diff options
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 12 | ||||
| -rw-r--r-- | src/core/hid/motion_input.cpp | 14 | ||||
| -rw-r--r-- | src/core/hid/motion_input.h | 6 | ||||
| -rw-r--r-- | src/input_common/drivers/mouse.cpp | 94 | ||||
| -rw-r--r-- | src/input_common/drivers/mouse.h | 5 | ||||
| -rw-r--r-- | src/input_common/input_mapping.cpp | 10 |
6 files changed, 115 insertions, 26 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 6d5a3dead..a29c9a6f8 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp | |||
| @@ -363,7 +363,17 @@ void EmulatedController::ReloadInput() { | |||
| 363 | SetMotion(callback, index); | 363 | SetMotion(callback, index); |
| 364 | }, | 364 | }, |
| 365 | }); | 365 | }); |
| 366 | motion_devices[index]->ForceUpdate(); | 366 | |
| 367 | // Restore motion state | ||
| 368 | auto& emulated_motion = controller.motion_values[index].emulated; | ||
| 369 | auto& motion = controller.motion_state[index]; | ||
| 370 | emulated_motion.ResetRotations(); | ||
| 371 | emulated_motion.ResetQuaternion(); | ||
| 372 | motion.accel = emulated_motion.GetAcceleration(); | ||
| 373 | motion.gyro = emulated_motion.GetGyroscope(); | ||
| 374 | motion.rotation = emulated_motion.GetRotations(); | ||
| 375 | motion.orientation = emulated_motion.GetOrientation(); | ||
| 376 | motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity); | ||
| 367 | } | 377 | } |
| 368 | 378 | ||
| 369 | for (std::size_t index = 0; index < camera_devices.size(); ++index) { | 379 | for (std::size_t index = 0; index < camera_devices.size(); ++index) { |
diff --git a/src/core/hid/motion_input.cpp b/src/core/hid/motion_input.cpp index eef6edf4b..0dd66c1cc 100644 --- a/src/core/hid/motion_input.cpp +++ b/src/core/hid/motion_input.cpp | |||
| @@ -10,6 +10,8 @@ MotionInput::MotionInput() { | |||
| 10 | // Initialize PID constants with default values | 10 | // Initialize PID constants with default values |
| 11 | SetPID(0.3f, 0.005f, 0.0f); | 11 | SetPID(0.3f, 0.005f, 0.0f); |
| 12 | SetGyroThreshold(ThresholdStandard); | 12 | SetGyroThreshold(ThresholdStandard); |
| 13 | ResetQuaternion(); | ||
| 14 | ResetRotations(); | ||
| 13 | } | 15 | } |
| 14 | 16 | ||
| 15 | void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) { | 17 | void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) { |
| @@ -20,11 +22,19 @@ void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) { | |||
| 20 | 22 | ||
| 21 | void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) { | 23 | void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) { |
| 22 | accel = acceleration; | 24 | accel = acceleration; |
| 25 | |||
| 26 | accel.x = std::clamp(accel.x, -AccelMaxValue, AccelMaxValue); | ||
| 27 | accel.y = std::clamp(accel.y, -AccelMaxValue, AccelMaxValue); | ||
| 28 | accel.z = std::clamp(accel.z, -AccelMaxValue, AccelMaxValue); | ||
| 23 | } | 29 | } |
| 24 | 30 | ||
| 25 | void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) { | 31 | void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) { |
| 26 | gyro = gyroscope - gyro_bias; | 32 | gyro = gyroscope - gyro_bias; |
| 27 | 33 | ||
| 34 | gyro.x = std::clamp(gyro.x, -GyroMaxValue, GyroMaxValue); | ||
| 35 | gyro.y = std::clamp(gyro.y, -GyroMaxValue, GyroMaxValue); | ||
| 36 | gyro.z = std::clamp(gyro.z, -GyroMaxValue, GyroMaxValue); | ||
| 37 | |||
| 28 | // Auto adjust drift to minimize drift | 38 | // Auto adjust drift to minimize drift |
| 29 | if (!IsMoving(IsAtRestRelaxed)) { | 39 | if (!IsMoving(IsAtRestRelaxed)) { |
| 30 | gyro_bias = (gyro_bias * 0.9999f) + (gyroscope * 0.0001f); | 40 | gyro_bias = (gyro_bias * 0.9999f) + (gyroscope * 0.0001f); |
| @@ -61,6 +71,10 @@ void MotionInput::ResetRotations() { | |||
| 61 | rotations = {}; | 71 | rotations = {}; |
| 62 | } | 72 | } |
| 63 | 73 | ||
| 74 | void MotionInput::ResetQuaternion() { | ||
| 75 | quat = {{0.0f, 0.0f, -1.0f}, 0.0f}; | ||
| 76 | } | ||
| 77 | |||
| 64 | bool MotionInput::IsMoving(f32 sensitivity) const { | 78 | bool MotionInput::IsMoving(f32 sensitivity) const { |
| 65 | return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f; | 79 | return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f; |
| 66 | } | 80 | } |
diff --git a/src/core/hid/motion_input.h b/src/core/hid/motion_input.h index 9180bb9aa..e2c1bbf95 100644 --- a/src/core/hid/motion_input.h +++ b/src/core/hid/motion_input.h | |||
| @@ -20,6 +20,9 @@ public: | |||
| 20 | static constexpr float IsAtRestStandard = 0.01f; | 20 | static constexpr float IsAtRestStandard = 0.01f; |
| 21 | static constexpr float IsAtRestThight = 0.005f; | 21 | static constexpr float IsAtRestThight = 0.005f; |
| 22 | 22 | ||
| 23 | static constexpr float GyroMaxValue = 5.0f; | ||
| 24 | static constexpr float AccelMaxValue = 7.0f; | ||
| 25 | |||
| 23 | explicit MotionInput(); | 26 | explicit MotionInput(); |
| 24 | 27 | ||
| 25 | MotionInput(const MotionInput&) = default; | 28 | MotionInput(const MotionInput&) = default; |
| @@ -40,6 +43,7 @@ public: | |||
| 40 | 43 | ||
| 41 | void EnableReset(bool reset); | 44 | void EnableReset(bool reset); |
| 42 | void ResetRotations(); | 45 | void ResetRotations(); |
| 46 | void ResetQuaternion(); | ||
| 43 | 47 | ||
| 44 | void UpdateRotation(u64 elapsed_time); | 48 | void UpdateRotation(u64 elapsed_time); |
| 45 | void UpdateOrientation(u64 elapsed_time); | 49 | void UpdateOrientation(u64 elapsed_time); |
| @@ -69,7 +73,7 @@ private: | |||
| 69 | Common::Vec3f derivative_error; | 73 | Common::Vec3f derivative_error; |
| 70 | 74 | ||
| 71 | // Quaternion containing the device orientation | 75 | // Quaternion containing the device orientation |
| 72 | Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f}; | 76 | Common::Quaternion<f32> quat; |
| 73 | 77 | ||
| 74 | // Number of full rotations in each axis | 78 | // Number of full rotations in each axis |
| 75 | Common::Vec3f rotations; | 79 | Common::Vec3f rotations; |
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index da50e0a24..8b7f9aee9 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp | |||
| @@ -10,17 +10,25 @@ | |||
| 10 | #include "input_common/drivers/mouse.h" | 10 | #include "input_common/drivers/mouse.h" |
| 11 | 11 | ||
| 12 | namespace InputCommon { | 12 | namespace InputCommon { |
| 13 | constexpr int update_time = 10; | ||
| 14 | constexpr float default_stick_sensitivity = 0.022f; | ||
| 15 | constexpr float default_motion_sensitivity = 0.008f; | ||
| 13 | constexpr int mouse_axis_x = 0; | 16 | constexpr int mouse_axis_x = 0; |
| 14 | constexpr int mouse_axis_y = 1; | 17 | constexpr int mouse_axis_y = 1; |
| 15 | constexpr int wheel_axis_x = 2; | 18 | constexpr int wheel_axis_x = 2; |
| 16 | constexpr int wheel_axis_y = 3; | 19 | constexpr int wheel_axis_y = 3; |
| 17 | constexpr int motion_wheel_y = 4; | ||
| 18 | constexpr PadIdentifier identifier = { | 20 | constexpr PadIdentifier identifier = { |
| 19 | .guid = Common::UUID{}, | 21 | .guid = Common::UUID{}, |
| 20 | .port = 0, | 22 | .port = 0, |
| 21 | .pad = 0, | 23 | .pad = 0, |
| 22 | }; | 24 | }; |
| 23 | 25 | ||
| 26 | constexpr PadIdentifier motion_identifier = { | ||
| 27 | .guid = Common::UUID{}, | ||
| 28 | .port = 0, | ||
| 29 | .pad = 1, | ||
| 30 | }; | ||
| 31 | |||
| 24 | constexpr PadIdentifier real_mouse_identifier = { | 32 | constexpr PadIdentifier real_mouse_identifier = { |
| 25 | .guid = Common::UUID{}, | 33 | .guid = Common::UUID{}, |
| 26 | .port = 1, | 34 | .port = 1, |
| @@ -37,47 +45,87 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) | |||
| 37 | PreSetController(identifier); | 45 | PreSetController(identifier); |
| 38 | PreSetController(real_mouse_identifier); | 46 | PreSetController(real_mouse_identifier); |
| 39 | PreSetController(touch_identifier); | 47 | PreSetController(touch_identifier); |
| 48 | PreSetController(motion_identifier); | ||
| 40 | 49 | ||
| 41 | // Initialize all mouse axis | 50 | // Initialize all mouse axis |
| 42 | PreSetAxis(identifier, mouse_axis_x); | 51 | PreSetAxis(identifier, mouse_axis_x); |
| 43 | PreSetAxis(identifier, mouse_axis_y); | 52 | PreSetAxis(identifier, mouse_axis_y); |
| 44 | PreSetAxis(identifier, wheel_axis_x); | 53 | PreSetAxis(identifier, wheel_axis_x); |
| 45 | PreSetAxis(identifier, wheel_axis_y); | 54 | PreSetAxis(identifier, wheel_axis_y); |
| 46 | PreSetAxis(identifier, motion_wheel_y); | ||
| 47 | PreSetAxis(real_mouse_identifier, mouse_axis_x); | 55 | PreSetAxis(real_mouse_identifier, mouse_axis_x); |
| 48 | PreSetAxis(real_mouse_identifier, mouse_axis_y); | 56 | PreSetAxis(real_mouse_identifier, mouse_axis_y); |
| 49 | PreSetAxis(touch_identifier, mouse_axis_x); | 57 | PreSetAxis(touch_identifier, mouse_axis_x); |
| 50 | PreSetAxis(touch_identifier, mouse_axis_y); | 58 | PreSetAxis(touch_identifier, mouse_axis_y); |
| 59 | |||
| 60 | // Initialize variables | ||
| 61 | mouse_origin = {}; | ||
| 62 | last_mouse_position = {}; | ||
| 63 | wheel_position = {}; | ||
| 64 | last_mouse_change = {}; | ||
| 65 | last_motion_change = {}; | ||
| 66 | |||
| 51 | update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); }); | 67 | update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); }); |
| 52 | } | 68 | } |
| 53 | 69 | ||
| 54 | void Mouse::UpdateThread(std::stop_token stop_token) { | 70 | void Mouse::UpdateThread(std::stop_token stop_token) { |
| 55 | Common::SetCurrentThreadName("Mouse"); | 71 | Common::SetCurrentThreadName("Mouse"); |
| 56 | constexpr int update_time = 10; | ||
| 57 | while (!stop_token.stop_requested()) { | ||
| 58 | if (Settings::values.mouse_panning) { | ||
| 59 | // Slow movement by 4% | ||
| 60 | last_mouse_change *= 0.96f; | ||
| 61 | const float sensitivity = | ||
| 62 | Settings::values.mouse_panning_sensitivity.GetValue() * 0.022f; | ||
| 63 | SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity); | ||
| 64 | SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity); | ||
| 65 | } | ||
| 66 | 72 | ||
| 67 | SetAxis(identifier, motion_wheel_y, 0.0f); | 73 | while (!stop_token.stop_requested()) { |
| 74 | UpdateStickInput(); | ||
| 75 | UpdateMotionInput(); | ||
| 68 | 76 | ||
| 69 | if (mouse_panning_timout++ > 20) { | 77 | if (mouse_panning_timeout++ > 20) { |
| 70 | StopPanning(); | 78 | StopPanning(); |
| 71 | } | 79 | } |
| 72 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); | 80 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); |
| 73 | } | 81 | } |
| 74 | } | 82 | } |
| 75 | 83 | ||
| 84 | void Mouse::UpdateStickInput() { | ||
| 85 | if (!Settings::values.mouse_panning) { | ||
| 86 | return; | ||
| 87 | } | ||
| 88 | |||
| 89 | const float sensitivity = | ||
| 90 | Settings::values.mouse_panning_sensitivity.GetValue() * default_stick_sensitivity; | ||
| 91 | |||
| 92 | // Slow movement by 4% | ||
| 93 | last_mouse_change *= 0.96f; | ||
| 94 | SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity); | ||
| 95 | SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity); | ||
| 96 | } | ||
| 97 | |||
| 98 | void Mouse::UpdateMotionInput() { | ||
| 99 | const float sensitivity = | ||
| 100 | Settings::values.mouse_panning_sensitivity.GetValue() * default_motion_sensitivity; | ||
| 101 | |||
| 102 | // Slow movement by 7% | ||
| 103 | if (Settings::values.mouse_panning) { | ||
| 104 | last_motion_change *= 0.93f; | ||
| 105 | } else { | ||
| 106 | last_motion_change.z *= 0.93f; | ||
| 107 | } | ||
| 108 | |||
| 109 | const BasicMotion motion_data{ | ||
| 110 | .gyro_x = last_motion_change.x * sensitivity, | ||
| 111 | .gyro_y = last_motion_change.y * sensitivity, | ||
| 112 | .gyro_z = last_motion_change.z * sensitivity, | ||
| 113 | .accel_x = 0, | ||
| 114 | .accel_y = 0, | ||
| 115 | .accel_z = 0, | ||
| 116 | .delta_timestamp = update_time * 1000, | ||
| 117 | }; | ||
| 118 | |||
| 119 | SetMotion(motion_identifier, 0, motion_data); | ||
| 120 | } | ||
| 121 | |||
| 76 | void Mouse::Move(int x, int y, int center_x, int center_y) { | 122 | void Mouse::Move(int x, int y, int center_x, int center_y) { |
| 77 | if (Settings::values.mouse_panning) { | 123 | if (Settings::values.mouse_panning) { |
| 124 | mouse_panning_timeout = 0; | ||
| 125 | |||
| 78 | auto mouse_change = | 126 | auto mouse_change = |
| 79 | (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); | 127 | (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); |
| 80 | mouse_panning_timout = 0; | 128 | Common::Vec3<float> motion_change{-mouse_change.y, -mouse_change.x, last_motion_change.z}; |
| 81 | 129 | ||
| 82 | const auto move_distance = mouse_change.Length(); | 130 | const auto move_distance = mouse_change.Length(); |
| 83 | if (move_distance == 0) { | 131 | if (move_distance == 0) { |
| @@ -93,6 +141,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) { | |||
| 93 | 141 | ||
| 94 | // Average mouse movements | 142 | // Average mouse movements |
| 95 | last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f); | 143 | last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f); |
| 144 | last_motion_change = (last_motion_change * 0.69f) + (motion_change * 0.31f); | ||
| 96 | 145 | ||
| 97 | const auto last_move_distance = last_mouse_change.Length(); | 146 | const auto last_move_distance = last_mouse_change.Length(); |
| 98 | 147 | ||
| @@ -116,6 +165,12 @@ void Mouse::Move(int x, int y, int center_x, int center_y) { | |||
| 116 | const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f; | 165 | const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f; |
| 117 | SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity); | 166 | SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity); |
| 118 | SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity); | 167 | SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity); |
| 168 | |||
| 169 | last_motion_change = { | ||
| 170 | static_cast<float>(-mouse_move.y) / 50.0f, | ||
| 171 | static_cast<float>(-mouse_move.x) / 50.0f, | ||
| 172 | last_motion_change.z, | ||
| 173 | }; | ||
| 119 | } | 174 | } |
| 120 | } | 175 | } |
| 121 | 176 | ||
| @@ -157,15 +212,19 @@ void Mouse::ReleaseButton(MouseButton button) { | |||
| 157 | SetAxis(identifier, mouse_axis_x, 0); | 212 | SetAxis(identifier, mouse_axis_x, 0); |
| 158 | SetAxis(identifier, mouse_axis_y, 0); | 213 | SetAxis(identifier, mouse_axis_y, 0); |
| 159 | } | 214 | } |
| 215 | |||
| 216 | last_motion_change.x = 0; | ||
| 217 | last_motion_change.y = 0; | ||
| 218 | |||
| 160 | button_pressed = false; | 219 | button_pressed = false; |
| 161 | } | 220 | } |
| 162 | 221 | ||
| 163 | void Mouse::MouseWheelChange(int x, int y) { | 222 | void Mouse::MouseWheelChange(int x, int y) { |
| 164 | wheel_position.x += x; | 223 | wheel_position.x += x; |
| 165 | wheel_position.y += y; | 224 | wheel_position.y += y; |
| 225 | last_motion_change.z += static_cast<f32>(y) / 100.0f; | ||
| 166 | SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x)); | 226 | SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x)); |
| 167 | SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y)); | 227 | SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y)); |
| 168 | SetAxis(identifier, motion_wheel_y, static_cast<f32>(y) / 100.0f); | ||
| 169 | } | 228 | } |
| 170 | 229 | ||
| 171 | void Mouse::ReleaseAllButtons() { | 230 | void Mouse::ReleaseAllButtons() { |
| @@ -234,6 +293,9 @@ Common::Input::ButtonNames Mouse::GetUIName(const Common::ParamPackage& params) | |||
| 234 | if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) { | 293 | if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) { |
| 235 | return Common::Input::ButtonNames::Engine; | 294 | return Common::Input::ButtonNames::Engine; |
| 236 | } | 295 | } |
| 296 | if (params.Has("motion")) { | ||
| 297 | return Common::Input::ButtonNames::Engine; | ||
| 298 | } | ||
| 237 | 299 | ||
| 238 | return Common::Input::ButtonNames::Invalid; | 300 | return Common::Input::ButtonNames::Invalid; |
| 239 | } | 301 | } |
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index f3b65bdd1..b872c7a0f 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h | |||
| @@ -96,6 +96,8 @@ public: | |||
| 96 | 96 | ||
| 97 | private: | 97 | private: |
| 98 | void UpdateThread(std::stop_token stop_token); | 98 | void UpdateThread(std::stop_token stop_token); |
| 99 | void UpdateStickInput(); | ||
| 100 | void UpdateMotionInput(); | ||
| 99 | void StopPanning(); | 101 | void StopPanning(); |
| 100 | 102 | ||
| 101 | Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const; | 103 | Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const; |
| @@ -103,9 +105,10 @@ private: | |||
| 103 | Common::Vec2<int> mouse_origin; | 105 | Common::Vec2<int> mouse_origin; |
| 104 | Common::Vec2<int> last_mouse_position; | 106 | Common::Vec2<int> last_mouse_position; |
| 105 | Common::Vec2<float> last_mouse_change; | 107 | Common::Vec2<float> last_mouse_change; |
| 108 | Common::Vec3<float> last_motion_change; | ||
| 106 | Common::Vec2<int> wheel_position; | 109 | Common::Vec2<int> wheel_position; |
| 107 | bool button_pressed; | 110 | bool button_pressed; |
| 108 | int mouse_panning_timout{}; | 111 | int mouse_panning_timeout{}; |
| 109 | std::jthread update_thread; | 112 | std::jthread update_thread; |
| 110 | }; | 113 | }; |
| 111 | 114 | ||
diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp index 6990a86b9..2ff480ff9 100644 --- a/src/input_common/input_mapping.cpp +++ b/src/input_common/input_mapping.cpp | |||
| @@ -142,14 +142,10 @@ void MappingFactory::RegisterMotion(const MappingData& data) { | |||
| 142 | new_input.Set("port", static_cast<int>(data.pad.port)); | 142 | new_input.Set("port", static_cast<int>(data.pad.port)); |
| 143 | new_input.Set("pad", static_cast<int>(data.pad.pad)); | 143 | new_input.Set("pad", static_cast<int>(data.pad.pad)); |
| 144 | 144 | ||
| 145 | // If engine is mouse map the mouse position as 3 axis motion | 145 | // If engine is mouse map it automatically to mouse motion |
| 146 | if (data.engine == "mouse") { | 146 | if (data.engine == "mouse") { |
| 147 | new_input.Set("axis_x", 1); | 147 | new_input.Set("motion", 0); |
| 148 | new_input.Set("invert_x", "-"); | 148 | new_input.Set("pad", 1); |
| 149 | new_input.Set("axis_y", 0); | ||
| 150 | new_input.Set("axis_z", 4); | ||
| 151 | new_input.Set("range", 1.0f); | ||
| 152 | new_input.Set("deadzone", 0.0f); | ||
| 153 | input_queue.Push(new_input); | 149 | input_queue.Push(new_input); |
| 154 | return; | 150 | return; |
| 155 | } | 151 | } |