diff options
| -rw-r--r-- | src/core/hle/config_mem.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp index 40bae9346..30d73adac 100644 --- a/src/core/hle/config_mem.cpp +++ b/src/core/hle/config_mem.cpp | |||
| @@ -66,7 +66,6 @@ void Init() { | |||
| 66 | config_mem.unit_info = 0x1; // Bit 0 set for Retail | 66 | config_mem.unit_info = 0x1; // Bit 0 set for Retail |
| 67 | config_mem.prev_firm = 0; | 67 | config_mem.prev_firm = 0; |
| 68 | config_mem.app_mem_type = 0x2; // Default app mem type is 0 | 68 | config_mem.app_mem_type = 0x2; // Default app mem type is 0 |
| 69 | config_mem.unit_info = 0x1; // Bit 0 set for Retail | ||
| 70 | config_mem.app_mem_alloc = 0x06000000; // Set to 96MB, since some games use more than the default (64MB) | 69 | config_mem.app_mem_alloc = 0x06000000; // Set to 96MB, since some games use more than the default (64MB) |
| 71 | config_mem.base_mem_alloc = 0x01400000; // Default base memory is 20MB | 70 | config_mem.base_mem_alloc = 0x01400000; // Default base memory is 20MB |
| 72 | config_mem.sys_mem_alloc = Memory::FCRAM_SIZE - (config_mem.app_mem_alloc + config_mem.base_mem_alloc); | 71 | config_mem.sys_mem_alloc = Memory::FCRAM_SIZE - (config_mem.app_mem_alloc + config_mem.base_mem_alloc); |