1324 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4d)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); | ||
| 1325 | #define glVertexAttrib4d _ptrc_glVertexAttrib4d | ||
| 1326 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dv)(GLuint, const GLdouble *); | ||
| 1327 | #define glVertexAttrib4dv _ptrc_glVertexAttrib4dv | ||
| 1328 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4f)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); | ||
| 1329 | #define glVertexAttrib4f _ptrc_glVertexAttrib4f | ||
| 1330 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fv)(GLuint, const GLfloat *); | ||
| 1331 | #define glVertexAttrib4fv _ptrc_glVertexAttrib4fv | ||
| 1332 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4iv)(GLuint, const GLint *); | ||
| 1333 | #define glVertexAttrib4iv _ptrc_glVertexAttrib4iv | ||
| 1334 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4s)(GLuint, GLshort, GLshort, GLshort, GLshort); | ||
| 1335 | #define glVertexAttrib4s _ptrc_glVertexAttrib4s | ||
| 1336 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4sv)(GLuint, const GLshort *); | ||
| 1337 | #define glVertexAttrib4sv _ptrc_glVertexAttrib4sv | ||
| 1338 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ubv)(GLuint, const GLubyte *); | ||
| 1339 | #define glVertexAttrib4ubv _ptrc_glVertexAttrib4ubv | ||
| 1340 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4uiv)(GLuint, const GLuint *); | ||
| 1341 | #define glVertexAttrib4uiv _ptrc_glVertexAttrib4uiv | ||
| 1342 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4usv)(GLuint, const GLushort *); | ||
| 1343 | #define glVertexAttrib4usv _ptrc_glVertexAttrib4usv | ||
| 1344 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); | ||
| 1345 | #define glVertexAttribPointer _ptrc_glVertexAttribPointer | ||
| 1346 | |||
| 1347 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1348 | #define glUniformMatrix2x3fv _ptrc_glUniformMatrix2x3fv | ||
| 1349 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1350 | #define glUniformMatrix2x4fv _ptrc_glUniformMatrix2x4fv | ||
| 1351 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1352 | #define glUniformMatrix3x2fv _ptrc_glUniformMatrix3x2fv | ||
| 1353 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1354 | #define glUniformMatrix3x4fv _ptrc_glUniformMatrix3x4fv | ||
| 1355 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1356 | #define glUniformMatrix4x2fv _ptrc_glUniformMatrix4x2fv | ||
| 1357 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); | ||
| 1358 | #define glUniformMatrix4x3fv _ptrc_glUniformMatrix4x3fv | ||
| 1359 | |||
| 1360 | extern void (CODEGEN_FUNCPTR *_ptrc_glBeginConditionalRender)(GLuint, GLenum); | ||
| 1361 | #define glBeginConditionalRender _ptrc_glBeginConditionalRender | ||
| 1362 | extern void (CODEGEN_FUNCPTR *_ptrc_glBeginTransformFeedback)(GLenum); | ||
| 1363 | #define glBeginTransformFeedback _ptrc_glBeginTransformFeedback | ||
| 1364 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindBufferBase)(GLenum, GLuint, GLuint); | ||
| 1365 | #define glBindBufferBase _ptrc_glBindBufferBase | ||
| 1366 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindBufferRange)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); | ||
| 1367 | #define glBindBufferRange _ptrc_glBindBufferRange | ||
| 1368 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindFragDataLocation)(GLuint, GLuint, const GLchar *); | ||
| 1369 | #define glBindFragDataLocation _ptrc_glBindFragDataLocation | ||
| 1370 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindFramebuffer)(GLenum, GLuint); | ||
| 1371 | #define glBindFramebuffer _ptrc_glBindFramebuffer | ||
| 1372 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindRenderbuffer)(GLenum, GLuint); | ||
| 1373 | #define glBindRenderbuffer _ptrc_glBindRenderbuffer | ||
| 1374 | extern void (CODEGEN_FUNCPTR *_ptrc_glBindVertexArray)(GLuint); | ||
| 1375 | #define glBindVertexArray _ptrc_glBindVertexArray | ||
| 1376 | extern void (CODEGEN_FUNCPTR *_ptrc_glBlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); | ||
| 1377 | #define glBlitFramebuffer _ptrc_glBlitFramebuffer | ||
| 1378 | extern GLenum (CODEGEN_FUNCPTR *_ptrc_glCheckFramebufferStatus)(GLenum); | ||
| 1379 | #define glCheckFramebufferStatus _ptrc_glCheckFramebufferStatus | ||
| 1380 | extern void (CODEGEN_FUNCPTR *_ptrc_glClampColor)(GLenum, GLenum); | ||
| 1381 | #define glClampColor _ptrc_glClampColor | ||
| 1382 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearBufferfi)(GLenum, GLint, GLfloat, GLint); | ||
| 1383 | #define glClearBufferfi _ptrc_glClearBufferfi | ||
| 1384 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearBufferfv)(GLenum, GLint, const GLfloat *); | ||
| 1385 | #define glClearBufferfv _ptrc_glClearBufferfv | ||
| 1386 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearBufferiv)(GLenum, GLint, const GLint *); | ||
| 1387 | #define glClearBufferiv _ptrc_glClearBufferiv | ||
| 1388 | extern void (CODEGEN_FUNCPTR *_ptrc_glClearBufferuiv)(GLenum, GLint, const GLuint *); | ||
| 1389 | #define glClearBufferuiv _ptrc_glClearBufferuiv | ||
| 1390 | extern void (CODEGEN_FUNCPTR *_ptrc_glColorMaski)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean); | ||
| 1391 | #define glColorMaski _ptrc_glColorMaski | ||
| 1392 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteFramebuffers)(GLsizei, const GLuint *); | ||
| 1393 | #define glDeleteFramebuffers _ptrc_glDeleteFramebuffers | ||
| 1394 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteRenderbuffers)(GLsizei, const GLuint *); | ||
| 1395 | #define glDeleteRenderbuffers _ptrc_glDeleteRenderbuffers | ||
| 1396 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteVertexArrays)(GLsizei, const GLuint *); | ||
| 1397 | #define glDeleteVertexArrays _ptrc_glDeleteVertexArrays | ||
| 1398 | extern void (CODEGEN_FUNCPTR *_ptrc_glDisablei)(GLenum, GLuint); | ||
| 1399 | #define glDisablei _ptrc_glDisablei | ||
| 1400 | extern void (CODEGEN_FUNCPTR *_ptrc_glEnablei)(GLenum, GLuint); | ||
| 1401 | #define glEnablei _ptrc_glEnablei | ||
| 1402 | extern void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRender)(); | ||
| 1403 | #define glEndConditionalRender _ptrc_glEndConditionalRender | ||
| 1404 | extern void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedback)(); | ||
| 1405 | #define glEndTransformFeedback _ptrc_glEndTransformFeedback | ||
| 1406 | extern void (CODEGEN_FUNCPTR *_ptrc_glFlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr); | ||
| 1407 | #define glFlushMappedBufferRange _ptrc_glFlushMappedBufferRange | ||
| 1408 | extern void (CODEGEN_FUNCPTR *_ptrc_glFramebufferRenderbuffer)(GLenum, GLenum, GLenum, GLuint); | ||
| 1409 | #define glFramebufferRenderbuffer _ptrc_glFramebufferRenderbuffer | ||
| 1410 | extern void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture1D)(GLenum, GLenum, GLenum, GLuint, GLint); | ||
| 1411 | #define glFramebufferTexture1D _ptrc_glFramebufferTexture1D | ||
| 1412 | extern void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint); | ||
| 1413 | #define glFramebufferTexture2D _ptrc_glFramebufferTexture2D | ||
| 1414 | extern void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture3D)(GLenum, GLenum, GLenum, GLuint, GLint, GLint); | ||
| 1415 | #define glFramebufferTexture3D _ptrc_glFramebufferTexture3D | ||
| 1416 | extern void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureLayer)(GLenum, GLenum, GLuint, GLint, GLint); | ||
| 1417 | #define glFramebufferTextureLayer _ptrc_glFramebufferTextureLayer | ||
| 1418 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenFramebuffers)(GLsizei, GLuint *); | ||
| 1419 | #define glGenFramebuffers _ptrc_glGenFramebuffers | ||
| 1420 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenRenderbuffers)(GLsizei, GLuint *); | ||
| 1421 | #define glGenRenderbuffers _ptrc_glGenRenderbuffers | ||
| 1422 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenVertexArrays)(GLsizei, GLuint *); | ||
| 1423 | #define glGenVertexArrays _ptrc_glGenVertexArrays | ||
| 1424 | extern void (CODEGEN_FUNCPTR *_ptrc_glGenerateMipmap)(GLenum); | ||
| 1425 | #define glGenerateMipmap _ptrc_glGenerateMipmap | ||
| 1426 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetBooleani_v)(GLenum, GLuint, GLboolean *); | ||
| 1427 | #define glGetBooleani_v _ptrc_glGetBooleani_v | ||
| 1428 | extern GLint (CODEGEN_FUNCPTR *_ptrc_glGetFragDataLocation)(GLuint, const GLchar *); | ||
| 1429 | #define glGetFragDataLocation _ptrc_glGetFragDataLocation | ||
| 1430 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *); | ||
| 1431 | #define glGetFramebufferAttachmentParameteriv _ptrc_glGetFramebufferAttachmentParameteriv | ||
| 1432 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetIntegeri_v)(GLenum, GLuint, GLint *); | ||
| 1433 | #define glGetIntegeri_v _ptrc_glGetIntegeri_v | ||
| 1434 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetRenderbufferParameteriv)(GLenum, GLenum, GLint *); | ||
| 1435 | #define glGetRenderbufferParameteriv _ptrc_glGetRenderbufferParameteriv | ||
| 1436 | extern const GLubyte * (CODEGEN_FUNCPTR *_ptrc_glGetStringi)(GLenum, GLuint); | ||
| 1437 | #define glGetStringi _ptrc_glGetStringi | ||
| 1438 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIiv)(GLenum, GLenum, GLint *); | ||
| 1439 | #define glGetTexParameterIiv _ptrc_glGetTexParameterIiv | ||
| 1440 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIuiv)(GLenum, GLenum, GLuint *); | ||
| 1441 | #define glGetTexParameterIuiv _ptrc_glGetTexParameterIuiv | ||
| 1442 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetTransformFeedbackVarying)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); | ||
| 1443 | #define glGetTransformFeedbackVarying _ptrc_glGetTransformFeedbackVarying | ||
| 1444 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetUniformuiv)(GLuint, GLint, GLuint *); | ||
| 1445 | #define glGetUniformuiv _ptrc_glGetUniformuiv | ||
| 1446 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIiv)(GLuint, GLenum, GLint *); | ||
| 1447 | #define glGetVertexAttribIiv _ptrc_glGetVertexAttribIiv | ||
| 1448 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIuiv)(GLuint, GLenum, GLuint *); | ||
| 1449 | #define glGetVertexAttribIuiv _ptrc_glGetVertexAttribIuiv | ||
| 1450 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabledi)(GLenum, GLuint); | ||
| 1451 | #define glIsEnabledi _ptrc_glIsEnabledi | ||
| 1452 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsFramebuffer)(GLuint); | ||
| 1453 | #define glIsFramebuffer _ptrc_glIsFramebuffer | ||
| 1454 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsRenderbuffer)(GLuint); | ||
| 1455 | #define glIsRenderbuffer _ptrc_glIsRenderbuffer | ||
| 1456 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsVertexArray)(GLuint); | ||
| 1457 | #define glIsVertexArray _ptrc_glIsVertexArray | ||
| 1458 | extern void * (CODEGEN_FUNCPTR *_ptrc_glMapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield); | ||
| 1459 | #define glMapBufferRange _ptrc_glMapBufferRange | ||
| 1460 | extern void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorage)(GLenum, GLenum, GLsizei, GLsizei); | ||
| 1461 | #define glRenderbufferStorage _ptrc_glRenderbufferStorage | ||
| 1462 | extern void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); | ||
| 1463 | #define glRenderbufferStorageMultisample _ptrc_glRenderbufferStorageMultisample | ||
| 1464 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIiv)(GLenum, GLenum, const GLint *); | ||
| 1465 | #define glTexParameterIiv _ptrc_glTexParameterIiv | ||
| 1466 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIuiv)(GLenum, GLenum, const GLuint *); | ||
| 1467 | #define glTexParameterIuiv _ptrc_glTexParameterIuiv | ||
| 1468 | extern void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackVaryings)(GLuint, GLsizei, const GLchar *const*, GLenum); | ||
| 1469 | #define glTransformFeedbackVaryings _ptrc_glTransformFeedbackVaryings | ||
| 1470 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1ui)(GLint, GLuint); | ||
| 1471 | #define glUniform1ui _ptrc_glUniform1ui | ||
| 1472 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform1uiv)(GLint, GLsizei, const GLuint *); | ||
| 1473 | #define glUniform1uiv _ptrc_glUniform1uiv | ||
| 1474 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform2ui)(GLint, GLuint, GLuint); | ||
| 1475 | #define glUniform2ui _ptrc_glUniform2ui | ||
| 1476 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform2uiv)(GLint, GLsizei, const GLuint *); | ||
| 1477 | #define glUniform2uiv _ptrc_glUniform2uiv | ||
| 1478 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform3ui)(GLint, GLuint, GLuint, GLuint); | ||
| 1479 | #define glUniform3ui _ptrc_glUniform3ui | ||
| 1480 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform3uiv)(GLint, GLsizei, const GLuint *); | ||
| 1481 | #define glUniform3uiv _ptrc_glUniform3uiv | ||
| 1482 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform4ui)(GLint, GLuint, GLuint, GLuint, GLuint); | ||
| 1483 | #define glUniform4ui _ptrc_glUniform4ui | ||
| 1484 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniform4uiv)(GLint, GLsizei, const GLuint *); | ||
| 1485 | #define glUniform4uiv _ptrc_glUniform4uiv | ||
| 1486 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1i)(GLuint, GLint); | ||
| 1487 | #define glVertexAttribI1i _ptrc_glVertexAttribI1i | ||
| 1488 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1iv)(GLuint, const GLint *); | ||
| 1489 | #define glVertexAttribI1iv _ptrc_glVertexAttribI1iv | ||
| 1490 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1ui)(GLuint, GLuint); | ||
| 1491 | #define glVertexAttribI1ui _ptrc_glVertexAttribI1ui | ||
| 1492 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1uiv)(GLuint, const GLuint *); | ||
| 1493 | #define glVertexAttribI1uiv _ptrc_glVertexAttribI1uiv | ||
| 1494 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2i)(GLuint, GLint, GLint); | ||
| 1495 | #define glVertexAttribI2i _ptrc_glVertexAttribI2i | ||
| 1496 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2iv)(GLuint, const GLint *); | ||
| 1497 | #define glVertexAttribI2iv _ptrc_glVertexAttribI2iv | ||
| 1498 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2ui)(GLuint, GLuint, GLuint); | ||
| 1499 | #define glVertexAttribI2ui _ptrc_glVertexAttribI2ui | ||
| 1500 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2uiv)(GLuint, const GLuint *); | ||
| 1501 | #define glVertexAttribI2uiv _ptrc_glVertexAttribI2uiv | ||
| 1502 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3i)(GLuint, GLint, GLint, GLint); | ||
| 1503 | #define glVertexAttribI3i _ptrc_glVertexAttribI3i | ||
| 1504 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3iv)(GLuint, const GLint *); | ||
| 1505 | #define glVertexAttribI3iv _ptrc_glVertexAttribI3iv | ||
| 1506 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3ui)(GLuint, GLuint, GLuint, GLuint); | ||
| 1507 | #define glVertexAttribI3ui _ptrc_glVertexAttribI3ui | ||
| 1508 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3uiv)(GLuint, const GLuint *); | ||
| 1509 | #define glVertexAttribI3uiv _ptrc_glVertexAttribI3uiv | ||
| 1510 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4bv)(GLuint, const GLbyte *); | ||
| 1511 | #define glVertexAttribI4bv _ptrc_glVertexAttribI4bv | ||
| 1512 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4i)(GLuint, GLint, GLint, GLint, GLint); | ||
| 1513 | #define glVertexAttribI4i _ptrc_glVertexAttribI4i | ||
| 1514 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4iv)(GLuint, const GLint *); | ||
| 1515 | #define glVertexAttribI4iv _ptrc_glVertexAttribI4iv | ||
| 1516 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4sv)(GLuint, const GLshort *); | ||
| 1517 | #define glVertexAttribI4sv _ptrc_glVertexAttribI4sv | ||
| 1518 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ubv)(GLuint, const GLubyte *); | ||
| 1519 | #define glVertexAttribI4ubv _ptrc_glVertexAttribI4ubv | ||
| 1520 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ui)(GLuint, GLuint, GLuint, GLuint, GLuint); | ||
| 1521 | #define glVertexAttribI4ui _ptrc_glVertexAttribI4ui | ||
| 1522 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4uiv)(GLuint, const GLuint *); | ||
| 1523 | #define glVertexAttribI4uiv _ptrc_glVertexAttribI4uiv | ||
| 1524 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4usv)(GLuint, const GLushort *); | ||
| 1525 | #define glVertexAttribI4usv _ptrc_glVertexAttribI4usv | ||
| 1526 | extern void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribIPointer)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); | ||
| 1527 | #define glVertexAttribIPointer _ptrc_glVertexAttribIPointer | ||
| 1528 | |||
| 1529 | extern void (CODEGEN_FUNCPTR *_ptrc_glCopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); | ||
| 1530 | #define glCopyBufferSubData _ptrc_glCopyBufferSubData | ||
| 1531 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysInstanced)(GLenum, GLint, GLsizei, GLsizei); | ||
| 1532 | #define glDrawArraysInstanced _ptrc_glDrawArraysInstanced | ||
| 1533 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstanced)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); | ||
| 1534 | #define glDrawElementsInstanced _ptrc_glDrawElementsInstanced | ||
| 1535 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformBlockName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *); | ||
| 1536 | #define glGetActiveUniformBlockName _ptrc_glGetActiveUniformBlockName | ||
| 1537 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformBlockiv)(GLuint, GLuint, GLenum, GLint *); | ||
| 1538 | #define glGetActiveUniformBlockiv _ptrc_glGetActiveUniformBlockiv | ||
| 1539 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *); | ||
| 1540 | #define glGetActiveUniformName _ptrc_glGetActiveUniformName | ||
| 1541 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformsiv)(GLuint, GLsizei, const GLuint *, GLenum, GLint *); | ||
| 1542 | #define glGetActiveUniformsiv _ptrc_glGetActiveUniformsiv | ||
| 1543 | extern GLuint (CODEGEN_FUNCPTR *_ptrc_glGetUniformBlockIndex)(GLuint, const GLchar *); | ||
| 1544 | #define glGetUniformBlockIndex _ptrc_glGetUniformBlockIndex | ||
| 1545 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetUniformIndices)(GLuint, GLsizei, const GLchar *const*, GLuint *); | ||
| 1546 | #define glGetUniformIndices _ptrc_glGetUniformIndices | ||
| 1547 | extern void (CODEGEN_FUNCPTR *_ptrc_glPrimitiveRestartIndex)(GLuint); | ||
| 1548 | #define glPrimitiveRestartIndex _ptrc_glPrimitiveRestartIndex | ||
| 1549 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexBuffer)(GLenum, GLenum, GLuint); | ||
| 1550 | #define glTexBuffer _ptrc_glTexBuffer | ||
| 1551 | extern void (CODEGEN_FUNCPTR *_ptrc_glUniformBlockBinding)(GLuint, GLuint, GLuint); | ||
| 1552 | #define glUniformBlockBinding _ptrc_glUniformBlockBinding | ||
| 1553 | |||
| 1554 | extern GLenum (CODEGEN_FUNCPTR *_ptrc_glClientWaitSync)(GLsync, GLbitfield, GLuint64); | ||
| 1555 | #define glClientWaitSync _ptrc_glClientWaitSync | ||
| 1556 | extern void (CODEGEN_FUNCPTR *_ptrc_glDeleteSync)(GLsync); | ||
| 1557 | #define glDeleteSync _ptrc_glDeleteSync | ||
| 1558 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint); | ||
| 1559 | #define glDrawElementsBaseVertex _ptrc_glDrawElementsBaseVertex | ||
| 1560 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint); | ||
| 1561 | #define glDrawElementsInstancedBaseVertex _ptrc_glDrawElementsInstancedBaseVertex | ||
| 1562 | extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint); | ||
| 1563 | #define glDrawRangeElementsBaseVertex _ptrc_glDrawRangeElementsBaseVertex | ||
| 1564 | extern GLsync (CODEGEN_FUNCPTR *_ptrc_glFenceSync)(GLenum, GLbitfield); | ||
| 1565 | #define glFenceSync _ptrc_glFenceSync | ||
| 1566 | extern void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture)(GLenum, GLenum, GLuint, GLint); | ||
| 1567 | #define glFramebufferTexture _ptrc_glFramebufferTexture | ||
| 1568 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameteri64v)(GLenum, GLenum, GLint64 *); | ||
| 1569 | #define glGetBufferParameteri64v _ptrc_glGetBufferParameteri64v | ||
| 1570 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetInteger64i_v)(GLenum, GLuint, GLint64 *); | ||
| 1571 | #define glGetInteger64i_v _ptrc_glGetInteger64i_v | ||
| 1572 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetInteger64v)(GLenum, GLint64 *); | ||
| 1573 | #define glGetInteger64v _ptrc_glGetInteger64v | ||
| 1574 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetMultisamplefv)(GLenum, GLuint, GLfloat *); | ||
| 1575 | #define glGetMultisamplefv _ptrc_glGetMultisamplefv | ||
| 1576 | extern void (CODEGEN_FUNCPTR *_ptrc_glGetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *); | ||
| 1577 | #define glGetSynciv _ptrc_glGetSynciv | ||
| 1578 | extern GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsSync)(GLsync); | ||
| 1579 | #define glIsSync _ptrc_glIsSync | ||
| 1580 | extern void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, const GLint *); | ||
| 1581 | #define glMultiDrawElementsBaseVertex _ptrc_glMultiDrawElementsBaseVertex | ||
| 1582 | extern void (CODEGEN_FUNCPTR *_ptrc_glProvokingVertex)(GLenum); | ||
| 1583 | #define glProvokingVertex _ptrc_glProvokingVertex | ||
| 1584 | extern void (CODEGEN_FUNCPTR *_ptrc_glSampleMaski)(GLuint, GLbitfield); | ||
| 1585 | #define glSampleMaski _ptrc_glSampleMaski | ||
| 1586 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage2DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean); | ||
| 1587 | #define glTexImage2DMultisample _ptrc_glTexImage2DMultisample | ||
| 1588 | extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean); | ||
| 1589 | #define glTexImage3DMultisample _ptrc_glTexImage3DMultisample | ||
| 1590 | extern void (CODEGEN_FUNCPTR *_ptrc_glWaitSync)(GLsync, GLbitfield, GLuint64); | ||
| 1591 | #define glWaitSync _ptrc_glWaitSync | ||
| 1592 | |||
| 1593 | enum ogl_LoadStatus | ||
| 1594 | { | ||
| 1595 | ogl_LOAD_FAILED = 0, | ||
| 1596 | ogl_LOAD_SUCCEEDED = 1, | ||
| 1597 | }; | ||
| 1598 | |||
| 1599 | int ogl_LoadFunctions(); | ||
| 1600 | |||
| 1601 | int ogl_GetMinorVersion(); | ||
| 1602 | int ogl_GetMajorVersion(); | ||
| 1603 | int ogl_IsVersionGEQ(int majorVersion, int minorVersion); | ||
| 1604 | |||
| 1605 | #ifdef __cplusplus | ||
| 1606 | } | ||
| 1607 | #endif /*__cplusplus*/ | ||
| 1608 | |||
| 1609 | #endif //POINTER_C_GENERATED_HEADER_OPENGL_H | ||
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d29049508..80e773728 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -5,6 +5,8 @@ | |||
| 5 | #include <cstring> | 5 | #include <cstring> |
| 6 | #include <memory> | 6 | #include <memory> |
| 7 | 7 | ||
| 8 | #include <glad/glad.h> | ||
| 9 | |||
| 8 | #include "common/color.h" | 10 | #include "common/color.h" |
| 9 | #include "common/math_util.h" | 11 | #include "common/math_util.h" |
| 10 | #include "common/microprofile.h" | 12 | #include "common/microprofile.h" |
| @@ -21,8 +23,6 @@ | |||
| 21 | #include "video_core/renderer_opengl/gl_shader_util.h" | 23 | #include "video_core/renderer_opengl/gl_shader_util.h" |
| 22 | #include "video_core/renderer_opengl/pica_to_gl.h" | 24 | #include "video_core/renderer_opengl/pica_to_gl.h" |
| 23 | 25 | ||
| 24 | #include "generated/gl_3_2_core.h" | ||
| 25 | |||
| 26 | static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) { | 26 | static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) { |
| 27 | return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace && | 27 | return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace && |
| 28 | stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace && | 28 | stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace && |
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index 82173d59a..68fc1e6d3 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h | |||
| @@ -6,9 +6,10 @@ | |||
| 6 | 6 | ||
| 7 | #include <utility> | 7 | #include <utility> |
| 8 | 8 | ||
| 9 | #include <glad/glad.h> | ||
| 10 | |||
| 9 | #include "common/common_types.h" | 11 | #include "common/common_types.h" |
| 10 | 12 | ||
| 11 | #include "video_core/renderer_opengl/generated/gl_3_2_core.h" | ||
| 12 | #include "video_core/renderer_opengl/gl_shader_util.h" | 13 | #include "video_core/renderer_opengl/gl_shader_util.h" |
| 13 | #include "video_core/renderer_opengl/gl_state.h" | 14 | #include "video_core/renderer_opengl/gl_state.h" |
| 14 | 15 | ||
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 9b93a8a0c..c9d7cc380 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h | |||
| @@ -4,7 +4,7 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include "generated/gl_3_2_core.h" | 7 | #include <glad/glad.h> |
| 8 | 8 | ||
| 9 | namespace ShaderUtil { | 9 | namespace ShaderUtil { |
| 10 | 10 | ||
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 81e7e0877..43aa29a81 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h | |||
| @@ -4,7 +4,7 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include "generated/gl_3_2_core.h" | 7 | #include <glad/glad.h> |
| 8 | 8 | ||
| 9 | class OpenGLState { | 9 | class OpenGLState { |
| 10 | public: | 10 | public: |
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h index 12806fad5..6344f467f 100644 --- a/src/video_core/renderer_opengl/pica_to_gl.h +++ b/src/video_core/renderer_opengl/pica_to_gl.h | |||
| @@ -4,12 +4,12 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <glad/glad.h> | ||
| 8 | |||
| 7 | #include "common/common_types.h" | 9 | #include "common/common_types.h" |
| 8 | 10 | ||
| 9 | #include "video_core/pica.h" | 11 | #include "video_core/pica.h" |
| 10 | 12 | ||
| 11 | #include "generated/gl_3_2_core.h" | ||
| 12 | |||
| 13 | namespace PicaToGL { | 13 | namespace PicaToGL { |
| 14 | 14 | ||
| 15 | inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) { | 15 | inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) { |
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 79a940ff6..067d072ae 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp | |||
| @@ -373,8 +373,8 @@ void RendererOpenGL::SetWindow(EmuWindow* window) { | |||
| 373 | void RendererOpenGL::Init() { | 373 | void RendererOpenGL::Init() { |
| 374 | render_window->MakeCurrent(); | 374 | render_window->MakeCurrent(); |
| 375 | 375 | ||
| 376 | int err = ogl_LoadFunctions(); | 376 | // TODO: Make frontends initialize this, so they can use gladLoadGLLoader with their own loaders |
| 377 | if (ogl_LOAD_SUCCEEDED != err) { | 377 | if (!gladLoadGL()) { |
| 378 | LOG_CRITICAL(Render_OpenGL, "Failed to initialize GL functions! Exiting..."); | 378 | LOG_CRITICAL(Render_OpenGL, "Failed to initialize GL functions! Exiting..."); |
| 379 | exit(-1); | 379 | exit(-1); |
| 380 | } | 380 | } |
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 2ec2e14ca..4b023dc98 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h | |||
| @@ -6,7 +6,7 @@ | |||
| 6 | 6 | ||
| 7 | #include <array> | 7 | #include <array> |
| 8 | 8 | ||
| 9 | #include "generated/gl_3_2_core.h" | 9 | #include <glad/glad.h> |
| 10 | 10 | ||
| 11 | #include "common/math_util.h" | 11 | #include "common/math_util.h" |
| 12 | 12 | ||