diff options
| -rw-r--r-- | src/video_core/host_shaders/convert_d32f_to_abgr8.frag | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag index b7012a61d..6072cbd1b 100644 --- a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag +++ b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag | |||
| @@ -10,5 +10,5 @@ layout(location = 0) out vec4 color; | |||
| 10 | void main() { | 10 | void main() { |
| 11 | ivec2 coord = ivec2(gl_FragCoord.xy); | 11 | ivec2 coord = ivec2(gl_FragCoord.xy); |
| 12 | float depth = textureLod(depth_tex, coord, 0).r; | 12 | float depth = textureLod(depth_tex, coord, 0).r; |
| 13 | color = vec4(vec3(depth), 1.0); // Convert depth to grayscale color | 13 | color = vec4(depth, depth*depth, sqrt(depth), 1.0); // Convert depth to color |
| 14 | } | 14 | } |