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-rw-r--r--src/common/math_util.h2
-rw-r--r--src/input_common/motion_input.cpp7
-rw-r--r--src/input_common/motion_input.h6
3 files changed, 10 insertions, 5 deletions
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cc35c90ee..b35ad8507 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -9,7 +9,7 @@
9 9
10namespace Common { 10namespace Common {
11 11
12constexpr float PI = 3.14159265f; 12constexpr float PI = 3.1415926535f;
13 13
14template <class T> 14template <class T>
15struct Rectangle { 15struct Rectangle {
diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp
index 88fddb1b9..22a849866 100644
--- a/src/input_common/motion_input.cpp
+++ b/src/input_common/motion_input.cpp
@@ -1,3 +1,8 @@
1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included
4
5#include "common/math_util.h"
1#include "input_common/motion_input.h" 6#include "input_common/motion_input.h"
2 7
3namespace InputCommon { 8namespace InputCommon {
@@ -69,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
69 } 74 }
70 75
71 const auto normal_accel = accel.Normalized(); 76 const auto normal_accel = accel.Normalized();
72 auto rad_gyro = gyro * 3.1415926535f * 2; 77 auto rad_gyro = gyro * Common::PI * 2;
73 const f32 swap = rad_gyro.x; 78 const f32 swap = rad_gyro.x;
74 rad_gyro.x = rad_gyro.y; 79 rad_gyro.x = rad_gyro.y;
75 rad_gyro.y = -swap; 80 rad_gyro.y = -swap;
diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h
index 445798a54..54b4439d9 100644
--- a/src/input_common/motion_input.h
+++ b/src/input_common/motion_input.h
@@ -1,6 +1,6 @@
1// Copyright 2014 Dolphin Emulator Project 1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2+ 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included
4 4
5#pragma once 5#pragma once
6 6