diff options
| -rw-r--r-- | src/common/file_util.cpp | 20 | ||||
| -rw-r--r-- | src/common/file_util.h | 8 | ||||
| -rw-r--r-- | src/core/file_sys/vfs_real.cpp | 6 | ||||
| -rw-r--r-- | src/core/loader/deconstructed_rom_directory.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/game_list.cpp | 2 |
5 files changed, 19 insertions, 19 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index d8163a4a8..47ac8368e 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp | |||
| @@ -396,12 +396,12 @@ bool CreateEmptyFile(const std::string& filename) { | |||
| 396 | return true; | 396 | return true; |
| 397 | } | 397 | } |
| 398 | 398 | ||
| 399 | bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory, | 399 | bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, |
| 400 | DirectoryEntryCallable callback) { | 400 | DirectoryEntryCallable callback) { |
| 401 | LOG_TRACE(Common_Filesystem, "directory {}", directory); | 401 | LOG_TRACE(Common_Filesystem, "directory {}", directory); |
| 402 | 402 | ||
| 403 | // How many files + directories we found | 403 | // How many files + directories we found |
| 404 | unsigned found_entries = 0; | 404 | u64 found_entries = 0; |
| 405 | 405 | ||
| 406 | // Save the status of callback function | 406 | // Save the status of callback function |
| 407 | bool callback_error = false; | 407 | bool callback_error = false; |
| @@ -431,7 +431,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo | |||
| 431 | if (virtual_name == "." || virtual_name == "..") | 431 | if (virtual_name == "." || virtual_name == "..") |
| 432 | continue; | 432 | continue; |
| 433 | 433 | ||
| 434 | unsigned ret_entries = 0; | 434 | u64 ret_entries = 0; |
| 435 | if (!callback(&ret_entries, directory, virtual_name)) { | 435 | if (!callback(&ret_entries, directory, virtual_name)) { |
| 436 | callback_error = true; | 436 | callback_error = true; |
| 437 | break; | 437 | break; |
| @@ -455,9 +455,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo | |||
| 455 | return true; | 455 | return true; |
| 456 | } | 456 | } |
| 457 | 457 | ||
| 458 | unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | 458 | u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, |
| 459 | unsigned int recursion) { | 459 | unsigned int recursion) { |
| 460 | const auto callback = [recursion, &parent_entry](unsigned* num_entries_out, | 460 | const auto callback = [recursion, &parent_entry](u64* num_entries_out, |
| 461 | const std::string& directory, | 461 | const std::string& directory, |
| 462 | const std::string& virtual_name) -> bool { | 462 | const std::string& virtual_name) -> bool { |
| 463 | FSTEntry entry; | 463 | FSTEntry entry; |
| @@ -469,7 +469,7 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | |||
| 469 | // is a directory, lets go inside if we didn't recurse to often | 469 | // is a directory, lets go inside if we didn't recurse to often |
| 470 | if (recursion > 0) { | 470 | if (recursion > 0) { |
| 471 | entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1); | 471 | entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1); |
| 472 | *num_entries_out += (int)entry.size; | 472 | *num_entries_out += entry.size; |
| 473 | } else { | 473 | } else { |
| 474 | entry.size = 0; | 474 | entry.size = 0; |
| 475 | } | 475 | } |
| @@ -480,16 +480,16 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | |||
| 480 | (*num_entries_out)++; | 480 | (*num_entries_out)++; |
| 481 | 481 | ||
| 482 | // Push into the tree | 482 | // Push into the tree |
| 483 | parent_entry.children.push_back(entry); | 483 | parent_entry.children.push_back(std::move(entry)); |
| 484 | return true; | 484 | return true; |
| 485 | }; | 485 | }; |
| 486 | 486 | ||
| 487 | unsigned num_entries; | 487 | u64 num_entries; |
| 488 | return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; | 488 | return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; |
| 489 | } | 489 | } |
| 490 | 490 | ||
| 491 | bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) { | 491 | bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) { |
| 492 | const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory, | 492 | const auto callback = [recursion](u64* num_entries_out, const std::string& directory, |
| 493 | const std::string& virtual_name) -> bool { | 493 | const std::string& virtual_name) -> bool { |
| 494 | std::string new_path = directory + DIR_SEP_CHR + virtual_name; | 494 | std::string new_path = directory + DIR_SEP_CHR + virtual_name; |
| 495 | 495 | ||
diff --git a/src/common/file_util.h b/src/common/file_util.h index ff01bf0ff..090907c03 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h | |||
| @@ -84,7 +84,7 @@ bool CreateEmptyFile(const std::string& filename); | |||
| 84 | * @return whether handling the entry succeeded | 84 | * @return whether handling the entry succeeded |
| 85 | */ | 85 | */ |
| 86 | using DirectoryEntryCallable = std::function<bool( | 86 | using DirectoryEntryCallable = std::function<bool( |
| 87 | unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name)>; | 87 | u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>; |
| 88 | 88 | ||
| 89 | /** | 89 | /** |
| 90 | * Scans a directory, calling the callback for each file/directory contained within. | 90 | * Scans a directory, calling the callback for each file/directory contained within. |
| @@ -95,7 +95,7 @@ using DirectoryEntryCallable = std::function<bool( | |||
| 95 | * @param callback The callback which will be called for each entry | 95 | * @param callback The callback which will be called for each entry |
| 96 | * @return whether scanning the directory succeeded | 96 | * @return whether scanning the directory succeeded |
| 97 | */ | 97 | */ |
| 98 | bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory, | 98 | bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, |
| 99 | DirectoryEntryCallable callback); | 99 | DirectoryEntryCallable callback); |
| 100 | 100 | ||
| 101 | /** | 101 | /** |
| @@ -105,8 +105,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo | |||
| 105 | * @param recursion Number of children directories to read before giving up. | 105 | * @param recursion Number of children directories to read before giving up. |
| 106 | * @return the total number of files/directories found | 106 | * @return the total number of files/directories found |
| 107 | */ | 107 | */ |
| 108 | unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | 108 | u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, |
| 109 | unsigned int recursion = 0); | 109 | unsigned int recursion = 0); |
| 110 | 110 | ||
| 111 | // deletes the given directory and anything under it. Returns true on success. | 111 | // deletes the given directory and anything under it. Returns true on success. |
| 112 | bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); | 112 | bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); |
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index f27fb1f2a..27fd464ae 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp | |||
| @@ -92,13 +92,13 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_) | |||
| 92 | perms(perms_) { | 92 | perms(perms_) { |
| 93 | if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append)) | 93 | if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append)) |
| 94 | FileUtil::CreateDir(path); | 94 | FileUtil::CreateDir(path); |
| 95 | unsigned size; | 95 | |
| 96 | if (perms == Mode::Append) | 96 | if (perms == Mode::Append) |
| 97 | return; | 97 | return; |
| 98 | 98 | ||
| 99 | FileUtil::ForeachDirectoryEntry( | 99 | FileUtil::ForeachDirectoryEntry( |
| 100 | &size, path, | 100 | nullptr, path, |
| 101 | [this](unsigned* entries_out, const std::string& directory, const std::string& filename) { | 101 | [this](u64* entries_out, const std::string& directory, const std::string& filename) { |
| 102 | std::string full_path = directory + DIR_SEP + filename; | 102 | std::string full_path = directory + DIR_SEP + filename; |
| 103 | if (FileUtil::IsDirectory(full_path)) | 103 | if (FileUtil::IsDirectory(full_path)) |
| 104 | subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms)); | 104 | subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms)); |
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 394963a69..18bd62a08 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp | |||
| @@ -20,7 +20,7 @@ namespace Loader { | |||
| 20 | 20 | ||
| 21 | static std::string FindRomFS(const std::string& directory) { | 21 | static std::string FindRomFS(const std::string& directory) { |
| 22 | std::string filepath_romfs; | 22 | std::string filepath_romfs; |
| 23 | const auto callback = [&filepath_romfs](unsigned*, const std::string& directory, | 23 | const auto callback = [&filepath_romfs](u64*, const std::string& directory, |
| 24 | const std::string& virtual_name) -> bool { | 24 | const std::string& virtual_name) -> bool { |
| 25 | const std::string physical_name = directory + virtual_name; | 25 | const std::string physical_name = directory + virtual_name; |
| 26 | if (FileUtil::IsDirectory(physical_name)) { | 26 | if (FileUtil::IsDirectory(physical_name)) { |
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index e1ca0e77b..99e6634a1 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp | |||
| @@ -394,7 +394,7 @@ void GameList::RefreshGameDirectory() { | |||
| 394 | } | 394 | } |
| 395 | 395 | ||
| 396 | void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { | 396 | void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { |
| 397 | const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory, | 397 | const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory, |
| 398 | const std::string& virtual_name) -> bool { | 398 | const std::string& virtual_name) -> bool { |
| 399 | std::string physical_name = directory + DIR_SEP + virtual_name; | 399 | std::string physical_name = directory + DIR_SEP + virtual_name; |
| 400 | 400 | ||