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-rw-r--r--src/yuzu/configuration/configure_graphics.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index c299c0b5b..08ea41b0f 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -69,16 +69,20 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
69ConfigureGraphics::~ConfigureGraphics() = default; 69ConfigureGraphics::~ConfigureGraphics() = default;
70 70
71void ConfigureGraphics::setConfiguration() { 71void ConfigureGraphics::setConfiguration() {
72 const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
73
72 ui->resolution_factor_combobox->setCurrentIndex( 74 ui->resolution_factor_combobox->setCurrentIndex(
73 static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); 75 static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
74 ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); 76 ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
75 ui->frame_limit->setValue(Settings::values.frame_limit); 77 ui->frame_limit->setValue(Settings::values.frame_limit);
78 ui->use_compatibility_profile->setEnabled(runtime_lock);
76 ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile); 79 ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile);
80 ui->use_disk_shader_cache->setEnabled(runtime_lock);
77 ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); 81 ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
78 ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); 82 ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
79 ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn()); 83 ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
80 ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); 84 ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
81 ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); 85 ui->force_30fps_mode->setEnabled(runtime_lock);
82 ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); 86 ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
83 UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, 87 UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
84 Settings::values.bg_blue)); 88 Settings::values.bg_blue));