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-rw-r--r--src/common/settings.cpp3
-rw-r--r--src/common/settings.h10
-rw-r--r--src/core/telemetry_session.cpp17
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp75
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h6
-rw-r--r--src/video_core/vulkan_common/vulkan_surface.cpp6
-rw-r--r--src/video_core/vulkan_common/vulkan_surface.h9
-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/bootmanager.cpp90
-rw-r--r--src/yuzu/bootmanager.h26
-rw-r--r--src/yuzu/configuration/config.cpp10
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp168
-rw-r--r--src/yuzu/configuration/configure_graphics.h23
-rw-r--r--src/yuzu/configuration/configure_graphics.ui40
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp5
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui10
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp1
-rw-r--r--src/yuzu/qt_common.cpp55
-rw-r--r--src/yuzu/qt_common.h15
-rw-r--r--src/yuzu_cmd/config.cpp2
-rw-r--r--src/yuzu_cmd/default_ini.h10
22 files changed, 456 insertions, 129 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 174460c5e..f1ee42ab2 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -61,7 +61,7 @@ void LogSettings() {
61 log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); 61 log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
62 log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); 62 log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
63 log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); 63 log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
64 log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); 64 log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
65 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); 65 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
66 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); 66 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
67 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); 67 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@@ -223,7 +223,6 @@ void RestoreGlobalState(bool is_powered_on) {
223 values.nvdec_emulation.SetGlobal(true); 223 values.nvdec_emulation.SetGlobal(true);
224 values.accelerate_astc.SetGlobal(true); 224 values.accelerate_astc.SetGlobal(true);
225 values.async_astc.SetGlobal(true); 225 values.async_astc.SetGlobal(true);
226 values.use_vsync.SetGlobal(true);
227 values.shader_backend.SetGlobal(true); 226 values.shader_backend.SetGlobal(true);
228 values.use_asynchronous_shaders.SetGlobal(true); 227 values.use_asynchronous_shaders.SetGlobal(true);
229 values.use_fast_gpu_time.SetGlobal(true); 228 values.use_fast_gpu_time.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 55200c36f..2bf191cef 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -16,6 +16,13 @@
16 16
17namespace Settings { 17namespace Settings {
18 18
19enum class VSyncMode : u32 {
20 Immediate = 0,
21 Mailbox = 1,
22 FIFO = 2,
23 FIFORelaxed = 3,
24};
25
19enum class RendererBackend : u32 { 26enum class RendererBackend : u32 {
20 OpenGL = 0, 27 OpenGL = 0,
21 Vulkan = 1, 28 Vulkan = 1,
@@ -456,7 +463,8 @@ struct Values {
456 SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; 463 SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
457 SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; 464 SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
458 SwitchableSetting<bool> async_astc{false, "async_astc"}; 465 SwitchableSetting<bool> async_astc{false, "async_astc"};
459 SwitchableSetting<bool> use_vsync{true, "use_vsync"}; 466 Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate,
467 VSyncMode::FIFORelaxed, "use_vsync"};
460 SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, 468 SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
461 ShaderBackend::SPIRV, "shader_backend"}; 469 ShaderBackend::SPIRV, "shader_backend"};
462 SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; 470 SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 9178b00ca..7a2f3c90a 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -85,6 +85,20 @@ static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
85 return "Unknown"; 85 return "Unknown";
86} 86}
87 87
88static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) {
89 switch (mode) {
90 case Settings::VSyncMode::Immediate:
91 return "Immediate";
92 case Settings::VSyncMode::Mailbox:
93 return "Mailbox";
94 case Settings::VSyncMode::FIFO:
95 return "FIFO";
96 case Settings::VSyncMode::FIFORelaxed:
97 return "FIFO Relaxed";
98 }
99 return "Unknown";
100}
101
88u64 GetTelemetryId() { 102u64 GetTelemetryId() {
89 u64 telemetry_id{}; 103 u64 telemetry_id{};
90 const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id"; 104 const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
@@ -241,7 +255,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
241 AddField(field_type, "Renderer_NvdecEmulation", 255 AddField(field_type, "Renderer_NvdecEmulation",
242 TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue())); 256 TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
243 AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue()); 257 AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
244 AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue()); 258 AddField(field_type, "Renderer_UseVsync",
259 TranslateVSyncMode(Settings::values.vsync_mode.GetValue()));
245 AddField(field_type, "Renderer_ShaderBackend", 260 AddField(field_type, "Renderer_ShaderBackend",
246 static_cast<u32>(Settings::values.shader_backend.GetValue())); 261 static_cast<u32>(Settings::values.shader_backend.GetValue()));
247 AddField(field_type, "Renderer_UseAsynchronousShaders", 262 AddField(field_type, "Renderer_UseAsynchronousShaders",
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 908625c66..8e31eba34 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -88,7 +88,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
88 instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type, 88 instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
89 Settings::values.renderer_debug.GetValue())), 89 Settings::values.renderer_debug.GetValue())),
90 debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr), 90 debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
91 surface(CreateSurface(instance, render_window)), 91 surface(CreateSurface(instance, render_window.GetWindowInfo())),
92 device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false), 92 device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
93 state_tracker(), scheduler(device, state_tracker), 93 state_tracker(), scheduler(device, state_tracker),
94 swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width, 94 swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index 23bbea7f1..1e80ce463 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -14,6 +14,7 @@
14#include "video_core/renderer_vulkan/vk_swapchain.h" 14#include "video_core/renderer_vulkan/vk_swapchain.h"
15#include "video_core/vulkan_common/vulkan_device.h" 15#include "video_core/vulkan_common/vulkan_device.h"
16#include "video_core/vulkan_common/vulkan_wrapper.h" 16#include "video_core/vulkan_common/vulkan_wrapper.h"
17#include "vulkan/vulkan_core.h"
17 18
18namespace Vulkan { 19namespace Vulkan {
19 20
@@ -33,23 +34,47 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
33 return found != formats.end() ? *found : formats[0]; 34 return found != formats.end() ? *found : formats[0];
34} 35}
35 36
36VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) { 37static constexpr VkPresentModeKHR ChooseSwapPresentMode(bool has_imm, bool has_mailbox,
37 // Mailbox (triple buffering) doesn't lock the application like fifo (vsync), 38 bool has_fifo_relaxed) {
38 // prefer it if vsync option is not selected 39 // Mailbox doesn't lock the application like FIFO (vsync)
39 const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR); 40 // FIFO present mode locks the framerate to the monitor's refresh rate
40 if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Borderless && 41 Settings::VSyncMode setting = [has_imm, has_mailbox]() {
41 found_mailbox != modes.end() && !Settings::values.use_vsync.GetValue()) { 42 // Choose Mailbox or Immediate if unlocked and those modes are supported
42 return VK_PRESENT_MODE_MAILBOX_KHR; 43 const auto mode = Settings::values.vsync_mode.GetValue();
43 } 44 if (Settings::values.use_speed_limit.GetValue()) {
44 if (!Settings::values.use_speed_limit.GetValue()) { 45 return mode;
45 // FIFO present mode locks the framerate to the monitor's refresh rate, 46 }
46 // Find an alternative to surpass this limitation if FPS is unlocked. 47 switch (mode) {
47 const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR); 48 case Settings::VSyncMode::FIFO:
48 if (found_imm != modes.end()) { 49 case Settings::VSyncMode::FIFORelaxed:
49 return VK_PRESENT_MODE_IMMEDIATE_KHR; 50 if (has_mailbox) {
51 return Settings::VSyncMode::Mailbox;
52 } else if (has_imm) {
53 return Settings::VSyncMode::Immediate;
54 }
55 [[fallthrough]];
56 default:
57 return mode;
50 } 58 }
59 }();
60 if ((setting == Settings::VSyncMode::Mailbox && !has_mailbox) ||
61 (setting == Settings::VSyncMode::Immediate && !has_imm) ||
62 (setting == Settings::VSyncMode::FIFORelaxed && !has_fifo_relaxed)) {
63 setting = Settings::VSyncMode::FIFO;
64 }
65
66 switch (setting) {
67 case Settings::VSyncMode::Immediate:
68 return VK_PRESENT_MODE_IMMEDIATE_KHR;
69 case Settings::VSyncMode::Mailbox:
70 return VK_PRESENT_MODE_MAILBOX_KHR;
71 case Settings::VSyncMode::FIFO:
72 return VK_PRESENT_MODE_FIFO_KHR;
73 case Settings::VSyncMode::FIFORelaxed:
74 return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
75 default:
76 return VK_PRESENT_MODE_FIFO_KHR;
51 } 77 }
52 return VK_PRESENT_MODE_FIFO_KHR;
53} 78}
54 79
55VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) { 80VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@@ -167,11 +192,17 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
167void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) { 192void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) {
168 const auto physical_device{device.GetPhysical()}; 193 const auto physical_device{device.GetPhysical()};
169 const auto formats{physical_device.GetSurfaceFormatsKHR(surface)}; 194 const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
170 const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)}; 195 const auto present_modes = physical_device.GetSurfacePresentModesKHR(surface);
196 has_mailbox = std::find(present_modes.begin(), present_modes.end(),
197 VK_PRESENT_MODE_MAILBOX_KHR) != present_modes.end();
198 has_imm = std::find(present_modes.begin(), present_modes.end(),
199 VK_PRESENT_MODE_IMMEDIATE_KHR) != present_modes.end();
200 has_fifo_relaxed = std::find(present_modes.begin(), present_modes.end(),
201 VK_PRESENT_MODE_FIFO_RELAXED_KHR) != present_modes.end();
171 202
172 const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)}; 203 const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
173 surface_format = ChooseSwapSurfaceFormat(formats); 204 surface_format = ChooseSwapSurfaceFormat(formats);
174 present_mode = ChooseSwapPresentMode(present_modes); 205 present_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
175 206
176 u32 requested_image_count{capabilities.minImageCount + 1}; 207 u32 requested_image_count{capabilities.minImageCount + 1};
177 // Ensure Triple buffering if possible. 208 // Ensure Triple buffering if possible.
@@ -232,7 +263,6 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
232 263
233 extent = swapchain_ci.imageExtent; 264 extent = swapchain_ci.imageExtent;
234 current_srgb = srgb; 265 current_srgb = srgb;
235 current_fps_unlocked = !Settings::values.use_speed_limit.GetValue();
236 266
237 images = swapchain.GetImages(); 267 images = swapchain.GetImages();
238 image_count = static_cast<u32>(images.size()); 268 image_count = static_cast<u32>(images.size());
@@ -254,14 +284,9 @@ void Swapchain::Destroy() {
254 swapchain.reset(); 284 swapchain.reset();
255} 285}
256 286
257bool Swapchain::HasFpsUnlockChanged() const {
258 return current_fps_unlocked != !Settings::values.use_speed_limit.GetValue();
259}
260
261bool Swapchain::NeedsPresentModeUpdate() const { 287bool Swapchain::NeedsPresentModeUpdate() const {
262 // Mailbox present mode is the ideal for all scenarios. If it is not available, 288 const auto requested_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
263 // A different present mode is needed to support unlocked FPS above the monitor's refresh rate. 289 return present_mode != requested_mode;
264 return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
265} 290}
266 291
267} // namespace Vulkan 292} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index 419742586..bf1ea7254 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -116,8 +116,6 @@ private:
116 116
117 void Destroy(); 117 void Destroy();
118 118
119 bool HasFpsUnlockChanged() const;
120
121 bool NeedsPresentModeUpdate() const; 119 bool NeedsPresentModeUpdate() const;
122 120
123 const VkSurfaceKHR surface; 121 const VkSurfaceKHR surface;
@@ -142,9 +140,11 @@ private:
142 VkExtent2D extent{}; 140 VkExtent2D extent{};
143 VkPresentModeKHR present_mode{}; 141 VkPresentModeKHR present_mode{};
144 VkSurfaceFormatKHR surface_format{}; 142 VkSurfaceFormatKHR surface_format{};
143 bool has_imm{false};
144 bool has_mailbox{false};
145 bool has_fifo_relaxed{false};
145 146
146 bool current_srgb{}; 147 bool current_srgb{};
147 bool current_fps_unlocked{};
148 bool is_outdated{}; 148 bool is_outdated{};
149 bool is_suboptimal{}; 149 bool is_suboptimal{};
150}; 150};
diff --git a/src/video_core/vulkan_common/vulkan_surface.cpp b/src/video_core/vulkan_common/vulkan_surface.cpp
index fa9bafa20..c34599365 100644
--- a/src/video_core/vulkan_common/vulkan_surface.cpp
+++ b/src/video_core/vulkan_common/vulkan_surface.cpp
@@ -23,10 +23,10 @@
23 23
24namespace Vulkan { 24namespace Vulkan {
25 25
26vk::SurfaceKHR CreateSurface(const vk::Instance& instance, 26vk::SurfaceKHR CreateSurface(
27 const Core::Frontend::EmuWindow& emu_window) { 27 const vk::Instance& instance,
28 [[maybe_unused]] const Core::Frontend::EmuWindow::WindowSystemInfo& window_info) {
28 [[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch(); 29 [[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
29 [[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
30 VkSurfaceKHR unsafe_surface = nullptr; 30 VkSurfaceKHR unsafe_surface = nullptr;
31 31
32#ifdef _WIN32 32#ifdef _WIN32
diff --git a/src/video_core/vulkan_common/vulkan_surface.h b/src/video_core/vulkan_common/vulkan_surface.h
index 5725143e6..5e18c06c4 100644
--- a/src/video_core/vulkan_common/vulkan_surface.h
+++ b/src/video_core/vulkan_common/vulkan_surface.h
@@ -3,15 +3,12 @@
3 3
4#pragma once 4#pragma once
5 5
6#include "core/frontend/emu_window.h"
6#include "video_core/vulkan_common/vulkan_wrapper.h" 7#include "video_core/vulkan_common/vulkan_wrapper.h"
7 8
8namespace Core::Frontend {
9class EmuWindow;
10}
11
12namespace Vulkan { 9namespace Vulkan {
13 10
14[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance, 11[[nodiscard]] vk::SurfaceKHR CreateSurface(
15 const Core::Frontend::EmuWindow& emu_window); 12 const vk::Instance& instance, const Core::Frontend::EmuWindow::WindowSystemInfo& window_info);
16 13
17} // namespace Vulkan 14} // namespace Vulkan
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 0f8c1e6a6..2d7b9ab65 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -189,6 +189,8 @@ add_executable(yuzu
189 multiplayer/state.h 189 multiplayer/state.h
190 multiplayer/validation.h 190 multiplayer/validation.h
191 precompiled_headers.h 191 precompiled_headers.h
192 qt_common.cpp
193 qt_common.h
192 startup_checks.cpp 194 startup_checks.cpp
193 startup_checks.h 195 startup_checks.h
194 uisettings.cpp 196 uisettings.cpp
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 4c7bf28d8..59d226113 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -1,36 +1,48 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project 1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later 2// SPDX-License-Identifier: GPL-2.0-or-later
3 3
4#include <algorithm>
5#include <array>
6#include <cmath>
7#include <cstring>
8#include <string>
9#include <tuple>
10#include <type_traits>
4#include <glad/glad.h> 11#include <glad/glad.h>
5 12
6#include <QApplication> 13#include <QtCore/qglobal.h>
7#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA 14#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
15#include <QCamera>
8#include <QCameraImageCapture> 16#include <QCameraImageCapture>
9#include <QCameraInfo> 17#include <QCameraInfo>
10#endif 18#endif
19#include <QCursor>
20#include <QEvent>
21#include <QGuiApplication>
11#include <QHBoxLayout> 22#include <QHBoxLayout>
23#include <QKeyEvent>
24#include <QLayout>
25#include <QList>
12#include <QMessageBox> 26#include <QMessageBox>
13#include <QPainter>
14#include <QScreen> 27#include <QScreen>
15#include <QString> 28#include <QSize>
16#include <QStringList> 29#include <QStringLiteral>
30#include <QSurfaceFormat>
31#include <QTimer>
17#include <QWindow> 32#include <QWindow>
33#include <QtCore/qobjectdefs.h>
18 34
19#ifdef HAS_OPENGL 35#ifdef HAS_OPENGL
20#include <QOffscreenSurface> 36#include <QOffscreenSurface>
21#include <QOpenGLContext> 37#include <QOpenGLContext>
22#endif 38#endif
23 39
24#if !defined(WIN32)
25#include <qpa/qplatformnativeinterface.h>
26#endif
27
28#include <fmt/format.h>
29
30#include "common/assert.h"
31#include "common/microprofile.h" 40#include "common/microprofile.h"
41#include "common/polyfill_thread.h"
32#include "common/scm_rev.h" 42#include "common/scm_rev.h"
33#include "common/settings.h" 43#include "common/settings.h"
44#include "common/settings_input.h"
45#include "common/thread.h"
34#include "core/core.h" 46#include "core/core.h"
35#include "core/cpu_manager.h" 47#include "core/cpu_manager.h"
36#include "core/frontend/framebuffer_layout.h" 48#include "core/frontend/framebuffer_layout.h"
@@ -40,11 +52,16 @@
40#include "input_common/drivers/tas_input.h" 52#include "input_common/drivers/tas_input.h"
41#include "input_common/drivers/touch_screen.h" 53#include "input_common/drivers/touch_screen.h"
42#include "input_common/main.h" 54#include "input_common/main.h"
55#include "video_core/gpu.h"
56#include "video_core/rasterizer_interface.h"
43#include "video_core/renderer_base.h" 57#include "video_core/renderer_base.h"
44#include "yuzu/bootmanager.h" 58#include "yuzu/bootmanager.h"
45#include "yuzu/main.h" 59#include "yuzu/main.h"
60#include "yuzu/qt_common.h"
46 61
47static Core::Frontend::WindowSystemType GetWindowSystemType(); 62class QObject;
63class QPaintEngine;
64class QSurface;
48 65
49EmuThread::EmuThread(Core::System& system) : m_system{system} {} 66EmuThread::EmuThread(Core::System& system) : m_system{system} {}
50 67
@@ -154,7 +171,10 @@ public:
154 171
155 // disable vsync for any shared contexts 172 // disable vsync for any shared contexts
156 auto format = share_context->format(); 173 auto format = share_context->format();
157 format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0); 174 const int swap_interval =
175 Settings::values.vsync_mode.GetValue() == Settings::VSyncMode::Immediate ? 0 : 1;
176
177 format.setSwapInterval(main_surface ? swap_interval : 0);
158 178
159 context = std::make_unique<QOpenGLContext>(); 179 context = std::make_unique<QOpenGLContext>();
160 context->setShareContext(share_context); 180 context->setShareContext(share_context);
@@ -221,7 +241,7 @@ public:
221 explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { 241 explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
222 setAttribute(Qt::WA_NativeWindow); 242 setAttribute(Qt::WA_NativeWindow);
223 setAttribute(Qt::WA_PaintOnScreen); 243 setAttribute(Qt::WA_PaintOnScreen);
224 if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) { 244 if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
225 setAttribute(Qt::WA_DontCreateNativeAncestors); 245 setAttribute(Qt::WA_DontCreateNativeAncestors);
226 } 246 }
227 } 247 }
@@ -259,46 +279,6 @@ struct NullRenderWidget : public RenderWidget {
259 explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {} 279 explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
260}; 280};
261 281
262static Core::Frontend::WindowSystemType GetWindowSystemType() {
263 // Determine WSI type based on Qt platform.
264 QString platform_name = QGuiApplication::platformName();
265 if (platform_name == QStringLiteral("windows"))
266 return Core::Frontend::WindowSystemType::Windows;
267 else if (platform_name == QStringLiteral("xcb"))
268 return Core::Frontend::WindowSystemType::X11;
269 else if (platform_name == QStringLiteral("wayland"))
270 return Core::Frontend::WindowSystemType::Wayland;
271 else if (platform_name == QStringLiteral("wayland-egl"))
272 return Core::Frontend::WindowSystemType::Wayland;
273 else if (platform_name == QStringLiteral("cocoa"))
274 return Core::Frontend::WindowSystemType::Cocoa;
275 else if (platform_name == QStringLiteral("android"))
276 return Core::Frontend::WindowSystemType::Android;
277
278 LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
279 return Core::Frontend::WindowSystemType::Windows;
280}
281
282static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
283 Core::Frontend::EmuWindow::WindowSystemInfo wsi;
284 wsi.type = GetWindowSystemType();
285
286 // Our Win32 Qt external doesn't have the private API.
287#if defined(WIN32) || defined(__APPLE__)
288 wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
289#else
290 QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
291 wsi.display_connection = pni->nativeResourceForWindow("display", window);
292 if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
293 wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
294 else
295 wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
296#endif
297 wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
298
299 return wsi;
300}
301
302GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, 282GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
303 std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_, 283 std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
304 Core::System& system_) 284 Core::System& system_)
@@ -904,7 +884,7 @@ bool GRenderWindow::InitRenderTarget() {
904 } 884 }
905 885
906 // Update the Window System information with the new render target 886 // Update the Window System information with the new render target
907 window_info = GetWindowSystemInfo(child_widget->windowHandle()); 887 window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle());
908 888
909 child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); 889 child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
910 layout()->addWidget(child_widget); 890 layout()->addWidget(child_widget);
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index bb4eca07f..4276be82b 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -5,27 +5,46 @@
5 5
6#include <atomic> 6#include <atomic>
7#include <condition_variable> 7#include <condition_variable>
8#include <cstddef>
8#include <memory> 9#include <memory>
9#include <mutex> 10#include <mutex>
11#include <stop_token>
12#include <utility>
13#include <vector>
10 14
15#include <QByteArray>
11#include <QImage> 16#include <QImage>
17#include <QObject>
18#include <QPoint>
19#include <QString>
12#include <QStringList> 20#include <QStringList>
13#include <QThread> 21#include <QThread>
14#include <QTouchEvent>
15#include <QWidget> 22#include <QWidget>
23#include <qglobal.h>
24#include <qnamespace.h>
25#include <qobjectdefs.h>
16 26
27#include "common/common_types.h"
28#include "common/logging/log.h"
17#include "common/polyfill_thread.h" 29#include "common/polyfill_thread.h"
18#include "common/thread.h" 30#include "common/thread.h"
19#include "core/frontend/emu_window.h" 31#include "core/frontend/emu_window.h"
20 32
21class GRenderWindow;
22class GMainWindow; 33class GMainWindow;
23class QCamera; 34class QCamera;
24class QCameraImageCapture; 35class QCameraImageCapture;
36class QCloseEvent;
37class QFocusEvent;
25class QKeyEvent; 38class QKeyEvent;
39class QMouseEvent;
40class QObject;
41class QResizeEvent;
42class QShowEvent;
43class QTimer;
44class QTouchEvent;
45class QWheelEvent;
26 46
27namespace Core { 47namespace Core {
28enum class SystemResultStatus : u32;
29class System; 48class System;
30} // namespace Core 49} // namespace Core
31 50
@@ -40,7 +59,6 @@ enum class TasState;
40 59
41namespace VideoCore { 60namespace VideoCore {
42enum class LoadCallbackStage; 61enum class LoadCallbackStage;
43class RendererBase;
44} // namespace VideoCore 62} // namespace VideoCore
45 63
46class EmuThread final : public QThread { 64class EmuThread final : public QThread {
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0131f63e7..a85eb4687 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -6,6 +6,7 @@
6#include <QSettings> 6#include <QSettings>
7#include "common/fs/fs.h" 7#include "common/fs/fs.h"
8#include "common/fs/path_util.h" 8#include "common/fs/path_util.h"
9#include "common/settings.h"
9#include "core/core.h" 10#include "core/core.h"
10#include "core/hle/service/acc/profile_manager.h" 11#include "core/hle/service/acc/profile_manager.h"
11#include "core/hle/service/hid/controllers/npad.h" 12#include "core/hle/service/hid/controllers/npad.h"
@@ -709,7 +710,6 @@ void Config::ReadRendererValues() {
709 ReadGlobalSetting(Settings::values.nvdec_emulation); 710 ReadGlobalSetting(Settings::values.nvdec_emulation);
710 ReadGlobalSetting(Settings::values.accelerate_astc); 711 ReadGlobalSetting(Settings::values.accelerate_astc);
711 ReadGlobalSetting(Settings::values.async_astc); 712 ReadGlobalSetting(Settings::values.async_astc);
712 ReadGlobalSetting(Settings::values.use_vsync);
713 ReadGlobalSetting(Settings::values.shader_backend); 713 ReadGlobalSetting(Settings::values.shader_backend);
714 ReadGlobalSetting(Settings::values.use_asynchronous_shaders); 714 ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
715 ReadGlobalSetting(Settings::values.use_fast_gpu_time); 715 ReadGlobalSetting(Settings::values.use_fast_gpu_time);
@@ -719,6 +719,10 @@ void Config::ReadRendererValues() {
719 ReadGlobalSetting(Settings::values.bg_blue); 719 ReadGlobalSetting(Settings::values.bg_blue);
720 720
721 if (global) { 721 if (global) {
722 Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
723 ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
724 static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
725 .value<u32>()));
722 ReadBasicSetting(Settings::values.renderer_debug); 726 ReadBasicSetting(Settings::values.renderer_debug);
723 ReadBasicSetting(Settings::values.renderer_shader_feedback); 727 ReadBasicSetting(Settings::values.renderer_shader_feedback);
724 ReadBasicSetting(Settings::values.enable_nsight_aftermath); 728 ReadBasicSetting(Settings::values.enable_nsight_aftermath);
@@ -1351,7 +1355,6 @@ void Config::SaveRendererValues() {
1351 Settings::values.nvdec_emulation.UsingGlobal()); 1355 Settings::values.nvdec_emulation.UsingGlobal());
1352 WriteGlobalSetting(Settings::values.accelerate_astc); 1356 WriteGlobalSetting(Settings::values.accelerate_astc);
1353 WriteGlobalSetting(Settings::values.async_astc); 1357 WriteGlobalSetting(Settings::values.async_astc);
1354 WriteGlobalSetting(Settings::values.use_vsync);
1355 WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), 1358 WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
1356 static_cast<u32>(Settings::values.shader_backend.GetValue(global)), 1359 static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
1357 static_cast<u32>(Settings::values.shader_backend.GetDefault()), 1360 static_cast<u32>(Settings::values.shader_backend.GetDefault()),
@@ -1364,6 +1367,9 @@ void Config::SaveRendererValues() {
1364 WriteGlobalSetting(Settings::values.bg_blue); 1367 WriteGlobalSetting(Settings::values.bg_blue);
1365 1368
1366 if (global) { 1369 if (global) {
1370 WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
1371 static_cast<u32>(Settings::values.vsync_mode.GetValue()),
1372 static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
1367 WriteBasicSetting(Settings::values.renderer_debug); 1373 WriteBasicSetting(Settings::values.renderer_debug);
1368 WriteBasicSetting(Settings::values.renderer_shader_feedback); 1374 WriteBasicSetting(Settings::values.renderer_shader_feedback);
1369 WriteBasicSetting(Settings::values.enable_nsight_aftermath); 1375 WriteBasicSetting(Settings::values.enable_nsight_aftermath);
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index e9388daad..76e5b7499 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -4,20 +4,76 @@
4// Include this early to include Vulkan headers how we want to 4// Include this early to include Vulkan headers how we want to
5#include "video_core/vulkan_common/vulkan_wrapper.h" 5#include "video_core/vulkan_common/vulkan_wrapper.h"
6 6
7#include <algorithm>
8#include <iosfwd>
9#include <iterator>
10#include <string>
11#include <tuple>
12#include <utility>
13#include <vector>
14#include <QBoxLayout>
15#include <QCheckBox>
7#include <QColorDialog> 16#include <QColorDialog>
8#include <QVulkanInstance> 17#include <QComboBox>
18#include <QIcon>
19#include <QLabel>
20#include <QPixmap>
21#include <QPushButton>
22#include <QSlider>
23#include <QStringLiteral>
24#include <QtCore/qobjectdefs.h>
25#include <qcoreevent.h>
26#include <qglobal.h>
27#include <vulkan/vulkan_core.h>
9 28
10#include "common/common_types.h" 29#include "common/common_types.h"
30#include "common/dynamic_library.h"
11#include "common/logging/log.h" 31#include "common/logging/log.h"
12#include "common/settings.h" 32#include "common/settings.h"
13#include "core/core.h" 33#include "core/core.h"
14#include "ui_configure_graphics.h" 34#include "ui_configure_graphics.h"
15#include "video_core/vulkan_common/vulkan_instance.h" 35#include "video_core/vulkan_common/vulkan_instance.h"
16#include "video_core/vulkan_common/vulkan_library.h" 36#include "video_core/vulkan_common/vulkan_library.h"
37#include "video_core/vulkan_common/vulkan_surface.h"
17#include "yuzu/configuration/configuration_shared.h" 38#include "yuzu/configuration/configuration_shared.h"
18#include "yuzu/configuration/configure_graphics.h" 39#include "yuzu/configuration/configure_graphics.h"
40#include "yuzu/qt_common.h"
19#include "yuzu/uisettings.h" 41#include "yuzu/uisettings.h"
20 42
43static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
44 VK_PRESENT_MODE_FIFO_KHR};
45
46// Converts a setting to a present mode (or vice versa)
47static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
48 switch (mode) {
49 case Settings::VSyncMode::Immediate:
50 return VK_PRESENT_MODE_IMMEDIATE_KHR;
51 case Settings::VSyncMode::Mailbox:
52 return VK_PRESENT_MODE_MAILBOX_KHR;
53 case Settings::VSyncMode::FIFO:
54 return VK_PRESENT_MODE_FIFO_KHR;
55 case Settings::VSyncMode::FIFORelaxed:
56 return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
57 default:
58 return VK_PRESENT_MODE_FIFO_KHR;
59 }
60}
61
62static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
63 switch (mode) {
64 case VK_PRESENT_MODE_IMMEDIATE_KHR:
65 return Settings::VSyncMode::Immediate;
66 case VK_PRESENT_MODE_MAILBOX_KHR:
67 return Settings::VSyncMode::Mailbox;
68 case VK_PRESENT_MODE_FIFO_KHR:
69 return Settings::VSyncMode::FIFO;
70 case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
71 return Settings::VSyncMode::FIFORelaxed;
72 default:
73 return Settings::VSyncMode::FIFO;
74 }
75}
76
21ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent) 77ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
22 : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} { 78 : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
23 vulkan_device = Settings::values.vulkan_device.GetValue(); 79 vulkan_device = Settings::values.vulkan_device.GetValue();
@@ -39,13 +95,16 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
39 95
40 connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] { 96 connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
41 UpdateAPILayout(); 97 UpdateAPILayout();
98 PopulateVSyncModeSelection();
42 if (!Settings::IsConfiguringGlobal()) { 99 if (!Settings::IsConfiguringGlobal()) {
43 ConfigurationShared::SetHighlight( 100 ConfigurationShared::SetHighlight(
44 ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); 101 ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
45 } 102 }
46 }); 103 });
47 connect(ui->device, qOverload<int>(&QComboBox::activated), this, 104 connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
48 [this](int device) { UpdateDeviceSelection(device); }); 105 UpdateDeviceSelection(device);
106 PopulateVSyncModeSelection();
107 });
49 connect(ui->backend, qOverload<int>(&QComboBox::activated), this, 108 connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
50 [this](int backend) { UpdateShaderBackendSelection(backend); }); 109 [this](int backend) { UpdateShaderBackendSelection(backend); });
51 110
@@ -70,6 +129,43 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
70 ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal()); 129 ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
71} 130}
72 131
132void ConfigureGraphics::PopulateVSyncModeSelection() {
133 const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
134 if (backend == Settings::RendererBackend::Null) {
135 ui->vsync_mode_combobox->setEnabled(false);
136 return;
137 }
138 ui->vsync_mode_combobox->setEnabled(true);
139
140 const int current_index = //< current selected vsync mode from combobox
141 ui->vsync_mode_combobox->currentIndex();
142 const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
143 current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
144 : vsync_mode_combobox_enum_map[current_index];
145 int index{};
146 const int device{ui->device->currentIndex()}; //< current selected Vulkan device
147 const auto& present_modes = //< relevant vector of present modes for the selected device or API
148 backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
149 : default_present_modes;
150
151 ui->vsync_mode_combobox->clear();
152 vsync_mode_combobox_enum_map.clear();
153 vsync_mode_combobox_enum_map.reserve(present_modes.size());
154 for (const auto present_mode : present_modes) {
155 const auto mode_name = TranslateVSyncMode(present_mode, backend);
156 if (mode_name.isEmpty()) {
157 continue;
158 }
159
160 ui->vsync_mode_combobox->insertItem(index, mode_name);
161 vsync_mode_combobox_enum_map.push_back(present_mode);
162 if (present_mode == current_mode) {
163 ui->vsync_mode_combobox->setCurrentIndex(index);
164 }
165 index++;
166 }
167}
168
73void ConfigureGraphics::UpdateDeviceSelection(int device) { 169void ConfigureGraphics::UpdateDeviceSelection(int device) {
74 if (device == -1) { 170 if (device == -1) {
75 return; 171 return;
@@ -99,6 +195,9 @@ void ConfigureGraphics::SetConfiguration() {
99 ui->nvdec_emulation_widget->setEnabled(runtime_lock); 195 ui->nvdec_emulation_widget->setEnabled(runtime_lock);
100 ui->resolution_combobox->setEnabled(runtime_lock); 196 ui->resolution_combobox->setEnabled(runtime_lock);
101 ui->accelerate_astc->setEnabled(runtime_lock); 197 ui->accelerate_astc->setEnabled(runtime_lock);
198 ui->vsync_mode_layout->setEnabled(runtime_lock ||
199 Settings::values.renderer_backend.GetValue() ==
200 Settings::RendererBackend::Vulkan);
102 ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); 201 ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
103 ui->use_asynchronous_gpu_emulation->setChecked( 202 ui->use_asynchronous_gpu_emulation->setChecked(
104 Settings::values.use_asynchronous_gpu_emulation.GetValue()); 203 Settings::values.use_asynchronous_gpu_emulation.GetValue());
@@ -170,7 +269,24 @@ void ConfigureGraphics::SetConfiguration() {
170 Settings::values.bg_green.GetValue(), 269 Settings::values.bg_green.GetValue(),
171 Settings::values.bg_blue.GetValue())); 270 Settings::values.bg_blue.GetValue()));
172 UpdateAPILayout(); 271 UpdateAPILayout();
272 PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
173 SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition()); 273 SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
274
275 // VSync setting needs to be determined after populating the VSync combobox
276 if (Settings::IsConfiguringGlobal()) {
277 const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
278 const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
279 int index{};
280 for (const auto mode : vsync_mode_combobox_enum_map) {
281 if (mode == vsync_mode) {
282 break;
283 }
284 index++;
285 }
286 if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
287 ui->vsync_mode_combobox->setCurrentIndex(index);
288 }
289 }
174} 290}
175 291
176void ConfigureGraphics::SetFSRIndicatorText(int percentage) { 292void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
@@ -178,6 +294,27 @@ void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
178 tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2))); 294 tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
179} 295}
180 296
297const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
298 Settings::RendererBackend backend) const {
299 switch (mode) {
300 case VK_PRESENT_MODE_IMMEDIATE_KHR:
301 return backend == Settings::RendererBackend::OpenGL
302 ? tr("Off")
303 : QStringLiteral("Immediate (%1)").arg(tr("VSync Off"));
304 case VK_PRESENT_MODE_MAILBOX_KHR:
305 return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
306 case VK_PRESENT_MODE_FIFO_KHR:
307 return backend == Settings::RendererBackend::OpenGL
308 ? tr("On")
309 : QStringLiteral("FIFO (%1)").arg(tr("VSync On"));
310 case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
311 return QStringLiteral("FIFO Relaxed");
312 default:
313 return {};
314 break;
315 }
316}
317
181void ConfigureGraphics::ApplyConfiguration() { 318void ConfigureGraphics::ApplyConfiguration() {
182 const auto resolution_setup = static_cast<Settings::ResolutionSetup>( 319 const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
183 ui->resolution_combobox->currentIndex() - 320 ui->resolution_combobox->currentIndex() -
@@ -232,6 +369,10 @@ void ConfigureGraphics::ApplyConfiguration() {
232 Settings::values.anti_aliasing.SetValue(anti_aliasing); 369 Settings::values.anti_aliasing.SetValue(anti_aliasing);
233 } 370 }
234 Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value()); 371 Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
372
373 const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
374 const auto vsync_mode = PresentModeToSetting(mode);
375 Settings::values.vsync_mode.SetValue(vsync_mode);
235 } else { 376 } else {
236 if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { 377 if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
237 Settings::values.resolution_setup.SetGlobal(true); 378 Settings::values.resolution_setup.SetGlobal(true);
@@ -345,7 +486,9 @@ void ConfigureGraphics::UpdateAPILayout() {
345 ui->backend_widget->setVisible(true); 486 ui->backend_widget->setVisible(true);
346 break; 487 break;
347 case Settings::RendererBackend::Vulkan: 488 case Settings::RendererBackend::Vulkan:
348 ui->device->setCurrentIndex(vulkan_device); 489 if (static_cast<int>(vulkan_device) < ui->device->count()) {
490 ui->device->setCurrentIndex(vulkan_device);
491 }
349 ui->device_widget->setVisible(true); 492 ui->device_widget->setVisible(true);
350 ui->backend_widget->setVisible(false); 493 ui->backend_widget->setVisible(false);
351 break; 494 break;
@@ -363,16 +506,27 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
363 506
364 using namespace Vulkan; 507 using namespace Vulkan;
365 508
509 auto* window = this->window()->windowHandle();
510 auto wsi = QtCommon::GetWindowSystemInfo(window);
511
366 vk::InstanceDispatch dld; 512 vk::InstanceDispatch dld;
367 const Common::DynamicLibrary library = OpenLibrary(); 513 const Common::DynamicLibrary library = OpenLibrary();
368 const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1); 514 const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type);
369 const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices(); 515 const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
516 vk::SurfaceKHR surface = //< needed to view present modes for a device
517 CreateSurface(instance, wsi);
370 518
371 vulkan_devices.clear(); 519 vulkan_devices.clear();
372 vulkan_devices.reserve(physical_devices.size()); 520 vulkan_devices.reserve(physical_devices.size());
521 device_present_modes.clear();
522 device_present_modes.reserve(physical_devices.size());
373 for (const VkPhysicalDevice device : physical_devices) { 523 for (const VkPhysicalDevice device : physical_devices) {
374 const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName; 524 const auto physical_device = vk::PhysicalDevice(device, dld);
525 const std::string name = physical_device.GetProperties().deviceName;
526 const std::vector<VkPresentModeKHR> present_modes =
527 physical_device.GetSurfacePresentModesKHR(*surface);
375 vulkan_devices.push_back(QString::fromStdString(name)); 528 vulkan_devices.push_back(QString::fromStdString(name));
529 device_present_modes.push_back(present_modes);
376 } 530 }
377} catch (const Vulkan::vk::Exception& exception) { 531} catch (const Vulkan::vk::Exception& exception) {
378 LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what()); 532 LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
@@ -465,4 +619,6 @@ void ConfigureGraphics::SetupPerGameUI() {
465 ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); 619 ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
466 ConfigurationShared::InsertGlobalItem( 620 ConfigurationShared::InsertGlobalItem(
467 ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true))); 621 ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
622
623 ui->vsync_mode_layout->setVisible(false);
468} 624}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index d98d6624e..901f604a5 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -5,9 +5,21 @@
5 5
6#include <memory> 6#include <memory>
7#include <vector> 7#include <vector>
8#include <QColor>
8#include <QString> 9#include <QString>
9#include <QWidget> 10#include <QWidget>
10#include "common/settings.h" 11#include <qobjectdefs.h>
12#include <vulkan/vulkan_core.h>
13#include "common/common_types.h"
14
15class QEvent;
16class QObject;
17
18namespace Settings {
19enum class NvdecEmulation : u32;
20enum class RendererBackend : u32;
21enum class ShaderBackend : u32;
22} // namespace Settings
11 23
12namespace Core { 24namespace Core {
13class System; 25class System;
@@ -35,6 +47,7 @@ private:
35 void changeEvent(QEvent* event) override; 47 void changeEvent(QEvent* event) override;
36 void RetranslateUI(); 48 void RetranslateUI();
37 49
50 void PopulateVSyncModeSelection();
38 void UpdateBackgroundColorButton(QColor color); 51 void UpdateBackgroundColorButton(QColor color);
39 void UpdateAPILayout(); 52 void UpdateAPILayout();
40 void UpdateDeviceSelection(int device); 53 void UpdateDeviceSelection(int device);
@@ -43,6 +56,10 @@ private:
43 void RetrieveVulkanDevices(); 56 void RetrieveVulkanDevices();
44 57
45 void SetFSRIndicatorText(int percentage); 58 void SetFSRIndicatorText(int percentage);
59 /* Turns a Vulkan present mode into a textual string for a UI
60 * (and eventually for a human to read) */
61 const QString TranslateVSyncMode(VkPresentModeKHR mode,
62 Settings::RendererBackend backend) const;
46 63
47 void SetupPerGameUI(); 64 void SetupPerGameUI();
48 65
@@ -58,6 +75,10 @@ private:
58 ConfigurationShared::CheckState use_asynchronous_gpu_emulation; 75 ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
59 76
60 std::vector<QString> vulkan_devices; 77 std::vector<QString> vulkan_devices;
78 std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
79 std::vector<VkPresentModeKHR>
80 vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
81 // selection in the combobox
61 u32 vulkan_device{}; 82 u32 vulkan_device{};
62 Settings::ShaderBackend shader_backend{}; 83 Settings::ShaderBackend shader_backend{};
63 84
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index a45ec69ec..39f70e406 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -189,6 +189,44 @@
189 </widget> 189 </widget>
190 </item> 190 </item>
191 <item> 191 <item>
192 <widget class="QWidget" name="vsync_mode_layout" native="true">
193 <layout class="QHBoxLayout" name="horizontalLayout_4">
194 <property name="leftMargin">
195 <number>0</number>
196 </property>
197 <property name="topMargin">
198 <number>0</number>
199 </property>
200 <property name="rightMargin">
201 <number>0</number>
202 </property>
203 <property name="bottomMargin">
204 <number>0</number>
205 </property>
206 <item>
207 <widget class="QLabel" name="vsync_mode_label">
208 <property name="text">
209 <string>VSync Mode:</string>
210 </property>
211 </widget>
212 </item>
213 <item>
214 <widget class="QComboBox" name="vsync_mode_combobox">
215 <property name="toolTip">
216 <string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
217FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
218Mailbox can have lower latency than FIFO and does not tear but may drop frames.
219Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
220 </property>
221 <property name="currentText">
222 <string/>
223 </property>
224 </widget>
225 </item>
226 </layout>
227 </widget>
228 </item>
229 <item>
192 <widget class="QWidget" name="nvdec_emulation_widget" native="true"> 230 <widget class="QWidget" name="nvdec_emulation_widget" native="true">
193 <layout class="QHBoxLayout" name="nvdec_emulation_layout"> 231 <layout class="QHBoxLayout" name="nvdec_emulation_layout">
194 <property name="leftMargin"> 232 <property name="leftMargin">
@@ -366,7 +404,7 @@
366 </item> 404 </item>
367 <item> 405 <item>
368 <property name="text"> 406 <property name="text">
369 <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string> 407 <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
370 </property> 408 </property>
371 </item> 409 </item>
372 <item> 410 <item>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index ddda79983..005b022ca 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -21,7 +21,6 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
21 21
22void ConfigureGraphicsAdvanced::SetConfiguration() { 22void ConfigureGraphicsAdvanced::SetConfiguration() {
23 const bool runtime_lock = !system.IsPoweredOn(); 23 const bool runtime_lock = !system.IsPoweredOn();
24 ui->use_vsync->setEnabled(runtime_lock);
25 ui->async_present->setEnabled(runtime_lock); 24 ui->async_present->setEnabled(runtime_lock);
26 ui->renderer_force_max_clock->setEnabled(runtime_lock); 25 ui->renderer_force_max_clock->setEnabled(runtime_lock);
27 ui->async_astc->setEnabled(runtime_lock); 26 ui->async_astc->setEnabled(runtime_lock);
@@ -30,7 +29,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
30 29
31 ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); 30 ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
32 ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); 31 ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
33 ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
34 ui->async_astc->setChecked(Settings::values.async_astc.GetValue()); 32 ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
35 ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); 33 ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
36 ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); 34 ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
@@ -62,7 +60,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
62 renderer_force_max_clock); 60 renderer_force_max_clock);
63 ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, 61 ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
64 ui->anisotropic_filtering_combobox); 62 ui->anisotropic_filtering_combobox);
65 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
66 ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc, 63 ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
67 async_astc); 64 async_astc);
68 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, 65 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
@@ -94,7 +91,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
94 ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal()); 91 ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
95 ui->renderer_force_max_clock->setEnabled( 92 ui->renderer_force_max_clock->setEnabled(
96 Settings::values.renderer_force_max_clock.UsingGlobal()); 93 Settings::values.renderer_force_max_clock.UsingGlobal());
97 ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
98 ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal()); 94 ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
99 ui->use_asynchronous_shaders->setEnabled( 95 ui->use_asynchronous_shaders->setEnabled(
100 Settings::values.use_asynchronous_shaders.UsingGlobal()); 96 Settings::values.use_asynchronous_shaders.UsingGlobal());
@@ -112,7 +108,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
112 ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, 108 ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
113 Settings::values.renderer_force_max_clock, 109 Settings::values.renderer_force_max_clock,
114 renderer_force_max_clock); 110 renderer_force_max_clock);
115 ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
116 ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc, 111 ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
117 async_astc); 112 async_astc);
118 ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, 113 ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 1234f695c..d073fe9b1 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -87,16 +87,6 @@
87 </widget> 87 </widget>
88 </item> 88 </item>
89 <item> 89 <item>
90 <widget class="QCheckBox" name="use_vsync">
91 <property name="toolTip">
92 <string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
93 </property>
94 <property name="text">
95 <string>Use VSync</string>
96 </property>
97 </widget>
98 </item>
99 <item>
100 <widget class="QCheckBox" name="async_astc"> 90 <widget class="QCheckBox" name="async_astc">
101 <property name="toolTip"> 91 <property name="toolTip">
102 <string>Enables asynchronous ASTC texture decoding, which may reduce load time stutter. This feature is experimental.</string> 92 <string>Enables asynchronous ASTC texture decoding, which may reduce load time stutter. This feature is experimental.</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 54f42e0c9..561a08dc5 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -8,6 +8,7 @@
8#include <QInputDialog> 8#include <QInputDialog>
9#include <QMenu> 9#include <QMenu>
10#include <QMessageBox> 10#include <QMessageBox>
11#include <QMouseEvent>
11#include <QTimer> 12#include <QTimer>
12#include "common/assert.h" 13#include "common/assert.h"
13#include "common/param_package.h" 14#include "common/param_package.h"
diff --git a/src/yuzu/qt_common.cpp b/src/yuzu/qt_common.cpp
new file mode 100644
index 000000000..5ac9fe310
--- /dev/null
+++ b/src/yuzu/qt_common.cpp
@@ -0,0 +1,55 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <QGuiApplication>
5#include <QStringLiteral>
6#include <QWindow>
7#include "common/logging/log.h"
8#include "core/frontend/emu_window.h"
9#include "yuzu/qt_common.h"
10
11#ifdef __linux__
12#include <qpa/qplatformnativeinterface.h>
13#endif
14
15namespace QtCommon {
16Core::Frontend::WindowSystemType GetWindowSystemType() {
17 // Determine WSI type based on Qt platform.
18 QString platform_name = QGuiApplication::platformName();
19 if (platform_name == QStringLiteral("windows"))
20 return Core::Frontend::WindowSystemType::Windows;
21 else if (platform_name == QStringLiteral("xcb"))
22 return Core::Frontend::WindowSystemType::X11;
23 else if (platform_name == QStringLiteral("wayland"))
24 return Core::Frontend::WindowSystemType::Wayland;
25 else if (platform_name == QStringLiteral("wayland-egl"))
26 return Core::Frontend::WindowSystemType::Wayland;
27 else if (platform_name == QStringLiteral("cocoa"))
28 return Core::Frontend::WindowSystemType::Cocoa;
29 else if (platform_name == QStringLiteral("android"))
30 return Core::Frontend::WindowSystemType::Android;
31
32 LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
33 return Core::Frontend::WindowSystemType::Windows;
34} // namespace Core::Frontend::WindowSystemType
35
36Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
37 Core::Frontend::EmuWindow::WindowSystemInfo wsi;
38 wsi.type = GetWindowSystemType();
39
40 // Our Win32 Qt external doesn't have the private API.
41#if defined(WIN32) || defined(__APPLE__)
42 wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
43#else
44 QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
45 wsi.display_connection = pni->nativeResourceForWindow("display", window);
46 if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
47 wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
48 else
49 wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
50#endif
51 wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
52
53 return wsi;
54}
55} // namespace QtCommon
diff --git a/src/yuzu/qt_common.h b/src/yuzu/qt_common.h
new file mode 100644
index 000000000..9c63f08f3
--- /dev/null
+++ b/src/yuzu/qt_common.h
@@ -0,0 +1,15 @@
1// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <QWindow>
7#include "core/frontend/emu_window.h"
8
9namespace QtCommon {
10
11Core::Frontend::WindowSystemType GetWindowSystemType();
12
13Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window);
14
15} // namespace QtCommon
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 352e6a4c7..a6418e693 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -310,7 +310,7 @@ void Config::ReadValues() {
310 ReadSetting("Renderer", Settings::values.use_disk_shader_cache); 310 ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
311 ReadSetting("Renderer", Settings::values.gpu_accuracy); 311 ReadSetting("Renderer", Settings::values.gpu_accuracy);
312 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); 312 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
313 ReadSetting("Renderer", Settings::values.use_vsync); 313 ReadSetting("Renderer", Settings::values.vsync_mode);
314 ReadSetting("Renderer", Settings::values.shader_backend); 314 ReadSetting("Renderer", Settings::values.shader_backend);
315 ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); 315 ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
316 ReadSetting("Renderer", Settings::values.nvdec_emulation); 316 ReadSetting("Renderer", Settings::values.nvdec_emulation);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index db6fba922..086ed4cfa 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -325,8 +325,14 @@ aspect_ratio =
325# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x 325# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
326max_anisotropy = 326max_anisotropy =
327 327
328# Whether to enable V-Sync (caps the framerate at 60FPS) or not. 328# Whether to enable VSync or not.
329# 0 (default): Off, 1: On 329# OpenGL: Values other than 0 enable VSync
330# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
331# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
332# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
333# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
334# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
335# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
330use_vsync = 336use_vsync =
331 337
332# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is 338# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is