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-rw-r--r--src/audio_core/sink/cubeb_sink.cpp52
-rw-r--r--src/audio_core/sink/cubeb_sink.h7
-rw-r--r--src/audio_core/sink/sdl2_sink.cpp40
-rw-r--r--src/audio_core/sink/sdl2_sink.h7
-rw-r--r--src/audio_core/sink/sink_details.cpp49
5 files changed, 117 insertions, 38 deletions
diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp
index 9a0801888..04d98a865 100644
--- a/src/audio_core/sink/cubeb_sink.cpp
+++ b/src/audio_core/sink/cubeb_sink.cpp
@@ -8,6 +8,7 @@
8#include "audio_core/sink/cubeb_sink.h" 8#include "audio_core/sink/cubeb_sink.h"
9#include "audio_core/sink/sink_stream.h" 9#include "audio_core/sink/sink_stream.h"
10#include "common/logging/log.h" 10#include "common/logging/log.h"
11#include "common/scope_exit.h"
11#include "core/core.h" 12#include "core/core.h"
12 13
13#ifdef _WIN32 14#ifdef _WIN32
@@ -332,25 +333,38 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
332 return device_list; 333 return device_list;
333} 334}
334 335
335u32 GetCubebLatency() { 336namespace {
336 cubeb* ctx; 337static long TmpDataCallback(cubeb_stream*, void*, const void*, void*, long) {
338 return TargetSampleCount;
339}
340static void TmpStateCallback(cubeb_stream*, void*, cubeb_state) {}
341} // namespace
342
343bool IsCubebSuitable() {
344#if !defined(HAVE_CUBEB)
345 return false;
346#else
347 cubeb* ctx{nullptr};
337 348
338#ifdef _WIN32 349#ifdef _WIN32
339 auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED); 350 auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
340#endif 351#endif
341 352
353 // Init cubeb
342 if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) { 354 if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
343 LOG_CRITICAL(Audio_Sink, "cubeb_init failed"); 355 LOG_ERROR(Audio_Sink, "Cubeb failed to init, it is not suitable.");
344 // Return a large latency so we choose SDL instead. 356 return false;
345 return 10000u;
346 } 357 }
347 358
359 SCOPE_EXIT({ cubeb_destroy(ctx); });
360
348#ifdef _WIN32 361#ifdef _WIN32
349 if (SUCCEEDED(com_init_result)) { 362 if (SUCCEEDED(com_init_result)) {
350 CoUninitialize(); 363 CoUninitialize();
351 } 364 }
352#endif 365#endif
353 366
367 // Test min latency
354 cubeb_stream_params params{}; 368 cubeb_stream_params params{};
355 params.rate = TargetSampleRate; 369 params.rate = TargetSampleRate;
356 params.channels = 2; 370 params.channels = 2;
@@ -361,12 +375,32 @@ u32 GetCubebLatency() {
361 u32 latency{0}; 375 u32 latency{0};
362 const auto latency_error = cubeb_get_min_latency(ctx, &params, &latency); 376 const auto latency_error = cubeb_get_min_latency(ctx, &params, &latency);
363 if (latency_error != CUBEB_OK) { 377 if (latency_error != CUBEB_OK) {
364 LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error); 378 LOG_ERROR(Audio_Sink, "Cubeb could not get min latency, it is not suitable.");
365 latency = TargetSampleCount * 2; 379 return false;
366 } 380 }
367 latency = std::max(latency, TargetSampleCount * 2); 381 latency = std::max(latency, TargetSampleCount * 2);
368 cubeb_destroy(ctx); 382
369 return latency; 383 if (latency > TargetSampleCount * 3) {
384 LOG_ERROR(Audio_Sink, "Cubeb latency is too high, it is not suitable.");
385 return false;
386 }
387
388 // Test opening a device with standard parameters
389 cubeb_devid output_device{0};
390 cubeb_devid input_device{0};
391 std::string name{"Yuzu test"};
392 cubeb_stream* stream{nullptr};
393
394 if (cubeb_stream_init(ctx, &stream, name.c_str(), input_device, nullptr, output_device, &params,
395 latency, &TmpDataCallback, &TmpStateCallback, nullptr) != CUBEB_OK) {
396 LOG_CRITICAL(Audio_Sink, "Cubeb could not open a device, it is not suitable.");
397 return false;
398 }
399
400 cubeb_stream_stop(stream);
401 cubeb_stream_destroy(stream);
402 return true;
403#endif
370} 404}
371 405
372} // namespace AudioCore::Sink 406} // namespace AudioCore::Sink
diff --git a/src/audio_core/sink/cubeb_sink.h b/src/audio_core/sink/cubeb_sink.h
index 3302cb98d..f49a6fdaa 100644
--- a/src/audio_core/sink/cubeb_sink.h
+++ b/src/audio_core/sink/cubeb_sink.h
@@ -97,10 +97,11 @@ private:
97std::vector<std::string> ListCubebSinkDevices(bool capture); 97std::vector<std::string> ListCubebSinkDevices(bool capture);
98 98
99/** 99/**
100 * Get the reported latency for this sink. 100 * Check if this backend is suitable for use.
101 * Checks if enabled, its latency, whether it opens successfully, etc.
101 * 102 *
102 * @return Minimum latency for this sink. 103 * @return True is this backend is suitable, false otherwise.
103 */ 104 */
104u32 GetCubebLatency(); 105bool IsCubebSuitable();
105 106
106} // namespace AudioCore::Sink 107} // namespace AudioCore::Sink
diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp
index c1529d1f9..7b89151de 100644
--- a/src/audio_core/sink/sdl2_sink.cpp
+++ b/src/audio_core/sink/sdl2_sink.cpp
@@ -9,6 +9,7 @@
9#include "audio_core/sink/sdl2_sink.h" 9#include "audio_core/sink/sdl2_sink.h"
10#include "audio_core/sink/sink_stream.h" 10#include "audio_core/sink/sink_stream.h"
11#include "common/logging/log.h" 11#include "common/logging/log.h"
12#include "common/scope_exit.h"
12#include "core/core.h" 13#include "core/core.h"
13 14
14namespace AudioCore::Sink { 15namespace AudioCore::Sink {
@@ -84,6 +85,7 @@ public:
84 } 85 }
85 86
86 Stop(); 87 Stop();
88 SDL_ClearQueuedAudio(device);
87 SDL_CloseAudioDevice(device); 89 SDL_CloseAudioDevice(device);
88 } 90 }
89 91
@@ -227,8 +229,42 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
227 return device_list; 229 return device_list;
228} 230}
229 231
230u32 GetSDLLatency() { 232bool IsSDLSuitable() {
231 return TargetSampleCount * 2; 233#if !defined(HAVE_SDL2)
234 return false;
235#else
236 // Check SDL can init
237 if (!SDL_WasInit(SDL_INIT_AUDIO)) {
238 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
239 LOG_ERROR(Audio_Sink, "SDL failed to init, it is not suitable. Error: {}",
240 SDL_GetError());
241 return false;
242 }
243 }
244
245 // We can set any latency frequency we want with SDL, so no need to check that.
246
247 // Check we can open a device with standard parameters
248 SDL_AudioSpec spec;
249 spec.freq = TargetSampleRate;
250 spec.channels = 2u;
251 spec.format = AUDIO_S16SYS;
252 spec.samples = TargetSampleCount * 2;
253 spec.callback = nullptr;
254 spec.userdata = nullptr;
255
256 SDL_AudioSpec obtained;
257 auto device = SDL_OpenAudioDevice(nullptr, false, &spec, &obtained, false);
258
259 if (device == 0) {
260 LOG_ERROR(Audio_Sink, "SDL failed to open a device, it is not suitable. Error: {}",
261 SDL_GetError());
262 return false;
263 }
264
265 SDL_CloseAudioDevice(device);
266 return true;
267#endif
232} 268}
233 269
234} // namespace AudioCore::Sink 270} // namespace AudioCore::Sink
diff --git a/src/audio_core/sink/sdl2_sink.h b/src/audio_core/sink/sdl2_sink.h
index 27ed1ab94..9211d2e97 100644
--- a/src/audio_core/sink/sdl2_sink.h
+++ b/src/audio_core/sink/sdl2_sink.h
@@ -88,10 +88,11 @@ private:
88std::vector<std::string> ListSDLSinkDevices(bool capture); 88std::vector<std::string> ListSDLSinkDevices(bool capture);
89 89
90/** 90/**
91 * Get the reported latency for this sink. 91 * Check if this backend is suitable for use.
92 * Checks if enabled, its latency, whether it opens successfully, etc.
92 * 93 *
93 * @return Minimum latency for this sink. 94 * @return True is this backend is suitable, false otherwise.
94 */ 95 */
95u32 GetSDLLatency(); 96bool IsSDLSuitable();
96 97
97} // namespace AudioCore::Sink 98} // namespace AudioCore::Sink
diff --git a/src/audio_core/sink/sink_details.cpp b/src/audio_core/sink/sink_details.cpp
index 027bfa517..6bec8ee7c 100644
--- a/src/audio_core/sink/sink_details.cpp
+++ b/src/audio_core/sink/sink_details.cpp
@@ -22,7 +22,7 @@ namespace {
22struct SinkDetails { 22struct SinkDetails {
23 using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view); 23 using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
24 using ListDevicesFn = std::vector<std::string> (*)(bool); 24 using ListDevicesFn = std::vector<std::string> (*)(bool);
25 using LatencyFn = u32 (*)(); 25 using SuitableFn = bool (*)();
26 26
27 /// Name for this sink. 27 /// Name for this sink.
28 Settings::AudioEngine id; 28 Settings::AudioEngine id;
@@ -30,8 +30,8 @@ struct SinkDetails {
30 FactoryFn factory; 30 FactoryFn factory;
31 /// A method to call to list available devices. 31 /// A method to call to list available devices.
32 ListDevicesFn list_devices; 32 ListDevicesFn list_devices;
33 /// Method to get the latency of this backend. 33 /// Check whether this backend is suitable to be used.
34 LatencyFn latency; 34 SuitableFn is_suitable;
35}; 35};
36 36
37// sink_details is ordered in terms of desirability, with the best choice at the top. 37// sink_details is ordered in terms of desirability, with the best choice at the top.
@@ -43,7 +43,7 @@ constexpr SinkDetails sink_details[] = {
43 return std::make_unique<CubebSink>(device_id); 43 return std::make_unique<CubebSink>(device_id);
44 }, 44 },
45 &ListCubebSinkDevices, 45 &ListCubebSinkDevices,
46 &GetCubebLatency, 46 &IsCubebSuitable,
47 }, 47 },
48#endif 48#endif
49#ifdef HAVE_SDL2 49#ifdef HAVE_SDL2
@@ -53,14 +53,17 @@ constexpr SinkDetails sink_details[] = {
53 return std::make_unique<SDLSink>(device_id); 53 return std::make_unique<SDLSink>(device_id);
54 }, 54 },
55 &ListSDLSinkDevices, 55 &ListSDLSinkDevices,
56 &GetSDLLatency, 56 &IsSDLSuitable,
57 }, 57 },
58#endif 58#endif
59 SinkDetails{Settings::AudioEngine::Null, 59 SinkDetails{
60 [](std::string_view device_id) -> std::unique_ptr<Sink> { 60 Settings::AudioEngine::Null,
61 return std::make_unique<NullSink>(device_id); 61 [](std::string_view device_id) -> std::unique_ptr<Sink> {
62 }, 62 return std::make_unique<NullSink>(device_id);
63 [](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }}, 63 },
64 [](bool capture) { return std::vector<std::string>{"null"}; },
65 []() { return true; },
66 },
64}; 67};
65 68
66const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) { 69const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
@@ -72,18 +75,22 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
72 auto iter = find_backend(sink_id); 75 auto iter = find_backend(sink_id);
73 76
74 if (sink_id == Settings::AudioEngine::Auto) { 77 if (sink_id == Settings::AudioEngine::Auto) {
75 // Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which 78 // Auto-select a backend. Use the sink details ordering, preferring cubeb first, checking
76 // causes audio issues, in that case go with SDL. 79 // that the backend is available and suitable to use.
77#if defined(HAVE_CUBEB) && defined(HAVE_SDL2) 80 for (auto& details : sink_details) {
78 iter = find_backend(Settings::AudioEngine::Cubeb); 81 if (details.is_suitable()) {
79 if (iter->latency() > TargetSampleCount * 3) { 82 iter = &details;
80 iter = find_backend(Settings::AudioEngine::Sdl2); 83 break;
84 }
85 }
86 LOG_ERROR(Service_Audio, "Auto-selecting the {} backend",
87 Settings::CanonicalizeEnum(iter->id));
88 } else {
89 if (iter != std::end(sink_details) && !iter->is_suitable()) {
90 LOG_ERROR(Service_Audio, "Selected backend {} is not suitable, falling back to null",
91 Settings::CanonicalizeEnum(iter->id));
92 iter = find_backend(Settings::AudioEngine::Null);
81 } 93 }
82#else
83 iter = std::begin(sink_details);
84#endif
85 LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
86 Settings::CanonicalizeEnum(iter->id));
87 } 94 }
88 95
89 if (iter == std::end(sink_details)) { 96 if (iter == std::end(sink_details)) {