summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp1
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 01e0cddb6..7dd854e0f 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -237,6 +237,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
237 .support_snorm_render_buffer = false, 237 .support_snorm_render_buffer = false,
238 .support_viewport_index_layer = device.HasVertexViewportLayer(), 238 .support_viewport_index_layer = device.HasVertexViewportLayer(),
239 .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()), 239 .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
240 .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
240 } { 241 } {
241 if (use_asynchronous_shaders) { 242 if (use_asynchronous_shaders) {
242 workers = CreateWorkers(); 243 workers = CreateWorkers();
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 4aaea0e12..013b42cf8 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -345,6 +345,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
345 .support_snorm_render_buffer = true, 345 .support_snorm_render_buffer = true,
346 .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), 346 .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
347 .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()), 347 .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
348 .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
348 }; 349 };
349 350
350 if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { 351 if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {