summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp14
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h4
2 files changed, 8 insertions, 10 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
index 1139a22bd..aab506109 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp
@@ -75,22 +75,20 @@ void EmitFPFma64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b, Sca
75 ctx.LongAdd("MAD.F64 {}.x,{},{},{};", inst, a, b, c); 75 ctx.LongAdd("MAD.F64 {}.x,{},{},{};", inst, a, b, c);
76} 76}
77 77
78void EmitFPMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 a, 78void EmitFPMax32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b) {
79 [[maybe_unused]] ScalarF32 b) { 79 ctx.Add("MAX.F {}.x,{},{};", inst, a, b);
80 throw NotImplementedException("GLASM instruction");
81} 80}
82 81
83void EmitFPMax64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) { 82void EmitFPMax64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) {
84 ctx.LongAdd("MAX.F64 {},{},{};", inst, a, b); 83 ctx.LongAdd("MAX.F64 {}.x,{},{};", inst, a, b);
85} 84}
86 85
87void EmitFPMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 a, 86void EmitFPMin32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b) {
88 [[maybe_unused]] ScalarF32 b) { 87 ctx.Add("MIN.F {}.x,{},{};", inst, a, b);
89 throw NotImplementedException("GLASM instruction");
90} 88}
91 89
92void EmitFPMin64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) { 90void EmitFPMin64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) {
93 ctx.LongAdd("MIN.F64 {},{},{};", inst, a, b); 91 ctx.LongAdd("MIN.F64 {}.x,{},{};", inst, a, b);
94} 92}
95 93
96void EmitFPMul16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, 94void EmitFPMul16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 174eaaafa..5d94f21a6 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -221,9 +221,9 @@ void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b);
221void EmitFPFma16(EmitContext& ctx, IR::Inst& inst, Register a, Register b, Register c); 221void EmitFPFma16(EmitContext& ctx, IR::Inst& inst, Register a, Register b, Register c);
222void EmitFPFma32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b, ScalarF32 c); 222void EmitFPFma32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b, ScalarF32 c);
223void EmitFPFma64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b, ScalarF64 c); 223void EmitFPFma64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b, ScalarF64 c);
224void EmitFPMax32(EmitContext& ctx, ScalarF32 a, ScalarF32 b); 224void EmitFPMax32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b);
225void EmitFPMax64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b); 225void EmitFPMax64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b);
226void EmitFPMin32(EmitContext& ctx, ScalarF32 a, ScalarF32 b); 226void EmitFPMin32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b);
227void EmitFPMin64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b); 227void EmitFPMin64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b);
228void EmitFPMul16(EmitContext& ctx, IR::Inst& inst, Register a, Register b); 228void EmitFPMul16(EmitContext& ctx, IR::Inst& inst, Register a, Register b);
229void EmitFPMul32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b); 229void EmitFPMul32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b);