summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/audio_core/CMakeLists.txt8
-rw-r--r--src/audio_core/algorithm/filter.cpp79
-rw-r--r--src/audio_core/algorithm/filter.h62
-rw-r--r--src/audio_core/algorithm/interpolate.cpp71
-rw-r--r--src/audio_core/algorithm/interpolate.h43
-rw-r--r--src/audio_core/audio_renderer.cpp5
-rw-r--r--src/audio_core/audio_renderer.h2
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp4
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h1
9 files changed, 269 insertions, 6 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index ec71524a3..82e4850f7 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -1,4 +1,8 @@
1add_library(audio_core STATIC 1add_library(audio_core STATIC
2 algorithm/filter.cpp
3 algorithm/filter.h
4 algorithm/interpolate.cpp
5 algorithm/interpolate.h
2 audio_out.cpp 6 audio_out.cpp
3 audio_out.h 7 audio_out.h
4 audio_renderer.cpp 8 audio_renderer.cpp
@@ -7,12 +11,12 @@ add_library(audio_core STATIC
7 codec.cpp 11 codec.cpp
8 codec.h 12 codec.h
9 null_sink.h 13 null_sink.h
10 stream.cpp
11 stream.h
12 sink.h 14 sink.h
13 sink_details.cpp 15 sink_details.cpp
14 sink_details.h 16 sink_details.h
15 sink_stream.h 17 sink_stream.h
18 stream.cpp
19 stream.h
16 20
17 $<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h> 21 $<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
18) 22)
diff --git a/src/audio_core/algorithm/filter.cpp b/src/audio_core/algorithm/filter.cpp
new file mode 100644
index 000000000..403b8503f
--- /dev/null
+++ b/src/audio_core/algorithm/filter.cpp
@@ -0,0 +1,79 @@
1// Copyright 2018 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#define _USE_MATH_DEFINES
6
7#include <algorithm>
8#include <array>
9#include <cmath>
10#include <vector>
11#include "audio_core/algorithm/filter.h"
12#include "common/common_types.h"
13
14namespace AudioCore {
15
16Filter Filter::LowPass(double cutoff, double Q) {
17 const double w0 = 2.0 * M_PI * cutoff;
18 const double sin_w0 = std::sin(w0);
19 const double cos_w0 = std::cos(w0);
20 const double alpha = sin_w0 / (2 * Q);
21
22 const double a0 = 1 + alpha;
23 const double a1 = -2.0 * cos_w0;
24 const double a2 = 1 - alpha;
25 const double b0 = 0.5 * (1 - cos_w0);
26 const double b1 = 1.0 * (1 - cos_w0);
27 const double b2 = 0.5 * (1 - cos_w0);
28
29 return {a0, a1, a2, b0, b1, b2};
30}
31
32Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
33
34Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
35 : a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
36
37void Filter::Process(std::vector<s16>& signal) {
38 const size_t num_frames = signal.size() / 2;
39 for (size_t i = 0; i < num_frames; i++) {
40 std::rotate(in.begin(), in.end() - 1, in.end());
41 std::rotate(out.begin(), out.end() - 1, out.end());
42
43 for (size_t ch = 0; ch < channel_count; ch++) {
44 in[0][ch] = signal[i * channel_count + ch];
45
46 out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
47 a2 * out[2][ch];
48
49 signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0);
50 }
51 }
52}
53
54/// Calculates the appropriate Q for each biquad in a cascading filter.
55/// @param total_count The total number of biquads to be cascaded.
56/// @param index 0-index of the biquad to calculate the Q value for.
57static double CascadingBiquadQ(size_t total_count, size_t index) {
58 const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
59 return 1.0 / (2.0 * std::cos(pole));
60}
61
62CascadingFilter CascadingFilter::LowPass(double cutoff, size_t cascade_size) {
63 std::vector<Filter> cascade(cascade_size);
64 for (size_t i = 0; i < cascade_size; i++) {
65 cascade[i] = Filter::LowPass(cutoff, CascadingBiquadQ(cascade_size, i));
66 }
67 return CascadingFilter{std::move(cascade)};
68}
69
70CascadingFilter::CascadingFilter() = default;
71CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
72
73void CascadingFilter::Process(std::vector<s16>& signal) {
74 for (auto& filter : filters) {
75 filter.Process(signal);
76 }
77}
78
79} // namespace AudioCore
diff --git a/src/audio_core/algorithm/filter.h b/src/audio_core/algorithm/filter.h
new file mode 100644
index 000000000..a41beef98
--- /dev/null
+++ b/src/audio_core/algorithm/filter.h
@@ -0,0 +1,62 @@
1// Copyright 2018 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <array>
8#include <vector>
9#include "common/common_types.h"
10
11namespace AudioCore {
12
13/// Digital biquad filter:
14///
15/// b0 + b1 z^-1 + b2 z^-2
16/// H(z) = ------------------------
17/// a0 + a1 z^-1 + b2 z^-2
18class Filter {
19public:
20 /// Creates a low-pass filter.
21 /// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
22 /// @param Q Determines the quality factor of this filter.
23 static Filter LowPass(double cutoff, double Q = 0.7071);
24
25 /// Passthrough filter.
26 Filter();
27
28 Filter(double a0, double a1, double a2, double b0, double b1, double b2);
29
30 void Process(std::vector<s16>& signal);
31
32private:
33 static constexpr size_t channel_count = 2;
34
35 /// Coefficients are in normalized form (a0 = 1.0).
36 double a1, a2, b0, b1, b2;
37 /// Input History
38 std::array<std::array<double, channel_count>, 3> in;
39 /// Output History
40 std::array<std::array<double, channel_count>, 3> out;
41};
42
43/// Cascade filters to build up higher-order filters from lower-order ones.
44class CascadingFilter {
45public:
46 /// Creates a cascading low-pass filter.
47 /// @param cutoff Determines the cutoff frequency. A value from 0.0 to 1.0.
48 /// @param cascade_size Number of biquads in cascade.
49 static CascadingFilter LowPass(double cutoff, size_t cascade_size);
50
51 /// Passthrough.
52 CascadingFilter();
53
54 explicit CascadingFilter(std::vector<Filter> filters);
55
56 void Process(std::vector<s16>& signal);
57
58private:
59 std::vector<Filter> filters;
60};
61
62} // namespace AudioCore
diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp
new file mode 100644
index 000000000..11459821f
--- /dev/null
+++ b/src/audio_core/algorithm/interpolate.cpp
@@ -0,0 +1,71 @@
1// Copyright 2018 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#define _USE_MATH_DEFINES
6
7#include <algorithm>
8#include <cmath>
9#include <vector>
10#include "audio_core/algorithm/interpolate.h"
11#include "common/common_types.h"
12#include "common/logging/log.h"
13
14namespace AudioCore {
15
16/// The Lanczos kernel
17static double Lanczos(size_t a, double x) {
18 if (x == 0.0)
19 return 1.0;
20 const double px = M_PI * x;
21 return a * std::sin(px) * std::sin(px / a) / (px * px);
22}
23
24std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
25 if (input.size() < 2)
26 return {};
27
28 if (ratio <= 0) {
29 LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
30 ratio = 1.0;
31 }
32
33 if (ratio != state.current_ratio) {
34 const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
35 state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
36 state.current_ratio = ratio;
37 }
38 state.nyquist.Process(input);
39
40 constexpr size_t taps = InterpolationState::lanczos_taps;
41 const size_t num_frames = input.size() / 2;
42
43 std::vector<s16> output;
44 output.reserve(static_cast<size_t>(input.size() / ratio + 4));
45
46 double& pos = state.position;
47 auto& h = state.history;
48 for (size_t i = 0; i < num_frames; ++i) {
49 std::rotate(h.begin(), h.end() - 1, h.end());
50 h[0][0] = input[i * 2 + 0];
51 h[0][1] = input[i * 2 + 1];
52
53 while (pos <= 1.0) {
54 double l = 0.0;
55 double r = 0.0;
56 for (size_t j = 0; j < h.size(); j++) {
57 l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
58 r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
59 }
60 output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
61 output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
62
63 pos += ratio;
64 }
65 pos -= 1.0;
66 }
67
68 return output;
69}
70
71} // namespace AudioCore
diff --git a/src/audio_core/algorithm/interpolate.h b/src/audio_core/algorithm/interpolate.h
new file mode 100644
index 000000000..c79c2eef4
--- /dev/null
+++ b/src/audio_core/algorithm/interpolate.h
@@ -0,0 +1,43 @@
1// Copyright 2018 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <array>
8#include <vector>
9#include "audio_core/algorithm/filter.h"
10#include "common/common_types.h"
11
12namespace AudioCore {
13
14struct InterpolationState {
15 static constexpr size_t lanczos_taps = 4;
16 static constexpr size_t history_size = lanczos_taps * 2 - 1;
17
18 double current_ratio = 0.0;
19 CascadingFilter nyquist;
20 std::array<std::array<s16, 2>, history_size> history = {};
21 double position = 0;
22};
23
24/// Interpolates input signal to produce output signal.
25/// @param input The signal to interpolate.
26/// @param ratio Interpolation ratio.
27/// ratio > 1.0 results in fewer output samples.
28/// ratio < 1.0 results in more output samples.
29/// @returns Output signal.
30std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio);
31
32/// Interpolates input signal to produce output signal.
33/// @param input The signal to interpolate.
34/// @param input_rate The sample rate of input.
35/// @param output_rate The desired sample rate of the output.
36/// @returns Output signal.
37inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
38 u32 input_rate, u32 output_rate) {
39 const double ratio = static_cast<double>(input_rate) / static_cast<double>(output_rate);
40 return Interpolate(state, std::move(input), ratio);
41}
42
43} // namespace AudioCore
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 6ebed3fb0..397b107f5 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -2,6 +2,7 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "audio_core/algorithm/interpolate.h"
5#include "audio_core/audio_renderer.h" 6#include "audio_core/audio_renderer.h"
6#include "common/assert.h" 7#include "common/assert.h"
7#include "common/logging/log.h" 8#include "common/logging/log.h"
@@ -199,6 +200,8 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
199 break; 200 break;
200 } 201 }
201 202
203 samples = Interpolate(interp_state, std::move(samples), Info().sample_rate, STREAM_SAMPLE_RATE);
204
202 is_refresh_pending = false; 205 is_refresh_pending = false;
203} 206}
204 207
@@ -224,7 +227,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
224 break; 227 break;
225 } 228 }
226 229
227 samples_remaining -= samples.size(); 230 samples_remaining -= samples.size() / stream->GetNumChannels();
228 231
229 for (const auto& sample : samples) { 232 for (const auto& sample : samples) {
230 const s32 buffer_sample{buffer[offset]}; 233 const s32 buffer_sample{buffer[offset]};
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index 13c5d0adc..eba67f28e 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -8,6 +8,7 @@
8#include <memory> 8#include <memory>
9#include <vector> 9#include <vector>
10 10
11#include "audio_core/algorithm/interpolate.h"
11#include "audio_core/audio_out.h" 12#include "audio_core/audio_out.h"
12#include "audio_core/codec.h" 13#include "audio_core/codec.h"
13#include "audio_core/stream.h" 14#include "audio_core/stream.h"
@@ -194,6 +195,7 @@ private:
194 size_t wave_index{}; 195 size_t wave_index{};
195 size_t offset{}; 196 size_t offset{};
196 Codec::ADPCMState adpcm_state{}; 197 Codec::ADPCMState adpcm_state{};
198 InterpolationState interp_state{};
197 std::vector<s16> samples; 199 std::vector<s16> samples;
198 VoiceOutStatus out_status{}; 200 VoiceOutStatus out_status{};
199 VoiceInfo info{}; 201 VoiceInfo info{};
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 0996f129c..20e5200a8 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -243,9 +243,7 @@ void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
243} 243}
244 244
245void ARM_Dynarmic::PrepareReschedule() { 245void ARM_Dynarmic::PrepareReschedule() {
246 if (jit->IsExecuting()) { 246 jit->HaltExecution();
247 jit->HaltExecution();
248 }
249} 247}
250 248
251void ARM_Dynarmic::ClearInstructionCache() { 249void ARM_Dynarmic::ClearInstructionCache() {
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 679e5ceb2..83ea0cfc0 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -27,6 +27,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
27 case Maxwell::VertexAttribute::Type::UnsignedNorm: { 27 case Maxwell::VertexAttribute::Type::UnsignedNorm: {
28 28
29 switch (attrib.size) { 29 switch (attrib.size) {
30 case Maxwell::VertexAttribute::Size::Size_8:
30 case Maxwell::VertexAttribute::Size::Size_8_8: 31 case Maxwell::VertexAttribute::Size::Size_8_8:
31 case Maxwell::VertexAttribute::Size::Size_8_8_8_8: 32 case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
32 return GL_UNSIGNED_BYTE; 33 return GL_UNSIGNED_BYTE;