diff options
| -rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.cpp | 233 |
1 files changed, 125 insertions, 108 deletions
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 416e4d168..d928bbb37 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp | |||
| @@ -518,14 +518,15 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) | |||
| 518 | { | 518 | { |
| 519 | // Draw joysticks | 519 | // Draw joysticks |
| 520 | using namespace Settings::NativeAnalog; | 520 | using namespace Settings::NativeAnalog; |
| 521 | DrawJoystick(p, center + QPointF(-65, -65) + (axis_values[LStick].value * 7), 1.62f, | 521 | const auto& l_stick = axis_values[LStick]; |
| 522 | button_values[Settings::NativeButton::LStick]); | 522 | const auto l_button = button_values[Settings::NativeButton::LStick]; |
| 523 | DrawJoystick(p, center + QPointF(65, 12) + (axis_values[RStick].value * 7), 1.62f, | 523 | const auto& r_stick = axis_values[RStick]; |
| 524 | button_values[Settings::NativeButton::RStick]); | 524 | const auto r_button = button_values[Settings::NativeButton::RStick]; |
| 525 | DrawRawJoystick(p, center + QPointF(-180, 90), axis_values[LStick].raw_value, | 525 | |
| 526 | axis_values[LStick].properties); | 526 | DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button); |
| 527 | DrawRawJoystick(p, center + QPointF(180, 90), axis_values[RStick].raw_value, | 527 | DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button); |
| 528 | axis_values[RStick].properties); | 528 | DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties); |
| 529 | DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties); | ||
| 529 | } | 530 | } |
| 530 | 531 | ||
| 531 | using namespace Settings::NativeButton; | 532 | using namespace Settings::NativeButton; |
| @@ -604,14 +605,15 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen | |||
| 604 | { | 605 | { |
| 605 | // Draw joysticks | 606 | // Draw joysticks |
| 606 | using namespace Settings::NativeAnalog; | 607 | using namespace Settings::NativeAnalog; |
| 607 | DrawJoystick(p, center + QPointF(-171, -41) + (axis_values[LStick].value * 4), 1.0f, | 608 | const auto& l_stick = axis_values[LStick]; |
| 608 | button_values[Settings::NativeButton::LStick]); | 609 | const auto l_button = button_values[Settings::NativeButton::LStick]; |
| 609 | DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f, | 610 | const auto& r_stick = axis_values[RStick]; |
| 610 | button_values[Settings::NativeButton::RStick]); | 611 | const auto r_button = button_values[Settings::NativeButton::RStick]; |
| 611 | DrawRawJoystick(p, center + QPointF(-50, 0), axis_values[LStick].raw_value, | 612 | |
| 612 | axis_values[LStick].properties); | 613 | DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button); |
| 613 | DrawRawJoystick(p, center + QPointF(50, 0), axis_values[RStick].raw_value, | 614 | DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button); |
| 614 | axis_values[RStick].properties); | 615 | DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties); |
| 616 | DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties); | ||
| 615 | } | 617 | } |
| 616 | 618 | ||
| 617 | using namespace Settings::NativeButton; | 619 | using namespace Settings::NativeButton; |
| @@ -1458,15 +1460,18 @@ void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) { | |||
| 1458 | constexpr int radius1 = 32; | 1460 | constexpr int radius1 = 32; |
| 1459 | 1461 | ||
| 1460 | for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) { | 1462 | for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) { |
| 1461 | qleft_handle[point] = | 1463 | const float left_x = pro_left_handle[point * 2 + 0]; |
| 1462 | center + QPointF(pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]); | 1464 | const float left_y = pro_left_handle[point * 2 + 1]; |
| 1463 | qright_handle[point] = | 1465 | |
| 1464 | center + QPointF(-pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]); | 1466 | qleft_handle[point] = center + QPointF(left_x, left_y); |
| 1467 | qright_handle[point] = center + QPointF(-left_x, left_y); | ||
| 1465 | } | 1468 | } |
| 1466 | for (std::size_t point = 0; point < pro_body.size() / 2; ++point) { | 1469 | for (std::size_t point = 0; point < pro_body.size() / 2; ++point) { |
| 1467 | qbody[point] = center + QPointF(pro_body[point * 2], pro_body[point * 2 + 1]); | 1470 | const float body_x = pro_body[point * 2 + 0]; |
| 1468 | qbody[pro_body.size() - 1 - point] = | 1471 | const float body_y = pro_body[point * 2 + 1]; |
| 1469 | center + QPointF(-pro_body[point * 2], pro_body[point * 2 + 1]); | 1472 | |
| 1473 | qbody[point] = center + QPointF(body_x, body_y); | ||
| 1474 | qbody[pro_body.size() - 1 - point] = center + QPointF(-body_x, body_y); | ||
| 1470 | } | 1475 | } |
| 1471 | 1476 | ||
| 1472 | // Draw left handle body | 1477 | // Draw left handle body |
| @@ -1497,21 +1502,25 @@ void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) { | |||
| 1497 | constexpr float angle = 2 * 3.1415f / 8; | 1502 | constexpr float angle = 2 * 3.1415f / 8; |
| 1498 | 1503 | ||
| 1499 | for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) { | 1504 | for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) { |
| 1500 | qleft_handle[point] = | 1505 | const float body_x = gc_left_body[point * 2 + 0]; |
| 1501 | center + QPointF(gc_left_body[point * 2], gc_left_body[point * 2 + 1]); | 1506 | const float body_y = gc_left_body[point * 2 + 1]; |
| 1502 | qright_handle[point] = | 1507 | |
| 1503 | center + QPointF(-gc_left_body[point * 2], gc_left_body[point * 2 + 1]); | 1508 | qleft_handle[point] = center + QPointF(body_x, body_y); |
| 1509 | qright_handle[point] = center + QPointF(-body_x, body_y); | ||
| 1504 | } | 1510 | } |
| 1505 | for (std::size_t point = 0; point < gc_body.size() / 2; ++point) { | 1511 | for (std::size_t point = 0; point < gc_body.size() / 2; ++point) { |
| 1506 | qbody[point] = center + QPointF(gc_body[point * 2], gc_body[point * 2 + 1]); | 1512 | const float body_x = gc_body[point * 2 + 0]; |
| 1507 | qbody[gc_body.size() - 1 - point] = | 1513 | const float body_y = gc_body[point * 2 + 1]; |
| 1508 | center + QPointF(-gc_body[point * 2], gc_body[point * 2 + 1]); | 1514 | |
| 1515 | qbody[point] = center + QPointF(body_x, body_y); | ||
| 1516 | qbody[gc_body.size() - 1 - point] = center + QPointF(-body_x, body_y); | ||
| 1509 | } | 1517 | } |
| 1510 | for (std::size_t point = 0; point < 8; ++point) { | 1518 | for (std::size_t point = 0; point < 8; ++point) { |
| 1511 | left_hex[point] = | 1519 | const float point_cos = std::cos(point * angle); |
| 1512 | center + QPointF(34 * std::cos(point * angle) - 111, 34 * std::sin(point * angle) - 44); | 1520 | const float point_sin = std::sin(point * angle); |
| 1513 | right_hex[point] = | 1521 | |
| 1514 | center + QPointF(26 * std::cos(point * angle) + 61, 26 * std::sin(point * angle) + 37); | 1522 | left_hex[point] = center + QPointF(34 * point_cos - 111, 34 * point_sin - 44); |
| 1523 | right_hex[point] = center + QPointF(26 * point_cos + 61, 26 * point_sin + 37); | ||
| 1515 | } | 1524 | } |
| 1516 | 1525 | ||
| 1517 | // Draw body | 1526 | // Draw body |
| @@ -1632,32 +1641,36 @@ void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) { | |||
| 1632 | constexpr float offset = 209.3f; | 1641 | constexpr float offset = 209.3f; |
| 1633 | 1642 | ||
| 1634 | for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { | 1643 | for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) { |
| 1635 | left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset, | 1644 | const float body_x = left_joycon_body[point * 2 + 0]; |
| 1636 | left_joycon_body[point * 2 + 1] * size - 1); | 1645 | const float body_y = left_joycon_body[point * 2 + 1]; |
| 1637 | right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset, | 1646 | |
| 1638 | left_joycon_body[point * 2 + 1] * size - 1); | 1647 | left_joycon[point] = center + QPointF(body_x * size + offset, body_y * size - 1); |
| 1648 | right_joycon[point] = center + QPointF(-body_x * size - offset, body_y * size - 1); | ||
| 1639 | } | 1649 | } |
| 1640 | for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) { | 1650 | for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) { |
| 1641 | qleft_joycon_slider[point] = | 1651 | const float slider_x = left_joycon_slider[point * 2 + 0]; |
| 1642 | center + QPointF(left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]); | 1652 | const float slider_y = left_joycon_slider[point * 2 + 1]; |
| 1643 | qright_joycon_slider[point] = | 1653 | |
| 1644 | center + QPointF(-left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]); | 1654 | qleft_joycon_slider[point] = center + QPointF(slider_x, slider_y); |
| 1655 | qright_joycon_slider[point] = center + QPointF(-slider_x, slider_y); | ||
| 1645 | } | 1656 | } |
| 1646 | for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) { | 1657 | for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) { |
| 1658 | const float top_view_x = left_joycon_topview[point * 2 + 0]; | ||
| 1659 | const float top_view_y = left_joycon_topview[point * 2 + 1]; | ||
| 1660 | |||
| 1647 | qleft_joycon_topview[point] = | 1661 | qleft_joycon_topview[point] = |
| 1648 | center + QPointF(left_joycon_topview[point * 2] * size2 - 52, | 1662 | center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52); |
| 1649 | left_joycon_topview[point * 2 + 1] * size2 - 52); | ||
| 1650 | qright_joycon_topview[point] = | 1663 | qright_joycon_topview[point] = |
| 1651 | center + QPointF(-left_joycon_topview[point * 2] * size2 + 52, | 1664 | center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52); |
| 1652 | left_joycon_topview[point * 2 + 1] * size2 - 52); | ||
| 1653 | } | 1665 | } |
| 1654 | for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) { | 1666 | for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) { |
| 1667 | const float top_view_x = left_joycon_slider_topview[point * 2 + 0]; | ||
| 1668 | const float top_view_y = left_joycon_slider_topview[point * 2 + 1]; | ||
| 1669 | |||
| 1655 | qleft_joycon_slider_topview[point] = | 1670 | qleft_joycon_slider_topview[point] = |
| 1656 | center + QPointF(left_joycon_slider_topview[point * 2] * size2 - 52, | 1671 | center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52); |
| 1657 | left_joycon_slider_topview[point * 2 + 1] * size2 - 52); | ||
| 1658 | qright_joycon_slider_topview[point] = | 1672 | qright_joycon_slider_topview[point] = |
| 1659 | center + QPointF(-left_joycon_slider_topview[point * 2] * size2 + 52, | 1673 | center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52); |
| 1660 | left_joycon_slider_topview[point * 2 + 1] * size2 - 52); | ||
| 1661 | } | 1674 | } |
| 1662 | 1675 | ||
| 1663 | // right joycon body | 1676 | // right joycon body |
| @@ -1906,18 +1919,19 @@ void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bo | |||
| 1906 | std::array<QPointF, pro_body_top.size()> qbody_top; | 1919 | std::array<QPointF, pro_body_top.size()> qbody_top; |
| 1907 | 1920 | ||
| 1908 | for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) { | 1921 | for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) { |
| 1909 | qleft_trigger[point] = | 1922 | const float trigger_x = pro_left_trigger[point * 2 + 0]; |
| 1910 | center + QPointF(pro_left_trigger[point * 2], | 1923 | const float trigger_y = pro_left_trigger[point * 2 + 1]; |
| 1911 | pro_left_trigger[point * 2 + 1] + (left_pressed ? 2 : 0)); | 1924 | |
| 1912 | qright_trigger[point] = | 1925 | qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 2 : 0)); |
| 1913 | center + QPointF(-pro_left_trigger[point * 2], | 1926 | qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 2 : 0)); |
| 1914 | pro_left_trigger[point * 2 + 1] + (right_pressed ? 2 : 0)); | ||
| 1915 | } | 1927 | } |
| 1916 | 1928 | ||
| 1917 | for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) { | 1929 | for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) { |
| 1918 | qbody_top[pro_body_top.size() - 1 - point] = | 1930 | const float top_x = pro_body_top[point * 2 + 0]; |
| 1919 | center + QPointF(-pro_body_top[point * 2], pro_body_top[point * 2 + 1]); | 1931 | const float top_y = pro_body_top[point * 2 + 1]; |
| 1920 | qbody_top[point] = center + QPointF(pro_body_top[point * 2], pro_body_top[point * 2 + 1]); | 1932 | |
| 1933 | qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-top_x, top_y); | ||
| 1934 | qbody_top[point] = center + QPointF(top_x, top_y); | ||
| 1921 | } | 1935 | } |
| 1922 | 1936 | ||
| 1923 | // Pro body detail | 1937 | // Pro body detail |
| @@ -1940,12 +1954,11 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, boo | |||
| 1940 | std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger; | 1954 | std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger; |
| 1941 | 1955 | ||
| 1942 | for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) { | 1956 | for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) { |
| 1943 | qleft_trigger[point] = | 1957 | const float trigger_x = left_gc_trigger[point * 2 + 0]; |
| 1944 | center + QPointF(left_gc_trigger[point * 2], | 1958 | const float trigger_y = left_gc_trigger[point * 2 + 1]; |
| 1945 | left_gc_trigger[point * 2 + 1] + (left_pressed ? 10 : 0)); | 1959 | |
| 1946 | qright_trigger[point] = | 1960 | qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 10 : 0)); |
| 1947 | center + QPointF(-left_gc_trigger[point * 2], | 1961 | qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 10 : 0)); |
| 1948 | left_gc_trigger[point * 2 + 1] + (right_pressed ? 10 : 0)); | ||
| 1949 | } | 1962 | } |
| 1950 | 1963 | ||
| 1951 | // Left trigger | 1964 | // Left trigger |
| @@ -1974,12 +1987,13 @@ void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF cente | |||
| 1974 | std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger; | 1987 | std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger; |
| 1975 | 1988 | ||
| 1976 | for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { | 1989 | for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { |
| 1990 | const float left_trigger_x = left_joycon_trigger[point * 2 + 0]; | ||
| 1991 | const float left_trigger_y = left_joycon_trigger[point * 2 + 1]; | ||
| 1992 | |||
| 1977 | qleft_trigger[point] = | 1993 | qleft_trigger[point] = |
| 1978 | center + QPointF(left_joycon_trigger[point * 2], | 1994 | center + QPointF(left_trigger_x, left_trigger_y + (left_pressed ? 0.5f : 0)); |
| 1979 | left_joycon_trigger[point * 2 + 1] + (left_pressed ? 0.5f : 0)); | ||
| 1980 | qright_trigger[point] = | 1995 | qright_trigger[point] = |
| 1981 | center + QPointF(-left_joycon_trigger[point * 2], | 1996 | center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed ? 0.5f : 0)); |
| 1982 | left_joycon_trigger[point * 2 + 1] + (right_pressed ? 0.5f : 0)); | ||
| 1983 | } | 1997 | } |
| 1984 | 1998 | ||
| 1985 | // Left trigger | 1999 | // Left trigger |
| @@ -1999,12 +2013,14 @@ void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, b | |||
| 1999 | constexpr float size = 1.62f; | 2013 | constexpr float size = 1.62f; |
| 2000 | constexpr float offset = 210.6f; | 2014 | constexpr float offset = 210.6f; |
| 2001 | for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { | 2015 | for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) { |
| 2002 | qleft_trigger[point] = | 2016 | const float left_trigger_x = left_joycon_trigger[point * 2 + 0]; |
| 2003 | center + QPointF(left_joycon_trigger[point * 2] * size + offset, | 2017 | const float left_trigger_y = left_joycon_trigger[point * 2 + 1]; |
| 2004 | left_joycon_trigger[point * 2 + 1] * size + (left_pressed ? 0.5f : 0)); | 2018 | |
| 2005 | qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset, | 2019 | qleft_trigger[point] = center + QPointF(left_trigger_x * size + offset, |
| 2006 | left_joycon_trigger[point * 2 + 1] * size + | 2020 | left_trigger_y * size + (left_pressed ? 0.5f : 0)); |
| 2007 | (right_pressed ? 0.5f : 0)); | 2021 | qright_trigger[point] = |
| 2022 | center + QPointF(-left_trigger_x * size - offset, | ||
| 2023 | left_trigger_y * size + (right_pressed ? 0.5f : 0)); | ||
| 2008 | } | 2024 | } |
| 2009 | 2025 | ||
| 2010 | // Left trigger | 2026 | // Left trigger |
| @@ -2024,13 +2040,16 @@ void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF ce | |||
| 2024 | constexpr float size = 0.9f; | 2040 | constexpr float size = 0.9f; |
| 2025 | 2041 | ||
| 2026 | for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { | 2042 | for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { |
| 2027 | qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2] * size - 50, | 2043 | const float top_view_x = left_joystick_L_topview[point * 2 + 0]; |
| 2028 | left_joystick_L_topview[point * 2 + 1] * size - 52); | 2044 | const float top_view_y = left_joystick_L_topview[point * 2 + 1]; |
| 2045 | |||
| 2046 | qleft_trigger[point] = center + QPointF(top_view_x * size - 50, top_view_y * size - 52); | ||
| 2029 | } | 2047 | } |
| 2030 | for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { | 2048 | for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { |
| 2031 | qright_trigger[point] = | 2049 | const float top_view_x = left_joystick_L_topview[point * 2 + 0]; |
| 2032 | center + QPointF(-left_joystick_L_topview[point * 2] * size + 50, | 2050 | const float top_view_y = left_joystick_L_topview[point * 2 + 1]; |
| 2033 | left_joystick_L_topview[point * 2 + 1] * size - 52); | 2051 | |
| 2052 | qright_trigger[point] = center + QPointF(-top_view_x * size + 50, top_view_y * size - 52); | ||
| 2034 | } | 2053 | } |
| 2035 | 2054 | ||
| 2036 | p.setPen(colors.outline); | 2055 | p.setPen(colors.outline); |
| @@ -2447,17 +2466,16 @@ void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF cen | |||
| 2447 | std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline; | 2466 | std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline; |
| 2448 | 2467 | ||
| 2449 | for (std::size_t point = 0; point < arrow_points - 1; ++point) { | 2468 | for (std::size_t point = 0; point < arrow_points - 1; ++point) { |
| 2450 | arrow_button_outline[point] = center + QPointF(up_arrow_button[point * 2] * size, | 2469 | const float up_arrow_x = up_arrow_button[point * 2 + 0]; |
| 2451 | up_arrow_button[point * 2 + 1] * size); | 2470 | const float up_arrow_y = up_arrow_button[point * 2 + 1]; |
| 2471 | |||
| 2472 | arrow_button_outline[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size); | ||
| 2452 | arrow_button_outline[(arrow_points - 1) * 2 - point - 1] = | 2473 | arrow_button_outline[(arrow_points - 1) * 2 - point - 1] = |
| 2453 | center + | 2474 | center + QPointF(up_arrow_y * size, up_arrow_x * size); |
| 2454 | QPointF(up_arrow_button[point * 2 + 1] * size, up_arrow_button[point * 2] * size); | ||
| 2455 | arrow_button_outline[(arrow_points - 1) * 2 + point] = | 2475 | arrow_button_outline[(arrow_points - 1) * 2 + point] = |
| 2456 | center + | 2476 | center + QPointF(-up_arrow_x * size, -up_arrow_y * size); |
| 2457 | QPointF(-up_arrow_button[point * 2] * size, -up_arrow_button[point * 2 + 1] * size); | ||
| 2458 | arrow_button_outline[(arrow_points - 1) * 4 - point - 1] = | 2477 | arrow_button_outline[(arrow_points - 1) * 4 - point - 1] = |
| 2459 | center + | 2478 | center + QPointF(-up_arrow_y * size, -up_arrow_x * size); |
| 2460 | QPointF(-up_arrow_button[point * 2 + 1] * size, -up_arrow_button[point * 2] * size); | ||
| 2461 | } | 2479 | } |
| 2462 | // Draw arrow button outline | 2480 | // Draw arrow button outline |
| 2463 | p.setPen(colors.outline); | 2481 | p.setPen(colors.outline); |
| @@ -2471,22 +2489,21 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, | |||
| 2471 | QPoint offset; | 2489 | QPoint offset; |
| 2472 | 2490 | ||
| 2473 | for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) { | 2491 | for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) { |
| 2492 | const float up_arrow_x = up_arrow_button[point * 2 + 0]; | ||
| 2493 | const float up_arrow_y = up_arrow_button[point * 2 + 1]; | ||
| 2494 | |||
| 2474 | switch (direction) { | 2495 | switch (direction) { |
| 2475 | case Direction::Up: | 2496 | case Direction::Up: |
| 2476 | arrow_button[point] = center + QPointF(up_arrow_button[point * 2] * size, | 2497 | arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size); |
| 2477 | up_arrow_button[point * 2 + 1] * size); | ||
| 2478 | break; | 2498 | break; |
| 2479 | case Direction::Left: | 2499 | case Direction::Left: |
| 2480 | arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size, | 2500 | arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); |
| 2481 | up_arrow_button[point * 2] * size); | ||
| 2482 | break; | 2501 | break; |
| 2483 | case Direction::Right: | 2502 | case Direction::Right: |
| 2484 | arrow_button[point] = center + QPointF(-up_arrow_button[point * 2 + 1] * size, | 2503 | arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size); |
| 2485 | up_arrow_button[point * 2] * size); | ||
| 2486 | break; | 2504 | break; |
| 2487 | case Direction::Down: | 2505 | case Direction::Down: |
| 2488 | arrow_button[point] = center + QPointF(up_arrow_button[point * 2] * size, | 2506 | arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); |
| 2489 | -up_arrow_button[point * 2 + 1] * size); | ||
| 2490 | break; | 2507 | break; |
| 2491 | case Direction::None: | 2508 | case Direction::None: |
| 2492 | break; | 2509 | break; |
| @@ -2528,14 +2545,15 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, | |||
| 2528 | QPoint offset; | 2545 | QPoint offset; |
| 2529 | 2546 | ||
| 2530 | for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) { | 2547 | for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) { |
| 2548 | const float trigger_button_x = trigger_button[point * 2 + 0]; | ||
| 2549 | const float trigger_button_y = trigger_button[point * 2 + 1]; | ||
| 2550 | |||
| 2531 | switch (direction) { | 2551 | switch (direction) { |
| 2532 | case Direction::Left: | 2552 | case Direction::Left: |
| 2533 | qtrigger_button[point] = | 2553 | qtrigger_button[point] = center + QPointF(-trigger_button_x, trigger_button_y); |
| 2534 | center + QPointF(-trigger_button[point * 2], trigger_button[point * 2 + 1]); | ||
| 2535 | break; | 2554 | break; |
| 2536 | case Direction::Right: | 2555 | case Direction::Right: |
| 2537 | qtrigger_button[point] = | 2556 | qtrigger_button[point] = center + QPointF(trigger_button_x, trigger_button_y); |
| 2538 | center + QPointF(trigger_button[point * 2], trigger_button[point * 2 + 1]); | ||
| 2539 | break; | 2557 | break; |
| 2540 | case Direction::Up: | 2558 | case Direction::Up: |
| 2541 | case Direction::Down: | 2559 | case Direction::Down: |
| @@ -2658,22 +2676,21 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di | |||
| 2658 | std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol; | 2676 | std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol; |
| 2659 | 2677 | ||
| 2660 | for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) { | 2678 | for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) { |
| 2679 | const float up_arrow_x = up_arrow_symbol[point * 2 + 0]; | ||
| 2680 | const float up_arrow_y = up_arrow_symbol[point * 2 + 1]; | ||
| 2681 | |||
| 2661 | switch (direction) { | 2682 | switch (direction) { |
| 2662 | case Direction::Up: | 2683 | case Direction::Up: |
| 2663 | arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size, | 2684 | arrow_symbol[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size); |
| 2664 | up_arrow_symbol[point * 2 + 1] * size); | ||
| 2665 | break; | 2685 | break; |
| 2666 | case Direction::Left: | 2686 | case Direction::Left: |
| 2667 | arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2 + 1] * size, | 2687 | arrow_symbol[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); |
| 2668 | up_arrow_symbol[point * 2] * size); | ||
| 2669 | break; | 2688 | break; |
| 2670 | case Direction::Right: | 2689 | case Direction::Right: |
| 2671 | arrow_symbol[point] = center + QPointF(-up_arrow_symbol[point * 2 + 1] * size, | 2690 | arrow_symbol[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size); |
| 2672 | up_arrow_symbol[point * 2] * size); | ||
| 2673 | break; | 2691 | break; |
| 2674 | case Direction::Down: | 2692 | case Direction::Down: |
| 2675 | arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size, | 2693 | arrow_symbol[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); |
| 2676 | -up_arrow_symbol[point * 2 + 1] * size); | ||
| 2677 | break; | 2694 | break; |
| 2678 | case Direction::None: | 2695 | case Direction::None: |
| 2679 | break; | 2696 | break; |